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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.250 by root, Fri Dec 28 16:09:03 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
106 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
108} 123}
109 124
110#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
111 127
112#include "pango-font.c" 128#include "pango-font.c"
113#include "pango-fontmap.c" 129#include "pango-fontmap.c"
114#include "pango-render.c" 130#include "pango-render.c"
115 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
118 136
119typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
120 138
121static int 139static int
122shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
123{ 141{
124 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
138 156
139typedef struct cf_layout { 157typedef struct cf_layout {
140 PangoLayout *pl; 158 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
142 int base_height; 160 int base_height;
143 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
144} *CFPlus__Layout; 163} *DC__Layout;
145 164
146static CFPlus__Font default_font; 165static DC__Font default_font;
147static PangoContext *opengl_context; 166static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
149 168
150static void 169static void
151substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
156#endif 175#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 177}
159 178
160static void 179static void
161layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
162{ 181{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
165 */ 184 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
170 189
171 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
172} 191}
173 192
174static void 193static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 195{
177 PangoRectangle rect; 196 PangoRectangle rect;
178 197
179 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
191 210
192typedef uint16_t tileid; 211typedef uint16_t tileid;
193typedef uint16_t faceid; 212typedef uint16_t faceid;
194 213
195typedef struct { 214typedef struct {
196 int name; 215 GLuint name;
197 int w, h; 216 int w, h;
198 float s, t; 217 float s, t;
199 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
200 tileid smoothtile; 219 tileid smoothtile;
201 uint8_t smoothlevel; 220 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
221 240
222 int32_t rows; 241 int32_t rows;
223 maprow *row; 242 maprow *row;
224} *CFPlus__Map; 243} *DC__Map;
225 244
226static char * 245static char *
227prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
228{ 247{
229 char *p; 248 char *p;
267 self->texs *= 2; 286 self->texs *= 2;
268 } 287 }
269} 288}
270 289
271static maprow * 290static maprow *
272map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
273{ 292{
274 if (0 > y) 293 if (0 > y)
275 { 294 {
276 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
315 334
316 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
317} 336}
318 337
319static mapcell * 338static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
321{ 340{
322 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
323} 342}
324 343
325static void 344static void
326map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
327{ 346{
328 int r; 347 int r;
329 348
330 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
339 self->row = 0; 358 self->row = 0;
340 self->rows = 0; 359 self->rows = 0;
341} 360}
342 361
343static void 362static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 364{
346 int x, y; 365 int x, y;
347 maprow *row; 366 maprow *row;
348 mapcell *cell; 367 mapcell *cell;
349 368
428 n |= n >> 16; 447 n |= n >> 16;
429 448
430 return n + 1; 449 return n + 1;
431} 450}
432 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
433/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
436 466
437MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
438 511
439PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
440 513
441BOOT: 514BOOT:
442{ 515{
443 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 517 static const struct {
445 const char *name; 518 const char *name;
446 IV iv; 519 IV iv;
447 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
470 543
471 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
474 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 633# undef const_iv
557 }; 634 };
558 635
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 655
579NV floor (NV x) 656NV floor (NV x)
580 657
581NV ceil (NV x) 658NV ceil (NV x)
582 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
583void 664void
584pango_init () 665pango_init ()
585 CODE: 666 CODE:
586{ 667{
587 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
590} 675}
676
677char *
678SDL_GetError ()
591 679
592int 680int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 682
595void 683void
596SDL_Quit () 684SDL_Quit ()
597 685
598void 686void
599SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
600 PPCODE: 688 PPCODE:
601{ 689{
602 SDL_Rect **m; 690 SDL_Rect **m;
603 691
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 696
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 699
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 704
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 706#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 709#endif
622 710
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 712
628 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
629 while (*m) 714 while (*m)
630 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
631 AV *av = newAV (); 718 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
635 725
636 ++m; 726 ++m;
637 } 727 }
638} 728}
639 729
640char *
641SDL_GetError ()
642
643int 730int
644SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
646 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 744 );
745
649 if (RETVAL) 746 if (RETVAL)
650 { 747 {
651 av_clear (texture_av); 748 av_clear (texture_av);
652 749
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 752#include "glfunc.h"
656# undef GL_FUNC 753#undef GL_FUNC
657
658 } 754 }
755}
659 OUTPUT: 756 OUTPUT:
660 RETVAL 757 RETVAL
661 758
662void 759void
663SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
664 761
665char * 762char *
666SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
667 764
765int
766SDL_GetAppState ()
767
668void 768void
669SDL_PollEvent () 769poll_events ()
670 PPCODE: 770 PPCODE:
671{ 771{
672 SDL_Event ev; 772 SDL_Event ev;
673 773
674 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 776 {
676 HV *hv = newHV (); 777 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 779
679 switch (ev.type) 780 switch (ev.type)
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 838 break;
738 } 839 }
739 840
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 842 }
742} 843}
743 844
744int 845int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 847 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
749 850
750void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
751Mix_CloseAudio () 868Mix_CloseAudio ()
752 869
753int 870int
754Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
755 875
756void 876void
757lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
758 CODE: 878 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 STRLEN image_len; 921 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
808 928
809 if (!rw) 929 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
811 931
884void 1004void
885error (char *message) 1005error (char *message)
886 CODE: 1006 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1008#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1010#endif
891 1011
892void 1012void
893fatal (char *message) 1013fatal (char *message)
894 CODE: 1014 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1016#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1018#endif
899 _exit (1); 1019 _exit (1);
900 1020
901void 1021void
902_exit (int retval = 0) 1022_exit (int retval = 0)
914#if DEBUG 1034#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
916#endif 1036#endif
917} 1037}
918 1038
919MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
920 1040
921CFPlus::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1045 CODE:
924{ 1046{
925 int count; 1047 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1051}
930 OUTPUT: 1052 OUTPUT:
931 RETVAL 1053 RETVAL
932 1054
933void 1055void
934DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
935 CODE: 1057 CODE:
936 pango_font_description_free (self); 1058 pango_font_description_free (self);
937 1059
938void 1060void
939make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
940 CODE: 1063 CODE:
941 default_font = self; 1064 default_font = self;
942 1065
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1067
1068PROTOTYPES: DISABLE
1069
945void 1070void
946reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
947 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
948 tc_clear (); 1080 tc_restore ();
949 1081
950CFPlus::Layout 1082DC::Layout
951new (SV *class) 1083new (SV *class)
952 CODE: 1084 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
954 1086
955 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
962 1095
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
965 OUTPUT: 1098 OUTPUT:
966 RETVAL 1099 RETVAL
967 1100
968void 1101void
969DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
970 CODE: 1103 CODE:
971 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
972 Safefree (self); 1106 Safefree (self);
973 1107
974void 1108void
975set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
976 CODE: 1110 CODE:
977{ 1111{
978 STRLEN textlen; 1112 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
980 1114
981 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
982} 1116}
983 1117
984void 1118void
985set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
986 CODE: 1120 CODE:
987{ 1121{
988 STRLEN textlen; 1122 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
990 1124
991 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
992} 1126}
993 1127
994void 1128void
995set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
996 CODE: 1130 CODE:
997{ 1131{
998 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1134 const char *pos = text;
1035 if (attrs) 1169 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1037} 1171}
1038 1172
1039void 1173void
1040get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1041 PPCODE: 1175 PPCODE:
1042{ 1176{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1178
1045 do 1179 do
1046 { 1180 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1182
1049 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1050 { 1184 {
1051 PangoRectangle extents; 1185 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1194
1061 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1062} 1196}
1063 1197
1064int 1198int
1065has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1066 CODE: 1200 CODE:
1067{ 1201{
1068 int lines = 1; 1202 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1070 1204
1075} 1209}
1076 OUTPUT: 1210 OUTPUT:
1077 RETVAL 1211 RETVAL
1078 1212
1079SV * 1213SV *
1080get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1081 CODE: 1215 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1218 OUTPUT:
1085 RETVAL 1219 RETVAL
1086 1220
1087void 1221void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1223 CODE:
1090 self->r = r; 1224 self->r = r;
1091 self->g = g; 1225 self->g = g;
1092 self->b = b; 1226 self->b = b;
1093 self->a = a; 1227 self->a = a;
1094 1228
1095void 1229void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1231 CODE:
1098 if (self->font != font) 1232 if (self->font != font)
1099 { 1233 {
1100 self->font = font; 1234 self->font = font;
1101 layout_update_font (self); 1235 layout_update_font (self);
1102 } 1236 }
1103 1237
1104void 1238void
1105set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1106 CODE: 1240 CODE:
1107 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1108 { 1242 {
1109 self->base_height = base_height; 1243 self->base_height = base_height;
1110 layout_update_font (self); 1244 layout_update_font (self);
1111 } 1245 }
1112 1246
1113void 1247void
1114set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1249 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1251
1118void 1252void
1119set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1120 CODE: 1254 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1256
1123void 1257void
1124set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1125 CODE: 1259 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1261
1128void 1262void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1264 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1136 ); 1270 );
1137 1271
1138void 1272void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1274 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1276
1143void 1277void
1144size (CFPlus::Layout self) 1278size (DC::Layout self)
1145 PPCODE: 1279 PPCODE:
1146{ 1280{
1147 int w, h; 1281 int w, h;
1148 1282
1149 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1154} 1288}
1155 1289
1156int 1290int
1157descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1158 CODE: 1292 CODE:
1159{ 1293{
1160 PangoRectangle rect; 1294 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1164} 1298}
1165 OUTPUT: 1299 OUTPUT:
1166 RETVAL 1300 RETVAL
1167 1301
1168int 1302int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1304 CODE:
1171{ 1305{
1172 int index, trailing; 1306 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1175} 1309}
1176 OUTPUT: 1310 OUTPUT:
1177 RETVAL 1311 RETVAL
1178 1312
1179void 1313void
1180cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1315 PPCODE:
1182{ 1316{
1183 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1185 1319
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1190} 1324}
1191 1325
1192void 1326void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1328 PPCODE:
1195{ 1329{
1196 int line, x; 1330 int line, x;
1197 1331
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1335 --line;
1336#endif
1201 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1340}
1205 1341
1206void 1342void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1344 PPCODE:
1209{ 1345{
1210 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1211 int index, trailing; 1347 int index, trailing;
1212 1348
1213 if (line < 0) 1349 if (line < 0)
1214 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1215 1351
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1218 1354
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1356
1221 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1364 }
1229} 1365}
1230 1366
1231void 1367void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1235 self->pl, 1372 self->pl,
1373 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1238 flags 1376 flags
1239 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1240 1381
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1382void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1245 CODE: 1384 CODE:
1246{ 1385{
1247 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1393
1250 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1410 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1411 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1415
1264 SvPOK_only (result_); 1416 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1266 1418
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1420 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1422
1271 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1424 }
1278} 1425}
1279 1426
1280void 1427void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1434{
1288 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1292 1442
1293 if (items < 5) 1443 if (items < 5)
1294 { 1444 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1326 } 1476 }
1327} 1477}
1328 1478
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1330 1489
1331CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1491
1492PROTOTYPES: DISABLE
1493
1494DC::Map
1332new (SV *class) 1495new (SV *class)
1333 CODE: 1496 CODE:
1334 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1498 RETVAL->x = 0;
1336 RETVAL->y = 0; 1499 RETVAL->y = 0;
1344 RETVAL->row = 0; 1507 RETVAL->row = 0;
1345 OUTPUT: 1508 OUTPUT:
1346 RETVAL 1509 RETVAL
1347 1510
1348void 1511void
1349DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1350 CODE: 1513 CODE:
1351{ 1514{
1352 map_clear (self); 1515 map_clear (self);
1353 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1354 Safefree (self->tex); 1517 Safefree (self->tex);
1355 Safefree (self); 1518 Safefree (self);
1356} 1519}
1357 1520
1358void 1521void
1359resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1523 CODE:
1361 self->w = map_width; 1524 self->w = map_width;
1362 self->h = map_height; 1525 self->h = map_height;
1363 1526
1364void 1527void
1365clear (CFPlus::Map self) 1528clear (DC::Map self)
1366 CODE: 1529 CODE:
1367 map_clear (self); 1530 map_clear (self);
1368 1531
1369void 1532void
1370set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1534 CODE:
1372{ 1535{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1537 need_texid (self, tile);
1375} 1538}
1376 1539
1377void 1540void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1542 CODE:
1380{ 1543{
1381 tileid texid; 1544 tileid texid;
1382 maptex *tex; 1545 maptex *tex;
1383 1546
1396 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1398} 1561}
1399 1562
1400void 1563void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1565 CODE:
1403{ 1566{
1404 need_texid (self, texid); 1567 need_texid (self, texid);
1405 1568
1406 { 1569 {
1426 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1591}
1429 1592
1430int 1593int
1431ox (CFPlus::Map self) 1594ox (DC::Map self)
1432 ALIAS: 1595 ALIAS:
1433 oy = 1 1596 oy = 1
1434 x = 2 1597 x = 2
1435 y = 3 1598 y = 3
1436 w = 4 1599 w = 4
1447 } 1610 }
1448 OUTPUT: 1611 OUTPUT:
1449 RETVAL 1612 RETVAL
1450 1613
1451void 1614void
1452scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1453 CODE: 1616 CODE:
1454{ 1617{
1455 if (dx > 0) 1618 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1620 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1474 } 1637 }
1475} 1638}
1476 1639
1477void 1640SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1642 CODE:
1480{ 1643{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1646 mapcell *cell;
1484 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1485 1650
1486 while (data < data_end - 1) 1651 while (data < data_end - 1)
1487 { 1652 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1489 1654
1540 } 1705 }
1541 else 1706 else
1542 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1543 } 1708 }
1544 1709
1710 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1711 if (flags & (4 >> z))
1546 { 1712 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1714 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1550 } 1730 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1731 }
1566 else 1732 else
1567 cell->darkness = 0; 1733 cell->darkness = 0;
1568 } 1734 }
1569} 1735}
1736 OUTPUT:
1737 RETVAL
1570 1738
1571SV * 1739SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1741 CODE:
1574{ 1742{
1575 int x1, x; 1743 int x1, x;
1576 int y1, y; 1744 int y1, y;
1577 int z; 1745 int z;
1622} 1790}
1623 OUTPUT: 1791 OUTPUT:
1624 RETVAL 1792 RETVAL
1625 1793
1626void 1794void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1628 CODE: 1796 CODE:
1629{ 1797{
1798 int x, y, z;
1799
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1803 smooth_key skey;
1634 int x, y, z; 1804
1635 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1636 1808
1637 // thats current max. sorry. 1809 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1640 1812
1641 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1643 1815
1644 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1645 1817 key.r = 255;
1646 glEnable (GL_BLEND); 1818 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1650 1822 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1823 key.texname = -1;
1652
1653 last_name = 0;
1654 1824
1655 mx += self->x; 1825 mx += self->x;
1656 my += self->y; 1826 my += self->y;
1657 1827
1658 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1677 } 1847 }
1678 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1853
1680 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1681 { 1855 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1683 1857
1693 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1694 1868
1695 if (tile) 1869 if (tile)
1696 { 1870 {
1697 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1872 int px, py;
1699 int py = (y + 1) * T - tex.h;
1700 1873
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1704 { 1875 {
1705 if (!tex.name) 1876 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1707 1878
1708 glEnd (); 1879 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1881 }
1712 1882
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1717 1890
1718 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1719 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1894 if (cell->flags & 1)
1721 { 1895 {
1722 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1725 1899
1900 if (tex.name)
1726 glEnd (); 1901 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1912 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1913 }
1735 } 1914 }
1736 1915
1737 // update smooth hash 1916 // update smooth hash
1738 if (tex.smoothtile) 1917 if (tex.smoothtile)
1774 } 1953 }
1775 } 1954 }
1776 } 1955 }
1777 } 1956 }
1778 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1779 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 1962 // this is basically counting sort
1781 { 1963 {
1782 int w, b; 1964 int w, b;
1783 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1785 { 1969 {
1786 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1787 if (smask) 1971 if (smask)
1788 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 1991 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1811 1995
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 1996 if (tex.name)
1815 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1816 if (!tex.name) 2000 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2001 {
1818
1819 glEnd (); 2002 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1822 } 2005 }
1823 2006
1824 if (border) 2007 if (border)
1825 { 2008 {
1826 float ox = border * dx; 2009 float ox = border * dx;
1827 2010
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2015 }
1833 2016
1834 if (corner) 2017 if (corner)
1835 { 2018 {
1836 float ox = corner * dx; 2019 float ox = corner * dx;
1837 2020
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1842 } 2026 }
1843 } 2027 }
1844 } 2028 }
1845 } 2029 }
1846 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1847 } 2035 }
1848 2036
1849 hv_clear (smooth); 2037 hv_clear (smooth);
1850 } 2038 }
1851 2039
1852 glEnd ();
1853
1854 glDisable (GL_TEXTURE_2D);
1855 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1856 2042
1857 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1860 { 2046 {
1885 } 2071 }
1886 } 2072 }
1887} 2073}
1888 2074
1889void 2075void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2077 CODE:
1892{ 2078{
1893 static float color[16][3] = { 2079 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1947} 2133}
1948 2134
1949void 2135void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2137 PPCODE:
1952{ 2138{
1953 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2147
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2150
1962 mx += self->x; 2151 mx += self->x - 1;
1963 my += self->y; 2152 my += self->y - 1;
1964 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1965 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1967 { 2158 {
1968 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1969 2160
1970 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2163 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1974 2165
1975 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
1978 } 2169 }
1979 } 2170 }
1980 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1981 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1985} 2214}
1986 2215
1987SV * 2216SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2218 CODE:
1990{ 2219{
1991 int x, y, x1, y1; 2220 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2058} 2287}
2059 OUTPUT: 2288 OUTPUT:
2060 RETVAL 2289 RETVAL
2061 2290
2062void 2291void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2064 PPCODE: 2293 PPCODE:
2065{ 2294{
2066 int x, y, z; 2295 int x, y, z;
2067 int w, h; 2296 int w, h;
2068 int x1, y1; 2297 int x1, y1;
2069 2298
2070 if (*data++ != 0) 2299 if (*data++ != 0)
2071 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2072 2301
2073 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2075 2304
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2121 } 2350 }
2122 } 2351 }
2123 } 2352 }
2124} 2353}
2125 2354
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2356
2128CFPlus::MixChunk 2357DC::RW
2129new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
2130 CODE: 2359 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2132 OUTPUT: 2366 OUTPUT:
2133 RETVAL 2367 RETVAL
2134 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2135void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2136DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2137 CODE: 2479 CODE:
2138 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2139 2481
2140int 2482int
2141volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2488 OUTPUT:
2145 RETVAL 2489 RETVAL
2146 2490
2147int 2491DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2493 CODE:
2494{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2151 OUTPUT: 2506 OUTPUT:
2152 RETVAL 2507 RETVAL
2153 2508
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2510
2156int 2511int
2157volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
2158 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2518 OUTPUT:
2161 RETVAL 2519 RETVAL
2162 2520
2163int 2521void
2164fade_out (int ms) 2522fade_out (int ms)
2165 CODE: 2523 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2167 OUTPUT: 2535 OUTPUT:
2168 RETVAL 2536 RETVAL
2169 2537
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void 2538void
2178DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2179 CODE: 2540 CODE:
2180 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2181 2542
2182int 2543int
2183play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2184 CODE: 2545 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2547 OUTPUT:
2187 RETVAL 2548 RETVAL
2188 2549
2189int 2550void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2552 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2553 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2554
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
2197 2558
2198BOOT: 2559BOOT:
2199{ 2560{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2562 static const struct {
2202 const char *name; 2563 const char *name;
2203 IV iv; 2564 IV iv;
2204 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2584 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2668# undef const_iv
2291 2673
2292 texture_av = newAV (); 2674 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2294} 2676}
2295 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2296char * 2684char *
2297gl_vendor () 2685gl_vendor ()
2298 CODE: 2686 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2688 OUTPUT:
2312 CODE: 2700 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2702 OUTPUT:
2315 RETVAL 2703 RETVAL
2316 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
2317int glGetError () 2719int glGetError ()
2318 2720
2319void glFinish () 2721void glFinish ()
2320 2722
2321void glClear (int mask) 2723void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2762
2361# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
2363 2767
2364void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2365 2769
2366void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2367 2771
2375 2779
2376void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2377 CODE: 2781 CODE:
2378 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2379 2783
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2785 ALIAS:
2387 glColor_premultiply = 1 2786 glColor_premultiply = 1
2388 CODE: 2787 CODE:
2389 if (ix) 2788 if (ix)
2390 { 2789 {
2393 b *= a; 2792 b *= a;
2394 } 2793 }
2395 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2397 2796
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2798 CODE:
2406 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2801
2412 2805
2413void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2414 CODE: 2807 CODE:
2415 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2416 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2417void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2418 CODE: 2840 CODE:
2419 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2420 2842
2421void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2860 CODE:
2439 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2863
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2865
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2867
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
2447 2871
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2873
2450int glGenTexture () 2874int glGenTexture ()
2451 CODE: 2875 CODE:
2471 2895
2472void glEndList () 2896void glEndList ()
2473 2897
2474void glCallList (int list) 2898void glCallList (int list)
2475 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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