ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.247 by root, Fri Dec 28 15:06:08 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
582 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
587 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 664}
591 665
666char *
667SDL_GetError ()
668
592int 669int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 671
595void 672void
596SDL_Quit () 673SDL_Quit ()
597 674
598void 675void
599SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
600 PPCODE: 677 PPCODE:
601{ 678{
602 SDL_Rect **m; 679 SDL_Rect **m;
603 680
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 685
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 688
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 693
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 698#endif
622 699
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
631 AV *av = newAV (); 707 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
635 714
636 ++m; 715 ++m;
637 } 716 }
638} 717}
639 718
640char *
641SDL_GetError ()
642
643int 719int
644SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
646 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 733 );
734
649 if (RETVAL) 735 if (RETVAL)
650 { 736 {
651 av_clear (texture_av); 737 av_clear (texture_av);
652 738
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 741#include "glfunc.h"
656# undef GL_FUNC 742#undef GL_FUNC
657
658 } 743 }
744}
659 OUTPUT: 745 OUTPUT:
660 RETVAL 746 RETVAL
661 747
662void 748void
663SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
664 750
665char * 751char *
666SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
753
754int
755SDL_GetAppState ()
667 756
668void 757void
669poll_events () 758poll_events ()
670 PPCODE: 759 PPCODE:
671{ 760{
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 827 break;
739 } 828 }
740 829
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 831 }
743} 832}
744 833
745int 834int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 836 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
750 839
751void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
752Mix_CloseAudio () 857Mix_CloseAudio ()
753 858
754int 859int
755Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
756 864
757void 865void
758lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
759 CODE: 867 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 STRLEN image_len; 910 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
809 917
810 if (!rw) 918 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
812 920
885void 993void
886error (char *message) 994error (char *message)
887 CODE: 995 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 997#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 999#endif
892 1000
893void 1001void
894fatal (char *message) 1002fatal (char *message)
895 CODE: 1003 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1005#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1007#endif
900 _exit (1); 1008 _exit (1);
901 1009
902void 1010void
903_exit (int retval = 0) 1011_exit (int retval = 0)
915#if DEBUG 1023#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
917#endif 1025#endif
918} 1026}
919 1027
920MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
921 1029
922CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1034 CODE:
925{ 1035{
926 int count; 1036 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1040}
931 OUTPUT: 1041 OUTPUT:
932 RETVAL 1042 RETVAL
933 1043
934void 1044void
935DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
936 CODE: 1046 CODE:
937 pango_font_description_free (self); 1047 pango_font_description_free (self);
938 1048
939void 1049void
940make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
941 CODE: 1052 CODE:
942 default_font = self; 1053 default_font = self;
943 1054
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1056
1057PROTOTYPES: DISABLE
1058
946void 1059void
947reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
948 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
949 tc_clear (); 1069 tc_restore ();
950 1070
951CFPlus::Layout 1071DC::Layout
952new (SV *class) 1072new (SV *class)
953 CODE: 1073 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
955 1075
956 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
963 1084
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
966 OUTPUT: 1087 OUTPUT:
967 RETVAL 1088 RETVAL
968 1089
969void 1090void
970DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
971 CODE: 1092 CODE:
972 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
973 Safefree (self); 1095 Safefree (self);
974 1096
975void 1097void
976set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
977 CODE: 1099 CODE:
978{ 1100{
979 STRLEN textlen; 1101 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
981 1103
982 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
983} 1105}
984 1106
985void 1107void
986set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
987 CODE: 1109 CODE:
988{ 1110{
989 STRLEN textlen; 1111 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
991 1113
992 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
993} 1115}
994 1116
995void 1117void
996set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
997 CODE: 1119 CODE:
998{ 1120{
999 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1123 const char *pos = text;
1036 if (attrs) 1158 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1038} 1160}
1039 1161
1040void 1162void
1041get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1042 PPCODE: 1164 PPCODE:
1043{ 1165{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1167
1046 do 1168 do
1061 1183
1062 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1063} 1185}
1064 1186
1065int 1187int
1066has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1067 CODE: 1189 CODE:
1068{ 1190{
1069 int lines = 1; 1191 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1071 1193
1076} 1198}
1077 OUTPUT: 1199 OUTPUT:
1078 RETVAL 1200 RETVAL
1079 1201
1080SV * 1202SV *
1081get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1082 CODE: 1204 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1207 OUTPUT:
1086 RETVAL 1208 RETVAL
1087 1209
1088void 1210void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1212 CODE:
1091 self->r = r; 1213 self->r = r;
1092 self->g = g; 1214 self->g = g;
1093 self->b = b; 1215 self->b = b;
1094 self->a = a; 1216 self->a = a;
1095 1217
1096void 1218void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1220 CODE:
1099 if (self->font != font) 1221 if (self->font != font)
1100 { 1222 {
1101 self->font = font; 1223 self->font = font;
1102 layout_update_font (self); 1224 layout_update_font (self);
1103 } 1225 }
1104 1226
1105void 1227void
1106set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1107 CODE: 1229 CODE:
1108 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1109 { 1231 {
1110 self->base_height = base_height; 1232 self->base_height = base_height;
1111 layout_update_font (self); 1233 layout_update_font (self);
1112 } 1234 }
1113 1235
1114void 1236void
1115set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1238 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1240
1119void 1241void
1120set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1121 CODE: 1243 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1245
1124void 1246void
1125set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1126 CODE: 1248 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1250
1129void 1251void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1253 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1137 ); 1259 );
1138 1260
1139void 1261void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1263 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1265
1144void 1266void
1145size (CFPlus::Layout self) 1267size (DC::Layout self)
1146 PPCODE: 1268 PPCODE:
1147{ 1269{
1148 int w, h; 1270 int w, h;
1149 1271
1150 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1155} 1277}
1156 1278
1157int 1279int
1158descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1159 CODE: 1281 CODE:
1160{ 1282{
1161 PangoRectangle rect; 1283 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1165} 1287}
1166 OUTPUT: 1288 OUTPUT:
1167 RETVAL 1289 RETVAL
1168 1290
1169int 1291int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1293 CODE:
1172{ 1294{
1173 int index, trailing; 1295 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1176} 1298}
1177 OUTPUT: 1299 OUTPUT:
1178 RETVAL 1300 RETVAL
1179 1301
1180void 1302void
1181cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1304 PPCODE:
1183{ 1305{
1184 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1186 1308
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1191} 1313}
1192 1314
1193void 1315void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1317 PPCODE:
1196{ 1318{
1197 int line, x; 1319 int line, x;
1198 1320
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !PANGO_VERSION_CHECK (1, 17, 3)
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1201 1324 --line;
1325#endif
1202 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1329}
1206 1330
1207void 1331void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1333 PPCODE:
1210{ 1334{
1211 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1212 int index, trailing; 1336 int index, trailing;
1213 1337
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1353 }
1230} 1354}
1231 1355
1232void 1356void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1236 self->pl, 1361 self->pl,
1362 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1239 flags 1365 flags
1240 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1241 1370
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1371void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1372draw (DC::Layout self)
1246 CODE: 1373 CODE:
1247{ 1374{
1248 int ow = SvIV (w_); 1375 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1382
1251 if (ow && oh) 1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1391
1392PROTOTYPES: ENABLE
1393
1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1399 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1400 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1404
1265 SvPOK_only (result_); 1405 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1267 1407
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1409 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1411
1272 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1413 }
1279} 1414}
1280 1415
1281void 1416void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1423{
1289 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1293 1431
1294 if (items < 5) 1432 if (items < 5)
1295 { 1433 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1463 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1464 glDisable (GL_BLEND);
1327 } 1465 }
1328} 1466}
1329 1467
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1468IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1469 CODE:
1470{
1471 GLint width;
1472 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1473 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1474 RETVAL = width > 0;
1475}
1476 OUTPUT:
1477 RETVAL
1331 1478
1332CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1480
1481PROTOTYPES: DISABLE
1482
1483DC::Map
1333new (SV *class) 1484new (SV *class)
1334 CODE: 1485 CODE:
1335 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1487 RETVAL->x = 0;
1337 RETVAL->y = 0; 1488 RETVAL->y = 0;
1345 RETVAL->row = 0; 1496 RETVAL->row = 0;
1346 OUTPUT: 1497 OUTPUT:
1347 RETVAL 1498 RETVAL
1348 1499
1349void 1500void
1350DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1351 CODE: 1502 CODE:
1352{ 1503{
1353 map_clear (self); 1504 map_clear (self);
1354 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1355 Safefree (self->tex); 1506 Safefree (self->tex);
1356 Safefree (self); 1507 Safefree (self);
1357} 1508}
1358 1509
1359void 1510void
1360resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1512 CODE:
1362 self->w = map_width; 1513 self->w = map_width;
1363 self->h = map_height; 1514 self->h = map_height;
1364 1515
1365void 1516void
1366clear (CFPlus::Map self) 1517clear (DC::Map self)
1367 CODE: 1518 CODE:
1368 map_clear (self); 1519 map_clear (self);
1369 1520
1370void 1521void
1371set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1523 CODE:
1373{ 1524{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1526 need_texid (self, tile);
1376} 1527}
1377 1528
1378void 1529void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1531 CODE:
1381{ 1532{
1382 tileid texid; 1533 tileid texid;
1383 maptex *tex; 1534 maptex *tex;
1384 1535
1397 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1399} 1550}
1400 1551
1401void 1552void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1554 CODE:
1404{ 1555{
1405 need_texid (self, texid); 1556 need_texid (self, texid);
1406 1557
1407 { 1558 {
1427 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1580}
1430 1581
1431int 1582int
1432ox (CFPlus::Map self) 1583ox (DC::Map self)
1433 ALIAS: 1584 ALIAS:
1434 oy = 1 1585 oy = 1
1435 x = 2 1586 x = 2
1436 y = 3 1587 y = 3
1437 w = 4 1588 w = 4
1448 } 1599 }
1449 OUTPUT: 1600 OUTPUT:
1450 RETVAL 1601 RETVAL
1451 1602
1452void 1603void
1453scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1454 CODE: 1605 CODE:
1455{ 1606{
1456 if (dx > 0) 1607 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1609 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1475 } 1626 }
1476} 1627}
1477 1628
1478void 1629SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1631 CODE:
1481{ 1632{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1635 mapcell *cell;
1485 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1486 1639
1487 while (data < data_end - 1) 1640 while (data < data_end - 1)
1488 { 1641 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1490 1643
1541 } 1694 }
1542 else 1695 else
1543 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1544 } 1697 }
1545 1698
1699 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1700 if (flags & (4 >> z))
1547 { 1701 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1703 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1551 } 1719 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1720 }
1567 else 1721 else
1568 cell->darkness = 0; 1722 cell->darkness = 0;
1569 } 1723 }
1570} 1724}
1725 OUTPUT:
1726 RETVAL
1571 1727
1572SV * 1728SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1730 CODE:
1575{ 1731{
1576 int x1, x; 1732 int x1, x;
1577 int y1, y; 1733 int y1, y;
1578 int z; 1734 int z;
1623} 1779}
1624 OUTPUT: 1780 OUTPUT:
1625 RETVAL 1781 RETVAL
1626 1782
1627void 1783void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1629 CODE: 1785 CODE:
1630{ 1786{
1787 int x, y, z;
1788
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1792 smooth_key skey;
1635 int x, y, z; 1793
1636 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1637 1797
1638 // thats current max. sorry. 1798 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1641 1801
1642 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1644 1804
1645 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1646 1806 key.r = 255;
1647 glEnable (GL_BLEND); 1807 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1651 1811 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1812 key.texname = -1;
1653
1654 last_name = 0;
1655 1813
1656 mx += self->x; 1814 mx += self->x;
1657 my += self->y; 1815 my += self->y;
1658 1816
1659 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1678 } 1836 }
1679 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1842
1681 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1682 { 1844 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1684 1846
1694 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1695 1857
1696 if (tile) 1858 if (tile)
1697 { 1859 {
1698 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1861 int px, py;
1700 int py = (y + 1) * T - tex.h;
1701 1862
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1705 { 1864 {
1706 if (!tex.name) 1865 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1708 1867
1709 glEnd (); 1868 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1870 }
1713 1871
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1718 1879
1719 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1720 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1883 if (cell->flags & 1)
1722 { 1884 {
1723 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1726 1888
1889 if (tex.name)
1727 glEnd (); 1890 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1901 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1902 }
1736 } 1903 }
1737 1904
1738 // update smooth hash 1905 // update smooth hash
1739 if (tex.smoothtile) 1906 if (tex.smoothtile)
1775 } 1942 }
1776 } 1943 }
1777 } 1944 }
1778 } 1945 }
1779 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1780 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 1951 // this is basically counting sort
1782 { 1952 {
1783 int w, b; 1953 int w, b;
1784 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1786 { 1958 {
1787 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1788 if (smask) 1960 if (smask)
1789 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 1980 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1812 1984
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 1985 if (tex.name)
1816 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1817 if (!tex.name) 1989 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 1990 {
1819
1820 glEnd (); 1991 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1823 } 1994 }
1824 1995
1825 if (border) 1996 if (border)
1826 { 1997 {
1827 float ox = border * dx; 1998 float ox = border * dx;
1828 1999
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2004 }
1834 2005
1835 if (corner) 2006 if (corner)
1836 { 2007 {
1837 float ox = corner * dx; 2008 float ox = corner * dx;
1838 2009
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1843 } 2015 }
1844 } 2016 }
1845 } 2017 }
1846 } 2018 }
1847 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1848 } 2024 }
1849 2025
1850 hv_clear (smooth); 2026 hv_clear (smooth);
1851 } 2027 }
1852 2028
1853 glEnd ();
1854
1855 glDisable (GL_TEXTURE_2D);
1856 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1857 2031
1858 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1861 { 2035 {
1886 } 2060 }
1887 } 2061 }
1888} 2062}
1889 2063
1890void 2064void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2066 CODE:
1893{ 2067{
1894 static float color[16][3] = { 2068 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1948} 2122}
1949 2123
1950void 2124void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2126 PPCODE:
1953{ 2127{
1954 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2136
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2139
1963 mx += self->x; 2140 mx += self->x - 1;
1964 my += self->y; 2141 my += self->y - 1;
1965 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1966 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1968 { 2147 {
1969 maprow *row = self->row + (y + my); 2148 maprow *row = self->row + (y + my);
1970 2149
1971 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2152 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
1975 2154
1976 darkness[y * sw4 + x] = cell->darkness 2155 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2156 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2157 : 255 - FOW_DARKNESS;
1979 } 2158 }
1980 } 2159 }
1981 2160
2161 for (y = 0; y < sh; ++y)
2162 for (x = 0; x < sw; ++x)
2163 {
2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2173
2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2175 uint8_t r21 = d21;
2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2177
2178 uint8_t r12 = d12;
2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2181
2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2185
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2195 }
2196
2197 free (darkness1);
2198
1982 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
1986} 2203}
1987 2204
1988SV * 2205SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2207 CODE:
1991{ 2208{
1992 int x, y, x1, y1; 2209 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2059} 2276}
2060 OUTPUT: 2277 OUTPUT:
2061 RETVAL 2278 RETVAL
2062 2279
2063void 2280void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2065 PPCODE: 2282 PPCODE:
2066{ 2283{
2067 int x, y, z; 2284 int x, y, z;
2068 int w, h; 2285 int w, h;
2069 int x1, y1; 2286 int x1, y1;
2070 2287
2071 if (*data++ != 0) 2288 if (*data++ != 0)
2072 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2073 2290
2074 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2076 2293
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2122 } 2339 }
2123 } 2340 }
2124 } 2341 }
2125} 2342}
2126 2343
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2345
2129CFPlus::MixChunk 2346DC::RW
2130new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
2131 CODE: 2348 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
2133 OUTPUT: 2355 OUTPUT:
2134 RETVAL 2356 RETVAL
2135 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2136void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2137DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2138 CODE: 2468 CODE:
2139 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2140 2470
2141int 2471int
2142volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2477 OUTPUT:
2146 RETVAL 2478 RETVAL
2147 2479
2148int 2480DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2482 CODE:
2483{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
2152 OUTPUT: 2495 OUTPUT:
2153 RETVAL 2496 RETVAL
2154 2497
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2499
2157int 2500int
2158volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
2159 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2507 OUTPUT:
2162 RETVAL 2508 RETVAL
2163 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2520DC::MixMusic
2521new (SV *class, DC::RW rwops)
2522 CODE:
2523 RETVAL = Mix_LoadMUS_RW (rwops);
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528DESTROY (DC::MixMusic self)
2529 CODE:
2530 Mix_FreeMusic (self);
2531
2164int 2532int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void
2179DESTROY (CFPlus::MixMusic self)
2180 CODE:
2181 Mix_FreeMusic (self);
2182
2183int
2184play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2185 CODE: 2534 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2536 OUTPUT:
2188 RETVAL 2537 RETVAL
2189 2538
2190int 2539void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2541 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2542 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2543
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
2198 2547
2199BOOT: 2548BOOT:
2200{ 2549{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2551 static const struct {
2203 const char *name; 2552 const char *name;
2204 IV iv; 2553 IV iv;
2205 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2556 const_iv (GL_VENDOR),
2557 const_iv (GL_VERSION),
2558 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2559 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2560 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2561 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2562 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2563 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2573 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2602 const_iv (GL_PROXY_TEXTURE_1D),
2603 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2606 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2607 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2608 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2636 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2657# undef const_iv
2292 2662
2293 texture_av = newAV (); 2663 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2295} 2665}
2296 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2297char * 2673char *
2298gl_vendor () 2674gl_vendor ()
2299 CODE: 2675 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2677 OUTPUT:
2313 CODE: 2689 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2690 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2691 OUTPUT:
2316 RETVAL 2692 RETVAL
2317 2693
2694const char *glGetString (GLenum pname)
2695
2696GLint glGetInteger (GLenum pname)
2697 CODE:
2698 glGetIntegerv (pname, &RETVAL);
2699 OUTPUT:
2700 RETVAL
2701
2702GLdouble glGetDouble (GLenum pname)
2703 CODE:
2704 glGetDoublev (pname, &RETVAL);
2705 OUTPUT:
2706 RETVAL
2707
2318int glGetError () 2708int glGetError ()
2319 2709
2320void glFinish () 2710void glFinish ()
2321 2711
2322void glClear (int mask) 2712void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2751
2362# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
2364 2756
2365void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
2366 2758
2367void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
2368 2760
2376 2768
2377void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
2378 CODE: 2770 CODE:
2379 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
2380 2772
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2774 ALIAS:
2388 glColor_premultiply = 1 2775 glColor_premultiply = 1
2389 CODE: 2776 CODE:
2390 if (ix) 2777 if (ix)
2391 { 2778 {
2394 b *= a; 2781 b *= a;
2395 } 2782 }
2396 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2784 glColor4f (r, g, b, a);
2398 2785
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2787 CODE:
2407 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2790
2413 2794
2414void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2415 CODE: 2796 CODE:
2416 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2417 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
2418void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
2419 CODE: 2829 CODE:
2420 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
2421 2831
2422void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2849 CODE:
2440 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2852
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2854
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2856
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2858
2859void glPixelZoom (float x, float y)
2448 2860
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2861void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2862
2451int glGenTexture () 2863int glGenTexture ()
2452 CODE: 2864 CODE:
2472 2884
2473void glEndList () 2885void glEndList ()
2474 2886
2475void glCallList (int list) 2887void glCallList (int list)
2476 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines