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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC vs.
Revision 1.249 by root, Fri Dec 28 15:40:07 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
106 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
108} 123}
109 124
110#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
111 127
112#include "pango-font.c" 128#include "pango-font.c"
113#include "pango-fontmap.c" 129#include "pango-fontmap.c"
114#include "pango-render.c" 130#include "pango-render.c"
115 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
118 136
119typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
120 138
121static int 139static int
122shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
123{ 141{
124 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
138 156
139typedef struct cf_layout { 157typedef struct cf_layout {
140 PangoLayout *pl; 158 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
142 int base_height; 160 int base_height;
143 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
144} *CFPlus__Layout; 163} *DC__Layout;
145 164
146static CFPlus__Font default_font; 165static DC__Font default_font;
147static PangoContext *opengl_context; 166static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
149 168
150static void 169static void
151substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
156#endif 175#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 177}
159 178
160static void 179static void
161layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
162{ 181{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
165 */ 184 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
170 189
171 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
172} 191}
173 192
174static void 193static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 195{
177 PangoRectangle rect; 196 PangoRectangle rect;
178 197
179 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
191 210
192typedef uint16_t tileid; 211typedef uint16_t tileid;
193typedef uint16_t faceid; 212typedef uint16_t faceid;
194 213
195typedef struct { 214typedef struct {
196 int name; 215 GLuint name;
197 int w, h; 216 int w, h;
198 float s, t; 217 float s, t;
199 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
200 tileid smoothtile; 219 tileid smoothtile;
201 uint8_t smoothlevel; 220 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
221 240
222 int32_t rows; 241 int32_t rows;
223 maprow *row; 242 maprow *row;
224} *CFPlus__Map; 243} *DC__Map;
225 244
226static char * 245static char *
227prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
228{ 247{
229 char *p; 248 char *p;
267 self->texs *= 2; 286 self->texs *= 2;
268 } 287 }
269} 288}
270 289
271static maprow * 290static maprow *
272map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
273{ 292{
274 if (0 > y) 293 if (0 > y)
275 { 294 {
276 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
315 334
316 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
317} 336}
318 337
319static mapcell * 338static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
321{ 340{
322 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
323} 342}
324 343
325static void 344static void
326map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
327{ 346{
328 int r; 347 int r;
329 348
330 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
339 self->row = 0; 358 self->row = 0;
340 self->rows = 0; 359 self->rows = 0;
341} 360}
342 361
343static void 362static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 364{
346 int x, y; 365 int x, y;
347 maprow *row; 366 maprow *row;
348 mapcell *cell; 367 mapcell *cell;
349 368
428 n |= n >> 16; 447 n |= n >> 16;
429 448
430 return n + 1; 449 return n + 1;
431} 450}
432 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
433/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
436 466
437MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
438 511
439PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
440 513
441BOOT: 514BOOT:
442{ 515{
443 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 517 static const struct {
445 const char *name; 518 const char *name;
446 IV iv; 519 IV iv;
447 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
470 543
471 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
474 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 633# undef const_iv
557 }; 634 };
558 635
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 655
579NV floor (NV x) 656NV floor (NV x)
580 657
581NV ceil (NV x) 658NV ceil (NV x)
582 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
583void 664void
584pango_init () 665pango_init ()
585 CODE: 666 CODE:
586{ 667{
587 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);
674#endif
590} 675}
676
677char *
678SDL_GetError ()
591 679
592int 680int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 682
595void 683void
596SDL_Quit () 684SDL_Quit ()
597 685
598void 686void
599SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
600 PPCODE: 688 PPCODE:
601{ 689{
602 SDL_Rect **m; 690 SDL_Rect **m;
603 691
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 696
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 699
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 704
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 706#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 709#endif
622 710
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 712
628 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
629 while (*m) 714 while (*m)
630 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
631 AV *av = newAV (); 718 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
635 725
636 ++m; 726 ++m;
637 } 727 }
638} 728}
639 729
640char *
641SDL_GetError ()
642
643int 730int
644SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
646 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 744 );
745
649 if (RETVAL) 746 if (RETVAL)
650 { 747 {
651 av_clear (texture_av); 748 av_clear (texture_av);
652 749
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 752#include "glfunc.h"
656# undef GL_FUNC 753#undef GL_FUNC
657
658 } 754 }
755}
659 OUTPUT: 756 OUTPUT:
660 RETVAL 757 RETVAL
661 758
662void 759void
663SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 838 break;
742 } 839 }
743 840
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 842 }
746} 843}
747 844
748int 845int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 847 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
753 850
754void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
755Mix_CloseAudio () 868Mix_CloseAudio ()
756 869
757int 870int
758Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
759 875
760void 876void
761lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
762 CODE: 878 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
805 STRLEN image_len; 921 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
812 928
813 if (!rw) 929 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
815 931
888void 1004void
889error (char *message) 1005error (char *message)
890 CODE: 1006 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1008#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1010#endif
895 1011
896void 1012void
897fatal (char *message) 1013fatal (char *message)
898 CODE: 1014 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1016#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1018#endif
903 _exit (1); 1019 _exit (1);
904 1020
905void 1021void
906_exit (int retval = 0) 1022_exit (int retval = 0)
918#if DEBUG 1034#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
920#endif 1036#endif
921} 1037}
922 1038
923MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
924 1040
925CFPlus::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1045 CODE:
928{ 1046{
929 int count; 1047 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1051}
934 OUTPUT: 1052 OUTPUT:
935 RETVAL 1053 RETVAL
936 1054
937void 1055void
938DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
939 CODE: 1057 CODE:
940 pango_font_description_free (self); 1058 pango_font_description_free (self);
941 1059
942void 1060void
943make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
944 CODE: 1063 CODE:
945 default_font = self; 1064 default_font = self;
946 1065
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1067
1068PROTOTYPES: DISABLE
1069
949void 1070void
950reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
951 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
952 tc_clear (); 1080 tc_restore ();
953 1081
954CFPlus::Layout 1082DC::Layout
955new (SV *class) 1083new (SV *class)
956 CODE: 1084 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
958 1086
959 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
966 1095
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
969 OUTPUT: 1098 OUTPUT:
970 RETVAL 1099 RETVAL
971 1100
972void 1101void
973DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
974 CODE: 1103 CODE:
975 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
976 Safefree (self); 1106 Safefree (self);
977 1107
978void 1108void
979set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
980 CODE: 1110 CODE:
981{ 1111{
982 STRLEN textlen; 1112 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
984 1114
985 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
986} 1116}
987 1117
988void 1118void
989set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
990 CODE: 1120 CODE:
991{ 1121{
992 STRLEN textlen; 1122 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
994 1124
995 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
996} 1126}
997 1127
998void 1128void
999set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
1000 CODE: 1130 CODE:
1001{ 1131{
1002 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1134 const char *pos = text;
1039 if (attrs) 1169 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1041} 1171}
1042 1172
1043void 1173void
1044get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1045 PPCODE: 1175 PPCODE:
1046{ 1176{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1178
1049 do 1179 do
1050 { 1180 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1182
1053 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1054 { 1184 {
1055 PangoRectangle extents; 1185 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1194
1065 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1066} 1196}
1067 1197
1068int 1198int
1069has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1070 CODE: 1200 CODE:
1071{ 1201{
1072 int lines = 1; 1202 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1074 1204
1079} 1209}
1080 OUTPUT: 1210 OUTPUT:
1081 RETVAL 1211 RETVAL
1082 1212
1083SV * 1213SV *
1084get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1085 CODE: 1215 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1218 OUTPUT:
1089 RETVAL 1219 RETVAL
1090 1220
1091void 1221void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1223 CODE:
1094 self->r = r; 1224 self->r = r;
1095 self->g = g; 1225 self->g = g;
1096 self->b = b; 1226 self->b = b;
1097 self->a = a; 1227 self->a = a;
1098 1228
1099void 1229void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1231 CODE:
1102 if (self->font != font) 1232 if (self->font != font)
1103 { 1233 {
1104 self->font = font; 1234 self->font = font;
1105 layout_update_font (self); 1235 layout_update_font (self);
1106 } 1236 }
1107 1237
1108void 1238void
1109set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1110 CODE: 1240 CODE:
1111 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1112 { 1242 {
1113 self->base_height = base_height; 1243 self->base_height = base_height;
1114 layout_update_font (self); 1244 layout_update_font (self);
1115 } 1245 }
1116 1246
1117void 1247void
1118set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1249 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1251
1122void 1252void
1123set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1124 CODE: 1254 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1256
1127void 1257void
1128set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1129 CODE: 1259 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1261
1132void 1262void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1264 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1140 ); 1270 );
1141 1271
1142void 1272void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1274 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1276
1147void 1277void
1148size (CFPlus::Layout self) 1278size (DC::Layout self)
1149 PPCODE: 1279 PPCODE:
1150{ 1280{
1151 int w, h; 1281 int w, h;
1152 1282
1153 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1158} 1288}
1159 1289
1160int 1290int
1161descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1162 CODE: 1292 CODE:
1163{ 1293{
1164 PangoRectangle rect; 1294 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1168} 1298}
1169 OUTPUT: 1299 OUTPUT:
1170 RETVAL 1300 RETVAL
1171 1301
1172int 1302int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1304 CODE:
1175{ 1305{
1176 int index, trailing; 1306 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1179} 1309}
1180 OUTPUT: 1310 OUTPUT:
1181 RETVAL 1311 RETVAL
1182 1312
1183void 1313void
1184cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1315 PPCODE:
1186{ 1316{
1187 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1189 1319
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1194} 1324}
1195 1325
1196void 1326void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1328 PPCODE:
1199{ 1329{
1200 int line, x; 1330 int line, x;
1201 1331
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1335 --line;
1336#endif
1205 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1340}
1209 1341
1210void 1342void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1344 PPCODE:
1213{ 1345{
1214 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1215 int index, trailing; 1347 int index, trailing;
1216 1348
1217 if (line < 0) 1349 if (line < 0)
1218 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1219 1351
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1222 1354
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1356
1225 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1364 }
1233} 1365}
1234 1366
1235void 1367void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1239 self->pl, 1372 self->pl,
1373 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1242 flags 1376 flags
1243 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1244 1381
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1248
1249void 1382void
1250pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1251 CODE: 1384 CODE:
1252{ 1385{
1253 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1254 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1255 1393
1256 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1257 { 1410 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen; 1411 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269 1415
1270 SvPOK_only (result_); 1416 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1272 1418
1273 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--) 1420 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276 1422
1277 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 } 1424 }
1284} 1425}
1285 1426
1286void 1427void
1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1293{ 1434{
1294 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1295 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1296 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1297 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1298 1442
1299 if (items < 5) 1443 if (items < 5)
1300 { 1444 {
1301 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1302 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1341 RETVAL = width > 0; 1485 RETVAL = width > 0;
1342} 1486}
1343 OUTPUT: 1487 OUTPUT:
1344 RETVAL 1488 RETVAL
1345 1489
1346MODULE = CFPlus PACKAGE = CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1347 1491
1348CFPlus::Map 1492PROTOTYPES: DISABLE
1493
1494DC::Map
1349new (SV *class) 1495new (SV *class)
1350 CODE: 1496 CODE:
1351 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1352 RETVAL->x = 0; 1498 RETVAL->x = 0;
1353 RETVAL->y = 0; 1499 RETVAL->y = 0;
1361 RETVAL->row = 0; 1507 RETVAL->row = 0;
1362 OUTPUT: 1508 OUTPUT:
1363 RETVAL 1509 RETVAL
1364 1510
1365void 1511void
1366DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1367 CODE: 1513 CODE:
1368{ 1514{
1369 map_clear (self); 1515 map_clear (self);
1370 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1371 Safefree (self->tex); 1517 Safefree (self->tex);
1372 Safefree (self); 1518 Safefree (self);
1373} 1519}
1374 1520
1375void 1521void
1376resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1377 CODE: 1523 CODE:
1378 self->w = map_width; 1524 self->w = map_width;
1379 self->h = map_height; 1525 self->h = map_height;
1380 1526
1381void 1527void
1382clear (CFPlus::Map self) 1528clear (DC::Map self)
1383 CODE: 1529 CODE:
1384 map_clear (self); 1530 map_clear (self);
1385 1531
1386void 1532void
1387set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1388 CODE: 1534 CODE:
1389{ 1535{
1390 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1391 need_texid (self, tile); 1537 need_texid (self, tile);
1392} 1538}
1393 1539
1394void 1540void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1396 CODE: 1542 CODE:
1397{ 1543{
1398 tileid texid; 1544 tileid texid;
1399 maptex *tex; 1545 maptex *tex;
1400 1546
1413 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1415} 1561}
1416 1562
1417void 1563void
1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1419 CODE: 1565 CODE:
1420{ 1566{
1421 need_texid (self, texid); 1567 need_texid (self, texid);
1422 1568
1423 { 1569 {
1443 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1445} 1591}
1446 1592
1447int 1593int
1448ox (CFPlus::Map self) 1594ox (DC::Map self)
1449 ALIAS: 1595 ALIAS:
1450 oy = 1 1596 oy = 1
1451 x = 2 1597 x = 2
1452 y = 3 1598 y = 3
1453 w = 4 1599 w = 4
1464 } 1610 }
1465 OUTPUT: 1611 OUTPUT:
1466 RETVAL 1612 RETVAL
1467 1613
1468void 1614void
1469scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1470 CODE: 1616 CODE:
1471{ 1617{
1472 if (dx > 0) 1618 if (dx > 0)
1473 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1474 else if (dx < 0) 1620 else if (dx < 0)
1489 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1490 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1491 } 1637 }
1492} 1638}
1493 1639
1494void 1640SV *
1495map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1496 CODE: 1642 CODE:
1497{ 1643{
1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1499 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1500 mapcell *cell; 1646 mapcell *cell;
1501 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1502 1650
1503 while (data < data_end - 1) 1651 while (data < data_end - 1)
1504 { 1652 {
1505 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1506 1654
1557 } 1705 }
1558 else 1706 else
1559 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1560 } 1708 }
1561 1709
1710 for (z = 0; z <= 2; ++z)
1562 if (flags & 4) 1711 if (flags & (4 >> z))
1563 { 1712 {
1564 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face); 1714 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1567 } 1730 }
1568
1569 if (flags & 2)
1570 {
1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1574 }
1575
1576 if (flags & 1)
1577 {
1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1581 }
1582 } 1731 }
1583 else 1732 else
1584 cell->darkness = 0; 1733 cell->darkness = 0;
1585 } 1734 }
1586} 1735}
1736 OUTPUT:
1737 RETVAL
1587 1738
1588SV * 1739SV *
1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1590 CODE: 1741 CODE:
1591{ 1742{
1592 int x1, x; 1743 int x1, x;
1593 int y1, y; 1744 int y1, y;
1594 int z; 1745 int z;
1639} 1790}
1640 OUTPUT: 1791 OUTPUT:
1641 RETVAL 1792 RETVAL
1642 1793
1643void 1794void
1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1645 CODE: 1796 CODE:
1646{ 1797{
1798 int x, y, z;
1799
1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1650 smooth_key skey; 1803 smooth_key skey;
1651 int x, y, z; 1804
1652 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1653 1808
1654 // thats current max. sorry. 1809 // thats current max. sorry.
1655 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1657 1812
1658 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1660 1815
1661 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1662 1817 key.r = 255;
1663 glEnable (GL_BLEND); 1818 key.g = 255;
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1665 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1667 1822 key.format = GL_T2F_V3F;
1668 glBegin (GL_QUADS); 1823 key.texname = -1;
1669
1670 last_name = 0;
1671 1824
1672 mx += self->x; 1825 mx += self->x;
1673 my += self->y; 1826 my += self->y;
1674 1827
1675 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1691 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1694 } 1847 }
1695 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1696 1853
1697 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1698 { 1855 {
1699 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1700 1857
1710 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1711 1868
1712 if (tile) 1869 if (tile)
1713 { 1870 {
1714 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w; 1872 int px, py;
1716 int py = (y + 1) * T - tex.h;
1717 1873
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1721 { 1875 {
1722 if (!tex.name) 1876 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1724 1878
1725 glEnd (); 1879 key.texname = tex.name;
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1727 glBegin (GL_QUADS);
1728 } 1881 }
1729 1882
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1734 1890
1735 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1736 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1737 if (cell->flags & 1) 1894 if (cell->flags & 1)
1738 { 1895 {
1739 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1742 1899
1900 if (tex.name)
1743 glEnd (); 1901 {
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1745 glBegin (GL_QUADS); 1912 }
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 } 1913 }
1752 } 1914 }
1753 1915
1754 // update smooth hash 1916 // update smooth hash
1755 if (tex.smoothtile) 1917 if (tex.smoothtile)
1791 } 1953 }
1792 } 1954 }
1793 } 1955 }
1794 } 1956 }
1795 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1796 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort 1962 // this is basically counting sort
1798 { 1963 {
1799 int w, b; 1964 int w, b;
1800 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1801 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1802 { 1969 {
1803 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1804 if (smask) 1971 if (smask)
1805 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1824 int border = bits & 15; 1991 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1828 1995
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name) 1996 if (tex.name)
1832 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1833 if (!tex.name) 2000 if (key.texname != tex.name)
1834 continue; // smoothing not yet available 2001 {
1835
1836 glEnd (); 2002 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1838 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1839 } 2005 }
1840 2006
1841 if (border) 2007 if (border)
1842 { 2008 {
1843 float ox = border * dx; 2009 float ox = border * dx;
1844 2010
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1849 } 2015 }
1850 2016
1851 if (corner) 2017 if (corner)
1852 { 2018 {
1853 float ox = corner * dx; 2019 float ox = corner * dx;
1854 2020
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1859 } 2026 }
1860 } 2027 }
1861 } 2028 }
1862 } 2029 }
1863 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1864 } 2035 }
1865 2036
1866 hv_clear (smooth); 2037 hv_clear (smooth);
1867 } 2038 }
1868 2039
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1873 2042
1874 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1877 { 2046 {
1902 } 2071 }
1903 } 2072 }
1904} 2073}
1905 2074
1906void 2075void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE: 2077 CODE:
1909{ 2078{
1910 static float color[16][3] = { 2079 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1962 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1964} 2133}
1965 2134
1966void 2135void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1968 PPCODE: 2137 PPCODE:
1969{ 2138{
1970 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1971 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1974 2147
1975 memset (darkness, 255, sw4 * sh);
1976 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1977 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1978 2150
1979 mx += self->x; 2151 mx += self->x - 1;
1980 my += self->y; 2152 my += self->y - 1;
1981 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1982 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1983 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1984 { 2158 {
1985 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1986 2160
1987 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1988 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1989 { 2163 {
1990 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1991 2165
1992 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
1994 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
1995 } 2169 }
1996 } 2170 }
1997 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1998 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1999 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
2000 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
2001 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
2002} 2214}
2003 2215
2004SV * 2216SV *
2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
2006 CODE: 2218 CODE:
2007{ 2219{
2008 int x, y, x1, y1; 2220 int x, y, x1, y1;
2009 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
2010 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2075} 2287}
2076 OUTPUT: 2288 OUTPUT:
2077 RETVAL 2289 RETVAL
2078 2290
2079void 2291void
2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2081 PPCODE: 2293 PPCODE:
2082{ 2294{
2083 int x, y, z; 2295 int x, y, z;
2084 int w, h; 2296 int w, h;
2085 int x1, y1; 2297 int x1, y1;
2086 2298
2087 if (*data++ != 0) 2299 if (*data++ != 0)
2088 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2089 2301
2090 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2091 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2092 2304
2093 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2138 } 2350 }
2139 } 2351 }
2140 } 2352 }
2141} 2353}
2142 2354
2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2144 2356
2145CFPlus::MixChunk 2357DC::RW
2146new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
2147 CODE: 2359 CODE:
2148 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2149 OUTPUT: 2366 OUTPUT:
2150 RETVAL 2367 RETVAL
2151 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2152void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2153DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2154 CODE: 2479 CODE:
2155 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2156 2481
2157int 2482int
2158volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2159 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2161 OUTPUT: 2488 OUTPUT:
2162 RETVAL 2489 RETVAL
2163 2490
2164int 2491DC::Channel
2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2166 CODE: 2493 CODE:
2494{
2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2168 OUTPUT: 2506 OUTPUT:
2169 RETVAL 2507 RETVAL
2170 2508
2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2172 2510
2173int 2511int
2174volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
2175 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2176 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2177 OUTPUT: 2518 OUTPUT:
2178 RETVAL 2519 RETVAL
2179 2520
2180int 2521void
2181fade_out (int ms) 2522fade_out (int ms)
2182 CODE: 2523 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2184 OUTPUT: 2535 OUTPUT:
2185 RETVAL 2536 RETVAL
2186 2537
2187CFPlus::MixMusic
2188new_from_file (SV *class, char *path)
2189 CODE:
2190 RETVAL = Mix_LoadMUS (path);
2191 OUTPUT:
2192 RETVAL
2193
2194void 2538void
2195DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2196 CODE: 2540 CODE:
2197 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2198 2542
2199int 2543int
2200play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2201 CODE: 2545 CODE:
2202 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2203 OUTPUT: 2547 OUTPUT:
2204 RETVAL 2548 RETVAL
2205 2549
2206int 2550void
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2208 CODE: 2552 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2553 Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212 2554
2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
2214 2558
2215BOOT: 2559BOOT:
2216{ 2560{
2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2218 static const struct { 2562 static const struct {
2219 const char *name; 2563 const char *name;
2220 IV iv; 2564 IV iv;
2221 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2222# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2234 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
2235 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
2236 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
2238 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
2239 const_iv (GL_AND), 2584 const_iv (GL_AND),
2240 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
2241 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
2242 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
2243 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
2256 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2257 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2258 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2259 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2261 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D), 2613 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D), 2614 const_iv (GL_PROXY_TEXTURE_2D),
2264 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2265 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2289 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2290 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2291 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2292 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2293 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2294 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2296 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2297 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2298 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2299 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2300 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2301 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2302 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2303 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
2304 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2305 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2306 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
2307 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
2308# undef const_iv 2668# undef const_iv
2313 2673
2314 texture_av = newAV (); 2674 texture_av = newAV ();
2315 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2316} 2676}
2317 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2318char * 2684char *
2319gl_vendor () 2685gl_vendor ()
2320 CODE: 2686 CODE:
2321 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2322 OUTPUT: 2688 OUTPUT:
2334 CODE: 2700 CODE:
2335 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT: 2702 OUTPUT:
2337 RETVAL 2703 RETVAL
2338 2704
2339char *glGetString (GLenum pname) 2705const char *glGetString (GLenum pname)
2340 2706
2341GLint glGetInteger (GLenum pname) 2707GLint glGetInteger (GLenum pname)
2342 CODE: 2708 CODE:
2343 glGetIntegerv (pname, &RETVAL); 2709 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT: 2710 OUTPUT:
2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2396 2762
2397# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2398void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2399 2765
2766PROTOTYPES: DISABLE
2767
2400void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2401 2769
2402void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2403 2771
2404void glTranslate (float x, float y, float z = 0.) 2772void glTranslate (float x, float y, float z = 0.)
2411 2779
2412void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2413 CODE: 2781 CODE:
2414 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2415 2783
2416void glBegin (int mode)
2417
2418void glEnd ()
2419
2420void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2421 PROTOTYPE: @
2422 ALIAS: 2785 ALIAS:
2423 glColor_premultiply = 1 2786 glColor_premultiply = 1
2424 CODE: 2787 CODE:
2425 if (ix) 2788 if (ix)
2426 { 2789 {
2429 b *= a; 2792 b *= a;
2430 } 2793 }
2431 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2432 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2433 2796
2434void glInterleavedArrays (int format, int stride, char *data)
2435
2436void glDrawElements (int mode, int count, int type, char *indices)
2437
2438# 1.2 void glDrawRangeElements (int mode, int start, int end
2439
2440void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2441 CODE: 2798 CODE:
2442 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2443 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2444 2801
2448 2805
2449void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2450 CODE: 2807 CODE:
2451 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2452 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2453void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2454 CODE: 2840 CODE:
2455 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2456 2842
2457void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2474 CODE: 2860 CODE:
2475 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2477 2863
2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2479 2865
2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2481 2867
2482void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2483 2869
2509 2895
2510void glEndList () 2896void glEndList ()
2511 2897
2512void glCallList (int list) 2898void glCallList (int list)
2513 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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