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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
55 77
56#if 0 78#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 80#else
59# define PARACHUTE 0 81# define PARACHUTE 0
60#endif 82#endif
61 83
84static AV *texture_av;
85
62static struct 86static struct
63{ 87{
64#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 89#include "glfunc.h"
66#undef GL_FUNC 90#undef GL_FUNC
67} gl; 91} gl;
68 92
93static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 95{
71 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 100 else
76 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
77} 102}
78 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
79#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
80 130
81#include "pango-font.c" 131#include "pango-font.c"
82#include "pango-fontmap.c" 132#include "pango-fontmap.c"
83#include "pango-render.c" 133#include "pango-render.c"
84 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
87 139
88typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
89 141
90static int 142static int
91shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
92{ 144{
93 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
107 159
108typedef struct cf_layout { 160typedef struct cf_layout {
109 PangoLayout *pl; 161 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
111 int base_height; 163 int base_height;
112 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
113} *CFClient__Layout; 166} *DC__Layout;
114 167
115static CFClient__Font default_font; 168static DC__Font default_font;
116static PangoContext *opengl_context; 169static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
118 171
119static void 172static void
120substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
125#endif 178#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 180}
128 181
129static void 182static void
130layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
131{ 184{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
134 */ 187 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
139 192
140 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
141} 194}
142 195
143static void 196static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
147 203
148 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 206
151 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
152} 208 if (!rect.height) rect.height = 1;
153 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
154typedef uint16_t mapface; 215typedef uint16_t faceid;
155 216
156typedef struct { 217typedef struct {
157 GLint name; 218 GLuint name;
158 int w, h; 219 int w, h;
159 float s, t; 220 float s, t;
160 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
161} maptex; 224} maptex;
162 225
163typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
164 int16_t darkness; 229 uint16_t darkness;
165 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 231} mapcell;
167 232
168typedef struct { 233typedef struct {
169 int32_t c0, c1; 234 int32_t c0, c1;
170 mapcell *col; 235 mapcell *col;
171} maprow; 236} maprow;
172 237
173typedef struct map { 238typedef struct map {
174 int x, y, w, h; 239 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 241 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 242 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 243
182 int32_t rows; 244 int32_t rows;
183 maprow *row; 245 maprow *row;
184} *CFClient__Map; 246} *DC__Map;
185 247
186static char * 248static char *
187prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
188{ 250{
189 char *p; 251 char *p;
206} 268}
207 269
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
211static maprow * 293static maprow *
212map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
213{ 295{
214 if (0 > y) 296 if (0 > y)
215 { 297 {
216 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
255 337
256 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
257} 339}
258 340
259static mapcell * 341static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
261{ 343{
262 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
263} 345}
264 346
265static void 347static void
266map_clear (CFClient__Map self) 348map_clear (DC__Map self)
267{ 349{
268 int r; 350 int r;
269 351
270 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
279 self->row = 0; 361 self->row = 0;
280 self->rows = 0; 362 self->rows = 0;
281} 363}
282 364
283static void 365static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 367{
286 int x, y; 368 int x, y;
287 maprow *row; 369 maprow *row;
370 mapcell *cell;
288 371
289 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 373 if (y >= 0)
291 { 374 {
292 if (y >= self->rows) 375 if (y >= self->rows)
298 if (x >= row->c0) 381 if (x >= row->c0)
299 { 382 {
300 if (x >= row->c1) 383 if (x >= row->c1)
301 break; 384 break;
302 385
303 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
304 } 392 }
305 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
306} 410}
307 411
308static void 412static void
309music_finished (void) 413music_finished (void)
310{ 414{
346 n |= n >> 16; 450 n |= n >> 16;
347 451
348 return n + 1; 452 return n + 1;
349} 453}
350 454
351MODULE = CFClient PACKAGE = CFClient 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
352 514
353PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
354 516
355BOOT: 517BOOT:
356{ 518{
357 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 520 static const struct {
359 const char *name; 521 const char *name;
360 IV iv; 522 IV iv;
361 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
363 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
445 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 634
458 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 636# undef const_iv
462 }; 637 };
463 638
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
467 651
468int 652int
469in_destruct () 653in_destruct ()
470 CODE: 654 CODE:
471 RETVAL = PL_main_cv == Nullcv; 655 RETVAL = PL_main_cv == Nullcv;
474 658
475NV floor (NV x) 659NV floor (NV x)
476 660
477NV ceil (NV x) 661NV ceil (NV x)
478 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
479void 667void
480pango_init () 668pango_init ()
481 CODE: 669 CODE:
482{ 670{
483 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
486} 678}
679
680char *
681SDL_GetError ()
487 682
488int 683int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 685
491void 686void
492SDL_Quit () 687SDL_Quit ()
493 688
494void 689void
495SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
496 PPCODE: 691 PPCODE:
497{ 692{
498 SDL_Rect **m; 693 SDL_Rect **m;
499 694
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 699
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 702
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 707
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 709#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
712#endif
517 713
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 715
520 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
521 while (*m) 717 while (*m)
522 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
523 AV *av = newAV (); 721 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
527 728
528 ++m; 729 ++m;
529 } 730 }
530} 731}
531 732
532char *
533SDL_GetError ()
534
535int 733int
536SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
538 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 747 );
748
541 if (RETVAL) 749 if (RETVAL)
542 { 750 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 755#include "glfunc.h"
546# undef GL_FUNC 756#undef GL_FUNC
547 } 757 }
758}
548 OUTPUT: 759 OUTPUT:
549 RETVAL 760 RETVAL
550 761
551void 762void
552SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
553 764
554char * 765char *
555SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
556 767
768int
769SDL_GetAppState ()
770
557void 771void
558SDL_PollEvent () 772poll_events ()
559 PPCODE: 773 PPCODE:
560{ 774{
561 SDL_Event ev; 775 SDL_Event ev;
562 776
563 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 779 {
565 HV *hv = newHV (); 780 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 782
568 switch (ev.type) 783 switch (ev.type)
569 { 784 {
570 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
571 case SDL_KEYUP: 786 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 792 break;
577 793
578 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 797 break;
582 798
583 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
591 break; 825 break;
592 826
593 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
596 830
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 841 break;
608 } 842 }
609 843
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
611 } 845 }
612} 846}
613 847
614int 848int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 850 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
619 853
620void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
621Mix_CloseAudio () 871Mix_CloseAudio ()
622 872
623int 873int
624Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
625 875
876const char *
877Mix_GetError ()
878
626void 879void
627lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
628 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
629#ifndef _WIN32 888#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
631#endif 910#endif
911}
632 912
633void 913void
634add_font (char *file) 914add_font (char *file)
635 CODE: 915 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 STRLEN image_len; 924 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
651 931
652 if (!rw) 932 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
654 934
727void 1007void
728error (char *message) 1008error (char *message)
729 CODE: 1009 CODE:
730 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32 1011#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
733#endif 1013#endif
734 1014
735void 1015void
736fatal (char *message) 1016fatal (char *message)
737 CODE: 1017 CODE:
738 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32 1019#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1021#endif
742 _exit (1); 1022 _exit (1);
743 1023
744void 1024void
745_exit (int retval) 1025_exit (int retval = 0)
746 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
747 _exit (retval); 1030 _exit (retval);
1031#endif
748 1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
749MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
750 1043
751CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
752new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1048 CODE:
754{ 1049{
755 int count; 1050 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1054}
760 OUTPUT: 1055 OUTPUT:
761 RETVAL 1056 RETVAL
762 1057
763void 1058void
764DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
765 CODE: 1060 CODE:
766 pango_font_description_free (self); 1061 pango_font_description_free (self);
767 1062
768void 1063void
769make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
770 CODE: 1066 CODE:
771 default_font = self; 1067 default_font = self;
772 1068
773MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
774 1070
1071PROTOTYPES: DISABLE
1072
775void 1073void
776reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
777 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
778 tc_clear (); 1083 tc_restore ();
779 1084
780CFClient::Layout 1085DC::Layout
781new (SV *class) 1086new (SV *class)
782 CODE: 1087 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
784 1089
785 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
792 1098
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
795 OUTPUT: 1101 OUTPUT:
796 RETVAL 1102 RETVAL
797 1103
798void 1104void
799DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
800 CODE: 1106 CODE:
801 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
802 Safefree (self); 1109 Safefree (self);
803 1110
804void 1111void
805set_text (CFClient::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
806 CODE: 1113 CODE:
807{ 1114{
808 STRLEN textlen; 1115 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
810 1117
811 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
812} 1119}
813 1120
814void 1121void
815set_markup (CFClient::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
816 CODE: 1123 CODE:
817{ 1124{
818 STRLEN textlen; 1125 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
820 1127
821 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
822} 1129}
823 1130
824void 1131void
825set_shapes (CFClient::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
826 CODE: 1133 CODE:
827{ 1134{
828 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1137 const char *pos = text;
865 if (attrs) 1172 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
867} 1174}
868 1175
869void 1176void
870get_shapes (CFClient::Layout self) 1177get_shapes (DC::Layout self)
871 PPCODE: 1178 PPCODE:
872{ 1179{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1181
875 do 1182 do
876 { 1183 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
878 1185
879 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
880 { 1187 {
881 PangoRectangle extents; 1188 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
890 1197
891 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
892} 1199}
893 1200
894int 1201int
895has_wrapped (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
896 CODE: 1203 CODE:
897{ 1204{
898 int lines = 1; 1205 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
900 1207
905} 1212}
906 OUTPUT: 1213 OUTPUT:
907 RETVAL 1214 RETVAL
908 1215
909SV * 1216SV *
910get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
911 CODE: 1218 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
914 OUTPUT: 1221 OUTPUT:
915 RETVAL 1222 RETVAL
916 1223
917void 1224void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1226 CODE:
920 self->r = r; 1227 self->r = r;
921 self->g = g; 1228 self->g = g;
922 self->b = b; 1229 self->b = b;
923 self->a = a; 1230 self->a = a;
924 1231
925void 1232void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
927 CODE: 1234 CODE:
928 if (self->font != font) 1235 if (self->font != font)
929 { 1236 {
930 self->font = font; 1237 self->font = font;
931 layout_update_font (self); 1238 layout_update_font (self);
932 } 1239 }
933 1240
934void 1241void
935set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
936 CODE: 1243 CODE:
937 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
938 { 1245 {
939 self->base_height = base_height; 1246 self->base_height = base_height;
940 layout_update_font (self); 1247 layout_update_font (self);
941 } 1248 }
942 1249
943void 1250void
944set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
945 CODE: 1252 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1254
948void 1255void
949set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
950 CODE: 1257 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1259
953void 1260void
954set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
955 CODE: 1262 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1264
958void 1265void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
960 CODE: 1267 CODE:
961 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
966 ); 1273 );
967 1274
968void 1275void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
970 CODE: 1277 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1279
973void 1280void
974size (CFClient::Layout self) 1281size (DC::Layout self)
975 PPCODE: 1282 PPCODE:
976{ 1283{
977 int w, h; 1284 int w, h;
978 1285
979 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
984} 1291}
985 1292
986int 1293int
987descent (CFClient::Layout self) 1294descent (DC::Layout self)
988 CODE: 1295 CODE:
989{ 1296{
990 PangoRectangle rect; 1297 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
994} 1301}
995 OUTPUT: 1302 OUTPUT:
996 RETVAL 1303 RETVAL
997 1304
998int 1305int
999xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1000 CODE: 1307 CODE:
1001{ 1308{
1002 int index, trailing; 1309 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1311 RETVAL = index + trailing;
1005} 1312}
1006 OUTPUT: 1313 OUTPUT:
1007 RETVAL 1314 RETVAL
1008 1315
1009void 1316void
1010cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1011 PPCODE: 1318 PPCODE:
1012{ 1319{
1013 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1015 1322
1016 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1020} 1327}
1021 1328
1022void 1329void
1023render (CFClient::Layout self, float x, float y) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1024 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1026 self->pl, 1375 self->pl,
1376 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1378 self->r, self->g, self->b, self->a,
1379 flags
1029 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1030 1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1031MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1032 1405
1033void 1406PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1407
1040 if (ow && oh) 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1413 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1414 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1418
1054 SvPOK_only (result_); 1419 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1056 1421
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1423 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1425
1061 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1427 }
1068} 1428}
1069 1429
1070void 1430void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1437{
1078 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1082 1445
1083 if (items < 5) 1446 if (items < 5)
1084 { 1447 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1116 } 1479 }
1117} 1480}
1118 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1119MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1120 1494
1121CFClient::Map 1495PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1123 CODE: 1499 CODE:
1124 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1501 RETVAL->x = 0;
1126 RETVAL->y = 0; 1502 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1510 RETVAL->row = 0;
1137 OUTPUT: 1511 OUTPUT:
1138 RETVAL 1512 RETVAL
1139 1513
1140void 1514void
1141DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1142 CODE: 1516 CODE:
1143{ 1517{
1144 map_clear (self); 1518 map_clear (self);
1145 Safefree (self->face); 1519 Safefree (self->face2tile);
1146 Safefree (self->tex); 1520 Safefree (self->tex);
1147 Safefree (self); 1521 Safefree (self);
1148} 1522}
1149 1523
1150void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1151clear (CFClient::Map self) 1531clear (DC::Map self)
1152 CODE: 1532 CODE:
1153 map_clear (self); 1533 map_clear (self);
1154 1534
1155void 1535void
1156set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1157 CODE: 1537 CODE:
1158{ 1538{
1159 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1540 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1541}
1167 1542
1168void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1568 CODE:
1171{ 1569{
1172 while (self->texs <= texid) 1570 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1571
1178 { 1572 {
1179 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1180 1574
1181 tex->name = name; 1575 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1594}
1201 1595
1202int 1596int
1203ox (CFClient::Map self) 1597ox (DC::Map self)
1204 ALIAS: 1598 ALIAS:
1205 oy = 1 1599 oy = 1
1206 x = 2 1600 x = 2
1207 y = 3 1601 y = 3
1208 w = 4 1602 w = 4
1219 } 1613 }
1220 OUTPUT: 1614 OUTPUT:
1221 RETVAL 1615 RETVAL
1222 1616
1223void 1617void
1224scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1225 CODE: 1619 CODE:
1226{ 1620{
1227 if (dx > 0) 1621 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1623 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1625
1232 if (dy > 0) 1626 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1628 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1630
1237 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1239 1633
1240 while (self->y < 0) 1634 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1246 } 1640 }
1247} 1641}
1248 1642
1249void 1643SV *
1250map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1251 CODE: 1645 CODE:
1252{ 1646{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1649 mapcell *cell;
1256 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1257 1653
1258 while (data < data_end) 1654 while (data < data_end - 1)
1259 { 1655 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1261 1657
1262 x = self->x + ((flags >> 10) & 63); 1658 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1659 y = self->y + ((flags >> 4) & 63);
1264 1660
1265 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1266 1662
1267 if (flags & 15) 1663 if (flags & 15)
1268 { 1664 {
1269 if (cell->darkness < 0) 1665 if (!cell->darkness)
1270 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1668 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1669 }
1276 1670
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1280 1672
1281 if (flags & 4) 1673 if (flags & 8)
1282 { 1674 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1284 } 1711 }
1285 1712
1713 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1714 if (flags & (4 >> z))
1287 { 1715 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1289 } 1733 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1734 }
1296 else 1735 else
1297 cell->darkness = -1; 1736 cell->darkness = 0;
1298 } 1737 }
1299} 1738}
1739 OUTPUT:
1740 RETVAL
1300 1741
1301SV * 1742SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1303 CODE: 1744 CODE:
1304{ 1745{
1305 int x1, x; 1746 int x1, x;
1306 int y1, y; 1747 int y1, y;
1307 int z; 1748 int z;
1328 { 1769 {
1329 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1330 1771
1331 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1332 { 1773 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1776 int a1 = tex.a;
1340 1777
1341 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1782 }
1347 } 1783 }
1348 1784
1349 *map++ = (r ) 1785 *map++ = (r )
1350 | (g << 8) 1786 | (g << 8)
1357} 1793}
1358 OUTPUT: 1794 OUTPUT:
1359 RETVAL 1795 RETVAL
1360 1796
1361void 1797void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1799 CODE:
1364{ 1800{
1365 int vx, vy;
1366 int x, y, z; 1801 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1802
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1372 1807
1373 /* 1808 rc_t *rc = rc_alloc ();
1374 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1375 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1811
1378 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1381 */
1382 1815
1383 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1384 1852
1385 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1856
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1395 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1397 { 1863 {
1398 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1399 1865
1400 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1868 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1406 1871
1407 if (face) 1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1408 { 1977 {
1409 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1410 1980
1411 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1416 glEnd (); 2005 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1420 } 2031 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2032 }
1427 }
1428 } 2033 }
1429 2034
1430 glEnd (); 2035 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1433 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
1434} 2044 rc_free (rc);
1435 2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
1436void 2078void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2080 CODE:
1439{ 2081{
1440 static float color[16][3] = { 2082 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1494} 2136}
1495 2137
1496void 2138void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2140 PPCODE:
1499{ 2141{
1500 int vx, vy;
1501 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2150
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2153
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1512 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1513 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1515 { 2161 {
1516 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1517 2163
1518 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2166 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1522 2168
1523 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2172 }
1527 } 2173 }
1528 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1529 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1533} 2217}
1534 2218
1535SV * 2219SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1537 CODE: 2221 CODE:
1538{ 2222{
1539 int x, y, x1, y1; 2223 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1567 { 2251 {
1568 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2253 uint8_t flags = 0;
1570 2254
1571 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1574 2258
1575 *data++ = flags; 2259 *data++ = flags;
1576 2260
1577 if (flags & 1) 2261 if (flags & 1)
1578 { 2262 {
2263 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2265 *data++ = tile;
1581 } 2266 }
1582 2267
1583 if (flags & 2) 2268 if (flags & 2)
1584 { 2269 {
2270 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2272 *data++ = tile;
1587 } 2273 }
1588 2274
1589 if (flags & 4) 2275 if (flags & 4)
1590 { 2276 {
2277 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2279 *data++ = tile;
1593 } 2280 }
1594 } 2281 }
1595 else 2282 else
1596 *data++ = 0; 2283 *data++ = 0;
1597 } 2284 }
1603} 2290}
1604 OUTPUT: 2291 OUTPUT:
1605 RETVAL 2292 RETVAL
1606 2293
1607void 2294void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2296 PPCODE:
1610{ 2297{
1611 int x, y, z; 2298 int x, y, z;
1612 int w, h; 2299 int w, h;
1613 int x1, y1; 2300 int x1, y1;
1614 2301
1615 if (*data++ != 0) 2302 if (*data++ != 0)
1616 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1617 2304
1618 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1620 2307
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1637 { 2324 {
1638 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1639 2326
1640 if (flags) 2327 if (flags)
1641 { 2328 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1645 2331
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2335
1650 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1651 { 2337 {
1652 cell->darkness = -1; 2338 cell->darkness = 0;
1653 2339
1654 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1655 { 2341 {
1656 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1657 2343
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1660 } 2351 }
1661 } 2352 }
1662 } 2353 }
1663 } 2354 }
1664 } 2355 }
1665} 2356}
1666 2357
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1668 2359
1669CFClient::MixChunk 2360DC::RW
1670new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1671 CODE: 2362 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1673 OUTPUT: 2369 OUTPUT:
1674 RETVAL 2370 RETVAL
1675 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1676void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1677DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1678 CODE: 2482 CODE:
1679 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1680 2484
1681int 2485int
1682volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1683 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2491 OUTPUT:
1686 RETVAL 2492 RETVAL
1687 2493
1688int 2494DC::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2496 CODE:
2497{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1692 OUTPUT: 2509 OUTPUT:
1693 RETVAL 2510 RETVAL
1694 2511
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1696 2513
1697int 2514int
1698volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1699 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2521 OUTPUT:
1702 RETVAL 2522 RETVAL
1703 2523
1704CFClient::MixMusic 2524void
1705new_from_file (SV *class, char *path) 2525fade_out (int ms)
1706 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2538 OUTPUT:
1709 RETVAL 2539 RETVAL
1710 2540
1711void 2541void
1712DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1713 CODE: 2543 CODE:
1714 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1715 2545
1716int 2546int
1717play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1718 CODE: 2548 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2550 OUTPUT:
1721 RETVAL 2551 RETVAL
1722 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1724 2561
1725BOOT: 2562BOOT:
1726{ 2563{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1728 static const struct { 2565 static const struct {
1729 const char *name; 2566 const char *name;
1730 IV iv; 2567 IV iv;
1731 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2587 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2671# undef const_iv
1813 }; 2672 };
1814 2673
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1817} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1818 2686
1819char * 2687char *
1820gl_vendor () 2688gl_vendor ()
1821 CODE: 2689 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2703 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2705 OUTPUT:
1838 RETVAL 2706 RETVAL
1839 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1840int glGetError () 2722int glGetError ()
1841 2723
1842void glFinish () 2724void glFinish ()
1843 2725
1844void glClear (int mask) 2726void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2765
1884# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1886 2770
1887void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1888 2772
1889void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1890 2774
1898 2782
1899void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1900 CODE: 2784 CODE:
1901 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1902 2786
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2788 ALIAS:
1910 glColor_premultiply = 1 2789 glColor_premultiply = 1
1911 CODE: 2790 CODE:
1912 if (ix) 2791 if (ix)
1913 { 2792 {
1916 b *= a; 2795 b *= a;
1917 } 2796 }
1918 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
1920 2799
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2801 CODE:
1929 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2804
1935 2808
1936void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1937 CODE: 2810 CODE:
1938 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1939 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1940void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1941 CODE: 2843 CODE:
1942 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1943 2845
1944void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2863 CODE:
1962 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2866
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2868
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2870
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1970 2874
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2876
1973int glGenTexture () 2877int glGenTexture ()
1974 CODE: 2878 CODE:
1975{ 2879 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2880 OUTPUT:
1981 RETVAL 2881 RETVAL
1982 2882
1983void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1984 CODE: 2884 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2885 del_texture (name);
1988} 2886
1989
1990int glGenList () 2887int glGenList ()
1991 CODE: 2888 CODE:
1992 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1993 OUTPUT: 2890 OUTPUT:
1994 RETVAL 2891 RETVAL
2001 2898
2002void glEndList () 2899void glEndList ()
2003 2900
2004void glCallList (int list) 2901void glCallList (int list)
2005 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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