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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.204 by root, Thu Jul 19 14:54:50 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
43 57
44#ifndef _WIN32 58#ifndef _WIN32
45# include <sys/types.h> 59# include <sys/types.h>
46# include <sys/socket.h> 60# include <sys/socket.h>
47# include <netinet/in.h> 61# include <netinet/in.h>
56#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
58 72
59#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
60 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
61#if 0 78#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 80#else
64# define PARACHUTE 0 81# define PARACHUTE 0
65#endif 82#endif
107 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
109} 126}
110 127
111#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
112 130
113#include "pango-font.c" 131#include "pango-font.c"
114#include "pango-fontmap.c" 132#include "pango-fontmap.c"
115#include "pango-render.c" 133#include "pango-render.c"
116 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
119 139
120typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
121 141
122static int 142static int
123shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
124{ 144{
125 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
139 159
140typedef struct cf_layout { 160typedef struct cf_layout {
141 PangoLayout *pl; 161 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
143 int base_height; 163 int base_height;
144 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
145} *CFPlus__Layout; 166} *DC__Layout;
146 167
147static CFPlus__Font default_font; 168static DC__Font default_font;
148static PangoContext *opengl_context; 169static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
150 171
151static void 172static void
152substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
157#endif 178#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 180}
160 181
161static void 182static void
162layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
163{ 184{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
166 */ 187 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
171 192
172 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
173} 194}
174 195
175static void 196static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 198{
178 PangoRectangle rect; 199 PangoRectangle rect;
179 200
180 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
192 213
193typedef uint16_t tileid; 214typedef uint16_t tileid;
194typedef uint16_t faceid; 215typedef uint16_t faceid;
195 216
196typedef struct { 217typedef struct {
197 int name; 218 GLuint name;
198 int w, h; 219 int w, h;
199 float s, t; 220 float s, t;
200 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
201 tileid smoothtile; 222 tileid smoothtile;
202 uint8_t smoothlevel; 223 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
222 243
223 int32_t rows; 244 int32_t rows;
224 maprow *row; 245 maprow *row;
225} *CFPlus__Map; 246} *DC__Map;
226 247
227static char * 248static char *
228prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
229{ 250{
230 char *p; 251 char *p;
268 self->texs *= 2; 289 self->texs *= 2;
269 } 290 }
270} 291}
271 292
272static maprow * 293static maprow *
273map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
274{ 295{
275 if (0 > y) 296 if (0 > y)
276 { 297 {
277 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
316 337
317 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
318} 339}
319 340
320static mapcell * 341static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
322{ 343{
323 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
324} 345}
325 346
326static void 347static void
327map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
328{ 349{
329 int r; 350 int r;
330 351
331 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
340 self->row = 0; 361 self->row = 0;
341 self->rows = 0; 362 self->rows = 0;
342} 363}
343 364
344static void 365static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 367{
347 int x, y; 368 int x, y;
348 maprow *row; 369 maprow *row;
349 mapcell *cell; 370 mapcell *cell;
350 371
429 n |= n >> 16; 450 n |= n >> 16;
430 451
431 return n + 1; 452 return n + 1;
432} 453}
433 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
434/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
437 469
438MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
439 514
440PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
441 516
442BOOT: 517BOOT:
443{ 518{
444 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 520 static const struct {
446 const char *name; 521 const char *name;
447 IV iv; 522 IV iv;
448 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
471 546
472 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
475 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 636# undef const_iv
558 }; 637 };
559 638
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 658
580NV floor (NV x) 659NV floor (NV x)
581 660
582NV ceil (NV x) 661NV ceil (NV x)
583 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
584void 667void
585pango_init () 668pango_init ()
586 CODE: 669 CODE:
587{ 670{
588 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
591} 678}
592 679
593char * 680char *
594SDL_GetError () 681SDL_GetError ()
595 682
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 715
629 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
630 while (*m) 717 while (*m)
631 { 718 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 719 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 720 {
634 AV *av = newAV (); 721 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 724 av_push (av, newSViv (rgb));
661 748
662 if (RETVAL) 749 if (RETVAL)
663 { 750 {
664 av_clear (texture_av); 751 av_clear (texture_av);
665 752
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 755#include "glfunc.h"
669#undef GL_FUNC 756#undef GL_FUNC
670 } 757 }
671} 758}
697 { 784 {
698 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
699 case SDL_KEYUP: 786 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 792 break;
706 793
707 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 813 x = ev.motion.x;
727 y = ev.motion.y; 814 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 816 }
730 817
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 824 }
738 break; 825 break;
739 826
740 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 830
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 841 break;
755 } 842 }
756 843
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 845 }
759} 846}
760 847
761int 848int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 850 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
766 853
767void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
768Mix_CloseAudio () 871Mix_CloseAudio ()
769 872
770int 873int
771Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
772 878
773void 879void
774lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
775 CODE: 881 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 924 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
825 931
826 if (!rw) 932 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
828 934
901void 1007void
902error (char *message) 1008error (char *message)
903 CODE: 1009 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1011#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1013#endif
908 1014
909void 1015void
910fatal (char *message) 1016fatal (char *message)
911 CODE: 1017 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1019#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1021#endif
916 _exit (1); 1022 _exit (1);
917 1023
918void 1024void
919_exit (int retval = 0) 1025_exit (int retval = 0)
931#if DEBUG 1037#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
933#endif 1039#endif
934} 1040}
935 1041
936MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
937 1043
938CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1048 CODE:
941{ 1049{
942 int count; 1050 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1054}
947 OUTPUT: 1055 OUTPUT:
948 RETVAL 1056 RETVAL
949 1057
950void 1058void
951DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
952 CODE: 1060 CODE:
953 pango_font_description_free (self); 1061 pango_font_description_free (self);
954 1062
955void 1063void
956make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
957 CODE: 1066 CODE:
958 default_font = self; 1067 default_font = self;
959 1068
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1070
1071PROTOTYPES: DISABLE
1072
962void 1073void
963reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
964 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
965 tc_clear (); 1083 tc_restore ();
966 1084
967CFPlus::Layout 1085DC::Layout
968new (SV *class) 1086new (SV *class)
969 CODE: 1087 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
971 1089
972 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
979 1098
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
982 OUTPUT: 1101 OUTPUT:
983 RETVAL 1102 RETVAL
984 1103
985void 1104void
986DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
987 CODE: 1106 CODE:
988 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
989 Safefree (self); 1109 Safefree (self);
990 1110
991void 1111void
992set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
993 CODE: 1113 CODE:
994{ 1114{
995 STRLEN textlen; 1115 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
997 1117
998 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
999} 1119}
1000 1120
1001void 1121void
1002set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
1003 CODE: 1123 CODE:
1004{ 1124{
1005 STRLEN textlen; 1125 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
1007 1127
1008 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
1009} 1129}
1010 1130
1011void 1131void
1012set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
1013 CODE: 1133 CODE:
1014{ 1134{
1015 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1137 const char *pos = text;
1052 if (attrs) 1172 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1054} 1174}
1055 1175
1056void 1176void
1057get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1058 PPCODE: 1178 PPCODE:
1059{ 1179{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1181
1062 do 1182 do
1063 { 1183 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1185
1066 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1067 { 1187 {
1068 PangoRectangle extents; 1188 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1197
1078 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1079} 1199}
1080 1200
1081int 1201int
1082has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1083 CODE: 1203 CODE:
1084{ 1204{
1085 int lines = 1; 1205 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1087 1207
1092} 1212}
1093 OUTPUT: 1213 OUTPUT:
1094 RETVAL 1214 RETVAL
1095 1215
1096SV * 1216SV *
1097get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1098 CODE: 1218 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1221 OUTPUT:
1102 RETVAL 1222 RETVAL
1103 1223
1104void 1224void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1226 CODE:
1107 self->r = r; 1227 self->r = r;
1108 self->g = g; 1228 self->g = g;
1109 self->b = b; 1229 self->b = b;
1110 self->a = a; 1230 self->a = a;
1111 1231
1112void 1232void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1234 CODE:
1115 if (self->font != font) 1235 if (self->font != font)
1116 { 1236 {
1117 self->font = font; 1237 self->font = font;
1118 layout_update_font (self); 1238 layout_update_font (self);
1119 } 1239 }
1120 1240
1121void 1241void
1122set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1123 CODE: 1243 CODE:
1124 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1125 { 1245 {
1126 self->base_height = base_height; 1246 self->base_height = base_height;
1127 layout_update_font (self); 1247 layout_update_font (self);
1128 } 1248 }
1129 1249
1130void 1250void
1131set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1252 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1254
1135void 1255void
1136set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1137 CODE: 1257 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1259
1140void 1260void
1141set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1142 CODE: 1262 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1264
1145void 1265void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1267 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1153 ); 1273 );
1154 1274
1155void 1275void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1277 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1279
1160void 1280void
1161size (CFPlus::Layout self) 1281size (DC::Layout self)
1162 PPCODE: 1282 PPCODE:
1163{ 1283{
1164 int w, h; 1284 int w, h;
1165 1285
1166 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1171} 1291}
1172 1292
1173int 1293int
1174descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1175 CODE: 1295 CODE:
1176{ 1296{
1177 PangoRectangle rect; 1297 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1181} 1301}
1182 OUTPUT: 1302 OUTPUT:
1183 RETVAL 1303 RETVAL
1184 1304
1185int 1305int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1307 CODE:
1188{ 1308{
1189 int index, trailing; 1309 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1192} 1312}
1193 OUTPUT: 1313 OUTPUT:
1194 RETVAL 1314 RETVAL
1195 1315
1196void 1316void
1197cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1318 PPCODE:
1199{ 1319{
1200 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1322
1203 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1327}
1208 1328
1209void 1329void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1331 PPCODE:
1212{ 1332{
1213 int line, x; 1333 int line, x;
1214 1334
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1338 --line;
1339#endif
1218 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1343}
1222 1344
1223void 1345void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1347 PPCODE:
1226{ 1348{
1227 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1228 int index, trailing; 1350 int index, trailing;
1229 1351
1230 if (line < 0) 1352 if (line < 0)
1231 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1232 1354
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1235 1357
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1359
1238 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1367 }
1246} 1368}
1247 1369
1248void 1370void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1252 self->pl, 1375 self->pl,
1376 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1255 flags 1379 flags
1256 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1257 1384
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1396
1260int minpot (int n) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1261 1407
1262void 1408void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1409pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1410 CODE:
1265{ 1411{
1292 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1445
1297 if (items < 5) 1446 if (items < 5)
1298 { 1447 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1450 }
1339 RETVAL = width > 0; 1488 RETVAL = width > 0;
1340} 1489}
1341 OUTPUT: 1490 OUTPUT:
1342 RETVAL 1491 RETVAL
1343 1492
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1494
1346CFPlus::Map 1495PROTOTYPES: DISABLE
1496
1497DC::Map
1347new (SV *class) 1498new (SV *class)
1348 CODE: 1499 CODE:
1349 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1501 RETVAL->x = 0;
1351 RETVAL->y = 0; 1502 RETVAL->y = 0;
1359 RETVAL->row = 0; 1510 RETVAL->row = 0;
1360 OUTPUT: 1511 OUTPUT:
1361 RETVAL 1512 RETVAL
1362 1513
1363void 1514void
1364DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1365 CODE: 1516 CODE:
1366{ 1517{
1367 map_clear (self); 1518 map_clear (self);
1368 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1369 Safefree (self->tex); 1520 Safefree (self->tex);
1370 Safefree (self); 1521 Safefree (self);
1371} 1522}
1372 1523
1373void 1524void
1374resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1526 CODE:
1376 self->w = map_width; 1527 self->w = map_width;
1377 self->h = map_height; 1528 self->h = map_height;
1378 1529
1379void 1530void
1380clear (CFPlus::Map self) 1531clear (DC::Map self)
1381 CODE: 1532 CODE:
1382 map_clear (self); 1533 map_clear (self);
1383 1534
1384void 1535void
1385set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1537 CODE:
1387{ 1538{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1540 need_texid (self, tile);
1390} 1541}
1391 1542
1392void 1543void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1545 CODE:
1395{ 1546{
1396 tileid texid; 1547 tileid texid;
1397 maptex *tex; 1548 maptex *tex;
1398 1549
1411 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1413} 1564}
1414 1565
1415void 1566void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1568 CODE:
1418{ 1569{
1419 need_texid (self, texid); 1570 need_texid (self, texid);
1420 1571
1421 { 1572 {
1441 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1594}
1444 1595
1445int 1596int
1446ox (CFPlus::Map self) 1597ox (DC::Map self)
1447 ALIAS: 1598 ALIAS:
1448 oy = 1 1599 oy = 1
1449 x = 2 1600 x = 2
1450 y = 3 1601 y = 3
1451 w = 4 1602 w = 4
1462 } 1613 }
1463 OUTPUT: 1614 OUTPUT:
1464 RETVAL 1615 RETVAL
1465 1616
1466void 1617void
1467scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1468 CODE: 1619 CODE:
1469{ 1620{
1470 if (dx > 0) 1621 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1623 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1489 } 1640 }
1490} 1641}
1491 1642
1492void 1643SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1645 CODE:
1495{ 1646{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1649 mapcell *cell;
1499 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1500 1653
1501 while (data < data_end - 1) 1654 while (data < data_end - 1)
1502 { 1655 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1504 1657
1555 } 1708 }
1556 else 1709 else
1557 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1558 } 1711 }
1559 1712
1713 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1714 if (flags & (4 >> z))
1561 { 1715 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1717 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1565 } 1733 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1734 }
1581 else 1735 else
1582 cell->darkness = 0; 1736 cell->darkness = 0;
1583 } 1737 }
1584} 1738}
1739 OUTPUT:
1740 RETVAL
1585 1741
1586SV * 1742SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1744 CODE:
1589{ 1745{
1590 int x1, x; 1746 int x1, x;
1591 int y1, y; 1747 int y1, y;
1592 int z; 1748 int z;
1637} 1793}
1638 OUTPUT: 1794 OUTPUT:
1639 RETVAL 1795 RETVAL
1640 1796
1641void 1797void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1643 CODE: 1799 CODE:
1644{ 1800{
1801 int x, y, z;
1802
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 1806 smooth_key skey;
1649 int x, y, z; 1807
1650 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1651 1811
1652 // thats current max. sorry. 1812 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1655 1815
1656 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1658 1818
1659 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1660 1820 key.r = 255;
1661 glEnable (GL_BLEND); 1821 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1665 1825 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1826 key.texname = -1;
1667
1668 last_name = 0;
1669 1827
1670 mx += self->x; 1828 mx += self->x;
1671 my += self->y; 1829 my += self->y;
1672 1830
1673 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1692 } 1850 }
1693 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1856
1695 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1696 { 1858 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1698 1860
1708 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1709 1871
1710 if (tile) 1872 if (tile)
1711 { 1873 {
1712 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1875 int px, py;
1714 int py = (y + 1) * T - tex.h;
1715 1876
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1719 { 1878 {
1720 if (!tex.name) 1879 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1722 1881
1723 glEnd (); 1882 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1884 }
1727 1885
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1732 1893
1733 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1734 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1897 if (cell->flags & 1)
1736 { 1898 {
1737 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1740 1902
1903 if (tex.name)
1741 glEnd (); 1904 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1915 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1916 }
1750 } 1917 }
1751 1918
1752 // update smooth hash 1919 // update smooth hash
1753 if (tex.smoothtile) 1920 if (tex.smoothtile)
1789 } 1956 }
1790 } 1957 }
1791 } 1958 }
1792 } 1959 }
1793 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1794 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 1965 // this is basically counting sort
1796 { 1966 {
1797 int w, b; 1967 int w, b;
1798 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1800 { 1972 {
1801 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1802 if (smask) 1974 if (smask)
1803 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 1994 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1826 1998
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 1999 if (tex.name)
1830 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1831 if (!tex.name) 2003 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2004 {
1833
1834 glEnd (); 2005 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1837 } 2008 }
1838 2009
1839 if (border) 2010 if (border)
1840 { 2011 {
1841 float ox = border * dx; 2012 float ox = border * dx;
1842 2013
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2018 }
1848 2019
1849 if (corner) 2020 if (corner)
1850 { 2021 {
1851 float ox = corner * dx; 2022 float ox = corner * dx;
1852 2023
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1857 } 2029 }
1858 } 2030 }
1859 } 2031 }
1860 } 2032 }
1861 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1862 } 2038 }
1863 2039
1864 hv_clear (smooth); 2040 hv_clear (smooth);
1865 } 2041 }
1866 2042
1867 glEnd ();
1868
1869 glDisable (GL_TEXTURE_2D);
1870 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1871 2045
1872 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1875 { 2049 {
1900 } 2074 }
1901 } 2075 }
1902} 2076}
1903 2077
1904void 2078void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2080 CODE:
1907{ 2081{
1908 static float color[16][3] = { 2082 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1962} 2136}
1963 2137
1964void 2138void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2140 PPCODE:
1967{ 2141{
1968 int x, y; 2142 int x, y;
1969 int sw1 = sw + 2; 2143 int sw1 = sw + 2;
1970 int sh1 = sh + 2; 2144 int sh1 = sh + 2;
2041 PUSHs (sv_2mortal (newSViv (sh3))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
2042 PUSHs (darkness3_sv); 2216 PUSHs (darkness3_sv);
2043} 2217}
2044 2218
2045SV * 2219SV *
2046get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
2047 CODE: 2221 CODE:
2048{ 2222{
2049 int x, y, x1, y1; 2223 int x, y, x1, y1;
2050 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
2051 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2116} 2290}
2117 OUTPUT: 2291 OUTPUT:
2118 RETVAL 2292 RETVAL
2119 2293
2120void 2294void
2121set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2122 PPCODE: 2296 PPCODE:
2123{ 2297{
2124 int x, y, z; 2298 int x, y, z;
2125 int w, h; 2299 int w, h;
2126 int x1, y1; 2300 int x1, y1;
2127 2301
2128 if (*data++ != 0) 2302 if (*data++ != 0)
2129 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2130 2304
2131 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2132 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2133 2307
2134 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2179 } 2353 }
2180 } 2354 }
2181 } 2355 }
2182} 2356}
2183 2357
2184MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2185 2359
2186CFPlus::MixChunk 2360DC::RW
2187new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2188 CODE: 2362 CODE:
2189 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2190 OUTPUT: 2369 OUTPUT:
2191 RETVAL 2370 RETVAL
2192 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2193void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2194DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2195 CODE: 2482 CODE:
2196 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2197 2484
2198int 2485int
2199volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2200 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2201 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2202 OUTPUT: 2491 OUTPUT:
2203 RETVAL 2492 RETVAL
2204 2493
2205int 2494DC::Channel
2206play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2207 CODE: 2496 CODE:
2497{
2208 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2209 OUTPUT: 2509 OUTPUT:
2210 RETVAL 2510 RETVAL
2211 2511
2212MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2213 2513
2214int 2514int
2215volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2216 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2217 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2218 OUTPUT: 2521 OUTPUT:
2219 RETVAL 2522 RETVAL
2220 2523
2221int 2524void
2222fade_out (int ms) 2525fade_out (int ms)
2223 CODE: 2526 CODE:
2224 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2225 OUTPUT: 2538 OUTPUT:
2226 RETVAL 2539 RETVAL
2227 2540
2228CFPlus::MixMusic
2229new_from_file (SV *class, char *path)
2230 CODE:
2231 RETVAL = Mix_LoadMUS (path);
2232 OUTPUT:
2233 RETVAL
2234
2235void 2541void
2236DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2237 CODE: 2543 CODE:
2238 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2239 2545
2240int 2546int
2241play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2242 CODE: 2548 CODE:
2243 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2244 OUTPUT: 2550 OUTPUT:
2245 RETVAL 2551 RETVAL
2246 2552
2247int 2553void
2248fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2249 CODE: 2555 CODE:
2250 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2251 OUTPUT:
2252 RETVAL
2253 2557
2254MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2255 2561
2256BOOT: 2562BOOT:
2257{ 2563{
2258 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2259 static const struct { 2565 static const struct {
2260 const char *name; 2566 const char *name;
2261 IV iv; 2567 IV iv;
2262 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2263# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2275 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2276 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2277 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2278 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2279 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2280 const_iv (GL_AND), 2587 const_iv (GL_AND),
2281 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2282 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2283 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2284 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2297 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2298 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2299 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2300 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2301 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2302 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2303 const_iv (GL_PROXY_TEXTURE_1D), 2616 const_iv (GL_PROXY_TEXTURE_1D),
2304 const_iv (GL_PROXY_TEXTURE_2D), 2617 const_iv (GL_PROXY_TEXTURE_2D),
2305 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2306 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2330 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2331 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2332 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2333 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2334 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2335 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2336 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2337 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2338 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2339 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2340 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2341 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2342 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2343 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2344 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2345 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2346 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2347 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2348 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2349# undef const_iv 2671# undef const_iv
2354 2676
2355 texture_av = newAV (); 2677 texture_av = newAV ();
2356 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2357} 2679}
2358 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2359char * 2687char *
2360gl_vendor () 2688gl_vendor ()
2361 CODE: 2689 CODE:
2362 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2363 OUTPUT: 2691 OUTPUT:
2436void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2437 2765
2438# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2439void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2440 2768
2769PROTOTYPES: DISABLE
2770
2441void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2442 2772
2443void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2444 2774
2445void glTranslate (float x, float y, float z = 0.) 2775void glTranslate (float x, float y, float z = 0.)
2452 2782
2453void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2454 CODE: 2784 CODE:
2455 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2456 2786
2457void glBegin (int mode)
2458
2459void glEnd ()
2460
2461void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2462 PROTOTYPE: @
2463 ALIAS: 2788 ALIAS:
2464 glColor_premultiply = 1 2789 glColor_premultiply = 1
2465 CODE: 2790 CODE:
2466 if (ix) 2791 if (ix)
2467 { 2792 {
2470 b *= a; 2795 b *= a;
2471 } 2796 }
2472 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2473 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2474 2799
2475void glInterleavedArrays (int format, int stride, char *data)
2476
2477void glDrawElements (int mode, int count, int type, char *indices)
2478
2479# 1.2 void glDrawRangeElements (int mode, int start, int end
2480
2481void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2482 CODE: 2801 CODE:
2483 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2484 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2485 2804
2489 2808
2490void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2491 CODE: 2810 CODE:
2492 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2493 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2494void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2495 CODE: 2843 CODE:
2496 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2497 2845
2498void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2514void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2515 CODE: 2863 CODE:
2516 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2517 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2518 2866
2519void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2520 2868
2521void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2522 2870
2523void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2524 2872
2550 2898
2551void glEndList () 2899void glEndList ()
2552 2900
2553void glCallList (int list) 2901void glCallList (int list)
2554 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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