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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC vs.
Revision 1.249 by root, Fri Dec 28 15:40:07 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
28#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75#if 0
76# define PARACHUTE SDL_INIT_NOPARACHUTE
77#else
78# define PARACHUTE 0
79#endif
80
81static AV *texture_av;
55 82
56static struct 83static struct
57{ 84{
58#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 86#include "glfunc.h"
60#undef GL_FUNC 87#undef GL_FUNC
61} gl; 88} gl;
62 89
90static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 92{
65 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 97 else
70 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
71} 99}
72 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
125#include "texcache.c"
126#include "rendercache.c"
127
128#include "pango-font.c"
129#include "pango-fontmap.c"
130#include "pango-render.c"
131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
75 136
76typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
77 138
78static int 139static int
79shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
80{ 141{
81 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
92 153
93 return 0; 154 return 0;
94} 155}
95 156
96typedef struct cf_layout { 157typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 158 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
100 int base_height; 160 int base_height;
101 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
102} *CFClient__Layout; 163} *DC__Layout;
103 164
104static CFClient__Font default_font; 165static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 166static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 167static PangoFontMap *opengl_fontmap;
107 168
108static void 169static void
109substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
110{ 171{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 172 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 173#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 174 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 175#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 177}
121 178
122static void 179static void
123layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
124{ 181{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
127 */ 184 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
132 189
133 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
134} 191}
135 192
136static void 193static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
140 200
141 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 203
144 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
145} 205 if (!rect.height) rect.height = 1;
146 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
147typedef uint16_t mapface; 212typedef uint16_t faceid;
148 213
149typedef struct { 214typedef struct {
150 GLint name; 215 GLuint name;
151 int w, h; 216 int w, h;
152 float s, t; 217 float s, t;
153 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
154} maptex; 221} maptex;
155 222
156typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
157 int16_t darkness; 226 uint16_t darkness;
158 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 228} mapcell;
160 229
161typedef struct { 230typedef struct {
162 int32_t c0, c1; 231 int32_t c0, c1;
163 mapcell *col; 232 mapcell *col;
164} maprow; 233} maprow;
165 234
166typedef struct map { 235typedef struct map {
167 int x, y, w, h; 236 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 238 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 239 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 240
175 int32_t rows; 241 int32_t rows;
176 maprow *row; 242 maprow *row;
177} *CFClient__Map; 243} *DC__Map;
178 244
179static char * 245static char *
180prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
181{ 247{
182 char *p; 248 char *p;
199} 265}
200 266
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
204static maprow * 290static maprow *
205map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
206{ 292{
207 if (0 > y) 293 if (0 > y)
208 { 294 {
209 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
248 334
249 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
250} 336}
251 337
252static mapcell * 338static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
254{ 340{
255 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
256} 342}
257 343
258static void 344static void
259map_clear (CFClient__Map self) 345map_clear (DC__Map self)
260{ 346{
261 int r; 347 int r;
262 348
263 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
272 self->row = 0; 358 self->row = 0;
273 self->rows = 0; 359 self->rows = 0;
274} 360}
275 361
276static void 362static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 364{
279 int x, y; 365 int x, y;
280 maprow *row; 366 maprow *row;
367 mapcell *cell;
281 368
282 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 370 if (y >= 0)
284 { 371 {
285 if (y >= self->rows) 372 if (y >= self->rows)
291 if (x >= row->c0) 378 if (x >= row->c0)
292 { 379 {
293 if (x >= row->c1) 380 if (x >= row->c1)
294 break; 381 break;
295 382
296 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
297 } 389 }
298 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
299} 407}
300 408
301static void 409static void
302music_finished (void) 410music_finished (void)
303{ 411{
339 n |= n >> 16; 447 n |= n >> 16;
340 448
341 return n + 1; 449 return n + 1;
342} 450}
343 451
344MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
345 511
346PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
347 513
348BOOT: 514BOOT:
349{ 515{
350 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 517 static const struct {
352 const char *name; 518 const char *name;
353 IV iv; 519 IV iv;
354 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
356 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
438 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 631
451 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 633# undef const_iv
455 }; 634 };
456 635
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
649int
650in_destruct ()
651 CODE:
652 RETVAL = PL_main_cv == Nullcv;
653 OUTPUT:
654 RETVAL
460 655
461NV floor (NV x) 656NV floor (NV x)
462 657
463NV ceil (NV x) 658NV ceil (NV x)
464 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
465void 664void
466pango_init () 665pango_init ()
467 CODE: 666 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 667{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
475 { 672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
476 cairo_font_options_t *fopt = cairo_font_options_create (); 673 pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 674#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 675}
676
677char *
678SDL_GetError ()
491 679
492int 680int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 682
495void 683void
496SDL_Quit () 684SDL_Quit ()
497 685
498void 686void
499SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
500 PPCODE: 688 PPCODE:
501{ 689{
502 SDL_Rect **m; 690 SDL_Rect **m;
503 691
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 696
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 699
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 704
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 706#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
521 710
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 712
524 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
525 while (*m) 714 while (*m)
526 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
527 AV *av = newAV (); 718 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
531 725
532 ++m; 726 ++m;
533 } 727 }
534} 728}
535 729
536char *
537SDL_GetError ()
538
539int 730int
540SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
542 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 744 );
745
545 if (RETVAL) 746 if (RETVAL)
546 { 747 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 752#include "glfunc.h"
550# undef GL_FUNC 753#undef GL_FUNC
551 } 754 }
755}
552 OUTPUT: 756 OUTPUT:
553 RETVAL 757 RETVAL
554 758
555void 759void
556SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
557 761
558char * 762char *
559SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
560 764
765int
766SDL_GetAppState ()
767
561void 768void
562SDL_PollEvent () 769poll_events ()
563 PPCODE: 770 PPCODE:
564{ 771{
565 SDL_Event ev; 772 SDL_Event ev;
566 773
567 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 776 {
569 HV *hv = newHV (); 777 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 779
572 switch (ev.type) 780 switch (ev.type)
574 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
575 case SDL_KEYUP: 783 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 789 break;
581 790
582 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 794 break;
586 795
587 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
595 break; 822 break;
596 823
597 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 838 break;
612 } 839 }
613 840
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 842 }
616} 843}
617 844
618int 845int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 847 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
623 850
624void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
625Mix_CloseAudio () 868Mix_CloseAudio ()
626 869
627int 870int
628Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
629 872
873const char *
874Mix_GetError ()
875
630void 876void
631lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
632 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
633#ifndef _WIN32 885#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
635#endif 907#endif
908}
636 909
637void 910void
638add_font (char *file) 911add_font (char *file)
639 CODE: 912 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 914
646void 915void
647load_image_inline (SV *image_) 916load_image_inline (SV *image_)
648 ALIAS: 917 ALIAS:
649 load_image_file = 1 918 load_image_file = 1
652 STRLEN image_len; 921 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
659 928
660 if (!rw) 929 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
662 931
691 960
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 961 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 962
694 assert (surface2->pitch == surface2->w * 4); 963 assert (surface2->pitch == surface2->w * 4);
695 964
965 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 966 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 967 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 968 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 969 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 970 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 971 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 972 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
973 SDL_UnlockSurface (surface2);
705 974
706 SDL_FreeSurface (surface); 975 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 976 SDL_FreeSurface (surface2);
708} 977}
709 978
735void 1004void
736error (char *message) 1005error (char *message)
737 CODE: 1006 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1008#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1010#endif
742 1011
743void 1012void
744fatal (char *message) 1013fatal (char *message)
745 CODE: 1014 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1016#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1018#endif
750 _exit (1); 1019 _exit (1);
751 1020
752void 1021void
753_exit (int retval) 1022_exit (int retval = 0)
754 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
755 _exit (retval); 1027 _exit (retval);
1028#endif
756 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
757MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
758 1040
759CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1045 CODE:
762{ 1046{
763 int count; 1047 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1051}
768 OUTPUT: 1052 OUTPUT:
769 RETVAL 1053 RETVAL
770 1054
771void 1055void
772DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
773 CODE: 1057 CODE:
774 pango_font_description_free (self); 1058 pango_font_description_free (self);
775 1059
776void 1060void
777make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
778 CODE: 1063 CODE:
779 default_font = self; 1064 default_font = self;
780 1065
781MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1067
783CFClient::Layout 1068PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1069
1070void
1071glyph_cache_backup ()
1072 PROTOTYPE:
1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
1080 tc_restore ();
1081
1082DC::Layout
1083new (SV *class)
785 CODE: 1084 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
787 1086
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1088 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
796 1095
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
799 OUTPUT: 1098 OUTPUT:
800 RETVAL 1099 RETVAL
801 1100
802void 1101void
803DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
804 CODE: 1103 CODE:
805 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
806 Safefree (self); 1106 Safefree (self);
807 1107
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1108void
816set_text (CFClient::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
817 CODE: 1110 CODE:
818{ 1111{
819 STRLEN textlen; 1112 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
821 1114
822 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
823} 1116}
824 1117
825void 1118void
826set_markup (CFClient::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
827 CODE: 1120 CODE:
828{ 1121{
829 STRLEN textlen; 1122 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
831 1124
832 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
833} 1126}
834 1127
835void 1128void
836set_shapes (CFClient::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
837 CODE: 1130 CODE:
838{ 1131{
839 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1134 const char *pos = text;
876 if (attrs) 1169 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
878} 1171}
879 1172
880void 1173void
881get_shapes (CFClient::Layout self) 1174get_shapes (DC::Layout self)
882 PPCODE: 1175 PPCODE:
883{ 1176{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1178
886 do 1179 do
887 { 1180 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
889 1182
890 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
891 { 1184 {
892 PangoRectangle extents; 1185 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1187
1188 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1189 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1190 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1191 }
898 } 1192 }
899 while (pango_layout_iter_next_run (iter)); 1193 while (pango_layout_iter_next_run (iter));
900 1194
901 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
902} 1196}
903 1197
904int 1198int
905has_wrapped (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
906 CODE: 1200 CODE:
907{ 1201{
908 int lines = 1; 1202 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
910 1204
915} 1209}
916 OUTPUT: 1210 OUTPUT:
917 RETVAL 1211 RETVAL
918 1212
919SV * 1213SV *
920get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
921 CODE: 1215 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
924 OUTPUT: 1218 OUTPUT:
925 RETVAL 1219 RETVAL
926 1220
927void 1221void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1223 CODE:
930 self->r = r; 1224 self->r = r;
931 self->g = g; 1225 self->g = g;
932 self->b = b; 1226 self->b = b;
933 self->a = a; 1227 self->a = a;
934 1228
935void 1229void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1231 CODE:
938 if (self->font != font) 1232 if (self->font != font)
939 { 1233 {
940 self->font = font; 1234 self->font = font;
941 layout_update_font (self); 1235 layout_update_font (self);
942 } 1236 }
943 1237
944void 1238void
945set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
946 CODE: 1240 CODE:
947 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
948 { 1242 {
949 self->base_height = base_height; 1243 self->base_height = base_height;
950 layout_update_font (self); 1244 layout_update_font (self);
951 } 1245 }
952 1246
953void 1247void
954set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
955 CODE: 1249 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1251
958void 1252void
959set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
960 CODE: 1254 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1256
963void 1257void
964set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
965 CODE: 1259 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1261
968void 1262void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1264 CODE:
971 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
976 ); 1270 );
977 1271
978void 1272void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1274 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1276
983void 1277void
984size (CFClient::Layout self) 1278size (DC::Layout self)
985 PPCODE: 1279 PPCODE:
986{ 1280{
987 int w, h; 1281 int w, h;
988 1282
989 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
994} 1288}
995 1289
996int 1290int
997descent (CFClient::Layout self) 1291descent (DC::Layout self)
998 CODE: 1292 CODE:
999{ 1293{
1000 PangoRectangle rect; 1294 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1004} 1298}
1005 OUTPUT: 1299 OUTPUT:
1006 RETVAL 1300 RETVAL
1007 1301
1008int 1302int
1009xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1304 CODE:
1011{ 1305{
1012 int index, trailing; 1306 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1308 RETVAL = index + trailing;
1015} 1309}
1016 OUTPUT: 1310 OUTPUT:
1017 RETVAL 1311 RETVAL
1018 1312
1019void 1313void
1020cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1315 PPCODE:
1022{ 1316{
1023 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025 1319
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030} 1324}
1031 1325
1032void 1326void
1033render (CFClient::Layout self) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1328 PPCODE:
1035{ 1329{
1036 SV *retval; 1330 int line, x;
1037 int w, h;
1038 1331
1039 layout_get_pixel_size (self, &w, &h); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1041 if (self->rgba) 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1335 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1336#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1337 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1360 else
1096 { 1361 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1362 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1364 }
1121} 1365}
1122 1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1371 pango_opengl_render_layout_subpixel (
1372 self->pl,
1373 self->rc,
1374 x * PANGO_SCALE, y * PANGO_SCALE,
1375 self->r, self->g, self->b, self->a,
1376 flags
1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1123MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1402
1125void 1403PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1404
1132 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1410 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1411 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1415
1146 SvPOK_only (result_); 1416 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1148 1418
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1420 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1422
1153 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1424 }
1160} 1425}
1161 1426
1162void 1427void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1434{
1170 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1174 1442
1175 if (items < 5) 1443 if (items < 5)
1176 { 1444 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1208 } 1476 }
1209} 1477}
1210 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1211MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1491
1213CFClient::Map 1492PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1215 CODE: 1496 CODE:
1216 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1498 RETVAL->x = 0;
1218 RETVAL->y = 0; 1499 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1507 RETVAL->row = 0;
1229 OUTPUT: 1508 OUTPUT:
1230 RETVAL 1509 RETVAL
1231 1510
1232void 1511void
1233DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1234 CODE: 1513 CODE:
1235{ 1514{
1236 map_clear (self); 1515 map_clear (self);
1237 Safefree (self->face); 1516 Safefree (self->face2tile);
1238 Safefree (self->tex); 1517 Safefree (self->tex);
1239 Safefree (self); 1518 Safefree (self);
1240} 1519}
1241 1520
1242void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1243clear (CFClient::Map self) 1528clear (DC::Map self)
1244 CODE: 1529 CODE:
1245 map_clear (self); 1530 map_clear (self);
1246 1531
1247void 1532void
1248set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1534 CODE:
1250{ 1535{
1251 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1537 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1538}
1259 1539
1260void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1565 CODE:
1263{ 1566{
1264 while (self->texs <= texid) 1567 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1568
1270 { 1569 {
1271 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1272 1571
1273 tex->name = name; 1572 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1591}
1293 1592
1294int 1593int
1295ox (CFClient::Map self) 1594ox (DC::Map self)
1296 ALIAS: 1595 ALIAS:
1297 oy = 1 1596 oy = 1
1298 x = 2 1597 x = 2
1299 y = 3 1598 y = 3
1300 w = 4 1599 w = 4
1311 } 1610 }
1312 OUTPUT: 1611 OUTPUT:
1313 RETVAL 1612 RETVAL
1314 1613
1315void 1614void
1316scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1317 CODE: 1616 CODE:
1318{ 1617{
1319 if (dx > 0) 1618 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1620 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1622
1324 if (dy > 0) 1623 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1625 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1627
1329 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1331 1630
1332 while (self->y < 0) 1631 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1338 } 1637 }
1339} 1638}
1340 1639
1341void 1640SV *
1342map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1642 CODE:
1344{ 1643{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1646 mapcell *cell;
1348 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1349 1650
1350 while (data < data_end) 1651 while (data < data_end - 1)
1351 { 1652 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1353 1654
1354 x = self->x + ((flags >> 10) & 63); 1655 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1656 y = self->y + ((flags >> 4) & 63);
1356 1657
1357 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1358 1659
1359 if (flags & 15) 1660 if (flags & 15)
1360 { 1661 {
1361 if (cell->darkness < 0) 1662 if (!cell->darkness)
1362 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1665 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1666 }
1368 1667
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1372 1669
1373 if (flags & 4) 1670 if (flags & 8)
1374 { 1671 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1376 } 1708 }
1377 1709
1710 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1711 if (flags & (4 >> z))
1379 { 1712 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1381 } 1730 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1731 }
1388 else 1732 else
1389 cell->darkness = -1; 1733 cell->darkness = 0;
1390 } 1734 }
1391} 1735}
1736 OUTPUT:
1737 RETVAL
1392 1738
1393SV * 1739SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1741 CODE:
1396{ 1742{
1397 int x1, x; 1743 int x1, x;
1398 int y1, y; 1744 int y1, y;
1399 int z; 1745 int z;
1420 { 1766 {
1421 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1422 1768
1423 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1424 { 1770 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1773 int a1 = tex.a;
1432 1774
1433 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1779 }
1439 } 1780 }
1440 1781
1441 *map++ = (r ) 1782 *map++ = (r )
1442 | (g << 8) 1783 | (g << 8)
1449} 1790}
1450 OUTPUT: 1791 OUTPUT:
1451 RETVAL 1792 RETVAL
1452 1793
1453void 1794void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1796 CODE:
1456{ 1797{
1457 int vx, vy;
1458 int x, y, z; 1798 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1799
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1464 1804
1465 /* 1805 rc_t *rc = rc_alloc ();
1466 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1467 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1808
1470 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1473 */
1474 1812
1475 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1476 1849
1477 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1853
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1487 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1489 { 1860 {
1490 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1491 1862
1492 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1865 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1498 1868
1499 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1500 { 1974 {
1501 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1502 1977
1503 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1508 glEnd (); 2002 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1512 } 2028 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2029 }
1519 }
1520 } 2030 }
1521 2031
1522 glEnd (); 2032 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1525 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1526} 2041 rc_free (rc);
1527 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1528void 2075void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2077 CODE:
1531{ 2078{
1532 static float color[16][3] = { 2079 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 }, 2080 { 0.00F, 0.00F, 0.00F },
1534 { 1.00, 1.00, 1.00 }, 2081 { 1.00F, 1.00F, 1.00F },
1535 { 0.00, 0.00, 0.55 }, 2082 { 0.00F, 0.00F, 0.55F },
1536 { 1.00, 0.00, 0.00 }, 2083 { 1.00F, 0.00F, 0.00F },
1537 2084
1538 { 1.00, 0.54, 0.00 }, 2085 { 1.00F, 0.54F, 0.00F },
1539 { 0.11, 0.56, 1.00 }, 2086 { 0.11F, 0.56F, 1.00F },
1540 { 0.93, 0.46, 0.00 }, 2087 { 0.93F, 0.46F, 0.00F },
1541 { 0.18, 0.54, 0.34 }, 2088 { 0.18F, 0.54F, 0.34F },
1542 2089
1543 { 0.56, 0.73, 0.56 }, 2090 { 0.56F, 0.73F, 0.56F },
1544 { 0.80, 0.80, 0.80 }, 2091 { 0.80F, 0.80F, 0.80F },
1545 { 0.55, 0.41, 0.13 }, 2092 { 0.55F, 0.41F, 0.13F },
1546 { 0.99, 0.77, 0.26 }, 2093 { 0.99F, 0.77F, 0.26F },
1547 2094
1548 { 0.74, 0.65, 0.41 }, 2095 { 0.74F, 0.65F, 0.41F },
1549 2096
1550 { 0.00, 1.00, 1.00 }, 2097 { 0.00F, 1.00F, 1.00F },
1551 { 1.00, 0.00, 1.00 }, 2098 { 1.00F, 0.00F, 1.00F },
1552 { 1.00, 1.00, 0.00 }, 2099 { 1.00F, 1.00F, 0.00F },
1553 }; 2100 };
1554 2101
1555 int x, y; 2102 int x, y;
1556 2103
1557 glEnable (GL_TEXTURE_2D); 2104 glEnable (GL_TEXTURE_2D);
1584 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1586} 2133}
1587 2134
1588void 2135void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2137 PPCODE:
1591{ 2138{
1592 int vx, vy;
1593 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2147
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2150
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1604 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1605 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1607 { 2158 {
1608 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1609 2160
1610 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2163 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1614 2165
1615 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2169 }
1619 } 2170 }
1620 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1621 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1625} 2214}
1626 2215
1627SV * 2216SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2218 CODE:
1630{ 2219{
1631 int x, y, x1, y1; 2220 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1659 { 2248 {
1660 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2250 uint8_t flags = 0;
1662 2251
1663 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1666 2255
1667 *data++ = flags; 2256 *data++ = flags;
1668 2257
1669 if (flags & 1) 2258 if (flags & 1)
1670 { 2259 {
2260 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2262 *data++ = tile;
1673 } 2263 }
1674 2264
1675 if (flags & 2) 2265 if (flags & 2)
1676 { 2266 {
2267 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2269 *data++ = tile;
1679 } 2270 }
1680 2271
1681 if (flags & 4) 2272 if (flags & 4)
1682 { 2273 {
2274 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2276 *data++ = tile;
1685 } 2277 }
1686 } 2278 }
1687 else 2279 else
1688 *data++ = 0; 2280 *data++ = 0;
1689 } 2281 }
1695} 2287}
1696 OUTPUT: 2288 OUTPUT:
1697 RETVAL 2289 RETVAL
1698 2290
1699void 2291void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2293 PPCODE:
1702{ 2294{
1703 int x, y, z; 2295 int x, y, z;
1704 int w, h; 2296 int w, h;
1705 int x1, y1; 2297 int x1, y1;
1706 2298
1707 if (*data++ != 0) 2299 if (*data++ != 0)
1708 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1709 2301
1710 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1712 2304
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1729 { 2321 {
1730 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1731 2323
1732 if (flags) 2324 if (flags)
1733 { 2325 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1737 2328
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2332
1742 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1743 { 2334 {
1744 cell->darkness = -1; 2335 cell->darkness = 0;
1745 2336
1746 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1747 { 2338 {
1748 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1749 2340
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1752 } 2348 }
1753 } 2349 }
1754 } 2350 }
1755 } 2351 }
1756 } 2352 }
1757} 2353}
1758 2354
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2356
1761CFClient::MixChunk 2357DC::RW
1762new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1763 CODE: 2359 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1765 OUTPUT: 2366 OUTPUT:
1766 RETVAL 2367 RETVAL
1767 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1768void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1769DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1770 CODE: 2479 CODE:
1771 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1772 2481
1773int 2482int
1774volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2488 OUTPUT:
1778 RETVAL 2489 RETVAL
1779 2490
1780int 2491DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2493 CODE:
2494{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1784 OUTPUT: 2506 OUTPUT:
1785 RETVAL 2507 RETVAL
1786 2508
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2510
1789int 2511int
1790volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1791 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2518 OUTPUT:
1794 RETVAL 2519 RETVAL
1795 2520
1796CFClient::MixMusic 2521void
1797new_from_file (SV *class, char *path) 2522fade_out (int ms)
1798 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2535 OUTPUT:
1801 RETVAL 2536 RETVAL
1802 2537
1803void 2538void
1804DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1805 CODE: 2540 CODE:
1806 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1807 2542
1808int 2543int
1809play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1810 CODE: 2545 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2547 OUTPUT:
1813 RETVAL 2548 RETVAL
1814 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1816 2558
1817BOOT: 2559BOOT:
1818{ 2560{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2562 static const struct {
1821 const char *name; 2563 const char *name;
1822 IV iv; 2564 IV iv;
1823 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2584 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2668# undef const_iv
1905 }; 2669 };
1906 2670
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1909} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1910 2683
1911char * 2684char *
1912gl_vendor () 2685gl_vendor ()
1913 CODE: 2686 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2700 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2702 OUTPUT:
1930 RETVAL 2703 RETVAL
1931 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1932int glGetError () 2719int glGetError ()
1933 2720
1934void glFinish () 2721void glFinish ()
1935 2722
1936void glClear (int mask) 2723void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2762
1976# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1978 2767
1979void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1980 2769
1981void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1982 2771
1990 2779
1991void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1992 CODE: 2781 CODE:
1993 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1994 2783
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2785 ALIAS:
2002 glColor_premultiply = 1 2786 glColor_premultiply = 1
2003 CODE: 2787 CODE:
2004 if (ix) 2788 if (ix)
2005 { 2789 {
2006 r *= a; 2790 r *= a;
2007 g *= a; 2791 g *= a;
2008 b *= a; 2792 b *= a;
2009 } 2793 }
2010 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2796
2022void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2798 CODE:
2024 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2805
2031void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2032 CODE: 2807 CODE:
2033 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2034 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2035void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2036 CODE: 2840 CODE:
2037 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2038 2842
2039void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 2860 CODE:
2057 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 2863
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 2865
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2867
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
2065 2871
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2873
2068int glGenTexture () 2874int glGenTexture ()
2069 CODE: 2875 CODE:
2070{ 2876 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2877 OUTPUT:
2076 RETVAL 2878 RETVAL
2077 2879
2078void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
2079 CODE: 2881 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2882 del_texture (name);
2083} 2883
2084
2085int glGenList () 2884int glGenList ()
2086 CODE: 2885 CODE:
2087 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
2088 OUTPUT: 2887 OUTPUT:
2089 RETVAL 2888 RETVAL
2096 2895
2097void glEndList () 2896void glEndList ()
2098 2897
2099void glCallList (int list) 2898void glCallList (int list)
2100 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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