ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
55#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
57 72
58#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
59 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
60#if 0 78#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 80#else
63# define PARACHUTE 0 81# define PARACHUTE 0
64#endif 82#endif
106 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
108} 126}
109 127
110#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
111 130
112#include "pango-font.c" 131#include "pango-font.c"
113#include "pango-fontmap.c" 132#include "pango-fontmap.c"
114#include "pango-render.c" 133#include "pango-render.c"
115 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
118 139
119typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
120 141
121static int 142static int
122shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
123{ 144{
124 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
138 159
139typedef struct cf_layout { 160typedef struct cf_layout {
140 PangoLayout *pl; 161 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
142 int base_height; 163 int base_height;
143 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
144} *CFPlus__Layout; 166} *DC__Layout;
145 167
146static CFPlus__Font default_font; 168static DC__Font default_font;
147static PangoContext *opengl_context; 169static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
149 171
150static void 172static void
151substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
156#endif 178#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 180}
159 181
160static void 182static void
161layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
162{ 184{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
165 */ 187 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
170 192
171 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
172} 194}
173 195
174static void 196static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 198{
177 PangoRectangle rect; 199 PangoRectangle rect;
178 200
179 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
191 213
192typedef uint16_t tileid; 214typedef uint16_t tileid;
193typedef uint16_t faceid; 215typedef uint16_t faceid;
194 216
195typedef struct { 217typedef struct {
196 int name; 218 GLuint name;
197 int w, h; 219 int w, h;
198 float s, t; 220 float s, t;
199 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
200 tileid smoothtile; 222 tileid smoothtile;
201 uint8_t smoothlevel; 223 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
221 243
222 int32_t rows; 244 int32_t rows;
223 maprow *row; 245 maprow *row;
224} *CFPlus__Map; 246} *DC__Map;
225 247
226static char * 248static char *
227prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
228{ 250{
229 char *p; 251 char *p;
267 self->texs *= 2; 289 self->texs *= 2;
268 } 290 }
269} 291}
270 292
271static maprow * 293static maprow *
272map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
273{ 295{
274 if (0 > y) 296 if (0 > y)
275 { 297 {
276 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
315 337
316 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
317} 339}
318 340
319static mapcell * 341static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
321{ 343{
322 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
323} 345}
324 346
325static void 347static void
326map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
327{ 349{
328 int r; 350 int r;
329 351
330 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
339 self->row = 0; 361 self->row = 0;
340 self->rows = 0; 362 self->rows = 0;
341} 363}
342 364
343static void 365static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 367{
346 int x, y; 368 int x, y;
347 maprow *row; 369 maprow *row;
348 mapcell *cell; 370 mapcell *cell;
349 371
428 n |= n >> 16; 450 n |= n >> 16;
429 451
430 return n + 1; 452 return n + 1;
431} 453}
432 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
433/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
436 469
437MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
438 514
439PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
440 516
441BOOT: 517BOOT:
442{ 518{
443 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 520 static const struct {
445 const char *name; 521 const char *name;
446 IV iv; 522 IV iv;
447 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
470 546
471 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
474 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 636# undef const_iv
557 }; 637 };
558 638
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 658
579NV floor (NV x) 659NV floor (NV x)
580 660
581NV ceil (NV x) 661NV ceil (NV x)
582 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
583void 667void
584pango_init () 668pango_init ()
585 CODE: 669 CODE:
586{ 670{
587 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
590} 678}
591 679
592char * 680char *
593SDL_GetError () 681SDL_GetError ()
594 682
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 715
628 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
629 while (*m) 717 while (*m)
630 { 718 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 719 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 720 {
633 AV *av = newAV (); 721 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 724 av_push (av, newSViv (rgb));
660 748
661 if (RETVAL) 749 if (RETVAL)
662 { 750 {
663 av_clear (texture_av); 751 av_clear (texture_av);
664 752
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 755#include "glfunc.h"
668#undef GL_FUNC 756#undef GL_FUNC
669 } 757 }
670} 758}
696 { 784 {
697 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
698 case SDL_KEYUP: 786 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 792 break;
705 793
706 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 813 x = ev.motion.x;
726 y = ev.motion.y; 814 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 816 }
729 817
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 824 }
737 break; 825 break;
738 826
739 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 830
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 841 break;
754 } 842 }
755 843
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 845 }
758} 846}
759 847
760int 848int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 850 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
765 853
766void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
767Mix_CloseAudio () 871Mix_CloseAudio ()
768 872
769int 873int
770Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
771 878
772void 879void
773lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
774 CODE: 881 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 924 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
824 931
825 if (!rw) 932 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
827 934
900void 1007void
901error (char *message) 1008error (char *message)
902 CODE: 1009 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1011#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1013#endif
907 1014
908void 1015void
909fatal (char *message) 1016fatal (char *message)
910 CODE: 1017 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1019#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1021#endif
915 _exit (1); 1022 _exit (1);
916 1023
917void 1024void
918_exit (int retval = 0) 1025_exit (int retval = 0)
930#if DEBUG 1037#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
932#endif 1039#endif
933} 1040}
934 1041
935MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
936 1043
937CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1048 CODE:
940{ 1049{
941 int count; 1050 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1054}
946 OUTPUT: 1055 OUTPUT:
947 RETVAL 1056 RETVAL
948 1057
949void 1058void
950DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
951 CODE: 1060 CODE:
952 pango_font_description_free (self); 1061 pango_font_description_free (self);
953 1062
954void 1063void
955make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
956 CODE: 1066 CODE:
957 default_font = self; 1067 default_font = self;
958 1068
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1070
1071PROTOTYPES: DISABLE
1072
961void 1073void
962reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
963 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
964 tc_clear (); 1083 tc_restore ();
965 1084
966CFPlus::Layout 1085DC::Layout
967new (SV *class) 1086new (SV *class)
968 CODE: 1087 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
970 1089
971 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
978 1098
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
981 OUTPUT: 1101 OUTPUT:
982 RETVAL 1102 RETVAL
983 1103
984void 1104void
985DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
986 CODE: 1106 CODE:
987 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
988 Safefree (self); 1109 Safefree (self);
989 1110
990void 1111void
991set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
992 CODE: 1113 CODE:
993{ 1114{
994 STRLEN textlen; 1115 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
996 1117
997 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
998} 1119}
999 1120
1000void 1121void
1001set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
1002 CODE: 1123 CODE:
1003{ 1124{
1004 STRLEN textlen; 1125 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
1006 1127
1007 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
1008} 1129}
1009 1130
1010void 1131void
1011set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
1012 CODE: 1133 CODE:
1013{ 1134{
1014 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1137 const char *pos = text;
1051 if (attrs) 1172 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1053} 1174}
1054 1175
1055void 1176void
1056get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1057 PPCODE: 1178 PPCODE:
1058{ 1179{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1181
1061 do 1182 do
1062 { 1183 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1185
1065 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1066 { 1187 {
1067 PangoRectangle extents; 1188 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1197
1077 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1078} 1199}
1079 1200
1080int 1201int
1081has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1082 CODE: 1203 CODE:
1083{ 1204{
1084 int lines = 1; 1205 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1086 1207
1091} 1212}
1092 OUTPUT: 1213 OUTPUT:
1093 RETVAL 1214 RETVAL
1094 1215
1095SV * 1216SV *
1096get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1097 CODE: 1218 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1221 OUTPUT:
1101 RETVAL 1222 RETVAL
1102 1223
1103void 1224void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1226 CODE:
1106 self->r = r; 1227 self->r = r;
1107 self->g = g; 1228 self->g = g;
1108 self->b = b; 1229 self->b = b;
1109 self->a = a; 1230 self->a = a;
1110 1231
1111void 1232void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1234 CODE:
1114 if (self->font != font) 1235 if (self->font != font)
1115 { 1236 {
1116 self->font = font; 1237 self->font = font;
1117 layout_update_font (self); 1238 layout_update_font (self);
1118 } 1239 }
1119 1240
1120void 1241void
1121set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1122 CODE: 1243 CODE:
1123 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1124 { 1245 {
1125 self->base_height = base_height; 1246 self->base_height = base_height;
1126 layout_update_font (self); 1247 layout_update_font (self);
1127 } 1248 }
1128 1249
1129void 1250void
1130set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1252 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1254
1134void 1255void
1135set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1136 CODE: 1257 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1259
1139void 1260void
1140set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1141 CODE: 1262 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1264
1144void 1265void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1267 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1152 ); 1273 );
1153 1274
1154void 1275void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1277 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1279
1159void 1280void
1160size (CFPlus::Layout self) 1281size (DC::Layout self)
1161 PPCODE: 1282 PPCODE:
1162{ 1283{
1163 int w, h; 1284 int w, h;
1164 1285
1165 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1170} 1291}
1171 1292
1172int 1293int
1173descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1174 CODE: 1295 CODE:
1175{ 1296{
1176 PangoRectangle rect; 1297 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1180} 1301}
1181 OUTPUT: 1302 OUTPUT:
1182 RETVAL 1303 RETVAL
1183 1304
1184int 1305int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1307 CODE:
1187{ 1308{
1188 int index, trailing; 1309 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1191} 1312}
1192 OUTPUT: 1313 OUTPUT:
1193 RETVAL 1314 RETVAL
1194 1315
1195void 1316void
1196cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1318 PPCODE:
1198{ 1319{
1199 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1322
1202 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1327}
1207 1328
1208void 1329void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1331 PPCODE:
1211{ 1332{
1212 int line, x; 1333 int line, x;
1213 1334
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1338 --line;
1339#endif
1217 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1343}
1221 1344
1222void 1345void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1347 PPCODE:
1225{ 1348{
1226 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1227 int index, trailing; 1350 int index, trailing;
1228 1351
1229 if (line < 0) 1352 if (line < 0)
1230 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1231 1354
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1234 1357
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1359
1237 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1367 }
1245} 1368}
1246 1369
1247void 1370void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1251 self->pl, 1375 self->pl,
1376 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1254 flags 1379 flags
1255 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1256 1384
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1385void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1263 CODE: 1387 CODE:
1264{ 1388{
1265 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1396
1268 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1413 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1414 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1418
1282 SvPOK_only (result_); 1419 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1284 1421
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1423 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1425
1289 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1427 }
1296} 1428}
1297 1429
1298void 1430void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1437{
1306 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1310 1445
1311 if (items < 5) 1446 if (items < 5)
1312 { 1447 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1488 RETVAL = width > 0;
1354} 1489}
1355 OUTPUT: 1490 OUTPUT:
1356 RETVAL 1491 RETVAL
1357 1492
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1494
1360CFPlus::Map 1495PROTOTYPES: DISABLE
1496
1497DC::Map
1361new (SV *class) 1498new (SV *class)
1362 CODE: 1499 CODE:
1363 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1501 RETVAL->x = 0;
1365 RETVAL->y = 0; 1502 RETVAL->y = 0;
1373 RETVAL->row = 0; 1510 RETVAL->row = 0;
1374 OUTPUT: 1511 OUTPUT:
1375 RETVAL 1512 RETVAL
1376 1513
1377void 1514void
1378DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1379 CODE: 1516 CODE:
1380{ 1517{
1381 map_clear (self); 1518 map_clear (self);
1382 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1383 Safefree (self->tex); 1520 Safefree (self->tex);
1384 Safefree (self); 1521 Safefree (self);
1385} 1522}
1386 1523
1387void 1524void
1388resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1526 CODE:
1390 self->w = map_width; 1527 self->w = map_width;
1391 self->h = map_height; 1528 self->h = map_height;
1392 1529
1393void 1530void
1394clear (CFPlus::Map self) 1531clear (DC::Map self)
1395 CODE: 1532 CODE:
1396 map_clear (self); 1533 map_clear (self);
1397 1534
1398void 1535void
1399set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1537 CODE:
1401{ 1538{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1540 need_texid (self, tile);
1404} 1541}
1405 1542
1406void 1543void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1545 CODE:
1409{ 1546{
1410 tileid texid; 1547 tileid texid;
1411 maptex *tex; 1548 maptex *tex;
1412 1549
1425 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1427} 1564}
1428 1565
1429void 1566void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1568 CODE:
1432{ 1569{
1433 need_texid (self, texid); 1570 need_texid (self, texid);
1434 1571
1435 { 1572 {
1455 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1594}
1458 1595
1459int 1596int
1460ox (CFPlus::Map self) 1597ox (DC::Map self)
1461 ALIAS: 1598 ALIAS:
1462 oy = 1 1599 oy = 1
1463 x = 2 1600 x = 2
1464 y = 3 1601 y = 3
1465 w = 4 1602 w = 4
1476 } 1613 }
1477 OUTPUT: 1614 OUTPUT:
1478 RETVAL 1615 RETVAL
1479 1616
1480void 1617void
1481scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1482 CODE: 1619 CODE:
1483{ 1620{
1484 if (dx > 0) 1621 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1623 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1503 } 1640 }
1504} 1641}
1505 1642
1506void 1643SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1645 CODE:
1509{ 1646{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1649 mapcell *cell;
1513 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1514 1653
1515 while (data < data_end - 1) 1654 while (data < data_end - 1)
1516 { 1655 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1518 1657
1569 } 1708 }
1570 else 1709 else
1571 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1572 } 1711 }
1573 1712
1713 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1714 if (flags & (4 >> z))
1575 { 1715 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1717 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1579 } 1733 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1734 }
1595 else 1735 else
1596 cell->darkness = 0; 1736 cell->darkness = 0;
1597 } 1737 }
1598} 1738}
1739 OUTPUT:
1740 RETVAL
1599 1741
1600SV * 1742SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1744 CODE:
1603{ 1745{
1604 int x1, x; 1746 int x1, x;
1605 int y1, y; 1747 int y1, y;
1606 int z; 1748 int z;
1651} 1793}
1652 OUTPUT: 1794 OUTPUT:
1653 RETVAL 1795 RETVAL
1654 1796
1655void 1797void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1799 CODE:
1658{ 1800{
1801 int x, y, z;
1802
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1806 smooth_key skey;
1663 int x, y, z; 1807
1664 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1665 1811
1666 // thats current max. sorry. 1812 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1669 1815
1670 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1672 1818
1673 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1674 1820 key.r = 255;
1675 glEnable (GL_BLEND); 1821 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1679 1825 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1826 key.texname = -1;
1681
1682 last_name = 0;
1683 1827
1684 mx += self->x; 1828 mx += self->x;
1685 my += self->y; 1829 my += self->y;
1686 1830
1687 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1706 } 1850 }
1707 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1856
1709 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1710 { 1858 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1712 1860
1722 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1723 1871
1724 if (tile) 1872 if (tile)
1725 { 1873 {
1726 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1875 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1876
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1733 { 1878 {
1734 if (!tex.name) 1879 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1736 1881
1737 glEnd (); 1882 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1884 }
1741 1885
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1893
1747 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1748 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1897 if (cell->flags & 1)
1750 { 1898 {
1751 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1754 1902
1903 if (tex.name)
1755 glEnd (); 1904 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1915 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1916 }
1764 } 1917 }
1765 1918
1766 // update smooth hash 1919 // update smooth hash
1767 if (tex.smoothtile) 1920 if (tex.smoothtile)
1803 } 1956 }
1804 } 1957 }
1805 } 1958 }
1806 } 1959 }
1807 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1808 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1965 // this is basically counting sort
1810 { 1966 {
1811 int w, b; 1967 int w, b;
1812 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1814 { 1972 {
1815 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1816 if (smask) 1974 if (smask)
1817 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 1994 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1840 1998
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 1999 if (tex.name)
1844 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1845 if (!tex.name) 2003 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2004 {
1847
1848 glEnd (); 2005 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1851 } 2008 }
1852 2009
1853 if (border) 2010 if (border)
1854 { 2011 {
1855 float ox = border * dx; 2012 float ox = border * dx;
1856 2013
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2018 }
1862 2019
1863 if (corner) 2020 if (corner)
1864 { 2021 {
1865 float ox = corner * dx; 2022 float ox = corner * dx;
1866 2023
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1871 } 2029 }
1872 } 2030 }
1873 } 2031 }
1874 } 2032 }
1875 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1876 } 2038 }
1877 2039
1878 hv_clear (smooth); 2040 hv_clear (smooth);
1879 } 2041 }
1880 2042
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1885 2045
1886 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1889 { 2049 {
1914 } 2074 }
1915 } 2075 }
1916} 2076}
1917 2077
1918void 2078void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2080 CODE:
1921{ 2081{
1922 static float color[16][3] = { 2082 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1976} 2136}
1977 2137
1978void 2138void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2140 PPCODE:
1981{ 2141{
1982 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2150
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2153
1991 mx += self->x; 2154 mx += self->x - 1;
1992 my += self->y; 2155 my += self->y - 1;
1993 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1994 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1996 { 2161 {
1997 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1998 2163
1999 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2166 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
2003 2168
2004 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
2007 } 2172 }
2008 } 2173 }
2009 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
2010 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
2014} 2217}
2015 2218
2016SV * 2219SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2221 CODE:
2019{ 2222{
2020 int x, y, x1, y1; 2223 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2087} 2290}
2088 OUTPUT: 2291 OUTPUT:
2089 RETVAL 2292 RETVAL
2090 2293
2091void 2294void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2093 PPCODE: 2296 PPCODE:
2094{ 2297{
2095 int x, y, z; 2298 int x, y, z;
2096 int w, h; 2299 int w, h;
2097 int x1, y1; 2300 int x1, y1;
2098 2301
2099 if (*data++ != 0) 2302 if (*data++ != 0)
2100 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2101 2304
2102 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2104 2307
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2150 } 2353 }
2151 } 2354 }
2152 } 2355 }
2153} 2356}
2154 2357
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2359
2157CFPlus::MixChunk 2360DC::RW
2158new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2159 CODE: 2362 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2161 OUTPUT: 2369 OUTPUT:
2162 RETVAL 2370 RETVAL
2163 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2164void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2165DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2166 CODE: 2482 CODE:
2167 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2168 2484
2169int 2485int
2170volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2491 OUTPUT:
2174 RETVAL 2492 RETVAL
2175 2493
2176int 2494DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2496 CODE:
2497{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2180 OUTPUT: 2509 OUTPUT:
2181 RETVAL 2510 RETVAL
2182 2511
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2513
2185int 2514int
2186volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2187 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2521 OUTPUT:
2190 RETVAL 2522 RETVAL
2191 2523
2192int 2524void
2193fade_out (int ms) 2525fade_out (int ms)
2194 CODE: 2526 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2196 OUTPUT: 2538 OUTPUT:
2197 RETVAL 2539 RETVAL
2198 2540
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void 2541void
2207DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2208 CODE: 2543 CODE:
2209 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2210 2545
2211int 2546int
2212play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2213 CODE: 2548 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2550 OUTPUT:
2216 RETVAL 2551 RETVAL
2217 2552
2218int 2553void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2555 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2557
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2226 2561
2227BOOT: 2562BOOT:
2228{ 2563{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2565 static const struct {
2231 const char *name; 2566 const char *name;
2232 IV iv; 2567 IV iv;
2233 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2587 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2616 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2617 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2671# undef const_iv
2325 2676
2326 texture_av = newAV (); 2677 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2328} 2679}
2329 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2330char * 2687char *
2331gl_vendor () 2688gl_vendor ()
2332 CODE: 2689 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2691 OUTPUT:
2346 CODE: 2703 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2705 OUTPUT:
2349 RETVAL 2706 RETVAL
2350 2707
2351char *glGetString (GLenum pname) 2708const char *glGetString (GLenum pname)
2352 2709
2353GLint glGetInteger (GLenum pname) 2710GLint glGetInteger (GLenum pname)
2354 CODE: 2711 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2712 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2713 OUTPUT:
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2765
2409# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2411 2768
2769PROTOTYPES: DISABLE
2770
2412void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2413 2772
2414void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2415 2774
2416void glTranslate (float x, float y, float z = 0.) 2775void glTranslate (float x, float y, float z = 0.)
2423 2782
2424void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2425 CODE: 2784 CODE:
2426 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2427 2786
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2788 ALIAS:
2435 glColor_premultiply = 1 2789 glColor_premultiply = 1
2436 CODE: 2790 CODE:
2437 if (ix) 2791 if (ix)
2438 { 2792 {
2441 b *= a; 2795 b *= a;
2442 } 2796 }
2443 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2445 2799
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2801 CODE:
2454 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2804
2460 2808
2461void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2462 CODE: 2810 CODE:
2463 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2464 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2465void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2466 CODE: 2843 CODE:
2467 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2468 2845
2469void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2863 CODE:
2487 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2866
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2868
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2870
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2872
2521 2898
2522void glEndList () 2899void glEndList ()
2523 2900
2524void glCallList (int list) 2901void glCallList (int list)
2525 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines