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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
37 57
38#ifndef _WIN32 58#ifndef _WIN32
39# include <sys/types.h> 59# include <sys/types.h>
40# include <sys/socket.h> 60# include <sys/socket.h>
41# include <netinet/in.h> 61# include <netinet/in.h>
50#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
52 72
53#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
54 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
55#if 0 78#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 80#else
58# define PARACHUTE 0 81# define PARACHUTE 0
59#endif 82#endif
60 83
84static AV *texture_av;
85
61static struct 86static struct
62{ 87{
63#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 89#include "glfunc.h"
65#undef GL_FUNC 90#undef GL_FUNC
66} gl; 91} gl;
67 92
93static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 95{
70 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 100 else
75 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
76} 102}
77 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
78#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
79 130
80#include "pango-font.c" 131#include "pango-font.c"
81#include "pango-fontmap.c" 132#include "pango-fontmap.c"
82#include "pango-render.c" 133#include "pango-render.c"
83 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
86 139
87typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
88 141
89static int 142static int
90shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
91{ 144{
92 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
106 159
107typedef struct cf_layout { 160typedef struct cf_layout {
108 PangoLayout *pl; 161 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
110 int base_height; 163 int base_height;
111 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
112} *CFPlus__Layout; 166} *DC__Layout;
113 167
114static CFPlus__Font default_font; 168static DC__Font default_font;
115static PangoContext *opengl_context; 169static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
117 171
118static void 172static void
119substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
124#endif 178#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 180}
127 181
128static void 182static void
129layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
130{ 184{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
133 */ 187 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
138 192
139 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
140} 194}
141 195
142static void 196static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 198{
145 PangoRectangle rect; 199 PangoRectangle rect;
146 200
147 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
159 213
160typedef uint16_t tileid; 214typedef uint16_t tileid;
161typedef uint16_t faceid; 215typedef uint16_t faceid;
162 216
163typedef struct { 217typedef struct {
164 int name; 218 GLuint name;
165 int w, h; 219 int w, h;
166 float s, t; 220 float s, t;
167 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
168} maptex; 224} maptex;
169 225
170typedef struct { 226typedef struct {
171 uint32_t player; 227 uint32_t player;
172 tileid tile[3]; 228 tileid tile[3];
173 uint16_t darkness; 229 uint16_t darkness;
174 uint8_t stat_width, stat_hp, flags; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
175} mapcell; 231} mapcell;
176 232
177typedef struct { 233typedef struct {
178 int32_t c0, c1; 234 int32_t c0, c1;
179 mapcell *col; 235 mapcell *col;
185 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
186 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
187 243
188 int32_t rows; 244 int32_t rows;
189 maprow *row; 245 maprow *row;
190} *CFPlus__Map; 246} *DC__Map;
191 247
192static char * 248static char *
193prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
194{ 250{
195 char *p; 251 char *p;
233 self->texs *= 2; 289 self->texs *= 2;
234 } 290 }
235} 291}
236 292
237static maprow * 293static maprow *
238map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
239{ 295{
240 if (0 > y) 296 if (0 > y)
241 { 297 {
242 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
243 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
281 337
282 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
283} 339}
284 340
285static mapcell * 341static mapcell *
286map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
287{ 343{
288 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
289} 345}
290 346
291static void 347static void
292map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
293{ 349{
294 int r; 350 int r;
295 351
296 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
297 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
305 self->row = 0; 361 self->row = 0;
306 self->rows = 0; 362 self->rows = 0;
307} 363}
308 364
309static void 365static void
310map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
311{ 367{
312 int x, y; 368 int x, y;
313 maprow *row; 369 maprow *row;
314 mapcell *cell; 370 mapcell *cell;
315 371
335 cell->player = 0; 391 cell->player = 0;
336 } 392 }
337 } 393 }
338} 394}
339 395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
410}
411
340static void 412static void
341music_finished (void) 413music_finished (void)
342{ 414{
343 SDL_UserEvent ev; 415 SDL_UserEvent ev;
344 416
378 n |= n >> 16; 450 n |= n >> 16;
379 451
380 return n + 1; 452 return n + 1;
381} 453}
382 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
383/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
386 469
387MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
388 514
389PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
390 516
391BOOT: 517BOOT:
392{ 518{
393 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
394 static const struct { 520 static const struct {
395 const char *name; 521 const char *name;
396 IV iv; 522 IV iv;
397 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
420 546
421 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
424 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
425 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
501 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
506# undef const_iv 636# undef const_iv
507 }; 637 };
508 638
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
528 658
529NV floor (NV x) 659NV floor (NV x)
530 660
531NV ceil (NV x) 661NV ceil (NV x)
532 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
533void 667void
534pango_init () 668pango_init ()
535 CODE: 669 CODE:
536{ 670{
537 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
540} 678}
679
680char *
681SDL_GetError ()
541 682
542int 683int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544 685
545void 686void
546SDL_Quit () 687SDL_Quit ()
547 688
548void 689void
549SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
550 PPCODE: 691 PPCODE:
551{ 692{
552 SDL_Rect **m; 693 SDL_Rect **m;
553 694
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
558 699
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
561 702
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566 707
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif 712#endif
572 713
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577 715
578 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
579 while (*m) 717 while (*m)
580 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
581 AV *av = newAV (); 721 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
585 728
586 ++m; 729 ++m;
587 } 730 }
588} 731}
589 732
590char *
591SDL_GetError ()
592
593int 733int
594SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
595 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
596 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 ); 747 );
748
599 if (RETVAL) 749 if (RETVAL)
600 { 750 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h" 755#include "glfunc.h"
604# undef GL_FUNC 756#undef GL_FUNC
605 } 757 }
758}
606 OUTPUT: 759 OUTPUT:
607 RETVAL 760 RETVAL
608 761
609void 762void
610SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
611 764
612char * 765char *
613SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
614 767
768int
769SDL_GetAppState ()
770
615void 771void
616SDL_PollEvent () 772poll_events ()
617 PPCODE: 773 PPCODE:
618{ 774{
619 SDL_Event ev; 775 SDL_Event ev;
620 776
621 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
622 { 779 {
623 HV *hv = newHV (); 780 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625 782
626 switch (ev.type) 783 switch (ev.type)
627 { 784 {
628 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
629 case SDL_KEYUP: 786 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break; 792 break;
636 793
637 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break; 797 break;
641 798
642 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
650 break; 825 break;
651 826
652 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
655 830
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break; 841 break;
667 } 842 }
668 843
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
670 } 845 }
671} 846}
672 847
673int 848int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
675 POSTCALL: 850 POSTCALL:
676 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
678 853
679void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
680Mix_CloseAudio () 871Mix_CloseAudio ()
681 872
682int 873int
683Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
684 875
876const char *
877Mix_GetError ()
878
685void 879void
686lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
687 CODE: 881 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
690#endif
691 883
692void 884void
693win32_proxy_info () 885win32_proxy_info ()
694 PPCODE: 886 PPCODE:
695{ 887{
732 STRLEN image_len; 924 STRLEN image_len;
733 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
734 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
735 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
736 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
737 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
738 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
739 931
740 if (!rw) 932 if (!rw)
741 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
742 934
815void 1007void
816error (char *message) 1008error (char *message)
817 CODE: 1009 CODE:
818 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32 1011#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
821#endif 1013#endif
822 1014
823void 1015void
824fatal (char *message) 1016fatal (char *message)
825 CODE: 1017 CODE:
826 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32 1019#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
829#endif 1021#endif
830 _exit (1); 1022 _exit (1);
831 1023
832void 1024void
833_exit (int retval = 0) 1025_exit (int retval = 0)
836 ExitThread (retval); // unclean, please beam me up 1028 ExitThread (retval); // unclean, please beam me up
837#else 1029#else
838 _exit (retval); 1030 _exit (retval);
839#endif 1031#endif
840 1032
841MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
842 1041
843CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
844new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
845 CODE: 1048 CODE:
846{ 1049{
847 int count; 1050 int count;
848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
851} 1054}
852 OUTPUT: 1055 OUTPUT:
853 RETVAL 1056 RETVAL
854 1057
855void 1058void
856DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
857 CODE: 1060 CODE:
858 pango_font_description_free (self); 1061 pango_font_description_free (self);
859 1062
860void 1063void
861make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
862 CODE: 1066 CODE:
863 default_font = self; 1067 default_font = self;
864 1068
865MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
866 1070
1071PROTOTYPES: DISABLE
1072
867void 1073void
868reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
869 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
870 tc_clear (); 1083 tc_restore ();
871 1084
872CFPlus::Layout 1085DC::Layout
873new (SV *class) 1086new (SV *class)
874 CODE: 1087 CODE:
875 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
876 1089
877 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
879 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
880 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
881 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
884 1098
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
887 OUTPUT: 1101 OUTPUT:
888 RETVAL 1102 RETVAL
889 1103
890void 1104void
891DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
892 CODE: 1106 CODE:
893 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
894 Safefree (self); 1109 Safefree (self);
895 1110
896void 1111void
897set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
898 CODE: 1113 CODE:
899{ 1114{
900 STRLEN textlen; 1115 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
902 1117
903 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
904} 1119}
905 1120
906void 1121void
907set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
908 CODE: 1123 CODE:
909{ 1124{
910 STRLEN textlen; 1125 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
912 1127
913 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
914} 1129}
915 1130
916void 1131void
917set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
918 CODE: 1133 CODE:
919{ 1134{
920 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text; 1137 const char *pos = text;
957 if (attrs) 1172 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
959} 1174}
960 1175
961void 1176void
962get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
963 PPCODE: 1178 PPCODE:
964{ 1179{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966 1181
967 do 1182 do
968 { 1183 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
970 1185
971 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
972 { 1187 {
973 PangoRectangle extents; 1188 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
982 1197
983 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
984} 1199}
985 1200
986int 1201int
987has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
988 CODE: 1203 CODE:
989{ 1204{
990 int lines = 1; 1205 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
992 1207
997} 1212}
998 OUTPUT: 1213 OUTPUT:
999 RETVAL 1214 RETVAL
1000 1215
1001SV * 1216SV *
1002get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1003 CODE: 1218 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1006 OUTPUT: 1221 OUTPUT:
1007 RETVAL 1222 RETVAL
1008 1223
1009void 1224void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1011 CODE: 1226 CODE:
1012 self->r = r; 1227 self->r = r;
1013 self->g = g; 1228 self->g = g;
1014 self->b = b; 1229 self->b = b;
1015 self->a = a; 1230 self->a = a;
1016 1231
1017void 1232void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1019 CODE: 1234 CODE:
1020 if (self->font != font) 1235 if (self->font != font)
1021 { 1236 {
1022 self->font = font; 1237 self->font = font;
1023 layout_update_font (self); 1238 layout_update_font (self);
1024 } 1239 }
1025 1240
1026void 1241void
1027set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1028 CODE: 1243 CODE:
1029 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1030 { 1245 {
1031 self->base_height = base_height; 1246 self->base_height = base_height;
1032 layout_update_font (self); 1247 layout_update_font (self);
1033 } 1248 }
1034 1249
1035void 1250void
1036set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1037 CODE: 1252 CODE:
1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1039 1254
1040void 1255void
1041set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1042 CODE: 1257 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044 1259
1045void 1260void
1046set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1047 CODE: 1262 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049 1264
1050void 1265void
1051set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1052 CODE: 1267 CODE:
1053 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1058 ); 1273 );
1059 1274
1060void 1275void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1062 CODE: 1277 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064 1279
1065void 1280void
1066size (CFPlus::Layout self) 1281size (DC::Layout self)
1067 PPCODE: 1282 PPCODE:
1068{ 1283{
1069 int w, h; 1284 int w, h;
1070 1285
1071 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1074 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1075 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1076} 1291}
1077 1292
1078int 1293int
1079descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1080 CODE: 1295 CODE:
1081{ 1296{
1082 PangoRectangle rect; 1297 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1086} 1301}
1087 OUTPUT: 1302 OUTPUT:
1088 RETVAL 1303 RETVAL
1089 1304
1090int 1305int
1091xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1092 CODE: 1307 CODE:
1093{ 1308{
1094 int index, trailing; 1309 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1097} 1312}
1098 OUTPUT: 1313 OUTPUT:
1099 RETVAL 1314 RETVAL
1100 1315
1101void 1316void
1102cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1103 PPCODE: 1318 PPCODE:
1104{ 1319{
1105 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1107 1322
1108 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1112} 1327}
1113 1328
1114void 1329void
1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1116 PPCODE: 1331 PPCODE:
1117{ 1332{
1118 int line, x; 1333 int line, x;
1119 1334
1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1122 1338 --line;
1339#endif
1123 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126} 1343}
1127 1344
1128void 1345void
1129line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1130 PPCODE: 1347 PPCODE:
1131{ 1348{
1132 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1133 int index, trailing; 1350 int index, trailing;
1134 1351
1135 if (line < 0) 1352 if (line < 0)
1136 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1137 1354
1138 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1140 1357
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142 1359
1143 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1149 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1150 } 1367 }
1151} 1368}
1152 1369
1153void 1370void
1154render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1155 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1156 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1157 self->pl, 1375 self->pl,
1376 self->rc,
1158 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1160 flags 1379 flags
1161 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1162 1384
1163MODULE = CFPlus PACKAGE = CFPlus::Texture
1164
1165void 1385void
1166pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1167 CODE: 1387 CODE:
1168{ 1388{
1169 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1170 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1171 1396
1172 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1173 { 1413 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen; 1414 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185 1418
1186 SvPOK_only (result_); 1419 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1188 1421
1189 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--) 1423 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192 1425
1193 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 } 1427 }
1200} 1428}
1201 1429
1202void 1430void
1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1209{ 1437{
1210 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1214 1445
1215 if (items < 5) 1446 if (items < 5)
1216 { 1447 {
1217 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1218 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1246 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1248 } 1479 }
1249} 1480}
1250 1481
1251MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1252 1492
1253CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1254new (SV *class) 1498new (SV *class)
1255 CODE: 1499 CODE:
1256 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1257 RETVAL->x = 0; 1501 RETVAL->x = 0;
1258 RETVAL->y = 0; 1502 RETVAL->y = 0;
1266 RETVAL->row = 0; 1510 RETVAL->row = 0;
1267 OUTPUT: 1511 OUTPUT:
1268 RETVAL 1512 RETVAL
1269 1513
1270void 1514void
1271DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1272 CODE: 1516 CODE:
1273{ 1517{
1274 map_clear (self); 1518 map_clear (self);
1275 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1276 Safefree (self->tex); 1520 Safefree (self->tex);
1277 Safefree (self); 1521 Safefree (self);
1278} 1522}
1279 1523
1280void 1524void
1281resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1282 CODE: 1526 CODE:
1283 self->w = map_width; 1527 self->w = map_width;
1284 self->h = map_height; 1528 self->h = map_height;
1285 1529
1286void 1530void
1287clear (CFPlus::Map self) 1531clear (DC::Map self)
1288 CODE: 1532 CODE:
1289 map_clear (self); 1533 map_clear (self);
1290 1534
1291void 1535void
1292set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1293 CODE: 1537 CODE:
1294{ 1538{
1295 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1296 need_texid (self, tile); 1540 need_texid (self, tile);
1297} 1541}
1298 1542
1299void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1301 CODE: 1568 CODE:
1302{ 1569{
1303 need_texid (self, texid); 1570 need_texid (self, texid);
1304 1571
1305 { 1572 {
1325 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1327} 1594}
1328 1595
1329int 1596int
1330ox (CFPlus::Map self) 1597ox (DC::Map self)
1331 ALIAS: 1598 ALIAS:
1332 oy = 1 1599 oy = 1
1333 x = 2 1600 x = 2
1334 y = 3 1601 y = 3
1335 w = 4 1602 w = 4
1346 } 1613 }
1347 OUTPUT: 1614 OUTPUT:
1348 RETVAL 1615 RETVAL
1349 1616
1350void 1617void
1351scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1352 CODE: 1619 CODE:
1353{ 1620{
1354 if (dx > 0) 1621 if (dx > 0)
1355 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1356 else if (dx < 0) 1623 else if (dx < 0)
1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1358 1625
1359 if (dy > 0) 1626 if (dy > 0)
1360 map_blank (self, self->x, self->y, self->w, dy); 1627 map_blank (self, self->x, self->y, self->w, dy);
1361 else if (dy < 0) 1628 else if (dy < 0)
1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1363 1630
1364 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1365 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1366 1633
1367 while (self->y < 0) 1634 while (self->y < 0)
1371 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1372 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1373 } 1640 }
1374} 1641}
1375 1642
1376void 1643SV *
1377map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1378 CODE: 1645 CODE:
1379{ 1646{
1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1381 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell; 1649 mapcell *cell;
1383 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1384 1653
1385 while (data < data_end - 1) 1654 while (data < data_end - 1)
1386 { 1655 {
1387 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1388 1657
1421 } 1690 }
1422 else if (cmd == 6) // monster width 1691 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1; 1692 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47) 1693 else if (cmd == 0x47)
1425 { 1694 {
1426 if (*data == 8) 1695 if (*data == 4)
1427 ; // decode player uuid 1696 ; // decode player count
1428 1697
1429 data += *data + 1; 1698 data += *data + 1;
1430 } 1699 }
1431 else if (cmd == 8) // cell flags 1700 else if (cmd == 8) // cell flags
1432 cell->flags = *data++; 1701 cell->flags = *data++;
1439 } 1708 }
1440 else 1709 else
1441 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1442 } 1711 }
1443 1712
1713 for (z = 0; z <= 2; ++z)
1444 if (flags & 4) 1714 if (flags & (4 >> z))
1445 { 1715 {
1446 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face); 1717 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1449 } 1733 }
1450
1451 if (flags & 2)
1452 {
1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1456 }
1457
1458 if (flags & 1)
1459 {
1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1463 }
1464 } 1734 }
1465 else 1735 else
1466 cell->darkness = 0; 1736 cell->darkness = 0;
1467 } 1737 }
1468} 1738}
1739 OUTPUT:
1740 RETVAL
1469 1741
1470SV * 1742SV *
1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1472 CODE: 1744 CODE:
1473{ 1745{
1474 int x1, x; 1746 int x1, x;
1475 int y1, y; 1747 int y1, y;
1476 int z; 1748 int z;
1521} 1793}
1522 OUTPUT: 1794 OUTPUT:
1523 RETVAL 1795 RETVAL
1524 1796
1525void 1797void
1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1527 CODE: 1799 CODE:
1528{ 1800{
1529 int x, y, z; 1801 int x, y, z;
1530 int last_name;
1531 1802
1532 glColor4ub (255, 255, 255, 255); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1807
1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1811
1812 // thats current max. sorry.
1813 if (sw > 255) sw = 255;
1814 if (sh > 255) sh = 255;
1815
1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1533 1852
1534 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1536 glEnable (GL_TEXTURE_2D);
1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1538 1856
1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
1545
1546 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1547 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1548 if (0 <= y + my && y + my < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1549 { 1863 {
1550 maprow *row = self->row + (y + my); 1864 maprow *row = self->row + (y + my);
1551 1865
1552 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1553 if (row->c0 <= x + mx && x + mx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1554 { 1868 {
1555 mapcell *cell = row->col + (x + mx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1556 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1557 1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1558 if (tile) 1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1559 { 1977 {
1560 maptex tex = self->tex [tile]; 1978 int level = (w << 5) | b;
1561 int px = (x + 1) * T - tex.w; 1979 HE *he;
1562 int py = (y + 1) * T - tex.h;
1563 1980
1564 if (last_name != tex.name) 1981 hv_iterinit (smooth);
1982 while ((he = hv_iternext (smooth)))
1565 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1566 if (!tex.name) 1987 if (!(bits & 0x1000)
1567 tex = self->tex [2]; /* missing, replace by noface */ 1988 && skey->level == level
1568 1989 && level > smooth_max [skey->x][skey->y])
1569 glEnd ();
1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1571 glBegin (GL_QUADS);
1572 }
1573
1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 { 1990 {
1583 maptex tex = self->tex [1]; 1991 maptex tex = self->tex [skey->tile];
1584 int px = x * T + T * 2 / 32; 1992 int px = (((int)skey->x) - 1) * T;
1585 int py = y * T - T * 6 / 32; 1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1586 1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1587 glEnd (); 2005 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1589 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
1590 2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
1595 } 2030 }
1596 } 2031 }
1597 } 2032 }
1598 }
1599 } 2033 }
1600 2034
1601 glEnd (); 2035 glEnd ();
1602
1603 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1604 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1605 2045
1606 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1609 { 2049 {
1634 } 2074 }
1635 } 2075 }
1636} 2076}
1637 2077
1638void 2078void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE: 2080 CODE:
1641{ 2081{
1642 static float color[16][3] = { 2082 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1694 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1696} 2136}
1697 2137
1698void 2138void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1700 PPCODE: 2140 PPCODE:
1701{ 2141{
1702 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1703 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1706 2150
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1710 2153
1711 mx += self->x; 2154 mx += self->x - 1;
1712 my += self->y; 2155 my += self->y - 1;
1713 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1714 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1715 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1716 { 2161 {
1717 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1718 2163
1719 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1721 { 2166 {
1722 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1723 2168
1724 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1727 } 2172 }
1728 } 2173 }
1729 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1730 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1731 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1732 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1733 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1734} 2217}
1735 2218
1736SV * 2219SV *
1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1738 CODE: 2221 CODE:
1739{ 2222{
1740 int x, y, x1, y1; 2223 int x, y, x1, y1;
1741 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1742 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1807} 2290}
1808 OUTPUT: 2291 OUTPUT:
1809 RETVAL 2292 RETVAL
1810 2293
1811void 2294void
1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1813 PPCODE: 2296 PPCODE:
1814{ 2297{
1815 int x, y, z; 2298 int x, y, z;
1816 int w, h; 2299 int w, h;
1817 int x1, y1; 2300 int x1, y1;
1818 2301
1819 if (*data++ != 0) 2302 if (*data++ != 0)
1820 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1821 2304
1822 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1823 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1824 2307
1825 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1870 } 2353 }
1871 } 2354 }
1872 } 2355 }
1873} 2356}
1874 2357
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1876 2359
1877CFPlus::MixChunk 2360DC::RW
1878new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1879 CODE: 2362 CODE:
1880 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1881 OUTPUT: 2369 OUTPUT:
1882 RETVAL 2370 RETVAL
1883 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1884void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1885DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
1886 CODE: 2482 CODE:
1887 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1888 2484
1889int 2485int
1890volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1891 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1892 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT: 2491 OUTPUT:
1894 RETVAL 2492 RETVAL
1895 2493
1896int 2494DC::Channel
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1898 CODE: 2496 CODE:
2497{
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1900 OUTPUT: 2509 OUTPUT:
1901 RETVAL 2510 RETVAL
1902 2511
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1904 2513
1905int 2514int
1906volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1907 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1908 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT: 2521 OUTPUT:
1910 RETVAL 2522 RETVAL
1911 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
1912CFPlus::MixMusic 2534DC::MixMusic
1913new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
1914 CODE: 2536 CODE:
1915 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1916 OUTPUT: 2538 OUTPUT:
1917 RETVAL 2539 RETVAL
1918 2540
1919void 2541void
1920DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
1921 CODE: 2543 CODE:
1922 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1923 2545
1924int 2546int
1925play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1926 CODE: 2548 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT: 2550 OUTPUT:
1929 RETVAL 2551 RETVAL
1930 2552
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1932 2561
1933BOOT: 2562BOOT:
1934{ 2563{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1936 static const struct { 2565 static const struct {
1937 const char *name; 2566 const char *name;
1938 IV iv; 2567 IV iv;
1939 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1941 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1949 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1953 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1954 const_iv (GL_AND), 2587 const_iv (GL_AND),
1955 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1956 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1971 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1976 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1977 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2002 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2007 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2016 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2017 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2018 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv 2671# undef const_iv
2022 }; 2672 };
2023 2673
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
2026} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2027 2686
2028char * 2687char *
2029gl_vendor () 2688gl_vendor ()
2030 CODE: 2689 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2044 CODE: 2703 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT: 2705 OUTPUT:
2047 RETVAL 2706 RETVAL
2048 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2049int glGetError () 2722int glGetError ()
2050 2723
2051void glFinish () 2724void glFinish ()
2052 2725
2053void glClear (int mask) 2726void glClear (int mask)
2090# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092 2765
2093# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2095 2770
2096void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2097 2772
2098void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2099 2774
2107 2782
2108void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2109 CODE: 2784 CODE:
2110 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2111 2786
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS: 2788 ALIAS:
2119 glColor_premultiply = 1 2789 glColor_premultiply = 1
2120 CODE: 2790 CODE:
2121 if (ix) 2791 if (ix)
2122 { 2792 {
2125 b *= a; 2795 b *= a;
2126 } 2796 }
2127 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2129 2799
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2137 CODE: 2801 CODE:
2138 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2140 2804
2144 2808
2145void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2146 CODE: 2810 CODE:
2147 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2148 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2149void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2150 CODE: 2843 CODE:
2151 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2152 2845
2153void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE: 2863 CODE:
2171 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173 2866
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2175 2868
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177 2870
2178void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2179 2874
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181 2876
2182int glGenTexture () 2877int glGenTexture ()
2183 CODE: 2878 CODE:
2184{ 2879 RETVAL = gen_texture ();
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT: 2880 OUTPUT:
2190 RETVAL 2881 RETVAL
2191 2882
2192void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2193 CODE: 2884 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_); 2885 del_texture (name);
2197} 2886
2198
2199int glGenList () 2887int glGenList ()
2200 CODE: 2888 CODE:
2201 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2202 OUTPUT: 2890 OUTPUT:
2203 RETVAL 2891 RETVAL
2210 2898
2211void glEndList () 2899void glEndList ()
2212 2900
2213void glCallList (int list) 2901void glCallList (int list)
2214 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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