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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.247 by root, Fri Dec 28 15:06:08 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
577 RETVAL 647 RETVAL
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
582 656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 706 {
633 AV *av = newAV (); 707 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
660 734
661 if (RETVAL) 735 if (RETVAL)
662 { 736 {
663 av_clear (texture_av); 737 av_clear (texture_av);
664 738
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 741#include "glfunc.h"
668#undef GL_FUNC 742#undef GL_FUNC
669 } 743 }
670} 744}
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 827 break;
754 } 828 }
755 829
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 831 }
758} 832}
759 833
760int 834int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 836 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
765 839
766void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
767Mix_CloseAudio () 857Mix_CloseAudio ()
768 858
769int 859int
770Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
771 864
772void 865void
773lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
774 CODE: 867 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 910 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
824 917
825 if (!rw) 918 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
827 920
900void 993void
901error (char *message) 994error (char *message)
902 CODE: 995 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 997#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 999#endif
907 1000
908void 1001void
909fatal (char *message) 1002fatal (char *message)
910 CODE: 1003 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1005#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1007#endif
915 _exit (1); 1008 _exit (1);
916 1009
917void 1010void
918_exit (int retval = 0) 1011_exit (int retval = 0)
930#if DEBUG 1023#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
932#endif 1025#endif
933} 1026}
934 1027
935MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
936 1029
937CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1034 CODE:
940{ 1035{
941 int count; 1036 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1040}
946 OUTPUT: 1041 OUTPUT:
947 RETVAL 1042 RETVAL
948 1043
949void 1044void
950DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
951 CODE: 1046 CODE:
952 pango_font_description_free (self); 1047 pango_font_description_free (self);
953 1048
954void 1049void
955make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
956 CODE: 1052 CODE:
957 default_font = self; 1053 default_font = self;
958 1054
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1056
1057PROTOTYPES: DISABLE
1058
961void 1059void
962reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
963 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
964 tc_clear (); 1069 tc_restore ();
965 1070
966CFPlus::Layout 1071DC::Layout
967new (SV *class) 1072new (SV *class)
968 CODE: 1073 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
970 1075
971 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
978 1084
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
981 OUTPUT: 1087 OUTPUT:
982 RETVAL 1088 RETVAL
983 1089
984void 1090void
985DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
986 CODE: 1092 CODE:
987 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
988 Safefree (self); 1095 Safefree (self);
989 1096
990void 1097void
991set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
992 CODE: 1099 CODE:
993{ 1100{
994 STRLEN textlen; 1101 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
996 1103
997 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
998} 1105}
999 1106
1000void 1107void
1001set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1002 CODE: 1109 CODE:
1003{ 1110{
1004 STRLEN textlen; 1111 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1006 1113
1007 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1008} 1115}
1009 1116
1010void 1117void
1011set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1012 CODE: 1119 CODE:
1013{ 1120{
1014 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1123 const char *pos = text;
1051 if (attrs) 1158 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1053} 1160}
1054 1161
1055void 1162void
1056get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1057 PPCODE: 1164 PPCODE:
1058{ 1165{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1167
1061 do 1168 do
1076 1183
1077 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1078} 1185}
1079 1186
1080int 1187int
1081has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1082 CODE: 1189 CODE:
1083{ 1190{
1084 int lines = 1; 1191 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1086 1193
1091} 1198}
1092 OUTPUT: 1199 OUTPUT:
1093 RETVAL 1200 RETVAL
1094 1201
1095SV * 1202SV *
1096get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1097 CODE: 1204 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1207 OUTPUT:
1101 RETVAL 1208 RETVAL
1102 1209
1103void 1210void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1212 CODE:
1106 self->r = r; 1213 self->r = r;
1107 self->g = g; 1214 self->g = g;
1108 self->b = b; 1215 self->b = b;
1109 self->a = a; 1216 self->a = a;
1110 1217
1111void 1218void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1220 CODE:
1114 if (self->font != font) 1221 if (self->font != font)
1115 { 1222 {
1116 self->font = font; 1223 self->font = font;
1117 layout_update_font (self); 1224 layout_update_font (self);
1118 } 1225 }
1119 1226
1120void 1227void
1121set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1122 CODE: 1229 CODE:
1123 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1124 { 1231 {
1125 self->base_height = base_height; 1232 self->base_height = base_height;
1126 layout_update_font (self); 1233 layout_update_font (self);
1127 } 1234 }
1128 1235
1129void 1236void
1130set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1238 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1240
1134void 1241void
1135set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1136 CODE: 1243 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1245
1139void 1246void
1140set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1141 CODE: 1248 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1250
1144void 1251void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1253 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1152 ); 1259 );
1153 1260
1154void 1261void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1263 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1265
1159void 1266void
1160size (CFPlus::Layout self) 1267size (DC::Layout self)
1161 PPCODE: 1268 PPCODE:
1162{ 1269{
1163 int w, h; 1270 int w, h;
1164 1271
1165 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1170} 1277}
1171 1278
1172int 1279int
1173descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1174 CODE: 1281 CODE:
1175{ 1282{
1176 PangoRectangle rect; 1283 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180} 1287}
1181 OUTPUT: 1288 OUTPUT:
1182 RETVAL 1289 RETVAL
1183 1290
1184int 1291int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1293 CODE:
1187{ 1294{
1188 int index, trailing; 1295 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1191} 1298}
1192 OUTPUT: 1299 OUTPUT:
1193 RETVAL 1300 RETVAL
1194 1301
1195void 1302void
1196cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1304 PPCODE:
1198{ 1305{
1199 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1201 1308
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1206} 1313}
1207 1314
1208void 1315void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1317 PPCODE:
1211{ 1318{
1212 int line, x; 1319 int line, x;
1213 1320
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1324 --line;
1325#endif
1217 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1329}
1221 1330
1222void 1331void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1333 PPCODE:
1225{ 1334{
1226 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1227 int index, trailing; 1336 int index, trailing;
1228 1337
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1353 }
1245} 1354}
1246 1355
1247void 1356void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1251 self->pl, 1361 self->pl,
1362 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1254 flags 1365 flags
1255 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1256 1370
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1371void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1372draw (DC::Layout self)
1263 CODE: 1373 CODE:
1264{ 1374{
1265 int ow = SvIV (w_); 1375 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1382
1268 if (ow && oh) 1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1391
1392PROTOTYPES: ENABLE
1393
1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1399 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1400 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1404
1282 SvPOK_only (result_); 1405 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1284 1407
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1409 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1411
1289 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1413 }
1296} 1414}
1297 1415
1298void 1416void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1423{
1306 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1310 1431
1311 if (items < 5) 1432 if (items < 5)
1312 { 1433 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1474 RETVAL = width > 0;
1354} 1475}
1355 OUTPUT: 1476 OUTPUT:
1356 RETVAL 1477 RETVAL
1357 1478
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1480
1360CFPlus::Map 1481PROTOTYPES: DISABLE
1482
1483DC::Map
1361new (SV *class) 1484new (SV *class)
1362 CODE: 1485 CODE:
1363 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1487 RETVAL->x = 0;
1365 RETVAL->y = 0; 1488 RETVAL->y = 0;
1373 RETVAL->row = 0; 1496 RETVAL->row = 0;
1374 OUTPUT: 1497 OUTPUT:
1375 RETVAL 1498 RETVAL
1376 1499
1377void 1500void
1378DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1379 CODE: 1502 CODE:
1380{ 1503{
1381 map_clear (self); 1504 map_clear (self);
1382 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1383 Safefree (self->tex); 1506 Safefree (self->tex);
1384 Safefree (self); 1507 Safefree (self);
1385} 1508}
1386 1509
1387void 1510void
1388resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1512 CODE:
1390 self->w = map_width; 1513 self->w = map_width;
1391 self->h = map_height; 1514 self->h = map_height;
1392 1515
1393void 1516void
1394clear (CFPlus::Map self) 1517clear (DC::Map self)
1395 CODE: 1518 CODE:
1396 map_clear (self); 1519 map_clear (self);
1397 1520
1398void 1521void
1399set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1523 CODE:
1401{ 1524{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1526 need_texid (self, tile);
1404} 1527}
1405 1528
1406void 1529void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1531 CODE:
1409{ 1532{
1410 tileid texid; 1533 tileid texid;
1411 maptex *tex; 1534 maptex *tex;
1412 1535
1425 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1427} 1550}
1428 1551
1429void 1552void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1554 CODE:
1432{ 1555{
1433 need_texid (self, texid); 1556 need_texid (self, texid);
1434 1557
1435 { 1558 {
1455 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1580}
1458 1581
1459int 1582int
1460ox (CFPlus::Map self) 1583ox (DC::Map self)
1461 ALIAS: 1584 ALIAS:
1462 oy = 1 1585 oy = 1
1463 x = 2 1586 x = 2
1464 y = 3 1587 y = 3
1465 w = 4 1588 w = 4
1476 } 1599 }
1477 OUTPUT: 1600 OUTPUT:
1478 RETVAL 1601 RETVAL
1479 1602
1480void 1603void
1481scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1482 CODE: 1605 CODE:
1483{ 1606{
1484 if (dx > 0) 1607 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1609 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1503 } 1626 }
1504} 1627}
1505 1628
1506void 1629SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1631 CODE:
1509{ 1632{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1635 mapcell *cell;
1513 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1514 1639
1515 while (data < data_end - 1) 1640 while (data < data_end - 1)
1516 { 1641 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1518 1643
1569 } 1694 }
1570 else 1695 else
1571 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1572 } 1697 }
1573 1698
1699 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1700 if (flags & (4 >> z))
1575 { 1701 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1703 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1579 } 1719 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1720 }
1595 else 1721 else
1596 cell->darkness = 0; 1722 cell->darkness = 0;
1597 } 1723 }
1598} 1724}
1725 OUTPUT:
1726 RETVAL
1599 1727
1600SV * 1728SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1730 CODE:
1603{ 1731{
1604 int x1, x; 1732 int x1, x;
1605 int y1, y; 1733 int y1, y;
1606 int z; 1734 int z;
1651} 1779}
1652 OUTPUT: 1780 OUTPUT:
1653 RETVAL 1781 RETVAL
1654 1782
1655void 1783void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1785 CODE:
1658{ 1786{
1787 int x, y, z;
1788
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1792 smooth_key skey;
1663 int x, y, z; 1793
1664 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1665 1797
1666 // thats current max. sorry. 1798 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1669 1801
1670 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1672 1804
1673 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1674 1806 key.r = 255;
1675 glEnable (GL_BLEND); 1807 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1679 1811 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1812 key.texname = -1;
1681
1682 last_name = 0;
1683 1813
1684 mx += self->x; 1814 mx += self->x;
1685 my += self->y; 1815 my += self->y;
1686 1816
1687 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1706 } 1836 }
1707 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1842
1709 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1710 { 1844 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1712 1846
1722 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1723 1857
1724 if (tile) 1858 if (tile)
1725 { 1859 {
1726 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1861 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1862
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1733 { 1864 {
1734 if (!tex.name) 1865 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1736 1867
1737 glEnd (); 1868 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1870 }
1741 1871
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1879
1747 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1748 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1883 if (cell->flags & 1)
1750 { 1884 {
1751 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1754 1888
1889 if (tex.name)
1755 glEnd (); 1890 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1901 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1902 }
1764 } 1903 }
1765 1904
1766 // update smooth hash 1905 // update smooth hash
1767 if (tex.smoothtile) 1906 if (tex.smoothtile)
1803 } 1942 }
1804 } 1943 }
1805 } 1944 }
1806 } 1945 }
1807 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1808 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1951 // this is basically counting sort
1810 { 1952 {
1811 int w, b; 1953 int w, b;
1812 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1814 { 1958 {
1815 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1816 if (smask) 1960 if (smask)
1817 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 1980 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1840 1984
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 1985 if (tex.name)
1844 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1845 if (!tex.name) 1989 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 1990 {
1847
1848 glEnd (); 1991 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1851 } 1994 }
1852 1995
1853 if (border) 1996 if (border)
1854 { 1997 {
1855 float ox = border * dx; 1998 float ox = border * dx;
1856 1999
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2004 }
1862 2005
1863 if (corner) 2006 if (corner)
1864 { 2007 {
1865 float ox = corner * dx; 2008 float ox = corner * dx;
1866 2009
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1871 } 2015 }
1872 } 2016 }
1873 } 2017 }
1874 } 2018 }
1875 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1876 } 2024 }
1877 2025
1878 hv_clear (smooth); 2026 hv_clear (smooth);
1879 } 2027 }
1880 2028
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1885 2031
1886 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1889 { 2035 {
1914 } 2060 }
1915 } 2061 }
1916} 2062}
1917 2063
1918void 2064void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2066 CODE:
1921{ 2067{
1922 static float color[16][3] = { 2068 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1976} 2122}
1977 2123
1978void 2124void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2126 PPCODE:
1981{ 2127{
1982 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2136
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2139
1991 mx += self->x; 2140 mx += self->x - 1;
1992 my += self->y; 2141 my += self->y - 1;
1993 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1994 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1996 { 2147 {
1997 maprow *row = self->row + (y + my); 2148 maprow *row = self->row + (y + my);
1998 2149
1999 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2152 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
2003 2154
2004 darkness[y * sw4 + x] = cell->darkness 2155 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2156 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2157 : 255 - FOW_DARKNESS;
2007 } 2158 }
2008 } 2159 }
2009 2160
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2161 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2162 for (x = 0; x < sw; ++x)
2020 { 2163 {
2021 float *f = (float *)matrix; 2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2173
2025 for (dy = -1; dy <= 1; ++dy) 2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2175 uint8_t r21 = d21;
2027 { 2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2177
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2178 uint8_t r12 = d12;
2032 } 2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2033 2181
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2185
2037 darkness_sv = darkness2_sv; 2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2195 }
2196
2197 free (darkness1);
2039 2198
2040 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
2044} 2203}
2045 2204
2046SV * 2205SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2207 CODE:
2049{ 2208{
2050 int x, y, x1, y1; 2209 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2117} 2276}
2118 OUTPUT: 2277 OUTPUT:
2119 RETVAL 2278 RETVAL
2120 2279
2121void 2280void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2123 PPCODE: 2282 PPCODE:
2124{ 2283{
2125 int x, y, z; 2284 int x, y, z;
2126 int w, h; 2285 int w, h;
2127 int x1, y1; 2286 int x1, y1;
2128 2287
2129 if (*data++ != 0) 2288 if (*data++ != 0)
2130 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2131 2290
2132 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2134 2293
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2180 } 2339 }
2181 } 2340 }
2182 } 2341 }
2183} 2342}
2184 2343
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2345
2187CFPlus::MixChunk 2346DC::RW
2188new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
2189 CODE: 2348 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
2191 OUTPUT: 2355 OUTPUT:
2192 RETVAL 2356 RETVAL
2193 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2194void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2195DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2196 CODE: 2468 CODE:
2197 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2198 2470
2199int 2471int
2200volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2477 OUTPUT:
2204 RETVAL 2478 RETVAL
2205 2479
2206int 2480DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2482 CODE:
2483{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
2210 OUTPUT: 2495 OUTPUT:
2211 RETVAL 2496 RETVAL
2212 2497
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2499
2215int 2500int
2216volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
2217 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2507 OUTPUT:
2220 RETVAL 2508 RETVAL
2221 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2520DC::MixMusic
2521new (SV *class, DC::RW rwops)
2522 CODE:
2523 RETVAL = Mix_LoadMUS_RW (rwops);
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528DESTROY (DC::MixMusic self)
2529 CODE:
2530 Mix_FreeMusic (self);
2531
2222int 2532int
2223fade_out (int ms)
2224 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms);
2226 OUTPUT:
2227 RETVAL
2228
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void
2237DESTROY (CFPlus::MixMusic self)
2238 CODE:
2239 Mix_FreeMusic (self);
2240
2241int
2242play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2243 CODE: 2534 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2536 OUTPUT:
2246 RETVAL 2537 RETVAL
2247 2538
2248int 2539void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2541 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2542 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2543
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
2256 2547
2257BOOT: 2548BOOT:
2258{ 2549{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2551 static const struct {
2261 const char *name; 2552 const char *name;
2262 IV iv; 2553 IV iv;
2263 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2573 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2602 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2603 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2636 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2657# undef const_iv
2355 2662
2356 texture_av = newAV (); 2663 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2358} 2665}
2359 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2360char * 2673char *
2361gl_vendor () 2674gl_vendor ()
2362 CODE: 2675 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2677 OUTPUT:
2436# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2751
2439# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
2441 2756
2442void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
2443 2758
2444void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
2445 2760
2453 2768
2454void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
2455 CODE: 2770 CODE:
2456 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
2457 2772
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2774 ALIAS:
2465 glColor_premultiply = 1 2775 glColor_premultiply = 1
2466 CODE: 2776 CODE:
2467 if (ix) 2777 if (ix)
2468 { 2778 {
2471 b *= a; 2781 b *= a;
2472 } 2782 }
2473 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2784 glColor4f (r, g, b, a);
2475 2785
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2787 CODE:
2484 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2790
2490 2794
2491void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2492 CODE: 2796 CODE:
2493 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2494 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
2495void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
2496 CODE: 2829 CODE:
2497 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
2498 2831
2499void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 2849 CODE:
2517 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 2852
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 2854
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 2856
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 2858
2551 2884
2552void glEndList () 2885void glEndList ()
2553 2886
2554void glCallList (int list) 2887void glCallList (int list)
2555 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

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