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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
55#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
57 72
58#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
59 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
60#if 0 78#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 80#else
63# define PARACHUTE 0 81# define PARACHUTE 0
64#endif 82#endif
106 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
108} 126}
109 127
110#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
111 130
112#include "pango-font.c" 131#include "pango-font.c"
113#include "pango-fontmap.c" 132#include "pango-fontmap.c"
114#include "pango-render.c" 133#include "pango-render.c"
115 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
118 139
119typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
120 141
121static int 142static int
122shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
123{ 144{
124 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
138 159
139typedef struct cf_layout { 160typedef struct cf_layout {
140 PangoLayout *pl; 161 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
142 int base_height; 163 int base_height;
143 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
144} *CFPlus__Layout; 166} *DC__Layout;
145 167
146static CFPlus__Font default_font; 168static DC__Font default_font;
147static PangoContext *opengl_context; 169static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
149 171
150static void 172static void
151substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
156#endif 178#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 180}
159 181
160static void 182static void
161layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
162{ 184{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
165 */ 187 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
170 192
171 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
172} 194}
173 195
174static void 196static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 198{
177 PangoRectangle rect; 199 PangoRectangle rect;
178 200
179 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
191 213
192typedef uint16_t tileid; 214typedef uint16_t tileid;
193typedef uint16_t faceid; 215typedef uint16_t faceid;
194 216
195typedef struct { 217typedef struct {
196 int name; 218 GLuint name;
197 int w, h; 219 int w, h;
198 float s, t; 220 float s, t;
199 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
200 tileid smoothtile; 222 tileid smoothtile;
201 uint8_t smoothlevel; 223 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
221 243
222 int32_t rows; 244 int32_t rows;
223 maprow *row; 245 maprow *row;
224} *CFPlus__Map; 246} *DC__Map;
225 247
226static char * 248static char *
227prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
228{ 250{
229 char *p; 251 char *p;
267 self->texs *= 2; 289 self->texs *= 2;
268 } 290 }
269} 291}
270 292
271static maprow * 293static maprow *
272map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
273{ 295{
274 if (0 > y) 296 if (0 > y)
275 { 297 {
276 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
315 337
316 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
317} 339}
318 340
319static mapcell * 341static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
321{ 343{
322 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
323} 345}
324 346
325static void 347static void
326map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
327{ 349{
328 int r; 350 int r;
329 351
330 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
339 self->row = 0; 361 self->row = 0;
340 self->rows = 0; 362 self->rows = 0;
341} 363}
342 364
343static void 365static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 367{
346 int x, y; 368 int x, y;
347 maprow *row; 369 maprow *row;
348 mapcell *cell; 370 mapcell *cell;
349 371
428 n |= n >> 16; 450 n |= n >> 16;
429 451
430 return n + 1; 452 return n + 1;
431} 453}
432 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
433/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
436 469
437MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
438 514
439PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
440 516
441BOOT: 517BOOT:
442{ 518{
443 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 520 static const struct {
445 const char *name; 521 const char *name;
446 IV iv; 522 IV iv;
447 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
470 546
471 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
474 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 636# undef const_iv
557 }; 637 };
558 638
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 658
579NV floor (NV x) 659NV floor (NV x)
580 660
581NV ceil (NV x) 661NV ceil (NV x)
582 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
583void 667void
584pango_init () 668pango_init ()
585 CODE: 669 CODE:
586{ 670{
587 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
590} 678}
679
680char *
681SDL_GetError ()
591 682
592int 683int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 685
595void 686void
596SDL_Quit () 687SDL_Quit ()
597 688
598void 689void
599SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
600 PPCODE: 691 PPCODE:
601{ 692{
602 SDL_Rect **m; 693 SDL_Rect **m;
603 694
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 699
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 702
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 707
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 712#endif
622 713
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 715
628 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
629 while (*m) 717 while (*m)
630 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
631 AV *av = newAV (); 721 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
635 728
636 ++m; 729 ++m;
637 } 730 }
638} 731}
639 732
640char *
641SDL_GetError ()
642
643int 733int
644SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
646 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 747 );
748
649 if (RETVAL) 749 if (RETVAL)
650 { 750 {
651 av_clear (texture_av); 751 av_clear (texture_av);
652 752
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 755#include "glfunc.h"
656# undef GL_FUNC 756#undef GL_FUNC
657
658 } 757 }
758}
659 OUTPUT: 759 OUTPUT:
660 RETVAL 760 RETVAL
661 761
662void 762void
663SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
684 { 784 {
685 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
686 case SDL_KEYUP: 786 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 792 break;
693 793
694 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 813 x = ev.motion.x;
714 y = ev.motion.y; 814 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 816 }
717 817
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 824 }
725 break; 825 break;
726 826
727 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 830
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 841 break;
742 } 842 }
743 843
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 845 }
746} 846}
747 847
748int 848int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 850 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
753 853
754void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
755Mix_CloseAudio () 871Mix_CloseAudio ()
756 872
757int 873int
758Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
759 878
760void 879void
761lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
762 CODE: 881 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
805 STRLEN image_len; 924 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
812 931
813 if (!rw) 932 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
815 934
888void 1007void
889error (char *message) 1008error (char *message)
890 CODE: 1009 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1011#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1013#endif
895 1014
896void 1015void
897fatal (char *message) 1016fatal (char *message)
898 CODE: 1017 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1019#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1021#endif
903 _exit (1); 1022 _exit (1);
904 1023
905void 1024void
906_exit (int retval = 0) 1025_exit (int retval = 0)
918#if DEBUG 1037#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
920#endif 1039#endif
921} 1040}
922 1041
923MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
924 1043
925CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1048 CODE:
928{ 1049{
929 int count; 1050 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1054}
934 OUTPUT: 1055 OUTPUT:
935 RETVAL 1056 RETVAL
936 1057
937void 1058void
938DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
939 CODE: 1060 CODE:
940 pango_font_description_free (self); 1061 pango_font_description_free (self);
941 1062
942void 1063void
943make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
944 CODE: 1066 CODE:
945 default_font = self; 1067 default_font = self;
946 1068
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1070
1071PROTOTYPES: DISABLE
1072
949void 1073void
950reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
951 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
952 tc_clear (); 1083 tc_restore ();
953 1084
954CFPlus::Layout 1085DC::Layout
955new (SV *class) 1086new (SV *class)
956 CODE: 1087 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
958 1089
959 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
966 1098
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
969 OUTPUT: 1101 OUTPUT:
970 RETVAL 1102 RETVAL
971 1103
972void 1104void
973DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
974 CODE: 1106 CODE:
975 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
976 Safefree (self); 1109 Safefree (self);
977 1110
978void 1111void
979set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
980 CODE: 1113 CODE:
981{ 1114{
982 STRLEN textlen; 1115 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
984 1117
985 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
986} 1119}
987 1120
988void 1121void
989set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
990 CODE: 1123 CODE:
991{ 1124{
992 STRLEN textlen; 1125 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
994 1127
995 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
996} 1129}
997 1130
998void 1131void
999set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
1000 CODE: 1133 CODE:
1001{ 1134{
1002 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1137 const char *pos = text;
1039 if (attrs) 1172 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1041} 1174}
1042 1175
1043void 1176void
1044get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1045 PPCODE: 1178 PPCODE:
1046{ 1179{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1181
1049 do 1182 do
1050 { 1183 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1185
1053 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1054 { 1187 {
1055 PangoRectangle extents; 1188 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1197
1065 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1066} 1199}
1067 1200
1068int 1201int
1069has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1070 CODE: 1203 CODE:
1071{ 1204{
1072 int lines = 1; 1205 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1074 1207
1079} 1212}
1080 OUTPUT: 1213 OUTPUT:
1081 RETVAL 1214 RETVAL
1082 1215
1083SV * 1216SV *
1084get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1085 CODE: 1218 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1221 OUTPUT:
1089 RETVAL 1222 RETVAL
1090 1223
1091void 1224void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1226 CODE:
1094 self->r = r; 1227 self->r = r;
1095 self->g = g; 1228 self->g = g;
1096 self->b = b; 1229 self->b = b;
1097 self->a = a; 1230 self->a = a;
1098 1231
1099void 1232void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1234 CODE:
1102 if (self->font != font) 1235 if (self->font != font)
1103 { 1236 {
1104 self->font = font; 1237 self->font = font;
1105 layout_update_font (self); 1238 layout_update_font (self);
1106 } 1239 }
1107 1240
1108void 1241void
1109set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1110 CODE: 1243 CODE:
1111 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1112 { 1245 {
1113 self->base_height = base_height; 1246 self->base_height = base_height;
1114 layout_update_font (self); 1247 layout_update_font (self);
1115 } 1248 }
1116 1249
1117void 1250void
1118set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1252 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1254
1122void 1255void
1123set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1124 CODE: 1257 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1259
1127void 1260void
1128set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1129 CODE: 1262 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1264
1132void 1265void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1267 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1140 ); 1273 );
1141 1274
1142void 1275void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1277 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1279
1147void 1280void
1148size (CFPlus::Layout self) 1281size (DC::Layout self)
1149 PPCODE: 1282 PPCODE:
1150{ 1283{
1151 int w, h; 1284 int w, h;
1152 1285
1153 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1158} 1291}
1159 1292
1160int 1293int
1161descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1162 CODE: 1295 CODE:
1163{ 1296{
1164 PangoRectangle rect; 1297 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1168} 1301}
1169 OUTPUT: 1302 OUTPUT:
1170 RETVAL 1303 RETVAL
1171 1304
1172int 1305int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1307 CODE:
1175{ 1308{
1176 int index, trailing; 1309 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1179} 1312}
1180 OUTPUT: 1313 OUTPUT:
1181 RETVAL 1314 RETVAL
1182 1315
1183void 1316void
1184cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1318 PPCODE:
1186{ 1319{
1187 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1322
1190 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1327}
1195 1328
1196void 1329void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1331 PPCODE:
1199{ 1332{
1200 int line, x; 1333 int line, x;
1201 1334
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1338 --line;
1339#endif
1205 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1343}
1209 1344
1210void 1345void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1347 PPCODE:
1213{ 1348{
1214 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1215 int index, trailing; 1350 int index, trailing;
1216 1351
1217 if (line < 0) 1352 if (line < 0)
1218 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1219 1354
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1222 1357
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1359
1225 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1367 }
1233} 1368}
1234 1369
1235void 1370void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1239 self->pl, 1375 self->pl,
1376 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1242 flags 1379 flags
1243 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1244 1384
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1248
1249void 1385void
1250pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1251 CODE: 1387 CODE:
1252{ 1388{
1253 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1254 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1255 1396
1256 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1257 { 1413 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen; 1414 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269 1418
1270 SvPOK_only (result_); 1419 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1272 1421
1273 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--) 1423 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276 1425
1277 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 } 1427 }
1284} 1428}
1285 1429
1286void 1430void
1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1293{ 1437{
1294 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1295 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1296 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1297 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1298 1445
1299 if (items < 5) 1446 if (items < 5)
1300 { 1447 {
1301 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1302 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1341 RETVAL = width > 0; 1488 RETVAL = width > 0;
1342} 1489}
1343 OUTPUT: 1490 OUTPUT:
1344 RETVAL 1491 RETVAL
1345 1492
1346MODULE = CFPlus PACKAGE = CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1347 1494
1348CFPlus::Map 1495PROTOTYPES: DISABLE
1496
1497DC::Map
1349new (SV *class) 1498new (SV *class)
1350 CODE: 1499 CODE:
1351 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1352 RETVAL->x = 0; 1501 RETVAL->x = 0;
1353 RETVAL->y = 0; 1502 RETVAL->y = 0;
1361 RETVAL->row = 0; 1510 RETVAL->row = 0;
1362 OUTPUT: 1511 OUTPUT:
1363 RETVAL 1512 RETVAL
1364 1513
1365void 1514void
1366DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1367 CODE: 1516 CODE:
1368{ 1517{
1369 map_clear (self); 1518 map_clear (self);
1370 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1371 Safefree (self->tex); 1520 Safefree (self->tex);
1372 Safefree (self); 1521 Safefree (self);
1373} 1522}
1374 1523
1375void 1524void
1376resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1377 CODE: 1526 CODE:
1378 self->w = map_width; 1527 self->w = map_width;
1379 self->h = map_height; 1528 self->h = map_height;
1380 1529
1381void 1530void
1382clear (CFPlus::Map self) 1531clear (DC::Map self)
1383 CODE: 1532 CODE:
1384 map_clear (self); 1533 map_clear (self);
1385 1534
1386void 1535void
1387set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1388 CODE: 1537 CODE:
1389{ 1538{
1390 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1391 need_texid (self, tile); 1540 need_texid (self, tile);
1392} 1541}
1393 1542
1394void 1543void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1396 CODE: 1545 CODE:
1397{ 1546{
1398 tileid texid; 1547 tileid texid;
1399 maptex *tex; 1548 maptex *tex;
1400 1549
1413 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1415} 1564}
1416 1565
1417void 1566void
1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1419 CODE: 1568 CODE:
1420{ 1569{
1421 need_texid (self, texid); 1570 need_texid (self, texid);
1422 1571
1423 { 1572 {
1443 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1445} 1594}
1446 1595
1447int 1596int
1448ox (CFPlus::Map self) 1597ox (DC::Map self)
1449 ALIAS: 1598 ALIAS:
1450 oy = 1 1599 oy = 1
1451 x = 2 1600 x = 2
1452 y = 3 1601 y = 3
1453 w = 4 1602 w = 4
1464 } 1613 }
1465 OUTPUT: 1614 OUTPUT:
1466 RETVAL 1615 RETVAL
1467 1616
1468void 1617void
1469scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1470 CODE: 1619 CODE:
1471{ 1620{
1472 if (dx > 0) 1621 if (dx > 0)
1473 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1474 else if (dx < 0) 1623 else if (dx < 0)
1489 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1490 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1491 } 1640 }
1492} 1641}
1493 1642
1494void 1643SV *
1495map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1496 CODE: 1645 CODE:
1497{ 1646{
1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1499 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1500 mapcell *cell; 1649 mapcell *cell;
1501 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1502 1653
1503 while (data < data_end - 1) 1654 while (data < data_end - 1)
1504 { 1655 {
1505 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1506 1657
1557 } 1708 }
1558 else 1709 else
1559 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1560 } 1711 }
1561 1712
1713 for (z = 0; z <= 2; ++z)
1562 if (flags & 4) 1714 if (flags & (4 >> z))
1563 { 1715 {
1564 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face); 1717 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1567 } 1733 }
1568
1569 if (flags & 2)
1570 {
1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1574 }
1575
1576 if (flags & 1)
1577 {
1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1581 }
1582 } 1734 }
1583 else 1735 else
1584 cell->darkness = 0; 1736 cell->darkness = 0;
1585 } 1737 }
1586} 1738}
1739 OUTPUT:
1740 RETVAL
1587 1741
1588SV * 1742SV *
1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1590 CODE: 1744 CODE:
1591{ 1745{
1592 int x1, x; 1746 int x1, x;
1593 int y1, y; 1747 int y1, y;
1594 int z; 1748 int z;
1639} 1793}
1640 OUTPUT: 1794 OUTPUT:
1641 RETVAL 1795 RETVAL
1642 1796
1643void 1797void
1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1645 CODE: 1799 CODE:
1646{ 1800{
1801 int x, y, z;
1802
1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1650 smooth_key skey; 1806 smooth_key skey;
1651 int x, y, z; 1807
1652 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1653 1811
1654 // thats current max. sorry. 1812 // thats current max. sorry.
1655 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1657 1815
1658 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1660 1818
1661 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1662 1820 key.r = 255;
1663 glEnable (GL_BLEND); 1821 key.g = 255;
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1665 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1667 1825 key.format = GL_T2F_V3F;
1668 glBegin (GL_QUADS); 1826 key.texname = -1;
1669
1670 last_name = 0;
1671 1827
1672 mx += self->x; 1828 mx += self->x;
1673 my += self->y; 1829 my += self->y;
1674 1830
1675 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1691 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1694 } 1850 }
1695 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1696 1856
1697 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1698 { 1858 {
1699 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1700 1860
1710 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1711 1871
1712 if (tile) 1872 if (tile)
1713 { 1873 {
1714 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w; 1875 int px, py;
1716 int py = (y + 1) * T - tex.h;
1717 1876
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1721 { 1878 {
1722 if (!tex.name) 1879 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1724 1881
1725 glEnd (); 1882 key.texname = tex.name;
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1727 glBegin (GL_QUADS);
1728 } 1884 }
1729 1885
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1734 1893
1735 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1736 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1737 if (cell->flags & 1) 1897 if (cell->flags & 1)
1738 { 1898 {
1739 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1742 1902
1903 if (tex.name)
1743 glEnd (); 1904 {
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1745 glBegin (GL_QUADS); 1915 }
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 } 1916 }
1752 } 1917 }
1753 1918
1754 // update smooth hash 1919 // update smooth hash
1755 if (tex.smoothtile) 1920 if (tex.smoothtile)
1791 } 1956 }
1792 } 1957 }
1793 } 1958 }
1794 } 1959 }
1795 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1796 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort 1965 // this is basically counting sort
1798 { 1966 {
1799 int w, b; 1967 int w, b;
1800 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1801 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1802 { 1972 {
1803 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1804 if (smask) 1974 if (smask)
1805 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1824 int border = bits & 15; 1994 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1828 1998
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name) 1999 if (tex.name)
1832 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1833 if (!tex.name) 2003 if (key.texname != tex.name)
1834 continue; // smoothing not yet available 2004 {
1835
1836 glEnd (); 2005 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1838 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1839 } 2008 }
1840 2009
1841 if (border) 2010 if (border)
1842 { 2011 {
1843 float ox = border * dx; 2012 float ox = border * dx;
1844 2013
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1849 } 2018 }
1850 2019
1851 if (corner) 2020 if (corner)
1852 { 2021 {
1853 float ox = corner * dx; 2022 float ox = corner * dx;
1854 2023
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1859 } 2029 }
1860 } 2030 }
1861 } 2031 }
1862 } 2032 }
1863 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1864 } 2038 }
1865 2039
1866 hv_clear (smooth); 2040 hv_clear (smooth);
1867 } 2041 }
1868 2042
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1873 2045
1874 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1877 { 2049 {
1902 } 2074 }
1903 } 2075 }
1904} 2076}
1905 2077
1906void 2078void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE: 2080 CODE:
1909{ 2081{
1910 static float color[16][3] = { 2082 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1962 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1964} 2136}
1965 2137
1966void 2138void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1968 PPCODE: 2140 PPCODE:
1969{ 2141{
1970 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1971 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1974 2150
1975 memset (darkness, 255, sw4 * sh);
1976 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1977 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1978 2153
1979 mx += self->x; 2154 mx += self->x - 1;
1980 my += self->y; 2155 my += self->y - 1;
1981 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1982 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1983 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1984 { 2161 {
1985 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1986 2163
1987 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1988 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1989 { 2166 {
1990 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1991 2168
1992 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1994 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1995 } 2172 }
1996 } 2173 }
1997 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1998 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1999 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
2000 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
2001 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
2002} 2217}
2003 2218
2004SV * 2219SV *
2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
2006 CODE: 2221 CODE:
2007{ 2222{
2008 int x, y, x1, y1; 2223 int x, y, x1, y1;
2009 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
2010 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2075} 2290}
2076 OUTPUT: 2291 OUTPUT:
2077 RETVAL 2292 RETVAL
2078 2293
2079void 2294void
2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2081 PPCODE: 2296 PPCODE:
2082{ 2297{
2083 int x, y, z; 2298 int x, y, z;
2084 int w, h; 2299 int w, h;
2085 int x1, y1; 2300 int x1, y1;
2086 2301
2087 if (*data++ != 0) 2302 if (*data++ != 0)
2088 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2089 2304
2090 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2091 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2092 2307
2093 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2138 } 2353 }
2139 } 2354 }
2140 } 2355 }
2141} 2356}
2142 2357
2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2144 2359
2145CFPlus::MixChunk 2360DC::RW
2146new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2147 CODE: 2362 CODE:
2148 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2149 OUTPUT: 2369 OUTPUT:
2150 RETVAL 2370 RETVAL
2151 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2152void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2153DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2154 CODE: 2482 CODE:
2155 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2156 2484
2157int 2485int
2158volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2159 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2161 OUTPUT: 2491 OUTPUT:
2162 RETVAL 2492 RETVAL
2163 2493
2164int 2494DC::Channel
2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2166 CODE: 2496 CODE:
2497{
2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2168 OUTPUT: 2509 OUTPUT:
2169 RETVAL 2510 RETVAL
2170 2511
2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2172 2513
2173int 2514int
2174volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2175 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2176 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2177 OUTPUT: 2521 OUTPUT:
2178 RETVAL 2522 RETVAL
2179 2523
2180int 2524void
2181fade_out (int ms) 2525fade_out (int ms)
2182 CODE: 2526 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2184 OUTPUT: 2538 OUTPUT:
2185 RETVAL 2539 RETVAL
2186 2540
2187CFPlus::MixMusic
2188new_from_file (SV *class, char *path)
2189 CODE:
2190 RETVAL = Mix_LoadMUS (path);
2191 OUTPUT:
2192 RETVAL
2193
2194void 2541void
2195DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2196 CODE: 2543 CODE:
2197 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2198 2545
2199int 2546int
2200play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2201 CODE: 2548 CODE:
2202 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2203 OUTPUT: 2550 OUTPUT:
2204 RETVAL 2551 RETVAL
2205 2552
2206int 2553void
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2208 CODE: 2555 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212 2557
2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2214 2561
2215BOOT: 2562BOOT:
2216{ 2563{
2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2218 static const struct { 2565 static const struct {
2219 const char *name; 2566 const char *name;
2220 IV iv; 2567 IV iv;
2221 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2222# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2234 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2235 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2236 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2238 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2239 const_iv (GL_AND), 2587 const_iv (GL_AND),
2240 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2241 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2242 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2243 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2256 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2257 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2258 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2259 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2261 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D), 2616 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D), 2617 const_iv (GL_PROXY_TEXTURE_2D),
2264 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2265 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2289 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2290 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2291 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2292 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2293 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2294 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2296 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2297 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2298 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2299 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2300 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2301 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2302 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2303 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2304 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2305 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2306 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2307 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2308# undef const_iv 2671# undef const_iv
2313 2676
2314 texture_av = newAV (); 2677 texture_av = newAV ();
2315 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2316} 2679}
2317 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2318char * 2687char *
2319gl_vendor () 2688gl_vendor ()
2320 CODE: 2689 CODE:
2321 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2322 OUTPUT: 2691 OUTPUT:
2334 CODE: 2703 CODE:
2335 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT: 2705 OUTPUT:
2337 RETVAL 2706 RETVAL
2338 2707
2339char *glGetString (GLenum pname) 2708const char *glGetString (GLenum pname)
2340 2709
2341GLint glGetInteger (GLenum pname) 2710GLint glGetInteger (GLenum pname)
2342 CODE: 2711 CODE:
2343 glGetIntegerv (pname, &RETVAL); 2712 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT: 2713 OUTPUT:
2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2396 2765
2397# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2398void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2399 2768
2769PROTOTYPES: DISABLE
2770
2400void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2401 2772
2402void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2403 2774
2404void glTranslate (float x, float y, float z = 0.) 2775void glTranslate (float x, float y, float z = 0.)
2411 2782
2412void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2413 CODE: 2784 CODE:
2414 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2415 2786
2416void glBegin (int mode)
2417
2418void glEnd ()
2419
2420void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2421 PROTOTYPE: @
2422 ALIAS: 2788 ALIAS:
2423 glColor_premultiply = 1 2789 glColor_premultiply = 1
2424 CODE: 2790 CODE:
2425 if (ix) 2791 if (ix)
2426 { 2792 {
2429 b *= a; 2795 b *= a;
2430 } 2796 }
2431 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2432 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2433 2799
2434void glInterleavedArrays (int format, int stride, char *data)
2435
2436void glDrawElements (int mode, int count, int type, char *indices)
2437
2438# 1.2 void glDrawRangeElements (int mode, int start, int end
2439
2440void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2441 CODE: 2801 CODE:
2442 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2443 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2444 2804
2448 2808
2449void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2450 CODE: 2810 CODE:
2451 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2452 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2453void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2454 CODE: 2843 CODE:
2455 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2456 2845
2457void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2474 CODE: 2863 CODE:
2475 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2477 2866
2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2479 2868
2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2481 2870
2482void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2483 2872
2509 2898
2510void glEndList () 2899void glEndList ()
2511 2900
2512void glCallList (int list) 2901void glCallList (int list)
2513 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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