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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.251 by root, Fri Dec 28 17:28:01 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
37 57
38#ifndef _WIN32 58#ifndef _WIN32
39# include <sys/types.h> 59# include <sys/types.h>
40# include <sys/socket.h> 60# include <sys/socket.h>
41# include <netinet/in.h> 61# include <netinet/in.h>
101 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
103} 123}
104 124
105#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
106 127
107#include "pango-font.c" 128#include "pango-font.c"
108#include "pango-fontmap.c" 129#include "pango-fontmap.c"
109#include "pango-render.c" 130#include "pango-render.c"
110 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
113 136
114typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
115 138
116static int 139static int
117shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
118{ 141{
119 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
133 156
134typedef struct cf_layout { 157typedef struct cf_layout {
135 PangoLayout *pl; 158 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
137 int base_height; 160 int base_height;
138 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
139} *CFPlus__Layout; 163} *DC__Layout;
140 164
141static CFPlus__Font default_font; 165static DC__Font default_font;
142static PangoContext *opengl_context; 166static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
144 168
145static void 169static void
146substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
151#endif 175#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 177}
154 178
155static void 179static void
156layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
157{ 181{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
160 */ 184 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
165 189
166 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
167} 191}
168 192
169static void 193static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 195{
172 PangoRectangle rect; 196 PangoRectangle rect;
173 197
174 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
186 210
187typedef uint16_t tileid; 211typedef uint16_t tileid;
188typedef uint16_t faceid; 212typedef uint16_t faceid;
189 213
190typedef struct { 214typedef struct {
191 int name; 215 GLuint name;
192 int w, h; 216 int w, h;
193 float s, t; 217 float s, t;
194 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
195 tileid smoothtile; 219 tileid smoothtile;
196 uint8_t smoothlevel; 220 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
216 240
217 int32_t rows; 241 int32_t rows;
218 maprow *row; 242 maprow *row;
219} *CFPlus__Map; 243} *DC__Map;
220 244
221static char * 245static char *
222prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
223{ 247{
224 char *p; 248 char *p;
262 self->texs *= 2; 286 self->texs *= 2;
263 } 287 }
264} 288}
265 289
266static maprow * 290static maprow *
267map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
268{ 292{
269 if (0 > y) 293 if (0 > y)
270 { 294 {
271 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
310 334
311 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
312} 336}
313 337
314static mapcell * 338static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
316{ 340{
317 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
318} 342}
319 343
320static void 344static void
321map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
322{ 346{
323 int r; 347 int r;
324 348
325 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
334 self->row = 0; 358 self->row = 0;
335 self->rows = 0; 359 self->rows = 0;
336} 360}
337 361
338static void 362static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 364{
341 int x, y; 365 int x, y;
342 maprow *row; 366 maprow *row;
343 mapcell *cell; 367 mapcell *cell;
344 368
423 n |= n >> 16; 447 n |= n >> 16;
424 448
425 return n + 1; 449 return n + 1;
426} 450}
427 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
428/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
431 466
432MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
433 511
434PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
435 513
436BOOT: 514BOOT:
437{ 515{
438 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 517 static const struct {
440 const char *name; 518 const char *name;
441 IV iv; 519 IV iv;
442 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
465 543
466 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
469 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 633# undef const_iv
552 }; 634 };
553 635
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 655
574NV floor (NV x) 656NV floor (NV x)
575 657
576NV ceil (NV x) 658NV ceil (NV x)
577 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
578void 664void
579pango_init () 665pango_init ()
580 CODE: 666 CODE:
581{ 667{
582 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
585} 675}
676
677char *
678SDL_GetError ()
586 679
587int 680int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 682
590void 683void
591SDL_Quit () 684SDL_Quit ()
592 685
593void 686void
594SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
595 PPCODE: 688 PPCODE:
596{ 689{
597 SDL_Rect **m; 690 SDL_Rect **m;
598 691
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 696
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 699
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 704
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 706#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 709#endif
617 710
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 712
623 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
624 while (*m) 714 while (*m)
625 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
626 AV *av = newAV (); 718 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
630 725
631 ++m; 726 ++m;
632 } 727 }
633} 728}
634 729
635char *
636SDL_GetError ()
637
638int 730int
639SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
641 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 744 );
745
644 if (RETVAL) 746 if (RETVAL)
645 { 747 {
646 av_clear (texture_av); 748 av_clear (texture_av);
647 749
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 752#include "glfunc.h"
651# undef GL_FUNC 753#undef GL_FUNC
652
653 } 754 }
755}
654 OUTPUT: 756 OUTPUT:
655 RETVAL 757 RETVAL
656 758
657void 759void
658SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
659 761
660char * 762char *
661SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
662 764
765int
766SDL_GetAppState ()
767
663void 768void
664SDL_PollEvent () 769poll_events ()
665 PPCODE: 770 PPCODE:
666{ 771{
667 SDL_Event ev; 772 SDL_Event ev;
668 773
669 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 776 {
671 HV *hv = newHV (); 777 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 779
674 switch (ev.type) 780 switch (ev.type)
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 794 break;
689 795
690 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
698 break; 822 break;
699 823
700 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 838 break;
715 } 839 }
716 840
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 842 }
719} 843}
720 844
721int 845int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 847 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
726 850
727void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
728Mix_CloseAudio () 868Mix_CloseAudio ()
729 869
730int 870int
731Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
732 875
733void 876void
734lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
735 CODE: 878 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 921 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
785 928
786 if (!rw) 929 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
788 931
861void 1004void
862error (char *message) 1005error (char *message)
863 CODE: 1006 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1008#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1010#endif
868 1011
869void 1012void
870fatal (char *message) 1013fatal (char *message)
871 CODE: 1014 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1016#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1018#endif
876 _exit (1); 1019 _exit (1);
877 1020
878void 1021void
879_exit (int retval = 0) 1022_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1025 ExitThread (retval); // unclean, please beam me up
883#else 1026#else
884 _exit (retval); 1027 _exit (retval);
885#endif 1028#endif
886 1029
887MODULE = CFPlus PACKAGE = CFPlus::Font 1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
888 1038
889CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
1040
1041PROTOTYPES: DISABLE
1042
1043DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1045 CODE:
892{ 1046{
893 int count; 1047 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1051}
898 OUTPUT: 1052 OUTPUT:
899 RETVAL 1053 RETVAL
900 1054
901void 1055void
902DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
903 CODE: 1057 CODE:
904 pango_font_description_free (self); 1058 pango_font_description_free (self);
905 1059
906void 1060void
907make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
908 CODE: 1063 CODE:
909 default_font = self; 1064 default_font = self;
910 1065
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1067
1068PROTOTYPES: DISABLE
1069
913void 1070void
914reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
915 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
916 tc_clear (); 1080 tc_restore ();
917 1081
918CFPlus::Layout 1082DC::Layout
919new (SV *class) 1083new (SV *class)
920 CODE: 1084 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
922 1086
923 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
930 1095
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
933 OUTPUT: 1098 OUTPUT:
934 RETVAL 1099 RETVAL
935 1100
936void 1101void
937DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
938 CODE: 1103 CODE:
939 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
940 Safefree (self); 1106 Safefree (self);
941 1107
942void 1108void
943set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
944 CODE: 1110 CODE:
945{ 1111{
946 STRLEN textlen; 1112 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
948 1114
949 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
950} 1116}
951 1117
952void 1118void
953set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
954 CODE: 1120 CODE:
955{ 1121{
956 STRLEN textlen; 1122 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
958 1124
959 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
960} 1126}
961 1127
962void 1128void
963set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
964 CODE: 1130 CODE:
965{ 1131{
966 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1134 const char *pos = text;
1003 if (attrs) 1169 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1005} 1171}
1006 1172
1007void 1173void
1008get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1009 PPCODE: 1175 PPCODE:
1010{ 1176{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1178
1013 do 1179 do
1014 { 1180 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1182
1017 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1018 { 1184 {
1019 PangoRectangle extents; 1185 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1194
1029 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1030} 1196}
1031 1197
1032int 1198int
1033has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1034 CODE: 1200 CODE:
1035{ 1201{
1036 int lines = 1; 1202 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1038 1204
1043} 1209}
1044 OUTPUT: 1210 OUTPUT:
1045 RETVAL 1211 RETVAL
1046 1212
1047SV * 1213SV *
1048get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1049 CODE: 1215 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1218 OUTPUT:
1053 RETVAL 1219 RETVAL
1054 1220
1055void 1221void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1223 CODE:
1058 self->r = r; 1224 self->r = r;
1059 self->g = g; 1225 self->g = g;
1060 self->b = b; 1226 self->b = b;
1061 self->a = a; 1227 self->a = a;
1062 1228
1063void 1229void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1231 CODE:
1066 if (self->font != font) 1232 if (self->font != font)
1067 { 1233 {
1068 self->font = font; 1234 self->font = font;
1069 layout_update_font (self); 1235 layout_update_font (self);
1070 } 1236 }
1071 1237
1072void 1238void
1073set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1074 CODE: 1240 CODE:
1075 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1076 { 1242 {
1077 self->base_height = base_height; 1243 self->base_height = base_height;
1078 layout_update_font (self); 1244 layout_update_font (self);
1079 } 1245 }
1080 1246
1081void 1247void
1082set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1249 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1251
1086void 1252void
1087set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1088 CODE: 1254 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1256
1091void 1257void
1092set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1093 CODE: 1259 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1261
1096void 1262void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1264 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1104 ); 1270 );
1105 1271
1106void 1272void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1274 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1276
1111void 1277void
1112size (CFPlus::Layout self) 1278size (DC::Layout self)
1113 PPCODE: 1279 PPCODE:
1114{ 1280{
1115 int w, h; 1281 int w, h;
1116 1282
1117 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1122} 1288}
1123 1289
1124int 1290int
1125descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1126 CODE: 1292 CODE:
1127{ 1293{
1128 PangoRectangle rect; 1294 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1132} 1298}
1133 OUTPUT: 1299 OUTPUT:
1134 RETVAL 1300 RETVAL
1135 1301
1136int 1302int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1304 CODE:
1139{ 1305{
1140 int index, trailing; 1306 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1143} 1309}
1144 OUTPUT: 1310 OUTPUT:
1145 RETVAL 1311 RETVAL
1146 1312
1147void 1313void
1148cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1315 PPCODE:
1150{ 1316{
1151 PangoRectangle strong_pos; 1317 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, 0, &pos);
1153 1319
1154 EXTEND (SP, 3); 1320 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1321 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1324}
1159 1325
1160void 1326void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1328 PPCODE:
1163{ 1329{
1164 int line, x; 1330 int line, x;
1165 1331
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1335 --line;
1336#endif
1169 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1340}
1173 1341
1174void 1342void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1344 PPCODE:
1177{ 1345{
1178 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1179 int index, trailing; 1347 int index, trailing;
1180 1348
1181 if (line < 0) 1349 if (line < 0)
1182 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1183 1351
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1186 1354
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1356
1189 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1364 }
1197} 1365}
1198 1366
1199void 1367void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1203 self->pl, 1372 self->pl,
1373 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1206 flags 1376 flags
1207 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1208 1381
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1382void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1213 CODE: 1384 CODE:
1214{ 1385{
1215 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1393
1218 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1410 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1411 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1415
1232 SvPOK_only (result_); 1416 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1234 1418
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1420 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1422
1239 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1424 }
1246} 1425}
1247 1426
1248void 1427void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1434{
1256 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1260 1442
1261 if (items < 5) 1443 if (items < 5)
1262 { 1444 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1294 } 1476 }
1295} 1477}
1296 1478
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1298 1489
1299CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1491
1492PROTOTYPES: DISABLE
1493
1494DC::Map
1300new (SV *class) 1495new (SV *class)
1301 CODE: 1496 CODE:
1302 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1498 RETVAL->x = 0;
1304 RETVAL->y = 0; 1499 RETVAL->y = 0;
1312 RETVAL->row = 0; 1507 RETVAL->row = 0;
1313 OUTPUT: 1508 OUTPUT:
1314 RETVAL 1509 RETVAL
1315 1510
1316void 1511void
1317DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1318 CODE: 1513 CODE:
1319{ 1514{
1320 map_clear (self); 1515 map_clear (self);
1321 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1322 Safefree (self->tex); 1517 Safefree (self->tex);
1323 Safefree (self); 1518 Safefree (self);
1324} 1519}
1325 1520
1326void 1521void
1327resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1523 CODE:
1329 self->w = map_width; 1524 self->w = map_width;
1330 self->h = map_height; 1525 self->h = map_height;
1331 1526
1332void 1527void
1333clear (CFPlus::Map self) 1528clear (DC::Map self)
1334 CODE: 1529 CODE:
1335 map_clear (self); 1530 map_clear (self);
1336 1531
1337void 1532void
1338set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1534 CODE:
1340{ 1535{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1537 need_texid (self, tile);
1343} 1538}
1344 1539
1345void 1540void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1542 CODE:
1348{ 1543{
1349 tileid texid; 1544 tileid texid;
1350 maptex *tex; 1545 maptex *tex;
1351 1546
1364 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1366} 1561}
1367 1562
1368void 1563void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1565 CODE:
1371{ 1566{
1372 need_texid (self, texid); 1567 need_texid (self, texid);
1373 1568
1374 { 1569 {
1394 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1591}
1397 1592
1398int 1593int
1399ox (CFPlus::Map self) 1594ox (DC::Map self)
1400 ALIAS: 1595 ALIAS:
1401 oy = 1 1596 oy = 1
1402 x = 2 1597 x = 2
1403 y = 3 1598 y = 3
1404 w = 4 1599 w = 4
1415 } 1610 }
1416 OUTPUT: 1611 OUTPUT:
1417 RETVAL 1612 RETVAL
1418 1613
1419void 1614void
1420scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1421 CODE: 1616 CODE:
1422{ 1617{
1423 if (dx > 0) 1618 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1620 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1442 } 1637 }
1443} 1638}
1444 1639
1445void 1640SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1642 CODE:
1448{ 1643{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1646 mapcell *cell;
1452 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1453 1650
1454 while (data < data_end - 1) 1651 while (data < data_end - 1)
1455 { 1652 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1457 1654
1508 } 1705 }
1509 else 1706 else
1510 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1511 } 1708 }
1512 1709
1710 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1711 if (flags & (4 >> z))
1514 { 1712 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1714 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1518 } 1730 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1731 }
1534 else 1732 else
1535 cell->darkness = 0; 1733 cell->darkness = 0;
1536 } 1734 }
1537} 1735}
1736 OUTPUT:
1737 RETVAL
1538 1738
1539SV * 1739SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1741 CODE:
1542{ 1742{
1543 int x1, x; 1743 int x1, x;
1544 int y1, y; 1744 int y1, y;
1545 int z; 1745 int z;
1590} 1790}
1591 OUTPUT: 1791 OUTPUT:
1592 RETVAL 1792 RETVAL
1593 1793
1594void 1794void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1796 CODE:
1597{ 1797{
1798 int x, y, z;
1799
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1803 smooth_key skey;
1602 int x, y, z; 1804
1603 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1604 1808
1605 // thats current max. sorry. 1809 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1608 1812
1609 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1611 1815
1612 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1613 1817 key.r = 255;
1614 glEnable (GL_BLEND); 1818 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1618 1822 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1823 key.texname = -1;
1620
1621 last_name = 0;
1622 1824
1623 mx += self->x; 1825 mx += self->x;
1624 my += self->y; 1826 my += self->y;
1625 1827
1626 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1645 } 1847 }
1646 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1853
1648 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1649 { 1855 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1651 1857
1661 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1662 1868
1663 if (tile) 1869 if (tile)
1664 { 1870 {
1665 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1872 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1873
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1672 { 1875 {
1673 if (!tex.name) 1876 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1675 1878
1676 glEnd (); 1879 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1881 }
1680 1882
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1890
1686 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1687 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1894 if (cell->flags & 1)
1689 { 1895 {
1690 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1693 1899
1900 if (tex.name)
1694 glEnd (); 1901 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1912 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1913 }
1703 } 1914 }
1704 1915
1705 // update smooth hash 1916 // update smooth hash
1706 if (tex.smoothtile) 1917 if (tex.smoothtile)
1742 } 1953 }
1743 } 1954 }
1744 } 1955 }
1745 } 1956 }
1746 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1747 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1962 // this is basically counting sort
1749 { 1963 {
1750 int w, b; 1964 int w, b;
1751 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1753 { 1969 {
1754 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1755 if (smask) 1971 if (smask)
1756 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 1991 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1779 1995
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 1996 if (tex.name)
1783 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1784 if (!tex.name) 2000 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2001 {
1786
1787 glEnd (); 2002 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1790 } 2005 }
1791 2006
1792 if (border) 2007 if (border)
1793 { 2008 {
1794 float ox = border * dx; 2009 float ox = border * dx;
1795 2010
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2015 }
1801 2016
1802 if (corner) 2017 if (corner)
1803 { 2018 {
1804 float ox = corner * dx; 2019 float ox = corner * dx;
1805 2020
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1810 } 2026 }
1811 } 2027 }
1812 } 2028 }
1813 } 2029 }
1814 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1815 } 2035 }
1816 2036
1817 hv_clear (smooth); 2037 hv_clear (smooth);
1818 } 2038 }
1819 2039
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1824 2042
1825 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1828 { 2046 {
1853 } 2071 }
1854 } 2072 }
1855} 2073}
1856 2074
1857void 2075void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2077 CODE:
1860{ 2078{
1861 static float color[16][3] = { 2079 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1915} 2133}
1916 2134
1917void 2135void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2137 PPCODE:
1920{ 2138{
1921 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2147
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2150
1930 mx += self->x; 2151 mx += self->x - 1;
1931 my += self->y; 2152 my += self->y - 1;
1932 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1933 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1935 { 2158 {
1936 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1937 2160
1938 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2163 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1942 2165
1943 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
1946 } 2169 }
1947 } 2170 }
1948 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1949 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1953} 2214}
1954 2215
1955SV * 2216SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2218 CODE:
1958{ 2219{
1959 int x, y, x1, y1; 2220 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2287}
2027 OUTPUT: 2288 OUTPUT:
2028 RETVAL 2289 RETVAL
2029 2290
2030void 2291void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2293 PPCODE:
2033{ 2294{
2034 int x, y, z; 2295 int x, y, z;
2035 int w, h; 2296 int w, h;
2036 int x1, y1; 2297 int x1, y1;
2037 2298
2038 if (*data++ != 0) 2299 if (*data++ != 0)
2039 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2040 2301
2041 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2043 2304
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2350 }
2090 } 2351 }
2091 } 2352 }
2092} 2353}
2093 2354
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2356
2096CFPlus::MixChunk 2357DC::RW
2097new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
2098 CODE: 2359 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2100 OUTPUT: 2366 OUTPUT:
2101 RETVAL 2367 RETVAL
2102 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2103void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2104DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2105 CODE: 2479 CODE:
2106 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2107 2481
2108int 2482int
2109volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2488 OUTPUT:
2113 RETVAL 2489 RETVAL
2114 2490
2115int 2491DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2493 CODE:
2494{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2119 OUTPUT: 2506 OUTPUT:
2120 RETVAL 2507 RETVAL
2121 2508
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2510
2124int 2511int
2125volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
2126 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2518 OUTPUT:
2129 RETVAL 2519 RETVAL
2130 2520
2521void
2522fade_out (int ms)
2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2131CFPlus::MixMusic 2531DC::MixMusic
2132new_from_file (SV *class, char *path) 2532new (SV *class, DC::RW rwops)
2133 CODE: 2533 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2535 OUTPUT:
2136 RETVAL 2536 RETVAL
2137 2537
2138void 2538void
2139DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2140 CODE: 2540 CODE:
2141 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2142 2542
2143int 2543int
2144play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2145 CODE: 2545 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2547 OUTPUT:
2148 RETVAL 2548 RETVAL
2149 2549
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
2151 2558
2152BOOT: 2559BOOT:
2153{ 2560{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2562 static const struct {
2156 const char *name; 2563 const char *name;
2157 IV iv; 2564 IV iv;
2158 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2584 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2668# undef const_iv
2245 2673
2246 texture_av = newAV (); 2674 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2248} 2676}
2249 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2250char * 2684char *
2251gl_vendor () 2685gl_vendor ()
2252 CODE: 2686 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2688 OUTPUT:
2266 CODE: 2700 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2702 OUTPUT:
2269 RETVAL 2703 RETVAL
2270 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
2271int glGetError () 2719int glGetError ()
2272 2720
2273void glFinish () 2721void glFinish ()
2274 2722
2275void glClear (int mask) 2723void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2762
2315# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
2317 2767
2318void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2319 2769
2320void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2321 2771
2329 2779
2330void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2331 CODE: 2781 CODE:
2332 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2333 2783
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2785 ALIAS:
2341 glColor_premultiply = 1 2786 glColor_premultiply = 1
2342 CODE: 2787 CODE:
2343 if (ix) 2788 if (ix)
2344 { 2789 {
2347 b *= a; 2792 b *= a;
2348 } 2793 }
2349 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2351 2796
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2798 CODE:
2360 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2801
2366 2805
2367void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2368 CODE: 2807 CODE:
2369 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2370 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2371void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2372 CODE: 2840 CODE:
2373 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2374 2842
2375void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2860 CODE:
2393 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2863
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2865
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2867
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
2401 2871
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2873
2404int glGenTexture () 2874int glGenTexture ()
2405 CODE: 2875 CODE:
2425 2895
2426void glEndList () 2896void glEndList ()
2427 2897
2428void glCallList (int list) 2898void glCallList (int list)
2429 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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