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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.250 by root, Fri Dec 28 16:09:03 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
55 74
56#if 1 75#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 76# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 77#else
59# define PARACHUTE 0 78# define PARACHUTE 0
60#endif 79#endif
61 80
81static AV *texture_av;
82
62static struct 83static struct
63{ 84{
64#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 86#include "glfunc.h"
66#undef GL_FUNC 87#undef GL_FUNC
67} gl; 88} gl;
68 89
90static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 92{
71 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 97 else
76 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
77} 99}
78 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
79#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
80 127
81#include "pango-font.c" 128#include "pango-font.c"
82#include "pango-fontmap.c" 129#include "pango-fontmap.c"
83#include "pango-render.c" 130#include "pango-render.c"
84 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
87 136
88typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
89 138
90static int 139static int
91shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
92{ 141{
93 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
107 156
108typedef struct cf_layout { 157typedef struct cf_layout {
109 PangoLayout *pl; 158 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
111 int base_height; 160 int base_height;
112 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
113} *CFClient__Layout; 163} *DC__Layout;
114 164
115static CFClient__Font default_font; 165static DC__Font default_font;
116static PangoContext *opengl_context; 166static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
118 168
119static void 169static void
120substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
125#endif 175#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 177}
128 178
129static void 179static void
130layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
131{ 181{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
134 */ 184 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
139 189
140 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
141} 191}
142 192
143static void 193static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
147 200
148 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 203
151 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
152} 205 if (!rect.height) rect.height = 1;
153 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
154typedef uint16_t mapface; 212typedef uint16_t faceid;
155 213
156typedef struct { 214typedef struct {
157 GLint name; 215 GLuint name;
158 int w, h; 216 int w, h;
159 float s, t; 217 float s, t;
160 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
161} maptex; 221} maptex;
162 222
163typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
164 int16_t darkness; 226 uint16_t darkness;
165 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 228} mapcell;
167 229
168typedef struct { 230typedef struct {
169 int32_t c0, c1; 231 int32_t c0, c1;
170 mapcell *col; 232 mapcell *col;
171} maprow; 233} maprow;
172 234
173typedef struct map { 235typedef struct map {
174 int x, y, w, h; 236 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 238 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 239 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 240
182 int32_t rows; 241 int32_t rows;
183 maprow *row; 242 maprow *row;
184} *CFClient__Map; 243} *DC__Map;
185 244
186static char * 245static char *
187prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
188{ 247{
189 char *p; 248 char *p;
206} 265}
207 266
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
211static maprow * 290static maprow *
212map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
213{ 292{
214 if (0 > y) 293 if (0 > y)
215 { 294 {
216 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
255 334
256 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
257} 336}
258 337
259static mapcell * 338static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
261{ 340{
262 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
263} 342}
264 343
265static void 344static void
266map_clear (CFClient__Map self) 345map_clear (DC__Map self)
267{ 346{
268 int r; 347 int r;
269 348
270 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
279 self->row = 0; 358 self->row = 0;
280 self->rows = 0; 359 self->rows = 0;
281} 360}
282 361
283static void 362static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 364{
286 int x, y; 365 int x, y;
287 maprow *row; 366 maprow *row;
367 mapcell *cell;
288 368
289 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 370 if (y >= 0)
291 { 371 {
292 if (y >= self->rows) 372 if (y >= self->rows)
298 if (x >= row->c0) 378 if (x >= row->c0)
299 { 379 {
300 if (x >= row->c1) 380 if (x >= row->c1)
301 break; 381 break;
302 382
303 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
304 } 389 }
305 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
306} 407}
307 408
308static void 409static void
309music_finished (void) 410music_finished (void)
310{ 411{
346 n |= n >> 16; 447 n |= n >> 16;
347 448
348 return n + 1; 449 return n + 1;
349} 450}
350 451
351MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
352 511
353PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
354 513
355BOOT: 514BOOT:
356{ 515{
357 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 517 static const struct {
359 const char *name; 518 const char *name;
360 IV iv; 519 IV iv;
361 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
363 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
445 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 631
458 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 633# undef const_iv
462 }; 634 };
463 635
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
649int
650in_destruct ()
651 CODE:
652 RETVAL = PL_main_cv == Nullcv;
653 OUTPUT:
654 RETVAL
467 655
468NV floor (NV x) 656NV floor (NV x)
469 657
470NV ceil (NV x) 658NV ceil (NV x)
659
660IV minpot (UV n)
661
662IV popcount (UV n)
471 663
472void 664void
473pango_init () 665pango_init ()
474 CODE: 666 CODE:
475{ 667{
476 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
479} 675}
676
677char *
678SDL_GetError ()
480 679
481int 680int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 682
484void 683void
485SDL_Quit () 684SDL_Quit ()
486 685
487void 686void
488SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
489 PPCODE: 688 PPCODE:
490{ 689{
491 SDL_Rect **m; 690 SDL_Rect **m;
492 691
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 696
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 699
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 704
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 706#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
510 710
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 712
513 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
514 while (*m) 714 while (*m)
515 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
516 AV *av = newAV (); 718 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
520 725
521 ++m; 726 ++m;
522 } 727 }
523} 728}
524 729
525char *
526SDL_GetError ()
527
528int 730int
529SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
531 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 744 );
745
534 if (RETVAL) 746 if (RETVAL)
535 { 747 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 752#include "glfunc.h"
539# undef GL_FUNC 753#undef GL_FUNC
540 } 754 }
755}
541 OUTPUT: 756 OUTPUT:
542 RETVAL 757 RETVAL
543 758
544void 759void
545SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
546 761
547char * 762char *
548SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
549 764
765int
766SDL_GetAppState ()
767
550void 768void
551SDL_PollEvent () 769poll_events ()
552 PPCODE: 770 PPCODE:
553{ 771{
554 SDL_Event ev; 772 SDL_Event ev;
555 773
556 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 776 {
558 HV *hv = newHV (); 777 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 779
561 switch (ev.type) 780 switch (ev.type)
563 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
564 case SDL_KEYUP: 783 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 789 break;
570 790
571 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 794 break;
575 795
576 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
584 break; 822 break;
585 823
586 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 838 break;
601 } 839 }
602 840
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 842 }
605} 843}
606 844
607int 845int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 847 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
612 850
613void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
614Mix_CloseAudio () 868Mix_CloseAudio ()
615 869
616int 870int
617Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
618 872
873const char *
874Mix_GetError ()
875
619void 876void
620lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
621 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
622#ifndef _WIN32 885#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
624#endif 907#endif
908}
625 909
626void 910void
627add_font (char *file) 911add_font (char *file)
628 CODE: 912 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 914
631void 915void
632load_image_inline (SV *image_) 916load_image_inline (SV *image_)
633 ALIAS: 917 ALIAS:
634 load_image_file = 1 918 load_image_file = 1
637 STRLEN image_len; 921 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
644 928
645 if (!rw) 929 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
647 931
676 960
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 961 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 962
679 assert (surface2->pitch == surface2->w * 4); 963 assert (surface2->pitch == surface2->w * 4);
680 964
965 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 966 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 967 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 968 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 969 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 970 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 971 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 972 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
973 SDL_UnlockSurface (surface2);
690 974
691 SDL_FreeSurface (surface); 975 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 976 SDL_FreeSurface (surface2);
693} 977}
694 978
720void 1004void
721error (char *message) 1005error (char *message)
722 CODE: 1006 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1008#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1010#endif
727 1011
728void 1012void
729fatal (char *message) 1013fatal (char *message)
730 CODE: 1014 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1016#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1018#endif
735 _exit (1); 1019 _exit (1);
736 1020
737void 1021void
738_exit (int retval) 1022_exit (int retval = 0)
739 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
740 _exit (retval); 1027 _exit (retval);
1028#endif
741 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
742MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
743 1040
744CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1045 CODE:
747{ 1046{
748 int count; 1047 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1051}
753 OUTPUT: 1052 OUTPUT:
754 RETVAL 1053 RETVAL
755 1054
756void 1055void
757DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
758 CODE: 1057 CODE:
759 pango_font_description_free (self); 1058 pango_font_description_free (self);
760 1059
761void 1060void
762make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
763 CODE: 1063 CODE:
764 default_font = self; 1064 default_font = self;
765 1065
766MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1067
1068PROTOTYPES: DISABLE
1069
768void 1070void
769clear_font_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
770 CODE: 1073 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
772 tc_clear (); 1080 tc_restore ();
773 1081
774CFClient::Layout 1082DC::Layout
775new (SV *class, int type = 0) 1083new (SV *class)
776 CODE: 1084 CODE:
777 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
778 1086
779 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.; 1088 RETVAL->r = 1.;
781 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
782 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
783 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
786 1095
787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
788 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
789 OUTPUT: 1098 OUTPUT:
790 RETVAL 1099 RETVAL
791 1100
792void 1101void
793DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
794 CODE: 1103 CODE:
795 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
796 Safefree (self); 1106 Safefree (self);
797 1107
798void 1108void
799set_text (CFClient::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
800 CODE: 1110 CODE:
801{ 1111{
802 STRLEN textlen; 1112 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
804 1114
805 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
806} 1116}
807 1117
808void 1118void
809set_markup (CFClient::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
810 CODE: 1120 CODE:
811{ 1121{
812 STRLEN textlen; 1122 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
814 1124
815 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
816} 1126}
817 1127
818void 1128void
819set_shapes (CFClient::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
820 CODE: 1130 CODE:
821{ 1131{
822 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text; 1134 const char *pos = text;
859 if (attrs) 1169 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
861} 1171}
862 1172
863void 1173void
864get_shapes (CFClient::Layout self) 1174get_shapes (DC::Layout self)
865 PPCODE: 1175 PPCODE:
866{ 1176{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868 1178
869 do 1179 do
870 { 1180 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
872 1182
873 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
874 { 1184 {
875 PangoRectangle extents; 1185 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
877 1187
1188 EXTEND (SP, 2);
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1189 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1190 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 } 1191 }
881 } 1192 }
882 while (pango_layout_iter_next_run (iter)); 1193 while (pango_layout_iter_next_run (iter));
883 1194
884 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
885} 1196}
886 1197
887int 1198int
888has_wrapped (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
889 CODE: 1200 CODE:
890{ 1201{
891 int lines = 1; 1202 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
893 1204
898} 1209}
899 OUTPUT: 1210 OUTPUT:
900 RETVAL 1211 RETVAL
901 1212
902SV * 1213SV *
903get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
904 CODE: 1215 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
907 OUTPUT: 1218 OUTPUT:
908 RETVAL 1219 RETVAL
909 1220
910void 1221void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
912 CODE: 1223 CODE:
913 self->r = r; 1224 self->r = r;
914 self->g = g; 1225 self->g = g;
915 self->b = b; 1226 self->b = b;
916 self->a = a; 1227 self->a = a;
917 1228
918void 1229void
919set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
920 CODE: 1231 CODE:
921 if (self->font != font) 1232 if (self->font != font)
922 { 1233 {
923 self->font = font; 1234 self->font = font;
924 layout_update_font (self); 1235 layout_update_font (self);
925 } 1236 }
926 1237
927void 1238void
928set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
929 CODE: 1240 CODE:
930 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
931 { 1242 {
932 self->base_height = base_height; 1243 self->base_height = base_height;
933 layout_update_font (self); 1244 layout_update_font (self);
934 } 1245 }
935 1246
936void 1247void
937set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
938 CODE: 1249 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940 1251
941void 1252void
942set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
943 CODE: 1254 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945 1256
946void 1257void
947set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
948 CODE: 1259 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950 1261
951void 1262void
952set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
953 CODE: 1264 CODE:
954 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
959 ); 1270 );
960 1271
961void 1272void
962set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
963 CODE: 1274 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965 1276
966void 1277void
967size (CFClient::Layout self) 1278size (DC::Layout self)
968 PPCODE: 1279 PPCODE:
969{ 1280{
970 int w, h; 1281 int w, h;
971 1282
972 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
975 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
977} 1288}
978 1289
979int 1290int
980descent (CFClient::Layout self) 1291descent (DC::Layout self)
981 CODE: 1292 CODE:
982{ 1293{
983 PangoRectangle rect; 1294 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
987} 1298}
988 OUTPUT: 1299 OUTPUT:
989 RETVAL 1300 RETVAL
990 1301
991int 1302int
992xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
993 CODE: 1304 CODE:
994{ 1305{
995 int index, trailing; 1306 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index; 1308 RETVAL = index + trailing;
998} 1309}
999 OUTPUT: 1310 OUTPUT:
1000 RETVAL 1311 RETVAL
1001 1312
1002void 1313void
1003cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1004 PPCODE: 1315 PPCODE:
1005{ 1316{
1006 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1008 1319
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1013} 1324}
1014 1325
1015void 1326void
1016render (CFClient::Layout self, float x, float y) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1017 PPCODE: 1328 PPCODE:
1329{
1330 int line, x;
1331
1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1335 --line;
1336#endif
1337 EXTEND (SP, 2);
1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
1360 else
1361 {
1362 PUSHs (sv_2mortal (newSViv (index)));
1363 PUSHs (sv_2mortal (newSViv (trailing)));
1364 }
1365}
1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1018 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1019 self->pl, 1372 self->pl,
1373 self->rc,
1020 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a 1375 self->r, self->g, self->b, self->a,
1376 flags
1022 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1023 1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1024MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1025 1402
1026void 1403PROTOTYPES: ENABLE
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032 1404
1033 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1034 { 1410 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen; 1411 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046 1415
1047 SvPOK_only (result_); 1416 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1049 1418
1050 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--) 1420 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053 1422
1054 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 } 1424 }
1061} 1425}
1062 1426
1063void 1427void
1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1070{ 1434{
1071 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1075 1442
1076 if (items < 5) 1443 if (items < 5)
1077 { 1444 {
1078 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1079 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1107 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1109 } 1476 }
1110} 1477}
1111 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1112MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1113 1491
1114CFClient::Map 1492PROTOTYPES: DISABLE
1115new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1116 CODE: 1496 CODE:
1117 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0; 1498 RETVAL->x = 0;
1119 RETVAL->y = 0; 1499 RETVAL->y = 0;
1120 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1121 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1122 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1123 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1124 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1129 RETVAL->row = 0; 1507 RETVAL->row = 0;
1130 OUTPUT: 1508 OUTPUT:
1131 RETVAL 1509 RETVAL
1132 1510
1133void 1511void
1134DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1135 CODE: 1513 CODE:
1136{ 1514{
1137 map_clear (self); 1515 map_clear (self);
1138 Safefree (self->face); 1516 Safefree (self->face2tile);
1139 Safefree (self->tex); 1517 Safefree (self->tex);
1140 Safefree (self); 1518 Safefree (self);
1141} 1519}
1142 1520
1143void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1144clear (CFClient::Map self) 1528clear (DC::Map self)
1145 CODE: 1529 CODE:
1146 map_clear (self); 1530 map_clear (self);
1147 1531
1148void 1532void
1149set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1150 CODE: 1534 CODE:
1151{ 1535{
1152 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1153 { 1537 need_texid (self, tile);
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159} 1538}
1160 1539
1161void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1162set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE: 1565 CODE:
1164{ 1566{
1165 while (self->texs <= texid) 1567 need_texid (self, texid);
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170 1568
1171 { 1569 {
1172 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1173 1571
1174 tex->name = name; 1572 tex->name = name;
1191 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193} 1591}
1194 1592
1195int 1593int
1196ox (CFClient::Map self) 1594ox (DC::Map self)
1197 ALIAS: 1595 ALIAS:
1198 oy = 1 1596 oy = 1
1199 x = 2 1597 x = 2
1200 y = 3 1598 y = 3
1201 w = 4 1599 w = 4
1212 } 1610 }
1213 OUTPUT: 1611 OUTPUT:
1214 RETVAL 1612 RETVAL
1215 1613
1216void 1614void
1217scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1218 CODE: 1616 CODE:
1219{ 1617{
1220 if (dx > 0) 1618 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1222 else if (dx < 0) 1620 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1224 1622
1225 if (dy > 0) 1623 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1227 else if (dy < 0) 1625 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1229 1627
1230 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1232 1630
1233 while (self->y < 0) 1631 while (self->y < 0)
1237 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1238 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1239 } 1637 }
1240} 1638}
1241 1639
1242void 1640SV *
1243map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1244 CODE: 1642 CODE:
1245{ 1643{
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell; 1646 mapcell *cell;
1249 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1250 1650
1251 while (data < data_end) 1651 while (data < data_end - 1)
1252 { 1652 {
1253 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1254 1654
1255 x = self->x + ((flags >> 10) & 63); 1655 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63); 1656 y = self->y + ((flags >> 4) & 63);
1257 1657
1258 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1259 1659
1260 if (flags & 15) 1660 if (flags & 15)
1261 { 1661 {
1262 if (cell->darkness < 0) 1662 if (!cell->darkness)
1263 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1264 cell->darkness = 0; 1665 cell->darkness = 256;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 } 1666 }
1269 1667
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1273 1669
1274 if (flags & 4) 1670 if (flags & 8)
1275 { 1671 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1277 } 1708 }
1278 1709
1710 for (z = 0; z <= 2; ++z)
1279 if (flags & 2) 1711 if (flags & (4 >> z))
1280 { 1712 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1282 } 1730 }
1283
1284 if (flags & 1)
1285 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1287 }
1288 } 1731 }
1289 else 1732 else
1290 cell->darkness = -1; 1733 cell->darkness = 0;
1291 } 1734 }
1292} 1735}
1736 OUTPUT:
1737 RETVAL
1293 1738
1294SV * 1739SV *
1295mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1296 CODE: 1741 CODE:
1297{ 1742{
1298 int x1, x; 1743 int x1, x;
1299 int y1, y; 1744 int y1, y;
1300 int z; 1745 int z;
1321 { 1766 {
1322 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1323 1768
1324 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1325 { 1770 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1331 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1332 int a1 = tex.a; 1773 int a1 = tex.a;
1333 1774
1334 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 } 1779 }
1340 } 1780 }
1341 1781
1342 *map++ = (r ) 1782 *map++ = (r )
1343 | (g << 8) 1783 | (g << 8)
1350} 1790}
1351 OUTPUT: 1791 OUTPUT:
1352 RETVAL 1792 RETVAL
1353 1793
1354void 1794void
1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1356 CODE: 1796 CODE:
1357{ 1797{
1358 int vx, vy;
1359 int x, y, z; 1798 int x, y, z;
1360 int last_name;
1361 mapface face;
1362 1799
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1365 1804
1366 /* 1805 rc_t *rc = rc_alloc ();
1367 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1368 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370 1808
1371 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1372 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1374 */
1375 1812
1376 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1377 1849
1378 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_TEXTURE_2D);
1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1382 1853
1383 glBegin (GL_QUADS);
1384
1385 last_name = 0;
1386
1387 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1388 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1390 { 1860 {
1391 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1392 1862
1393 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1395 { 1865 {
1396 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1397
1398 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1399 1868
1400 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1401 { 1974 {
1402 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1403 1977
1404 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1405 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1406
1407 if (last_name != tex.name)
1408 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1409 glEnd (); 2002 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1412 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1413 } 2028 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 } 2029 }
1420 }
1421 } 2030 }
1422 2031
1423 glEnd (); 2032 glEnd ();
1424
1425 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1426 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1427} 2041 rc_free (rc);
1428 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1429void 2075void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE: 2077 CODE:
1432{ 2078{
1433 static float color[16][3] = { 2079 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1485 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1487} 2133}
1488 2134
1489void 2135void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1491 PPCODE: 2137 PPCODE:
1492{ 2138{
1493 int vx, vy;
1494 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1495 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1498 2147
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1502 2150
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1505 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1506 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1507 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1508 { 2158 {
1509 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1510 2160
1511 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1513 { 2163 {
1514 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1515 2165
1516 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1517 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1518 : 255 - cell->darkness;
1519 } 2169 }
1520 } 2170 }
1521 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1522 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1524 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1525 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1526} 2214}
1527 2215
1528SV * 2216SV *
1529get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1530 CODE: 2218 CODE:
1531{ 2219{
1532 int x, y, x1, y1; 2220 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1559 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1560 { 2248 {
1561 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0; 2250 uint8_t flags = 0;
1563 2251
1564 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1567 2255
1568 *data++ = flags; 2256 *data++ = flags;
1569 2257
1570 if (flags & 1) 2258 if (flags & 1)
1571 { 2259 {
2260 tileid tile = cell->tile [0];
1572 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1573 *data++ = cell->face [0]; 2262 *data++ = tile;
1574 } 2263 }
1575 2264
1576 if (flags & 2) 2265 if (flags & 2)
1577 { 2266 {
2267 tileid tile = cell->tile [1];
1578 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1579 *data++ = cell->face [1]; 2269 *data++ = tile;
1580 } 2270 }
1581 2271
1582 if (flags & 4) 2272 if (flags & 4)
1583 { 2273 {
2274 tileid tile = cell->tile [2];
1584 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1585 *data++ = cell->face [2]; 2276 *data++ = tile;
1586 } 2277 }
1587 } 2278 }
1588 else 2279 else
1589 *data++ = 0; 2280 *data++ = 0;
1590 } 2281 }
1596} 2287}
1597 OUTPUT: 2288 OUTPUT:
1598 RETVAL 2289 RETVAL
1599 2290
1600void 2291void
1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1602 PPCODE: 2293 PPCODE:
1603{ 2294{
1604 int x, y, z; 2295 int x, y, z;
1605 int w, h; 2296 int w, h;
1606 int x1, y1; 2297 int x1, y1;
1607 2298
1608 if (*data++ != 0) 2299 if (*data++ != 0)
1609 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1610 2301
1611 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1612 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1613 2304
1614 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2321 {
1631 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1632 2323
1633 if (flags) 2324 if (flags)
1634 { 2325 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1638 2328
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1642 2332
1643 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1644 { 2334 {
1645 cell->darkness = -1; 2335 cell->darkness = 0;
1646 2336
1647 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1648 { 2338 {
1649 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1650 2340
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1652 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1653 } 2348 }
1654 } 2349 }
1655 } 2350 }
1656 } 2351 }
1657 } 2352 }
1658} 2353}
1659 2354
1660MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1661 2356
1662CFClient::MixChunk 2357DC::RW
1663new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1664 CODE: 2359 CODE:
1665 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1666 OUTPUT: 2366 OUTPUT:
1667 RETVAL 2367 RETVAL
1668 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1669void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1670DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1671 CODE: 2479 CODE:
1672 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1673 2481
1674int 2482int
1675volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1676 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1677 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT: 2488 OUTPUT:
1679 RETVAL 2489 RETVAL
1680 2490
1681int 2491DC::Channel
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1683 CODE: 2493 CODE:
2494{
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1685 OUTPUT: 2506 OUTPUT:
1686 RETVAL 2507 RETVAL
1687 2508
1688MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1689 2510
1690int 2511int
1691volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1692 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1693 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT: 2518 OUTPUT:
1695 RETVAL 2519 RETVAL
1696 2520
1697CFClient::MixMusic 2521void
1698new_from_file (SV *class, char *path) 2522fade_out (int ms)
1699 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1700 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1701 OUTPUT: 2535 OUTPUT:
1702 RETVAL 2536 RETVAL
1703 2537
1704void 2538void
1705DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1706 CODE: 2540 CODE:
1707 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1708 2542
1709int 2543int
1710play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1711 CODE: 2545 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT: 2547 OUTPUT:
1714 RETVAL 2548 RETVAL
1715 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1716MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1717 2558
1718BOOT: 2559BOOT:
1719{ 2560{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1721 static const struct { 2562 static const struct {
1722 const char *name; 2563 const char *name;
1723 IV iv; 2564 IV iv;
1724 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1726 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1734 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1738 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1739 const_iv (GL_AND), 2584 const_iv (GL_AND),
1740 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1741 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1761 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1762 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1787 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1792 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1793 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1800 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1801 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1802 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv 2668# undef const_iv
1806 }; 2669 };
1807 2670
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1810} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1811 2683
1812char * 2684char *
1813gl_vendor () 2685gl_vendor ()
1814 CODE: 2686 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1828 CODE: 2700 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT: 2702 OUTPUT:
1831 RETVAL 2703 RETVAL
1832 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1833int glGetError () 2719int glGetError ()
1834 2720
1835void glFinish () 2721void glFinish ()
1836 2722
1837void glClear (int mask) 2723void glClear (int mask)
1874# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876 2762
1877# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1879 2767
1880void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1881 2769
1882void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1883 2771
1891 2779
1892void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1893 CODE: 2781 CODE:
1894 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1895 2783
1896void glBegin (int mode)
1897
1898void glEnd ()
1899
1900void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @
1902 ALIAS: 2785 ALIAS:
1903 glColor_premultiply = 1 2786 glColor_premultiply = 1
1904 CODE: 2787 CODE:
1905 if (ix) 2788 if (ix)
1906 { 2789 {
1907 r *= a; 2790 r *= a;
1908 g *= a; 2791 g *= a;
1909 b *= a; 2792 b *= a;
1910 } 2793 }
1911 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922 2796
1923void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
1924 CODE: 2798 CODE:
1925 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2805
1932void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
1933 CODE: 2807 CODE:
1934 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
1935 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
1936void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
1937 CODE: 2840 CODE:
1938 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
1939 2842
1940void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE: 2860 CODE:
1958 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1960 2863
1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1962 2865
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964 2867
1965void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
1966 2871
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968 2873
1969int glGenTexture () 2874int glGenTexture ()
1970 CODE: 2875 CODE:
1971{ 2876 RETVAL = gen_texture ();
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT: 2877 OUTPUT:
1977 RETVAL 2878 RETVAL
1978 2879
1979void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
1980 CODE: 2881 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_); 2882 del_texture (name);
1984} 2883
1985
1986int glGenList () 2884int glGenList ()
1987 CODE: 2885 CODE:
1988 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
1989 OUTPUT: 2887 OUTPUT:
1990 RETVAL 2888 RETVAL
1997 2895
1998void glEndList () 2896void glEndList ()
1999 2897
2000void glCallList (int list) 2898void glCallList (int list)
2001 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2002 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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