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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC vs.
Revision 1.251 by root, Fri Dec 28 17:28:01 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
106 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
108} 123}
109 124
110#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
111 127
112#include "pango-font.c" 128#include "pango-font.c"
113#include "pango-fontmap.c" 129#include "pango-fontmap.c"
114#include "pango-render.c" 130#include "pango-render.c"
115 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
118 136
119typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
120 138
121static int 139static int
122shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
123{ 141{
124 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
138 156
139typedef struct cf_layout { 157typedef struct cf_layout {
140 PangoLayout *pl; 158 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
142 int base_height; 160 int base_height;
143 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
144} *CFPlus__Layout; 163} *DC__Layout;
145 164
146static CFPlus__Font default_font; 165static DC__Font default_font;
147static PangoContext *opengl_context; 166static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
149 168
150static void 169static void
151substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
156#endif 175#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 177}
159 178
160static void 179static void
161layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
162{ 181{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
165 */ 184 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
170 189
171 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
172} 191}
173 192
174static void 193static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 195{
177 PangoRectangle rect; 196 PangoRectangle rect;
178 197
179 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
191 210
192typedef uint16_t tileid; 211typedef uint16_t tileid;
193typedef uint16_t faceid; 212typedef uint16_t faceid;
194 213
195typedef struct { 214typedef struct {
196 int name; 215 GLuint name;
197 int w, h; 216 int w, h;
198 float s, t; 217 float s, t;
199 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
200 tileid smoothtile; 219 tileid smoothtile;
201 uint8_t smoothlevel; 220 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
221 240
222 int32_t rows; 241 int32_t rows;
223 maprow *row; 242 maprow *row;
224} *CFPlus__Map; 243} *DC__Map;
225 244
226static char * 245static char *
227prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
228{ 247{
229 char *p; 248 char *p;
267 self->texs *= 2; 286 self->texs *= 2;
268 } 287 }
269} 288}
270 289
271static maprow * 290static maprow *
272map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
273{ 292{
274 if (0 > y) 293 if (0 > y)
275 { 294 {
276 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
315 334
316 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
317} 336}
318 337
319static mapcell * 338static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
321{ 340{
322 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
323} 342}
324 343
325static void 344static void
326map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
327{ 346{
328 int r; 347 int r;
329 348
330 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
339 self->row = 0; 358 self->row = 0;
340 self->rows = 0; 359 self->rows = 0;
341} 360}
342 361
343static void 362static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 364{
346 int x, y; 365 int x, y;
347 maprow *row; 366 maprow *row;
348 mapcell *cell; 367 mapcell *cell;
349 368
428 n |= n >> 16; 447 n |= n >> 16;
429 448
430 return n + 1; 449 return n + 1;
431} 450}
432 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
433/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
436 466
437MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
438 511
439PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
440 513
441BOOT: 514BOOT:
442{ 515{
443 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 517 static const struct {
445 const char *name; 518 const char *name;
446 IV iv; 519 IV iv;
447 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
470 543
471 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
474 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 633# undef const_iv
557 }; 634 };
558 635
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 655
579NV floor (NV x) 656NV floor (NV x)
580 657
581NV ceil (NV x) 658NV ceil (NV x)
582 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
583void 664void
584pango_init () 665pango_init ()
585 CODE: 666 CODE:
586{ 667{
587 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
590} 675}
676
677char *
678SDL_GetError ()
591 679
592int 680int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 682
595void 683void
596SDL_Quit () 684SDL_Quit ()
597 685
598void 686void
599SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
600 PPCODE: 688 PPCODE:
601{ 689{
602 SDL_Rect **m; 690 SDL_Rect **m;
603 691
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 696
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 699
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 704
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 706#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 709#endif
622 710
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 712
628 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
629 while (*m) 714 while (*m)
630 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
631 AV *av = newAV (); 718 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
635 725
636 ++m; 726 ++m;
637 } 727 }
638} 728}
639 729
640char *
641SDL_GetError ()
642
643int 730int
644SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
646 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 744 );
745
649 if (RETVAL) 746 if (RETVAL)
650 { 747 {
651 av_clear (texture_av); 748 av_clear (texture_av);
652 749
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 752#include "glfunc.h"
656# undef GL_FUNC 753#undef GL_FUNC
657
658 } 754 }
755}
659 OUTPUT: 756 OUTPUT:
660 RETVAL 757 RETVAL
661 758
662void 759void
663SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
664 761
665char * 762char *
666SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
667 764
765int
766SDL_GetAppState ()
767
668void 768void
669SDL_PollEvent () 769poll_events ()
670 PPCODE: 770 PPCODE:
671{ 771{
672 SDL_Event ev; 772 SDL_Event ev;
673 773
674 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 776 {
676 HV *hv = newHV (); 777 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 779
679 switch (ev.type) 780 switch (ev.type)
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 794 break;
694 795
695 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
703 break; 822 break;
704 823
705 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 838 break;
720 } 839 }
721 840
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 842 }
724} 843}
725 844
726int 845int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 847 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
731 850
732void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
733Mix_CloseAudio () 868Mix_CloseAudio ()
734 869
735int 870int
736Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
737 875
738void 876void
739lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
740 CODE: 878 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
783 STRLEN image_len; 921 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
790 928
791 if (!rw) 929 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
793 931
866void 1004void
867error (char *message) 1005error (char *message)
868 CODE: 1006 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1008#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1010#endif
873 1011
874void 1012void
875fatal (char *message) 1013fatal (char *message)
876 CODE: 1014 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1016#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1018#endif
881 _exit (1); 1019 _exit (1);
882 1020
883void 1021void
884_exit (int retval = 0) 1022_exit (int retval = 0)
896#if DEBUG 1034#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
898#endif 1036#endif
899} 1037}
900 1038
901MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
902 1040
903CFPlus::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1045 CODE:
906{ 1046{
907 int count; 1047 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1051}
912 OUTPUT: 1052 OUTPUT:
913 RETVAL 1053 RETVAL
914 1054
915void 1055void
916DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
917 CODE: 1057 CODE:
918 pango_font_description_free (self); 1058 pango_font_description_free (self);
919 1059
920void 1060void
921make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
922 CODE: 1063 CODE:
923 default_font = self; 1064 default_font = self;
924 1065
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1067
1068PROTOTYPES: DISABLE
1069
927void 1070void
928reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
929 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
930 tc_clear (); 1080 tc_restore ();
931 1081
932CFPlus::Layout 1082DC::Layout
933new (SV *class) 1083new (SV *class)
934 CODE: 1084 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
936 1086
937 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
944 1095
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
947 OUTPUT: 1098 OUTPUT:
948 RETVAL 1099 RETVAL
949 1100
950void 1101void
951DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
952 CODE: 1103 CODE:
953 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
954 Safefree (self); 1106 Safefree (self);
955 1107
956void 1108void
957set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
958 CODE: 1110 CODE:
959{ 1111{
960 STRLEN textlen; 1112 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
962 1114
963 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
964} 1116}
965 1117
966void 1118void
967set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
968 CODE: 1120 CODE:
969{ 1121{
970 STRLEN textlen; 1122 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
972 1124
973 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
974} 1126}
975 1127
976void 1128void
977set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
978 CODE: 1130 CODE:
979{ 1131{
980 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1134 const char *pos = text;
1017 if (attrs) 1169 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1019} 1171}
1020 1172
1021void 1173void
1022get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1023 PPCODE: 1175 PPCODE:
1024{ 1176{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1178
1027 do 1179 do
1028 { 1180 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1182
1031 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1032 { 1184 {
1033 PangoRectangle extents; 1185 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1194
1043 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1044} 1196}
1045 1197
1046int 1198int
1047has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1048 CODE: 1200 CODE:
1049{ 1201{
1050 int lines = 1; 1202 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1052 1204
1057} 1209}
1058 OUTPUT: 1210 OUTPUT:
1059 RETVAL 1211 RETVAL
1060 1212
1061SV * 1213SV *
1062get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1063 CODE: 1215 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1218 OUTPUT:
1067 RETVAL 1219 RETVAL
1068 1220
1069void 1221void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1223 CODE:
1072 self->r = r; 1224 self->r = r;
1073 self->g = g; 1225 self->g = g;
1074 self->b = b; 1226 self->b = b;
1075 self->a = a; 1227 self->a = a;
1076 1228
1077void 1229void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1231 CODE:
1080 if (self->font != font) 1232 if (self->font != font)
1081 { 1233 {
1082 self->font = font; 1234 self->font = font;
1083 layout_update_font (self); 1235 layout_update_font (self);
1084 } 1236 }
1085 1237
1086void 1238void
1087set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1088 CODE: 1240 CODE:
1089 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1090 { 1242 {
1091 self->base_height = base_height; 1243 self->base_height = base_height;
1092 layout_update_font (self); 1244 layout_update_font (self);
1093 } 1245 }
1094 1246
1095void 1247void
1096set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1249 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1251
1100void 1252void
1101set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1102 CODE: 1254 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1256
1105void 1257void
1106set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1107 CODE: 1259 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1261
1110void 1262void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1264 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1118 ); 1270 );
1119 1271
1120void 1272void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1274 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1276
1125void 1277void
1126size (CFPlus::Layout self) 1278size (DC::Layout self)
1127 PPCODE: 1279 PPCODE:
1128{ 1280{
1129 int w, h; 1281 int w, h;
1130 1282
1131 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1136} 1288}
1137 1289
1138int 1290int
1139descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1140 CODE: 1292 CODE:
1141{ 1293{
1142 PangoRectangle rect; 1294 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1146} 1298}
1147 OUTPUT: 1299 OUTPUT:
1148 RETVAL 1300 RETVAL
1149 1301
1150int 1302int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1304 CODE:
1153{ 1305{
1154 int index, trailing; 1306 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1157} 1309}
1158 OUTPUT: 1310 OUTPUT:
1159 RETVAL 1311 RETVAL
1160 1312
1161void 1313void
1162cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1315 PPCODE:
1164{ 1316{
1165 PangoRectangle strong_pos; 1317 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, 0, &pos);
1167 1319
1168 EXTEND (SP, 3); 1320 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1321 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1324}
1173 1325
1174void 1326void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1328 PPCODE:
1177{ 1329{
1178 int line, x; 1330 int line, x;
1179 1331
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1335 --line;
1336#endif
1183 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1340}
1187 1341
1188void 1342void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1344 PPCODE:
1191{ 1345{
1192 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1193 int index, trailing; 1347 int index, trailing;
1194 1348
1195 if (line < 0) 1349 if (line < 0)
1196 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1197 1351
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1200 1354
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1356
1203 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1364 }
1211} 1365}
1212 1366
1213void 1367void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1217 self->pl, 1372 self->pl,
1373 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1220 flags 1376 flags
1221 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1222 1381
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1382void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1227 CODE: 1384 CODE:
1228{ 1385{
1229 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1393
1232 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1410 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1411 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1415
1246 SvPOK_only (result_); 1416 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1248 1418
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1420 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1422
1253 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1424 }
1260} 1425}
1261 1426
1262void 1427void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1434{
1270 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1274 1442
1275 if (items < 5) 1443 if (items < 5)
1276 { 1444 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1308 } 1476 }
1309} 1477}
1310 1478
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1312 1489
1313CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1491
1492PROTOTYPES: DISABLE
1493
1494DC::Map
1314new (SV *class) 1495new (SV *class)
1315 CODE: 1496 CODE:
1316 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1498 RETVAL->x = 0;
1318 RETVAL->y = 0; 1499 RETVAL->y = 0;
1326 RETVAL->row = 0; 1507 RETVAL->row = 0;
1327 OUTPUT: 1508 OUTPUT:
1328 RETVAL 1509 RETVAL
1329 1510
1330void 1511void
1331DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1332 CODE: 1513 CODE:
1333{ 1514{
1334 map_clear (self); 1515 map_clear (self);
1335 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1336 Safefree (self->tex); 1517 Safefree (self->tex);
1337 Safefree (self); 1518 Safefree (self);
1338} 1519}
1339 1520
1340void 1521void
1341resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1523 CODE:
1343 self->w = map_width; 1524 self->w = map_width;
1344 self->h = map_height; 1525 self->h = map_height;
1345 1526
1346void 1527void
1347clear (CFPlus::Map self) 1528clear (DC::Map self)
1348 CODE: 1529 CODE:
1349 map_clear (self); 1530 map_clear (self);
1350 1531
1351void 1532void
1352set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1534 CODE:
1354{ 1535{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1537 need_texid (self, tile);
1357} 1538}
1358 1539
1359void 1540void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1542 CODE:
1362{ 1543{
1363 tileid texid; 1544 tileid texid;
1364 maptex *tex; 1545 maptex *tex;
1365 1546
1378 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1380} 1561}
1381 1562
1382void 1563void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1565 CODE:
1385{ 1566{
1386 need_texid (self, texid); 1567 need_texid (self, texid);
1387 1568
1388 { 1569 {
1408 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1591}
1411 1592
1412int 1593int
1413ox (CFPlus::Map self) 1594ox (DC::Map self)
1414 ALIAS: 1595 ALIAS:
1415 oy = 1 1596 oy = 1
1416 x = 2 1597 x = 2
1417 y = 3 1598 y = 3
1418 w = 4 1599 w = 4
1429 } 1610 }
1430 OUTPUT: 1611 OUTPUT:
1431 RETVAL 1612 RETVAL
1432 1613
1433void 1614void
1434scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1435 CODE: 1616 CODE:
1436{ 1617{
1437 if (dx > 0) 1618 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1620 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1456 } 1637 }
1457} 1638}
1458 1639
1459void 1640SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1642 CODE:
1462{ 1643{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1646 mapcell *cell;
1466 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1467 1650
1468 while (data < data_end - 1) 1651 while (data < data_end - 1)
1469 { 1652 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1471 1654
1522 } 1705 }
1523 else 1706 else
1524 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1525 } 1708 }
1526 1709
1710 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1711 if (flags & (4 >> z))
1528 { 1712 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1714 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1532 } 1730 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1731 }
1548 else 1732 else
1549 cell->darkness = 0; 1733 cell->darkness = 0;
1550 } 1734 }
1551} 1735}
1736 OUTPUT:
1737 RETVAL
1552 1738
1553SV * 1739SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1741 CODE:
1556{ 1742{
1557 int x1, x; 1743 int x1, x;
1558 int y1, y; 1744 int y1, y;
1559 int z; 1745 int z;
1604} 1790}
1605 OUTPUT: 1791 OUTPUT:
1606 RETVAL 1792 RETVAL
1607 1793
1608void 1794void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1610 CODE: 1796 CODE:
1611{ 1797{
1798 int x, y, z;
1799
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1803 smooth_key skey;
1616 int x, y, z; 1804
1617 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1618 1808
1619 // thats current max. sorry. 1809 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1622 1812
1623 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1625 1815
1626 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1627 1817 key.r = 255;
1628 glEnable (GL_BLEND); 1818 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1632 1822 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1823 key.texname = -1;
1634
1635 last_name = 0;
1636 1824
1637 mx += self->x; 1825 mx += self->x;
1638 my += self->y; 1826 my += self->y;
1639 1827
1640 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1659 } 1847 }
1660 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1853
1662 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1663 { 1855 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1665 1857
1675 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1676 1868
1677 if (tile) 1869 if (tile)
1678 { 1870 {
1679 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1872 int px, py;
1681 int py = (y + 1) * T - tex.h;
1682 1873
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1686 { 1875 {
1687 if (!tex.name) 1876 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1689 1878
1690 glEnd (); 1879 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1881 }
1694 1882
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1699 1890
1700 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1701 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1894 if (cell->flags & 1)
1703 { 1895 {
1704 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1707 1899
1900 if (tex.name)
1708 glEnd (); 1901 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1912 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1913 }
1717 } 1914 }
1718 1915
1719 // update smooth hash 1916 // update smooth hash
1720 if (tex.smoothtile) 1917 if (tex.smoothtile)
1756 } 1953 }
1757 } 1954 }
1758 } 1955 }
1759 } 1956 }
1760 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1761 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1962 // this is basically counting sort
1763 { 1963 {
1764 int w, b; 1964 int w, b;
1765 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1767 { 1969 {
1768 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1769 if (smask) 1971 if (smask)
1770 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 1991 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1793 1995
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 1996 if (tex.name)
1797 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1798 if (!tex.name) 2000 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2001 {
1800
1801 glEnd (); 2002 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1804 } 2005 }
1805 2006
1806 if (border) 2007 if (border)
1807 { 2008 {
1808 float ox = border * dx; 2009 float ox = border * dx;
1809 2010
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2015 }
1815 2016
1816 if (corner) 2017 if (corner)
1817 { 2018 {
1818 float ox = corner * dx; 2019 float ox = corner * dx;
1819 2020
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1824 } 2026 }
1825 } 2027 }
1826 } 2028 }
1827 } 2029 }
1828 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1829 } 2035 }
1830 2036
1831 hv_clear (smooth); 2037 hv_clear (smooth);
1832 } 2038 }
1833 2039
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1838 2042
1839 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1842 { 2046 {
1867 } 2071 }
1868 } 2072 }
1869} 2073}
1870 2074
1871void 2075void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2077 CODE:
1874{ 2078{
1875 static float color[16][3] = { 2079 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1929} 2133}
1930 2134
1931void 2135void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2137 PPCODE:
1934{ 2138{
1935 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2147
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2150
1944 mx += self->x; 2151 mx += self->x - 1;
1945 my += self->y; 2152 my += self->y - 1;
1946 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1947 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1949 { 2158 {
1950 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1951 2160
1952 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2163 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1956 2165
1957 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
1960 } 2169 }
1961 } 2170 }
1962 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1963 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1967} 2214}
1968 2215
1969SV * 2216SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2218 CODE:
1972{ 2219{
1973 int x, y, x1, y1; 2220 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2040} 2287}
2041 OUTPUT: 2288 OUTPUT:
2042 RETVAL 2289 RETVAL
2043 2290
2044void 2291void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2046 PPCODE: 2293 PPCODE:
2047{ 2294{
2048 int x, y, z; 2295 int x, y, z;
2049 int w, h; 2296 int w, h;
2050 int x1, y1; 2297 int x1, y1;
2051 2298
2052 if (*data++ != 0) 2299 if (*data++ != 0)
2053 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2054 2301
2055 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2057 2304
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2103 } 2350 }
2104 } 2351 }
2105 } 2352 }
2106} 2353}
2107 2354
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2356
2110CFPlus::MixChunk 2357DC::RW
2111new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
2112 CODE: 2359 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2114 OUTPUT: 2366 OUTPUT:
2115 RETVAL 2367 RETVAL
2116 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2117void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2118DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2119 CODE: 2479 CODE:
2120 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2121 2481
2122int 2482int
2123volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2488 OUTPUT:
2127 RETVAL 2489 RETVAL
2128 2490
2129int 2491DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2493 CODE:
2494{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2133 OUTPUT: 2506 OUTPUT:
2134 RETVAL 2507 RETVAL
2135 2508
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2510
2138int 2511int
2139volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
2140 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2518 OUTPUT:
2143 RETVAL 2519 RETVAL
2144 2520
2145int 2521void
2146fade_out (int ms) 2522fade_out (int ms)
2147 CODE: 2523 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2149 OUTPUT: 2535 OUTPUT:
2150 RETVAL 2536 RETVAL
2151 2537
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void 2538void
2160DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2161 CODE: 2540 CODE:
2162 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2163 2542
2164int 2543int
2165play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2166 CODE: 2545 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2547 OUTPUT:
2169 RETVAL 2548 RETVAL
2170 2549
2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
2172 2558
2173BOOT: 2559BOOT:
2174{ 2560{
2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2176 static const struct { 2562 static const struct {
2177 const char *name; 2563 const char *name;
2178 IV iv; 2564 IV iv;
2179 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2180# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
2181 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
2182 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
2183 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
2184 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
2185 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
2189 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
2190 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
2191 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
2193 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
2194 const_iv (GL_AND), 2584 const_iv (GL_AND),
2195 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
2196 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
2197 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
2198 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
2211 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2212 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2213 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2214 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2215 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2216 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
2217 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2218 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2219 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
2220 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
2221 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
2242 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2243 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2244 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2245 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2246 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2247 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2249 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2250 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2251 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2252 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2253 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2254 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2255 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2256 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
2257 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2258 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2259 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
2260 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
2261# undef const_iv 2668# undef const_iv
2266 2673
2267 texture_av = newAV (); 2674 texture_av = newAV ();
2268 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2269} 2676}
2270 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2271char * 2684char *
2272gl_vendor () 2685gl_vendor ()
2273 CODE: 2686 CODE:
2274 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2275 OUTPUT: 2688 OUTPUT:
2287 CODE: 2700 CODE:
2288 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2289 OUTPUT: 2702 OUTPUT:
2290 RETVAL 2703 RETVAL
2291 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
2292int glGetError () 2719int glGetError ()
2293 2720
2294void glFinish () 2721void glFinish ()
2295 2722
2296void glClear (int mask) 2723void glClear (int mask)
2333# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2335 2762
2336# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2337void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
2338 2767
2339void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2340 2769
2341void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2342 2771
2350 2779
2351void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2352 CODE: 2781 CODE:
2353 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2354 2783
2355void glBegin (int mode)
2356
2357void glEnd ()
2358
2359void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2360 PROTOTYPE: @
2361 ALIAS: 2785 ALIAS:
2362 glColor_premultiply = 1 2786 glColor_premultiply = 1
2363 CODE: 2787 CODE:
2364 if (ix) 2788 if (ix)
2365 { 2789 {
2368 b *= a; 2792 b *= a;
2369 } 2793 }
2370 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2371 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2372 2796
2373void glInterleavedArrays (int format, int stride, char *data)
2374
2375void glDrawElements (int mode, int count, int type, char *indices)
2376
2377# 1.2 void glDrawRangeElements (int mode, int start, int end
2378
2379void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2380 CODE: 2798 CODE:
2381 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2382 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2383 2801
2387 2805
2388void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2389 CODE: 2807 CODE:
2390 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2391 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2392void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2393 CODE: 2840 CODE:
2394 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2395 2842
2396void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2412void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2413 CODE: 2860 CODE:
2414 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2415 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2416 2863
2417void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2418 2865
2419void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2420 2867
2421void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
2422 2871
2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2424 2873
2425int glGenTexture () 2874int glGenTexture ()
2426 CODE: 2875 CODE:
2446 2895
2447void glEndList () 2896void glEndList ()
2448 2897
2449void glCallList (int list) 2898void glCallList (int list)
2450 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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