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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
577 RETVAL 647 RETVAL
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
582 656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 706 {
633 AV *av = newAV (); 707 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
660 734
661 if (RETVAL) 735 if (RETVAL)
662 { 736 {
663 av_clear (texture_av); 737 av_clear (texture_av);
664 738
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 741#include "glfunc.h"
668#undef GL_FUNC 742#undef GL_FUNC
669 } 743 }
670} 744}
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 827 break;
754 } 828 }
755 829
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 831 }
758} 832}
759 833
760int 834int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 836 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
765 839
766void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
767Mix_CloseAudio () 857Mix_CloseAudio ()
768 858
769int 859int
770Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
771 864
772void 865void
773lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
774 CODE: 867 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 910 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
824 917
825 if (!rw) 918 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
827 920
900void 993void
901error (char *message) 994error (char *message)
902 CODE: 995 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 997#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 999#endif
907 1000
908void 1001void
909fatal (char *message) 1002fatal (char *message)
910 CODE: 1003 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1005#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1007#endif
915 _exit (1); 1008 _exit (1);
916 1009
917void 1010void
918_exit (int retval = 0) 1011_exit (int retval = 0)
930#if DEBUG 1023#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
932#endif 1025#endif
933} 1026}
934 1027
935MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
936 1029
937CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1034 CODE:
940{ 1035{
941 int count; 1036 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1040}
946 OUTPUT: 1041 OUTPUT:
947 RETVAL 1042 RETVAL
948 1043
949void 1044void
950DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
951 CODE: 1046 CODE:
952 pango_font_description_free (self); 1047 pango_font_description_free (self);
953 1048
954void 1049void
955make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
956 CODE: 1052 CODE:
957 default_font = self; 1053 default_font = self;
958 1054
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1056
1057PROTOTYPES: DISABLE
1058
961void 1059void
962reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
963 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
964 tc_clear (); 1069 tc_restore ();
965 1070
966CFPlus::Layout 1071DC::Layout
967new (SV *class) 1072new (SV *class)
968 CODE: 1073 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
970 1075
971 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
978 1084
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
981 OUTPUT: 1087 OUTPUT:
982 RETVAL 1088 RETVAL
983 1089
984void 1090void
985DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
986 CODE: 1092 CODE:
987 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
988 Safefree (self); 1095 Safefree (self);
989 1096
990void 1097void
991set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
992 CODE: 1099 CODE:
993{ 1100{
994 STRLEN textlen; 1101 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
996 1103
997 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
998} 1105}
999 1106
1000void 1107void
1001set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1002 CODE: 1109 CODE:
1003{ 1110{
1004 STRLEN textlen; 1111 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1006 1113
1007 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1008} 1115}
1009 1116
1010void 1117void
1011set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1012 CODE: 1119 CODE:
1013{ 1120{
1014 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1123 const char *pos = text;
1051 if (attrs) 1158 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1053} 1160}
1054 1161
1055void 1162void
1056get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1057 PPCODE: 1164 PPCODE:
1058{ 1165{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1167
1061 do 1168 do
1076 1183
1077 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1078} 1185}
1079 1186
1080int 1187int
1081has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1082 CODE: 1189 CODE:
1083{ 1190{
1084 int lines = 1; 1191 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1086 1193
1091} 1198}
1092 OUTPUT: 1199 OUTPUT:
1093 RETVAL 1200 RETVAL
1094 1201
1095SV * 1202SV *
1096get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1097 CODE: 1204 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1207 OUTPUT:
1101 RETVAL 1208 RETVAL
1102 1209
1103void 1210void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1212 CODE:
1106 self->r = r; 1213 self->r = r;
1107 self->g = g; 1214 self->g = g;
1108 self->b = b; 1215 self->b = b;
1109 self->a = a; 1216 self->a = a;
1110 1217
1111void 1218void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1220 CODE:
1114 if (self->font != font) 1221 if (self->font != font)
1115 { 1222 {
1116 self->font = font; 1223 self->font = font;
1117 layout_update_font (self); 1224 layout_update_font (self);
1118 } 1225 }
1119 1226
1120void 1227void
1121set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1122 CODE: 1229 CODE:
1123 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1124 { 1231 {
1125 self->base_height = base_height; 1232 self->base_height = base_height;
1126 layout_update_font (self); 1233 layout_update_font (self);
1127 } 1234 }
1128 1235
1129void 1236void
1130set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1238 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1240
1134void 1241void
1135set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1136 CODE: 1243 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1245
1139void 1246void
1140set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1141 CODE: 1248 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1250
1144void 1251void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1253 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1152 ); 1259 );
1153 1260
1154void 1261void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1263 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1265
1159void 1266void
1160size (CFPlus::Layout self) 1267size (DC::Layout self)
1161 PPCODE: 1268 PPCODE:
1162{ 1269{
1163 int w, h; 1270 int w, h;
1164 1271
1165 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1170} 1277}
1171 1278
1172int 1279int
1173descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1174 CODE: 1281 CODE:
1175{ 1282{
1176 PangoRectangle rect; 1283 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180} 1287}
1181 OUTPUT: 1288 OUTPUT:
1182 RETVAL 1289 RETVAL
1183 1290
1184int 1291int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1293 CODE:
1187{ 1294{
1188 int index, trailing; 1295 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1191} 1298}
1192 OUTPUT: 1299 OUTPUT:
1193 RETVAL 1300 RETVAL
1194 1301
1195void 1302void
1196cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1304 PPCODE:
1198{ 1305{
1199 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1201 1308
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1206} 1313}
1207 1314
1208void 1315void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1317 PPCODE:
1211{ 1318{
1212 int line, x; 1319 int line, x;
1213 1320
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1216 1327
1217 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1331}
1221 1332
1222void 1333void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1335 PPCODE:
1225{ 1336{
1226 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1227 int index, trailing; 1338 int index, trailing;
1228 1339
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1355 }
1245} 1356}
1246 1357
1247void 1358void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1251 self->pl, 1363 self->pl,
1364 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1254 flags 1367 flags
1255 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1256 1372
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1373void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1374draw (DC::Layout self)
1263 CODE: 1375 CODE:
1264{ 1376{
1265 int ow = SvIV (w_); 1377 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1384
1268 if (ow && oh) 1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1393
1394PROTOTYPES: ENABLE
1395
1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1401 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1402 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1406
1282 SvPOK_only (result_); 1407 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1284 1409
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1411 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1413
1289 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1415 }
1296} 1416}
1297 1417
1298void 1418void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1425{
1306 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1310 1433
1311 if (items < 5) 1434 if (items < 5)
1312 { 1435 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1476 RETVAL = width > 0;
1354} 1477}
1355 OUTPUT: 1478 OUTPUT:
1356 RETVAL 1479 RETVAL
1357 1480
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1482
1360CFPlus::Map 1483PROTOTYPES: DISABLE
1484
1485DC::Map
1361new (SV *class) 1486new (SV *class)
1362 CODE: 1487 CODE:
1363 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1489 RETVAL->x = 0;
1365 RETVAL->y = 0; 1490 RETVAL->y = 0;
1373 RETVAL->row = 0; 1498 RETVAL->row = 0;
1374 OUTPUT: 1499 OUTPUT:
1375 RETVAL 1500 RETVAL
1376 1501
1377void 1502void
1378DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1379 CODE: 1504 CODE:
1380{ 1505{
1381 map_clear (self); 1506 map_clear (self);
1382 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1383 Safefree (self->tex); 1508 Safefree (self->tex);
1384 Safefree (self); 1509 Safefree (self);
1385} 1510}
1386 1511
1387void 1512void
1388resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1514 CODE:
1390 self->w = map_width; 1515 self->w = map_width;
1391 self->h = map_height; 1516 self->h = map_height;
1392 1517
1393void 1518void
1394clear (CFPlus::Map self) 1519clear (DC::Map self)
1395 CODE: 1520 CODE:
1396 map_clear (self); 1521 map_clear (self);
1397 1522
1398void 1523void
1399set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1525 CODE:
1401{ 1526{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1528 need_texid (self, tile);
1404} 1529}
1405 1530
1406void 1531void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1533 CODE:
1409{ 1534{
1410 tileid texid; 1535 tileid texid;
1411 maptex *tex; 1536 maptex *tex;
1412 1537
1425 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1427} 1552}
1428 1553
1429void 1554void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1556 CODE:
1432{ 1557{
1433 need_texid (self, texid); 1558 need_texid (self, texid);
1434 1559
1435 { 1560 {
1455 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1582}
1458 1583
1459int 1584int
1460ox (CFPlus::Map self) 1585ox (DC::Map self)
1461 ALIAS: 1586 ALIAS:
1462 oy = 1 1587 oy = 1
1463 x = 2 1588 x = 2
1464 y = 3 1589 y = 3
1465 w = 4 1590 w = 4
1476 } 1601 }
1477 OUTPUT: 1602 OUTPUT:
1478 RETVAL 1603 RETVAL
1479 1604
1480void 1605void
1481scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1482 CODE: 1607 CODE:
1483{ 1608{
1484 if (dx > 0) 1609 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1611 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1503 } 1628 }
1504} 1629}
1505 1630
1506void 1631SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1633 CODE:
1509{ 1634{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1637 mapcell *cell;
1513 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1514 1641
1515 while (data < data_end - 1) 1642 while (data < data_end - 1)
1516 { 1643 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1518 1645
1569 } 1696 }
1570 else 1697 else
1571 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1572 } 1699 }
1573 1700
1701 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1702 if (flags & (4 >> z))
1575 { 1703 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1705 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1579 } 1721 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1722 }
1595 else 1723 else
1596 cell->darkness = 0; 1724 cell->darkness = 0;
1597 } 1725 }
1598} 1726}
1727 OUTPUT:
1728 RETVAL
1599 1729
1600SV * 1730SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1732 CODE:
1603{ 1733{
1604 int x1, x; 1734 int x1, x;
1605 int y1, y; 1735 int y1, y;
1606 int z; 1736 int z;
1651} 1781}
1652 OUTPUT: 1782 OUTPUT:
1653 RETVAL 1783 RETVAL
1654 1784
1655void 1785void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1787 CODE:
1658{ 1788{
1789 int x, y, z;
1790
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1794 smooth_key skey;
1663 int x, y, z; 1795
1664 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1665 1799
1666 // thats current max. sorry. 1800 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1669 1803
1670 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1672 1806
1673 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1674 1808 key.r = 255;
1675 glEnable (GL_BLEND); 1809 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1679 1813 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1814 key.texname = -1;
1681
1682 last_name = 0;
1683 1815
1684 mx += self->x; 1816 mx += self->x;
1685 my += self->y; 1817 my += self->y;
1686 1818
1687 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1706 } 1838 }
1707 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1844
1709 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1710 { 1846 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1712 1848
1722 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1723 1859
1724 if (tile) 1860 if (tile)
1725 { 1861 {
1726 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1863 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1864
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1733 { 1866 {
1734 if (!tex.name) 1867 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1736 1869
1737 glEnd (); 1870 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1872 }
1741 1873
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1881
1747 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1748 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1885 if (cell->flags & 1)
1750 { 1886 {
1751 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1754 1890
1891 if (tex.name)
1755 glEnd (); 1892 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1903 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1904 }
1764 } 1905 }
1765 1906
1766 // update smooth hash 1907 // update smooth hash
1767 if (tex.smoothtile) 1908 if (tex.smoothtile)
1803 } 1944 }
1804 } 1945 }
1805 } 1946 }
1806 } 1947 }
1807 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1808 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1953 // this is basically counting sort
1810 { 1954 {
1811 int w, b; 1955 int w, b;
1812 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1814 { 1960 {
1815 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1816 if (smask) 1962 if (smask)
1817 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 1982 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1840 1986
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 1987 if (tex.name)
1844 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1845 if (!tex.name) 1991 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 1992 {
1847
1848 glEnd (); 1993 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1851 } 1996 }
1852 1997
1853 if (border) 1998 if (border)
1854 { 1999 {
1855 float ox = border * dx; 2000 float ox = border * dx;
1856 2001
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2006 }
1862 2007
1863 if (corner) 2008 if (corner)
1864 { 2009 {
1865 float ox = corner * dx; 2010 float ox = corner * dx;
1866 2011
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1871 } 2017 }
1872 } 2018 }
1873 } 2019 }
1874 } 2020 }
1875 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1876 } 2026 }
1877 2027
1878 hv_clear (smooth); 2028 hv_clear (smooth);
1879 } 2029 }
1880 2030
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1885 2033
1886 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1889 { 2037 {
1914 } 2062 }
1915 } 2063 }
1916} 2064}
1917 2065
1918void 2066void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2068 CODE:
1921{ 2069{
1922 static float color[16][3] = { 2070 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1976} 2124}
1977 2125
1978void 2126void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2128 PPCODE:
1981{ 2129{
1982 int x, y; 2130 int x, y;
2131 int sw1 = sw + 2;
2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2138
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2141
1991 mx += self->x; 2142 mx += self->x - 1;
1992 my += self->y; 2143 my += self->y - 1;
1993 2144
2145 memset (darkness1, 255, sw1 * sh1);
2146
1994 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1996 { 2149 {
1997 maprow *row = self->row + (y + my); 2150 maprow *row = self->row + (y + my);
1998 2151
1999 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2154 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
2003 2156
2004 darkness[y * sw4 + x] = cell->darkness 2157 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2158 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2159 : 255 - FOW_DARKNESS;
2007 } 2160 }
2008 } 2161 }
2009 2162
2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2175
2176 uint8_t r11 = (d11 + d21 + d12) / 3;
2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
2200
2010 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
2014} 2205}
2015 2206
2016SV * 2207SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2209 CODE:
2019{ 2210{
2020 int x, y, x1, y1; 2211 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2087} 2278}
2088 OUTPUT: 2279 OUTPUT:
2089 RETVAL 2280 RETVAL
2090 2281
2091void 2282void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2093 PPCODE: 2284 PPCODE:
2094{ 2285{
2095 int x, y, z; 2286 int x, y, z;
2096 int w, h; 2287 int w, h;
2097 int x1, y1; 2288 int x1, y1;
2098 2289
2099 if (*data++ != 0) 2290 if (*data++ != 0)
2100 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2101 2292
2102 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2104 2295
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2150 } 2341 }
2151 } 2342 }
2152 } 2343 }
2153} 2344}
2154 2345
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2347
2157CFPlus::MixChunk 2348DC::RW
2158new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
2159 CODE: 2350 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
2161 OUTPUT: 2357 OUTPUT:
2162 RETVAL 2358 RETVAL
2163 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2164void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
2165DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2166 CODE: 2470 CODE:
2167 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2168 2472
2169int 2473int
2170volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2479 OUTPUT:
2174 RETVAL 2480 RETVAL
2175 2481
2176int 2482DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2484 CODE:
2485{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
2180 OUTPUT: 2497 OUTPUT:
2181 RETVAL 2498 RETVAL
2182 2499
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2501
2185int 2502int
2186volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
2187 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2509 OUTPUT:
2190 RETVAL 2510 RETVAL
2191 2511
2512void
2513fade_out (int ms)
2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
2525 RETVAL = Mix_LoadMUS_RW (rwops);
2526 OUTPUT:
2527 RETVAL
2528
2529void
2530DESTROY (DC::MixMusic self)
2531 CODE:
2532 Mix_FreeMusic (self);
2533
2192int 2534int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2213 CODE: 2536 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2538 OUTPUT:
2216 RETVAL 2539 RETVAL
2217 2540
2218int 2541void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2543 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2544 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2545
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
2226 2549
2227BOOT: 2550BOOT:
2228{ 2551{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2553 static const struct {
2231 const char *name; 2554 const char *name;
2232 IV iv; 2555 IV iv;
2233 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2572 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2575 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2604 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2605 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2638 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2659# undef const_iv
2325 2664
2326 texture_av = newAV (); 2665 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2328} 2667}
2329 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2330char * 2675char *
2331gl_vendor () 2676gl_vendor ()
2332 CODE: 2677 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2679 OUTPUT:
2346 CODE: 2691 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2693 OUTPUT:
2349 RETVAL 2694 RETVAL
2350 2695
2351char *glGetString (GLenum pname) 2696const char *glGetString (GLenum pname)
2352 2697
2353GLint glGetInteger (GLenum pname) 2698GLint glGetInteger (GLenum pname)
2354 CODE: 2699 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2700 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2701 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2753
2409# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
2411 2758
2412void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
2413 2760
2414void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
2415 2762
2423 2770
2424void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
2425 CODE: 2772 CODE:
2426 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
2427 2774
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2776 ALIAS:
2435 glColor_premultiply = 1 2777 glColor_premultiply = 1
2436 CODE: 2778 CODE:
2437 if (ix) 2779 if (ix)
2438 { 2780 {
2441 b *= a; 2783 b *= a;
2442 } 2784 }
2443 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2786 glColor4f (r, g, b, a);
2445 2787
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2789 CODE:
2454 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2792
2460 2796
2461void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2462 CODE: 2798 CODE:
2463 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2464 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
2465void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
2466 CODE: 2831 CODE:
2467 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
2468 2833
2469void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2851 CODE:
2487 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2854
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2856
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2858
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2860
2521 2886
2522void glEndList () 2887void glEndList ()
2523 2888
2524void glCallList (int list) 2889void glCallList (int list)
2525 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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