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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.250 by root, Fri Dec 28 16:09:03 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
28#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75#if 0
76# define PARACHUTE SDL_INIT_NOPARACHUTE
77#else
78# define PARACHUTE 0
79#endif
80
81static AV *texture_av;
55 82
56static struct 83static struct
57{ 84{
58#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 86#include "glfunc.h"
60#undef GL_FUNC 87#undef GL_FUNC
61} gl; 88} gl;
62 89
90static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 92{
65 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 97 else
70 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
71} 99}
72 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
125#include "texcache.c"
126#include "rendercache.c"
127
128#include "pango-font.c"
129#include "pango-fontmap.c"
130#include "pango-render.c"
131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
75 136
76typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
77 138
78static int 139static int
79shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
80{ 141{
81 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
92 153
93 return 0; 154 return 0;
94} 155}
95 156
96typedef struct cf_layout { 157typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 158 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
100 int base_height; 160 int base_height;
101 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
102} *CFClient__Layout; 163} *DC__Layout;
103 164
104static CFClient__Font default_font; 165static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 166static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 167static PangoFontMap *opengl_fontmap;
107 168
108static void 169static void
109substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
110{ 171{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 172 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 173#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 174 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 175#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 177}
121 178
122static void 179static void
123layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
124{ 181{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
127 */ 184 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
132 189
133 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
134} 191}
135 192
136static void 193static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
140 200
141 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 203
144 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
145} 205 if (!rect.height) rect.height = 1;
146 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
147typedef uint16_t mapface; 212typedef uint16_t faceid;
148 213
149typedef struct { 214typedef struct {
150 GLint name; 215 GLuint name;
151 int w, h; 216 int w, h;
152 float s, t; 217 float s, t;
153 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
154} maptex; 221} maptex;
155 222
156typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
157 int16_t darkness; 226 uint16_t darkness;
158 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 228} mapcell;
160 229
161typedef struct { 230typedef struct {
162 int32_t c0, c1; 231 int32_t c0, c1;
163 mapcell *col; 232 mapcell *col;
164} maprow; 233} maprow;
165 234
166typedef struct map { 235typedef struct map {
167 int x, y, w, h; 236 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 238 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 239 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 240
175 int32_t rows; 241 int32_t rows;
176 maprow *row; 242 maprow *row;
177} *CFClient__Map; 243} *DC__Map;
178 244
179static char * 245static char *
180prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
181{ 247{
182 char *p; 248 char *p;
199} 265}
200 266
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
204static maprow * 290static maprow *
205map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
206{ 292{
207 if (0 > y) 293 if (0 > y)
208 { 294 {
209 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
248 334
249 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
250} 336}
251 337
252static mapcell * 338static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
254{ 340{
255 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
256} 342}
257 343
258static void 344static void
259map_clear (CFClient__Map self) 345map_clear (DC__Map self)
260{ 346{
261 int r; 347 int r;
262 348
263 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
272 self->row = 0; 358 self->row = 0;
273 self->rows = 0; 359 self->rows = 0;
274} 360}
275 361
276static void 362static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 364{
279 int x, y; 365 int x, y;
280 maprow *row; 366 maprow *row;
367 mapcell *cell;
281 368
282 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 370 if (y >= 0)
284 { 371 {
285 if (y >= self->rows) 372 if (y >= self->rows)
291 if (x >= row->c0) 378 if (x >= row->c0)
292 { 379 {
293 if (x >= row->c1) 380 if (x >= row->c1)
294 break; 381 break;
295 382
296 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
297 } 389 }
298 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
299} 407}
300 408
301static void 409static void
302music_finished (void) 410music_finished (void)
303{ 411{
339 n |= n >> 16; 447 n |= n >> 16;
340 448
341 return n + 1; 449 return n + 1;
342} 450}
343 451
344MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
345 511
346PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
347 513
348BOOT: 514BOOT:
349{ 515{
350 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 517 static const struct {
352 const char *name; 518 const char *name;
353 IV iv; 519 IV iv;
354 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
356 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
438 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 631
451 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 633# undef const_iv
455 }; 634 };
456 635
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
649int
650in_destruct ()
651 CODE:
652 RETVAL = PL_main_cv == Nullcv;
653 OUTPUT:
654 RETVAL
460 655
461NV floor (NV x) 656NV floor (NV x)
462 657
463NV ceil (NV x) 658NV ceil (NV x)
464 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
465void 664void
466pango_init () 665pango_init ()
467 CODE: 666 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 667{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
475 { 672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
476 cairo_font_options_t *fopt = cairo_font_options_create (); 673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 674#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 675}
676
677char *
678SDL_GetError ()
491 679
492int 680int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 682
495void 683void
496SDL_Quit () 684SDL_Quit ()
497 685
498void 686void
499SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
500 PPCODE: 688 PPCODE:
501{ 689{
502 SDL_Rect **m; 690 SDL_Rect **m;
503 691
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 696
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 699
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 704
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 706#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
521 710
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 712
524 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
525 while (*m) 714 while (*m)
526 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
527 AV *av = newAV (); 718 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
531 725
532 ++m; 726 ++m;
533 } 727 }
534} 728}
535 729
536char *
537SDL_GetError ()
538
539int 730int
540SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
542 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 744 );
745
545 if (RETVAL) 746 if (RETVAL)
546 { 747 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 752#include "glfunc.h"
550# undef GL_FUNC 753#undef GL_FUNC
551 } 754 }
755}
552 OUTPUT: 756 OUTPUT:
553 RETVAL 757 RETVAL
554 758
555void 759void
556SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
557 761
558char * 762char *
559SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
560 764
765int
766SDL_GetAppState ()
767
561void 768void
562SDL_PollEvent () 769poll_events ()
563 PPCODE: 770 PPCODE:
564{ 771{
565 SDL_Event ev; 772 SDL_Event ev;
566 773
567 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 776 {
569 HV *hv = newHV (); 777 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 779
572 switch (ev.type) 780 switch (ev.type)
574 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
575 case SDL_KEYUP: 783 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 789 break;
581 790
582 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 794 break;
586 795
587 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
595 break; 822 break;
596 823
597 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 838 break;
612 } 839 }
613 840
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 842 }
616} 843}
617 844
618int 845int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 847 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
623 850
624void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
625Mix_CloseAudio () 868Mix_CloseAudio ()
626 869
627int 870int
628Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
629 872
873const char *
874Mix_GetError ()
875
630void 876void
631lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
632 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
633#ifndef _WIN32 885#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
635#endif 907#endif
908}
636 909
637void 910void
638add_font (char *file) 911add_font (char *file)
639 CODE: 912 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 914
646void 915void
647load_image_inline (SV *image_) 916load_image_inline (SV *image_)
648 ALIAS: 917 ALIAS:
649 load_image_file = 1 918 load_image_file = 1
652 STRLEN image_len; 921 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
659 928
660 if (!rw) 929 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
662 931
691 960
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 961 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 962
694 assert (surface2->pitch == surface2->w * 4); 963 assert (surface2->pitch == surface2->w * 4);
695 964
965 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 966 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 967 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 968 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 969 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 970 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 971 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 972 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
973 SDL_UnlockSurface (surface2);
705 974
706 SDL_FreeSurface (surface); 975 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 976 SDL_FreeSurface (surface2);
708} 977}
709 978
735void 1004void
736error (char *message) 1005error (char *message)
737 CODE: 1006 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1008#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1010#endif
742 1011
743void 1012void
744fatal (char *message) 1013fatal (char *message)
745 CODE: 1014 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1016#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1018#endif
750 _exit (1); 1019 _exit (1);
751 1020
752void 1021void
753_exit (int retval) 1022_exit (int retval = 0)
754 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
755 _exit (retval); 1027 _exit (retval);
1028#endif
756 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
757MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
758 1040
759CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1045 CODE:
762{ 1046{
763 int count; 1047 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1051}
768 OUTPUT: 1052 OUTPUT:
769 RETVAL 1053 RETVAL
770 1054
771void 1055void
772DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
773 CODE: 1057 CODE:
774 pango_font_description_free (self); 1058 pango_font_description_free (self);
775 1059
776void 1060void
777make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
778 CODE: 1063 CODE:
779 default_font = self; 1064 default_font = self;
780 1065
781MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1067
783CFClient::Layout 1068PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1069
1070void
1071glyph_cache_backup ()
1072 PROTOTYPE:
1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
1080 tc_restore ();
1081
1082DC::Layout
1083new (SV *class)
785 CODE: 1084 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
787 1086
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1088 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
796 1095
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
799 OUTPUT: 1098 OUTPUT:
800 RETVAL 1099 RETVAL
801 1100
802void 1101void
803DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
804 CODE: 1103 CODE:
805 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
806 Safefree (self); 1106 Safefree (self);
807 1107
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1108void
816set_text (CFClient::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
817 CODE: 1110 CODE:
818{ 1111{
819 STRLEN textlen; 1112 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
821 1114
822 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
823} 1116}
824 1117
825void 1118void
826set_markup (CFClient::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
827 CODE: 1120 CODE:
828{ 1121{
829 STRLEN textlen; 1122 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
831 1124
832 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
833} 1126}
834 1127
835void 1128void
836set_shapes (CFClient::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
837 CODE: 1130 CODE:
838{ 1131{
839 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1134 const char *pos = text;
842 int arg = 2; 1135 int arg = 4;
843 1136
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1137 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1138 {
846 PangoRectangle rect; 1139 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1140 PangoAttribute *attr;
848 1141
1142 int x = SvIV (ST (arg - 3));
1143 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1144 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1145 int h = SvIV (ST (arg ));
851 1146
852 arg += 2;
853
854 rect.x = 0; 1147 inkrect.x = 0;
1148 inkrect.y = 0;
1149 inkrect.width = 0;
1150 inkrect.height = 0;
1151
1152 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1153 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1154 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1155 rect.height = h * PANGO_SCALE;
858 1156
859 if (!attrs) 1157 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1158 attrs = pango_layout_get_attributes (self->pl);
861 1159
862 attr = pango_attr_shape_new (&rect, &rect); 1160 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1161 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1162 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1163 pango_attr_list_insert (attrs, attr);
866 1164
1165 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1166 pos += sizeof (OBJ_STR) - 1;
868 } 1167 }
869 1168
870 if (attrs) 1169 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
872} 1171}
873 1172
874void 1173void
875get_shapes (CFClient::Layout self) 1174get_shapes (DC::Layout self)
876 PPCODE: 1175 PPCODE:
877{ 1176{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1178
880 do 1179 do
881 { 1180 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1182
884 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
885 { 1184 {
886 PangoRectangle extents; 1185 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1187
1188 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1189 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1190 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1191 }
892 } 1192 }
893 while (pango_layout_iter_next_run (iter)); 1193 while (pango_layout_iter_next_run (iter));
894 1194
895 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
896} 1196}
897 1197
898int 1198int
899has_wrapped (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
900 CODE: 1200 CODE:
901{ 1201{
902 int lines = 1; 1202 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
904 1204
909} 1209}
910 OUTPUT: 1210 OUTPUT:
911 RETVAL 1211 RETVAL
912 1212
913SV * 1213SV *
914get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
915 CODE: 1215 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
918 OUTPUT: 1218 OUTPUT:
919 RETVAL 1219 RETVAL
920 1220
921void 1221void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1223 CODE:
924 self->r = r; 1224 self->r = r;
925 self->g = g; 1225 self->g = g;
926 self->b = b; 1226 self->b = b;
927 self->a = a; 1227 self->a = a;
928 1228
929void 1229void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1231 CODE:
932 if (self->font != font) 1232 if (self->font != font)
933 { 1233 {
934 self->font = font; 1234 self->font = font;
935 layout_update_font (self); 1235 layout_update_font (self);
936 } 1236 }
937 1237
938void 1238void
939set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
940 CODE: 1240 CODE:
941 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
942 { 1242 {
943 self->base_height = base_height; 1243 self->base_height = base_height;
944 layout_update_font (self); 1244 layout_update_font (self);
945 } 1245 }
946 1246
947void 1247void
948set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
949 CODE: 1249 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1251
952void 1252void
953set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
954 CODE: 1254 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1256
957void 1257void
958set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
959 CODE: 1259 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1261
962void 1262void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1264 CODE:
965 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
970 ); 1270 );
971 1271
972void 1272void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1274 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1276
977void 1277void
978size (CFClient::Layout self) 1278size (DC::Layout self)
979 PPCODE: 1279 PPCODE:
980{ 1280{
981 int w, h; 1281 int w, h;
982 1282
983 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
988} 1288}
989 1289
990int 1290int
1291descent (DC::Layout self)
1292 CODE:
1293{
1294 PangoRectangle rect;
1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1297 RETVAL = PANGO_DESCENT (rect);
1298}
1299 OUTPUT:
1300 RETVAL
1301
1302int
991xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1304 CODE:
993{ 1305{
994 int index, trailing; 1306 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1308 RETVAL = index + trailing;
997} 1309}
998 OUTPUT: 1310 OUTPUT:
999 RETVAL 1311 RETVAL
1000 1312
1001void 1313void
1002cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1315 PPCODE:
1004{ 1316{
1005 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1319
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1324}
1013 1325
1014void 1326void
1015render (CFClient::Layout self) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1328 PPCODE:
1017{ 1329{
1018 SV *retval; 1330 int line, x;
1019 int w, h;
1020 1331
1021 layout_get_pixel_size (self, &w, &h); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1023 if (self->rgba) 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1335 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1336#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1337 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1360 else
1078 { 1361 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1362 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1364 }
1103} 1365}
1104 1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1371 pango_opengl_render_layout_subpixel (
1372 self->pl,
1373 self->rc,
1374 x * PANGO_SCALE, y * PANGO_SCALE,
1375 self->r, self->g, self->b, self->a,
1376 flags
1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1105MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1402
1107void 1403PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1404
1114 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1410 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1411 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1415
1128 SvPOK_only (result_); 1416 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1130 1418
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1420 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1422
1135 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1424 }
1142} 1425}
1143 1426
1144void 1427void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1434{
1152 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1156 1442
1157 if (items < 5) 1443 if (items < 5)
1158 { 1444 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1190 } 1476 }
1191} 1477}
1192 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1193MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1491
1195CFClient::Map 1492PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1197 CODE: 1496 CODE:
1198 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1498 RETVAL->x = 0;
1200 RETVAL->y = 0; 1499 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1507 RETVAL->row = 0;
1211 OUTPUT: 1508 OUTPUT:
1212 RETVAL 1509 RETVAL
1213 1510
1214void 1511void
1215DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1216 CODE: 1513 CODE:
1217{ 1514{
1218 map_clear (self); 1515 map_clear (self);
1219 Safefree (self->face); 1516 Safefree (self->face2tile);
1220 Safefree (self->tex); 1517 Safefree (self->tex);
1221 Safefree (self); 1518 Safefree (self);
1222} 1519}
1223 1520
1224void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1225clear (CFClient::Map self) 1528clear (DC::Map self)
1226 CODE: 1529 CODE:
1227 map_clear (self); 1530 map_clear (self);
1228 1531
1229void 1532void
1230set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1534 CODE:
1232{ 1535{
1233 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1537 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1538}
1241 1539
1242void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1565 CODE:
1245{ 1566{
1246 while (self->texs <= texid) 1567 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1568
1252 { 1569 {
1253 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1254 1571
1255 tex->name = name; 1572 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1591}
1275 1592
1276int 1593int
1277ox (CFClient::Map self) 1594ox (DC::Map self)
1278 ALIAS: 1595 ALIAS:
1279 oy = 1 1596 oy = 1
1280 x = 2 1597 x = 2
1281 y = 3 1598 y = 3
1282 w = 4 1599 w = 4
1293 } 1610 }
1294 OUTPUT: 1611 OUTPUT:
1295 RETVAL 1612 RETVAL
1296 1613
1297void 1614void
1298scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1299 CODE: 1616 CODE:
1300{ 1617{
1301 if (dx > 0) 1618 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1620 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1622
1306 if (dy > 0) 1623 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1625 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1627
1311 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1313 1630
1314 while (self->y < 0) 1631 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1320 } 1637 }
1321} 1638}
1322 1639
1323void 1640SV *
1324map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1642 CODE:
1326{ 1643{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1646 mapcell *cell;
1330 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1331 1650
1332 while (data < data_end) 1651 while (data < data_end - 1)
1333 { 1652 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1335 1654
1336 x = self->x + ((flags >> 10) & 63); 1655 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1656 y = self->y + ((flags >> 4) & 63);
1338 1657
1339 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1340 1659
1341 if (flags & 15) 1660 if (flags & 15)
1342 { 1661 {
1343 if (cell->darkness < 0) 1662 if (!cell->darkness)
1344 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1665 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1666 }
1350 1667
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1354 1669
1355 if (flags & 4) 1670 if (flags & 8)
1356 { 1671 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1358 } 1708 }
1359 1709
1710 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1711 if (flags & (4 >> z))
1361 { 1712 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1363 } 1730 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1731 }
1370 else 1732 else
1371 cell->darkness = -1; 1733 cell->darkness = 0;
1372 } 1734 }
1373} 1735}
1736 OUTPUT:
1737 RETVAL
1374 1738
1375SV * 1739SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1741 CODE:
1378{ 1742{
1379 int x1, x; 1743 int x1, x;
1380 int y1, y; 1744 int y1, y;
1381 int z; 1745 int z;
1402 { 1766 {
1403 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1404 1768
1405 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1406 { 1770 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1773 int a1 = tex.a;
1414 1774
1415 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1779 }
1421 } 1780 }
1422 1781
1423 *map++ = (r ) 1782 *map++ = (r )
1424 | (g << 8) 1783 | (g << 8)
1431} 1790}
1432 OUTPUT: 1791 OUTPUT:
1433 RETVAL 1792 RETVAL
1434 1793
1435void 1794void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1796 CODE:
1438{ 1797{
1439 int vx, vy;
1440 int x, y, z; 1798 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1799
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1446 1804
1447 /* 1805 rc_t *rc = rc_alloc ();
1448 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1449 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1808
1452 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1455 */
1456 1812
1457 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1458 1849
1459 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1853
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1469 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1471 { 1860 {
1472 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1473 1862
1474 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1865 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1480 1868
1481 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1482 { 1974 {
1483 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1484 1977
1485 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1490 glEnd (); 2002 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1494 } 2028 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2029 }
1501 }
1502 } 2030 }
1503 2031
1504 glEnd (); 2032 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1507 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1508} 2041 rc_free (rc);
1509 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1510void 2075void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2077 CODE:
1513{ 2078{
1514 static float color[16][3] = { 2079 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2080 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2081 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2082 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2083 { 1.00F, 0.00F, 0.00F },
1519 2084
1520 { 1.00, 0.54, 0.00 }, 2085 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2086 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2087 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2088 { 0.18F, 0.54F, 0.34F },
1524 2089
1525 { 0.56, 0.73, 0.56 }, 2090 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2091 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2092 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2093 { 0.99F, 0.77F, 0.26F },
1529 2094
1530 { 0.74, 0.65, 0.41 }, 2095 { 0.74F, 0.65F, 0.41F },
1531 2096
1532 { 0.00, 1.00, 1.00 }, 2097 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2098 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2099 { 1.00F, 1.00F, 0.00F },
1535 }; 2100 };
1536 2101
1537 int x, y; 2102 int x, y;
1538 2103
1539 glEnable (GL_TEXTURE_2D); 2104 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1568} 2133}
1569 2134
1570void 2135void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2137 PPCODE:
1573{ 2138{
1574 int vx, vy;
1575 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2147
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2150
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1586 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1587 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1589 { 2158 {
1590 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1591 2160
1592 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2163 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1596 2165
1597 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2169 }
1601 } 2170 }
1602 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1603 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1607} 2214}
1608 2215
1609SV * 2216SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2218 CODE:
1612{ 2219{
1613 int x, y, x1, y1; 2220 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1641 { 2248 {
1642 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2250 uint8_t flags = 0;
1644 2251
1645 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1648 2255
1649 *data++ = flags; 2256 *data++ = flags;
1650 2257
1651 if (flags & 1) 2258 if (flags & 1)
1652 { 2259 {
2260 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2262 *data++ = tile;
1655 } 2263 }
1656 2264
1657 if (flags & 2) 2265 if (flags & 2)
1658 { 2266 {
2267 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2269 *data++ = tile;
1661 } 2270 }
1662 2271
1663 if (flags & 4) 2272 if (flags & 4)
1664 { 2273 {
2274 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2276 *data++ = tile;
1667 } 2277 }
1668 } 2278 }
1669 else 2279 else
1670 *data++ = 0; 2280 *data++ = 0;
1671 } 2281 }
1677} 2287}
1678 OUTPUT: 2288 OUTPUT:
1679 RETVAL 2289 RETVAL
1680 2290
1681void 2291void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2293 PPCODE:
1684{ 2294{
1685 int x, y, z; 2295 int x, y, z;
1686 int w, h; 2296 int w, h;
1687 int x1, y1; 2297 int x1, y1;
1688 2298
1689 if (*data++ != 0) 2299 if (*data++ != 0)
1690 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1691 2301
1692 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1694 2304
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1711 { 2321 {
1712 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1713 2323
1714 if (flags) 2324 if (flags)
1715 { 2325 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1719 2328
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2332
1724 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1725 { 2334 {
1726 cell->darkness = -1; 2335 cell->darkness = 0;
1727 2336
1728 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1729 { 2338 {
1730 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1731 2340
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1734 } 2348 }
1735 } 2349 }
1736 } 2350 }
1737 } 2351 }
1738 } 2352 }
1739} 2353}
1740 2354
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2356
1743CFClient::MixChunk 2357DC::RW
1744new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1745 CODE: 2359 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1747 OUTPUT: 2366 OUTPUT:
1748 RETVAL 2367 RETVAL
1749 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1750void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1751DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1752 CODE: 2479 CODE:
1753 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1754 2481
1755int 2482int
1756volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2488 OUTPUT:
1760 RETVAL 2489 RETVAL
1761 2490
1762int 2491DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2493 CODE:
2494{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1766 OUTPUT: 2506 OUTPUT:
1767 RETVAL 2507 RETVAL
1768 2508
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2510
1771int 2511int
1772volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1773 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2518 OUTPUT:
1776 RETVAL 2519 RETVAL
1777 2520
1778CFClient::MixMusic 2521void
1779new_from_file (SV *class, char *path) 2522fade_out (int ms)
1780 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2535 OUTPUT:
1783 RETVAL 2536 RETVAL
1784 2537
1785void 2538void
1786DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1787 CODE: 2540 CODE:
1788 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1789 2542
1790int 2543int
1791play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1792 CODE: 2545 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2547 OUTPUT:
1795 RETVAL 2548 RETVAL
1796 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1798 2558
1799BOOT: 2559BOOT:
1800{ 2560{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2562 static const struct {
1803 const char *name; 2563 const char *name;
1804 IV iv; 2564 IV iv;
1805 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2584 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2668# undef const_iv
1887 }; 2669 };
1888 2670
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1891} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1892 2683
1893char * 2684char *
1894gl_vendor () 2685gl_vendor ()
1895 CODE: 2686 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2700 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2702 OUTPUT:
1912 RETVAL 2703 RETVAL
1913 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1914int glGetError () 2719int glGetError ()
1915 2720
1916void glFinish () 2721void glFinish ()
1917 2722
1918void glClear (int mask) 2723void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2762
1958# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1960 2767
1961void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1962 2769
1963void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1964 2771
1972 2779
1973void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1974 CODE: 2781 CODE:
1975 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1976 2783
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2785 ALIAS:
1984 glColor_premultiply = 1 2786 glColor_premultiply = 1
1985 CODE: 2787 CODE:
1986 if (ix) 2788 if (ix)
1987 { 2789 {
1988 r *= a; 2790 r *= a;
1989 g *= a; 2791 g *= a;
1990 b *= a; 2792 b *= a;
1991 } 2793 }
1992 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2796
2004void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2798 CODE:
2006 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2805
2013void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2014 CODE: 2807 CODE:
2015 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2016 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2017void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2018 CODE: 2840 CODE:
2019 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2020 2842
2021void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 2860 CODE:
2039 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 2863
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 2865
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2867
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
2047 2871
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2873
2050int glGenTexture () 2874int glGenTexture ()
2051 CODE: 2875 CODE:
2052{ 2876 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2877 OUTPUT:
2058 RETVAL 2878 RETVAL
2059 2879
2060void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
2061 CODE: 2881 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2882 del_texture (name);
2065} 2883
2066
2067int glGenList () 2884int glGenList ()
2068 CODE: 2885 CODE:
2069 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
2070 OUTPUT: 2887 OUTPUT:
2071 RETVAL 2888 RETVAL
2078 2895
2079void glEndList () 2896void glEndList ()
2080 2897
2081void glCallList (int list) 2898void glCallList (int list)
2082 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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