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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
55#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
57 72
58#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
59 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
60#if 0 78#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 80#else
63# define PARACHUTE 0 81# define PARACHUTE 0
64#endif 82#endif
106 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
108} 126}
109 127
110#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
111 130
112#include "pango-font.c" 131#include "pango-font.c"
113#include "pango-fontmap.c" 132#include "pango-fontmap.c"
114#include "pango-render.c" 133#include "pango-render.c"
115 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
118 139
119typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
120 141
121static int 142static int
122shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
123{ 144{
124 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
138 159
139typedef struct cf_layout { 160typedef struct cf_layout {
140 PangoLayout *pl; 161 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
142 int base_height; 163 int base_height;
143 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
144} *CFPlus__Layout; 166} *DC__Layout;
145 167
146static CFPlus__Font default_font; 168static DC__Font default_font;
147static PangoContext *opengl_context; 169static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
149 171
150static void 172static void
151substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
156#endif 178#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 180}
159 181
160static void 182static void
161layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
162{ 184{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
165 */ 187 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
170 192
171 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
172} 194}
173 195
174static void 196static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 198{
177 PangoRectangle rect; 199 PangoRectangle rect;
178 200
179 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
191 213
192typedef uint16_t tileid; 214typedef uint16_t tileid;
193typedef uint16_t faceid; 215typedef uint16_t faceid;
194 216
195typedef struct { 217typedef struct {
196 int name; 218 GLuint name;
197 int w, h; 219 int w, h;
198 float s, t; 220 float s, t;
199 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
200 tileid smoothtile; 222 tileid smoothtile;
201 uint8_t smoothlevel; 223 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
221 243
222 int32_t rows; 244 int32_t rows;
223 maprow *row; 245 maprow *row;
224} *CFPlus__Map; 246} *DC__Map;
225 247
226static char * 248static char *
227prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
228{ 250{
229 char *p; 251 char *p;
267 self->texs *= 2; 289 self->texs *= 2;
268 } 290 }
269} 291}
270 292
271static maprow * 293static maprow *
272map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
273{ 295{
274 if (0 > y) 296 if (0 > y)
275 { 297 {
276 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
315 337
316 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
317} 339}
318 340
319static mapcell * 341static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
321{ 343{
322 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
323} 345}
324 346
325static void 347static void
326map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
327{ 349{
328 int r; 350 int r;
329 351
330 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
339 self->row = 0; 361 self->row = 0;
340 self->rows = 0; 362 self->rows = 0;
341} 363}
342 364
343static void 365static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 367{
346 int x, y; 368 int x, y;
347 maprow *row; 369 maprow *row;
348 mapcell *cell; 370 mapcell *cell;
349 371
428 n |= n >> 16; 450 n |= n >> 16;
429 451
430 return n + 1; 452 return n + 1;
431} 453}
432 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
433/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
436 469
437MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
438 514
439PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
440 516
441BOOT: 517BOOT:
442{ 518{
443 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 520 static const struct {
445 const char *name; 521 const char *name;
446 IV iv; 522 IV iv;
447 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
470 546
471 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
474 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 636# undef const_iv
557 }; 637 };
558 638
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 658
579NV floor (NV x) 659NV floor (NV x)
580 660
581NV ceil (NV x) 661NV ceil (NV x)
582 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
583void 667void
584pango_init () 668pango_init ()
585 CODE: 669 CODE:
586{ 670{
587 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
590} 678}
679
680char *
681SDL_GetError ()
591 682
592int 683int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 685
595void 686void
596SDL_Quit () 687SDL_Quit ()
597 688
598void 689void
599SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
600 PPCODE: 691 PPCODE:
601{ 692{
602 SDL_Rect **m; 693 SDL_Rect **m;
603 694
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 699
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 702
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 707
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 712#endif
622 713
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 715
628 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
629 while (*m) 717 while (*m)
630 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
631 AV *av = newAV (); 721 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
635 728
636 ++m; 729 ++m;
637 } 730 }
638} 731}
639 732
640char *
641SDL_GetError ()
642
643int 733int
644SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
646 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 747 );
748
649 if (RETVAL) 749 if (RETVAL)
650 { 750 {
651 av_clear (texture_av); 751 av_clear (texture_av);
652 752
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 755#include "glfunc.h"
656# undef GL_FUNC 756#undef GL_FUNC
657
658 } 757 }
758}
659 OUTPUT: 759 OUTPUT:
660 RETVAL 760 RETVAL
661 761
662void 762void
663SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
664 764
665char * 765char *
666SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
767
768int
769SDL_GetAppState ()
667 770
668void 771void
669poll_events () 772poll_events ()
670 PPCODE: 773 PPCODE:
671{ 774{
681 { 784 {
682 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
683 case SDL_KEYUP: 786 case SDL_KEYUP:
684 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
685 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
686 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
687 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
688 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
689 break; 792 break;
690 793
691 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
692 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
710 x = ev.motion.x; 813 x = ev.motion.x;
711 y = ev.motion.y; 814 y = ev.motion.y;
712 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
713 } 816 }
714 817
715 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
716 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
717 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
718 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
719 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
720 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
721 } 824 }
722 break; 825 break;
723 826
724 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
725 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
726 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
727 830
728 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
729 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
730 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
731 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 841 break;
739 } 842 }
740 843
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 845 }
743} 846}
744 847
745int 848int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 850 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
750 853
751void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
752Mix_CloseAudio () 871Mix_CloseAudio ()
753 872
754int 873int
755Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
756 878
757void 879void
758lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
759 CODE: 881 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 STRLEN image_len; 924 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
809 931
810 if (!rw) 932 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
812 934
885void 1007void
886error (char *message) 1008error (char *message)
887 CODE: 1009 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 1011#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 1013#endif
892 1014
893void 1015void
894fatal (char *message) 1016fatal (char *message)
895 CODE: 1017 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1019#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1021#endif
900 _exit (1); 1022 _exit (1);
901 1023
902void 1024void
903_exit (int retval = 0) 1025_exit (int retval = 0)
915#if DEBUG 1037#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
917#endif 1039#endif
918} 1040}
919 1041
920MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
921 1043
922CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1048 CODE:
925{ 1049{
926 int count; 1050 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1054}
931 OUTPUT: 1055 OUTPUT:
932 RETVAL 1056 RETVAL
933 1057
934void 1058void
935DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
936 CODE: 1060 CODE:
937 pango_font_description_free (self); 1061 pango_font_description_free (self);
938 1062
939void 1063void
940make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
941 CODE: 1066 CODE:
942 default_font = self; 1067 default_font = self;
943 1068
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1070
1071PROTOTYPES: DISABLE
1072
946void 1073void
947reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
948 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
949 tc_clear (); 1083 tc_restore ();
950 1084
951CFPlus::Layout 1085DC::Layout
952new (SV *class) 1086new (SV *class)
953 CODE: 1087 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
955 1089
956 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
963 1098
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
966 OUTPUT: 1101 OUTPUT:
967 RETVAL 1102 RETVAL
968 1103
969void 1104void
970DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
971 CODE: 1106 CODE:
972 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
973 Safefree (self); 1109 Safefree (self);
974 1110
975void 1111void
976set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
977 CODE: 1113 CODE:
978{ 1114{
979 STRLEN textlen; 1115 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
981 1117
982 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
983} 1119}
984 1120
985void 1121void
986set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
987 CODE: 1123 CODE:
988{ 1124{
989 STRLEN textlen; 1125 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
991 1127
992 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
993} 1129}
994 1130
995void 1131void
996set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
997 CODE: 1133 CODE:
998{ 1134{
999 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1137 const char *pos = text;
1036 if (attrs) 1172 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1038} 1174}
1039 1175
1040void 1176void
1041get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1042 PPCODE: 1178 PPCODE:
1043{ 1179{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1181
1046 do 1182 do
1047 { 1183 {
1048 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1049 1185
1050 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1051 { 1187 {
1052 PangoRectangle extents; 1188 PangoRectangle extents;
1053 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1061 1197
1062 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1063} 1199}
1064 1200
1065int 1201int
1066has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1067 CODE: 1203 CODE:
1068{ 1204{
1069 int lines = 1; 1205 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1071 1207
1076} 1212}
1077 OUTPUT: 1213 OUTPUT:
1078 RETVAL 1214 RETVAL
1079 1215
1080SV * 1216SV *
1081get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1082 CODE: 1218 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1221 OUTPUT:
1086 RETVAL 1222 RETVAL
1087 1223
1088void 1224void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1226 CODE:
1091 self->r = r; 1227 self->r = r;
1092 self->g = g; 1228 self->g = g;
1093 self->b = b; 1229 self->b = b;
1094 self->a = a; 1230 self->a = a;
1095 1231
1096void 1232void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1234 CODE:
1099 if (self->font != font) 1235 if (self->font != font)
1100 { 1236 {
1101 self->font = font; 1237 self->font = font;
1102 layout_update_font (self); 1238 layout_update_font (self);
1103 } 1239 }
1104 1240
1105void 1241void
1106set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1107 CODE: 1243 CODE:
1108 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1109 { 1245 {
1110 self->base_height = base_height; 1246 self->base_height = base_height;
1111 layout_update_font (self); 1247 layout_update_font (self);
1112 } 1248 }
1113 1249
1114void 1250void
1115set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1252 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1254
1119void 1255void
1120set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1121 CODE: 1257 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1259
1124void 1260void
1125set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1126 CODE: 1262 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1264
1129void 1265void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1267 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1137 ); 1273 );
1138 1274
1139void 1275void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1277 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1279
1144void 1280void
1145size (CFPlus::Layout self) 1281size (DC::Layout self)
1146 PPCODE: 1282 PPCODE:
1147{ 1283{
1148 int w, h; 1284 int w, h;
1149 1285
1150 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1155} 1291}
1156 1292
1157int 1293int
1158descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1159 CODE: 1295 CODE:
1160{ 1296{
1161 PangoRectangle rect; 1297 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1164 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1165} 1301}
1166 OUTPUT: 1302 OUTPUT:
1167 RETVAL 1303 RETVAL
1168 1304
1169int 1305int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1307 CODE:
1172{ 1308{
1173 int index, trailing; 1309 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1176} 1312}
1177 OUTPUT: 1313 OUTPUT:
1178 RETVAL 1314 RETVAL
1179 1315
1180void 1316void
1181cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1318 PPCODE:
1183{ 1319{
1184 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1186 1322
1187 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1188 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1191} 1327}
1192 1328
1193void 1329void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1331 PPCODE:
1196{ 1332{
1197 int line, x; 1333 int line, x;
1198 1334
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1201 1338 --line;
1339#endif
1202 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1343}
1206 1344
1207void 1345void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1347 PPCODE:
1210{ 1348{
1211 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1212 int index, trailing; 1350 int index, trailing;
1213 1351
1214 if (line < 0) 1352 if (line < 0)
1215 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1216 1354
1217 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1218 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1219 1357
1220 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1221 1359
1222 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1367 }
1230} 1368}
1231 1369
1232void 1370void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1236 self->pl, 1375 self->pl,
1376 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1239 flags 1379 flags
1240 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1241 1384
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1385void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1246 CODE: 1387 CODE:
1247{ 1388{
1248 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1396
1251 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1413 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1414 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1418
1265 SvPOK_only (result_); 1419 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1267 1421
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1423 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1425
1272 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1427 }
1279} 1428}
1280 1429
1281void 1430void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1437{
1289 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1293 1445
1294 if (items < 5) 1446 if (items < 5)
1295 { 1447 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1327 } 1479 }
1328} 1480}
1329 1481
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1331 1492
1332CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1333new (SV *class) 1498new (SV *class)
1334 CODE: 1499 CODE:
1335 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1501 RETVAL->x = 0;
1337 RETVAL->y = 0; 1502 RETVAL->y = 0;
1345 RETVAL->row = 0; 1510 RETVAL->row = 0;
1346 OUTPUT: 1511 OUTPUT:
1347 RETVAL 1512 RETVAL
1348 1513
1349void 1514void
1350DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1351 CODE: 1516 CODE:
1352{ 1517{
1353 map_clear (self); 1518 map_clear (self);
1354 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1355 Safefree (self->tex); 1520 Safefree (self->tex);
1356 Safefree (self); 1521 Safefree (self);
1357} 1522}
1358 1523
1359void 1524void
1360resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1526 CODE:
1362 self->w = map_width; 1527 self->w = map_width;
1363 self->h = map_height; 1528 self->h = map_height;
1364 1529
1365void 1530void
1366clear (CFPlus::Map self) 1531clear (DC::Map self)
1367 CODE: 1532 CODE:
1368 map_clear (self); 1533 map_clear (self);
1369 1534
1370void 1535void
1371set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1537 CODE:
1373{ 1538{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1540 need_texid (self, tile);
1376} 1541}
1377 1542
1378void 1543void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1545 CODE:
1381{ 1546{
1382 tileid texid; 1547 tileid texid;
1383 maptex *tex; 1548 maptex *tex;
1384 1549
1397 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1399} 1564}
1400 1565
1401void 1566void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1568 CODE:
1404{ 1569{
1405 need_texid (self, texid); 1570 need_texid (self, texid);
1406 1571
1407 { 1572 {
1427 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1594}
1430 1595
1431int 1596int
1432ox (CFPlus::Map self) 1597ox (DC::Map self)
1433 ALIAS: 1598 ALIAS:
1434 oy = 1 1599 oy = 1
1435 x = 2 1600 x = 2
1436 y = 3 1601 y = 3
1437 w = 4 1602 w = 4
1448 } 1613 }
1449 OUTPUT: 1614 OUTPUT:
1450 RETVAL 1615 RETVAL
1451 1616
1452void 1617void
1453scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1454 CODE: 1619 CODE:
1455{ 1620{
1456 if (dx > 0) 1621 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1623 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1475 } 1640 }
1476} 1641}
1477 1642
1478void 1643SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1645 CODE:
1481{ 1646{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1649 mapcell *cell;
1485 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1486 1653
1487 while (data < data_end - 1) 1654 while (data < data_end - 1)
1488 { 1655 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1490 1657
1541 } 1708 }
1542 else 1709 else
1543 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1544 } 1711 }
1545 1712
1713 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1714 if (flags & (4 >> z))
1547 { 1715 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1717 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1551 } 1733 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1734 }
1567 else 1735 else
1568 cell->darkness = 0; 1736 cell->darkness = 0;
1569 } 1737 }
1570} 1738}
1739 OUTPUT:
1740 RETVAL
1571 1741
1572SV * 1742SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1744 CODE:
1575{ 1745{
1576 int x1, x; 1746 int x1, x;
1577 int y1, y; 1747 int y1, y;
1578 int z; 1748 int z;
1623} 1793}
1624 OUTPUT: 1794 OUTPUT:
1625 RETVAL 1795 RETVAL
1626 1796
1627void 1797void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1629 CODE: 1799 CODE:
1630{ 1800{
1801 int x, y, z;
1802
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1806 smooth_key skey;
1635 int x, y, z; 1807
1636 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1637 1811
1638 // thats current max. sorry. 1812 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1641 1815
1642 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1644 1818
1645 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1646 1820 key.r = 255;
1647 glEnable (GL_BLEND); 1821 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1651 1825 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1826 key.texname = -1;
1653
1654 last_name = 0;
1655 1827
1656 mx += self->x; 1828 mx += self->x;
1657 my += self->y; 1829 my += self->y;
1658 1830
1659 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1678 } 1850 }
1679 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1856
1681 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1682 { 1858 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1684 1860
1694 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1695 1871
1696 if (tile) 1872 if (tile)
1697 { 1873 {
1698 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1875 int px, py;
1700 int py = (y + 1) * T - tex.h;
1701 1876
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1705 { 1878 {
1706 if (!tex.name) 1879 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1708 1881
1709 glEnd (); 1882 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1884 }
1713 1885
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1718 1893
1719 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1720 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1897 if (cell->flags & 1)
1722 { 1898 {
1723 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1726 1902
1903 if (tex.name)
1727 glEnd (); 1904 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1915 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1916 }
1736 } 1917 }
1737 1918
1738 // update smooth hash 1919 // update smooth hash
1739 if (tex.smoothtile) 1920 if (tex.smoothtile)
1775 } 1956 }
1776 } 1957 }
1777 } 1958 }
1778 } 1959 }
1779 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1780 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 1965 // this is basically counting sort
1782 { 1966 {
1783 int w, b; 1967 int w, b;
1784 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1786 { 1972 {
1787 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1788 if (smask) 1974 if (smask)
1789 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 1994 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1812 1998
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 1999 if (tex.name)
1816 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1817 if (!tex.name) 2003 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 2004 {
1819
1820 glEnd (); 2005 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1823 } 2008 }
1824 2009
1825 if (border) 2010 if (border)
1826 { 2011 {
1827 float ox = border * dx; 2012 float ox = border * dx;
1828 2013
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2018 }
1834 2019
1835 if (corner) 2020 if (corner)
1836 { 2021 {
1837 float ox = corner * dx; 2022 float ox = corner * dx;
1838 2023
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1843 } 2029 }
1844 } 2030 }
1845 } 2031 }
1846 } 2032 }
1847 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1848 } 2038 }
1849 2039
1850 hv_clear (smooth); 2040 hv_clear (smooth);
1851 } 2041 }
1852 2042
1853 glEnd ();
1854
1855 glDisable (GL_TEXTURE_2D);
1856 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1857 2045
1858 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1861 { 2049 {
1886 } 2074 }
1887 } 2075 }
1888} 2076}
1889 2077
1890void 2078void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2080 CODE:
1893{ 2081{
1894 static float color[16][3] = { 2082 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1948} 2136}
1949 2137
1950void 2138void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2140 PPCODE:
1953{ 2141{
1954 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2150
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2153
1963 mx += self->x; 2154 mx += self->x - 1;
1964 my += self->y; 2155 my += self->y - 1;
1965 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1966 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1968 { 2161 {
1969 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1970 2163
1971 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2166 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1975 2168
1976 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1979 } 2172 }
1980 } 2173 }
1981 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1982 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1986} 2217}
1987 2218
1988SV * 2219SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2221 CODE:
1991{ 2222{
1992 int x, y, x1, y1; 2223 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2059} 2290}
2060 OUTPUT: 2291 OUTPUT:
2061 RETVAL 2292 RETVAL
2062 2293
2063void 2294void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2065 PPCODE: 2296 PPCODE:
2066{ 2297{
2067 int x, y, z; 2298 int x, y, z;
2068 int w, h; 2299 int w, h;
2069 int x1, y1; 2300 int x1, y1;
2070 2301
2071 if (*data++ != 0) 2302 if (*data++ != 0)
2072 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2073 2304
2074 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2076 2307
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2122 } 2353 }
2123 } 2354 }
2124 } 2355 }
2125} 2356}
2126 2357
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2359
2129CFPlus::MixChunk 2360DC::RW
2130new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2131 CODE: 2362 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2133 OUTPUT: 2369 OUTPUT:
2134 RETVAL 2370 RETVAL
2135 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2136void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2137DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2138 CODE: 2482 CODE:
2139 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2140 2484
2141int 2485int
2142volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2491 OUTPUT:
2146 RETVAL 2492 RETVAL
2147 2493
2148int 2494DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2496 CODE:
2497{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2152 OUTPUT: 2509 OUTPUT:
2153 RETVAL 2510 RETVAL
2154 2511
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2513
2157int 2514int
2158volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2159 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2521 OUTPUT:
2162 RETVAL 2522 RETVAL
2163 2523
2164int 2524void
2165fade_out (int ms) 2525fade_out (int ms)
2166 CODE: 2526 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2168 OUTPUT: 2538 OUTPUT:
2169 RETVAL 2539 RETVAL
2170 2540
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void 2541void
2179DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2180 CODE: 2543 CODE:
2181 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2182 2545
2183int 2546int
2184play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2185 CODE: 2548 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2550 OUTPUT:
2188 RETVAL 2551 RETVAL
2189 2552
2190int 2553void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2555 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2557
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2198 2561
2199BOOT: 2562BOOT:
2200{ 2563{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2565 static const struct {
2203 const char *name; 2566 const char *name;
2204 IV iv; 2567 IV iv;
2205 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2587 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2671# undef const_iv
2292 2676
2293 texture_av = newAV (); 2677 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2295} 2679}
2296 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2297char * 2687char *
2298gl_vendor () 2688gl_vendor ()
2299 CODE: 2689 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2691 OUTPUT:
2313 CODE: 2703 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2705 OUTPUT:
2316 RETVAL 2706 RETVAL
2317 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2318int glGetError () 2722int glGetError ()
2319 2723
2320void glFinish () 2724void glFinish ()
2321 2725
2322void glClear (int mask) 2726void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2765
2362# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2364 2770
2365void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2366 2772
2367void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2368 2774
2376 2782
2377void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2378 CODE: 2784 CODE:
2379 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2380 2786
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2788 ALIAS:
2388 glColor_premultiply = 1 2789 glColor_premultiply = 1
2389 CODE: 2790 CODE:
2390 if (ix) 2791 if (ix)
2391 { 2792 {
2394 b *= a; 2795 b *= a;
2395 } 2796 }
2396 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2398 2799
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2801 CODE:
2407 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2804
2413 2808
2414void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2415 CODE: 2810 CODE:
2416 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2417 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2418void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2419 CODE: 2843 CODE:
2420 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2421 2845
2422void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2863 CODE:
2440 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2866
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2868
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2870
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2448 2874
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2876
2451int glGenTexture () 2877int glGenTexture ()
2452 CODE: 2878 CODE:
2472 2898
2473void glEndList () 2899void glEndList ()
2474 2900
2475void glCallList (int list) 2901void glCallList (int list)
2476 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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