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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC vs.
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 71
47#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
48 73
49#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
51 76
52#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
53 89
54static struct 90static struct
55{ 91{
56#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 93#include "glfunc.h"
58#undef GL_FUNC 94#undef GL_FUNC
59} gl; 95} gl;
60 96
97static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 99{
63 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 104 else
68 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
69} 106}
70 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
73 143
74typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
75 163
76typedef struct cf_layout { 164typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
80 int base_height; 167 int base_height;
81 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
82} *CFClient__Layout; 170} *DC__Layout;
83 171
84static CFClient__Font default_font; 172static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
87 175
88static void 176static void
89substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
90{ 178{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 180#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 182#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 184}
101 185
102static void 186static void
103layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
104{ 188{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
107 */ 191 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
112 196
113 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
114} 198}
115 199
116static void 200static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
120 207
121 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 210
124 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
125} 212 if (!rect.height) rect.height = 1;
126 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
127typedef uint16_t mapface; 219typedef uint16_t faceid;
128 220
129typedef struct { 221typedef struct {
130 GLint name; 222 GLuint name;
131 int w, h; 223 int w, h;
132 float s, t; 224 float s, t;
133 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
134} maptex; 228} maptex;
135 229
136typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
137 int16_t darkness; 233 uint16_t darkness;
138 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 235} mapcell;
140 236
141typedef struct { 237typedef struct {
142 int32_t c0, c1; 238 int32_t c0, c1;
143 mapcell *col; 239 mapcell *col;
144} maprow; 240} maprow;
145 241
146typedef struct map { 242typedef struct map {
147 int x, y, w, h; 243 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 245 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 246 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 247
155 int32_t rows; 248 int32_t rows;
156 maprow *row; 249 maprow *row;
157} *CFClient__Map; 250} *DC__Map;
158 251
159static char * 252static char *
160prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
161{ 254{
162 char *p; 255 char *p;
179} 272}
180 273
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
184static maprow * 297static maprow *
185map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
186{ 299{
187 if (0 > y) 300 if (0 > y)
188 { 301 {
189 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
228 341
229 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
230} 343}
231 344
232static mapcell * 345static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
234{ 347{
235 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
236} 349}
237 350
238static void 351static void
239map_clear (CFClient__Map self) 352map_clear (DC__Map self)
240{ 353{
241 int r; 354 int r;
242 355
243 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
252 self->row = 0; 365 self->row = 0;
253 self->rows = 0; 366 self->rows = 0;
254} 367}
255 368
256static void 369static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 371{
259 int x, y; 372 int x, y;
260 maprow *row; 373 maprow *row;
374 mapcell *cell;
261 375
262 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 377 if (y >= 0)
264 { 378 {
265 if (y >= self->rows) 379 if (y >= self->rows)
271 if (x >= row->c0) 385 if (x >= row->c0)
272 { 386 {
273 if (x >= row->c1) 387 if (x >= row->c1)
274 break; 388 break;
275 389
276 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
277 } 396 }
278 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
279} 414}
280 415
281static void 416static void
282music_finished (void) 417music_finished (void)
283{ 418{
319 n |= n >> 16; 454 n |= n >> 16;
320 455
321 return n + 1; 456 return n + 1;
322} 457}
323 458
324MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
325 518
326PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
327 520
328BOOT: 521BOOT:
329{ 522{
330 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 524 static const struct {
332 const char *name; 525 const char *name;
333 IV iv; 526 IV iv;
334 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
336 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
418 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 638
431 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 640# undef const_iv
435 }; 641 };
436 642
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
440 662
441NV floor (NV x) 663NV floor (NV x)
442 664
443NV ceil (NV x) 665NV ceil (NV x)
444 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
445void 671void
446pango_init () 672pango_init ()
447 CODE: 673 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 674{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 678#if PANGO_VERSION_CHECK (1, 15, 2)
455 { 679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
456 cairo_font_options_t *fopt = cairo_font_options_create (); 680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 681#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 682}
683
684char *
685SDL_GetError ()
471 686
472int 687int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 689
475void 690void
476SDL_Quit () 691SDL_Quit ()
477 692
478void 693void
479SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
480 PPCODE: 695 PPCODE:
481{ 696{
482 SDL_Rect **m; 697 SDL_Rect **m;
483 698
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 703
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 706
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 711
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 713#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
501 717
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 719
504 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
505 while (*m) 721 while (*m)
506 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
507 AV *av = newAV (); 725 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
511 732
512 ++m; 733 ++m;
513 } 734 }
514} 735}
515 736
516char *
517SDL_GetError ()
518
519int 737int
520SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
522 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 751 );
752
525 if (RETVAL) 753 if (RETVAL)
526 { 754 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 759#include "glfunc.h"
530# undef GL_FUNC 760#undef GL_FUNC
531 } 761 }
762}
532 OUTPUT: 763 OUTPUT:
533 RETVAL 764 RETVAL
534 765
535void 766void
536SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
537 768
538char * 769char *
539SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
540 771
772int
773SDL_GetAppState ()
774
541void 775void
542SDL_PollEvent () 776poll_events ()
543 PPCODE: 777 PPCODE:
544{ 778{
545 SDL_Event ev; 779 SDL_Event ev;
546 780
547 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 783 {
549 HV *hv = newHV (); 784 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 786
552 switch (ev.type) 787 switch (ev.type)
553 { 788 {
554 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
555 case SDL_KEYUP: 790 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 796 break;
561 797
562 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 801 break;
566 802
567 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
575 break; 829 break;
576 830
577 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 834
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 845 break;
592 } 846 }
593 847
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 849 }
596} 850}
597 851
598int 852int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 854 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
603 857
604void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
605Mix_CloseAudio () 875Mix_CloseAudio ()
606 876
607int 877int
608Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
609 879
880const char *
881Mix_GetError ()
882
610void 883void
611lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
612 CODE: 885 CODE:
886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
887
888void
889win32_proxy_info ()
890 PPCODE:
891{
613#ifndef _WIN32 892#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 893 char buffer[2048];
894 DWORD buflen;
895
896 EXTEND (SP, 3);
897
898 buflen = sizeof (buffer);
899 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
900 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
901 {
902 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
903
904 buflen = sizeof (buffer);
905 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
906 {
907 PUSHs (newSVpv (buffer, 0));
908
909 buflen = sizeof (buffer);
910 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
911 PUSHs (newSVpv (buffer, 0));
912 }
913 }
615#endif 914#endif
915}
616 916
617void 917void
618add_font (char *file) 918add_font (char *file)
619 CODE: 919 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 920 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 921
626void 922void
627load_image_inline (SV *image_) 923load_image_inline (SV *image_)
628 ALIAS: 924 ALIAS:
629 load_image_file = 1 925 load_image_file = 1
632 STRLEN image_len; 928 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
639 935
640 if (!rw) 936 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
642 938
671 967
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 968 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 969
674 assert (surface2->pitch == surface2->w * 4); 970 assert (surface2->pitch == surface2->w * 4);
675 971
972 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 973 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 974 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 975 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 976 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 977 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 978 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 979 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
980 SDL_UnlockSurface (surface2);
685 981
686 SDL_FreeSurface (surface); 982 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 983 SDL_FreeSurface (surface2);
688} 984}
689 985
715void 1011void
716error (char *message) 1012error (char *message)
717 CODE: 1013 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1015#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1017#endif
722 1018
723void 1019void
724fatal (char *message) 1020fatal (char *message)
725 CODE: 1021 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1023#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1025#endif
730 _exit (1); 1026 _exit (1);
731 1027
732void 1028void
733_exit (int retval) 1029_exit (int retval = 0)
734 CODE: 1030 CODE:
1031#ifdef WIN32
1032 ExitThread (retval); // unclean, please beam me up
1033#else
735 _exit (retval); 1034 _exit (retval);
1035#endif
736 1036
1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
1045
737MODULE = CFClient PACKAGE = CFClient::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
738 1047
739CFClient::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1052 CODE:
742{ 1053{
743 int count; 1054 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1058}
748 OUTPUT: 1059 OUTPUT:
749 RETVAL 1060 RETVAL
750 1061
751void 1062void
752DESTROY (CFClient::Font self) 1063DESTROY (DC::Font self)
753 CODE: 1064 CODE:
754 pango_font_description_free (self); 1065 pango_font_description_free (self);
755 1066
756void 1067void
757make_default (CFClient::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
758 CODE: 1070 CODE:
759 default_font = self; 1071 default_font = self;
760 1072
761MODULE = CFClient PACKAGE = CFClient::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1074
763CFClient::Layout 1075PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1076
1077void
1078glyph_cache_backup ()
1079 PROTOTYPE:
1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_restore ();
1088
1089DC::Layout
1090new (SV *class)
765 CODE: 1091 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
767 1093
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1095 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
776 1102
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
779 OUTPUT: 1105 OUTPUT:
780 RETVAL 1106 RETVAL
781 1107
782void 1108void
783DESTROY (CFClient::Layout self) 1109DESTROY (DC::Layout self)
784 CODE: 1110 CODE:
785 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
786 Safefree (self); 1113 Safefree (self);
787 1114
1115void
1116set_text (DC::Layout self, SV *text_)
1117 CODE:
1118{
1119 STRLEN textlen;
1120 char *text = SvPVutf8 (text_, textlen);
1121
1122 pango_layout_set_text (self->pl, text, textlen);
1123}
1124
1125void
1126set_markup (DC::Layout self, SV *text_)
1127 CODE:
1128{
1129 STRLEN textlen;
1130 char *text = SvPVutf8 (text_, textlen);
1131
1132 pango_layout_set_markup (self->pl, text, textlen);
1133}
1134
1135void
1136set_shapes (DC::Layout self, ...)
1137 CODE:
1138{
1139 PangoAttrList *attrs = 0;
1140 const char *text = pango_layout_get_text (self->pl);
1141 const char *pos = text;
1142 int arg = 4;
1143
1144 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1145 {
1146 PangoRectangle inkrect, rect;
1147 PangoAttribute *attr;
1148
1149 int x = SvIV (ST (arg - 3));
1150 int y = SvIV (ST (arg - 2));
1151 int w = SvIV (ST (arg - 1));
1152 int h = SvIV (ST (arg ));
1153
1154 inkrect.x = 0;
1155 inkrect.y = 0;
1156 inkrect.width = 0;
1157 inkrect.height = 0;
1158
1159 rect.x = x * PANGO_SCALE;
1160 rect.y = y * PANGO_SCALE;
1161 rect.width = w * PANGO_SCALE;
1162 rect.height = h * PANGO_SCALE;
1163
1164 if (!attrs)
1165 attrs = pango_layout_get_attributes (self->pl);
1166
1167 attr = pango_attr_shape_new (&inkrect, &rect);
1168 attr->start_index = pos - text;
1169 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1170 pango_attr_list_insert (attrs, attr);
1171
1172 arg += 4;
1173 pos += sizeof (OBJ_STR) - 1;
1174 }
1175
1176 if (attrs)
1177 pango_layout_set_attributes (self->pl, attrs);
1178}
1179
1180void
1181get_shapes (DC::Layout self)
1182 PPCODE:
1183{
1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1185
1186 do
1187 {
1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1189
1190 if (run && shape_attr_p (run))
1191 {
1192 PangoRectangle extents;
1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1194
1195 EXTEND (SP, 2);
1196 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1197 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1198 }
1199 }
1200 while (pango_layout_iter_next_run (iter));
1201
1202 pango_layout_iter_free (iter);
1203}
1204
788int 1205int
789is_rgba (CFClient::Layout self) 1206has_wrapped (DC::Layout self)
790 CODE: 1207 CODE:
791 RETVAL = self->rgba; 1208{
1209 int lines = 1;
1210 const char *text = pango_layout_get_text (self->pl);
1211
1212 while (*text)
1213 lines += *text++ == '\n';
1214
1215 RETVAL = lines < pango_layout_get_line_count (self->pl);
1216}
792 OUTPUT: 1217 OUTPUT:
793 RETVAL 1218 RETVAL
794 1219
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1220SV *
816get_text (CFClient::Layout self) 1221get_text (DC::Layout self)
817 CODE: 1222 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
820 OUTPUT: 1225 OUTPUT:
821 RETVAL 1226 RETVAL
822 1227
823void 1228void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1230 CODE:
826 self->r = r; 1231 self->r = r;
827 self->g = g; 1232 self->g = g;
828 self->b = b; 1233 self->b = b;
829 self->a = a; 1234 self->a = a;
830 1235
831void 1236void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1238 CODE:
834 if (self->font != font) 1239 if (self->font != font)
835 { 1240 {
836 self->font = font; 1241 self->font = font;
837 layout_update_font (self); 1242 layout_update_font (self);
838 } 1243 }
839 1244
840void 1245void
841set_height (CFClient::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
842 CODE: 1247 CODE:
843 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
844 { 1249 {
845 self->base_height = base_height; 1250 self->base_height = base_height;
846 layout_update_font (self); 1251 layout_update_font (self);
847 } 1252 }
848 1253
849void 1254void
850set_width (CFClient::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
851 CODE: 1256 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1258
854void 1259void
855set_indent (CFClient::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
856 CODE: 1261 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1263
859void 1264void
860set_spacing (CFClient::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
861 CODE: 1266 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1268
864void 1269void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1271 CODE:
867 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
872 ); 1277 );
873 1278
874void 1279void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1281 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1283
879void 1284void
880size (CFClient::Layout self) 1285size (DC::Layout self)
881 PPCODE: 1286 PPCODE:
882{ 1287{
883 int w, h; 1288 int w, h;
884 1289
885 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
890} 1295}
891 1296
892int 1297int
1298descent (DC::Layout self)
1299 CODE:
1300{
1301 PangoRectangle rect;
1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1304 RETVAL = PANGO_DESCENT (rect);
1305}
1306 OUTPUT:
1307 RETVAL
1308
1309int
893xy_to_index (CFClient::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1311 CODE:
895{ 1312{
896 int index, trailing; 1313 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1315 RETVAL = index + trailing;
899} 1316}
900 OUTPUT: 1317 OUTPUT:
901 RETVAL 1318 RETVAL
902 1319
903void 1320void
904cursor_pos (CFClient::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
905 PPCODE: 1322 PPCODE:
906{ 1323{
907 PangoRectangle strong_pos; 1324 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1326
910 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1331}
915 1332
916void 1333void
917render (CFClient::Layout self) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1335 PPCODE:
919{ 1336{
920 SV *retval; 1337 int line, x;
921 int w, h;
922 1338
923 layout_get_pixel_size (self, &w, &h); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1340#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1342 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1343#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1344 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1347}
1348
1349void
1350line_x_to_index (DC::Layout self, int line, int x)
1351 PPCODE:
1352{
1353 PangoLayoutLine *lp;
1354 int index, trailing;
1355
1356 if (line < 0)
1357 XSRETURN_EMPTY;
1358
1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1360 XSRETURN_EMPTY; /* do better */
1361
1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1363
1364 EXTEND (SP, 2);
1365 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1367 else
980 { 1368 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1369 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1371 }
1005} 1372}
1006 1373
1374void
1375render (DC::Layout self, float x, float y, int flags = 0)
1376 CODE:
1377 rc_clear (self->rc);
1378 pango_opengl_render_layout_subpixel (
1379 self->pl,
1380 self->rc,
1381 x * PANGO_SCALE, y * PANGO_SCALE,
1382 self->r, self->g, self->b, self->a,
1383 flags
1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1388
1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1007MODULE = CFClient PACKAGE = CFClient::Texture 1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1409
1009void 1410PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1411
1016 if (ow && oh) 1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1417 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1418 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1422
1030 SvPOK_only (result_); 1423 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1032 1425
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1427 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1429
1037 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1431 }
1044} 1432}
1045 1433
1046void 1434void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1441{
1054 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1058 1449
1059 if (items < 5) 1450 if (items < 5)
1060 { 1451 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1092 } 1483 }
1093} 1484}
1094 1485
1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1496
1095MODULE = CFClient PACKAGE = CFClient::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1498
1097CFClient::Map 1499PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1500
1501DC::Map
1502new (SV *class)
1099 CODE: 1503 CODE:
1100 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1505 RETVAL->x = 0;
1102 RETVAL->y = 0; 1506 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1507 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1508 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1509 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1510 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1511 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1512 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1513 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1514 RETVAL->row = 0;
1113 OUTPUT: 1515 OUTPUT:
1114 RETVAL 1516 RETVAL
1115 1517
1116void 1518void
1117DESTROY (CFClient::Map self) 1519DESTROY (DC::Map self)
1118 CODE: 1520 CODE:
1119{ 1521{
1120 map_clear (self); 1522 map_clear (self);
1121 Safefree (self->face); 1523 Safefree (self->face2tile);
1122 Safefree (self->tex); 1524 Safefree (self->tex);
1123 Safefree (self); 1525 Safefree (self);
1124} 1526}
1125 1527
1126void 1528void
1529resize (DC::Map self, int map_width, int map_height)
1530 CODE:
1531 self->w = map_width;
1532 self->h = map_height;
1533
1534void
1127clear (CFClient::Map self) 1535clear (DC::Map self)
1128 CODE: 1536 CODE:
1129 map_clear (self); 1537 map_clear (self);
1130 1538
1131void 1539void
1132set_face (CFClient::Map self, int face, int texid) 1540set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1541 CODE:
1134{ 1542{
1135 while (self->faces <= face) 1543 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1544 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1545}
1143 1546
1144void 1547void
1548set_smooth (DC::Map self, int face, int smooth, int level)
1549 CODE:
1550{
1551 tileid texid;
1552 maptex *tex;
1553
1554 if (face < 0 || face >= self->faces)
1555 return;
1556
1557 if (smooth < 0 || smooth >= self->faces)
1558 return;
1559
1560 texid = self->face2tile [face];
1561
1562 if (!texid)
1563 return;
1564
1565 tex = self->tex + texid;
1566 tex->smoothtile = self->face2tile [smooth];
1567 tex->smoothlevel = level;
1568}
1569
1570void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1572 CODE:
1147{ 1573{
1148 while (self->texs <= texid) 1574 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1575
1154 { 1576 {
1155 maptex *tex = self->tex + texid; 1577 maptex *tex = self->tex + texid;
1156 1578
1157 tex->name = name; 1579 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1598}
1177 1599
1178int 1600int
1179ox (CFClient::Map self) 1601ox (DC::Map self)
1180 ALIAS: 1602 ALIAS:
1181 oy = 1 1603 oy = 1
1182 x = 2 1604 x = 2
1183 y = 3 1605 y = 3
1184 w = 4 1606 w = 4
1195 } 1617 }
1196 OUTPUT: 1618 OUTPUT:
1197 RETVAL 1619 RETVAL
1198 1620
1199void 1621void
1200scroll (CFClient::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1201 CODE: 1623 CODE:
1202{ 1624{
1203 if (dx > 0) 1625 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1627 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1629
1208 if (dy > 0) 1630 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1631 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1632 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1634
1213 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1215 1637
1216 while (self->y < 0) 1638 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1222 } 1644 }
1223} 1645}
1224 1646
1225void 1647SV *
1226map1a_update (CFClient::Map self, SV *data_) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1649 CODE:
1228{ 1650{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1653 mapcell *cell;
1232 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1233 1657
1234 while (data < data_end) 1658 while (data < data_end - 1)
1235 { 1659 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1237 1661
1238 x = ((flags >> 10) & 63) + self->x; 1662 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1663 y = self->y + ((flags >> 4) & 63);
1240 1664
1241 cell = map_get_cell (self, x, y); 1665 cell = map_get_cell (self, x, y);
1242 1666
1243 if (flags & 15) 1667 if (flags & 15)
1244 { 1668 {
1245 if (cell->darkness < 0) 1669 if (!cell->darkness)
1246 { 1670 {
1671 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1672 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1673 }
1252 1674
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1675 //TODO: don't trust server data to be in-range(!)
1256 1676
1257 if (flags & 4) 1677 if (flags & 8)
1258 { 1678 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1679 if (extmap)
1680 {
1681 uint8_t ext, cmd;
1682
1683 do
1684 {
1685 ext = *data++;
1686 cmd = ext & 0x3f;
1687
1688 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health
1691 {
1692 cell->stat_width = 1;
1693 cell->stat_hp = *data++;
1694 }
1695 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47)
1698 {
1699 if (*data == 4)
1700 ; // decode player count
1701
1702 data += *data + 1;
1703 }
1704 else if (cmd == 8) // cell flags
1705 cell->flags = *data++;
1706 else if (ext & 0x40) // unknown, multibyte => skip
1707 data += *data + 1;
1708 else
1709 data++;
1710 }
1711 while (ext & 0x80);
1712 }
1713 else
1714 cell->darkness = *data++ + 1;
1260 } 1715 }
1261 1716
1717 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1718 if (flags & (4 >> z))
1263 { 1719 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1721 need_facenum (self, face);
1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1265 } 1737 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1738 }
1272 else 1739 else
1273 cell->darkness = -1; 1740 cell->darkness = 0;
1274 } 1741 }
1275} 1742}
1743 OUTPUT:
1744 RETVAL
1276 1745
1277SV * 1746SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1748 CODE:
1280{ 1749{
1281 int x1, x; 1750 int x1, x;
1282 int y1, y; 1751 int y1, y;
1283 int z; 1752 int z;
1304 { 1773 {
1305 mapcell *cell = row->col + (x - row->c0); 1774 mapcell *cell = row->col + (x - row->c0);
1306 1775
1307 for (z = 0; z <= 0; z++) 1776 for (z = 0; z <= 0; z++)
1308 { 1777 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1778 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1779 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1780 int a1 = tex.a;
1316 1781
1317 r = (r * a0 + tex.r * a1) / 255; 1782 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1783 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1784 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1785 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1786 }
1323 } 1787 }
1324 1788
1325 *map++ = (r ) 1789 *map++ = (r )
1326 | (g << 8) 1790 | (g << 8)
1333} 1797}
1334 OUTPUT: 1798 OUTPUT:
1335 RETVAL 1799 RETVAL
1336 1800
1337void 1801void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1803 CODE:
1340{ 1804{
1341 int vx, vy;
1342 int x, y, z; 1805 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1806
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey;
1348 1811
1349 /* 1812 rc_t *rc = rc_alloc ();
1350 int vx = self->vx = self->w >= sw 1813 rc_key_t key;
1351 ? self->x + (self->w - sw) / 2 1814 rc_array_t *arr;
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1815
1354 int vy = self->vy = self->h >= sh 1816 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1817 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1818 if (sh > 255) sh = 255;
1357 */
1358 1819
1359 glColor4ub (255, 255, 255, 255); 1820 // clear key, in case of extra padding
1821 memset (&skey, 0, sizeof (skey));
1822
1823 memset (&key, 0, sizeof (key));
1824 key.r = 255;
1825 key.g = 255;
1826 key.b = 255;
1827 key.a = 255;
1828 key.mode = GL_QUADS;
1829 key.format = GL_T2F_V3F;
1830 key.texname = -1;
1831
1832 mx += self->x;
1833 my += self->y;
1834
1835 // first pass: determine smooth_max
1836 // rather ugly, if you ask me
1837 // could also be stored inside mapcell and updated on change
1838 memset (smooth_max, 0, sizeof (smooth_max));
1839
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 smooth_max[x + 1][y + 1] =
1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1853 self->tex [cell->tile [2]].smoothlevel));
1854 }
1855 }
1360 1856
1361 glEnable (GL_BLEND); 1857 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1860
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1861 for (z = 0; z <= 2; z++)
1862 {
1863 memset (smooth_level, 0, sizeof (smooth_level));
1864
1371 for (y = 0; y < sh; y++) 1865 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1866 if (0 <= y + my && y + my < self->rows)
1373 { 1867 {
1374 maprow *row = self->row + (y + vy); 1868 maprow *row = self->row + (y + my);
1375 1869
1376 for (x = 0; x < sw; x++) 1870 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1871 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1872 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1873 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1874 tileid tile = cell->tile [z];
1382 1875
1383 if (face) 1876 if (tile)
1877 {
1878 maptex tex = self->tex [tile];
1879 int px, py;
1880
1881 if (key.texname != tex.name)
1882 {
1883 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */
1885
1886 key.texname = tex.name;
1887 arr = rc_array (rc, &key);
1888 }
1889
1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897
1898 if (cell->flags && z == 2)
1899 {
1900 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1)
1902 {
1903 maptex tex = self->tex [1];
1904 int px = x * T + T * 2 / 32;
1905 int py = y * T - T * 6 / 32;
1906
1907 if (tex.name)
1908 {
1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1919 }
1920 }
1921 }
1922
1923 // update smooth hash
1924 if (tex.smoothtile)
1925 {
1926 skey.tile = tex.smoothtile;
1927 skey.level = tex.smoothlevel;
1928
1929 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1930
1931 // add bits to current tile and all neighbours. skey.x|y is
1932 // shifted +1|+1 so we always stay positive.
1933
1934 // bits is ___n cccc CCCC bbbb
1935 // n do not draw borders&corners
1936 // c draw these corners, but...
1937 // C ... not these
1938 // b draw these borders
1939
1940 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1941 // ┃· ·· ·┃ ━━
1942
1943 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1944 // ·· ·· ·┏ ┓·
1945
1946 // full tile
1947 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1948
1949 // borders
1950 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1951 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1952 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1953 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1954
1955 // corners
1956 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1957 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1958 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1959 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1960 }
1961 }
1962 }
1963 }
1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1968 // go through all smoothlevels, lowest to highest, then draw.
1969 // this is basically counting sort
1970 {
1971 int w, b;
1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1975 for (w = 0; w < 256 / 32; ++w)
1976 {
1977 uint32_t smask = smooth_level [w];
1978 if (smask)
1979 for (b = 0; b < 32; ++b)
1980 if (smask & (((uint32_t)1) << b))
1384 { 1981 {
1385 maptex tex = self->tex [face]; 1982 int level = (w << 5) | b;
1983 HE *he;
1386 1984
1387 int px = (x + 1) * 32 - tex.w; 1985 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1986 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1987 {
1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1989 IV bits = SvIVX (HeVAL (he));
1990
1991 if (!(bits & 0x1000)
1992 && skey->level == level
1993 && level > smooth_max [skey->x][skey->y])
1994 {
1995 maptex tex = self->tex [skey->tile];
1996 int px = (((int)skey->x) - 1) * T;
1997 int py = (((int)skey->y) - 1) * T;
1998 int border = bits & 15;
1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2000 float dx = tex.s * .0625f; // 16 images/row
2001 float dy = tex.t * .5f ; // 2 images/column
2002
2003 if (tex.name)
2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
2007 if (key.texname != tex.name)
2008 {
1392 glEnd (); 2009 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
2012 }
2013
2014 if (border)
2015 {
2016 float ox = border * dx;
2017
2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2022 }
2023
2024 if (corner)
2025 {
2026 float ox = corner * dx;
2027
2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
2033 }
2034 }
1396 } 2035 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2036 }
1403 }
1404 } 2037 }
1405 2038
1406 glEnd (); 2039 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
2042 }
2043
2044 hv_clear (smooth);
2045 }
2046
1409 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
1410} 2048 rc_free (rc);
1411 2049
2050 // top layer: overlays such as the health bar
2051 for (y = 0; y < sh; y++)
2052 if (0 <= y + my && y + my < self->rows)
2053 {
2054 maprow *row = self->row + (y + my);
2055
2056 for (x = 0; x < sw; x++)
2057 if (row->c0 <= x + mx && x + mx < row->c1)
2058 {
2059 mapcell *cell = row->col + (x + mx - row->c0);
2060
2061 int px = x * T;
2062 int py = y * T;
2063
2064 if (cell->stat_hp)
2065 {
2066 int width = cell->stat_width * T;
2067 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2068
2069 glColor3ub (0, 0, 0);
2070 glRectf (px + 1, py - thick - 2,
2071 px + width - 1, py);
2072
2073 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2074 glRectf (px + 2,
2075 py - thick - 1,
2076 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2077 }
2078 }
2079 }
2080}
2081
1412void 2082void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2084 CODE:
1415{ 2085{
1416 static float color[16][3] = { 2086 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2087 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2088 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2089 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2090 { 1.00F, 0.00F, 0.00F },
1421 2091
1422 { 1.00, 0.54, 0.00 }, 2092 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2093 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2094 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2095 { 0.18F, 0.54F, 0.34F },
1426 2096
1427 { 0.56, 0.73, 0.56 }, 2097 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2098 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2099 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2100 { 0.99F, 0.77F, 0.26F },
1431 2101
1432 { 0.74, 0.65, 0.41 }, 2102 { 0.74F, 0.65F, 0.41F },
1433 2103
1434 { 0.00, 1.00, 1.00 }, 2104 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2105 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2106 { 1.00F, 1.00F, 0.00F },
1437 }; 2107 };
1438 2108
1439 int x, y; 2109 int x, y;
1440 2110
1441 glEnable (GL_TEXTURE_2D); 2111 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1470} 2140}
1471 2141
1472void 2142void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2144 PPCODE:
1475{ 2145{
1476 int vx, vy;
1477 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2154
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2157
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2158 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2159 my += self->y - 1;
1488 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1489 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1491 { 2165 {
1492 maprow *row = self->row + (y + vy); 2166 maprow *row = self->row + (y + my);
1493 2167
1494 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2170 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1498 2172
1499 darkness[y * sw4 + x] = cell->darkness < 0 2173 darkness1 [y * sw1 + x] = cell->darkness
2174 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2175 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2176 }
1503 } 2177 }
1504 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1505 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1509} 2221}
1510 2222
1511SV * 2223SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2225 CODE:
1514{ 2226{
1515 int x, y, x1, y1; 2227 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2254 if (row && row->c0 <= x && x < row->c1)
1543 { 2255 {
1544 mapcell *cell = row->col + (x - row->c0); 2256 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2257 uint8_t flags = 0;
1546 2258
1547 if (cell->face [0]) flags |= 1; 2259 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2260 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2261 if (cell->tile [2]) flags |= 4;
1550 2262
1551 *data++ = flags; 2263 *data++ = flags;
1552 2264
1553 if (flags & 1) 2265 if (flags & 1)
1554 { 2266 {
2267 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2268 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2269 *data++ = tile;
1557 } 2270 }
1558 2271
1559 if (flags & 2) 2272 if (flags & 2)
1560 { 2273 {
2274 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2275 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2276 *data++ = tile;
1563 } 2277 }
1564 2278
1565 if (flags & 4) 2279 if (flags & 4)
1566 { 2280 {
2281 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2282 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2283 *data++ = tile;
1569 } 2284 }
1570 } 2285 }
1571 else 2286 else
1572 *data++ = 0; 2287 *data++ = 0;
1573 } 2288 }
1579} 2294}
1580 OUTPUT: 2295 OUTPUT:
1581 RETVAL 2296 RETVAL
1582 2297
1583void 2298void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2300 PPCODE:
1586{ 2301{
1587 int x, y, z; 2302 int x, y, z;
1588 int w, h; 2303 int w, h;
1589 int x1, y1; 2304 int x1, y1;
1590 2305
1591 if (*data++ != 0) 2306 if (*data++ != 0)
1592 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
1593 2308
1594 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
1596 2311
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
1613 { 2328 {
1614 uint8_t flags = *data++; 2329 uint8_t flags = *data++;
1615 2330
1616 if (flags) 2331 if (flags)
1617 { 2332 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2333 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 };
1621 2335
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2336 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2339
1626 if (cell->darkness <= 0) 2340 if (cell->darkness == 0)
1627 { 2341 {
1628 cell->darkness = -1; 2342 cell->darkness = 0;
1629 2343
1630 for (z = 0; z <= 2; z++) 2344 for (z = 0; z <= 2; z++)
1631 { 2345 {
1632 cell->face[z] = face[z]; 2346 tileid t = tile [z];
1633 2347
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2348 if (t >= self->texs || (t && !self->tex [t].name))
2349 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2350 XPUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t);
2352 }
2353
2354 cell->tile [z] = t;
1636 } 2355 }
1637 } 2356 }
1638 } 2357 }
1639 } 2358 }
1640 } 2359 }
1641} 2360}
1642 2361
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2363
1645CFClient::MixChunk 2364DC::RW
1646new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
1647 CODE: 2366 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
1649 OUTPUT: 2373 OUTPUT:
1650 RETVAL 2374 RETVAL
1651 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
1652void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
1653DESTROY (CFClient::MixChunk self) 2485DESTROY (DC::MixChunk self)
1654 CODE: 2486 CODE:
1655 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
1656 2488
1657int 2489int
1658volume (CFClient::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2495 OUTPUT:
1662 RETVAL 2496 RETVAL
1663 2497
1664int 2498DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2500 CODE:
2501{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
1668 OUTPUT: 2513 OUTPUT:
1669 RETVAL 2514 RETVAL
1670 2515
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2517
1673int 2518int
1674volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
1675 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2525 OUTPUT:
1678 RETVAL 2526 RETVAL
1679 2527
1680CFClient::MixMusic 2528void
1681new_from_file (SV *class, char *path) 2529fade_out (int ms)
1682 CODE: 2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2542 OUTPUT:
1685 RETVAL 2543 RETVAL
1686 2544
1687void 2545void
1688DESTROY (CFClient::MixMusic self) 2546DESTROY (DC::MixMusic self)
1689 CODE: 2547 CODE:
1690 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
1691 2549
1692int 2550int
1693play (CFClient::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
1694 CODE: 2552 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2554 OUTPUT:
1697 RETVAL 2555 RETVAL
1698 2556
2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
1700 2565
1701BOOT: 2566BOOT:
1702{ 2567{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2569 static const struct {
1705 const char *name; 2570 const char *name;
1706 IV iv; 2571 IV iv;
1707 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
1715 const_iv (GL_SCISSOR_TEST), 2583 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST), 2584 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2588 const_iv (GL_FRONT),
2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
1720 const_iv (GL_AND), 2591 const_iv (GL_AND),
1721 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
1722 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
1723 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
1737 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
1740 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
1742 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
1743 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
1744 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
1746 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
1747 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
1768 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
1769 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
1770 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
1771 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
1772 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
1773 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2654 const_iv (GL_LINE_STRIP),
1774 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
1775 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
1776 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1781 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
1782 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
1783 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
1786# undef const_iv 2675# undef const_iv
1787 }; 2676 };
1788 2677
1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
1791} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
1792 2690
1793char * 2691char *
1794gl_vendor () 2692gl_vendor ()
1795 CODE: 2693 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
1809 CODE: 2707 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT: 2709 OUTPUT:
1812 RETVAL 2710 RETVAL
1813 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
1814int glGetError () 2726int glGetError ()
1815 2727
1816void glFinish () 2728void glFinish ()
1817 2729
1818void glClear (int mask) 2730void glClear (int mask)
1846 2758
1847void glPopMatrix () 2759void glPopMatrix ()
1848 2760
1849void glLoadIdentity () 2761void glLoadIdentity ()
1850 2762
2763void glDrawBuffer (int buffer)
2764
2765void glReadBuffer (int buffer)
2766
1851# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853 2769
1854# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
1856 2774
1857void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
1858 2776
1859void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
1860 2778
1868 2786
1869void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
1870 CODE: 2788 CODE:
1871 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
1872 2790
1873void glBegin (int mode)
1874
1875void glEnd ()
1876
1877void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
1878 PROTOTYPE: @
1879 ALIAS: 2792 ALIAS:
1880 glColor_premultiply = 1 2793 glColor_premultiply = 1
1881 CODE: 2794 CODE:
1882 if (ix) 2795 if (ix)
1883 { 2796 {
1884 r *= a; 2797 r *= a;
1885 g *= a; 2798 g *= a;
1886 b *= a; 2799 b *= a;
1887 } 2800 }
1888 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255), 2802 glColor4f (r, g, b, a);
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899 2803
1900void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
1901 CODE: 2805 CODE:
1902 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
1908 2812
1909void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
1910 CODE: 2814 CODE:
1911 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
1912 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
1913void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
1914 CODE: 2847 CODE:
1915 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
1916 2849
1917void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1934 CODE: 2867 CODE:
1935 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1937 2870
1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1939 2872
1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1941 2874
1942void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
1943 2878
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1945 2880
1946int glGenTexture () 2881int glGenTexture ()
1947 CODE: 2882 CODE:
1948{ 2883 RETVAL = gen_texture ();
1949 GLuint name;
1950 glGenTextures (1, &name);
1951 RETVAL = name;
1952}
1953 OUTPUT: 2884 OUTPUT:
1954 RETVAL 2885 RETVAL
1955 2886
1956void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
1957 CODE: 2888 CODE:
1958{
1959 GLuint name_ = name;
1960 glDeleteTextures (1, &name_); 2889 del_texture (name);
1961} 2890
1962
1963int glGenList () 2891int glGenList ()
1964 CODE: 2892 CODE:
1965 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
1966 OUTPUT: 2894 OUTPUT:
1967 RETVAL 2895 RETVAL
1974 2902
1975void glEndList () 2903void glEndList ()
1976 2904
1977void glCallList (int list) 2905void glCallList (int list)
1978 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1979 2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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