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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.249 by root, Fri Dec 28 15:40:07 2007 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
50 55
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)) 56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly 61# define pango_layout_get_line_readonly pango_layout_get_line
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly 62# define pango_layout_get_lines_readonly pango_layout_get_lines
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly 63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly 64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
56#endif 65#endif
57 66
58#ifndef _WIN32 67#ifndef _WIN32
59# include <sys/types.h> 68# include <sys/types.h>
60# include <sys/socket.h> 69# include <sys/socket.h>
61# include <netinet/in.h> 70# include <netinet/in.h>
62# include <netinet/tcp.h> 71# include <netinet/tcp.h>
63# include <inttypes.h> 72# include <inttypes.h>
64#endif 73#endif
65 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
67 85
68#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
69 87
70#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
71#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
72 90
73#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
74 92
75#if 0 93/* mask out modifiers we are not interested in */
76# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77#else
78# define PARACHUTE 0
79#endif
80 95
81static AV *texture_av; 96static AV *texture_av;
82 97
83static struct 98static struct
84{ 99{
178 193
179static void 194static void
180layout_update_font (DC__Layout self) 195layout_update_font (DC__Layout self)
181{ 196{
182 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
183 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
184 */ 199 */
185 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
186 201
187 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
188 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
357 self->oy = 0; 372 self->oy = 0;
358 self->row = 0; 373 self->row = 0;
359 self->rows = 0; 374 self->rows = 0;
360} 375}
361 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
362static void 387static void
363map_blank (DC__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
364{ 389{
365 int x, y; 390 int x, y;
366 maprow *row; 391 maprow *row;
380 if (x >= row->c1) 405 if (x >= row->c1)
381 break; 406 break;
382 407
383 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
384 409
385 cell->darkness = 0; 410 CELL_CLEAR (cell);
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
389 } 411 }
390 } 412 }
391} 413}
392 414
393typedef struct { 415typedef struct {
504 if (!svp || !SvTRUE (*svp)) 526 if (!svp || !SvTRUE (*svp))
505 return 0; 527 return 0;
506 528
507 return 1; 529 return 1;
508} 530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
509 570
510MODULE = Deliantra::Client PACKAGE = DC 571MODULE = Deliantra::Client PACKAGE = DC
511 572
512PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
513 574
628 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
629 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
630 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
631 692
632 const_iv (MIX_DEFAULT_FORMAT), 693 const_iv (MIX_DEFAULT_FORMAT),
694
695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
633# undef const_iv 723# undef const_iv
634 }; 724 };
635 725
636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
666 CODE: 756 CODE:
667{ 757{
668 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2) 761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en")); 763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR); 764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif 765#endif
675} 766}
676 767
677char *
678SDL_GetError () 768char *SDL_GetError ()
679 769
680int 770void SDL_braino ()
681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
682 771
683void 772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
684SDL_Quit () 778void SDL_Quit ()
779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
685 788
686void 789void
687SDL_ListModes (int rgb, int alpha) 790SDL_ListModes (int rgb, int alpha)
688 PPCODE: 791 PPCODE:
689{ 792{
701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
704 807
705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
706#if SDL_VERSION_ATLEAST(1,2,10)
707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
710 810
711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
712 812
713 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
714 while (*m) 814 while (*m)
715 { 815 {
716 if ((*m)->w >= 800 && (*m)->h >= 480) 816 if ((*m)->w >= 400 && (*m)->h >= 300)
717 { 817 {
718 AV *av = newAV (); 818 AV *av = newAV ();
719 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
720 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb)); 821 av_push (av, newSViv (rgb));
763SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
764 864
765int 865int
766SDL_GetAppState () 866SDL_GetAppState ()
767 867
868int
869SDL_GetModState ()
870
768void 871void
769poll_events () 872poll_events ()
770 PPCODE: 873 PPCODE:
771{ 874{
772 SDL_Event ev; 875 SDL_Event ev;
781 { 884 {
782 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
783 case SDL_KEYUP: 886 case SDL_KEYUP:
784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
789 break; 892 break;
790 893
791 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
810 x = ev.motion.x; 913 x = ev.motion.x;
811 y = ev.motion.y; 914 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 } 916 }
814 917
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 hv_store (hv, "state", 5, newSViv (state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
817 hv_store (hv, "x", 1, newSViv (x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
818 hv_store (hv, "y", 1, newSViv (y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
819 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
820 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 } 924 }
822 break; 925 break;
823 926
824 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
825 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
827 930
828 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
829 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
830 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
831 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
905 } 1008 }
906 } 1009 }
907#endif 1010#endif
908} 1011}
909 1012
910void 1013int
911add_font (char *file) 1014add_font (char *file)
912 CODE: 1015 CODE:
913 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
914 1019
915void 1020void
916load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
917 ALIAS: 1022 ALIAS:
918 load_image_file = 1 1023 load_image_file = 1
1312 1417
1313void 1418void
1314cursor_pos (DC::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1315 PPCODE: 1420 PPCODE:
1316{ 1421{
1317 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1319 1424
1320 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1321 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1324} 1429}
1325 1430
1326void 1431void
1327index_to_line_x (DC::Layout self, int index, int trailing = 0) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1328 PPCODE: 1433 PPCODE:
1329{ 1434{
1330 int line, x; 1435 int line, x;
1331 1436
1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3)) 1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1335 --line; 1440 --line;
1336#endif 1441#endif
1337 EXTEND (SP, 2); 1442 EXTEND (SP, 2);
1338 PUSHs (sv_2mortal (newSViv (line))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1674 uint8_t ext, cmd; 1779 uint8_t ext, cmd;
1675 1780
1676 do 1781 do
1677 { 1782 {
1678 ext = *data++; 1783 ext = *data++;
1679 cmd = ext & 0x3f; 1784 cmd = ext & 0x7f;
1680 1785
1681 if (cmd < 4) 1786 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1; 1787 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health 1788 else if (cmd == 5) // health
1684 { 1789 {
1687 } 1792 }
1688 else if (cmd == 6) // monster width 1793 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1; 1794 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47) 1795 else if (cmd == 0x47)
1691 { 1796 {
1692 if (*data == 4) 1797 if (*data == 1) cell->player = data [1];
1693 ; // decode player count 1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1694 1801
1695 data += *data + 1; 1802 data += *data + 1;
1696 } 1803 }
1697 else if (cmd == 8) // cell flags 1804 else if (cmd == 8) // cell flags
1698 cell->flags = *data++; 1805 cell->flags = *data++;
1728 } 1835 }
1729 } 1836 }
1730 } 1837 }
1731 } 1838 }
1732 else 1839 else
1733 cell->darkness = 0; 1840 CELL_CLEAR (cell);
1734 } 1841 }
1735} 1842}
1736 OUTPUT: 1843 OUTPUT:
1737 RETVAL 1844 RETVAL
1738 1845
1790} 1897}
1791 OUTPUT: 1898 OUTPUT:
1792 RETVAL 1899 RETVAL
1793 1900
1794void 1901void
1795draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1796 CODE: 1903 CODE:
1797{ 1904{
1798 int x, y, z; 1905 int x, y, z;
1799 1906
1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey; 1910 smooth_key skey;
1804 1911 int pl_x, pl_y;
1912 maptex pl_tex;
1805 rc_t *rc = rc_alloc (); 1913 rc_t *rc = rc_alloc ();
1806 rc_key_t key; 1914 rc_key_t key;
1807 rc_array_t *arr; 1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1808 1918
1809 // thats current max. sorry. 1919 // thats current max. sorry.
1810 if (sw > 255) sw = 255; 1920 if (sw > 255) sw = 255;
1811 if (sh > 255) sh = 255; 1921 if (sh > 255) sh = 255;
1812 1922
1867 tileid tile = cell->tile [z]; 1977 tileid tile = cell->tile [z];
1868 1978
1869 if (tile) 1979 if (tile)
1870 { 1980 {
1871 maptex tex = self->tex [tile]; 1981 maptex tex = self->tex [tile];
1872 int px, py; 1982 int px = (x + 1) * T - tex.w;
1983 int py = (y + 1) * T - tex.h;
1873 1984
1874 if (key.texname != tex.name) 1985 if (key.texname != tex.name)
1875 { 1986 {
1876 if (!tex.name) 1987 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */ 1988 tex = self->tex [2]; /* missing, replace by noface */
1878 1989
1879 key.texname = tex.name; 1990 key.texname = tex.name;
1880 arr = rc_array (rc, &key); 1991 arr = rc_array (rc, &key);
1881 } 1992 }
1882 1993
1883 px = (x + 1) * T - tex.w; 1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1884 py = (y + 1) * T - tex.h; 1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
1885 2001
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890 2006
1891 if (cell->flags && z == 2) 2007 if (expect_false (cell->flags) && expect_false (z == 2))
1892 { 2008 {
1893 // overlays such as the speech bubble, probably more to come 2009 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1) 2010 if (cell->flags & 1)
1895 { 2011 {
1896 maptex tex = self->tex [1]; 2012 maptex tex = self->tex [1];
2035 } 2151 }
2036 2152
2037 hv_clear (smooth); 2153 hv_clear (smooth);
2038 } 2154 }
2039 2155
2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
2161
2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
2040 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
2041 rc_free (rc); 2174 rc_free (rc);
2042 2175
2043 // top layer: overlays such as the health bar 2176 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++) 2177 for (y = 0; y < sh; y++)
2149 SvCUR_set (darkness3_sv, sw34 * sh3); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
2150 2283
2151 mx += self->x - 1; 2284 mx += self->x - 1;
2152 my += self->y - 1; 2285 my += self->y - 1;
2153 2286
2154 memset (darkness1, 255, sw1 * sh1); 2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2155 2288
2156 for (y = 0; y < sh1; y++) 2289 for (y = 0; y < sh1; y++)
2157 if (0 <= y + my && y + my < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
2158 { 2291 {
2159 maprow *row = self->row + (y + my); 2292 maprow *row = self->row + (y + my);
2279 else 2412 else
2280 *data++ = 0; 2413 *data++ = 0;
2281 } 2414 }
2282 } 2415 }
2283 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
2284 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
2285 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
2286 RETVAL = data_sv; 2424 RETVAL = data_sv;
2287} 2425}
2288 OUTPUT: 2426 OUTPUT:
2289 RETVAL 2427 RETVAL
2290 2428
2291void 2429void
2292set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2293 PPCODE: 2431 PPCODE:
2294{ 2432{
2295 int x, y, z; 2433 int x, y, z;
2296 int w, h; 2434 int w, h;
2297 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
2298 2446
2299 if (*data++ != 0) 2447 if (*data++ != 0)
2300 XSRETURN_EMPTY; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
2301 2449
2302 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
2317 { 2465 {
2318 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
2319 2467
2320 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
2321 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
2322 uint8_t flags = *data++; 2475 flags = *data++;
2323 2476
2324 if (flags) 2477 if (flags)
2325 { 2478 {
2326 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 }; 2480 tileid tile[3] = { 0, 0, 0 };
2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2332 2485
2333 if (cell->darkness == 0) 2486 if (cell->darkness == 0)
2334 { 2487 {
2335 cell->darkness = 0; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
2336 2490
2337 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
2338 { 2492 {
2339 tileid t = tile [z]; 2493 tileid t = tile [z];
2340 2494
2341 if (t >= self->texs || (t && !self->tex [t].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2342 { 2496 {
2343 XPUSHs (sv_2mortal (newSViv (t))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t); 2498 need_texid (self, t);
2345 } 2499 }
2346 2500
2347 cell->tile [z] = t; 2501 cell->tile [z] = t;
2348 } 2502 }

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