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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
34 57
35#ifndef _WIN32 58#ifndef _WIN32
36# include <sys/types.h> 59# include <sys/types.h>
37# include <sys/socket.h> 60# include <sys/socket.h>
38# include <netinet/in.h> 61# include <netinet/in.h>
39# include <netinet/tcp.h> 62# include <netinet/tcp.h>
40# include <inttypes.h> 63# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 64#endif
49 65
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 67
52#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
53 69
54#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
56 72
57#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58 77
59#if 0 78#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 80#else
62# define PARACHUTE 0 81# define PARACHUTE 0
63#endif 82#endif
64 83
84static AV *texture_av;
85
65static struct 86static struct
66{ 87{
67#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 89#include "glfunc.h"
69#undef GL_FUNC 90#undef GL_FUNC
70} gl; 91} gl;
71 92
93static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 95{
74 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 100 else
79 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
80} 102}
81 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
82#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
83 130
84#include "pango-font.c" 131#include "pango-font.c"
85#include "pango-fontmap.c" 132#include "pango-fontmap.c"
86#include "pango-render.c" 133#include "pango-render.c"
87 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
90 139
91typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
92 141
93static int 142static int
94shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
95{ 144{
96 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
110 159
111typedef struct cf_layout { 160typedef struct cf_layout {
112 PangoLayout *pl; 161 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
114 int base_height; 163 int base_height;
115 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
116} *CFPlus__Layout; 166} *DC__Layout;
117 167
118static CFPlus__Font default_font; 168static DC__Font default_font;
119static PangoContext *opengl_context; 169static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
121 171
122static void 172static void
123substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
128#endif 178#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 180}
131 181
132static void 182static void
133layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
134{ 184{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
137 */ 187 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
142 192
143 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
144} 194}
145 195
146static void 196static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 198{
149 PangoRectangle rect; 199 PangoRectangle rect;
150 200
151 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
159 209
160 *w = rect.width; 210 *w = rect.width;
161 *h = rect.height; 211 *h = rect.height;
162} 212}
163 213
214typedef uint16_t tileid;
164typedef uint16_t mapface; 215typedef uint16_t faceid;
165 216
166typedef struct { 217typedef struct {
167 GLint name; 218 GLuint name;
168 int w, h; 219 int w, h;
169 float s, t; 220 float s, t;
170 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
171} maptex; 224} maptex;
172 225
173typedef struct { 226typedef struct {
174 uint32_t player; 227 uint32_t player;
175 mapface face[3]; 228 tileid tile[3];
176 uint16_t darkness; 229 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
178} mapcell; 231} mapcell;
179 232
180typedef struct { 233typedef struct {
181 int32_t c0, c1; 234 int32_t c0, c1;
182 mapcell *col; 235 mapcell *col;
183} maprow; 236} maprow;
184 237
185typedef struct map { 238typedef struct map {
186 int x, y, w, h; 239 int x, y, w, h;
187 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
188 int faces; 241 int faces; tileid *face2tile; // [faceid]
189 mapface *face; 242 int texs; maptex *tex; // [tileid]
190
191 int texs;
192 maptex *tex;
193 243
194 int32_t rows; 244 int32_t rows;
195 maprow *row; 245 maprow *row;
196} *CFPlus__Map; 246} *DC__Map;
197 247
198static char * 248static char *
199prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
200{ 250{
201 char *p; 251 char *p;
218} 268}
219 269
220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
222 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
223static maprow * 293static maprow *
224map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
225{ 295{
226 if (0 > y) 296 if (0 > y)
227 { 297 {
228 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
229 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
267 337
268 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
269} 339}
270 340
271static mapcell * 341static mapcell *
272map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
273{ 343{
274 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
275} 345}
276 346
277static void 347static void
278map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
279{ 349{
280 int r; 350 int r;
281 351
282 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
283 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
291 self->row = 0; 361 self->row = 0;
292 self->rows = 0; 362 self->rows = 0;
293} 363}
294 364
295static void 365static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
297{ 367{
298 int x, y; 368 int x, y;
299 maprow *row; 369 maprow *row;
300 mapcell *cell; 370 mapcell *cell;
301 371
321 cell->player = 0; 391 cell->player = 0;
322 } 392 }
323 } 393 }
324} 394}
325 395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
410}
411
326static void 412static void
327music_finished (void) 413music_finished (void)
328{ 414{
329 SDL_UserEvent ev; 415 SDL_UserEvent ev;
330 416
364 n |= n >> 16; 450 n |= n >> 16;
365 451
366 return n + 1; 452 return n + 1;
367} 453}
368 454
369MODULE = CFPlus PACKAGE = CFPlus 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
370 514
371PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
372 516
373BOOT: 517BOOT:
374{ 518{
375 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
376 static const struct { 520 static const struct {
377 const char *name; 521 const char *name;
378 IV iv; 522 IV iv;
379 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
380# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
381 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
382 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
383 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
384 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
385 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
394 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
395 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
396 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
397 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
398 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
399 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
400 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
401 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
402 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
403 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
458 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
459 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
460 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
461 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
462 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
463 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
464 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
465 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
466 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
467 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
468 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
469 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
470 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
471 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
472 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
473 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
474 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
475 const_iv (KMOD_CTRL), 634
476 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
477 const_iv (KMOD_ALT),
478 const_iv (KMOD_META)
479# undef const_iv 636# undef const_iv
480 }; 637 };
481 638
482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
484} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
485 651
486int 652int
487in_destruct () 653in_destruct ()
488 CODE: 654 CODE:
489 RETVAL = PL_main_cv == Nullcv; 655 RETVAL = PL_main_cv == Nullcv;
492 658
493NV floor (NV x) 659NV floor (NV x)
494 660
495NV ceil (NV x) 661NV ceil (NV x)
496 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
497void 667void
498pango_init () 668pango_init ()
499 CODE: 669 CODE:
500{ 670{
501 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
504} 678}
679
680char *
681SDL_GetError ()
505 682
506int 683int
507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
508 685
509void 686void
510SDL_Quit () 687SDL_Quit ()
511 688
512void 689void
513SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
514 PPCODE: 691 PPCODE:
515{ 692{
516 SDL_Rect **m; 693 SDL_Rect **m;
517 694
518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
522 699
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
525 702
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
530 707
531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif 712#endif
536 713
537 SDL_EnableUNICODE (1);
538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
539
540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
541 715
542 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
543 while (*m) 717 while (*m)
544 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
545 AV *av = newAV (); 721 AV *av = newAV ();
546 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
547 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
548 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
549 728
550 ++m; 729 ++m;
551 } 730 }
552} 731}
553 732
554char *
555SDL_GetError ()
556
557int 733int
558SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
559 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
560 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
562 ); 747 );
748
563 if (RETVAL) 749 if (RETVAL)
564 { 750 {
565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h" 755#include "glfunc.h"
568# undef GL_FUNC 756#undef GL_FUNC
569 } 757 }
758}
570 OUTPUT: 759 OUTPUT:
571 RETVAL 760 RETVAL
572 761
573void 762void
574SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
575 764
576char * 765char *
577SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
578 767
768int
769SDL_GetAppState ()
770
579void 771void
580SDL_PollEvent () 772poll_events ()
581 PPCODE: 773 PPCODE:
582{ 774{
583 SDL_Event ev; 775 SDL_Event ev;
584 776
585 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
586 { 779 {
587 HV *hv = newHV (); 780 HV *hv = newHV ();
588 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589 782
590 switch (ev.type) 783 switch (ev.type)
591 { 784 {
592 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
593 case SDL_KEYUP: 786 case SDL_KEYUP:
594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
595 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
596 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
597 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
598 break; 792 break;
599 793
600 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
603 break; 797 break;
604 798
605 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
607
608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
613 break; 825 break;
614 826
615 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
616 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
618 830
619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break; 841 break;
630 } 842 }
631 843
632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
633 } 845 }
634} 846}
635 847
636int 848int
637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
638 POSTCALL: 850 POSTCALL:
639 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
641 853
642void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
643Mix_CloseAudio () 871Mix_CloseAudio ()
644 872
645int 873int
646Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
647 875
876const char *
877Mix_GetError ()
878
648void 879void
649lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
650 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
651#ifndef _WIN32 888#ifdef _WIN32
652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
653#endif 910#endif
911}
654 912
655void 913void
656add_font (char *file) 914add_font (char *file)
657 CODE: 915 CODE:
658 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
666 STRLEN image_len; 924 STRLEN image_len;
667 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
668 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
669 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
670 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
671 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
672 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
673 931
674 if (!rw) 932 if (!rw)
675 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
676 934
749void 1007void
750error (char *message) 1008error (char *message)
751 CODE: 1009 CODE:
752 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32 1011#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
755#endif 1013#endif
756 1014
757void 1015void
758fatal (char *message) 1016fatal (char *message)
759 CODE: 1017 CODE:
760 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
761#ifdef _WIN32 1019#ifdef _WIN32
762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
763#endif 1021#endif
764 _exit (1); 1022 _exit (1);
765 1023
766void 1024void
767_exit (int retval) 1025_exit (int retval = 0)
768 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
769 _exit (retval); 1030 _exit (retval);
1031#endif
770 1032
771MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
772 1041
773CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
774new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
775 CODE: 1048 CODE:
776{ 1049{
777 int count; 1050 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
781} 1054}
782 OUTPUT: 1055 OUTPUT:
783 RETVAL 1056 RETVAL
784 1057
785void 1058void
786DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
787 CODE: 1060 CODE:
788 pango_font_description_free (self); 1061 pango_font_description_free (self);
789 1062
790void 1063void
791make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
792 CODE: 1066 CODE:
793 default_font = self; 1067 default_font = self;
794 1068
795MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
796 1070
1071PROTOTYPES: DISABLE
1072
797void 1073void
798reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
799 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
800 tc_clear (); 1083 tc_restore ();
801 1084
802CFPlus::Layout 1085DC::Layout
803new (SV *class) 1086new (SV *class)
804 CODE: 1087 CODE:
805 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
806 1089
807 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
809 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
810 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
811 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
814 1098
815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
817 OUTPUT: 1101 OUTPUT:
818 RETVAL 1102 RETVAL
819 1103
820void 1104void
821DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
822 CODE: 1106 CODE:
823 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
824 Safefree (self); 1109 Safefree (self);
825 1110
826void 1111void
827set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
828 CODE: 1113 CODE:
829{ 1114{
830 STRLEN textlen; 1115 STRLEN textlen;
831 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
832 1117
833 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
834} 1119}
835 1120
836void 1121void
837set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
838 CODE: 1123 CODE:
839{ 1124{
840 STRLEN textlen; 1125 STRLEN textlen;
841 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
842 1127
843 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
844} 1129}
845 1130
846void 1131void
847set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
848 CODE: 1133 CODE:
849{ 1134{
850 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text; 1137 const char *pos = text;
887 if (attrs) 1172 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
889} 1174}
890 1175
891void 1176void
892get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
893 PPCODE: 1178 PPCODE:
894{ 1179{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896 1181
897 do 1182 do
898 { 1183 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
900 1185
901 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
902 { 1187 {
903 PangoRectangle extents; 1188 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
912 1197
913 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
914} 1199}
915 1200
916int 1201int
917has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
918 CODE: 1203 CODE:
919{ 1204{
920 int lines = 1; 1205 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
922 1207
927} 1212}
928 OUTPUT: 1213 OUTPUT:
929 RETVAL 1214 RETVAL
930 1215
931SV * 1216SV *
932get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
933 CODE: 1218 CODE:
934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
935 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
936 OUTPUT: 1221 OUTPUT:
937 RETVAL 1222 RETVAL
938 1223
939void 1224void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
941 CODE: 1226 CODE:
942 self->r = r; 1227 self->r = r;
943 self->g = g; 1228 self->g = g;
944 self->b = b; 1229 self->b = b;
945 self->a = a; 1230 self->a = a;
946 1231
947void 1232void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
949 CODE: 1234 CODE:
950 if (self->font != font) 1235 if (self->font != font)
951 { 1236 {
952 self->font = font; 1237 self->font = font;
953 layout_update_font (self); 1238 layout_update_font (self);
954 } 1239 }
955 1240
956void 1241void
957set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
958 CODE: 1243 CODE:
959 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
960 { 1245 {
961 self->base_height = base_height; 1246 self->base_height = base_height;
962 layout_update_font (self); 1247 layout_update_font (self);
963 } 1248 }
964 1249
965void 1250void
966set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
967 CODE: 1252 CODE:
968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
969 1254
970void 1255void
971set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
972 CODE: 1257 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974 1259
975void 1260void
976set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
977 CODE: 1262 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979 1264
980void 1265void
981set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
982 CODE: 1267 CODE:
983 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
988 ); 1273 );
989 1274
990void 1275void
991set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
992 CODE: 1277 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994 1279
995void 1280void
996size (CFPlus::Layout self) 1281size (DC::Layout self)
997 PPCODE: 1282 PPCODE:
998{ 1283{
999 int w, h; 1284 int w, h;
1000 1285
1001 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1004 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1005 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1006} 1291}
1007 1292
1008int 1293int
1009descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1010 CODE: 1295 CODE:
1011{ 1296{
1012 PangoRectangle rect; 1297 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1016} 1301}
1017 OUTPUT: 1302 OUTPUT:
1018 RETVAL 1303 RETVAL
1019 1304
1020int 1305int
1021xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1022 CODE: 1307 CODE:
1023{ 1308{
1024 int index, trailing; 1309 int index, trailing;
1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1026 RETVAL = index; 1311 RETVAL = index + trailing;
1027} 1312}
1028 OUTPUT: 1313 OUTPUT:
1029 RETVAL 1314 RETVAL
1030 1315
1031void 1316void
1032cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1033 PPCODE: 1318 PPCODE:
1034{ 1319{
1035 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1037 1322
1038 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1042} 1327}
1043 1328
1044void 1329void
1045render (CFPlus::Layout self, float x, float y, int flags = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1046 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1047 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1048 self->pl, 1375 self->pl,
1376 self->rc,
1049 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1050 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1051 flags 1379 flags
1052 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1053 1384
1054MODULE = CFPlus PACKAGE = CFPlus::Texture
1055
1056void 1385void
1057pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1058 CODE: 1387 CODE:
1059{ 1388{
1060 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1061 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1062 1396
1063 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1064 { 1413 {
1065 int nw = minpot (ow);
1066 int nh = minpot (oh);
1067
1068 if (nw != ow || nh != oh)
1069 {
1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen; 1414 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1076 1418
1077 SvPOK_only (result_); 1419 SvPOK_only (result_);
1078 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1079 1421
1080 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--) 1423 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1083 1425
1084 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 } 1427 }
1091} 1428}
1092 1429
1093void 1430void
1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1100{ 1437{
1101 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1105 1445
1106 if (items < 5) 1446 if (items < 5)
1107 { 1447 {
1108 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1109 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1137 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1139 } 1479 }
1140} 1480}
1141 1481
1142MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1143 1492
1144CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1145new (SV *class, int map_width, int map_height) 1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1498new (SV *class)
1146 CODE: 1499 CODE:
1147 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1148 RETVAL->x = 0; 1501 RETVAL->x = 0;
1149 RETVAL->y = 0; 1502 RETVAL->y = 0;
1150 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1151 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1152 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1153 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1154 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1155 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1156 RETVAL->texs = 8192;
1157 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1158 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1159 RETVAL->row = 0; 1510 RETVAL->row = 0;
1160 OUTPUT: 1511 OUTPUT:
1161 RETVAL 1512 RETVAL
1162 1513
1163void 1514void
1164DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1165 CODE: 1516 CODE:
1166{ 1517{
1167 map_clear (self); 1518 map_clear (self);
1168 Safefree (self->face); 1519 Safefree (self->face2tile);
1169 Safefree (self->tex); 1520 Safefree (self->tex);
1170 Safefree (self); 1521 Safefree (self);
1171} 1522}
1172 1523
1173void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1174clear (CFPlus::Map self) 1531clear (DC::Map self)
1175 CODE: 1532 CODE:
1176 map_clear (self); 1533 map_clear (self);
1177 1534
1178void 1535void
1179set_face (CFPlus::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1180 CODE: 1537 CODE:
1181{ 1538{
1182 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1183 { 1540 need_texid (self, tile);
1184 Append (mapface, self->face, self->faces, self->faces);
1185 self->faces *= 2;
1186 }
1187
1188 self->face [face] = texid;
1189} 1541}
1190 1542
1191void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1193 CODE: 1568 CODE:
1194{ 1569{
1195 while (self->texs <= texid) 1570 need_texid (self, texid);
1196 {
1197 Append (maptex, self->tex, self->texs, self->texs);
1198 self->texs *= 2;
1199 }
1200 1571
1201 { 1572 {
1202 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1203 1574
1204 tex->name = name; 1575 tex->name = name;
1221 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1223} 1594}
1224 1595
1225int 1596int
1226ox (CFPlus::Map self) 1597ox (DC::Map self)
1227 ALIAS: 1598 ALIAS:
1228 oy = 1 1599 oy = 1
1229 x = 2 1600 x = 2
1230 y = 3 1601 y = 3
1231 w = 4 1602 w = 4
1242 } 1613 }
1243 OUTPUT: 1614 OUTPUT:
1244 RETVAL 1615 RETVAL
1245 1616
1246void 1617void
1247scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1248 CODE: 1619 CODE:
1249{ 1620{
1250 if (dx > 0) 1621 if (dx > 0)
1251 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1252 else if (dx < 0) 1623 else if (dx < 0)
1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1254 1625
1255 if (dy > 0) 1626 if (dy > 0)
1256 map_blank (self, self->x, self->y, self->w, dy); 1627 map_blank (self, self->x, self->y, self->w, dy);
1257 else if (dy < 0) 1628 else if (dy < 0)
1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1259 1630
1260 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1261 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1262 1633
1263 while (self->y < 0) 1634 while (self->y < 0)
1267 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1268 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1269 } 1640 }
1270} 1641}
1271 1642
1272void 1643SV *
1273map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1274 CODE: 1645 CODE:
1275{ 1646{
1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1277 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1278 mapcell *cell; 1649 mapcell *cell;
1279 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1280 1653
1281 while (data < data_end - 1) 1654 while (data < data_end - 1)
1282 { 1655 {
1283 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1284 1657
1315 cell->stat_width = 1; 1688 cell->stat_width = 1;
1316 cell->stat_hp = *data++; 1689 cell->stat_hp = *data++;
1317 } 1690 }
1318 else if (cmd == 6) // monster width 1691 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1; 1692 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width 1693 else if (cmd == 0x47)
1321 { 1694 {
1322 if (*data == 4) 1695 if (*data == 4)
1323 ; // decode player tag 1696 ; // decode player count
1324 1697
1325 data += *data + 1; 1698 data += *data + 1;
1326 } 1699 }
1327 else if (cmd == 8) // cell flags 1700 else if (cmd == 8) // cell flags
1328 cell->flags = *data++; 1701 cell->flags = *data++;
1333 } 1706 }
1334 while (ext & 0x80); 1707 while (ext & 0x80);
1335 } 1708 }
1336 else 1709 else
1337 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1338
1339 } 1711 }
1340 1712
1713 for (z = 0; z <= 2; ++z)
1341 if (flags & 4) 1714 if (flags & (4 >> z))
1342 { 1715 {
1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1344 } 1733 }
1345
1346 if (flags & 2)
1347 {
1348 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1349 }
1350
1351 if (flags & 1)
1352 {
1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1354 }
1355 } 1734 }
1356 else 1735 else
1357 cell->darkness = 0; 1736 cell->darkness = 0;
1358 } 1737 }
1359} 1738}
1739 OUTPUT:
1740 RETVAL
1360 1741
1361SV * 1742SV *
1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1363 CODE: 1744 CODE:
1364{ 1745{
1365 int x1, x; 1746 int x1, x;
1366 int y1, y; 1747 int y1, y;
1367 int z; 1748 int z;
1388 { 1769 {
1389 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1390 1771
1391 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1392 { 1773 {
1393 mapface face = cell->face [z];
1394
1395 if (face)
1396 {
1397 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1398 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1399 int a1 = tex.a; 1776 int a1 = tex.a;
1400 1777
1401 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1402 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1403 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1404 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1405 }
1406 } 1782 }
1407 } 1783 }
1408 1784
1409 *map++ = (r ) 1785 *map++ = (r )
1410 | (g << 8) 1786 | (g << 8)
1417} 1793}
1418 OUTPUT: 1794 OUTPUT:
1419 RETVAL 1795 RETVAL
1420 1796
1421void 1797void
1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1423 CODE: 1799 CODE:
1424{ 1800{
1425 int vx, vy;
1426 int x, y, z; 1801 int x, y, z;
1427 int last_name;
1428 mapface face;
1429 1802
1430 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1431 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1432 1807
1433 /* 1808 rc_t *rc = rc_alloc ();
1434 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1435 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1437 1811
1438 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1439 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1441 */
1442 1815
1443 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1444 1852
1445 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1447 glEnable (GL_TEXTURE_2D);
1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1449 1856
1450 glBegin (GL_QUADS);
1451
1452 last_name = 0;
1453
1454 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1455 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1456 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1457 { 1863 {
1458 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1459 1865
1460 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1461 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1462 { 1868 {
1463 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1464
1465 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1466 1876
1467 if (face && face < self->texs) 1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1468 { 1977 {
1469 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1470 int px = (x + 1) * 32 - tex.w; 1979 HE *he;
1471 int py = (y + 1) * 32 - tex.h;
1472 1980
1473 if (last_name != tex.name) 1981 hv_iterinit (smooth);
1982 while ((he = hv_iternext (smooth)))
1474 { 1983 {
1475 glEnd (); 1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1985 IV bits = SvIVX (HeVAL (he));
1477 glBegin (GL_QUADS);
1478 }
1479 1986
1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1) 1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1489 { 1990 {
1490 maptex tex = self->tex [1]; 1991 maptex tex = self->tex [skey->tile];
1491 int px = (x + 1) * 32 - tex.w + 2; 1992 int px = (((int)skey->x) - 1) * T;
1492 int py = (y + 1) * 32 - tex.h - 6; 1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1493 1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1494 glEnd (); 2005 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1496 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
1497 2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1502 } 2031 }
1503 } 2032 }
1504 }
1505 } 2033 }
1506 2034
1507 glEnd (); 2035 glEnd ();
1508
1509 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1510 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1511 2045
1512 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1515 { 2049 {
1516 maprow *row = self->row + (y + vy); 2050 maprow *row = self->row + (y + my);
1517 2051
1518 for (x = 0; x < sw; x++) 2052 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2053 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2054 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2055 mapcell *cell = row->col + (x + mx - row->c0);
1522 2056
1523 int px = x * 32; 2057 int px = x * T;
1524 int py = y * 32; 2058 int py = y * T;
1525 2059
1526 if (cell->stat_hp) 2060 if (cell->stat_hp)
1527 { 2061 {
1528 int width = cell->stat_width * 32; 2062 int width = cell->stat_width * T;
1529 int thick = sh / 28 + 1 + cell->stat_width; 2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1530 2064
1531 glColor3ub (0, 0, 0); 2065 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2, 2066 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py); 2067 px + width - 1, py);
1534 2068
1540 } 2074 }
1541 } 2075 }
1542} 2076}
1543 2077
1544void 2078void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE: 2080 CODE:
1547{ 2081{
1548 static float color[16][3] = { 2082 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1600 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1602} 2136}
1603 2137
1604void 2138void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1606 PPCODE: 2140 PPCODE:
1607{ 2141{
1608 int vx, vy;
1609 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1610 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1613 2150
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1617 2153
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1620 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1621 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1622 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1623 { 2161 {
1624 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1625 2163
1626 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1628 { 2166 {
1629 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1630 2168
1631 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1634 } 2172 }
1635 } 2173 }
1636 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1637 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1638 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1639 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1640 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1641} 2217}
1642 2218
1643SV * 2219SV *
1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1645 CODE: 2221 CODE:
1646{ 2222{
1647 int x, y, x1, y1; 2223 int x, y, x1, y1;
1648 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1649 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1674 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1675 { 2251 {
1676 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1677 uint8_t flags = 0; 2253 uint8_t flags = 0;
1678 2254
1679 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1680 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1681 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1682 2258
1683 *data++ = flags; 2259 *data++ = flags;
1684 2260
1685 if (flags & 1) 2261 if (flags & 1)
1686 { 2262 {
2263 tileid tile = cell->tile [0];
1687 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1688 *data++ = cell->face [0]; 2265 *data++ = tile;
1689 } 2266 }
1690 2267
1691 if (flags & 2) 2268 if (flags & 2)
1692 { 2269 {
2270 tileid tile = cell->tile [1];
1693 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1694 *data++ = cell->face [1]; 2272 *data++ = tile;
1695 } 2273 }
1696 2274
1697 if (flags & 4) 2275 if (flags & 4)
1698 { 2276 {
2277 tileid tile = cell->tile [2];
1699 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1700 *data++ = cell->face [2]; 2279 *data++ = tile;
1701 } 2280 }
1702 } 2281 }
1703 else 2282 else
1704 *data++ = 0; 2283 *data++ = 0;
1705 } 2284 }
1711} 2290}
1712 OUTPUT: 2291 OUTPUT:
1713 RETVAL 2292 RETVAL
1714 2293
1715void 2294void
1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1717 PPCODE: 2296 PPCODE:
1718{ 2297{
1719 int x, y, z; 2298 int x, y, z;
1720 int w, h; 2299 int w, h;
1721 int x1, y1; 2300 int x1, y1;
1722 2301
1723 if (*data++ != 0) 2302 if (*data++ != 0)
1724 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1725 2304
1726 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1727 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1728 2307
1729 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1745 { 2324 {
1746 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1747 2326
1748 if (flags) 2327 if (flags)
1749 { 2328 {
1750 mapface face[3] = { 0, 0, 0 };
1751
1752 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1753 2331
1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1757 2335
1758 if (cell->darkness == 0) 2336 if (cell->darkness == 0)
1759 { 2337 {
1760 cell->darkness = 0; 2338 cell->darkness = 0;
1761 2339
1762 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1763 { 2341 {
1764 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1765 2343
1766 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1767 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1768 } 2351 }
1769 } 2352 }
1770 } 2353 }
1771 } 2354 }
1772 } 2355 }
1773} 2356}
1774 2357
1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1776 2359
1777CFPlus::MixChunk 2360DC::RW
1778new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1779 CODE: 2362 CODE:
1780 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1781 OUTPUT: 2369 OUTPUT:
1782 RETVAL 2370 RETVAL
1783 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1784void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1785DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
1786 CODE: 2482 CODE:
1787 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1788 2484
1789int 2485int
1790volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1791 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1793 OUTPUT: 2491 OUTPUT:
1794 RETVAL 2492 RETVAL
1795 2493
1796int 2494DC::Channel
1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1798 CODE: 2496 CODE:
2497{
1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1800 OUTPUT: 2509 OUTPUT:
1801 RETVAL 2510 RETVAL
1802 2511
1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1804 2513
1805int 2514int
1806volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1807 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1808 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1809 OUTPUT: 2521 OUTPUT:
1810 RETVAL 2522 RETVAL
1811 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
1812CFPlus::MixMusic 2534DC::MixMusic
1813new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
1814 CODE: 2536 CODE:
1815 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1816 OUTPUT: 2538 OUTPUT:
1817 RETVAL 2539 RETVAL
1818 2540
1819void 2541void
1820DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
1821 CODE: 2543 CODE:
1822 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1823 2545
1824int 2546int
1825play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1826 CODE: 2548 CODE:
1827 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1828 OUTPUT: 2550 OUTPUT:
1829 RETVAL 2551 RETVAL
1830 2552
1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1832 2561
1833BOOT: 2562BOOT:
1834{ 2563{
1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1836 static const struct { 2565 static const struct {
1837 const char *name; 2566 const char *name;
1838 IV iv; 2567 IV iv;
1839 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1840# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1841 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1842 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1843 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1845 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1849 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1853 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1854 const_iv (GL_AND), 2587 const_iv (GL_AND),
1855 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1856 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1857 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1858 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1871 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1874 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1876 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1877 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1878 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1879 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1880 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1881 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1902 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1904 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1905 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1906 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1907 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1910 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1911 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1916 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1917 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1918 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1921# undef const_iv 2671# undef const_iv
1922 }; 2672 };
1923 2673
1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1926} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1927 2686
1928char * 2687char *
1929gl_vendor () 2688gl_vendor ()
1930 CODE: 2689 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1944 CODE: 2703 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT: 2705 OUTPUT:
1947 RETVAL 2706 RETVAL
1948 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1949int glGetError () 2722int glGetError ()
1950 2723
1951void glFinish () 2724void glFinish ()
1952 2725
1953void glClear (int mask) 2726void glClear (int mask)
1990# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992 2765
1993# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1995 2770
1996void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1997 2772
1998void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1999 2774
2007 2782
2008void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2009 CODE: 2784 CODE:
2010 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2011 2786
2012void glBegin (int mode)
2013
2014void glEnd ()
2015
2016void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2017 PROTOTYPE: @
2018 ALIAS: 2788 ALIAS:
2019 glColor_premultiply = 1 2789 glColor_premultiply = 1
2020 CODE: 2790 CODE:
2021 if (ix) 2791 if (ix)
2022 { 2792 {
2025 b *= a; 2795 b *= a;
2026 } 2796 }
2027 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2028 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2029 2799
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2037 CODE: 2801 CODE:
2038 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2040 2804
2044 2808
2045void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2046 CODE: 2810 CODE:
2047 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2048 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2049void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2050 CODE: 2843 CODE:
2051 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2052 2845
2053void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE: 2863 CODE:
2071 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2073 2866
2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2075 2868
2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2077 2870
2078void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2079 2874
2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2081 2876
2082int glGenTexture () 2877int glGenTexture ()
2083 CODE: 2878 CODE:
2084{ 2879 RETVAL = gen_texture ();
2085 GLuint name;
2086 glGenTextures (1, &name);
2087 RETVAL = name;
2088}
2089 OUTPUT: 2880 OUTPUT:
2090 RETVAL 2881 RETVAL
2091 2882
2092void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2093 CODE: 2884 CODE:
2094{
2095 GLuint name_ = name;
2096 glDeleteTextures (1, &name_); 2885 del_texture (name);
2097} 2886
2098
2099int glGenList () 2887int glGenList ()
2100 CODE: 2888 CODE:
2101 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2102 OUTPUT: 2890 OUTPUT:
2103 RETVAL 2891 RETVAL
2110 2898
2111void glEndList () 2899void glEndList ()
2112 2900
2113void glCallList (int list) 2901void glCallList (int list)
2114 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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