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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.126 by root, Tue Jul 4 23:56:34 2006 UTC vs.
Revision 1.251 by root, Fri Dec 28 17:28:01 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
55 74
56#if 1 75#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 76# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 77#else
59# define PARACHUTE 0 78# define PARACHUTE 0
60#endif 79#endif
61 80
81static AV *texture_av;
82
62static struct 83static struct
63{ 84{
64#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 86#include "glfunc.h"
66#undef GL_FUNC 87#undef GL_FUNC
67} gl; 88} gl;
68 89
90static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 92{
71 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 97 else
76 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
77} 99}
78 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
79#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
80 127
81#include "pango-font.c" 128#include "pango-font.c"
82#include "pango-fontmap.c" 129#include "pango-fontmap.c"
83#include "pango-render.c" 130#include "pango-render.c"
84 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
87 136
88typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
89 138
90static int 139static int
91shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
92{ 141{
93 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
107 156
108typedef struct cf_layout { 157typedef struct cf_layout {
109 PangoLayout *pl; 158 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
111 int base_height; 160 int base_height;
112 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
113} *CFClient__Layout; 163} *DC__Layout;
114 164
115static CFClient__Font default_font; 165static DC__Font default_font;
116static PangoContext *opengl_context; 166static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
118 168
119static void 169static void
120substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
125#endif 175#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 177}
128 178
129static void 179static void
130layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
131{ 181{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
134 */ 184 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
139 189
140 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
141} 191}
142 192
143static void 193static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
147 200
148 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 203
151 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
152} 205 if (!rect.height) rect.height = 1;
153 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
154typedef uint16_t mapface; 212typedef uint16_t faceid;
155 213
156typedef struct { 214typedef struct {
157 GLint name; 215 GLuint name;
158 int w, h; 216 int w, h;
159 float s, t; 217 float s, t;
160 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
161} maptex; 221} maptex;
162 222
163typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
164 int16_t darkness; 226 uint16_t darkness;
165 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 228} mapcell;
167 229
168typedef struct { 230typedef struct {
169 int32_t c0, c1; 231 int32_t c0, c1;
170 mapcell *col; 232 mapcell *col;
171} maprow; 233} maprow;
172 234
173typedef struct map { 235typedef struct map {
174 int x, y, w, h; 236 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 238 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 239 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 240
182 int32_t rows; 241 int32_t rows;
183 maprow *row; 242 maprow *row;
184} *CFClient__Map; 243} *DC__Map;
185 244
186static char * 245static char *
187prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
188{ 247{
189 char *p; 248 char *p;
206} 265}
207 266
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
211static maprow * 290static maprow *
212map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
213{ 292{
214 if (0 > y) 293 if (0 > y)
215 { 294 {
216 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
255 334
256 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
257} 336}
258 337
259static mapcell * 338static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
261{ 340{
262 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
263} 342}
264 343
265static void 344static void
266map_clear (CFClient__Map self) 345map_clear (DC__Map self)
267{ 346{
268 int r; 347 int r;
269 348
270 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
279 self->row = 0; 358 self->row = 0;
280 self->rows = 0; 359 self->rows = 0;
281} 360}
282 361
283static void 362static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 364{
286 int x, y; 365 int x, y;
287 maprow *row; 366 maprow *row;
367 mapcell *cell;
288 368
289 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 370 if (y >= 0)
291 { 371 {
292 if (y >= self->rows) 372 if (y >= self->rows)
298 if (x >= row->c0) 378 if (x >= row->c0)
299 { 379 {
300 if (x >= row->c1) 380 if (x >= row->c1)
301 break; 381 break;
302 382
303 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
304 } 389 }
305 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
306} 407}
307 408
308static void 409static void
309music_finished (void) 410music_finished (void)
310{ 411{
346 n |= n >> 16; 447 n |= n >> 16;
347 448
348 return n + 1; 449 return n + 1;
349} 450}
350 451
351MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
352 511
353PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
354 513
355BOOT: 514BOOT:
356{ 515{
357 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 517 static const struct {
359 const char *name; 518 const char *name;
360 IV iv; 519 IV iv;
361 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
363 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
445 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 631
458 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 633# undef const_iv
462 }; 634 };
463 635
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
649int
650in_destruct ()
651 CODE:
652 RETVAL = PL_main_cv == Nullcv;
653 OUTPUT:
654 RETVAL
467 655
468NV floor (NV x) 656NV floor (NV x)
469 657
470NV ceil (NV x) 658NV ceil (NV x)
659
660IV minpot (UV n)
661
662IV popcount (UV n)
471 663
472void 664void
473pango_init () 665pango_init ()
474 CODE: 666 CODE:
475{ 667{
476 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
479} 675}
676
677char *
678SDL_GetError ()
480 679
481int 680int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 682
484void 683void
485SDL_Quit () 684SDL_Quit ()
486 685
487void 686void
488SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
489 PPCODE: 688 PPCODE:
490{ 689{
491 SDL_Rect **m; 690 SDL_Rect **m;
492 691
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 696
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 699
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 704
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 706#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
510 710
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 712
513 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
514 while (*m) 714 while (*m)
515 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
516 AV *av = newAV (); 718 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
520 725
521 ++m; 726 ++m;
522 } 727 }
523} 728}
524 729
525char *
526SDL_GetError ()
527
528int 730int
529SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
531 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 744 );
745
534 if (RETVAL) 746 if (RETVAL)
535 { 747 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 752#include "glfunc.h"
539# undef GL_FUNC 753#undef GL_FUNC
540 } 754 }
755}
541 OUTPUT: 756 OUTPUT:
542 RETVAL 757 RETVAL
543 758
544void 759void
545SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
546 761
547char * 762char *
548SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
549 764
765int
766SDL_GetAppState ()
767
550void 768void
551SDL_PollEvent () 769poll_events ()
552 PPCODE: 770 PPCODE:
553{ 771{
554 SDL_Event ev; 772 SDL_Event ev;
555 773
556 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 776 {
558 HV *hv = newHV (); 777 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 779
561 switch (ev.type) 780 switch (ev.type)
563 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
564 case SDL_KEYUP: 783 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 789 break;
570 790
571 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 794 break;
575 795
576 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
584 break; 822 break;
585 823
586 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 838 break;
601 } 839 }
602 840
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 842 }
605} 843}
606 844
607int 845int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 847 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
612 850
613void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
614Mix_CloseAudio () 868Mix_CloseAudio ()
615 869
616int 870int
617Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
618 872
873const char *
874Mix_GetError ()
875
619void 876void
620lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
621 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
622#ifndef _WIN32 885#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
624#endif 907#endif
908}
625 909
626void 910void
627add_font (char *file) 911add_font (char *file)
628 CODE: 912 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 914
631void 915void
632load_image_inline (SV *image_) 916load_image_inline (SV *image_)
633 ALIAS: 917 ALIAS:
634 load_image_file = 1 918 load_image_file = 1
637 STRLEN image_len; 921 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
644 928
645 if (!rw) 929 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
647 931
676 960
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 961 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 962
679 assert (surface2->pitch == surface2->w * 4); 963 assert (surface2->pitch == surface2->w * 4);
680 964
965 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 966 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 967 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 968 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 969 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 970 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 971 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 972 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
973 SDL_UnlockSurface (surface2);
690 974
691 SDL_FreeSurface (surface); 975 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 976 SDL_FreeSurface (surface2);
693} 977}
694 978
720void 1004void
721error (char *message) 1005error (char *message)
722 CODE: 1006 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1008#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1010#endif
727 1011
728void 1012void
729fatal (char *message) 1013fatal (char *message)
730 CODE: 1014 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1016#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1018#endif
735 _exit (1); 1019 _exit (1);
736 1020
737void 1021void
738_exit (int retval) 1022_exit (int retval = 0)
739 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
740 _exit (retval); 1027 _exit (retval);
1028#endif
741 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
742MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
743 1040
744CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1045 CODE:
747{ 1046{
748 int count; 1047 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1051}
753 OUTPUT: 1052 OUTPUT:
754 RETVAL 1053 RETVAL
755 1054
756void 1055void
757DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
758 CODE: 1057 CODE:
759 pango_font_description_free (self); 1058 pango_font_description_free (self);
760 1059
761void 1060void
762make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
763 CODE: 1063 CODE:
764 default_font = self; 1064 default_font = self;
765 1065
766MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1067
1068PROTOTYPES: DISABLE
1069
768void 1070void
769clear_font_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
770 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
771 tc_clear (); 1080 tc_restore ();
772 1081
773CFClient::Layout 1082DC::Layout
774new (SV *class, int type = 0) 1083new (SV *class)
775 CODE: 1084 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
777 1086
778 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.; 1088 RETVAL->r = 1.;
780 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
781 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
782 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
785 1095
786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
788 OUTPUT: 1098 OUTPUT:
789 RETVAL 1099 RETVAL
790 1100
791void 1101void
792DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
793 CODE: 1103 CODE:
794 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
795 Safefree (self); 1106 Safefree (self);
796 1107
797void 1108void
798set_text (CFClient::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
799 CODE: 1110 CODE:
800{ 1111{
801 STRLEN textlen; 1112 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
803 1114
804 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
805} 1116}
806 1117
807void 1118void
808set_markup (CFClient::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
809 CODE: 1120 CODE:
810{ 1121{
811 STRLEN textlen; 1122 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
813 1124
814 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
815} 1126}
816 1127
817void 1128void
818set_shapes (CFClient::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
819 CODE: 1130 CODE:
820{ 1131{
821 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1134 const char *pos = text;
858 if (attrs) 1169 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
860} 1171}
861 1172
862void 1173void
863get_shapes (CFClient::Layout self) 1174get_shapes (DC::Layout self)
864 PPCODE: 1175 PPCODE:
865{ 1176{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1178
868 do 1179 do
869 { 1180 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
871 1182
872 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
873 { 1184 {
874 PangoRectangle extents; 1185 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1187
1188 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1189 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1190 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1191 }
880 } 1192 }
881 while (pango_layout_iter_next_run (iter)); 1193 while (pango_layout_iter_next_run (iter));
882 1194
883 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
884} 1196}
885 1197
886int 1198int
887has_wrapped (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
888 CODE: 1200 CODE:
889{ 1201{
890 int lines = 1; 1202 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
892 1204
897} 1209}
898 OUTPUT: 1210 OUTPUT:
899 RETVAL 1211 RETVAL
900 1212
901SV * 1213SV *
902get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
903 CODE: 1215 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
906 OUTPUT: 1218 OUTPUT:
907 RETVAL 1219 RETVAL
908 1220
909void 1221void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1223 CODE:
912 self->r = r; 1224 self->r = r;
913 self->g = g; 1225 self->g = g;
914 self->b = b; 1226 self->b = b;
915 self->a = a; 1227 self->a = a;
916 1228
917void 1229void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
919 CODE: 1231 CODE:
920 if (self->font != font) 1232 if (self->font != font)
921 { 1233 {
922 self->font = font; 1234 self->font = font;
923 layout_update_font (self); 1235 layout_update_font (self);
924 } 1236 }
925 1237
926void 1238void
927set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
928 CODE: 1240 CODE:
929 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
930 { 1242 {
931 self->base_height = base_height; 1243 self->base_height = base_height;
932 layout_update_font (self); 1244 layout_update_font (self);
933 } 1245 }
934 1246
935void 1247void
936set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
937 CODE: 1249 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1251
940void 1252void
941set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
942 CODE: 1254 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1256
945void 1257void
946set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
947 CODE: 1259 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1261
950void 1262void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
952 CODE: 1264 CODE:
953 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
958 ); 1270 );
959 1271
960void 1272void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
962 CODE: 1274 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1276
965void 1277void
966size (CFClient::Layout self) 1278size (DC::Layout self)
967 PPCODE: 1279 PPCODE:
968{ 1280{
969 int w, h; 1281 int w, h;
970 1282
971 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
976} 1288}
977 1289
978int 1290int
979descent (CFClient::Layout self) 1291descent (DC::Layout self)
980 CODE: 1292 CODE:
981{ 1293{
982 PangoRectangle rect; 1294 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
986} 1298}
987 OUTPUT: 1299 OUTPUT:
988 RETVAL 1300 RETVAL
989 1301
990int 1302int
991xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1304 CODE:
993{ 1305{
994 int index, trailing; 1306 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1308 RETVAL = index + trailing;
997} 1309}
998 OUTPUT: 1310 OUTPUT:
999 RETVAL 1311 RETVAL
1000 1312
1001void 1313void
1002cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1315 PPCODE:
1004{ 1316{
1005 PangoRectangle strong_pos; 1317 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, 0, &pos);
1007 1319
1008 EXTEND (SP, 3); 1320 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1321 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1324}
1013 1325
1014void 1326void
1015render (CFClient::Layout self, float x, float y) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1328 PPCODE:
1329{
1330 int line, x;
1331
1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1335 --line;
1336#endif
1337 EXTEND (SP, 2);
1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
1360 else
1361 {
1362 PUSHs (sv_2mortal (newSViv (index)));
1363 PUSHs (sv_2mortal (newSViv (trailing)));
1364 }
1365}
1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1017 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1018 self->pl, 1372 self->pl,
1373 self->rc,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1375 self->r, self->g, self->b, self->a,
1376 flags
1021 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1022 1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1023MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1024 1402
1025void 1403PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1404
1032 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1410 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1411 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1415
1046 SvPOK_only (result_); 1416 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1048 1418
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1420 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1422
1053 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1424 }
1060} 1425}
1061 1426
1062void 1427void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1434{
1070 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1074 1442
1075 if (items < 5) 1443 if (items < 5)
1076 { 1444 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1108 } 1476 }
1109} 1477}
1110 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1111MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1112 1491
1113CFClient::Map 1492PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1115 CODE: 1496 CODE:
1116 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1498 RETVAL->x = 0;
1118 RETVAL->y = 0; 1499 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1507 RETVAL->row = 0;
1129 OUTPUT: 1508 OUTPUT:
1130 RETVAL 1509 RETVAL
1131 1510
1132void 1511void
1133DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1134 CODE: 1513 CODE:
1135{ 1514{
1136 map_clear (self); 1515 map_clear (self);
1137 Safefree (self->face); 1516 Safefree (self->face2tile);
1138 Safefree (self->tex); 1517 Safefree (self->tex);
1139 Safefree (self); 1518 Safefree (self);
1140} 1519}
1141 1520
1142void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1143clear (CFClient::Map self) 1528clear (DC::Map self)
1144 CODE: 1529 CODE:
1145 map_clear (self); 1530 map_clear (self);
1146 1531
1147void 1532void
1148set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1149 CODE: 1534 CODE:
1150{ 1535{
1151 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1537 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1538}
1159 1539
1160void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1565 CODE:
1163{ 1566{
1164 while (self->texs <= texid) 1567 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1568
1170 { 1569 {
1171 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1172 1571
1173 tex->name = name; 1572 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1591}
1193 1592
1194int 1593int
1195ox (CFClient::Map self) 1594ox (DC::Map self)
1196 ALIAS: 1595 ALIAS:
1197 oy = 1 1596 oy = 1
1198 x = 2 1597 x = 2
1199 y = 3 1598 y = 3
1200 w = 4 1599 w = 4
1211 } 1610 }
1212 OUTPUT: 1611 OUTPUT:
1213 RETVAL 1612 RETVAL
1214 1613
1215void 1614void
1216scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1217 CODE: 1616 CODE:
1218{ 1617{
1219 if (dx > 0) 1618 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1620 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1622
1224 if (dy > 0) 1623 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1625 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1627
1229 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1231 1630
1232 while (self->y < 0) 1631 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1238 } 1637 }
1239} 1638}
1240 1639
1241void 1640SV *
1242map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1243 CODE: 1642 CODE:
1244{ 1643{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1646 mapcell *cell;
1248 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1249 1650
1250 while (data < data_end) 1651 while (data < data_end - 1)
1251 { 1652 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1253 1654
1254 x = self->x + ((flags >> 10) & 63); 1655 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1656 y = self->y + ((flags >> 4) & 63);
1256 1657
1257 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1258 1659
1259 if (flags & 15) 1660 if (flags & 15)
1260 { 1661 {
1261 if (cell->darkness < 0) 1662 if (!cell->darkness)
1262 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1665 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1666 }
1268 1667
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1272 1669
1273 if (flags & 4) 1670 if (flags & 8)
1274 { 1671 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1276 } 1708 }
1277 1709
1710 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1711 if (flags & (4 >> z))
1279 { 1712 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1281 } 1730 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1731 }
1288 else 1732 else
1289 cell->darkness = -1; 1733 cell->darkness = 0;
1290 } 1734 }
1291} 1735}
1736 OUTPUT:
1737 RETVAL
1292 1738
1293SV * 1739SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1295 CODE: 1741 CODE:
1296{ 1742{
1297 int x1, x; 1743 int x1, x;
1298 int y1, y; 1744 int y1, y;
1299 int z; 1745 int z;
1320 { 1766 {
1321 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1322 1768
1323 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1324 { 1770 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1773 int a1 = tex.a;
1332 1774
1333 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1779 }
1339 } 1780 }
1340 1781
1341 *map++ = (r ) 1782 *map++ = (r )
1342 | (g << 8) 1783 | (g << 8)
1349} 1790}
1350 OUTPUT: 1791 OUTPUT:
1351 RETVAL 1792 RETVAL
1352 1793
1353void 1794void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1355 CODE: 1796 CODE:
1356{ 1797{
1357 int vx, vy;
1358 int x, y, z; 1798 int x, y, z;
1359 int last_name;
1360 mapface face;
1361 1799
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1364 1804
1365 /* 1805 rc_t *rc = rc_alloc ();
1366 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1367 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369 1808
1370 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1371 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1373 */
1374 1812
1375 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1376 1849
1377 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 1853
1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
1385
1386 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1387 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1389 { 1860 {
1390 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1391 1862
1392 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1865 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1398 1868
1399 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1400 { 1974 {
1401 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1402 1977
1403 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1408 glEnd (); 2002 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1411 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1412 } 2028 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 2029 }
1419 }
1420 } 2030 }
1421 2031
1422 glEnd (); 2032 glEnd ();
1423
1424 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1425 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1426} 2041 rc_free (rc);
1427 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1428void 2075void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 2077 CODE:
1431{ 2078{
1432 static float color[16][3] = { 2079 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1486} 2133}
1487 2134
1488void 2135void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2137 PPCODE:
1491{ 2138{
1492 int vx, vy;
1493 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2147
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2150
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1504 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1505 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1507 { 2158 {
1508 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1509 2160
1510 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2163 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1514 2165
1515 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2169 }
1519 } 2170 }
1520 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1521 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1525} 2214}
1526 2215
1527SV * 2216SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1529 CODE: 2218 CODE:
1530{ 2219{
1531 int x, y, x1, y1; 2220 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1559 { 2248 {
1560 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2250 uint8_t flags = 0;
1562 2251
1563 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1566 2255
1567 *data++ = flags; 2256 *data++ = flags;
1568 2257
1569 if (flags & 1) 2258 if (flags & 1)
1570 { 2259 {
2260 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2262 *data++ = tile;
1573 } 2263 }
1574 2264
1575 if (flags & 2) 2265 if (flags & 2)
1576 { 2266 {
2267 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2269 *data++ = tile;
1579 } 2270 }
1580 2271
1581 if (flags & 4) 2272 if (flags & 4)
1582 { 2273 {
2274 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2276 *data++ = tile;
1585 } 2277 }
1586 } 2278 }
1587 else 2279 else
1588 *data++ = 0; 2280 *data++ = 0;
1589 } 2281 }
1595} 2287}
1596 OUTPUT: 2288 OUTPUT:
1597 RETVAL 2289 RETVAL
1598 2290
1599void 2291void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE: 2293 PPCODE:
1602{ 2294{
1603 int x, y, z; 2295 int x, y, z;
1604 int w, h; 2296 int w, h;
1605 int x1, y1; 2297 int x1, y1;
1606 2298
1607 if (*data++ != 0) 2299 if (*data++ != 0)
1608 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1609 2301
1610 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1611 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1612 2304
1613 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1629 { 2321 {
1630 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1631 2323
1632 if (flags) 2324 if (flags)
1633 { 2325 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1637 2328
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2332
1642 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1643 { 2334 {
1644 cell->darkness = -1; 2335 cell->darkness = 0;
1645 2336
1646 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1647 { 2338 {
1648 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1649 2340
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1652 } 2348 }
1653 } 2349 }
1654 } 2350 }
1655 } 2351 }
1656 } 2352 }
1657} 2353}
1658 2354
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1660 2356
1661CFClient::MixChunk 2357DC::RW
1662new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1663 CODE: 2359 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1665 OUTPUT: 2366 OUTPUT:
1666 RETVAL 2367 RETVAL
1667 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1668void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1669DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1670 CODE: 2479 CODE:
1671 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1672 2481
1673int 2482int
1674volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1675 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2488 OUTPUT:
1678 RETVAL 2489 RETVAL
1679 2490
1680int 2491DC::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2493 CODE:
2494{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1684 OUTPUT: 2506 OUTPUT:
1685 RETVAL 2507 RETVAL
1686 2508
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1688 2510
1689int 2511int
1690volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1691 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2518 OUTPUT:
1694 RETVAL 2519 RETVAL
1695 2520
1696CFClient::MixMusic 2521void
1697new_from_file (SV *class, char *path) 2522fade_out (int ms)
1698 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2535 OUTPUT:
1701 RETVAL 2536 RETVAL
1702 2537
1703void 2538void
1704DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1705 CODE: 2540 CODE:
1706 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1707 2542
1708int 2543int
1709play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1710 CODE: 2545 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2547 OUTPUT:
1713 RETVAL 2548 RETVAL
1714 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1716 2558
1717BOOT: 2559BOOT:
1718{ 2560{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1720 static const struct { 2562 static const struct {
1721 const char *name; 2563 const char *name;
1722 IV iv; 2564 IV iv;
1723 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2584 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1755 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1760 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1799 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2668# undef const_iv
1805 }; 2669 };
1806 2670
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1809} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1810 2683
1811char * 2684char *
1812gl_vendor () 2685gl_vendor ()
1813 CODE: 2686 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1827 CODE: 2700 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2702 OUTPUT:
1830 RETVAL 2703 RETVAL
1831 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1832int glGetError () 2719int glGetError ()
1833 2720
1834void glFinish () 2721void glFinish ()
1835 2722
1836void glClear (int mask) 2723void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2762
1876# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1878 2767
1879void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1880 2769
1881void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1882 2771
1890 2779
1891void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1892 CODE: 2781 CODE:
1893 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1894 2783
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2785 ALIAS:
1902 glColor_premultiply = 1 2786 glColor_premultiply = 1
1903 CODE: 2787 CODE:
1904 if (ix) 2788 if (ix)
1905 { 2789 {
1906 r *= a; 2790 r *= a;
1907 g *= a; 2791 g *= a;
1908 b *= a; 2792 b *= a;
1909 } 2793 }
1910 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2796
1922void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2798 CODE:
1924 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2805
1931void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
1932 CODE: 2807 CODE:
1933 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
1934 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
1935void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
1936 CODE: 2840 CODE:
1937 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
1938 2842
1939void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE: 2860 CODE:
1957 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959 2863
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1961 2865
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2867
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
1965 2871
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2873
1968int glGenTexture () 2874int glGenTexture ()
1969 CODE: 2875 CODE:
1970{ 2876 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2877 OUTPUT:
1976 RETVAL 2878 RETVAL
1977 2879
1978void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
1979 CODE: 2881 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2882 del_texture (name);
1983} 2883
1984
1985int glGenList () 2884int glGenList ()
1986 CODE: 2885 CODE:
1987 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
1988 OUTPUT: 2887 OUTPUT:
1989 RETVAL 2888 RETVAL
1996 2895
1997void glEndList () 2896void glEndList ()
1998 2897
1999void glCallList (int list) 2898void glCallList (int list)
2000 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2001 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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