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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
107 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
109} 116}
110 117
111#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
112 120
113#include "pango-font.c" 121#include "pango-font.c"
114#include "pango-fontmap.c" 122#include "pango-fontmap.c"
115#include "pango-render.c" 123#include "pango-render.c"
116 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
119 129
120typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
121 131
122static int 132static int
123shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
124{ 134{
125 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
139 149
140typedef struct cf_layout { 150typedef struct cf_layout {
141 PangoLayout *pl; 151 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
143 int base_height; 153 int base_height;
144 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
145} *CFPlus__Layout; 156} *DC__Layout;
146 157
147static CFPlus__Font default_font; 158static DC__Font default_font;
148static PangoContext *opengl_context; 159static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
150 161
151static void 162static void
152substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
157#endif 168#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 170}
160 171
161static void 172static void
162layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
163{ 174{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
166 */ 177 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
171 182
172 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
173} 184}
174 185
175static void 186static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 188{
178 PangoRectangle rect; 189 PangoRectangle rect;
179 190
180 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
192 203
193typedef uint16_t tileid; 204typedef uint16_t tileid;
194typedef uint16_t faceid; 205typedef uint16_t faceid;
195 206
196typedef struct { 207typedef struct {
197 int name; 208 GLuint name;
198 int w, h; 209 int w, h;
199 float s, t; 210 float s, t;
200 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
201 tileid smoothtile; 212 tileid smoothtile;
202 uint8_t smoothlevel; 213 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
222 233
223 int32_t rows; 234 int32_t rows;
224 maprow *row; 235 maprow *row;
225} *CFPlus__Map; 236} *DC__Map;
226 237
227static char * 238static char *
228prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
229{ 240{
230 char *p; 241 char *p;
268 self->texs *= 2; 279 self->texs *= 2;
269 } 280 }
270} 281}
271 282
272static maprow * 283static maprow *
273map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
274{ 285{
275 if (0 > y) 286 if (0 > y)
276 { 287 {
277 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
316 327
317 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
318} 329}
319 330
320static mapcell * 331static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
322{ 333{
323 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
324} 335}
325 336
326static void 337static void
327map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
328{ 339{
329 int r; 340 int r;
330 341
331 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
340 self->row = 0; 351 self->row = 0;
341 self->rows = 0; 352 self->rows = 0;
342} 353}
343 354
344static void 355static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 357{
347 int x, y; 358 int x, y;
348 maprow *row; 359 maprow *row;
349 mapcell *cell; 360 mapcell *cell;
350 361
429 n |= n >> 16; 440 n |= n >> 16;
430 441
431 return n + 1; 442 return n + 1;
432} 443}
433 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
434/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
437 459
438/******************************************************************************/ 460/******************************************************************************/
439 461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
440static int 465static int
441within_widget (SV *widget, NV x, NV y) 466within_widget (SV *widget, NV x, NV y)
442{ 467{
443 HV *self; 468 HV *self;
444 SV **svp; 469 SV **svp;
473 return 0; 498 return 0;
474 499
475 return 1; 500 return 1;
476} 501}
477 502
478MODULE = CFPlus PACKAGE = CFPlus 503MODULE = Deliantra::Client PACKAGE = DC
479 504
480PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
481 506
482BOOT: 507BOOT:
483{ 508{
484 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 510 static const struct {
486 const char *name; 511 const char *name;
487 IV iv; 512 IV iv;
488 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
511 536
512 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
515 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
597# undef const_iv 626# undef const_iv
598 }; 627 };
599 628
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
618 RETVAL 647 RETVAL
619 648
620NV floor (NV x) 649NV floor (NV x)
621 650
622NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
623 656
624void 657void
625pango_init () 658pango_init ()
626 CODE: 659 CODE:
627{ 660{
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 701
669 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
670 while (*m) 703 while (*m)
671 { 704 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
673 { 706 {
674 AV *av = newAV (); 707 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
701 734
702 if (RETVAL) 735 if (RETVAL)
703 { 736 {
704 av_clear (texture_av); 737 av_clear (texture_av);
705 738
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 741#include "glfunc.h"
709#undef GL_FUNC 742#undef GL_FUNC
710 } 743 }
711} 744}
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 827 break;
795 } 828 }
796 829
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 831 }
799} 832}
800 833
801int 834int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 836 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
806 839
807void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
808Mix_CloseAudio () 857Mix_CloseAudio ()
809 858
810int 859int
811Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
812 864
813void 865void
814lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
815 CODE: 867 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 910 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
865 917
866 if (!rw) 918 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
868 920
941void 993void
942error (char *message) 994error (char *message)
943 CODE: 995 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 997#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 999#endif
948 1000
949void 1001void
950fatal (char *message) 1002fatal (char *message)
951 CODE: 1003 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1005#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1007#endif
956 _exit (1); 1008 _exit (1);
957 1009
958void 1010void
959_exit (int retval = 0) 1011_exit (int retval = 0)
971#if DEBUG 1023#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
973#endif 1025#endif
974} 1026}
975 1027
976MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
977 1029
978PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
979 1031
980CFPlus::Font 1032DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1034 CODE:
983{ 1035{
984 int count; 1036 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1040}
989 OUTPUT: 1041 OUTPUT:
990 RETVAL 1042 RETVAL
991 1043
992void 1044void
993DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
994 CODE: 1046 CODE:
995 pango_font_description_free (self); 1047 pango_font_description_free (self);
996 1048
997void 1049void
998make_default (CFPlus::Font self) 1050make_default (DC::Font self)
999 PROTOTYPE: $ 1051 PROTOTYPE: $
1000 CODE: 1052 CODE:
1001 default_font = self; 1053 default_font = self;
1002 1054
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1056
1005PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
1006 1058
1007void 1059void
1008reset_glyph_cache () 1060glyph_cache_backup ()
1009 PROTOTYPE: 1061 PROTOTYPE:
1010 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1011 tc_clear (); 1069 tc_restore ();
1012 1070
1013CFPlus::Layout 1071DC::Layout
1014new (SV *class) 1072new (SV *class)
1015 CODE: 1073 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
1017 1075
1018 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
1025 1084
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
1028 OUTPUT: 1087 OUTPUT:
1029 RETVAL 1088 RETVAL
1030 1089
1031void 1090void
1032DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
1033 CODE: 1092 CODE:
1034 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
1035 Safefree (self); 1095 Safefree (self);
1036 1096
1037void 1097void
1038set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
1039 CODE: 1099 CODE:
1040{ 1100{
1041 STRLEN textlen; 1101 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1043 1103
1044 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1045} 1105}
1046 1106
1047void 1107void
1048set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1049 CODE: 1109 CODE:
1050{ 1110{
1051 STRLEN textlen; 1111 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1053 1113
1054 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1055} 1115}
1056 1116
1057void 1117void
1058set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1059 CODE: 1119 CODE:
1060{ 1120{
1061 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1123 const char *pos = text;
1098 if (attrs) 1158 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1100} 1160}
1101 1161
1102void 1162void
1103get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1104 PPCODE: 1164 PPCODE:
1105{ 1165{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1167
1108 do 1168 do
1123 1183
1124 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1125} 1185}
1126 1186
1127int 1187int
1128has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1129 CODE: 1189 CODE:
1130{ 1190{
1131 int lines = 1; 1191 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1133 1193
1138} 1198}
1139 OUTPUT: 1199 OUTPUT:
1140 RETVAL 1200 RETVAL
1141 1201
1142SV * 1202SV *
1143get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1144 CODE: 1204 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1207 OUTPUT:
1148 RETVAL 1208 RETVAL
1149 1209
1150void 1210void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1212 CODE:
1153 self->r = r; 1213 self->r = r;
1154 self->g = g; 1214 self->g = g;
1155 self->b = b; 1215 self->b = b;
1156 self->a = a; 1216 self->a = a;
1157 1217
1158void 1218void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1220 CODE:
1161 if (self->font != font) 1221 if (self->font != font)
1162 { 1222 {
1163 self->font = font; 1223 self->font = font;
1164 layout_update_font (self); 1224 layout_update_font (self);
1165 } 1225 }
1166 1226
1167void 1227void
1168set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1169 CODE: 1229 CODE:
1170 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1171 { 1231 {
1172 self->base_height = base_height; 1232 self->base_height = base_height;
1173 layout_update_font (self); 1233 layout_update_font (self);
1174 } 1234 }
1175 1235
1176void 1236void
1177set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1238 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1240
1181void 1241void
1182set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1183 CODE: 1243 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1245
1186void 1246void
1187set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1188 CODE: 1248 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1250
1191void 1251void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1253 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1199 ); 1259 );
1200 1260
1201void 1261void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1263 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1265
1206void 1266void
1207size (CFPlus::Layout self) 1267size (DC::Layout self)
1208 PPCODE: 1268 PPCODE:
1209{ 1269{
1210 int w, h; 1270 int w, h;
1211 1271
1212 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1217} 1277}
1218 1278
1219int 1279int
1220descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1221 CODE: 1281 CODE:
1222{ 1282{
1223 PangoRectangle rect; 1283 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1227} 1287}
1228 OUTPUT: 1288 OUTPUT:
1229 RETVAL 1289 RETVAL
1230 1290
1231int 1291int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1293 CODE:
1234{ 1294{
1235 int index, trailing; 1295 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1238} 1298}
1239 OUTPUT: 1299 OUTPUT:
1240 RETVAL 1300 RETVAL
1241 1301
1242void 1302void
1243cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1304 PPCODE:
1245{ 1305{
1246 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1248 1308
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1253} 1313}
1254 1314
1255void 1315void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1317 PPCODE:
1258{ 1318{
1259 int line, x; 1319 int line, x;
1260 1320
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1263 1327
1264 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1331}
1268 1332
1269void 1333void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1335 PPCODE:
1272{ 1336{
1273 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1274 int index, trailing; 1338 int index, trailing;
1275 1339
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1355 }
1292} 1356}
1293 1357
1294void 1358void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1298 self->pl, 1363 self->pl,
1364 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1301 flags 1367 flags
1302 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1303 1372
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1373void
1374draw (DC::Layout self)
1375 CODE:
1376{
1377 glEnable (GL_TEXTURE_2D);
1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1384
1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1393
1306PROTOTYPES: ENABLE 1394PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1395
1310void 1396void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1397pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1398 CODE:
1313{ 1399{
1340 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1433
1345 if (items < 5) 1434 if (items < 5)
1346 { 1435 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1438 }
1387 RETVAL = width > 0; 1476 RETVAL = width > 0;
1388} 1477}
1389 OUTPUT: 1478 OUTPUT:
1390 RETVAL 1479 RETVAL
1391 1480
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1482
1394PROTOTYPES: DISABLE 1483PROTOTYPES: DISABLE
1395 1484
1396CFPlus::Map 1485DC::Map
1397new (SV *class) 1486new (SV *class)
1398 CODE: 1487 CODE:
1399 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1489 RETVAL->x = 0;
1401 RETVAL->y = 0; 1490 RETVAL->y = 0;
1409 RETVAL->row = 0; 1498 RETVAL->row = 0;
1410 OUTPUT: 1499 OUTPUT:
1411 RETVAL 1500 RETVAL
1412 1501
1413void 1502void
1414DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1415 CODE: 1504 CODE:
1416{ 1505{
1417 map_clear (self); 1506 map_clear (self);
1418 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1419 Safefree (self->tex); 1508 Safefree (self->tex);
1420 Safefree (self); 1509 Safefree (self);
1421} 1510}
1422 1511
1423void 1512void
1424resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1514 CODE:
1426 self->w = map_width; 1515 self->w = map_width;
1427 self->h = map_height; 1516 self->h = map_height;
1428 1517
1429void 1518void
1430clear (CFPlus::Map self) 1519clear (DC::Map self)
1431 CODE: 1520 CODE:
1432 map_clear (self); 1521 map_clear (self);
1433 1522
1434void 1523void
1435set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1525 CODE:
1437{ 1526{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1528 need_texid (self, tile);
1440} 1529}
1441 1530
1442void 1531void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1533 CODE:
1445{ 1534{
1446 tileid texid; 1535 tileid texid;
1447 maptex *tex; 1536 maptex *tex;
1448 1537
1461 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1463} 1552}
1464 1553
1465void 1554void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1556 CODE:
1468{ 1557{
1469 need_texid (self, texid); 1558 need_texid (self, texid);
1470 1559
1471 { 1560 {
1491 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1582}
1494 1583
1495int 1584int
1496ox (CFPlus::Map self) 1585ox (DC::Map self)
1497 ALIAS: 1586 ALIAS:
1498 oy = 1 1587 oy = 1
1499 x = 2 1588 x = 2
1500 y = 3 1589 y = 3
1501 w = 4 1590 w = 4
1512 } 1601 }
1513 OUTPUT: 1602 OUTPUT:
1514 RETVAL 1603 RETVAL
1515 1604
1516void 1605void
1517scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1518 CODE: 1607 CODE:
1519{ 1608{
1520 if (dx > 0) 1609 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1611 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1539 } 1628 }
1540} 1629}
1541 1630
1542void 1631SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1633 CODE:
1545{ 1634{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1637 mapcell *cell;
1549 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1550 1641
1551 while (data < data_end - 1) 1642 while (data < data_end - 1)
1552 { 1643 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1554 1645
1605 } 1696 }
1606 else 1697 else
1607 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1608 } 1699 }
1609 1700
1701 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1702 if (flags & (4 >> z))
1611 { 1703 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1705 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1615 } 1721 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1722 }
1631 else 1723 else
1632 cell->darkness = 0; 1724 cell->darkness = 0;
1633 } 1725 }
1634} 1726}
1727 OUTPUT:
1728 RETVAL
1635 1729
1636SV * 1730SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1732 CODE:
1639{ 1733{
1640 int x1, x; 1734 int x1, x;
1641 int y1, y; 1735 int y1, y;
1642 int z; 1736 int z;
1687} 1781}
1688 OUTPUT: 1782 OUTPUT:
1689 RETVAL 1783 RETVAL
1690 1784
1691void 1785void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1693 CODE: 1787 CODE:
1694{ 1788{
1789 int x, y, z;
1790
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1794 smooth_key skey;
1699 int x, y, z; 1795
1700 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1701 1799
1702 // thats current max. sorry. 1800 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1705 1803
1706 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1708 1806
1709 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1710 1808 key.r = 255;
1711 glEnable (GL_BLEND); 1809 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1715 1813 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1814 key.texname = -1;
1717
1718 last_name = 0;
1719 1815
1720 mx += self->x; 1816 mx += self->x;
1721 my += self->y; 1817 my += self->y;
1722 1818
1723 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1742 } 1838 }
1743 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1844
1745 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1746 { 1846 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1748 1848
1758 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1759 1859
1760 if (tile) 1860 if (tile)
1761 { 1861 {
1762 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1863 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1864
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1769 { 1866 {
1770 if (!tex.name) 1867 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1772 1869
1773 glEnd (); 1870 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1872 }
1777 1873
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1782 1881
1783 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1784 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1885 if (cell->flags & 1)
1786 { 1886 {
1787 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1790 1890
1891 if (tex.name)
1791 glEnd (); 1892 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1903 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1904 }
1800 } 1905 }
1801 1906
1802 // update smooth hash 1907 // update smooth hash
1803 if (tex.smoothtile) 1908 if (tex.smoothtile)
1839 } 1944 }
1840 } 1945 }
1841 } 1946 }
1842 } 1947 }
1843 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1844 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1953 // this is basically counting sort
1846 { 1954 {
1847 int w, b; 1955 int w, b;
1848 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1850 { 1960 {
1851 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1852 if (smask) 1962 if (smask)
1853 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 1982 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1876 1986
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 1987 if (tex.name)
1880 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1881 if (!tex.name) 1991 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 1992 {
1883
1884 glEnd (); 1993 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1887 } 1996 }
1888 1997
1889 if (border) 1998 if (border)
1890 { 1999 {
1891 float ox = border * dx; 2000 float ox = border * dx;
1892 2001
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2006 }
1898 2007
1899 if (corner) 2008 if (corner)
1900 { 2009 {
1901 float ox = corner * dx; 2010 float ox = corner * dx;
1902 2011
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1907 } 2017 }
1908 } 2018 }
1909 } 2019 }
1910 } 2020 }
1911 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1912 } 2026 }
1913 2027
1914 hv_clear (smooth); 2028 hv_clear (smooth);
1915 } 2029 }
1916 2030
1917 glEnd ();
1918
1919 glDisable (GL_TEXTURE_2D);
1920 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1921 2033
1922 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1925 { 2037 {
1950 } 2062 }
1951 } 2063 }
1952} 2064}
1953 2065
1954void 2066void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2068 CODE:
1957{ 2069{
1958 static float color[16][3] = { 2070 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
2012} 2124}
2013 2125
2014void 2126void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2128 PPCODE:
2017{ 2129{
2018 int x, y; 2130 int x, y;
2019 int sw1 = sw + 2; 2131 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2132 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2204 PUSHs (darkness3_sv);
2093} 2205}
2094 2206
2095SV * 2207SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2209 CODE:
2098{ 2210{
2099 int x, y, x1, y1; 2211 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2166} 2278}
2167 OUTPUT: 2279 OUTPUT:
2168 RETVAL 2280 RETVAL
2169 2281
2170void 2282void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2172 PPCODE: 2284 PPCODE:
2173{ 2285{
2174 int x, y, z; 2286 int x, y, z;
2175 int w, h; 2287 int w, h;
2176 int x1, y1; 2288 int x1, y1;
2177 2289
2178 if (*data++ != 0) 2290 if (*data++ != 0)
2179 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2180 2292
2181 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2183 2295
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2229 } 2341 }
2230 } 2342 }
2231 } 2343 }
2232} 2344}
2233 2345
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2347
2348DC::RW
2349new (SV *class, SV *data_sv)
2350 CODE:
2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
2357 OUTPUT:
2358 RETVAL
2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2375
2236PROTOTYPES: DISABLE 2376PROTOTYPES: DISABLE
2237 2377
2238CFPlus::MixChunk 2378DC::Channel
2239new_from_file (SV *class, char *path) 2379find ()
2240 CODE: 2380 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2242 OUTPUT: 2397 OUTPUT:
2243 RETVAL 2398 RETVAL
2244 2399
2245void 2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
2246DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2247 CODE: 2470 CODE:
2248 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2249 2472
2250int 2473int
2251volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2479 OUTPUT:
2255 RETVAL 2480 RETVAL
2256 2481
2257int 2482DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2484 CODE:
2485{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
2261 OUTPUT: 2497 OUTPUT:
2262 RETVAL 2498 RETVAL
2263 2499
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2501
2266int 2502int
2267volume (int volume = -1) 2503volume (int volume = -1)
2268 PROTOTYPE: ;$ 2504 PROTOTYPE: ;$
2269 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2509 OUTPUT:
2272 RETVAL 2510 RETVAL
2273 2511
2512void
2513fade_out (int ms)
2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
2525 RETVAL = Mix_LoadMUS_RW (rwops);
2526 OUTPUT:
2527 RETVAL
2528
2529void
2530DESTROY (DC::MixMusic self)
2531 CODE:
2532 Mix_FreeMusic (self);
2533
2274int 2534int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2295 CODE: 2536 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2538 OUTPUT:
2298 RETVAL 2539 RETVAL
2299 2540
2300int 2541void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2543 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2544 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2545
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2547
2309PROTOTYPES: ENABLE 2548PROTOTYPES: ENABLE
2310 2549
2311BOOT: 2550BOOT:
2312{ 2551{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2553 static const struct {
2315 const char *name; 2554 const char *name;
2316 IV iv; 2555 IV iv;
2317 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2604 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2605 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2647 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2648 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2653 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2654 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2418 2664
2419 texture_av = newAV (); 2665 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2421} 2667}
2422 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2423char * 2675char *
2424gl_vendor () 2676gl_vendor ()
2425 CODE: 2677 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2679 OUTPUT:
2544 2796
2545void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2546 CODE: 2798 CODE:
2547 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2548 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2549PROTOTYPES: ENABLE 2814PROTOTYPES: ENABLE
2550 2815
2551void glBegin (int mode) 2816void glBegin (int mode)
2552 2817
2553void glEnd () 2818void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 2851 CODE:
2587 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 2854
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 2856
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 2858
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 2860
2621 2886
2622void glEndList () 2887void glEndList ()
2623 2888
2624void glCallList (int list) 2889void glCallList (int list)
2625 2890
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 2892
2628PROTOTYPES: DISABLE 2893PROTOTYPES: DISABLE
2629 2894
2630void 2895void
2631find_widget (SV *widget, NV x, NV y) 2896find_widget (SV *self, NV x, NV y)
2632 PPCODE: 2897 PPCODE:
2633{ 2898{
2634 if (within_widget (widget, x, y)) 2899 if (within_widget (self, x, y))
2635 XPUSHs (widget); 2900 XPUSHs (self);
2636} 2901}
2637 2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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