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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.145 by root, Fri Aug 18 03:19:58 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
34 57
35#ifndef _WIN32 58#ifndef _WIN32
36# include <sys/types.h> 59# include <sys/types.h>
37# include <sys/socket.h> 60# include <sys/socket.h>
38# include <netinet/in.h> 61# include <netinet/in.h>
39# include <netinet/tcp.h> 62# include <netinet/tcp.h>
40# include <inttypes.h> 63# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 64#endif
49 65
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 67
52#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
53 69
54#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
56 72
57#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58 77
59#if 0 78#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 80#else
62# define PARACHUTE 0 81# define PARACHUTE 0
63#endif 82#endif
64 83
84static AV *texture_av;
85
65static struct 86static struct
66{ 87{
67#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 89#include "glfunc.h"
69#undef GL_FUNC 90#undef GL_FUNC
70} gl; 91} gl;
71 92
93static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 95{
74 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 100 else
79 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
80} 102}
81 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
82#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
83 130
84#include "pango-font.c" 131#include "pango-font.c"
85#include "pango-fontmap.c" 132#include "pango-fontmap.c"
86#include "pango-render.c" 133#include "pango-render.c"
87 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
90 139
91typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
92 141
93static int 142static int
94shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
95{ 144{
96 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
110 159
111typedef struct cf_layout { 160typedef struct cf_layout {
112 PangoLayout *pl; 161 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
114 int base_height; 163 int base_height;
115 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
116} *CFPlus__Layout; 166} *DC__Layout;
117 167
118static CFPlus__Font default_font; 168static DC__Font default_font;
119static PangoContext *opengl_context; 169static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
121 171
122static void 172static void
123substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
128#endif 178#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 180}
131 181
132static void 182static void
133layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
134{ 184{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
137 */ 187 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
142 192
143 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
144} 194}
145 195
146static void 196static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 198{
149 PangoRectangle rect; 199 PangoRectangle rect;
150 200
151 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
159 209
160 *w = rect.width; 210 *w = rect.width;
161 *h = rect.height; 211 *h = rect.height;
162} 212}
163 213
214typedef uint16_t tileid;
164typedef uint16_t mapface; 215typedef uint16_t faceid;
165 216
166typedef struct { 217typedef struct {
167 GLint name; 218 GLuint name;
168 int w, h; 219 int w, h;
169 float s, t; 220 float s, t;
170 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
171} maptex; 224} maptex;
172 225
173typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
174 uint16_t darkness; 229 uint16_t darkness;
175 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
176 uint8_t stat_hp;
177} mapcell; 231} mapcell;
178 232
179typedef struct { 233typedef struct {
180 int32_t c0, c1; 234 int32_t c0, c1;
181 mapcell *col; 235 mapcell *col;
182} maprow; 236} maprow;
183 237
184typedef struct map { 238typedef struct map {
185 int x, y, w, h; 239 int x, y, w, h;
186 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
187 int faces; 241 int faces; tileid *face2tile; // [faceid]
188 mapface *face; 242 int texs; maptex *tex; // [tileid]
189
190 int texs;
191 maptex *tex;
192 243
193 int32_t rows; 244 int32_t rows;
194 maprow *row; 245 maprow *row;
195} *CFPlus__Map; 246} *DC__Map;
196 247
197static char * 248static char *
198prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
199{ 250{
200 char *p; 251 char *p;
217} 268}
218 269
219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
222static maprow * 293static maprow *
223map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
224{ 295{
225 if (0 > y) 296 if (0 > y)
226 { 297 {
227 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
266 337
267 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
268} 339}
269 340
270static mapcell * 341static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
272{ 343{
273 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
274} 345}
275 346
276static void 347static void
277map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
278{ 349{
279 int r; 350 int r;
280 351
281 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
282 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
290 self->row = 0; 361 self->row = 0;
291 self->rows = 0; 362 self->rows = 0;
292} 363}
293 364
294static void 365static void
295map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
296{ 367{
297 int x, y; 368 int x, y;
298 maprow *row; 369 maprow *row;
370 mapcell *cell;
299 371
300 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
301 if (y >= 0) 373 if (y >= 0)
302 { 374 {
303 if (y >= self->rows) 375 if (y >= self->rows)
309 if (x >= row->c0) 381 if (x >= row->c0)
310 { 382 {
311 if (x >= row->c1) 383 if (x >= row->c1)
312 break; 384 break;
313 385
314 row->col[x - row->c0].darkness = 0; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
315 } 392 }
316 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
317} 410}
318 411
319static void 412static void
320music_finished (void) 413music_finished (void)
321{ 414{
357 n |= n >> 16; 450 n |= n >> 16;
358 451
359 return n + 1; 452 return n + 1;
360} 453}
361 454
362MODULE = CFPlus PACKAGE = CFPlus 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
363 514
364PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
365 516
366BOOT: 517BOOT:
367{ 518{
368 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
369 static const struct { 520 static const struct {
370 const char *name; 521 const char *name;
371 IV iv; 522 IV iv;
372 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
374 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
392 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
451 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
456 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
457 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
459 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
461 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
463 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL), 634
469 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
470 const_iv (KMOD_ALT),
471 const_iv (KMOD_META)
472# undef const_iv 636# undef const_iv
473 }; 637 };
474 638
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
477} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
478 651
479int 652int
480in_destruct () 653in_destruct ()
481 CODE: 654 CODE:
482 RETVAL = PL_main_cv == Nullcv; 655 RETVAL = PL_main_cv == Nullcv;
485 658
486NV floor (NV x) 659NV floor (NV x)
487 660
488NV ceil (NV x) 661NV ceil (NV x)
489 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
490void 667void
491pango_init () 668pango_init ()
492 CODE: 669 CODE:
493{ 670{
494 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
497} 678}
679
680char *
681SDL_GetError ()
498 682
499int 683int
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501 685
502void 686void
503SDL_Quit () 687SDL_Quit ()
504 688
505void 689void
506SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
507 PPCODE: 691 PPCODE:
508{ 692{
509 SDL_Rect **m; 693 SDL_Rect **m;
510 694
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
515 699
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
518 702
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523 707
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif 712#endif
529 713
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534 715
535 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
536 while (*m) 717 while (*m)
537 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
538 AV *av = newAV (); 721 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
542 728
543 ++m; 729 ++m;
544 } 730 }
545} 731}
546 732
547char *
548SDL_GetError ()
549
550int 733int
551SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
552 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
553 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 ); 747 );
748
556 if (RETVAL) 749 if (RETVAL)
557 { 750 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h" 755#include "glfunc.h"
561# undef GL_FUNC 756#undef GL_FUNC
562 } 757 }
758}
563 OUTPUT: 759 OUTPUT:
564 RETVAL 760 RETVAL
565 761
566void 762void
567SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
568 764
569char * 765char *
570SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
571 767
768int
769SDL_GetAppState ()
770
572void 771void
573SDL_PollEvent () 772poll_events ()
574 PPCODE: 773 PPCODE:
575{ 774{
576 SDL_Event ev; 775 SDL_Event ev;
577 776
578 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
579 { 779 {
580 HV *hv = newHV (); 780 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582 782
583 switch (ev.type) 783 switch (ev.type)
584 { 784 {
585 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
586 case SDL_KEYUP: 786 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break; 792 break;
592 793
593 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break; 797 break;
597 798
598 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
606 break; 825 break;
607 826
608 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
611 830
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break; 841 break;
623 } 842 }
624 843
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
626 } 845 }
627} 846}
628 847
629int 848int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
631 POSTCALL: 850 POSTCALL:
632 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
634 853
635void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
636Mix_CloseAudio () 871Mix_CloseAudio ()
637 872
638int 873int
639Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
640 875
876const char *
877Mix_GetError ()
878
641void 879void
642lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
643 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
644#ifndef _WIN32 888#ifdef _WIN32
645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
646#endif 910#endif
911}
647 912
648void 913void
649add_font (char *file) 914add_font (char *file)
650 CODE: 915 CODE:
651 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
659 STRLEN image_len; 924 STRLEN image_len;
660 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
661 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
662 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
663 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
664 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
665 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
666 931
667 if (!rw) 932 if (!rw)
668 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
669 934
742void 1007void
743error (char *message) 1008error (char *message)
744 CODE: 1009 CODE:
745 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32 1011#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
748#endif 1013#endif
749 1014
750void 1015void
751fatal (char *message) 1016fatal (char *message)
752 CODE: 1017 CODE:
753 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
754#ifdef _WIN32 1019#ifdef _WIN32
755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
756#endif 1021#endif
757 _exit (1); 1022 _exit (1);
758 1023
759void 1024void
760_exit (int retval) 1025_exit (int retval = 0)
761 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
762 _exit (retval); 1030 _exit (retval);
1031#endif
763 1032
764MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
765 1041
766CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
767new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
768 CODE: 1048 CODE:
769{ 1049{
770 int count; 1050 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
774} 1054}
775 OUTPUT: 1055 OUTPUT:
776 RETVAL 1056 RETVAL
777 1057
778void 1058void
779DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
780 CODE: 1060 CODE:
781 pango_font_description_free (self); 1061 pango_font_description_free (self);
782 1062
783void 1063void
784make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
785 CODE: 1066 CODE:
786 default_font = self; 1067 default_font = self;
787 1068
788MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
789 1070
1071PROTOTYPES: DISABLE
1072
790void 1073void
791reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
792 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
793 tc_clear (); 1083 tc_restore ();
794 1084
795CFPlus::Layout 1085DC::Layout
796new (SV *class) 1086new (SV *class)
797 CODE: 1087 CODE:
798 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
799 1089
800 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
802 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
803 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
804 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
807 1098
808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
810 OUTPUT: 1101 OUTPUT:
811 RETVAL 1102 RETVAL
812 1103
813void 1104void
814DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
815 CODE: 1106 CODE:
816 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
817 Safefree (self); 1109 Safefree (self);
818 1110
819void 1111void
820set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
821 CODE: 1113 CODE:
822{ 1114{
823 STRLEN textlen; 1115 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
825 1117
826 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
827} 1119}
828 1120
829void 1121void
830set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
831 CODE: 1123 CODE:
832{ 1124{
833 STRLEN textlen; 1125 STRLEN textlen;
834 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
835 1127
836 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
837} 1129}
838 1130
839void 1131void
840set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
841 CODE: 1133 CODE:
842{ 1134{
843 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text; 1137 const char *pos = text;
880 if (attrs) 1172 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
882} 1174}
883 1175
884void 1176void
885get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
886 PPCODE: 1178 PPCODE:
887{ 1179{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889 1181
890 do 1182 do
891 { 1183 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
893 1185
894 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
895 { 1187 {
896 PangoRectangle extents; 1188 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
905 1197
906 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
907} 1199}
908 1200
909int 1201int
910has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
911 CODE: 1203 CODE:
912{ 1204{
913 int lines = 1; 1205 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
915 1207
920} 1212}
921 OUTPUT: 1213 OUTPUT:
922 RETVAL 1214 RETVAL
923 1215
924SV * 1216SV *
925get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
926 CODE: 1218 CODE:
927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
928 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
929 OUTPUT: 1221 OUTPUT:
930 RETVAL 1222 RETVAL
931 1223
932void 1224void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
934 CODE: 1226 CODE:
935 self->r = r; 1227 self->r = r;
936 self->g = g; 1228 self->g = g;
937 self->b = b; 1229 self->b = b;
938 self->a = a; 1230 self->a = a;
939 1231
940void 1232void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
942 CODE: 1234 CODE:
943 if (self->font != font) 1235 if (self->font != font)
944 { 1236 {
945 self->font = font; 1237 self->font = font;
946 layout_update_font (self); 1238 layout_update_font (self);
947 } 1239 }
948 1240
949void 1241void
950set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
951 CODE: 1243 CODE:
952 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
953 { 1245 {
954 self->base_height = base_height; 1246 self->base_height = base_height;
955 layout_update_font (self); 1247 layout_update_font (self);
956 } 1248 }
957 1249
958void 1250void
959set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
960 CODE: 1252 CODE:
961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
962 1254
963void 1255void
964set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
965 CODE: 1257 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967 1259
968void 1260void
969set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
970 CODE: 1262 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972 1264
973void 1265void
974set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
975 CODE: 1267 CODE:
976 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
981 ); 1273 );
982 1274
983void 1275void
984set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
985 CODE: 1277 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987 1279
988void 1280void
989size (CFPlus::Layout self) 1281size (DC::Layout self)
990 PPCODE: 1282 PPCODE:
991{ 1283{
992 int w, h; 1284 int w, h;
993 1285
994 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
997 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
998 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
999} 1291}
1000 1292
1001int 1293int
1002descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1003 CODE: 1295 CODE:
1004{ 1296{
1005 PangoRectangle rect; 1297 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1009} 1301}
1010 OUTPUT: 1302 OUTPUT:
1011 RETVAL 1303 RETVAL
1012 1304
1013int 1305int
1014xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1015 CODE: 1307 CODE:
1016{ 1308{
1017 int index, trailing; 1309 int index, trailing;
1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1019 RETVAL = index; 1311 RETVAL = index + trailing;
1020} 1312}
1021 OUTPUT: 1313 OUTPUT:
1022 RETVAL 1314 RETVAL
1023 1315
1024void 1316void
1025cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1026 PPCODE: 1318 PPCODE:
1027{ 1319{
1028 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1030 1322
1031 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1035} 1327}
1036 1328
1037void 1329void
1038render (CFPlus::Layout self, float x, float y, int flags = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1039 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1040 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1041 self->pl, 1375 self->pl,
1376 self->rc,
1042 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1043 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1044 flags 1379 flags
1045 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1046 1384
1047MODULE = CFPlus PACKAGE = CFPlus::Texture
1048
1049void 1385void
1050pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1051 CODE: 1387 CODE:
1052{ 1388{
1053 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1054 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1055 1396
1056 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1057 { 1413 {
1058 int nw = minpot (ow);
1059 int nh = minpot (oh);
1060
1061 if (nw != ow || nh != oh)
1062 {
1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen; 1414 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1069 1418
1070 SvPOK_only (result_); 1419 SvPOK_only (result_);
1071 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1072 1421
1073 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--) 1423 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1076 1425
1077 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 } 1427 }
1084} 1428}
1085 1429
1086void 1430void
1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1093{ 1437{
1094 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1098 1445
1099 if (items < 5) 1446 if (items < 5)
1100 { 1447 {
1101 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1102 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1130 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1132 } 1479 }
1133} 1480}
1134 1481
1135MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1136 1492
1137CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1138new (SV *class, int map_width, int map_height) 1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1498new (SV *class)
1139 CODE: 1499 CODE:
1140 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1141 RETVAL->x = 0; 1501 RETVAL->x = 0;
1142 RETVAL->y = 0; 1502 RETVAL->y = 0;
1143 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1144 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1145 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1146 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1147 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1148 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1149 RETVAL->texs = 8192;
1150 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1151 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1152 RETVAL->row = 0; 1510 RETVAL->row = 0;
1153 OUTPUT: 1511 OUTPUT:
1154 RETVAL 1512 RETVAL
1155 1513
1156void 1514void
1157DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1158 CODE: 1516 CODE:
1159{ 1517{
1160 map_clear (self); 1518 map_clear (self);
1161 Safefree (self->face); 1519 Safefree (self->face2tile);
1162 Safefree (self->tex); 1520 Safefree (self->tex);
1163 Safefree (self); 1521 Safefree (self);
1164} 1522}
1165 1523
1166void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1167clear (CFPlus::Map self) 1531clear (DC::Map self)
1168 CODE: 1532 CODE:
1169 map_clear (self); 1533 map_clear (self);
1170 1534
1171void 1535void
1172set_face (CFPlus::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1173 CODE: 1537 CODE:
1174{ 1538{
1175 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1176 { 1540 need_texid (self, tile);
1177 Append (mapface, self->face, self->faces, self->faces);
1178 self->faces *= 2;
1179 }
1180
1181 self->face [face] = texid;
1182} 1541}
1183 1542
1184void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1186 CODE: 1568 CODE:
1187{ 1569{
1188 while (self->texs <= texid) 1570 need_texid (self, texid);
1189 {
1190 Append (maptex, self->tex, self->texs, self->texs);
1191 self->texs *= 2;
1192 }
1193 1571
1194 { 1572 {
1195 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1196 1574
1197 tex->name = name; 1575 tex->name = name;
1214 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1216} 1594}
1217 1595
1218int 1596int
1219ox (CFPlus::Map self) 1597ox (DC::Map self)
1220 ALIAS: 1598 ALIAS:
1221 oy = 1 1599 oy = 1
1222 x = 2 1600 x = 2
1223 y = 3 1601 y = 3
1224 w = 4 1602 w = 4
1235 } 1613 }
1236 OUTPUT: 1614 OUTPUT:
1237 RETVAL 1615 RETVAL
1238 1616
1239void 1617void
1240scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1241 CODE: 1619 CODE:
1242{ 1620{
1243 if (dx > 0) 1621 if (dx > 0)
1244 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1245 else if (dx < 0) 1623 else if (dx < 0)
1246 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1247 1625
1248 if (dy > 0) 1626 if (dy > 0)
1249 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1250 else if (dy < 0) 1628 else if (dy < 0)
1251 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1252 1630
1253 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1254 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1255 1633
1256 while (self->y < 0) 1634 while (self->y < 0)
1260 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1261 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1262 } 1640 }
1263} 1641}
1264 1642
1265void 1643SV *
1266map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1267 CODE: 1645 CODE:
1268{ 1646{
1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1270 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1271 mapcell *cell; 1649 mapcell *cell;
1272 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1273 1653
1274 while (data < data_end) 1654 while (data < data_end - 1)
1275 { 1655 {
1276 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1277 1657
1278 x = self->x + ((flags >> 10) & 63); 1658 x = self->x + ((flags >> 10) & 63);
1279 y = self->y + ((flags >> 4) & 63); 1659 y = self->y + ((flags >> 4) & 63);
1282 1662
1283 if (flags & 15) 1663 if (flags & 15)
1284 { 1664 {
1285 if (!cell->darkness) 1665 if (!cell->darkness)
1286 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1287 cell->darkness = 256; 1668 cell->darkness = 256;
1288 cell->face [0] = 0;
1289 cell->face [1] = 0;
1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
1292 } 1669 }
1293 1670
1294 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1295 1672
1296 if (flags & 8) 1673 if (flags & 8)
1302 do 1679 do
1303 { 1680 {
1304 ext = *data++; 1681 ext = *data++;
1305 cmd = ext & 0x3f; 1682 cmd = ext & 0x3f;
1306 1683
1307 if (ext < 4) 1684 if (cmd < 4)
1308 cell->darkness = 255 - ext * 64 + 1; 1685 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health 1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1310 cell->stat_hp = *data++; 1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip 1702 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1; 1703 data += *data + 1;
1704 else
1705 data++;
1313 } 1706 }
1314 while (cmd & 0x80); 1707 while (ext & 0x80);
1315 } 1708 }
1316 else 1709 else
1317 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1318 } 1711 }
1319 1712
1713 for (z = 0; z <= 2; ++z)
1320 if (flags & 4) 1714 if (flags & (4 >> z))
1321 { 1715 {
1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1323 } 1733 }
1324
1325 if (flags & 2)
1326 {
1327 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1328 }
1329
1330 if (flags & 1)
1331 {
1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1333 }
1334 } 1734 }
1335 else 1735 else
1336 cell->darkness = 0; 1736 cell->darkness = 0;
1337 } 1737 }
1338} 1738}
1739 OUTPUT:
1740 RETVAL
1339 1741
1340SV * 1742SV *
1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1342 CODE: 1744 CODE:
1343{ 1745{
1344 int x1, x; 1746 int x1, x;
1345 int y1, y; 1747 int y1, y;
1346 int z; 1748 int z;
1367 { 1769 {
1368 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1369 1771
1370 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1371 { 1773 {
1372 mapface face = cell->face [z];
1373
1374 if (face)
1375 {
1376 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1377 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1378 int a1 = tex.a; 1776 int a1 = tex.a;
1379 1777
1380 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1381 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1382 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1383 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1384 }
1385 } 1782 }
1386 } 1783 }
1387 1784
1388 *map++ = (r ) 1785 *map++ = (r )
1389 | (g << 8) 1786 | (g << 8)
1396} 1793}
1397 OUTPUT: 1794 OUTPUT:
1398 RETVAL 1795 RETVAL
1399 1796
1400void 1797void
1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1402 CODE: 1799 CODE:
1403{ 1800{
1404 int vx, vy;
1405 int x, y, z; 1801 int x, y, z;
1406 int last_name;
1407 mapface face;
1408 1802
1409 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1410 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1411 1807
1412 /* 1808 rc_t *rc = rc_alloc ();
1413 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1414 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1416 1811
1417 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1418 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1420 */
1421 1815
1422 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1423 1852
1424 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1426 glEnable (GL_TEXTURE_2D);
1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1428 1856
1429 glBegin (GL_QUADS);
1430
1431 last_name = 0;
1432
1433 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1434 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1435 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1436 { 1863 {
1437 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1438 1865
1439 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1440 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1441 { 1868 {
1442 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1443
1444 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1445 1876
1446 if (face && face < self->texs) 1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1447 { 1977 {
1448 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1449 1980
1450 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1451 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1452
1453 if (last_name != tex.name)
1454 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1455 glEnd (); 2005 glEnd ();
1456 last_name = tex.name;
1457 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1458 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1459 } 2031 }
1460
1461 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1462 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1463 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1464 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1465 } 2032 }
1466 }
1467 } 2033 }
1468 2034
1469 glEnd (); 2035 glEnd ();
1470
1471 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1472 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1473 2045
1474 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1475 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1476 if (0 <= y + vy && y + vy < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1477 { 2049 {
1478 maprow *row = self->row + (y + vy); 2050 maprow *row = self->row + (y + my);
1479 2051
1480 for (x = 0; x < sw; x++) 2052 for (x = 0; x < sw; x++)
1481 if (row->c0 <= x + vx && x + vx < row->c1) 2053 if (row->c0 <= x + mx && x + mx < row->c1)
1482 { 2054 {
1483 mapcell *cell = row->col + (x + vx - row->c0); 2055 mapcell *cell = row->col + (x + mx - row->c0);
1484 2056
1485 int px = x * 32; 2057 int px = x * T;
1486 int py = y * 32; 2058 int py = y * T;
1487 2059
1488 if (cell->stat_hp) 2060 if (cell->stat_hp)
1489 { 2061 {
1490 int width = sh / 28 + 1; 2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1491 2064
1492 glColor3ub (0, 0, 0); 2065 glColor3ub (0, 0, 0);
1493 glRectf (px + 1, py, px + 31, py + width + 2); 2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
1494 2068
1495 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); 2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1496 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1); 2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1497 } 2073 }
1498 } 2074 }
1499 } 2075 }
1500} 2076}
1501 2077
1502void 2078void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE: 2080 CODE:
1505{ 2081{
1506 static float color[16][3] = { 2082 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1558 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1560} 2136}
1561 2137
1562void 2138void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1564 PPCODE: 2140 PPCODE:
1565{ 2141{
1566 int vx, vy;
1567 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1568 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1571 2150
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1575 2153
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1578 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1579 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1580 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1581 { 2161 {
1582 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1583 2163
1584 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1586 { 2166 {
1587 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1588 2168
1589 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1592 } 2172 }
1593 } 2173 }
1594 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1595 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1596 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1597 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1598 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1599} 2217}
1600 2218
1601SV * 2219SV *
1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 2221 CODE:
1604{ 2222{
1605 int x, y, x1, y1; 2223 int x, y, x1, y1;
1606 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1607 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1632 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1633 { 2251 {
1634 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1635 uint8_t flags = 0; 2253 uint8_t flags = 0;
1636 2254
1637 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1638 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1639 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1640 2258
1641 *data++ = flags; 2259 *data++ = flags;
1642 2260
1643 if (flags & 1) 2261 if (flags & 1)
1644 { 2262 {
2263 tileid tile = cell->tile [0];
1645 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1646 *data++ = cell->face [0]; 2265 *data++ = tile;
1647 } 2266 }
1648 2267
1649 if (flags & 2) 2268 if (flags & 2)
1650 { 2269 {
2270 tileid tile = cell->tile [1];
1651 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1652 *data++ = cell->face [1]; 2272 *data++ = tile;
1653 } 2273 }
1654 2274
1655 if (flags & 4) 2275 if (flags & 4)
1656 { 2276 {
2277 tileid tile = cell->tile [2];
1657 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1658 *data++ = cell->face [2]; 2279 *data++ = tile;
1659 } 2280 }
1660 } 2281 }
1661 else 2282 else
1662 *data++ = 0; 2283 *data++ = 0;
1663 } 2284 }
1669} 2290}
1670 OUTPUT: 2291 OUTPUT:
1671 RETVAL 2292 RETVAL
1672 2293
1673void 2294void
1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1675 PPCODE: 2296 PPCODE:
1676{ 2297{
1677 int x, y, z; 2298 int x, y, z;
1678 int w, h; 2299 int w, h;
1679 int x1, y1; 2300 int x1, y1;
1680 2301
1681 if (*data++ != 0) 2302 if (*data++ != 0)
1682 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1683 2304
1684 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1685 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1686 2307
1687 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1703 { 2324 {
1704 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1705 2326
1706 if (flags) 2327 if (flags)
1707 { 2328 {
1708 mapface face[3] = { 0, 0, 0 };
1709
1710 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1711 2331
1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1715 2335
1716 if (cell->darkness == 0) 2336 if (cell->darkness == 0)
1717 { 2337 {
1718 cell->darkness = 0; 2338 cell->darkness = 0;
1719 2339
1720 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1721 { 2341 {
1722 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1723 2343
1724 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1725 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1726 } 2351 }
1727 } 2352 }
1728 } 2353 }
1729 } 2354 }
1730 } 2355 }
1731} 2356}
1732 2357
1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1734 2359
1735CFPlus::MixChunk 2360DC::RW
1736new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1737 CODE: 2362 CODE:
1738 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1739 OUTPUT: 2369 OUTPUT:
1740 RETVAL 2370 RETVAL
1741 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1742void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1743DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
1744 CODE: 2482 CODE:
1745 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1746 2484
1747int 2485int
1748volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1749 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1750 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1751 OUTPUT: 2491 OUTPUT:
1752 RETVAL 2492 RETVAL
1753 2493
1754int 2494DC::Channel
1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1756 CODE: 2496 CODE:
2497{
1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1758 OUTPUT: 2509 OUTPUT:
1759 RETVAL 2510 RETVAL
1760 2511
1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1762 2513
1763int 2514int
1764volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1765 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1766 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1767 OUTPUT: 2521 OUTPUT:
1768 RETVAL 2522 RETVAL
1769 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
1770CFPlus::MixMusic 2534DC::MixMusic
1771new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
1772 CODE: 2536 CODE:
1773 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1774 OUTPUT: 2538 OUTPUT:
1775 RETVAL 2539 RETVAL
1776 2540
1777void 2541void
1778DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
1779 CODE: 2543 CODE:
1780 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1781 2545
1782int 2546int
1783play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1784 CODE: 2548 CODE:
1785 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1786 OUTPUT: 2550 OUTPUT:
1787 RETVAL 2551 RETVAL
1788 2552
1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1790 2561
1791BOOT: 2562BOOT:
1792{ 2563{
1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1794 static const struct { 2565 static const struct {
1795 const char *name; 2566 const char *name;
1796 IV iv; 2567 IV iv;
1797 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1798# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1799 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1800 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1801 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1803 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1807 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1811 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1812 const_iv (GL_AND), 2587 const_iv (GL_AND),
1813 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1814 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1815 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1829 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1832 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1834 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1835 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1836 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1837 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1838 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1839 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1860 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1862 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1863 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1864 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1865 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1868 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1869 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1874 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1875 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1876 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1879# undef const_iv 2671# undef const_iv
1880 }; 2672 };
1881 2673
1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1884} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1885 2686
1886char * 2687char *
1887gl_vendor () 2688gl_vendor ()
1888 CODE: 2689 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1902 CODE: 2703 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT: 2705 OUTPUT:
1905 RETVAL 2706 RETVAL
1906 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1907int glGetError () 2722int glGetError ()
1908 2723
1909void glFinish () 2724void glFinish ()
1910 2725
1911void glClear (int mask) 2726void glClear (int mask)
1948# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950 2765
1951# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1953 2770
1954void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1955 2772
1956void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1957 2774
1965 2782
1966void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1967 CODE: 2784 CODE:
1968 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1969 2786
1970void glBegin (int mode)
1971
1972void glEnd ()
1973
1974void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1975 PROTOTYPE: @
1976 ALIAS: 2788 ALIAS:
1977 glColor_premultiply = 1 2789 glColor_premultiply = 1
1978 CODE: 2790 CODE:
1979 if (ix) 2791 if (ix)
1980 { 2792 {
1983 b *= a; 2795 b *= a;
1984 } 2796 }
1985 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1986 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
1987 2799
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1995 CODE: 2801 CODE:
1996 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1998 2804
2002 2808
2003void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2004 CODE: 2810 CODE:
2005 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2006 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2007void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2008 CODE: 2843 CODE:
2009 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2010 2845
2011void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE: 2863 CODE:
2029 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2031 2866
2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2033 2868
2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035 2870
2036void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2037 2874
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2039 2876
2040int glGenTexture () 2877int glGenTexture ()
2041 CODE: 2878 CODE:
2042{ 2879 RETVAL = gen_texture ();
2043 GLuint name;
2044 glGenTextures (1, &name);
2045 RETVAL = name;
2046}
2047 OUTPUT: 2880 OUTPUT:
2048 RETVAL 2881 RETVAL
2049 2882
2050void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2051 CODE: 2884 CODE:
2052{
2053 GLuint name_ = name;
2054 glDeleteTextures (1, &name_); 2885 del_texture (name);
2055} 2886
2056
2057int glGenList () 2887int glGenList ()
2058 CODE: 2888 CODE:
2059 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2060 OUTPUT: 2890 OUTPUT:
2061 RETVAL 2891 RETVAL
2068 2898
2069void glEndList () 2899void glEndList ()
2070 2900
2071void glCallList (int list) 2901void glCallList (int list)
2072 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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