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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.215 by root, Tue Jul 31 00:50:04 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
109 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
111} 116}
112 117
113#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
114 120
115#include "pango-font.c" 121#include "pango-font.c"
116#include "pango-fontmap.c" 122#include "pango-fontmap.c"
117#include "pango-render.c" 123#include "pango-render.c"
118 124
119typedef IV CFPlus__Channel; 125typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 126typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
123 129
124typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
125 131
126static int 132static int
127shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
128{ 134{
129 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
143 149
144typedef struct cf_layout { 150typedef struct cf_layout {
145 PangoLayout *pl; 151 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
147 int base_height; 153 int base_height;
148 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
149} *CFPlus__Layout; 156} *DC__Layout;
150 157
151static CFPlus__Font default_font; 158static DC__Font default_font;
152static PangoContext *opengl_context; 159static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
154 161
155static void 162static void
156substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
161#endif 168#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 170}
164 171
165static void 172static void
166layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
167{ 174{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
170 */ 177 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
175 182
176 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
177} 184}
178 185
179static void 186static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 188{
182 PangoRectangle rect; 189 PangoRectangle rect;
183 190
184 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
196 203
197typedef uint16_t tileid; 204typedef uint16_t tileid;
198typedef uint16_t faceid; 205typedef uint16_t faceid;
199 206
200typedef struct { 207typedef struct {
201 int name; 208 GLuint name;
202 int w, h; 209 int w, h;
203 float s, t; 210 float s, t;
204 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
205 tileid smoothtile; 212 tileid smoothtile;
206 uint8_t smoothlevel; 213 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
226 233
227 int32_t rows; 234 int32_t rows;
228 maprow *row; 235 maprow *row;
229} *CFPlus__Map; 236} *DC__Map;
230 237
231static char * 238static char *
232prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
233{ 240{
234 char *p; 241 char *p;
272 self->texs *= 2; 279 self->texs *= 2;
273 } 280 }
274} 281}
275 282
276static maprow * 283static maprow *
277map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
278{ 285{
279 if (0 > y) 286 if (0 > y)
280 { 287 {
281 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
320 327
321 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
322} 329}
323 330
324static mapcell * 331static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
326{ 333{
327 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
328} 335}
329 336
330static void 337static void
331map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
332{ 339{
333 int r; 340 int r;
334 341
335 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
344 self->row = 0; 351 self->row = 0;
345 self->rows = 0; 352 self->rows = 0;
346} 353}
347 354
348static void 355static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 357{
351 int x, y; 358 int x, y;
352 maprow *row; 359 maprow *row;
353 mapcell *cell; 360 mapcell *cell;
354 361
433 n |= n >> 16; 440 n |= n >> 16;
434 441
435 return n + 1; 442 return n + 1;
436} 443}
437 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
438/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
441 459
442/******************************************************************************/ 460/******************************************************************************/
480 return 0; 498 return 0;
481 499
482 return 1; 500 return 1;
483} 501}
484 502
485MODULE = CFPlus PACKAGE = CFPlus 503MODULE = Deliantra::Client PACKAGE = DC
486 504
487PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
488 506
489BOOT: 507BOOT:
490{ 508{
491 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 510 static const struct {
493 const char *name; 511 const char *name;
494 IV iv; 512 IV iv;
495 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
518 536
519 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
522 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
604# undef const_iv 626# undef const_iv
605 }; 627 };
606 628
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
625 RETVAL 647 RETVAL
626 648
627NV floor (NV x) 649NV floor (NV x)
628 650
629NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
630 656
631void 657void
632pango_init () 658pango_init ()
633 CODE: 659 CODE:
634{ 660{
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 701
676 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
677 while (*m) 703 while (*m)
678 { 704 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
680 { 706 {
681 AV *av = newAV (); 707 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
708 734
709 if (RETVAL) 735 if (RETVAL)
710 { 736 {
711 av_clear (texture_av); 737 av_clear (texture_av);
712 738
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 741#include "glfunc.h"
716#undef GL_FUNC 742#undef GL_FUNC
717 } 743 }
718} 744}
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 827 break;
802 } 828 }
803 829
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 831 }
806} 832}
807 833
808int 834int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 836 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
839
840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
813 855
814void 856void
815Mix_CloseAudio () 857Mix_CloseAudio ()
816 858
817int 859int
951void 993void
952error (char *message) 994error (char *message)
953 CODE: 995 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 997#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 999#endif
958 1000
959void 1001void
960fatal (char *message) 1002fatal (char *message)
961 CODE: 1003 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1005#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1007#endif
966 _exit (1); 1008 _exit (1);
967 1009
968void 1010void
969_exit (int retval = 0) 1011_exit (int retval = 0)
981#if DEBUG 1023#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
983#endif 1025#endif
984} 1026}
985 1027
986MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
987 1029
988PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
989 1031
990CFPlus::Font 1032DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1034 CODE:
993{ 1035{
994 int count; 1036 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1040}
999 OUTPUT: 1041 OUTPUT:
1000 RETVAL 1042 RETVAL
1001 1043
1002void 1044void
1003DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
1004 CODE: 1046 CODE:
1005 pango_font_description_free (self); 1047 pango_font_description_free (self);
1006 1048
1007void 1049void
1008make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1009 PROTOTYPE: $ 1051 PROTOTYPE: $
1010 CODE: 1052 CODE:
1011 default_font = self; 1053 default_font = self;
1012 1054
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1056
1015PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
1016 1058
1017void 1059void
1018reset_glyph_cache () 1060glyph_cache_backup ()
1019 PROTOTYPE: 1061 PROTOTYPE:
1020 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1021 tc_clear (); 1069 tc_restore ();
1022 1070
1023CFPlus::Layout 1071DC::Layout
1024new (SV *class) 1072new (SV *class)
1025 CODE: 1073 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
1027 1075
1028 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
1035 1084
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
1038 OUTPUT: 1087 OUTPUT:
1039 RETVAL 1088 RETVAL
1040 1089
1041void 1090void
1042DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
1043 CODE: 1092 CODE:
1044 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
1045 Safefree (self); 1095 Safefree (self);
1046 1096
1047void 1097void
1048set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
1049 CODE: 1099 CODE:
1050{ 1100{
1051 STRLEN textlen; 1101 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1053 1103
1054 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1055} 1105}
1056 1106
1057void 1107void
1058set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1059 CODE: 1109 CODE:
1060{ 1110{
1061 STRLEN textlen; 1111 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1063 1113
1064 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1065} 1115}
1066 1116
1067void 1117void
1068set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1069 CODE: 1119 CODE:
1070{ 1120{
1071 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1123 const char *pos = text;
1108 if (attrs) 1158 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1110} 1160}
1111 1161
1112void 1162void
1113get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1114 PPCODE: 1164 PPCODE:
1115{ 1165{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1167
1118 do 1168 do
1133 1183
1134 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1135} 1185}
1136 1186
1137int 1187int
1138has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1139 CODE: 1189 CODE:
1140{ 1190{
1141 int lines = 1; 1191 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1143 1193
1148} 1198}
1149 OUTPUT: 1199 OUTPUT:
1150 RETVAL 1200 RETVAL
1151 1201
1152SV * 1202SV *
1153get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1154 CODE: 1204 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1207 OUTPUT:
1158 RETVAL 1208 RETVAL
1159 1209
1160void 1210void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1212 CODE:
1163 self->r = r; 1213 self->r = r;
1164 self->g = g; 1214 self->g = g;
1165 self->b = b; 1215 self->b = b;
1166 self->a = a; 1216 self->a = a;
1167 1217
1168void 1218void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1220 CODE:
1171 if (self->font != font) 1221 if (self->font != font)
1172 { 1222 {
1173 self->font = font; 1223 self->font = font;
1174 layout_update_font (self); 1224 layout_update_font (self);
1175 } 1225 }
1176 1226
1177void 1227void
1178set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1179 CODE: 1229 CODE:
1180 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1181 { 1231 {
1182 self->base_height = base_height; 1232 self->base_height = base_height;
1183 layout_update_font (self); 1233 layout_update_font (self);
1184 } 1234 }
1185 1235
1186void 1236void
1187set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1238 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1240
1191void 1241void
1192set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1193 CODE: 1243 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1245
1196void 1246void
1197set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1198 CODE: 1248 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1250
1201void 1251void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1253 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1209 ); 1259 );
1210 1260
1211void 1261void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1263 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1265
1216void 1266void
1217size (CFPlus::Layout self) 1267size (DC::Layout self)
1218 PPCODE: 1268 PPCODE:
1219{ 1269{
1220 int w, h; 1270 int w, h;
1221 1271
1222 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1227} 1277}
1228 1278
1229int 1279int
1230descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1231 CODE: 1281 CODE:
1232{ 1282{
1233 PangoRectangle rect; 1283 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1237} 1287}
1238 OUTPUT: 1288 OUTPUT:
1239 RETVAL 1289 RETVAL
1240 1290
1241int 1291int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1293 CODE:
1244{ 1294{
1245 int index, trailing; 1295 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1248} 1298}
1249 OUTPUT: 1299 OUTPUT:
1250 RETVAL 1300 RETVAL
1251 1301
1252void 1302void
1253cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1304 PPCODE:
1255{ 1305{
1256 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1258 1308
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1263} 1313}
1264 1314
1265void 1315void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1317 PPCODE:
1268{ 1318{
1269 int line, x; 1319 int line, x;
1270 1320
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1273 1327
1274 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1331}
1278 1332
1279void 1333void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1335 PPCODE:
1282{ 1336{
1283 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1284 int index, trailing; 1338 int index, trailing;
1285 1339
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1355 }
1302} 1356}
1303 1357
1304void 1358void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1308 self->pl, 1363 self->pl,
1364 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1311 flags 1367 flags
1312 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1313 1372
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1373void
1374draw (DC::Layout self)
1375 CODE:
1376{
1377 glEnable (GL_TEXTURE_2D);
1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1384
1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1393
1316PROTOTYPES: ENABLE 1394PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1395
1320void 1396void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1397pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1398 CODE:
1323{ 1399{
1350 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354 1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1433
1355 if (items < 5) 1434 if (items < 5)
1356 { 1435 {
1357 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1358 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1359 } 1438 }
1397 RETVAL = width > 0; 1476 RETVAL = width > 0;
1398} 1477}
1399 OUTPUT: 1478 OUTPUT:
1400 RETVAL 1479 RETVAL
1401 1480
1402MODULE = CFPlus PACKAGE = CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1403 1482
1404PROTOTYPES: DISABLE 1483PROTOTYPES: DISABLE
1405 1484
1406CFPlus::Map 1485DC::Map
1407new (SV *class) 1486new (SV *class)
1408 CODE: 1487 CODE:
1409 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1410 RETVAL->x = 0; 1489 RETVAL->x = 0;
1411 RETVAL->y = 0; 1490 RETVAL->y = 0;
1419 RETVAL->row = 0; 1498 RETVAL->row = 0;
1420 OUTPUT: 1499 OUTPUT:
1421 RETVAL 1500 RETVAL
1422 1501
1423void 1502void
1424DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1425 CODE: 1504 CODE:
1426{ 1505{
1427 map_clear (self); 1506 map_clear (self);
1428 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1429 Safefree (self->tex); 1508 Safefree (self->tex);
1430 Safefree (self); 1509 Safefree (self);
1431} 1510}
1432 1511
1433void 1512void
1434resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1435 CODE: 1514 CODE:
1436 self->w = map_width; 1515 self->w = map_width;
1437 self->h = map_height; 1516 self->h = map_height;
1438 1517
1439void 1518void
1440clear (CFPlus::Map self) 1519clear (DC::Map self)
1441 CODE: 1520 CODE:
1442 map_clear (self); 1521 map_clear (self);
1443 1522
1444void 1523void
1445set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1446 CODE: 1525 CODE:
1447{ 1526{
1448 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1449 need_texid (self, tile); 1528 need_texid (self, tile);
1450} 1529}
1451 1530
1452void 1531void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1454 CODE: 1533 CODE:
1455{ 1534{
1456 tileid texid; 1535 tileid texid;
1457 maptex *tex; 1536 maptex *tex;
1458 1537
1471 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1473} 1552}
1474 1553
1475void 1554void
1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1477 CODE: 1556 CODE:
1478{ 1557{
1479 need_texid (self, texid); 1558 need_texid (self, texid);
1480 1559
1481 { 1560 {
1501 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1503} 1582}
1504 1583
1505int 1584int
1506ox (CFPlus::Map self) 1585ox (DC::Map self)
1507 ALIAS: 1586 ALIAS:
1508 oy = 1 1587 oy = 1
1509 x = 2 1588 x = 2
1510 y = 3 1589 y = 3
1511 w = 4 1590 w = 4
1522 } 1601 }
1523 OUTPUT: 1602 OUTPUT:
1524 RETVAL 1603 RETVAL
1525 1604
1526void 1605void
1527scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1528 CODE: 1607 CODE:
1529{ 1608{
1530 if (dx > 0) 1609 if (dx > 0)
1531 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1532 else if (dx < 0) 1611 else if (dx < 0)
1547 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1548 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1549 } 1628 }
1550} 1629}
1551 1630
1552void 1631SV *
1553map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1554 CODE: 1633 CODE:
1555{ 1634{
1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1557 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell; 1637 mapcell *cell;
1559 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1560 1641
1561 while (data < data_end - 1) 1642 while (data < data_end - 1)
1562 { 1643 {
1563 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1564 1645
1615 } 1696 }
1616 else 1697 else
1617 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1618 } 1699 }
1619 1700
1701 for (z = 0; z <= 2; ++z)
1620 if (flags & 4) 1702 if (flags & (4 >> z))
1621 { 1703 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face); 1705 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1625 } 1721 }
1626
1627 if (flags & 2)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1632 }
1633
1634 if (flags & 1)
1635 {
1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1639 }
1640 } 1722 }
1641 else 1723 else
1642 cell->darkness = 0; 1724 cell->darkness = 0;
1643 } 1725 }
1644} 1726}
1727 OUTPUT:
1728 RETVAL
1645 1729
1646SV * 1730SV *
1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1648 CODE: 1732 CODE:
1649{ 1733{
1650 int x1, x; 1734 int x1, x;
1651 int y1, y; 1735 int y1, y;
1652 int z; 1736 int z;
1697} 1781}
1698 OUTPUT: 1782 OUTPUT:
1699 RETVAL 1783 RETVAL
1700 1784
1701void 1785void
1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1703 CODE: 1787 CODE:
1704{ 1788{
1789 int x, y, z;
1790
1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1708 smooth_key skey; 1794 smooth_key skey;
1709 int x, y, z; 1795
1710 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1711 1799
1712 // thats current max. sorry. 1800 // thats current max. sorry.
1713 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1715 1803
1716 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1717 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1718 1806
1719 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1720 1808 key.r = 255;
1721 glEnable (GL_BLEND); 1809 key.g = 255;
1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1723 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1725 1813 key.format = GL_T2F_V3F;
1726 glBegin (GL_QUADS); 1814 key.texname = -1;
1727
1728 last_name = 0;
1729 1815
1730 mx += self->x; 1816 mx += self->x;
1731 my += self->y; 1817 my += self->y;
1732 1818
1733 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1749 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1752 } 1838 }
1753 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1754 1844
1755 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1756 { 1846 {
1757 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1758 1848
1768 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1769 1859
1770 if (tile) 1860 if (tile)
1771 { 1861 {
1772 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w; 1863 int px, py;
1774 int py = (y + 1) * T - tex.h;
1775 1864
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1779 { 1866 {
1780 if (!tex.name) 1867 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1782 1869
1783 glEnd (); 1870 key.texname = tex.name;
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1785 glBegin (GL_QUADS);
1786 } 1872 }
1787 1873
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1792 1881
1793 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1794 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1795 if (cell->flags & 1) 1885 if (cell->flags & 1)
1796 { 1886 {
1797 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1800 1890
1891 if (tex.name)
1801 glEnd (); 1892 {
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1803 glBegin (GL_QUADS); 1903 }
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 } 1904 }
1810 } 1905 }
1811 1906
1812 // update smooth hash 1907 // update smooth hash
1813 if (tex.smoothtile) 1908 if (tex.smoothtile)
1849 } 1944 }
1850 } 1945 }
1851 } 1946 }
1852 } 1947 }
1853 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1854 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort 1953 // this is basically counting sort
1856 { 1954 {
1857 int w, b; 1955 int w, b;
1858 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1859 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1860 { 1960 {
1861 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1862 if (smask) 1962 if (smask)
1863 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1882 int border = bits & 15; 1982 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1886 1986
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name) 1987 if (tex.name)
1890 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1891 if (!tex.name) 1991 if (key.texname != tex.name)
1892 continue; // smoothing not yet available 1992 {
1893
1894 glEnd (); 1993 glEnd ();
1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1896 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1897 } 1996 }
1898 1997
1899 if (border) 1998 if (border)
1900 { 1999 {
1901 float ox = border * dx; 2000 float ox = border * dx;
1902 2001
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1907 } 2006 }
1908 2007
1909 if (corner) 2008 if (corner)
1910 { 2009 {
1911 float ox = corner * dx; 2010 float ox = corner * dx;
1912 2011
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1917 } 2017 }
1918 } 2018 }
1919 } 2019 }
1920 } 2020 }
1921 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1922 } 2026 }
1923 2027
1924 hv_clear (smooth); 2028 hv_clear (smooth);
1925 } 2029 }
1926 2030
1927 glEnd ();
1928
1929 glDisable (GL_TEXTURE_2D);
1930 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1931 2033
1932 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1935 { 2037 {
1960 } 2062 }
1961 } 2063 }
1962} 2064}
1963 2065
1964void 2066void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE: 2068 CODE:
1967{ 2069{
1968 static float color[16][3] = { 2070 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
2020 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
2022} 2124}
2023 2125
2024void 2126void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2026 PPCODE: 2128 PPCODE:
2027{ 2129{
2028 int x, y; 2130 int x, y;
2029 int sw1 = sw + 2; 2131 int sw1 = sw + 2;
2030 int sh1 = sh + 2; 2132 int sh1 = sh + 2;
2101 PUSHs (sv_2mortal (newSViv (sh3))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
2102 PUSHs (darkness3_sv); 2204 PUSHs (darkness3_sv);
2103} 2205}
2104 2206
2105SV * 2207SV *
2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
2107 CODE: 2209 CODE:
2108{ 2210{
2109 int x, y, x1, y1; 2211 int x, y, x1, y1;
2110 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
2111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2176} 2278}
2177 OUTPUT: 2279 OUTPUT:
2178 RETVAL 2280 RETVAL
2179 2281
2180void 2282void
2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2182 PPCODE: 2284 PPCODE:
2183{ 2285{
2184 int x, y, z; 2286 int x, y, z;
2185 int w, h; 2287 int w, h;
2186 int x1, y1; 2288 int x1, y1;
2187 2289
2188 if (*data++ != 0) 2290 if (*data++ != 0)
2189 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2190 2292
2191 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2192 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2193 2295
2194 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2239 } 2341 }
2240 } 2342 }
2241 } 2343 }
2242} 2344}
2243 2345
2244MODULE = CFPlus PACKAGE = CFPlus::RW 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2245 2347
2246CFPlus::RW 2348DC::RW
2247new (SV *class, SV *data_sv) 2349new (SV *class, SV *data_sv)
2248 CODE: 2350 CODE:
2249{ 2351{
2250 STRLEN datalen; 2352 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen); 2353 char *data = SvPVbyte (data_sv, datalen);
2253 RETVAL = SDL_RWFromConstMem (data, datalen); 2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2254} 2356}
2255 OUTPUT: 2357 OUTPUT:
2256 RETVAL 2358 RETVAL
2257 2359
2258CFPlus::RW 2360DC::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb") 2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE: 2362 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode); 2363 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT: 2364 OUTPUT:
2263 RETVAL 2365 RETVAL
2264 2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2265void 2369#void
2266close (CFPlus::RW self) 2370#close (DC::RW self)
2267 CODE: 2371# CODE:
2268 SDL_RWclose (self); 2372# (self->(close)) (self);
2269 2373
2270MODULE = CFPlus PACKAGE = CFPlus::Channel 2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2271 2375
2272PROTOTYPES: DISABLE 2376PROTOTYPES: DISABLE
2273 2377
2274CFPlus::Channel 2378DC::Channel
2275find () 2379find ()
2276 CODE: 2380 CODE:
2277{ 2381{
2278 RETVAL = Mix_GroupAvailable (-1); 2382 RETVAL = Mix_GroupAvailable (-1);
2279 2383
2292} 2396}
2293 OUTPUT: 2397 OUTPUT:
2294 RETVAL 2398 RETVAL
2295 2399
2296void 2400void
2297halt (CFPlus::Channel self) 2401halt (DC::Channel self)
2298 CODE: 2402 CODE:
2299 Mix_HaltChannel (self); 2403 Mix_HaltChannel (self);
2300 2404
2301void 2405void
2302expire (CFPlus::Channel self, int ticks = -1) 2406expire (DC::Channel self, int ticks = -1)
2303 CODE: 2407 CODE:
2304 Mix_ExpireChannel (self, ticks); 2408 Mix_ExpireChannel (self, ticks);
2305 2409
2306void 2410void
2307fade_out (CFPlus::Channel self, int ticks = -1) 2411fade_out (DC::Channel self, int ticks = -1)
2308 CODE: 2412 CODE:
2309 Mix_FadeOutChannel (self, ticks); 2413 Mix_FadeOutChannel (self, ticks);
2310 2414
2311int 2415int
2312volume (CFPlus::Channel self, int volume) 2416volume (DC::Channel self, int volume)
2313 CODE: 2417 CODE:
2314 RETVAL = Mix_Volume (self, volume); 2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT: 2419 OUTPUT:
2316 RETVAL 2420 RETVAL
2317 2421
2318void 2422void
2319unregister_all_effects (CFPlus::Channel self) 2423unregister_all_effects (DC::Channel self)
2320 CODE: 2424 CODE:
2321 Mix_UnregisterAllEffects (self); 2425 Mix_UnregisterAllEffects (self);
2322 2426
2323void 2427void
2324set_panning (CFPlus::Channel self, int left, int right) 2428set_panning (DC::Channel self, int left, int right)
2325 CODE: 2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2326 Mix_SetPanning (self, left, right); 2432 Mix_SetPanning (self, left, right);
2327 2433
2328void 2434void
2329set_distance (CFPlus::Channel self, int distance) 2435set_distance (DC::Channel self, int distance)
2330 CODE: 2436 CODE:
2331 Mix_SetDistance (self, distance); 2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2332 2438
2333void 2439void
2334set_position (CFPlus::Channel self, int angle, int distance) 2440set_position (DC::Channel self, int angle, int distance)
2335 CODE: 2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2336 Mix_SetPosition (self, angle, distance); 2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2337 2451
2338void 2452void
2339set_reverse_stereo (CFPlus::Channel self, int flip) 2453set_reverse_stereo (DC::Channel self, int flip)
2340 CODE: 2454 CODE:
2341 Mix_SetReverseStereo (self, flip); 2455 Mix_SetReverseStereo (self, flip);
2342 2456
2343MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2344 2458
2345PROTOTYPES: DISABLE 2459PROTOTYPES: DISABLE
2346 2460
2347CFPlus::MixChunk 2461DC::MixChunk
2348new (SV *class, CFPlus::RW rwops) 2462new (SV *class, DC::RW rwops)
2349 CODE: 2463 CODE:
2350 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2351 OUTPUT: 2465 OUTPUT:
2352 RETVAL 2466 RETVAL
2353 2467
2354void 2468void
2355DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2356 CODE: 2470 CODE:
2357 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2358 2472
2359int 2473int
2360volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2361 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2362 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2363 OUTPUT: 2479 OUTPUT:
2364 RETVAL 2480 RETVAL
2365 2481
2366CFPlus::Channel 2482DC::Channel
2367play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2368 CODE: 2484 CODE:
2369{ 2485{
2370 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2371 2487
2372 if (RETVAL < 0) 2488 if (RETVAL < 0)
2379 } 2495 }
2380} 2496}
2381 OUTPUT: 2497 OUTPUT:
2382 RETVAL 2498 RETVAL
2383 2499
2384MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2385 2501
2386int 2502int
2387volume (int volume = -1) 2503volume (int volume = -1)
2388 PROTOTYPE: ;$ 2504 PROTOTYPE: ;$
2389 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2390 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2391 OUTPUT: 2509 OUTPUT:
2392 RETVAL 2510 RETVAL
2393 2511
2394void 2512void
2399void 2517void
2400halt () 2518halt ()
2401 CODE: 2519 CODE:
2402 Mix_HaltMusic (); 2520 Mix_HaltMusic ();
2403 2521
2404CFPlus::MixMusic 2522DC::MixMusic
2405new (SV *class, CFPlus::RW rwops) 2523new (SV *class, DC::RW rwops)
2406 CODE: 2524 CODE:
2407 RETVAL = Mix_LoadMUS_RW (rwops); 2525 RETVAL = Mix_LoadMUS_RW (rwops);
2408 OUTPUT: 2526 OUTPUT:
2409 RETVAL 2527 RETVAL
2410 2528
2411void 2529void
2412DESTROY (CFPlus::MixMusic self) 2530DESTROY (DC::MixMusic self)
2413 CODE: 2531 CODE:
2414 Mix_FreeMusic (self); 2532 Mix_FreeMusic (self);
2415 2533
2416int 2534int
2417play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2418 CODE: 2536 CODE:
2419 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2420 OUTPUT: 2538 OUTPUT:
2421 RETVAL 2539 RETVAL
2422 2540
2423void 2541void
2424fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2425 CODE: 2543 CODE:
2426 Mix_FadeInMusicPos (self, loops, ms, position); 2544 Mix_FadeInMusicPos (self, loops, ms, position);
2427 2545
2428MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2429 2547
2430PROTOTYPES: ENABLE 2548PROTOTYPES: ENABLE
2431 2549
2432BOOT: 2550BOOT:
2433{ 2551{
2434 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2435 static const struct { 2553 static const struct {
2436 const char *name; 2554 const char *name;
2437 IV iv; 2555 IV iv;
2438 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2439# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2474 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2475 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2476 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2477 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2478 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2479 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2480 const_iv (GL_PROXY_TEXTURE_1D), 2604 const_iv (GL_PROXY_TEXTURE_1D),
2481 const_iv (GL_PROXY_TEXTURE_2D), 2605 const_iv (GL_PROXY_TEXTURE_2D),
2482 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2483 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2522 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2523 const_iv (GL_POINT_SMOOTH_HINT), 2647 const_iv (GL_POINT_SMOOTH_HINT),
2524 const_iv (GL_LINE_SMOOTH_HINT), 2648 const_iv (GL_LINE_SMOOTH_HINT),
2525 const_iv (GL_POLYGON_SMOOTH_HINT), 2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2526 const_iv (GL_GENERATE_MIPMAP_HINT), 2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2527 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2528 const_iv (GL_DONT_CARE), 2653 const_iv (GL_DONT_CARE),
2529 const_iv (GL_NICEST), 2654 const_iv (GL_NICEST),
2530 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2531 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2539 2664
2540 texture_av = newAV (); 2665 texture_av = newAV ();
2541 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2542} 2667}
2543 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2544char * 2675char *
2545gl_vendor () 2676gl_vendor ()
2546 CODE: 2677 CODE:
2547 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2548 OUTPUT: 2679 OUTPUT:
2669 2800
2670void glRect (float x1, float y1, float x2, float y2) 2801void glRect (float x1, float y1, float x2, float y2)
2671 CODE: 2802 CODE:
2672 glRectf (x1, y1, x2, y2); 2803 glRectf (x1, y1, x2, y2);
2673 2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2674PROTOTYPES: ENABLE 2814PROTOTYPES: ENABLE
2675 2815
2676void glBegin (int mode) 2816void glBegin (int mode)
2677 2817
2678void glEnd () 2818void glEnd ()
2710void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2711 CODE: 2851 CODE:
2712 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2713 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2714 2854
2715void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2716 2856
2717void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2718 2858
2719void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2720 2860
2746 2886
2747void glEndList () 2887void glEndList ()
2748 2888
2749void glCallList (int list) 2889void glCallList (int list)
2750 2890
2751MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2752 2892
2753PROTOTYPES: DISABLE 2893PROTOTYPES: DISABLE
2754 2894
2755void 2895void
2756find_widget (SV *self, NV x, NV y) 2896find_widget (SV *self, NV x, NV y)
2760 XPUSHs (self); 2900 XPUSHs (self);
2761} 2901}
2762 2902
2763BOOT: 2903BOOT:
2764{ 2904{
2765 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2766 2906
2767 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2768 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2769 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2770 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2771} 2911}
2772 2912
2773void 2913void
2774draw (SV *self) 2914draw (SV *self)
2775 CODE: 2915 CODE:
2779 NV x, y, w, h; 2919 NV x, y, w, h;
2780 SV *draw_x_sv = GvSV (draw_x_gv); 2920 SV *draw_x_sv = GvSV (draw_x_gv);
2781 SV *draw_y_sv = GvSV (draw_y_gv); 2921 SV *draw_y_sv = GvSV (draw_y_gv);
2782 SV *draw_w_sv = GvSV (draw_w_gv); 2922 SV *draw_w_sv = GvSV (draw_w_gv);
2783 SV *draw_h_sv = GvSV (draw_h_gv); 2923 SV *draw_h_sv = GvSV (draw_h_gv);
2784 SV *hover;
2785 double draw_x, draw_y, draw_w, draw_h; 2924 double draw_x, draw_y;
2786 2925
2787 if (!SvROK (self)) 2926 if (!SvROK (self))
2788 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2789 2928
2790 hv = (HV *)SvRV (self); 2929 hv = (HV *)SvRV (self);
2791 2930
2792 if (SvTYPE (hv) != SVt_PVHV) 2931 if (SvTYPE (hv) != SVt_PVHV)
2793 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2794 2933
2795 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2796 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2797 2936
2798 if (!h || !w) 2937 if (!h || !w)
2818 { 2957 {
2819 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2820 2959
2821 if (svp && SvTRUE (*svp)) 2960 if (svp && SvTRUE (*svp))
2822 { 2961 {
2823 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2824 glEnable (GL_BLEND); 2963 glEnable (GL_BLEND);
2825 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2826 glBegin (GL_QUADS); 2965 glBegin (GL_QUADS);
2827 glVertex2f (0, 0); 2966 glVertex2f (0, 0);
2828 glVertex2f (w, 0); 2967 glVertex2f (w, 0);
2831 glEnd (); 2970 glEnd ();
2832 glDisable (GL_BLEND); 2971 glDisable (GL_BLEND);
2833 } 2972 }
2834 } 2973 }
2835#if 0 2974#if 0
2836 if ($ENV{CFPLUS_DEBUG} & 1) { 2975 // draw borders, for debugging
2837 glPushMatrix; 2976 glPushMatrix ();
2838 glColor 1, 1, 0, 1; 2977 glColor4f (1., 1., 0., 1.);
2839 glTranslate 0.375, 0.375; 2978 glTranslatef (.5, .5, 0.);
2840 glBegin GL_LINE_LOOP; 2979 glBegin (GL_LINE_LOOP);
2841 glVertex 0 , 0; 2980 glVertex2f (0 , 0);
2842 glVertex $self->{w} - 1, 0; 2981 glVertex2f (w - 1, 0);
2843 glVertex $self->{w} - 1, $self->{h} - 1; 2982 glVertex2f (w - 1, h - 1);
2844 glVertex 0 , $self->{h} - 1; 2983 glVertex2f (0 , h - 1);
2845 glEnd; 2984 glEnd ();
2846 glPopMatrix; 2985 glPopMatrix ();
2847 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2848 }
2849#endif 2986#endif
2850 PUSHMARK (SP); 2987 PUSHMARK (SP);
2851 XPUSHs (self); 2988 XPUSHs (self);
2852 PUTBACK; 2989 PUTBACK;
2853 call_method ("_draw", G_VOID | G_DISCARD); 2990 call_method ("_draw", G_VOID | G_DISCARD);

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