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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.189 by root, Sat Apr 21 23:54:23 2007 UTC vs.
Revision 1.247 by root, Fri Dec 28 15:06:08 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
65#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h" 79#include "glfunc.h"
67#undef GL_FUNC 80#undef GL_FUNC
68} gl; 81} gl;
69 82
83static void
70static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
71{ 85{
72 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
73 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
74 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
75 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
76 else 90 else
77 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
78} 92}
79 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
80#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
81 120
82#include "pango-font.c" 121#include "pango-font.c"
83#include "pango-fontmap.c" 122#include "pango-fontmap.c"
84#include "pango-render.c" 123#include "pango-render.c"
85 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
86typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
87typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
88 129
89typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
90 131
91static int 132static int
92shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
93{ 134{
94 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
108 149
109typedef struct cf_layout { 150typedef struct cf_layout {
110 PangoLayout *pl; 151 PangoLayout *pl;
111 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
112 int base_height; 153 int base_height;
113 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
114} *CFPlus__Layout; 156} *DC__Layout;
115 157
116static CFPlus__Font default_font; 158static DC__Font default_font;
117static PangoContext *opengl_context; 159static PangoContext *opengl_context;
118static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
119 161
120static void 162static void
121substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
126#endif 168#endif
127 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
128} 170}
129 171
130static void 172static void
131layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
132{ 174{
133 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
134 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
135 */ 177 */
136 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
140 182
141 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
142} 184}
143 185
144static void 186static void
145layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
146{ 188{
147 PangoRectangle rect; 189 PangoRectangle rect;
148 190
149 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
150 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
161 203
162typedef uint16_t tileid; 204typedef uint16_t tileid;
163typedef uint16_t faceid; 205typedef uint16_t faceid;
164 206
165typedef struct { 207typedef struct {
166 int name; 208 GLuint name;
167 int w, h; 209 int w, h;
168 float s, t; 210 float s, t;
169 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
170 tileid smoothtile; 212 tileid smoothtile;
171 uint8_t smoothlevel; 213 uint8_t smoothlevel;
189 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
190 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
191 233
192 int32_t rows; 234 int32_t rows;
193 maprow *row; 235 maprow *row;
194} *CFPlus__Map; 236} *DC__Map;
195 237
196static char * 238static char *
197prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
198{ 240{
199 char *p; 241 char *p;
237 self->texs *= 2; 279 self->texs *= 2;
238 } 280 }
239} 281}
240 282
241static maprow * 283static maprow *
242map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
243{ 285{
244 if (0 > y) 286 if (0 > y)
245 { 287 {
246 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
247 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
285 327
286 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
287} 329}
288 330
289static mapcell * 331static mapcell *
290map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
291{ 333{
292 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
293} 335}
294 336
295static void 337static void
296map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
297{ 339{
298 int r; 340 int r;
299 341
300 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
301 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
309 self->row = 0; 351 self->row = 0;
310 self->rows = 0; 352 self->rows = 0;
311} 353}
312 354
313static void 355static void
314map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
315{ 357{
316 int x, y; 358 int x, y;
317 maprow *row; 359 maprow *row;
318 mapcell *cell; 360 mapcell *cell;
319 361
398 n |= n >> 16; 440 n |= n >> 16;
399 441
400 return n + 1; 442 return n + 1;
401} 443}
402 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
403/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
404#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
405#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
406 459
407MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
408 504
409PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
410 506
411BOOT: 507BOOT:
412{ 508{
413 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
414 static const struct { 510 static const struct {
415 const char *name; 511 const char *name;
416 IV iv; 512 IV iv;
417 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
418# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
440 536
441 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
442 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
443 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
444 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
445 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
446 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
447 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
448 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
449 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
521 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
522 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
523 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
524 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
525 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
526# undef const_iv 626# undef const_iv
527 }; 627 };
528 628
529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
530 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
548 648
549NV floor (NV x) 649NV floor (NV x)
550 650
551NV ceil (NV x) 651NV ceil (NV x)
552 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
553void 657void
554pango_init () 658pango_init ()
555 CODE: 659 CODE:
556{ 660{
557 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
558 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
559 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
560} 664}
561 665
666char *
667SDL_GetError ()
668
562int 669int
563SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
564 671
565void 672void
566SDL_Quit () 673SDL_Quit ()
567 674
568void 675void
569SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
570 PPCODE: 677 PPCODE:
571{ 678{
572 SDL_Rect **m; 679 SDL_Rect **m;
573 680
574 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
576 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
577 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
578 685
579 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
580 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
581 688
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
584 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
586 693
587 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
588#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
589 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
590 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
591#endif 698#endif
592 699
593 SDL_EnableUNICODE (1);
594 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
595
596 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
597 701
598 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
599 while (*m) 703 while (*m)
600 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
601 AV *av = newAV (); 707 AV *av = newAV ();
602 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
603 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
604 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
605 714
606 ++m; 715 ++m;
607 } 716 }
608} 717}
609 718
610char *
611SDL_GetError ()
612
613int 719int
614SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
615 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
616 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
617 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
618 ); 733 );
734
619 if (RETVAL) 735 if (RETVAL)
620 { 736 {
621 av_clear (texture_av); 737 av_clear (texture_av);
622 738
623 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
624# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
625# include "glfunc.h" 741#include "glfunc.h"
626# undef GL_FUNC 742#undef GL_FUNC
627
628 } 743 }
744}
629 OUTPUT: 745 OUTPUT:
630 RETVAL 746 RETVAL
631 747
632void 748void
633SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
634 750
635char * 751char *
636SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
637 753
754int
755SDL_GetAppState ()
756
638void 757void
639SDL_PollEvent () 758poll_events ()
640 PPCODE: 759 PPCODE:
641{ 760{
642 SDL_Event ev; 761 SDL_Event ev;
643 762
644 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 765 {
646 HV *hv = newHV (); 766 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 768
649 switch (ev.type) 769 switch (ev.type)
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 783 break;
664 784
665 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
673 break; 811 break;
674 812
675 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 827 break;
690 } 828 }
691 829
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 831 }
694} 832}
695 833
696int 834int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 836 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
701 839
702void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
703Mix_CloseAudio () 857Mix_CloseAudio ()
704 858
705int 859int
706Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
707 864
708void 865void
709lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
710 CODE: 867 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
753 STRLEN image_len; 910 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
760 917
761 if (!rw) 918 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
763 920
836void 993void
837error (char *message) 994error (char *message)
838 CODE: 995 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 997#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 999#endif
843 1000
844void 1001void
845fatal (char *message) 1002fatal (char *message)
846 CODE: 1003 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1005#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1007#endif
851 _exit (1); 1008 _exit (1);
852 1009
853void 1010void
854_exit (int retval = 0) 1011_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1014 ExitThread (retval); // unclean, please beam me up
858#else 1015#else
859 _exit (retval); 1016 _exit (retval);
860#endif 1017#endif
861 1018
862MODULE = CFPlus PACKAGE = CFPlus::Font 1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
863 1027
864CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
1029
1030PROTOTYPES: DISABLE
1031
1032DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1034 CODE:
867{ 1035{
868 int count; 1036 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1040}
873 OUTPUT: 1041 OUTPUT:
874 RETVAL 1042 RETVAL
875 1043
876void 1044void
877DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
878 CODE: 1046 CODE:
879 pango_font_description_free (self); 1047 pango_font_description_free (self);
880 1048
881void 1049void
882make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
883 CODE: 1052 CODE:
884 default_font = self; 1053 default_font = self;
885 1054
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1056
1057PROTOTYPES: DISABLE
1058
888void 1059void
889reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
890 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
891 tc_clear (); 1069 tc_restore ();
892 1070
893CFPlus::Layout 1071DC::Layout
894new (SV *class) 1072new (SV *class)
895 CODE: 1073 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
897 1075
898 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
905 1084
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
908 OUTPUT: 1087 OUTPUT:
909 RETVAL 1088 RETVAL
910 1089
911void 1090void
912DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
913 CODE: 1092 CODE:
914 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
915 Safefree (self); 1095 Safefree (self);
916 1096
917void 1097void
918set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
919 CODE: 1099 CODE:
920{ 1100{
921 STRLEN textlen; 1101 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
923 1103
924 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
925} 1105}
926 1106
927void 1107void
928set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
929 CODE: 1109 CODE:
930{ 1110{
931 STRLEN textlen; 1111 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
933 1113
934 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
935} 1115}
936 1116
937void 1117void
938set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
939 CODE: 1119 CODE:
940{ 1120{
941 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1123 const char *pos = text;
978 if (attrs) 1158 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
980} 1160}
981 1161
982void 1162void
983get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
984 PPCODE: 1164 PPCODE:
985{ 1165{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1167
988 do 1168 do
1003 1183
1004 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1005} 1185}
1006 1186
1007int 1187int
1008has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1009 CODE: 1189 CODE:
1010{ 1190{
1011 int lines = 1; 1191 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1013 1193
1018} 1198}
1019 OUTPUT: 1199 OUTPUT:
1020 RETVAL 1200 RETVAL
1021 1201
1022SV * 1202SV *
1023get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1024 CODE: 1204 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1207 OUTPUT:
1028 RETVAL 1208 RETVAL
1029 1209
1030void 1210void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1212 CODE:
1033 self->r = r; 1213 self->r = r;
1034 self->g = g; 1214 self->g = g;
1035 self->b = b; 1215 self->b = b;
1036 self->a = a; 1216 self->a = a;
1037 1217
1038void 1218void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1220 CODE:
1041 if (self->font != font) 1221 if (self->font != font)
1042 { 1222 {
1043 self->font = font; 1223 self->font = font;
1044 layout_update_font (self); 1224 layout_update_font (self);
1045 } 1225 }
1046 1226
1047void 1227void
1048set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1049 CODE: 1229 CODE:
1050 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1051 { 1231 {
1052 self->base_height = base_height; 1232 self->base_height = base_height;
1053 layout_update_font (self); 1233 layout_update_font (self);
1054 } 1234 }
1055 1235
1056void 1236void
1057set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1238 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1240
1061void 1241void
1062set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1063 CODE: 1243 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1245
1066void 1246void
1067set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1068 CODE: 1248 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1250
1071void 1251void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1253 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1079 ); 1259 );
1080 1260
1081void 1261void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1263 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1265
1086void 1266void
1087size (CFPlus::Layout self) 1267size (DC::Layout self)
1088 PPCODE: 1268 PPCODE:
1089{ 1269{
1090 int w, h; 1270 int w, h;
1091 1271
1092 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1097} 1277}
1098 1278
1099int 1279int
1100descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1101 CODE: 1281 CODE:
1102{ 1282{
1103 PangoRectangle rect; 1283 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1107} 1287}
1108 OUTPUT: 1288 OUTPUT:
1109 RETVAL 1289 RETVAL
1110 1290
1111int 1291int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1293 CODE:
1114{ 1294{
1115 int index, trailing; 1295 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1118} 1298}
1119 OUTPUT: 1299 OUTPUT:
1120 RETVAL 1300 RETVAL
1121 1301
1122void 1302void
1123cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1304 PPCODE:
1125{ 1305{
1126 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1128 1308
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1133} 1313}
1134 1314
1135void 1315void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1317 PPCODE:
1138{ 1318{
1139 int line, x; 1319 int line, x;
1140 1320
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !PANGO_VERSION_CHECK (1, 17, 3)
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1324 --line;
1325#endif
1144 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1329}
1148 1330
1149void 1331void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1333 PPCODE:
1152{ 1334{
1153 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1154 int index, trailing; 1336 int index, trailing;
1155 1337
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1353 }
1172} 1354}
1173 1355
1174void 1356void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1178 self->pl, 1361 self->pl,
1362 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1181 flags 1365 flags
1182 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1183 1370
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1371void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1372draw (DC::Layout self)
1188 CODE: 1373 CODE:
1189{ 1374{
1190 int ow = SvIV (w_); 1375 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1382
1193 if (ow && oh) 1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1391
1392PROTOTYPES: ENABLE
1393
1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1399 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1400 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1404
1207 SvPOK_only (result_); 1405 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1209 1407
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1409 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1411
1214 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1413 }
1221} 1414}
1222 1415
1223void 1416void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1423{
1231 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1235 1431
1236 if (items < 5) 1432 if (items < 5)
1237 { 1433 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1463 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1464 glDisable (GL_BLEND);
1269 } 1465 }
1270} 1466}
1271 1467
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1468IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1469 CODE:
1470{
1471 GLint width;
1472 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1473 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1474 RETVAL = width > 0;
1475}
1476 OUTPUT:
1477 RETVAL
1273 1478
1274CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1480
1481PROTOTYPES: DISABLE
1482
1483DC::Map
1275new (SV *class) 1484new (SV *class)
1276 CODE: 1485 CODE:
1277 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1487 RETVAL->x = 0;
1279 RETVAL->y = 0; 1488 RETVAL->y = 0;
1287 RETVAL->row = 0; 1496 RETVAL->row = 0;
1288 OUTPUT: 1497 OUTPUT:
1289 RETVAL 1498 RETVAL
1290 1499
1291void 1500void
1292DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1293 CODE: 1502 CODE:
1294{ 1503{
1295 map_clear (self); 1504 map_clear (self);
1296 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1297 Safefree (self->tex); 1506 Safefree (self->tex);
1298 Safefree (self); 1507 Safefree (self);
1299} 1508}
1300 1509
1301void 1510void
1302resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1512 CODE:
1304 self->w = map_width; 1513 self->w = map_width;
1305 self->h = map_height; 1514 self->h = map_height;
1306 1515
1307void 1516void
1308clear (CFPlus::Map self) 1517clear (DC::Map self)
1309 CODE: 1518 CODE:
1310 map_clear (self); 1519 map_clear (self);
1311 1520
1312void 1521void
1313set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1523 CODE:
1315{ 1524{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1526 need_texid (self, tile);
1318} 1527}
1319 1528
1320void 1529void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1531 CODE:
1323{ 1532{
1324 tileid texid; 1533 tileid texid;
1325 maptex *tex; 1534 maptex *tex;
1326 1535
1339 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1341} 1550}
1342 1551
1343void 1552void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1554 CODE:
1346{ 1555{
1347 need_texid (self, texid); 1556 need_texid (self, texid);
1348 1557
1349 { 1558 {
1369 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1580}
1372 1581
1373int 1582int
1374ox (CFPlus::Map self) 1583ox (DC::Map self)
1375 ALIAS: 1584 ALIAS:
1376 oy = 1 1585 oy = 1
1377 x = 2 1586 x = 2
1378 y = 3 1587 y = 3
1379 w = 4 1588 w = 4
1390 } 1599 }
1391 OUTPUT: 1600 OUTPUT:
1392 RETVAL 1601 RETVAL
1393 1602
1394void 1603void
1395scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1396 CODE: 1605 CODE:
1397{ 1606{
1398 if (dx > 0) 1607 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1609 else if (dx < 0)
1415 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1417 } 1626 }
1418} 1627}
1419 1628
1420void 1629SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1631 CODE:
1423{ 1632{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1635 mapcell *cell;
1427 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1428 1639
1429 while (data < data_end - 1) 1640 while (data < data_end - 1)
1430 { 1641 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1432 1643
1483 } 1694 }
1484 else 1695 else
1485 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1486 } 1697 }
1487 1698
1699 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1700 if (flags & (4 >> z))
1489 { 1701 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1703 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1493 } 1719 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1720 }
1509 else 1721 else
1510 cell->darkness = 0; 1722 cell->darkness = 0;
1511 } 1723 }
1512} 1724}
1725 OUTPUT:
1726 RETVAL
1513 1727
1514SV * 1728SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1730 CODE:
1517{ 1731{
1518 int x1, x; 1732 int x1, x;
1519 int y1, y; 1733 int y1, y;
1520 int z; 1734 int z;
1565} 1779}
1566 OUTPUT: 1780 OUTPUT:
1567 RETVAL 1781 RETVAL
1568 1782
1569void 1783void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE: 1785 CODE:
1572{ 1786{
1787 int x, y, z;
1788
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1792 smooth_key skey;
1577 int x, y, z; 1793
1578 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1579 1797
1580 // thats current max. sorry. 1798 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1583 1801
1584 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1586 1804
1587 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1588 1806 key.r = 255;
1589 glEnable (GL_BLEND); 1807 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1593 1811 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1812 key.texname = -1;
1595
1596 last_name = 0;
1597 1813
1598 mx += self->x; 1814 mx += self->x;
1599 my += self->y; 1815 my += self->y;
1600 1816
1601 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1617 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1620 } 1836 }
1621 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1622 1842
1623 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1624 { 1844 {
1625 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1626 1846
1636 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1637 1857
1638 if (tile) 1858 if (tile)
1639 { 1859 {
1640 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w; 1861 int px, py;
1642 int py = (y + 1) * T - tex.h;
1643 1862
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1647 { 1864 {
1648 if (!tex.name) 1865 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1650 1867
1651 glEnd (); 1868 key.texname = tex.name;
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1653 glBegin (GL_QUADS);
1654 } 1870 }
1655 1871
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1660 1879
1661 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1662 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1663 if (cell->flags & 1) 1883 if (cell->flags & 1)
1664 { 1884 {
1665 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1668 1888
1889 if (tex.name)
1669 glEnd (); 1890 {
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1671 glBegin (GL_QUADS); 1901 }
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 } 1902 }
1678 } 1903 }
1679 1904
1680 // update smooth hash 1905 // update smooth hash
1681 if (tex.smoothtile) 1906 if (tex.smoothtile)
1717 } 1942 }
1718 } 1943 }
1719 } 1944 }
1720 } 1945 }
1721 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1722 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 1951 // this is basically counting sort
1724 { 1952 {
1725 int w, b; 1953 int w, b;
1726 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1727 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1728 { 1958 {
1729 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1730 if (smask) 1960 if (smask)
1731 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1740 smooth_key *skey = (smooth_key *)HeKEY (he); 1970 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he)); 1971 IV bits = SvIVX (HeVAL (he));
1742 1972
1743 if (!(bits & 0x1000) 1973 if (!(bits & 0x1000)
1744 && skey->level == level 1974 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y]) 1975 && level > smooth_max [skey->x][skey->y])
1746 { 1976 {
1747 maptex tex = self->tex [skey->tile]; 1977 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T; 1978 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T; 1979 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15; 1980 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1754 1984
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name) 1985 if (tex.name)
1758 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1759 if (!tex.name) 1989 if (key.texname != tex.name)
1760 continue; // smoothing not yet available 1990 {
1761
1762 glEnd (); 1991 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1764 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1765 } 1994 }
1766 1995
1767 if (border) 1996 if (border)
1768 { 1997 {
1769 float ox = border * dx; 1998 float ox = border * dx;
1770 1999
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2004 }
1776 2005
1777 if (corner) 2006 if (corner)
1778 { 2007 {
1779 float ox = corner * dx; 2008 float ox = corner * dx;
1780 2009
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1785 } 2015 }
1786 } 2016 }
1787 } 2017 }
1788 } 2018 }
1789 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1790 } 2024 }
1791 2025
1792 hv_clear (smooth); 2026 hv_clear (smooth);
1793 } 2027 }
1794 2028
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1799 2031
1800 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1803 { 2035 {
1828 } 2060 }
1829 } 2061 }
1830} 2062}
1831 2063
1832void 2064void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE: 2066 CODE:
1835{ 2067{
1836 static float color[16][3] = { 2068 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1888 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1890} 2122}
1891 2123
1892void 2124void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1894 PPCODE: 2126 PPCODE:
1895{ 2127{
1896 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1897 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1900 2136
1901 memset (darkness, 255, sw4 * sh);
1902 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1903 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1904 2139
1905 mx += self->x; 2140 mx += self->x - 1;
1906 my += self->y; 2141 my += self->y - 1;
1907 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1908 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1909 if (0 <= y + my && y + my < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1910 { 2147 {
1911 maprow *row = self->row + (y + my); 2148 maprow *row = self->row + (y + my);
1912 2149
1913 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
1914 if (row->c0 <= x + mx && x + mx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
1915 { 2152 {
1916 mapcell *cell = row->col + (x + mx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
1917 2154
1918 darkness[y * sw4 + x] = cell->darkness 2155 darkness1 [y * sw1 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1) 2156 ? 255 - (cell->darkness - 1)
1920 : 255 - FOW_DARKNESS; 2157 : 255 - FOW_DARKNESS;
1921 } 2158 }
1922 } 2159 }
1923 2160
2161 for (y = 0; y < sh; ++y)
2162 for (x = 0; x < sw; ++x)
2163 {
2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2173
2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2175 uint8_t r21 = d21;
2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2177
2178 uint8_t r12 = d12;
2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2181
2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2185
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2195 }
2196
2197 free (darkness1);
2198
1924 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
1925 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
1926 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
1927 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
1928} 2203}
1929 2204
1930SV * 2205SV *
1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
1932 CODE: 2207 CODE:
1933{ 2208{
1934 int x, y, x1, y1; 2209 int x, y, x1, y1;
1935 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
1936 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2001} 2276}
2002 OUTPUT: 2277 OUTPUT:
2003 RETVAL 2278 RETVAL
2004 2279
2005void 2280void
2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2007 PPCODE: 2282 PPCODE:
2008{ 2283{
2009 int x, y, z; 2284 int x, y, z;
2010 int w, h; 2285 int w, h;
2011 int x1, y1; 2286 int x1, y1;
2012 2287
2013 if (*data++ != 0) 2288 if (*data++ != 0)
2014 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2015 2290
2016 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2017 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2018 2293
2019 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2064 } 2339 }
2065 } 2340 }
2066 } 2341 }
2067} 2342}
2068 2343
2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2070 2345
2071CFPlus::MixChunk 2346DC::RW
2072new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
2073 CODE: 2348 CODE:
2074 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
2075 OUTPUT: 2355 OUTPUT:
2076 RETVAL 2356 RETVAL
2077 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2078void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2079DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2080 CODE: 2468 CODE:
2081 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2082 2470
2083int 2471int
2084volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2085 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
2086 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2087 OUTPUT: 2477 OUTPUT:
2088 RETVAL 2478 RETVAL
2089 2479
2090int 2480DC::Channel
2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2092 CODE: 2482 CODE:
2483{
2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
2094 OUTPUT: 2495 OUTPUT:
2095 RETVAL 2496 RETVAL
2096 2497
2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2098 2499
2099int 2500int
2100volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
2101 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
2102 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
2103 OUTPUT: 2507 OUTPUT:
2104 RETVAL 2508 RETVAL
2105 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2106CFPlus::MixMusic 2520DC::MixMusic
2107new_from_file (SV *class, char *path) 2521new (SV *class, DC::RW rwops)
2108 CODE: 2522 CODE:
2109 RETVAL = Mix_LoadMUS (path); 2523 RETVAL = Mix_LoadMUS_RW (rwops);
2110 OUTPUT: 2524 OUTPUT:
2111 RETVAL 2525 RETVAL
2112 2526
2113void 2527void
2114DESTROY (CFPlus::MixMusic self) 2528DESTROY (DC::MixMusic self)
2115 CODE: 2529 CODE:
2116 Mix_FreeMusic (self); 2530 Mix_FreeMusic (self);
2117 2531
2118int 2532int
2119play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2120 CODE: 2534 CODE:
2121 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2122 OUTPUT: 2536 OUTPUT:
2123 RETVAL 2537 RETVAL
2124 2538
2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2539void
2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2541 CODE:
2542 Mix_FadeInMusicPos (self, loops, ms, position);
2543
2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
2126 2547
2127BOOT: 2548BOOT:
2128{ 2549{
2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2130 static const struct { 2551 static const struct {
2131 const char *name; 2552 const char *name;
2132 IV iv; 2553 IV iv;
2133 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2134# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2556 const_iv (GL_VENDOR),
2557 const_iv (GL_VERSION),
2558 const_iv (GL_EXTENSIONS),
2135 const_iv (GL_COLOR_MATERIAL), 2559 const_iv (GL_COLOR_MATERIAL),
2136 const_iv (GL_SMOOTH), 2560 const_iv (GL_SMOOTH),
2137 const_iv (GL_FLAT), 2561 const_iv (GL_FLAT),
2138 const_iv (GL_DITHER), 2562 const_iv (GL_DITHER),
2139 const_iv (GL_BLEND), 2563 const_iv (GL_BLEND),
2143 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
2147 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
2148 const_iv (GL_AND), 2573 const_iv (GL_AND),
2149 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
2150 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
2151 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
2152 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
2165 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2166 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2168 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2170 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2602 const_iv (GL_PROXY_TEXTURE_1D),
2603 const_iv (GL_PROXY_TEXTURE_2D),
2171 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2172 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2173 const_iv (GL_TEXTURE_ENV), 2606 const_iv (GL_TEXTURE_ENV),
2174 const_iv (GL_TEXTURE_MAG_FILTER), 2607 const_iv (GL_TEXTURE_MAG_FILTER),
2175 const_iv (GL_TEXTURE_MIN_FILTER), 2608 const_iv (GL_TEXTURE_MIN_FILTER),
2196 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
2197 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
2198 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
2199 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
2200 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
2201 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP), 2636 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
2204 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
2205 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2210 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
2211 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2212 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
2215# undef const_iv 2657# undef const_iv
2220 2662
2221 texture_av = newAV (); 2663 texture_av = newAV ();
2222 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2223} 2665}
2224 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2225char * 2673char *
2226gl_vendor () 2674gl_vendor ()
2227 CODE: 2675 CODE:
2228 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2229 OUTPUT: 2677 OUTPUT:
2241 CODE: 2689 CODE:
2242 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2690 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2243 OUTPUT: 2691 OUTPUT:
2244 RETVAL 2692 RETVAL
2245 2693
2694const char *glGetString (GLenum pname)
2695
2696GLint glGetInteger (GLenum pname)
2697 CODE:
2698 glGetIntegerv (pname, &RETVAL);
2699 OUTPUT:
2700 RETVAL
2701
2702GLdouble glGetDouble (GLenum pname)
2703 CODE:
2704 glGetDoublev (pname, &RETVAL);
2705 OUTPUT:
2706 RETVAL
2707
2246int glGetError () 2708int glGetError ()
2247 2709
2248void glFinish () 2710void glFinish ()
2249 2711
2250void glClear (int mask) 2712void glClear (int mask)
2287# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
2288void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2289 2751
2290# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
2291void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
2292 2756
2293void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
2294 2758
2295void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
2296 2760
2304 2768
2305void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
2306 CODE: 2770 CODE:
2307 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
2308 2772
2309void glBegin (int mode)
2310
2311void glEnd ()
2312
2313void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
2314 PROTOTYPE: @
2315 ALIAS: 2774 ALIAS:
2316 glColor_premultiply = 1 2775 glColor_premultiply = 1
2317 CODE: 2776 CODE:
2318 if (ix) 2777 if (ix)
2319 { 2778 {
2322 b *= a; 2781 b *= a;
2323 } 2782 }
2324 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
2325 glColor4f (r, g, b, a); 2784 glColor4f (r, g, b, a);
2326 2785
2327void glInterleavedArrays (int format, int stride, char *data)
2328
2329void glDrawElements (int mode, int count, int type, char *indices)
2330
2331# 1.2 void glDrawRangeElements (int mode, int start, int end
2332
2333void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
2334 CODE: 2787 CODE:
2335 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
2336 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
2337 2790
2341 2794
2342void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2343 CODE: 2796 CODE:
2344 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2345 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
2346void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
2347 CODE: 2829 CODE:
2348 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
2349 2831
2350void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
2366void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2367 CODE: 2849 CODE:
2368 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2369 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2370 2852
2371void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2372 2854
2373void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2374 2856
2375void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2858
2859void glPixelZoom (float x, float y)
2376 2860
2377void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2861void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2378 2862
2379int glGenTexture () 2863int glGenTexture ()
2380 CODE: 2864 CODE:
2381{ 2865 RETVAL = gen_texture ();
2382 GLuint name;
2383 if (AvFILL (texture_av) >= 0)
2384 name = (GLuint)(size_t)av_pop (texture_av);
2385 else
2386 glGenTextures (1, &name);
2387 RETVAL = name;
2388}
2389 OUTPUT: 2866 OUTPUT:
2390 RETVAL 2867 RETVAL
2391 2868
2392void glDeleteTexture (int name) 2869void glDeleteTexture (int name)
2393 CODE: 2870 CODE:
2394{ 2871 del_texture (name);
2395 /* make a half-assed attempt at returning the memory used by the texture */ 2872
2396 /* textures are frequently being reused by cfplus anyway */
2397 glBindTexture (GL_TEXTURE_2D, name);
2398 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2399 av_push (texture_av, (SV *)(size_t)name);
2400 /*glDeleteTextures (1, &name_);*/
2401}
2402
2403int glGenList () 2873int glGenList ()
2404 CODE: 2874 CODE:
2405 RETVAL = glGenLists (1); 2875 RETVAL = glGenLists (1);
2406 OUTPUT: 2876 OUTPUT:
2407 RETVAL 2877 RETVAL
2414 2884
2415void glEndList () 2885void glEndList ()
2416 2886
2417void glCallList (int list) 2887void glCallList (int list)
2418 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

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