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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.182 by root, Wed Apr 18 09:39:49 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
37 57
38#ifndef _WIN32 58#ifndef _WIN32
39# include <sys/types.h> 59# include <sys/types.h>
40# include <sys/socket.h> 60# include <sys/socket.h>
41# include <netinet/in.h> 61# include <netinet/in.h>
50#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
52 72
53#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
54 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
55#if 0 78#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 80#else
58# define PARACHUTE 0 81# define PARACHUTE 0
59#endif 82#endif
60 83
84static AV *texture_av;
85
61static struct 86static struct
62{ 87{
63#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 89#include "glfunc.h"
65#undef GL_FUNC 90#undef GL_FUNC
66} gl; 91} gl;
67 92
93static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 95{
70 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 100 else
75 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
76} 102}
77 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
78#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
79 130
80#include "pango-font.c" 131#include "pango-font.c"
81#include "pango-fontmap.c" 132#include "pango-fontmap.c"
82#include "pango-render.c" 133#include "pango-render.c"
83 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
86 139
87typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
88 141
89static int 142static int
90shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
91{ 144{
92 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
106 159
107typedef struct cf_layout { 160typedef struct cf_layout {
108 PangoLayout *pl; 161 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
110 int base_height; 163 int base_height;
111 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
112} *CFPlus__Layout; 166} *DC__Layout;
113 167
114static CFPlus__Font default_font; 168static DC__Font default_font;
115static PangoContext *opengl_context; 169static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
117 171
118static void 172static void
119substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
124#endif 178#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 180}
127 181
128static void 182static void
129layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
130{ 184{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
133 */ 187 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
138 192
139 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
140} 194}
141 195
142static void 196static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 198{
145 PangoRectangle rect; 199 PangoRectangle rect;
146 200
147 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
159 213
160typedef uint16_t tileid; 214typedef uint16_t tileid;
161typedef uint16_t faceid; 215typedef uint16_t faceid;
162 216
163typedef struct { 217typedef struct {
164 int name; 218 GLuint name;
165 int w, h; 219 int w, h;
166 float s, t; 220 float s, t;
167 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
168 tileid smoothtile; 222 tileid smoothtile;
169 uint8_t smoothlevel; 223 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
189 243
190 int32_t rows; 244 int32_t rows;
191 maprow *row; 245 maprow *row;
192} *CFPlus__Map; 246} *DC__Map;
193 247
194static char * 248static char *
195prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
196{ 250{
197 char *p; 251 char *p;
235 self->texs *= 2; 289 self->texs *= 2;
236 } 290 }
237} 291}
238 292
239static maprow * 293static maprow *
240map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
241{ 295{
242 if (0 > y) 296 if (0 > y)
243 { 297 {
244 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
283 337
284 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
285} 339}
286 340
287static mapcell * 341static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
289{ 343{
290 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
291} 345}
292 346
293static void 347static void
294map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
295{ 349{
296 int r; 350 int r;
297 351
298 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
307 self->row = 0; 361 self->row = 0;
308 self->rows = 0; 362 self->rows = 0;
309} 363}
310 364
311static void 365static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 367{
314 int x, y; 368 int x, y;
315 maprow *row; 369 maprow *row;
316 mapcell *cell; 370 mapcell *cell;
317 371
396 n |= n >> 16; 450 n |= n >> 16;
397 451
398 return n + 1; 452 return n + 1;
399} 453}
400 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
401/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
404 469
405MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
406 514
407PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
408 516
409BOOT: 517BOOT:
410{ 518{
411 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
412 static const struct { 520 static const struct {
413 const char *name; 521 const char *name;
414 IV iv; 522 IV iv;
415 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
438 546
439 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
442 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
443 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
519 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
524# undef const_iv 636# undef const_iv
525 }; 637 };
526 638
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
546 658
547NV floor (NV x) 659NV floor (NV x)
548 660
549NV ceil (NV x) 661NV ceil (NV x)
550 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
551void 667void
552pango_init () 668pango_init ()
553 CODE: 669 CODE:
554{ 670{
555 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
558} 678}
679
680char *
681SDL_GetError ()
559 682
560int 683int
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562 685
563void 686void
564SDL_Quit () 687SDL_Quit ()
565 688
566void 689void
567SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
568 PPCODE: 691 PPCODE:
569{ 692{
570 SDL_Rect **m; 693 SDL_Rect **m;
571 694
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
576 699
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
579 702
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584 707
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif 712#endif
590 713
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595 715
596 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
597 while (*m) 717 while (*m)
598 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
599 AV *av = newAV (); 721 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
603 728
604 ++m; 729 ++m;
605 } 730 }
606} 731}
607 732
608char *
609SDL_GetError ()
610
611int 733int
612SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
613 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
614 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 ); 747 );
748
617 if (RETVAL) 749 if (RETVAL)
618 { 750 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h" 755#include "glfunc.h"
622# undef GL_FUNC 756#undef GL_FUNC
623 } 757 }
758}
624 OUTPUT: 759 OUTPUT:
625 RETVAL 760 RETVAL
626 761
627void 762void
628SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
629 764
630char * 765char *
631SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
632 767
768int
769SDL_GetAppState ()
770
633void 771void
634SDL_PollEvent () 772poll_events ()
635 PPCODE: 773 PPCODE:
636{ 774{
637 SDL_Event ev; 775 SDL_Event ev;
638 776
639 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
640 { 779 {
641 HV *hv = newHV (); 780 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643 782
644 switch (ev.type) 783 switch (ev.type)
645 { 784 {
646 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
647 case SDL_KEYUP: 786 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break; 792 break;
654 793
655 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break; 797 break;
659 798
660 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
668 break; 825 break;
669 826
670 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
673 830
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break; 841 break;
685 } 842 }
686 843
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
688 } 845 }
689} 846}
690 847
691int 848int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
693 POSTCALL: 850 POSTCALL:
694 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
696 853
697void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
698Mix_CloseAudio () 871Mix_CloseAudio ()
699 872
700int 873int
701Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
702 878
703void 879void
704lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
705 CODE: 881 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
748 STRLEN image_len; 924 STRLEN image_len;
749 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
750 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
751 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
752 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
753 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
754 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
755 931
756 if (!rw) 932 if (!rw)
757 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
758 934
831void 1007void
832error (char *message) 1008error (char *message)
833 CODE: 1009 CODE:
834 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
835#ifdef _WIN32 1011#ifdef _WIN32
836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
837#endif 1013#endif
838 1014
839void 1015void
840fatal (char *message) 1016fatal (char *message)
841 CODE: 1017 CODE:
842 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
843#ifdef _WIN32 1019#ifdef _WIN32
844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
845#endif 1021#endif
846 _exit (1); 1022 _exit (1);
847 1023
848void 1024void
849_exit (int retval = 0) 1025_exit (int retval = 0)
852 ExitThread (retval); // unclean, please beam me up 1028 ExitThread (retval); // unclean, please beam me up
853#else 1029#else
854 _exit (retval); 1030 _exit (retval);
855#endif 1031#endif
856 1032
857MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
858 1041
859CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
860new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
861 CODE: 1048 CODE:
862{ 1049{
863 int count; 1050 int count;
864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
867} 1054}
868 OUTPUT: 1055 OUTPUT:
869 RETVAL 1056 RETVAL
870 1057
871void 1058void
872DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
873 CODE: 1060 CODE:
874 pango_font_description_free (self); 1061 pango_font_description_free (self);
875 1062
876void 1063void
877make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
878 CODE: 1066 CODE:
879 default_font = self; 1067 default_font = self;
880 1068
881MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
882 1070
1071PROTOTYPES: DISABLE
1072
883void 1073void
884reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
885 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
886 tc_clear (); 1083 tc_restore ();
887 1084
888CFPlus::Layout 1085DC::Layout
889new (SV *class) 1086new (SV *class)
890 CODE: 1087 CODE:
891 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
892 1089
893 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
895 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
896 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
897 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
898 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
899 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
900 1098
901 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
902 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
903 OUTPUT: 1101 OUTPUT:
904 RETVAL 1102 RETVAL
905 1103
906void 1104void
907DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
908 CODE: 1106 CODE:
909 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
910 Safefree (self); 1109 Safefree (self);
911 1110
912void 1111void
913set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
914 CODE: 1113 CODE:
915{ 1114{
916 STRLEN textlen; 1115 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
918 1117
919 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
920} 1119}
921 1120
922void 1121void
923set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
924 CODE: 1123 CODE:
925{ 1124{
926 STRLEN textlen; 1125 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
928 1127
929 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
930} 1129}
931 1130
932void 1131void
933set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
934 CODE: 1133 CODE:
935{ 1134{
936 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text; 1137 const char *pos = text;
973 if (attrs) 1172 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
975} 1174}
976 1175
977void 1176void
978get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
979 PPCODE: 1178 PPCODE:
980{ 1179{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982 1181
983 do 1182 do
984 { 1183 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
986 1185
987 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
988 { 1187 {
989 PangoRectangle extents; 1188 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
998 1197
999 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1000} 1199}
1001 1200
1002int 1201int
1003has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1004 CODE: 1203 CODE:
1005{ 1204{
1006 int lines = 1; 1205 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1008 1207
1013} 1212}
1014 OUTPUT: 1213 OUTPUT:
1015 RETVAL 1214 RETVAL
1016 1215
1017SV * 1216SV *
1018get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1019 CODE: 1218 CODE:
1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1021 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1022 OUTPUT: 1221 OUTPUT:
1023 RETVAL 1222 RETVAL
1024 1223
1025void 1224void
1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1027 CODE: 1226 CODE:
1028 self->r = r; 1227 self->r = r;
1029 self->g = g; 1228 self->g = g;
1030 self->b = b; 1229 self->b = b;
1031 self->a = a; 1230 self->a = a;
1032 1231
1033void 1232void
1034set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1035 CODE: 1234 CODE:
1036 if (self->font != font) 1235 if (self->font != font)
1037 { 1236 {
1038 self->font = font; 1237 self->font = font;
1039 layout_update_font (self); 1238 layout_update_font (self);
1040 } 1239 }
1041 1240
1042void 1241void
1043set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1044 CODE: 1243 CODE:
1045 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1046 { 1245 {
1047 self->base_height = base_height; 1246 self->base_height = base_height;
1048 layout_update_font (self); 1247 layout_update_font (self);
1049 } 1248 }
1050 1249
1051void 1250void
1052set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1053 CODE: 1252 CODE:
1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1055 1254
1056void 1255void
1057set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1058 CODE: 1257 CODE:
1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1060 1259
1061void 1260void
1062set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1063 CODE: 1262 CODE:
1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1065 1264
1066void 1265void
1067set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1068 CODE: 1267 CODE:
1069 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1073 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1074 ); 1273 );
1075 1274
1076void 1275void
1077set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1078 CODE: 1277 CODE:
1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1080 1279
1081void 1280void
1082size (CFPlus::Layout self) 1281size (DC::Layout self)
1083 PPCODE: 1282 PPCODE:
1084{ 1283{
1085 int w, h; 1284 int w, h;
1086 1285
1087 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1090 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1091 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1092} 1291}
1093 1292
1094int 1293int
1095descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1096 CODE: 1295 CODE:
1097{ 1296{
1098 PangoRectangle rect; 1297 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1102} 1301}
1103 OUTPUT: 1302 OUTPUT:
1104 RETVAL 1303 RETVAL
1105 1304
1106int 1305int
1107xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1108 CODE: 1307 CODE:
1109{ 1308{
1110 int index, trailing; 1309 int index, trailing;
1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1112 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1113} 1312}
1114 OUTPUT: 1313 OUTPUT:
1115 RETVAL 1314 RETVAL
1116 1315
1117void 1316void
1118cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1119 PPCODE: 1318 PPCODE:
1120{ 1319{
1121 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1123 1322
1124 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1125 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1128} 1327}
1129 1328
1130void 1329void
1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1132 PPCODE: 1331 PPCODE:
1133{ 1332{
1134 int line, x; 1333 int line, x;
1135 1334
1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1138 1338 --line;
1339#endif
1139 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1140 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142} 1343}
1143 1344
1144void 1345void
1145line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1146 PPCODE: 1347 PPCODE:
1147{ 1348{
1148 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1149 int index, trailing; 1350 int index, trailing;
1150 1351
1151 if (line < 0) 1352 if (line < 0)
1152 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1153 1354
1154 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1156 1357
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158 1359
1159 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1165 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1166 } 1367 }
1167} 1368}
1168 1369
1169void 1370void
1170render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1171 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1172 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1173 self->pl, 1375 self->pl,
1376 self->rc,
1174 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1176 flags 1379 flags
1177 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1178 1384
1179MODULE = CFPlus PACKAGE = CFPlus::Texture
1180
1181void 1385void
1182pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1183 CODE: 1387 CODE:
1184{ 1388{
1185 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1186 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1187 1396
1188 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1189 { 1413 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen; 1414 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201 1418
1202 SvPOK_only (result_); 1419 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1204 1421
1205 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--) 1423 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208 1425
1209 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 } 1427 }
1216} 1428}
1217 1429
1218void 1430void
1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1225{ 1437{
1226 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1230 1445
1231 if (items < 5) 1446 if (items < 5)
1232 { 1447 {
1233 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1234 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1262 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1263 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1264 } 1479 }
1265} 1480}
1266 1481
1267MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1268 1492
1269CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1270new (SV *class) 1498new (SV *class)
1271 CODE: 1499 CODE:
1272 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1273 RETVAL->x = 0; 1501 RETVAL->x = 0;
1274 RETVAL->y = 0; 1502 RETVAL->y = 0;
1282 RETVAL->row = 0; 1510 RETVAL->row = 0;
1283 OUTPUT: 1511 OUTPUT:
1284 RETVAL 1512 RETVAL
1285 1513
1286void 1514void
1287DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1288 CODE: 1516 CODE:
1289{ 1517{
1290 map_clear (self); 1518 map_clear (self);
1291 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1292 Safefree (self->tex); 1520 Safefree (self->tex);
1293 Safefree (self); 1521 Safefree (self);
1294} 1522}
1295 1523
1296void 1524void
1297resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1298 CODE: 1526 CODE:
1299 self->w = map_width; 1527 self->w = map_width;
1300 self->h = map_height; 1528 self->h = map_height;
1301 1529
1302void 1530void
1303clear (CFPlus::Map self) 1531clear (DC::Map self)
1304 CODE: 1532 CODE:
1305 map_clear (self); 1533 map_clear (self);
1306 1534
1307void 1535void
1308set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1309 CODE: 1537 CODE:
1310{ 1538{
1311 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1312 need_texid (self, tile); 1540 need_texid (self, tile);
1313} 1541}
1314 1542
1315void 1543void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1317 CODE: 1545 CODE:
1318{ 1546{
1319 tileid texid; 1547 tileid texid;
1320 maptex *tex; 1548 maptex *tex;
1321 1549
1334 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1336} 1564}
1337 1565
1338void 1566void
1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1340 CODE: 1568 CODE:
1341{ 1569{
1342 need_texid (self, texid); 1570 need_texid (self, texid);
1343 1571
1344 { 1572 {
1364 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1366} 1594}
1367 1595
1368int 1596int
1369ox (CFPlus::Map self) 1597ox (DC::Map self)
1370 ALIAS: 1598 ALIAS:
1371 oy = 1 1599 oy = 1
1372 x = 2 1600 x = 2
1373 y = 3 1601 y = 3
1374 w = 4 1602 w = 4
1385 } 1613 }
1386 OUTPUT: 1614 OUTPUT:
1387 RETVAL 1615 RETVAL
1388 1616
1389void 1617void
1390scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1391 CODE: 1619 CODE:
1392{ 1620{
1393 if (dx > 0) 1621 if (dx > 0)
1394 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1395 else if (dx < 0) 1623 else if (dx < 0)
1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1397 1625
1398 if (dy > 0) 1626 if (dy > 0)
1399 map_blank (self, self->x, self->y, self->w, dy); 1627 map_blank (self, self->x, self->y, self->w, dy);
1400 else if (dy < 0) 1628 else if (dy < 0)
1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1402 1630
1403 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1404 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1405 1633
1406 while (self->y < 0) 1634 while (self->y < 0)
1410 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1411 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1412 } 1640 }
1413} 1641}
1414 1642
1415void 1643SV *
1416map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1417 CODE: 1645 CODE:
1418{ 1646{
1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1420 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1421 mapcell *cell; 1649 mapcell *cell;
1422 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1423 1653
1424 while (data < data_end - 1) 1654 while (data < data_end - 1)
1425 { 1655 {
1426 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1427 1657
1478 } 1708 }
1479 else 1709 else
1480 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1481 } 1711 }
1482 1712
1713 for (z = 0; z <= 2; ++z)
1483 if (flags & 4) 1714 if (flags & (4 >> z))
1484 { 1715 {
1485 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face); 1717 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1488 } 1733 }
1489
1490 if (flags & 2)
1491 {
1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1495 }
1496
1497 if (flags & 1)
1498 {
1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1502 }
1503 } 1734 }
1504 else 1735 else
1505 cell->darkness = 0; 1736 cell->darkness = 0;
1506 } 1737 }
1507} 1738}
1739 OUTPUT:
1740 RETVAL
1508 1741
1509SV * 1742SV *
1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1511 CODE: 1744 CODE:
1512{ 1745{
1513 int x1, x; 1746 int x1, x;
1514 int y1, y; 1747 int y1, y;
1515 int z; 1748 int z;
1560} 1793}
1561 OUTPUT: 1794 OUTPUT:
1562 RETVAL 1795 RETVAL
1563 1796
1564void 1797void
1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1566 CODE: 1799 CODE:
1567{ 1800{
1801 int x, y, z;
1802
1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1571 smooth_key skey; 1806 smooth_key skey;
1572 int x, y, z; 1807
1573 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1574 1811
1575 // thats current max. sorry. 1812 // thats current max. sorry.
1576 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1578 1815
1579 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1581 1818
1582 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1583 1820 key.r = 255;
1584 glEnable (GL_BLEND); 1821 key.g = 255;
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1586 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1588 1825 key.format = GL_T2F_V3F;
1589 glBegin (GL_QUADS); 1826 key.texname = -1;
1590
1591 last_name = 0;
1592 1827
1593 mx += self->x; 1828 mx += self->x;
1594 my += self->y; 1829 my += self->y;
1595 1830
1596 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1612 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1615 } 1850 }
1616 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1617 1856
1618 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1619 { 1858 {
1620 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1621 1860
1631 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1632 1871
1633 if (tile) 1872 if (tile)
1634 { 1873 {
1635 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w; 1875 int px, py;
1637 int py = (y + 1) * T - tex.h;
1638 1876
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1642 { 1878 {
1643 if (!tex.name) 1879 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1645 1881
1646 glEnd (); 1882 key.texname = tex.name;
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1648 glBegin (GL_QUADS);
1649 } 1884 }
1650 1885
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1655 1893
1656 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1657 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1658 if (cell->flags & 1) 1897 if (cell->flags & 1)
1659 { 1898 {
1660 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1663 1902
1903 if (tex.name)
1664 glEnd (); 1904 {
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1666 glBegin (GL_QUADS); 1915 }
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 } 1916 }
1673 } 1917 }
1674 1918
1675 // update smooth hash 1919 // update smooth hash
1676 if (tex.smoothtile) 1920 if (tex.smoothtile)
1712 } 1956 }
1713 } 1957 }
1714 } 1958 }
1715 } 1959 }
1716 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1717 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort 1965 // this is basically counting sort
1719 { 1966 {
1720 int w, b; 1967 int w, b;
1721 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1722 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1723 { 1972 {
1724 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1725 if (smask) 1974 if (smask)
1726 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1735 smooth_key *skey = (smooth_key *)HeKEY (he); 1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he)); 1985 IV bits = SvIVX (HeVAL (he));
1737 1986
1738 if (!(bits & 0x1000) 1987 if (!(bits & 0x1000)
1739 && skey->level == level 1988 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y]) 1989 && level > smooth_max [skey->x][skey->y])
1741 { 1990 {
1742 maptex tex = self->tex [skey->tile]; 1991 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T; 1992 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T; 1993 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15; 1994 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1749 1998
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name) 1999 if (tex.name)
1753 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1754 if (!tex.name) 2003 if (key.texname != tex.name)
1755 continue; // smoothing not yet available 2004 {
1756
1757 glEnd (); 2005 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1759 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1760 } 2008 }
1761 2009
1762 if (border) 2010 if (border)
1763 { 2011 {
1764 float ox = border * dx; 2012 float ox = border * dx;
1765 2013
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1770 } 2018 }
1771 2019
1772 if (corner) 2020 if (corner)
1773 { 2021 {
1774 float ox = corner * dx; 2022 float ox = corner * dx;
1775 2023
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1780 } 2029 }
1781 } 2030 }
1782 } 2031 }
1783 } 2032 }
1784 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1785 } 2038 }
1786 2039
1787 hv_clear (smooth); 2040 hv_clear (smooth);
1788 } 2041 }
1789 2042
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1794 2045
1795 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1798 { 2049 {
1823 } 2074 }
1824 } 2075 }
1825} 2076}
1826 2077
1827void 2078void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE: 2080 CODE:
1830{ 2081{
1831 static float color[16][3] = { 2082 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1883 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1885} 2136}
1886 2137
1887void 2138void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1889 PPCODE: 2140 PPCODE:
1890{ 2141{
1891 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1892 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1895 2150
1896 memset (darkness, 255, sw4 * sh);
1897 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1898 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1899 2153
1900 mx += self->x; 2154 mx += self->x - 1;
1901 my += self->y; 2155 my += self->y - 1;
1902 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1903 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1904 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1905 { 2161 {
1906 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1907 2163
1908 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1909 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1910 { 2166 {
1911 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1912 2168
1913 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1915 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1916 } 2172 }
1917 } 2173 }
1918 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1919 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1920 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1921 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1922 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1923} 2217}
1924 2218
1925SV * 2219SV *
1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1927 CODE: 2221 CODE:
1928{ 2222{
1929 int x, y, x1, y1; 2223 int x, y, x1, y1;
1930 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1931 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1996} 2290}
1997 OUTPUT: 2291 OUTPUT:
1998 RETVAL 2292 RETVAL
1999 2293
2000void 2294void
2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2002 PPCODE: 2296 PPCODE:
2003{ 2297{
2004 int x, y, z; 2298 int x, y, z;
2005 int w, h; 2299 int w, h;
2006 int x1, y1; 2300 int x1, y1;
2007 2301
2008 if (*data++ != 0) 2302 if (*data++ != 0)
2009 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2010 2304
2011 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2012 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2013 2307
2014 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2059 } 2353 }
2060 } 2354 }
2061 } 2355 }
2062} 2356}
2063 2357
2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2065 2359
2066CFPlus::MixChunk 2360DC::RW
2067new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2068 CODE: 2362 CODE:
2069 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2070 OUTPUT: 2369 OUTPUT:
2071 RETVAL 2370 RETVAL
2072 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2073void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2074DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2075 CODE: 2482 CODE:
2076 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2077 2484
2078int 2485int
2079volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2080 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2081 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2082 OUTPUT: 2491 OUTPUT:
2083 RETVAL 2492 RETVAL
2084 2493
2085int 2494DC::Channel
2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2087 CODE: 2496 CODE:
2497{
2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2089 OUTPUT: 2509 OUTPUT:
2090 RETVAL 2510 RETVAL
2091 2511
2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2093 2513
2094int 2514int
2095volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2096 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2097 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2098 OUTPUT: 2521 OUTPUT:
2099 RETVAL 2522 RETVAL
2100 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2101CFPlus::MixMusic 2534DC::MixMusic
2102new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
2103 CODE: 2536 CODE:
2104 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
2105 OUTPUT: 2538 OUTPUT:
2106 RETVAL 2539 RETVAL
2107 2540
2108void 2541void
2109DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2110 CODE: 2543 CODE:
2111 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2112 2545
2113int 2546int
2114play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2115 CODE: 2548 CODE:
2116 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2117 OUTPUT: 2550 OUTPUT:
2118 RETVAL 2551 RETVAL
2119 2552
2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2121 2561
2122BOOT: 2562BOOT:
2123{ 2563{
2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2125 static const struct { 2565 static const struct {
2126 const char *name; 2566 const char *name;
2127 IV iv; 2567 IV iv;
2128 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2129# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
2130 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
2131 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
2132 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
2133 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
2134 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
2138 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2139 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2140 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2142 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2143 const_iv (GL_AND), 2587 const_iv (GL_AND),
2144 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2145 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2146 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2147 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2160 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2161 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2162 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2163 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2164 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2165 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
2166 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2167 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2168 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
2169 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
2170 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2191 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2192 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2193 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2194 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2195 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2196 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2198 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2199 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2200 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2201 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2202 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2203 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2204 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2205 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2206 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2207 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2208 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2209 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2210# undef const_iv 2671# undef const_iv
2211 }; 2672 };
2212 2673
2213 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2214 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
2215} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2216 2686
2217char * 2687char *
2218gl_vendor () 2688gl_vendor ()
2219 CODE: 2689 CODE:
2220 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2233 CODE: 2703 CODE:
2234 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2235 OUTPUT: 2705 OUTPUT:
2236 RETVAL 2706 RETVAL
2237 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2238int glGetError () 2722int glGetError ()
2239 2723
2240void glFinish () 2724void glFinish ()
2241 2725
2242void glClear (int mask) 2726void glClear (int mask)
2279# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2281 2765
2282# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2283void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2284 2770
2285void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2286 2772
2287void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2288 2774
2296 2782
2297void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2298 CODE: 2784 CODE:
2299 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2300 2786
2301void glBegin (int mode)
2302
2303void glEnd ()
2304
2305void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2306 PROTOTYPE: @
2307 ALIAS: 2788 ALIAS:
2308 glColor_premultiply = 1 2789 glColor_premultiply = 1
2309 CODE: 2790 CODE:
2310 if (ix) 2791 if (ix)
2311 { 2792 {
2314 b *= a; 2795 b *= a;
2315 } 2796 }
2316 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2317 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2318 2799
2319void glInterleavedArrays (int format, int stride, char *data)
2320
2321void glDrawElements (int mode, int count, int type, char *indices)
2322
2323# 1.2 void glDrawRangeElements (int mode, int start, int end
2324
2325void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2326 CODE: 2801 CODE:
2327 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2328 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2329 2804
2333 2808
2334void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2335 CODE: 2810 CODE:
2336 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2337 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2338void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2339 CODE: 2843 CODE:
2340 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2341 2845
2342void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2358void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2359 CODE: 2863 CODE:
2360 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2361 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2362 2866
2363void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2364 2868
2365void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2366 2870
2367void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2368 2874
2369void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2370 2876
2371int glGenTexture () 2877int glGenTexture ()
2372 CODE: 2878 CODE:
2373{ 2879 RETVAL = gen_texture ();
2374 GLuint name;
2375 glGenTextures (1, &name);
2376 RETVAL = name;
2377}
2378 OUTPUT: 2880 OUTPUT:
2379 RETVAL 2881 RETVAL
2380 2882
2381void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2382 CODE: 2884 CODE:
2383{
2384 GLuint name_ = name;
2385 glDeleteTextures (1, &name_); 2885 del_texture (name);
2386} 2886
2387
2388int glGenList () 2887int glGenList ()
2389 CODE: 2888 CODE:
2390 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2391 OUTPUT: 2890 OUTPUT:
2392 RETVAL 2891 RETVAL
2399 2898
2400void glEndList () 2899void glEndList ()
2401 2900
2402void glCallList (int list) 2901void glCallList (int list)
2403 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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