ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.249 by root, Fri Dec 28 15:40:07 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
43 57
44#ifndef _WIN32 58#ifndef _WIN32
45# include <sys/types.h> 59# include <sys/types.h>
46# include <sys/socket.h> 60# include <sys/socket.h>
47# include <netinet/in.h> 61# include <netinet/in.h>
107 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
109} 123}
110 124
111#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
112 127
113#include "pango-font.c" 128#include "pango-font.c"
114#include "pango-fontmap.c" 129#include "pango-fontmap.c"
115#include "pango-render.c" 130#include "pango-render.c"
116 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
119 136
120typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
121 138
122static int 139static int
123shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
124{ 141{
125 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
139 156
140typedef struct cf_layout { 157typedef struct cf_layout {
141 PangoLayout *pl; 158 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
143 int base_height; 160 int base_height;
144 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
145} *CFPlus__Layout; 163} *DC__Layout;
146 164
147static CFPlus__Font default_font; 165static DC__Font default_font;
148static PangoContext *opengl_context; 166static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
150 168
151static void 169static void
152substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
157#endif 175#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 177}
160 178
161static void 179static void
162layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
163{ 181{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
166 */ 184 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
171 189
172 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
173} 191}
174 192
175static void 193static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 195{
178 PangoRectangle rect; 196 PangoRectangle rect;
179 197
180 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
192 210
193typedef uint16_t tileid; 211typedef uint16_t tileid;
194typedef uint16_t faceid; 212typedef uint16_t faceid;
195 213
196typedef struct { 214typedef struct {
197 int name; 215 GLuint name;
198 int w, h; 216 int w, h;
199 float s, t; 217 float s, t;
200 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
201 tileid smoothtile; 219 tileid smoothtile;
202 uint8_t smoothlevel; 220 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
222 240
223 int32_t rows; 241 int32_t rows;
224 maprow *row; 242 maprow *row;
225} *CFPlus__Map; 243} *DC__Map;
226 244
227static char * 245static char *
228prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
229{ 247{
230 char *p; 248 char *p;
268 self->texs *= 2; 286 self->texs *= 2;
269 } 287 }
270} 288}
271 289
272static maprow * 290static maprow *
273map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
274{ 292{
275 if (0 > y) 293 if (0 > y)
276 { 294 {
277 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
316 334
317 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
318} 336}
319 337
320static mapcell * 338static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
322{ 340{
323 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
324} 342}
325 343
326static void 344static void
327map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
328{ 346{
329 int r; 347 int r;
330 348
331 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
340 self->row = 0; 358 self->row = 0;
341 self->rows = 0; 359 self->rows = 0;
342} 360}
343 361
344static void 362static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 364{
347 int x, y; 365 int x, y;
348 maprow *row; 366 maprow *row;
349 mapcell *cell; 367 mapcell *cell;
350 368
429 n |= n >> 16; 447 n |= n >> 16;
430 448
431 return n + 1; 449 return n + 1;
432} 450}
433 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
434/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
437 466
438MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
439 511
440PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
441 513
442BOOT: 514BOOT:
443{ 515{
444 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 517 static const struct {
446 const char *name; 518 const char *name;
447 IV iv; 519 IV iv;
448 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
471 543
472 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
475 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 633# undef const_iv
558 }; 634 };
559 635
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 655
580NV floor (NV x) 656NV floor (NV x)
581 657
582NV ceil (NV x) 658NV ceil (NV x)
583 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
584void 664void
585pango_init () 665pango_init ()
586 CODE: 666 CODE:
587{ 667{
588 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);
674#endif
591} 675}
592 676
593char * 677char *
594SDL_GetError () 678SDL_GetError ()
595 679
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 712
629 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
630 while (*m) 714 while (*m)
631 { 715 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 716 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 717 {
634 AV *av = newAV (); 718 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 721 av_push (av, newSViv (rgb));
661 745
662 if (RETVAL) 746 if (RETVAL)
663 { 747 {
664 av_clear (texture_av); 748 av_clear (texture_av);
665 749
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 752#include "glfunc.h"
669#undef GL_FUNC 753#undef GL_FUNC
670 } 754 }
671} 755}
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 838 break;
755 } 839 }
756 840
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 842 }
759} 843}
760 844
761int 845int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 847 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
766 850
767void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
768Mix_CloseAudio () 868Mix_CloseAudio ()
769 869
770int 870int
771Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
772 875
773void 876void
774lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
775 CODE: 878 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 921 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
825 928
826 if (!rw) 929 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
828 931
901void 1004void
902error (char *message) 1005error (char *message)
903 CODE: 1006 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1008#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1010#endif
908 1011
909void 1012void
910fatal (char *message) 1013fatal (char *message)
911 CODE: 1014 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1016#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1018#endif
916 _exit (1); 1019 _exit (1);
917 1020
918void 1021void
919_exit (int retval = 0) 1022_exit (int retval = 0)
931#if DEBUG 1034#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
933#endif 1036#endif
934} 1037}
935 1038
936MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
937 1040
938CFPlus::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1045 CODE:
941{ 1046{
942 int count; 1047 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1051}
947 OUTPUT: 1052 OUTPUT:
948 RETVAL 1053 RETVAL
949 1054
950void 1055void
951DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
952 CODE: 1057 CODE:
953 pango_font_description_free (self); 1058 pango_font_description_free (self);
954 1059
955void 1060void
956make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
957 CODE: 1063 CODE:
958 default_font = self; 1064 default_font = self;
959 1065
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1067
1068PROTOTYPES: DISABLE
1069
962void 1070void
963reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
964 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
965 tc_clear (); 1080 tc_restore ();
966 1081
967CFPlus::Layout 1082DC::Layout
968new (SV *class) 1083new (SV *class)
969 CODE: 1084 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
971 1086
972 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
979 1095
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
982 OUTPUT: 1098 OUTPUT:
983 RETVAL 1099 RETVAL
984 1100
985void 1101void
986DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
987 CODE: 1103 CODE:
988 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
989 Safefree (self); 1106 Safefree (self);
990 1107
991void 1108void
992set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
993 CODE: 1110 CODE:
994{ 1111{
995 STRLEN textlen; 1112 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
997 1114
998 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
999} 1116}
1000 1117
1001void 1118void
1002set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
1003 CODE: 1120 CODE:
1004{ 1121{
1005 STRLEN textlen; 1122 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
1007 1124
1008 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
1009} 1126}
1010 1127
1011void 1128void
1012set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
1013 CODE: 1130 CODE:
1014{ 1131{
1015 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1134 const char *pos = text;
1052 if (attrs) 1169 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1054} 1171}
1055 1172
1056void 1173void
1057get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1058 PPCODE: 1175 PPCODE:
1059{ 1176{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1178
1062 do 1179 do
1063 { 1180 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1182
1066 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1067 { 1184 {
1068 PangoRectangle extents; 1185 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1194
1078 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1079} 1196}
1080 1197
1081int 1198int
1082has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1083 CODE: 1200 CODE:
1084{ 1201{
1085 int lines = 1; 1202 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1087 1204
1092} 1209}
1093 OUTPUT: 1210 OUTPUT:
1094 RETVAL 1211 RETVAL
1095 1212
1096SV * 1213SV *
1097get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1098 CODE: 1215 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1218 OUTPUT:
1102 RETVAL 1219 RETVAL
1103 1220
1104void 1221void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1223 CODE:
1107 self->r = r; 1224 self->r = r;
1108 self->g = g; 1225 self->g = g;
1109 self->b = b; 1226 self->b = b;
1110 self->a = a; 1227 self->a = a;
1111 1228
1112void 1229void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1231 CODE:
1115 if (self->font != font) 1232 if (self->font != font)
1116 { 1233 {
1117 self->font = font; 1234 self->font = font;
1118 layout_update_font (self); 1235 layout_update_font (self);
1119 } 1236 }
1120 1237
1121void 1238void
1122set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1123 CODE: 1240 CODE:
1124 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1125 { 1242 {
1126 self->base_height = base_height; 1243 self->base_height = base_height;
1127 layout_update_font (self); 1244 layout_update_font (self);
1128 } 1245 }
1129 1246
1130void 1247void
1131set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1249 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1251
1135void 1252void
1136set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1137 CODE: 1254 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1256
1140void 1257void
1141set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1142 CODE: 1259 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1261
1145void 1262void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1264 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1153 ); 1270 );
1154 1271
1155void 1272void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1274 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1276
1160void 1277void
1161size (CFPlus::Layout self) 1278size (DC::Layout self)
1162 PPCODE: 1279 PPCODE:
1163{ 1280{
1164 int w, h; 1281 int w, h;
1165 1282
1166 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1171} 1288}
1172 1289
1173int 1290int
1174descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1175 CODE: 1292 CODE:
1176{ 1293{
1177 PangoRectangle rect; 1294 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1181} 1298}
1182 OUTPUT: 1299 OUTPUT:
1183 RETVAL 1300 RETVAL
1184 1301
1185int 1302int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1304 CODE:
1188{ 1305{
1189 int index, trailing; 1306 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1192} 1309}
1193 OUTPUT: 1310 OUTPUT:
1194 RETVAL 1311 RETVAL
1195 1312
1196void 1313void
1197cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1315 PPCODE:
1199{ 1316{
1200 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1202 1319
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1207} 1324}
1208 1325
1209void 1326void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1328 PPCODE:
1212{ 1329{
1213 int line, x; 1330 int line, x;
1214 1331
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1335 --line;
1336#endif
1218 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1340}
1222 1341
1223void 1342void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1344 PPCODE:
1226{ 1345{
1227 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1228 int index, trailing; 1347 int index, trailing;
1229 1348
1230 if (line < 0) 1349 if (line < 0)
1231 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1232 1351
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1235 1354
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1356
1238 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1364 }
1246} 1365}
1247 1366
1248void 1367void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1252 self->pl, 1372 self->pl,
1373 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1255 flags 1376 flags
1256 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1257 1381
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1382void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1264 CODE: 1384 CODE:
1265{ 1385{
1266 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1393
1269 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1410 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1411 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1415
1283 SvPOK_only (result_); 1416 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1285 1418
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1420 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1422
1290 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1424 }
1297} 1425}
1298 1426
1299void 1427void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1434{
1307 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1311 1442
1312 if (items < 5) 1443 if (items < 5)
1313 { 1444 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1485 RETVAL = width > 0;
1355} 1486}
1356 OUTPUT: 1487 OUTPUT:
1357 RETVAL 1488 RETVAL
1358 1489
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1491
1361CFPlus::Map 1492PROTOTYPES: DISABLE
1493
1494DC::Map
1362new (SV *class) 1495new (SV *class)
1363 CODE: 1496 CODE:
1364 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1498 RETVAL->x = 0;
1366 RETVAL->y = 0; 1499 RETVAL->y = 0;
1374 RETVAL->row = 0; 1507 RETVAL->row = 0;
1375 OUTPUT: 1508 OUTPUT:
1376 RETVAL 1509 RETVAL
1377 1510
1378void 1511void
1379DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1380 CODE: 1513 CODE:
1381{ 1514{
1382 map_clear (self); 1515 map_clear (self);
1383 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1384 Safefree (self->tex); 1517 Safefree (self->tex);
1385 Safefree (self); 1518 Safefree (self);
1386} 1519}
1387 1520
1388void 1521void
1389resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1523 CODE:
1391 self->w = map_width; 1524 self->w = map_width;
1392 self->h = map_height; 1525 self->h = map_height;
1393 1526
1394void 1527void
1395clear (CFPlus::Map self) 1528clear (DC::Map self)
1396 CODE: 1529 CODE:
1397 map_clear (self); 1530 map_clear (self);
1398 1531
1399void 1532void
1400set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1534 CODE:
1402{ 1535{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1537 need_texid (self, tile);
1405} 1538}
1406 1539
1407void 1540void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1542 CODE:
1410{ 1543{
1411 tileid texid; 1544 tileid texid;
1412 maptex *tex; 1545 maptex *tex;
1413 1546
1426 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1428} 1561}
1429 1562
1430void 1563void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1565 CODE:
1433{ 1566{
1434 need_texid (self, texid); 1567 need_texid (self, texid);
1435 1568
1436 { 1569 {
1456 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1591}
1459 1592
1460int 1593int
1461ox (CFPlus::Map self) 1594ox (DC::Map self)
1462 ALIAS: 1595 ALIAS:
1463 oy = 1 1596 oy = 1
1464 x = 2 1597 x = 2
1465 y = 3 1598 y = 3
1466 w = 4 1599 w = 4
1477 } 1610 }
1478 OUTPUT: 1611 OUTPUT:
1479 RETVAL 1612 RETVAL
1480 1613
1481void 1614void
1482scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1483 CODE: 1616 CODE:
1484{ 1617{
1485 if (dx > 0) 1618 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1620 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1504 } 1637 }
1505} 1638}
1506 1639
1507void 1640SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1642 CODE:
1510{ 1643{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1646 mapcell *cell;
1514 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1515 1650
1516 while (data < data_end - 1) 1651 while (data < data_end - 1)
1517 { 1652 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1519 1654
1570 } 1705 }
1571 else 1706 else
1572 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1573 } 1708 }
1574 1709
1710 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1711 if (flags & (4 >> z))
1576 { 1712 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1714 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1580 } 1730 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1731 }
1596 else 1732 else
1597 cell->darkness = 0; 1733 cell->darkness = 0;
1598 } 1734 }
1599} 1735}
1736 OUTPUT:
1737 RETVAL
1600 1738
1601SV * 1739SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1741 CODE:
1604{ 1742{
1605 int x1, x; 1743 int x1, x;
1606 int y1, y; 1744 int y1, y;
1607 int z; 1745 int z;
1652} 1790}
1653 OUTPUT: 1791 OUTPUT:
1654 RETVAL 1792 RETVAL
1655 1793
1656void 1794void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1658 CODE: 1796 CODE:
1659{ 1797{
1798 int x, y, z;
1799
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1803 smooth_key skey;
1664 int x, y, z; 1804
1665 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1666 1808
1667 // thats current max. sorry. 1809 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1670 1812
1671 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1673 1815
1674 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1675 1817 key.r = 255;
1676 glEnable (GL_BLEND); 1818 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1680 1822 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1823 key.texname = -1;
1682
1683 last_name = 0;
1684 1824
1685 mx += self->x; 1825 mx += self->x;
1686 my += self->y; 1826 my += self->y;
1687 1827
1688 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1707 } 1847 }
1708 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1853
1710 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1711 { 1855 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1713 1857
1723 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1724 1868
1725 if (tile) 1869 if (tile)
1726 { 1870 {
1727 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1872 int px, py;
1729 int py = (y + 1) * T - tex.h;
1730 1873
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1734 { 1875 {
1735 if (!tex.name) 1876 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1737 1878
1738 glEnd (); 1879 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1881 }
1742 1882
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1747 1890
1748 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1749 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1894 if (cell->flags & 1)
1751 { 1895 {
1752 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1755 1899
1900 if (tex.name)
1756 glEnd (); 1901 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1912 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1913 }
1765 } 1914 }
1766 1915
1767 // update smooth hash 1916 // update smooth hash
1768 if (tex.smoothtile) 1917 if (tex.smoothtile)
1804 } 1953 }
1805 } 1954 }
1806 } 1955 }
1807 } 1956 }
1808 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1809 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 1962 // this is basically counting sort
1811 { 1963 {
1812 int w, b; 1964 int w, b;
1813 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1815 { 1969 {
1816 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1817 if (smask) 1971 if (smask)
1818 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 1991 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1841 1995
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 1996 if (tex.name)
1845 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1846 if (!tex.name) 2000 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2001 {
1848
1849 glEnd (); 2002 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1852 } 2005 }
1853 2006
1854 if (border) 2007 if (border)
1855 { 2008 {
1856 float ox = border * dx; 2009 float ox = border * dx;
1857 2010
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2015 }
1863 2016
1864 if (corner) 2017 if (corner)
1865 { 2018 {
1866 float ox = corner * dx; 2019 float ox = corner * dx;
1867 2020
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1872 } 2026 }
1873 } 2027 }
1874 } 2028 }
1875 } 2029 }
1876 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1877 } 2035 }
1878 2036
1879 hv_clear (smooth); 2037 hv_clear (smooth);
1880 } 2038 }
1881 2039
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1886 2042
1887 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1890 { 2046 {
1915 } 2071 }
1916 } 2072 }
1917} 2073}
1918 2074
1919void 2075void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2077 CODE:
1922{ 2078{
1923 static float color[16][3] = { 2079 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1977} 2133}
1978 2134
1979void 2135void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2137 PPCODE:
1982{ 2138{
1983 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2147
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2150
1992 mx += self->x; 2151 mx += self->x - 1;
1993 my += self->y; 2152 my += self->y - 1;
1994 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1995 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1997 { 2158 {
1998 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1999 2160
2000 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2163 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
2004 2165
2005 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
2008 } 2169 }
2009 } 2170 }
2010 2171
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2172 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2173 for (x = 0; x < sw; ++x)
2021 { 2174 {
2022 float *f = (float *)matrix; 2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2184
2026 for (dy = -1; dy <= 1; ++dy) 2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2186 uint8_t r21 = d21;
2028 { 2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2188
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2189 uint8_t r12 = d12;
2033 } 2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2034 2192
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2196
2038 darkness_sv = darkness2_sv; 2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2206 }
2207
2208 free (darkness1);
2040 2209
2041 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
2045} 2214}
2046 2215
2047SV * 2216SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2218 CODE:
2050{ 2219{
2051 int x, y, x1, y1; 2220 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118} 2287}
2119 OUTPUT: 2288 OUTPUT:
2120 RETVAL 2289 RETVAL
2121 2290
2122void 2291void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2124 PPCODE: 2293 PPCODE:
2125{ 2294{
2126 int x, y, z; 2295 int x, y, z;
2127 int w, h; 2296 int w, h;
2128 int x1, y1; 2297 int x1, y1;
2129 2298
2130 if (*data++ != 0) 2299 if (*data++ != 0)
2131 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2132 2301
2133 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2135 2304
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2181 } 2350 }
2182 } 2351 }
2183 } 2352 }
2184} 2353}
2185 2354
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2356
2188CFPlus::MixChunk 2357DC::RW
2189new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
2190 CODE: 2359 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2192 OUTPUT: 2366 OUTPUT:
2193 RETVAL 2367 RETVAL
2194 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2195void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2196DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2197 CODE: 2479 CODE:
2198 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2199 2481
2200int 2482int
2201volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2488 OUTPUT:
2205 RETVAL 2489 RETVAL
2206 2490
2207int 2491DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2493 CODE:
2494{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2211 OUTPUT: 2506 OUTPUT:
2212 RETVAL 2507 RETVAL
2213 2508
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2510
2216int 2511int
2217volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
2218 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2518 OUTPUT:
2221 RETVAL 2519 RETVAL
2222 2520
2223int 2521void
2224fade_out (int ms) 2522fade_out (int ms)
2225 CODE: 2523 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2227 OUTPUT: 2535 OUTPUT:
2228 RETVAL 2536 RETVAL
2229 2537
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void 2538void
2238DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2239 CODE: 2540 CODE:
2240 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2241 2542
2242int 2543int
2243play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2244 CODE: 2545 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2547 OUTPUT:
2247 RETVAL 2548 RETVAL
2248 2549
2249int 2550void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2552 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2553 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2554
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
2257 2558
2258BOOT: 2559BOOT:
2259{ 2560{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2562 static const struct {
2262 const char *name; 2563 const char *name;
2263 IV iv; 2564 IV iv;
2264 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2584 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2613 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2614 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2668# undef const_iv
2356 2673
2357 texture_av = newAV (); 2674 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2359} 2676}
2360 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2361char * 2684char *
2362gl_vendor () 2685gl_vendor ()
2363 CODE: 2686 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2688 OUTPUT:
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2762
2440# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2765
2766PROTOTYPES: DISABLE
2767
2443void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2444 2769
2445void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2446 2771
2447void glTranslate (float x, float y, float z = 0.) 2772void glTranslate (float x, float y, float z = 0.)
2454 2779
2455void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2456 CODE: 2781 CODE:
2457 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2458 2783
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2785 ALIAS:
2466 glColor_premultiply = 1 2786 glColor_premultiply = 1
2467 CODE: 2787 CODE:
2468 if (ix) 2788 if (ix)
2469 { 2789 {
2472 b *= a; 2792 b *= a;
2473 } 2793 }
2474 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2476 2796
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2798 CODE:
2485 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2801
2491 2805
2492void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2493 CODE: 2807 CODE:
2494 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2495 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2496void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2497 CODE: 2840 CODE:
2498 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2499 2842
2500void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 2860 CODE:
2518 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 2863
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 2865
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 2867
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 2869
2552 2895
2553void glEndList () 2896void glEndList ()
2554 2897
2555void glCallList (int list) 2898void glCallList (int list)
2556 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines