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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
55 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
56#if 1 78#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 80#else
59# define PARACHUTE 0 81# define PARACHUTE 0
60#endif 82#endif
61 83
84static AV *texture_av;
85
62static struct 86static struct
63{ 87{
64#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 89#include "glfunc.h"
66#undef GL_FUNC 90#undef GL_FUNC
67} gl; 91} gl;
68 92
93static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 95{
71 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 100 else
76 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
77} 102}
78 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
79#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
80 130
81#include "pango-font.c" 131#include "pango-font.c"
82#include "pango-fontmap.c" 132#include "pango-fontmap.c"
83#include "pango-render.c" 133#include "pango-render.c"
84 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
87 139
88typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
89 141
90static int 142static int
91shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
92{ 144{
93 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
107 159
108typedef struct cf_layout { 160typedef struct cf_layout {
109 PangoLayout *pl; 161 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
111 int base_height; 163 int base_height;
112 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
113} *CFClient__Layout; 166} *DC__Layout;
114 167
115static CFClient__Font default_font; 168static DC__Font default_font;
116static PangoContext *opengl_context; 169static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
118 171
119static void 172static void
120substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
121{ 174{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 175 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 176#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 177 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 178#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 180}
132 181
133static void 182static void
134layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
135{ 184{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
138 */ 187 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
143 192
144 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
145} 194}
146 195
147static void 196static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
151 203
152 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 206
155 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
156} 208 if (!rect.height) rect.height = 1;
157 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
158typedef uint16_t mapface; 215typedef uint16_t faceid;
159 216
160typedef struct { 217typedef struct {
161 GLint name; 218 GLuint name;
162 int w, h; 219 int w, h;
163 float s, t; 220 float s, t;
164 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
165} maptex; 224} maptex;
166 225
167typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
168 int16_t darkness; 229 uint16_t darkness;
169 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 231} mapcell;
171 232
172typedef struct { 233typedef struct {
173 int32_t c0, c1; 234 int32_t c0, c1;
174 mapcell *col; 235 mapcell *col;
175} maprow; 236} maprow;
176 237
177typedef struct map { 238typedef struct map {
178 int x, y, w, h; 239 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 241 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 242 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 243
186 int32_t rows; 244 int32_t rows;
187 maprow *row; 245 maprow *row;
188} *CFClient__Map; 246} *DC__Map;
189 247
190static char * 248static char *
191prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
192{ 250{
193 char *p; 251 char *p;
210} 268}
211 269
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
215static maprow * 293static maprow *
216map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
217{ 295{
218 if (0 > y) 296 if (0 > y)
219 { 297 {
220 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
259 337
260 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
261} 339}
262 340
263static mapcell * 341static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
265{ 343{
266 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
267} 345}
268 346
269static void 347static void
270map_clear (CFClient__Map self) 348map_clear (DC__Map self)
271{ 349{
272 int r; 350 int r;
273 351
274 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
283 self->row = 0; 361 self->row = 0;
284 self->rows = 0; 362 self->rows = 0;
285} 363}
286 364
287static void 365static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 367{
290 int x, y; 368 int x, y;
291 maprow *row; 369 maprow *row;
370 mapcell *cell;
292 371
293 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 373 if (y >= 0)
295 { 374 {
296 if (y >= self->rows) 375 if (y >= self->rows)
302 if (x >= row->c0) 381 if (x >= row->c0)
303 { 382 {
304 if (x >= row->c1) 383 if (x >= row->c1)
305 break; 384 break;
306 385
307 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
308 } 392 }
309 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
310} 410}
311 411
312static void 412static void
313music_finished (void) 413music_finished (void)
314{ 414{
350 n |= n >> 16; 450 n |= n >> 16;
351 451
352 return n + 1; 452 return n + 1;
353} 453}
354 454
355MODULE = CFClient PACKAGE = CFClient 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
356 514
357PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
358 516
359BOOT: 517BOOT:
360{ 518{
361 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 520 static const struct {
363 const char *name; 521 const char *name;
364 IV iv; 522 IV iv;
365 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
367 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
449 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 634
462 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 636# undef const_iv
466 }; 637 };
467 638
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
651
652int
653in_destruct ()
654 CODE:
655 RETVAL = PL_main_cv == Nullcv;
656 OUTPUT:
657 RETVAL
471 658
472NV floor (NV x) 659NV floor (NV x)
473 660
474NV ceil (NV x) 661NV ceil (NV x)
662
663IV minpot (UV n)
664
665IV popcount (UV n)
475 666
476void 667void
477pango_init () 668pango_init ()
478 CODE: 669 CODE:
479{ 670{
480 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
483} 678}
679
680char *
681SDL_GetError ()
484 682
485int 683int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 685
488void 686void
489SDL_Quit () 687SDL_Quit ()
490 688
491void 689void
492SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
493 PPCODE: 691 PPCODE:
494{ 692{
495 SDL_Rect **m; 693 SDL_Rect **m;
496 694
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 699
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 702
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 707
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 709#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
712#endif
514 713
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 715
517 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
518 while (*m) 717 while (*m)
519 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
520 AV *av = newAV (); 721 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
524 728
525 ++m; 729 ++m;
526 } 730 }
527} 731}
528 732
529char *
530SDL_GetError ()
531
532int 733int
533SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
535 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 747 );
748
538 if (RETVAL) 749 if (RETVAL)
539 { 750 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 755#include "glfunc.h"
543# undef GL_FUNC 756#undef GL_FUNC
544 } 757 }
758}
545 OUTPUT: 759 OUTPUT:
546 RETVAL 760 RETVAL
547 761
548void 762void
549SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
550 764
551char * 765char *
552SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
553 767
768int
769SDL_GetAppState ()
770
554void 771void
555SDL_PollEvent () 772poll_events ()
556 PPCODE: 773 PPCODE:
557{ 774{
558 SDL_Event ev; 775 SDL_Event ev;
559 776
560 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 779 {
562 HV *hv = newHV (); 780 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 782
565 switch (ev.type) 783 switch (ev.type)
566 { 784 {
567 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
568 case SDL_KEYUP: 786 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 792 break;
574 793
575 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 797 break;
579 798
580 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
588 break; 825 break;
589 826
590 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 830
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 841 break;
605 } 842 }
606 843
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 845 }
609} 846}
610 847
611int 848int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 850 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
616 853
617void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
618Mix_CloseAudio () 871Mix_CloseAudio ()
619 872
620int 873int
621Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
622 875
876const char *
877Mix_GetError ()
878
623void 879void
624lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
625 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
626#ifndef _WIN32 888#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
628#endif 910#endif
911}
629 912
630void 913void
631add_font (char *file) 914add_font (char *file)
632 CODE: 915 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 917
635void 918void
636load_image_inline (SV *image_) 919load_image_inline (SV *image_)
637 ALIAS: 920 ALIAS:
638 load_image_file = 1 921 load_image_file = 1
641 STRLEN image_len; 924 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
648 931
649 if (!rw) 932 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
651 934
680 963
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 964 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 965
683 assert (surface2->pitch == surface2->w * 4); 966 assert (surface2->pitch == surface2->w * 4);
684 967
968 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 969 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 970 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 971 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 972 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 973 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 974 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 975 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
976 SDL_UnlockSurface (surface2);
694 977
695 SDL_FreeSurface (surface); 978 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 979 SDL_FreeSurface (surface2);
697} 980}
698 981
724void 1007void
725error (char *message) 1008error (char *message)
726 CODE: 1009 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1011#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1013#endif
731 1014
732void 1015void
733fatal (char *message) 1016fatal (char *message)
734 CODE: 1017 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1019#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1021#endif
739 _exit (1); 1022 _exit (1);
740 1023
741void 1024void
742_exit (int retval) 1025_exit (int retval = 0)
743 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
744 _exit (retval); 1030 _exit (retval);
1031#endif
745 1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
746MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
747 1043
748CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1048 CODE:
751{ 1049{
752 int count; 1050 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1054}
757 OUTPUT: 1055 OUTPUT:
758 RETVAL 1056 RETVAL
759 1057
760void 1058void
761DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
762 CODE: 1060 CODE:
763 pango_font_description_free (self); 1061 pango_font_description_free (self);
764 1062
765void 1063void
766make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
767 CODE: 1066 CODE:
768 default_font = self; 1067 default_font = self;
769 1068
770MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1070
1071PROTOTYPES: DISABLE
1072
772void 1073void
773clear_font_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
774 CODE: 1076 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
776 tc_clear (); 1083 tc_restore ();
777 1084
778CFClient::Layout 1085DC::Layout
779new (SV *class, int type = 0) 1086new (SV *class)
780 CODE: 1087 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
782 1089
783 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1091 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
790 1098
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
793 OUTPUT: 1101 OUTPUT:
794 RETVAL 1102 RETVAL
795 1103
796void 1104void
797DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
798 CODE: 1106 CODE:
799 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
800 Safefree (self); 1109 Safefree (self);
801 1110
802void 1111void
803set_text (CFClient::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
804 CODE: 1113 CODE:
805{ 1114{
806 STRLEN textlen; 1115 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
808 1117
809 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
810} 1119}
811 1120
812void 1121void
813set_markup (CFClient::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
814 CODE: 1123 CODE:
815{ 1124{
816 STRLEN textlen; 1125 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
818 1127
819 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
820} 1129}
821 1130
822void 1131void
823set_shapes (CFClient::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
824 CODE: 1133 CODE:
825{ 1134{
826 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1137 const char *pos = text;
863 if (attrs) 1172 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
865} 1174}
866 1175
867void 1176void
868get_shapes (CFClient::Layout self) 1177get_shapes (DC::Layout self)
869 PPCODE: 1178 PPCODE:
870{ 1179{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1181
873 do 1182 do
874 { 1183 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1185
877 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
878 { 1187 {
879 PangoRectangle extents; 1188 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1190
1191 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1192 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1193 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1194 }
885 } 1195 }
886 while (pango_layout_iter_next_run (iter)); 1196 while (pango_layout_iter_next_run (iter));
887 1197
888 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
889} 1199}
890 1200
891int 1201int
892has_wrapped (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
893 CODE: 1203 CODE:
894{ 1204{
895 int lines = 1; 1205 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
897 1207
902} 1212}
903 OUTPUT: 1213 OUTPUT:
904 RETVAL 1214 RETVAL
905 1215
906SV * 1216SV *
907get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
908 CODE: 1218 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
911 OUTPUT: 1221 OUTPUT:
912 RETVAL 1222 RETVAL
913 1223
914void 1224void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1226 CODE:
917 self->r = r; 1227 self->r = r;
918 self->g = g; 1228 self->g = g;
919 self->b = b; 1229 self->b = b;
920 self->a = a; 1230 self->a = a;
921 1231
922void 1232void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1234 CODE:
925 if (self->font != font) 1235 if (self->font != font)
926 { 1236 {
927 self->font = font; 1237 self->font = font;
928 layout_update_font (self); 1238 layout_update_font (self);
929 } 1239 }
930 1240
931void 1241void
932set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
933 CODE: 1243 CODE:
934 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
935 { 1245 {
936 self->base_height = base_height; 1246 self->base_height = base_height;
937 layout_update_font (self); 1247 layout_update_font (self);
938 } 1248 }
939 1249
940void 1250void
941set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
942 CODE: 1252 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1254
945void 1255void
946set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
947 CODE: 1257 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1259
950void 1260void
951set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
952 CODE: 1262 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1264
955void 1265void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1267 CODE:
958 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
963 ); 1273 );
964 1274
965void 1275void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1277 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1279
970void 1280void
971size (CFClient::Layout self) 1281size (DC::Layout self)
972 PPCODE: 1282 PPCODE:
973{ 1283{
974 int w, h; 1284 int w, h;
975 1285
976 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
981} 1291}
982 1292
983int 1293int
984descent (CFClient::Layout self) 1294descent (DC::Layout self)
985 CODE: 1295 CODE:
986{ 1296{
987 PangoRectangle rect; 1297 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
991} 1301}
992 OUTPUT: 1302 OUTPUT:
993 RETVAL 1303 RETVAL
994 1304
995int 1305int
996xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1307 CODE:
998{ 1308{
999 int index, trailing; 1309 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1311 RETVAL = index + trailing;
1002} 1312}
1003 OUTPUT: 1313 OUTPUT:
1004 RETVAL 1314 RETVAL
1005 1315
1006void 1316void
1007cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1318 PPCODE:
1009{ 1319{
1010 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1322
1013 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1327}
1018 1328
1019void 1329void
1020render (CFClient::Layout self, float x, float y) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1023 self->pl, 1375 self->pl,
1376 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1378 self->r, self->g, self->b, self->a,
1379 flags
1026 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1027 1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1028MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1405
1030void 1406PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1407
1037 if (ow && oh) 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1413 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1414 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1418
1051 SvPOK_only (result_); 1419 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1053 1421
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1423 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1425
1058 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1427 }
1065} 1428}
1066 1429
1067void 1430void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1437{
1075 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1079 1445
1080 if (items < 5) 1446 if (items < 5)
1081 { 1447 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1113 } 1479 }
1114} 1480}
1115 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1116MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1494
1118CFClient::Map 1495PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1120 CODE: 1499 CODE:
1121 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1501 RETVAL->x = 0;
1123 RETVAL->y = 0; 1502 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1510 RETVAL->row = 0;
1134 OUTPUT: 1511 OUTPUT:
1135 RETVAL 1512 RETVAL
1136 1513
1137void 1514void
1138DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1139 CODE: 1516 CODE:
1140{ 1517{
1141 map_clear (self); 1518 map_clear (self);
1142 Safefree (self->face); 1519 Safefree (self->face2tile);
1143 Safefree (self->tex); 1520 Safefree (self->tex);
1144 Safefree (self); 1521 Safefree (self);
1145} 1522}
1146 1523
1147void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1148clear (CFClient::Map self) 1531clear (DC::Map self)
1149 CODE: 1532 CODE:
1150 map_clear (self); 1533 map_clear (self);
1151 1534
1152void 1535void
1153set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1537 CODE:
1155{ 1538{
1156 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1540 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1541}
1164 1542
1165void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1568 CODE:
1168{ 1569{
1169 while (self->texs <= texid) 1570 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1571
1175 { 1572 {
1176 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1177 1574
1178 tex->name = name; 1575 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1594}
1198 1595
1199int 1596int
1200ox (CFClient::Map self) 1597ox (DC::Map self)
1201 ALIAS: 1598 ALIAS:
1202 oy = 1 1599 oy = 1
1203 x = 2 1600 x = 2
1204 y = 3 1601 y = 3
1205 w = 4 1602 w = 4
1216 } 1613 }
1217 OUTPUT: 1614 OUTPUT:
1218 RETVAL 1615 RETVAL
1219 1616
1220void 1617void
1221scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1222 CODE: 1619 CODE:
1223{ 1620{
1224 if (dx > 0) 1621 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1623 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1625
1229 if (dy > 0) 1626 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1628 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1630
1234 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1236 1633
1237 while (self->y < 0) 1634 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1243 } 1640 }
1244} 1641}
1245 1642
1246void 1643SV *
1247map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1645 CODE:
1249{ 1646{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1649 mapcell *cell;
1253 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1254 1653
1255 while (data < data_end) 1654 while (data < data_end - 1)
1256 { 1655 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1258 1657
1259 x = self->x + ((flags >> 10) & 63); 1658 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1659 y = self->y + ((flags >> 4) & 63);
1261 1660
1262 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1263 1662
1264 if (flags & 15) 1663 if (flags & 15)
1265 { 1664 {
1266 if (cell->darkness < 0) 1665 if (!cell->darkness)
1267 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1668 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1669 }
1273 1670
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1277 1672
1278 if (flags & 4) 1673 if (flags & 8)
1279 { 1674 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1281 } 1711 }
1282 1712
1713 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1714 if (flags & (4 >> z))
1284 { 1715 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1286 } 1733 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1734 }
1293 else 1735 else
1294 cell->darkness = -1; 1736 cell->darkness = 0;
1295 } 1737 }
1296} 1738}
1739 OUTPUT:
1740 RETVAL
1297 1741
1298SV * 1742SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1744 CODE:
1301{ 1745{
1302 int x1, x; 1746 int x1, x;
1303 int y1, y; 1747 int y1, y;
1304 int z; 1748 int z;
1325 { 1769 {
1326 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1327 1771
1328 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1329 { 1773 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1776 int a1 = tex.a;
1337 1777
1338 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1782 }
1344 } 1783 }
1345 1784
1346 *map++ = (r ) 1785 *map++ = (r )
1347 | (g << 8) 1786 | (g << 8)
1354} 1793}
1355 OUTPUT: 1794 OUTPUT:
1356 RETVAL 1795 RETVAL
1357 1796
1358void 1797void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1799 CODE:
1361{ 1800{
1362 int vx, vy;
1363 int x, y, z; 1801 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1802
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1369 1807
1370 /* 1808 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1811
1375 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1378 */
1379 1815
1380 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1381 1852
1382 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1856
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1392 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1394 { 1863 {
1395 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1396 1865
1397 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1868 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1403 1871
1404 if (face) 1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1405 { 1977 {
1406 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1407 1980
1408 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1413 glEnd (); 2005 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1417 } 2031 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2032 }
1424 }
1425 } 2033 }
1426 2034
1427 glEnd (); 2035 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1430 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
1431} 2044 rc_free (rc);
1432 2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
1433void 2078void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2080 CODE:
1436{ 2081{
1437 static float color[16][3] = { 2082 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1491} 2136}
1492 2137
1493void 2138void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2140 PPCODE:
1496{ 2141{
1497 int vx, vy;
1498 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2150
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2153
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1509 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1510 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1512 { 2161 {
1513 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1514 2163
1515 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2166 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1519 2168
1520 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2172 }
1524 } 2173 }
1525 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1526 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1530} 2217}
1531 2218
1532SV * 2219SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2221 CODE:
1535{ 2222{
1536 int x, y, x1, y1; 2223 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1564 { 2251 {
1565 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2253 uint8_t flags = 0;
1567 2254
1568 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1571 2258
1572 *data++ = flags; 2259 *data++ = flags;
1573 2260
1574 if (flags & 1) 2261 if (flags & 1)
1575 { 2262 {
2263 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2265 *data++ = tile;
1578 } 2266 }
1579 2267
1580 if (flags & 2) 2268 if (flags & 2)
1581 { 2269 {
2270 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2272 *data++ = tile;
1584 } 2273 }
1585 2274
1586 if (flags & 4) 2275 if (flags & 4)
1587 { 2276 {
2277 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2279 *data++ = tile;
1590 } 2280 }
1591 } 2281 }
1592 else 2282 else
1593 *data++ = 0; 2283 *data++ = 0;
1594 } 2284 }
1600} 2290}
1601 OUTPUT: 2291 OUTPUT:
1602 RETVAL 2292 RETVAL
1603 2293
1604void 2294void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2296 PPCODE:
1607{ 2297{
1608 int x, y, z; 2298 int x, y, z;
1609 int w, h; 2299 int w, h;
1610 int x1, y1; 2300 int x1, y1;
1611 2301
1612 if (*data++ != 0) 2302 if (*data++ != 0)
1613 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1614 2304
1615 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1617 2307
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2324 {
1635 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1636 2326
1637 if (flags) 2327 if (flags)
1638 { 2328 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1642 2331
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2335
1647 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1648 { 2337 {
1649 cell->darkness = -1; 2338 cell->darkness = 0;
1650 2339
1651 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1652 { 2341 {
1653 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1654 2343
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1657 } 2351 }
1658 } 2352 }
1659 } 2353 }
1660 } 2354 }
1661 } 2355 }
1662} 2356}
1663 2357
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2359
1666CFClient::MixChunk 2360DC::RW
1667new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1668 CODE: 2362 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1670 OUTPUT: 2369 OUTPUT:
1671 RETVAL 2370 RETVAL
1672 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1673void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1674DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1675 CODE: 2482 CODE:
1676 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1677 2484
1678int 2485int
1679volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2491 OUTPUT:
1683 RETVAL 2492 RETVAL
1684 2493
1685int 2494DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2496 CODE:
2497{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1689 OUTPUT: 2509 OUTPUT:
1690 RETVAL 2510 RETVAL
1691 2511
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2513
1694int 2514int
1695volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1696 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2521 OUTPUT:
1699 RETVAL 2522 RETVAL
1700 2523
1701CFClient::MixMusic 2524void
1702new_from_file (SV *class, char *path) 2525fade_out (int ms)
1703 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2538 OUTPUT:
1706 RETVAL 2539 RETVAL
1707 2540
1708void 2541void
1709DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1710 CODE: 2543 CODE:
1711 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1712 2545
1713int 2546int
1714play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1715 CODE: 2548 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2550 OUTPUT:
1718 RETVAL 2551 RETVAL
1719 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1721 2561
1722BOOT: 2562BOOT:
1723{ 2563{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2565 static const struct {
1726 const char *name; 2566 const char *name;
1727 IV iv; 2567 IV iv;
1728 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2587 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2671# undef const_iv
1810 }; 2672 };
1811 2673
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1814} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1815 2686
1816char * 2687char *
1817gl_vendor () 2688gl_vendor ()
1818 CODE: 2689 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2703 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2705 OUTPUT:
1835 RETVAL 2706 RETVAL
1836 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1837int glGetError () 2722int glGetError ()
1838 2723
1839void glFinish () 2724void glFinish ()
1840 2725
1841void glClear (int mask) 2726void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2765
1881# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1883 2770
1884void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1885 2772
1886void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1887 2774
1895 2782
1896void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1897 CODE: 2784 CODE:
1898 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1899 2786
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2788 ALIAS:
1907 glColor_premultiply = 1 2789 glColor_premultiply = 1
1908 CODE: 2790 CODE:
1909 if (ix) 2791 if (ix)
1910 { 2792 {
1911 r *= a; 2793 r *= a;
1912 g *= a; 2794 g *= a;
1913 b *= a; 2795 b *= a;
1914 } 2796 }
1915 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2798 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2799
1927void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2801 CODE:
1929 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2808
1936void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1937 CODE: 2810 CODE:
1938 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1939 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1940void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1941 CODE: 2843 CODE:
1942 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1943 2845
1944void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2863 CODE:
1962 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2866
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2868
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2870
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1970 2874
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2876
1973int glGenTexture () 2877int glGenTexture ()
1974 CODE: 2878 CODE:
1975{ 2879 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2880 OUTPUT:
1981 RETVAL 2881 RETVAL
1982 2882
1983void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1984 CODE: 2884 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2885 del_texture (name);
1988} 2886
1989
1990int glGenList () 2887int glGenList ()
1991 CODE: 2888 CODE:
1992 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1993 OUTPUT: 2890 OUTPUT:
1994 RETVAL 2891 RETVAL
2001 2898
2002void glEndList () 2899void glEndList ()
2003 2900
2004void glCallList (int list) 2901void glCallList (int list)
2005 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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