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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.217 by root, Wed Aug 1 12:43:31 2007 UTC vs.
Revision 1.248 by root, Fri Dec 28 15:27:39 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
109 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
111} 116}
112 117
113#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
114 120
115#include "pango-font.c" 121#include "pango-font.c"
116#include "pango-fontmap.c" 122#include "pango-fontmap.c"
117#include "pango-render.c" 123#include "pango-render.c"
118 124
119typedef IV CFPlus__Channel; 125typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 126typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
123 129
124typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
125 131
126static int 132static int
127shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
128{ 134{
129 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
143 149
144typedef struct cf_layout { 150typedef struct cf_layout {
145 PangoLayout *pl; 151 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
147 int base_height; 153 int base_height;
148 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
149} *CFPlus__Layout; 156} *DC__Layout;
150 157
151static CFPlus__Font default_font; 158static DC__Font default_font;
152static PangoContext *opengl_context; 159static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
154 161
155static void 162static void
156substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
161#endif 168#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 170}
164 171
165static void 172static void
166layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
167{ 174{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
170 */ 177 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
175 182
176 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
177} 184}
178 185
179static void 186static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 188{
182 PangoRectangle rect; 189 PangoRectangle rect;
183 190
184 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
196 203
197typedef uint16_t tileid; 204typedef uint16_t tileid;
198typedef uint16_t faceid; 205typedef uint16_t faceid;
199 206
200typedef struct { 207typedef struct {
201 int name; 208 GLuint name;
202 int w, h; 209 int w, h;
203 float s, t; 210 float s, t;
204 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
205 tileid smoothtile; 212 tileid smoothtile;
206 uint8_t smoothlevel; 213 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
226 233
227 int32_t rows; 234 int32_t rows;
228 maprow *row; 235 maprow *row;
229} *CFPlus__Map; 236} *DC__Map;
230 237
231static char * 238static char *
232prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
233{ 240{
234 char *p; 241 char *p;
272 self->texs *= 2; 279 self->texs *= 2;
273 } 280 }
274} 281}
275 282
276static maprow * 283static maprow *
277map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
278{ 285{
279 if (0 > y) 286 if (0 > y)
280 { 287 {
281 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
320 327
321 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
322} 329}
323 330
324static mapcell * 331static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
326{ 333{
327 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
328} 335}
329 336
330static void 337static void
331map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
332{ 339{
333 int r; 340 int r;
334 341
335 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
344 self->row = 0; 351 self->row = 0;
345 self->rows = 0; 352 self->rows = 0;
346} 353}
347 354
348static void 355static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 357{
351 int x, y; 358 int x, y;
352 maprow *row; 359 maprow *row;
353 mapcell *cell; 360 mapcell *cell;
354 361
433 n |= n >> 16; 440 n |= n >> 16;
434 441
435 return n + 1; 442 return n + 1;
436} 443}
437 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
438/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
441 459
442/******************************************************************************/ 460/******************************************************************************/
480 return 0; 498 return 0;
481 499
482 return 1; 500 return 1;
483} 501}
484 502
485MODULE = CFPlus PACKAGE = CFPlus 503MODULE = Deliantra::Client PACKAGE = DC
486 504
487PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
488 506
489BOOT: 507BOOT:
490{ 508{
491 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 510 static const struct {
493 const char *name; 511 const char *name;
494 IV iv; 512 IV iv;
495 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
518 536
519 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
522 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
604# undef const_iv 626# undef const_iv
605 }; 627 };
606 628
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
625 RETVAL 647 RETVAL
626 648
627NV floor (NV x) 649NV floor (NV x)
628 650
629NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
630 656
631void 657void
632pango_init () 658pango_init ()
633 CODE: 659 CODE:
634{ 660{
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 701
676 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
677 while (*m) 703 while (*m)
678 { 704 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
680 { 706 {
681 AV *av = newAV (); 707 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
708 734
709 if (RETVAL) 735 if (RETVAL)
710 { 736 {
711 av_clear (texture_av); 737 av_clear (texture_av);
712 738
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 741#include "glfunc.h"
716#undef GL_FUNC 742#undef GL_FUNC
717 } 743 }
718} 744}
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 827 break;
802 } 828 }
803 829
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 831 }
806} 832}
807 833
808int 834int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 836 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
839
840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
813 855
814void 856void
815Mix_CloseAudio () 857Mix_CloseAudio ()
816 858
817int 859int
951void 993void
952error (char *message) 994error (char *message)
953 CODE: 995 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 997#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 999#endif
958 1000
959void 1001void
960fatal (char *message) 1002fatal (char *message)
961 CODE: 1003 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1005#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1007#endif
966 _exit (1); 1008 _exit (1);
967 1009
968void 1010void
969_exit (int retval = 0) 1011_exit (int retval = 0)
981#if DEBUG 1023#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
983#endif 1025#endif
984} 1026}
985 1027
986MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
987 1029
988PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
989 1031
990CFPlus::Font 1032DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1034 CODE:
993{ 1035{
994 int count; 1036 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1040}
999 OUTPUT: 1041 OUTPUT:
1000 RETVAL 1042 RETVAL
1001 1043
1002void 1044void
1003DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
1004 CODE: 1046 CODE:
1005 pango_font_description_free (self); 1047 pango_font_description_free (self);
1006 1048
1007void 1049void
1008make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1009 PROTOTYPE: $ 1051 PROTOTYPE: $
1010 CODE: 1052 CODE:
1011 default_font = self; 1053 default_font = self;
1012 1054
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1056
1015PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
1016 1058
1017void 1059void
1018reset_glyph_cache () 1060glyph_cache_backup ()
1019 PROTOTYPE: 1061 PROTOTYPE:
1020 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1021 tc_clear (); 1069 tc_restore ();
1022 1070
1023CFPlus::Layout 1071DC::Layout
1024new (SV *class) 1072new (SV *class)
1025 CODE: 1073 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
1027 1075
1028 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
1035 1084
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
1038 OUTPUT: 1087 OUTPUT:
1039 RETVAL 1088 RETVAL
1040 1089
1041void 1090void
1042DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
1043 CODE: 1092 CODE:
1044 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
1045 Safefree (self); 1095 Safefree (self);
1046 1096
1047void 1097void
1048set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
1049 CODE: 1099 CODE:
1050{ 1100{
1051 STRLEN textlen; 1101 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1053 1103
1054 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1055} 1105}
1056 1106
1057void 1107void
1058set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1059 CODE: 1109 CODE:
1060{ 1110{
1061 STRLEN textlen; 1111 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1063 1113
1064 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1065} 1115}
1066 1116
1067void 1117void
1068set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1069 CODE: 1119 CODE:
1070{ 1120{
1071 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1123 const char *pos = text;
1108 if (attrs) 1158 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1110} 1160}
1111 1161
1112void 1162void
1113get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1114 PPCODE: 1164 PPCODE:
1115{ 1165{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1167
1118 do 1168 do
1133 1183
1134 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1135} 1185}
1136 1186
1137int 1187int
1138has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1139 CODE: 1189 CODE:
1140{ 1190{
1141 int lines = 1; 1191 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1143 1193
1148} 1198}
1149 OUTPUT: 1199 OUTPUT:
1150 RETVAL 1200 RETVAL
1151 1201
1152SV * 1202SV *
1153get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1154 CODE: 1204 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1207 OUTPUT:
1158 RETVAL 1208 RETVAL
1159 1209
1160void 1210void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1212 CODE:
1163 self->r = r; 1213 self->r = r;
1164 self->g = g; 1214 self->g = g;
1165 self->b = b; 1215 self->b = b;
1166 self->a = a; 1216 self->a = a;
1167 1217
1168void 1218void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1220 CODE:
1171 if (self->font != font) 1221 if (self->font != font)
1172 { 1222 {
1173 self->font = font; 1223 self->font = font;
1174 layout_update_font (self); 1224 layout_update_font (self);
1175 } 1225 }
1176 1226
1177void 1227void
1178set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1179 CODE: 1229 CODE:
1180 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1181 { 1231 {
1182 self->base_height = base_height; 1232 self->base_height = base_height;
1183 layout_update_font (self); 1233 layout_update_font (self);
1184 } 1234 }
1185 1235
1186void 1236void
1187set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1238 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1240
1191void 1241void
1192set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1193 CODE: 1243 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1245
1196void 1246void
1197set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1198 CODE: 1248 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1250
1201void 1251void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1253 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1209 ); 1259 );
1210 1260
1211void 1261void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1263 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1265
1216void 1266void
1217size (CFPlus::Layout self) 1267size (DC::Layout self)
1218 PPCODE: 1268 PPCODE:
1219{ 1269{
1220 int w, h; 1270 int w, h;
1221 1271
1222 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1227} 1277}
1228 1278
1229int 1279int
1230descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1231 CODE: 1281 CODE:
1232{ 1282{
1233 PangoRectangle rect; 1283 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1237} 1287}
1238 OUTPUT: 1288 OUTPUT:
1239 RETVAL 1289 RETVAL
1240 1290
1241int 1291int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1293 CODE:
1244{ 1294{
1245 int index, trailing; 1295 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1248} 1298}
1249 OUTPUT: 1299 OUTPUT:
1250 RETVAL 1300 RETVAL
1251 1301
1252void 1302void
1253cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1304 PPCODE:
1255{ 1305{
1256 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1258 1308
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1263} 1313}
1264 1314
1265void 1315void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1317 PPCODE:
1268{ 1318{
1269 int line, x; 1319 int line, x;
1270 1320
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273 1324 --line;
1325#endif
1274 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1329}
1278 1330
1279void 1331void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1333 PPCODE:
1282{ 1334{
1283 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1284 int index, trailing; 1336 int index, trailing;
1285 1337
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1353 }
1302} 1354}
1303 1355
1304void 1356void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1308 self->pl, 1361 self->pl,
1362 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1311 flags 1365 flags
1312 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1313 1370
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1371void
1372draw (DC::Layout self)
1373 CODE:
1374{
1375 glEnable (GL_TEXTURE_2D);
1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1382
1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1391
1316PROTOTYPES: ENABLE 1392PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1393
1320void 1394void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1395pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1396 CODE:
1323{ 1397{
1350 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354 1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1431
1355 if (items < 5) 1432 if (items < 5)
1356 { 1433 {
1357 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1358 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1359 } 1436 }
1397 RETVAL = width > 0; 1474 RETVAL = width > 0;
1398} 1475}
1399 OUTPUT: 1476 OUTPUT:
1400 RETVAL 1477 RETVAL
1401 1478
1402MODULE = CFPlus PACKAGE = CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1403 1480
1404PROTOTYPES: DISABLE 1481PROTOTYPES: DISABLE
1405 1482
1406CFPlus::Map 1483DC::Map
1407new (SV *class) 1484new (SV *class)
1408 CODE: 1485 CODE:
1409 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1410 RETVAL->x = 0; 1487 RETVAL->x = 0;
1411 RETVAL->y = 0; 1488 RETVAL->y = 0;
1419 RETVAL->row = 0; 1496 RETVAL->row = 0;
1420 OUTPUT: 1497 OUTPUT:
1421 RETVAL 1498 RETVAL
1422 1499
1423void 1500void
1424DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1425 CODE: 1502 CODE:
1426{ 1503{
1427 map_clear (self); 1504 map_clear (self);
1428 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1429 Safefree (self->tex); 1506 Safefree (self->tex);
1430 Safefree (self); 1507 Safefree (self);
1431} 1508}
1432 1509
1433void 1510void
1434resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1435 CODE: 1512 CODE:
1436 self->w = map_width; 1513 self->w = map_width;
1437 self->h = map_height; 1514 self->h = map_height;
1438 1515
1439void 1516void
1440clear (CFPlus::Map self) 1517clear (DC::Map self)
1441 CODE: 1518 CODE:
1442 map_clear (self); 1519 map_clear (self);
1443 1520
1444void 1521void
1445set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1446 CODE: 1523 CODE:
1447{ 1524{
1448 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1449 need_texid (self, tile); 1526 need_texid (self, tile);
1450} 1527}
1451 1528
1452void 1529void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1454 CODE: 1531 CODE:
1455{ 1532{
1456 tileid texid; 1533 tileid texid;
1457 maptex *tex; 1534 maptex *tex;
1458 1535
1471 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1473} 1550}
1474 1551
1475void 1552void
1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1477 CODE: 1554 CODE:
1478{ 1555{
1479 need_texid (self, texid); 1556 need_texid (self, texid);
1480 1557
1481 { 1558 {
1501 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1503} 1580}
1504 1581
1505int 1582int
1506ox (CFPlus::Map self) 1583ox (DC::Map self)
1507 ALIAS: 1584 ALIAS:
1508 oy = 1 1585 oy = 1
1509 x = 2 1586 x = 2
1510 y = 3 1587 y = 3
1511 w = 4 1588 w = 4
1522 } 1599 }
1523 OUTPUT: 1600 OUTPUT:
1524 RETVAL 1601 RETVAL
1525 1602
1526void 1603void
1527scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1528 CODE: 1605 CODE:
1529{ 1606{
1530 if (dx > 0) 1607 if (dx > 0)
1531 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1532 else if (dx < 0) 1609 else if (dx < 0)
1547 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1548 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1549 } 1626 }
1550} 1627}
1551 1628
1552void 1629SV *
1553map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1554 CODE: 1631 CODE:
1555{ 1632{
1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1557 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell; 1635 mapcell *cell;
1559 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1560 1639
1561 while (data < data_end - 1) 1640 while (data < data_end - 1)
1562 { 1641 {
1563 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1564 1643
1615 } 1694 }
1616 else 1695 else
1617 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1618 } 1697 }
1619 1698
1699 for (z = 0; z <= 2; ++z)
1620 if (flags & 4) 1700 if (flags & (4 >> z))
1621 { 1701 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face); 1703 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1625 } 1719 }
1626
1627 if (flags & 2)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1632 }
1633
1634 if (flags & 1)
1635 {
1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1639 }
1640 } 1720 }
1641 else 1721 else
1642 cell->darkness = 0; 1722 cell->darkness = 0;
1643 } 1723 }
1644} 1724}
1725 OUTPUT:
1726 RETVAL
1645 1727
1646SV * 1728SV *
1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1648 CODE: 1730 CODE:
1649{ 1731{
1650 int x1, x; 1732 int x1, x;
1651 int y1, y; 1733 int y1, y;
1652 int z; 1734 int z;
1697} 1779}
1698 OUTPUT: 1780 OUTPUT:
1699 RETVAL 1781 RETVAL
1700 1782
1701void 1783void
1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1703 CODE: 1785 CODE:
1704{ 1786{
1787 int x, y, z;
1788
1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1708 smooth_key skey; 1792 smooth_key skey;
1709 int x, y, z; 1793
1710 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1711 1797
1712 // thats current max. sorry. 1798 // thats current max. sorry.
1713 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1715 1801
1716 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1717 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1718 1804
1719 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1720 1806 key.r = 255;
1721 glEnable (GL_BLEND); 1807 key.g = 255;
1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1723 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1725 1811 key.format = GL_T2F_V3F;
1726 glBegin (GL_QUADS); 1812 key.texname = -1;
1727
1728 last_name = 0;
1729 1813
1730 mx += self->x; 1814 mx += self->x;
1731 my += self->y; 1815 my += self->y;
1732 1816
1733 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1749 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1752 } 1836 }
1753 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1754 1842
1755 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1756 { 1844 {
1757 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1758 1846
1768 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1769 1857
1770 if (tile) 1858 if (tile)
1771 { 1859 {
1772 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w; 1861 int px, py;
1774 int py = (y + 1) * T - tex.h;
1775 1862
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1779 { 1864 {
1780 if (!tex.name) 1865 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1782 1867
1783 glEnd (); 1868 key.texname = tex.name;
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1785 glBegin (GL_QUADS);
1786 } 1870 }
1787 1871
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1792 1879
1793 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1794 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1795 if (cell->flags & 1) 1883 if (cell->flags & 1)
1796 { 1884 {
1797 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1800 1888
1889 if (tex.name)
1801 glEnd (); 1890 {
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1803 glBegin (GL_QUADS); 1901 }
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 } 1902 }
1810 } 1903 }
1811 1904
1812 // update smooth hash 1905 // update smooth hash
1813 if (tex.smoothtile) 1906 if (tex.smoothtile)
1849 } 1942 }
1850 } 1943 }
1851 } 1944 }
1852 } 1945 }
1853 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1854 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort 1951 // this is basically counting sort
1856 { 1952 {
1857 int w, b; 1953 int w, b;
1858 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1859 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1860 { 1958 {
1861 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1862 if (smask) 1960 if (smask)
1863 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1882 int border = bits & 15; 1980 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1886 1984
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name) 1985 if (tex.name)
1890 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1891 if (!tex.name) 1989 if (key.texname != tex.name)
1892 continue; // smoothing not yet available 1990 {
1893
1894 glEnd (); 1991 glEnd ();
1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1896 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1897 } 1994 }
1898 1995
1899 if (border) 1996 if (border)
1900 { 1997 {
1901 float ox = border * dx; 1998 float ox = border * dx;
1902 1999
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1907 } 2004 }
1908 2005
1909 if (corner) 2006 if (corner)
1910 { 2007 {
1911 float ox = corner * dx; 2008 float ox = corner * dx;
1912 2009
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1917 } 2015 }
1918 } 2016 }
1919 } 2017 }
1920 } 2018 }
1921 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1922 } 2024 }
1923 2025
1924 hv_clear (smooth); 2026 hv_clear (smooth);
1925 } 2027 }
1926 2028
1927 glEnd ();
1928
1929 glDisable (GL_TEXTURE_2D);
1930 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1931 2031
1932 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1935 { 2035 {
1960 } 2060 }
1961 } 2061 }
1962} 2062}
1963 2063
1964void 2064void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE: 2066 CODE:
1967{ 2067{
1968 static float color[16][3] = { 2068 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
2020 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
2022} 2122}
2023 2123
2024void 2124void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2026 PPCODE: 2126 PPCODE:
2027{ 2127{
2028 int x, y; 2128 int x, y;
2029 int sw1 = sw + 2; 2129 int sw1 = sw + 2;
2030 int sh1 = sh + 2; 2130 int sh1 = sh + 2;
2101 PUSHs (sv_2mortal (newSViv (sh3))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
2102 PUSHs (darkness3_sv); 2202 PUSHs (darkness3_sv);
2103} 2203}
2104 2204
2105SV * 2205SV *
2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
2107 CODE: 2207 CODE:
2108{ 2208{
2109 int x, y, x1, y1; 2209 int x, y, x1, y1;
2110 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
2111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2176} 2276}
2177 OUTPUT: 2277 OUTPUT:
2178 RETVAL 2278 RETVAL
2179 2279
2180void 2280void
2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2182 PPCODE: 2282 PPCODE:
2183{ 2283{
2184 int x, y, z; 2284 int x, y, z;
2185 int w, h; 2285 int w, h;
2186 int x1, y1; 2286 int x1, y1;
2187 2287
2188 if (*data++ != 0) 2288 if (*data++ != 0)
2189 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2190 2290
2191 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2192 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2193 2293
2194 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2239 } 2339 }
2240 } 2340 }
2241 } 2341 }
2242} 2342}
2243 2343
2244MODULE = CFPlus PACKAGE = CFPlus::RW 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2245 2345
2246CFPlus::RW 2346DC::RW
2247new (SV *class, SV *data_sv) 2347new (SV *class, SV *data_sv)
2248 CODE: 2348 CODE:
2249{ 2349{
2250 STRLEN datalen; 2350 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen); 2351 char *data = SvPVbyte (data_sv, datalen);
2253 RETVAL = SDL_RWFromConstMem (data, datalen); 2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2254} 2354}
2255 OUTPUT: 2355 OUTPUT:
2256 RETVAL 2356 RETVAL
2257 2357
2258CFPlus::RW 2358DC::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb") 2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE: 2360 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode); 2361 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT: 2362 OUTPUT:
2263 RETVAL 2363 RETVAL
2264 2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2265void 2367#void
2266close (CFPlus::RW self) 2368#close (DC::RW self)
2267 CODE: 2369# CODE:
2268 SDL_RWclose (self); 2370# (self->(close)) (self);
2269 2371
2270MODULE = CFPlus PACKAGE = CFPlus::Channel 2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2271 2373
2272PROTOTYPES: DISABLE 2374PROTOTYPES: DISABLE
2273 2375
2274CFPlus::Channel 2376DC::Channel
2275find () 2377find ()
2276 CODE: 2378 CODE:
2277{ 2379{
2278 RETVAL = Mix_GroupAvailable (-1); 2380 RETVAL = Mix_GroupAvailable (-1);
2279 2381
2292} 2394}
2293 OUTPUT: 2395 OUTPUT:
2294 RETVAL 2396 RETVAL
2295 2397
2296void 2398void
2297halt (CFPlus::Channel self) 2399halt (DC::Channel self)
2298 CODE: 2400 CODE:
2299 Mix_HaltChannel (self); 2401 Mix_HaltChannel (self);
2300 2402
2301void 2403void
2302expire (CFPlus::Channel self, int ticks = -1) 2404expire (DC::Channel self, int ticks = -1)
2303 CODE: 2405 CODE:
2304 Mix_ExpireChannel (self, ticks); 2406 Mix_ExpireChannel (self, ticks);
2305 2407
2306void 2408void
2307fade_out (CFPlus::Channel self, int ticks = -1) 2409fade_out (DC::Channel self, int ticks = -1)
2308 CODE: 2410 CODE:
2309 Mix_FadeOutChannel (self, ticks); 2411 Mix_FadeOutChannel (self, ticks);
2310 2412
2311int 2413int
2312volume (CFPlus::Channel self, int volume) 2414volume (DC::Channel self, int volume)
2313 CODE: 2415 CODE:
2314 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT: 2417 OUTPUT:
2316 RETVAL 2418 RETVAL
2317 2419
2318void 2420void
2319unregister_all_effects (CFPlus::Channel self) 2421unregister_all_effects (DC::Channel self)
2320 CODE: 2422 CODE:
2321 Mix_UnregisterAllEffects (self); 2423 Mix_UnregisterAllEffects (self);
2322 2424
2323void 2425void
2324set_panning (CFPlus::Channel self, int left, int right) 2426set_panning (DC::Channel self, int left, int right)
2325 CODE: 2427 CODE:
2326 left = CLAMP (left , 0, 255); 2428 left = CLAMP (left , 0, 255);
2327 right = CLAMP (right, 0, 255); 2429 right = CLAMP (right, 0, 255);
2328 Mix_SetPanning (self, left, right); 2430 Mix_SetPanning (self, left, right);
2329 2431
2330void 2432void
2331set_distance (CFPlus::Channel self, int distance) 2433set_distance (DC::Channel self, int distance)
2332 CODE: 2434 CODE:
2333 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2334 2436
2335void 2437void
2336set_position (CFPlus::Channel self, int angle, int distance) 2438set_position (DC::Channel self, int angle, int distance)
2337 CODE: 2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2338 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2339 2449
2340void 2450void
2341set_reverse_stereo (CFPlus::Channel self, int flip) 2451set_reverse_stereo (DC::Channel self, int flip)
2342 CODE: 2452 CODE:
2343 Mix_SetReverseStereo (self, flip); 2453 Mix_SetReverseStereo (self, flip);
2344 2454
2345MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2346 2456
2347PROTOTYPES: DISABLE 2457PROTOTYPES: DISABLE
2348 2458
2349CFPlus::MixChunk 2459DC::MixChunk
2350new (SV *class, CFPlus::RW rwops) 2460new (SV *class, DC::RW rwops)
2351 CODE: 2461 CODE:
2352 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2353 OUTPUT: 2463 OUTPUT:
2354 RETVAL 2464 RETVAL
2355 2465
2356void 2466void
2357DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2358 CODE: 2468 CODE:
2359 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2360 2470
2361int 2471int
2362volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2363 CODE: 2473 CODE:
2364 if (items > 1) 2474 if (items > 1)
2365 volume = CLAMP (volume, 0, 128); 2475 volume = CLAMP (volume, 0, 128);
2366 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2367 OUTPUT: 2477 OUTPUT:
2368 RETVAL 2478 RETVAL
2369 2479
2370CFPlus::Channel 2480DC::Channel
2371play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2372 CODE: 2482 CODE:
2373{ 2483{
2374 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2375 2485
2376 if (RETVAL < 0) 2486 if (RETVAL < 0)
2383 } 2493 }
2384} 2494}
2385 OUTPUT: 2495 OUTPUT:
2386 RETVAL 2496 RETVAL
2387 2497
2388MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2389 2499
2390int 2500int
2391volume (int volume = -1) 2501volume (int volume = -1)
2392 PROTOTYPE: ;$ 2502 PROTOTYPE: ;$
2393 CODE: 2503 CODE:
2405void 2515void
2406halt () 2516halt ()
2407 CODE: 2517 CODE:
2408 Mix_HaltMusic (); 2518 Mix_HaltMusic ();
2409 2519
2410CFPlus::MixMusic 2520DC::MixMusic
2411new (SV *class, CFPlus::RW rwops) 2521new (SV *class, DC::RW rwops)
2412 CODE: 2522 CODE:
2413 RETVAL = Mix_LoadMUS_RW (rwops); 2523 RETVAL = Mix_LoadMUS_RW (rwops);
2414 OUTPUT: 2524 OUTPUT:
2415 RETVAL 2525 RETVAL
2416 2526
2417void 2527void
2418DESTROY (CFPlus::MixMusic self) 2528DESTROY (DC::MixMusic self)
2419 CODE: 2529 CODE:
2420 Mix_FreeMusic (self); 2530 Mix_FreeMusic (self);
2421 2531
2422int 2532int
2423play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2424 CODE: 2534 CODE:
2425 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2426 OUTPUT: 2536 OUTPUT:
2427 RETVAL 2537 RETVAL
2428 2538
2429void 2539void
2430fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2431 CODE: 2541 CODE:
2432 Mix_FadeInMusicPos (self, loops, ms, position); 2542 Mix_FadeInMusicPos (self, loops, ms, position);
2433 2543
2434MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2435 2545
2436PROTOTYPES: ENABLE 2546PROTOTYPES: ENABLE
2437 2547
2438BOOT: 2548BOOT:
2439{ 2549{
2440 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2441 static const struct { 2551 static const struct {
2442 const char *name; 2552 const char *name;
2443 IV iv; 2553 IV iv;
2444 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2445# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2480 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2481 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2482 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2483 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2484 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2485 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2486 const_iv (GL_PROXY_TEXTURE_1D), 2602 const_iv (GL_PROXY_TEXTURE_1D),
2487 const_iv (GL_PROXY_TEXTURE_2D), 2603 const_iv (GL_PROXY_TEXTURE_2D),
2488 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2489 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2528 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2529 const_iv (GL_POINT_SMOOTH_HINT), 2645 const_iv (GL_POINT_SMOOTH_HINT),
2530 const_iv (GL_LINE_SMOOTH_HINT), 2646 const_iv (GL_LINE_SMOOTH_HINT),
2531 const_iv (GL_POLYGON_SMOOTH_HINT), 2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2532 const_iv (GL_GENERATE_MIPMAP_HINT), 2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2533 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2534 const_iv (GL_DONT_CARE), 2651 const_iv (GL_DONT_CARE),
2535 const_iv (GL_NICEST), 2652 const_iv (GL_NICEST),
2536 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2537 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2545 2662
2546 texture_av = newAV (); 2663 texture_av = newAV ();
2547 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2548} 2665}
2549 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2550char * 2673char *
2551gl_vendor () 2674gl_vendor ()
2552 CODE: 2675 CODE:
2553 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2554 OUTPUT: 2677 OUTPUT:
2675 2798
2676void glRect (float x1, float y1, float x2, float y2) 2799void glRect (float x1, float y1, float x2, float y2)
2677 CODE: 2800 CODE:
2678 glRectf (x1, y1, x2, y2); 2801 glRectf (x1, y1, x2, y2);
2679 2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2680PROTOTYPES: ENABLE 2812PROTOTYPES: ENABLE
2681 2813
2682void glBegin (int mode) 2814void glBegin (int mode)
2683 2815
2684void glEnd () 2816void glEnd ()
2716void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2717 CODE: 2849 CODE:
2718 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2719 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2720 2852
2721void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2722 2854
2723void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2724 2856
2725void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2726 2858
2752 2884
2753void glEndList () 2885void glEndList ()
2754 2886
2755void glCallList (int list) 2887void glCallList (int list)
2756 2888
2757MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2758 2890
2759PROTOTYPES: DISABLE 2891PROTOTYPES: DISABLE
2760 2892
2761void 2893void
2762find_widget (SV *self, NV x, NV y) 2894find_widget (SV *self, NV x, NV y)
2766 XPUSHs (self); 2898 XPUSHs (self);
2767} 2899}
2768 2900
2769BOOT: 2901BOOT:
2770{ 2902{
2771 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2772 2904
2773 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2774 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2775 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2776 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2777} 2909}
2778 2910
2779void 2911void
2780draw (SV *self) 2912draw (SV *self)
2781 CODE: 2913 CODE:
2785 NV x, y, w, h; 2917 NV x, y, w, h;
2786 SV *draw_x_sv = GvSV (draw_x_gv); 2918 SV *draw_x_sv = GvSV (draw_x_gv);
2787 SV *draw_y_sv = GvSV (draw_y_gv); 2919 SV *draw_y_sv = GvSV (draw_y_gv);
2788 SV *draw_w_sv = GvSV (draw_w_gv); 2920 SV *draw_w_sv = GvSV (draw_w_gv);
2789 SV *draw_h_sv = GvSV (draw_h_gv); 2921 SV *draw_h_sv = GvSV (draw_h_gv);
2790 SV *hover;
2791 double draw_x, draw_y, draw_w, draw_h; 2922 double draw_x, draw_y;
2792 2923
2793 if (!SvROK (self)) 2924 if (!SvROK (self))
2794 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2795 2926
2796 hv = (HV *)SvRV (self); 2927 hv = (HV *)SvRV (self);
2797 2928
2798 if (SvTYPE (hv) != SVt_PVHV) 2929 if (SvTYPE (hv) != SVt_PVHV)
2799 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2800 2931
2801 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2803 2934
2804 if (!h || !w) 2935 if (!h || !w)
2824 { 2955 {
2825 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2826 2957
2827 if (svp && SvTRUE (*svp)) 2958 if (svp && SvTRUE (*svp))
2828 { 2959 {
2829 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2830 glEnable (GL_BLEND); 2961 glEnable (GL_BLEND);
2831 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2832 glBegin (GL_QUADS); 2963 glBegin (GL_QUADS);
2833 glVertex2f (0, 0); 2964 glVertex2f (0, 0);
2834 glVertex2f (w, 0); 2965 glVertex2f (w, 0);
2837 glEnd (); 2968 glEnd ();
2838 glDisable (GL_BLEND); 2969 glDisable (GL_BLEND);
2839 } 2970 }
2840 } 2971 }
2841#if 0 2972#if 0
2842 if ($ENV{CFPLUS_DEBUG} & 1) { 2973 // draw borders, for debugging
2843 glPushMatrix; 2974 glPushMatrix ();
2844 glColor 1, 1, 0, 1; 2975 glColor4f (1., 1., 0., 1.);
2845 glTranslate 0.375, 0.375; 2976 glTranslatef (.5, .5, 0.);
2846 glBegin GL_LINE_LOOP; 2977 glBegin (GL_LINE_LOOP);
2847 glVertex 0 , 0; 2978 glVertex2f (0 , 0);
2848 glVertex $self->{w} - 1, 0; 2979 glVertex2f (w - 1, 0);
2849 glVertex $self->{w} - 1, $self->{h} - 1; 2980 glVertex2f (w - 1, h - 1);
2850 glVertex 0 , $self->{h} - 1; 2981 glVertex2f (0 , h - 1);
2851 glEnd; 2982 glEnd ();
2852 glPopMatrix; 2983 glPopMatrix ();
2853 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2854 }
2855#endif 2984#endif
2856 PUSHMARK (SP); 2985 PUSHMARK (SP);
2857 XPUSHs (self); 2986 XPUSHs (self);
2858 PUTBACK; 2987 PUTBACK;
2859 call_method ("_draw", G_VOID | G_DISCARD); 2988 call_method ("_draw", G_VOID | G_DISCARD);

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