ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC vs.
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
60 87
88static AV *texture_av;
89
61static struct 90static struct
62{ 91{
63#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 93#include "glfunc.h"
65#undef GL_FUNC 94#undef GL_FUNC
66} gl; 95} gl;
67 96
97static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 99{
70 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 104 else
75 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
76} 106}
77 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
78#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
79 134
80#include "pango-font.c" 135#include "pango-font.c"
81#include "pango-fontmap.c" 136#include "pango-fontmap.c"
82#include "pango-render.c" 137#include "pango-render.c"
83 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
86 143
87typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
88 145
89static int 146static int
90shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
91{ 148{
92 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
106 163
107typedef struct cf_layout { 164typedef struct cf_layout {
108 PangoLayout *pl; 165 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
110 int base_height; 167 int base_height;
111 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
112} *CFPlus__Layout; 170} *DC__Layout;
113 171
114static CFPlus__Font default_font; 172static DC__Font default_font;
115static PangoContext *opengl_context; 173static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
117 175
118static void 176static void
119substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
124#endif 182#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 184}
127 185
128static void 186static void
129layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
130{ 188{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
133 */ 191 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
138 196
139 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
140} 198}
141 199
142static void 200static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 202{
145 PangoRectangle rect; 203 PangoRectangle rect;
146 204
147 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
159 217
160typedef uint16_t tileid; 218typedef uint16_t tileid;
161typedef uint16_t faceid; 219typedef uint16_t faceid;
162 220
163typedef struct { 221typedef struct {
164 int name; 222 GLuint name;
165 int w, h; 223 int w, h;
166 float s, t; 224 float s, t;
167 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
168} maptex; 228} maptex;
169 229
170typedef struct { 230typedef struct {
171 uint32_t player; 231 uint32_t player;
172 tileid tile[3]; 232 tileid tile[3];
173 uint16_t darkness; 233 uint16_t darkness;
174 uint8_t stat_width, stat_hp, flags; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
175} mapcell; 235} mapcell;
176 236
177typedef struct { 237typedef struct {
178 int32_t c0, c1; 238 int32_t c0, c1;
179 mapcell *col; 239 mapcell *col;
185 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
186 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
187 247
188 int32_t rows; 248 int32_t rows;
189 maprow *row; 249 maprow *row;
190} *CFPlus__Map; 250} *DC__Map;
191 251
192static char * 252static char *
193prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
194{ 254{
195 char *p; 255 char *p;
233 self->texs *= 2; 293 self->texs *= 2;
234 } 294 }
235} 295}
236 296
237static maprow * 297static maprow *
238map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
239{ 299{
240 if (0 > y) 300 if (0 > y)
241 { 301 {
242 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
243 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
281 341
282 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
283} 343}
284 344
285static mapcell * 345static mapcell *
286map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
287{ 347{
288 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
289} 349}
290 350
291static void 351static void
292map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
293{ 353{
294 int r; 354 int r;
295 355
296 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
297 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
305 self->row = 0; 365 self->row = 0;
306 self->rows = 0; 366 self->rows = 0;
307} 367}
308 368
309static void 369static void
310map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
311{ 371{
312 int x, y; 372 int x, y;
313 maprow *row; 373 maprow *row;
314 mapcell *cell; 374 mapcell *cell;
315 375
335 cell->player = 0; 395 cell->player = 0;
336 } 396 }
337 } 397 }
338} 398}
339 399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
414}
415
340static void 416static void
341music_finished (void) 417music_finished (void)
342{ 418{
343 SDL_UserEvent ev; 419 SDL_UserEvent ev;
344 420
378 n |= n >> 16; 454 n |= n >> 16;
379 455
380 return n + 1; 456 return n + 1;
381} 457}
382 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
383/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
386 473
387MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
388 518
389PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
390 520
391BOOT: 521BOOT:
392{ 522{
393 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
394 static const struct { 524 static const struct {
395 const char *name; 525 const char *name;
396 IV iv; 526 IV iv;
397 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
420 550
421 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
424 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
425 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
501 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
506# undef const_iv 640# undef const_iv
507 }; 641 };
508 642
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
528 662
529NV floor (NV x) 663NV floor (NV x)
530 664
531NV ceil (NV x) 665NV ceil (NV x)
532 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
533void 671void
534pango_init () 672pango_init ()
535 CODE: 673 CODE:
536{ 674{
537 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
540} 682}
683
684char *
685SDL_GetError ()
541 686
542int 687int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544 689
545void 690void
546SDL_Quit () 691SDL_Quit ()
547 692
548void 693void
549SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
550 PPCODE: 695 PPCODE:
551{ 696{
552 SDL_Rect **m; 697 SDL_Rect **m;
553 698
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
558 703
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
561 706
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566 711
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif 716#endif
572 717
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577 719
578 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
579 while (*m) 721 while (*m)
580 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
581 AV *av = newAV (); 725 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
585 732
586 ++m; 733 ++m;
587 } 734 }
588} 735}
589 736
590char *
591SDL_GetError ()
592
593int 737int
594SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
595 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
596 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 ); 751 );
752
599 if (RETVAL) 753 if (RETVAL)
600 { 754 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h" 759#include "glfunc.h"
604# undef GL_FUNC 760#undef GL_FUNC
605 } 761 }
762}
606 OUTPUT: 763 OUTPUT:
607 RETVAL 764 RETVAL
608 765
609void 766void
610SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
611 768
612char * 769char *
613SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
614 771
772int
773SDL_GetAppState ()
774
615void 775void
616SDL_PollEvent () 776poll_events ()
617 PPCODE: 777 PPCODE:
618{ 778{
619 SDL_Event ev; 779 SDL_Event ev;
620 780
621 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
622 { 783 {
623 HV *hv = newHV (); 784 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625 786
626 switch (ev.type) 787 switch (ev.type)
627 { 788 {
628 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
629 case SDL_KEYUP: 790 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break; 796 break;
636 797
637 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break; 801 break;
641 802
642 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
650 break; 829 break;
651 830
652 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
655 834
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break; 845 break;
667 } 846 }
668 847
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
670 } 849 }
671} 850}
672 851
673int 852int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
675 POSTCALL: 854 POSTCALL:
676 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
678 857
679void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
680Mix_CloseAudio () 875Mix_CloseAudio ()
681 876
682int 877int
683Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
684 879
880const char *
881Mix_GetError ()
882
685void 883void
686lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
687 CODE: 885 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
690#endif
691 887
692void 888void
693win32_proxy_info () 889win32_proxy_info ()
694 PPCODE: 890 PPCODE:
695{ 891{
732 STRLEN image_len; 928 STRLEN image_len;
733 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
734 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
735 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
736 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
737 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
738 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
739 935
740 if (!rw) 936 if (!rw)
741 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
742 938
815void 1011void
816error (char *message) 1012error (char *message)
817 CODE: 1013 CODE:
818 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32 1015#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
821#endif 1017#endif
822 1018
823void 1019void
824fatal (char *message) 1020fatal (char *message)
825 CODE: 1021 CODE:
826 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32 1023#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
829#endif 1025#endif
830 _exit (1); 1026 _exit (1);
831 1027
832void 1028void
833_exit (int retval = 0) 1029_exit (int retval = 0)
836 ExitThread (retval); // unclean, please beam me up 1032 ExitThread (retval); // unclean, please beam me up
837#else 1033#else
838 _exit (retval); 1034 _exit (retval);
839#endif 1035#endif
840 1036
841MODULE = CFPlus PACKAGE = CFPlus::Font 1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
842 1045
843CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
1047
1048PROTOTYPES: DISABLE
1049
1050DC::Font
844new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
845 CODE: 1052 CODE:
846{ 1053{
847 int count; 1054 int count;
848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
851} 1058}
852 OUTPUT: 1059 OUTPUT:
853 RETVAL 1060 RETVAL
854 1061
855void 1062void
856DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
857 CODE: 1064 CODE:
858 pango_font_description_free (self); 1065 pango_font_description_free (self);
859 1066
860void 1067void
861make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
862 CODE: 1070 CODE:
863 default_font = self; 1071 default_font = self;
864 1072
865MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
866 1074
1075PROTOTYPES: DISABLE
1076
867void 1077void
868reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
869 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
870 tc_clear (); 1087 tc_restore ();
871 1088
872CFPlus::Layout 1089DC::Layout
873new (SV *class) 1090new (SV *class)
874 CODE: 1091 CODE:
875 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
876 1093
877 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
879 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
880 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
881 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
884 1102
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
887 OUTPUT: 1105 OUTPUT:
888 RETVAL 1106 RETVAL
889 1107
890void 1108void
891DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
892 CODE: 1110 CODE:
893 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
894 Safefree (self); 1113 Safefree (self);
895 1114
896void 1115void
897set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
898 CODE: 1117 CODE:
899{ 1118{
900 STRLEN textlen; 1119 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
902 1121
903 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
904} 1123}
905 1124
906void 1125void
907set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
908 CODE: 1127 CODE:
909{ 1128{
910 STRLEN textlen; 1129 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
912 1131
913 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
914} 1133}
915 1134
916void 1135void
917set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
918 CODE: 1137 CODE:
919{ 1138{
920 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text; 1141 const char *pos = text;
957 if (attrs) 1176 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
959} 1178}
960 1179
961void 1180void
962get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
963 PPCODE: 1182 PPCODE:
964{ 1183{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966 1185
967 do 1186 do
968 { 1187 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
970 1189
971 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
972 { 1191 {
973 PangoRectangle extents; 1192 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
982 1201
983 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
984} 1203}
985 1204
986int 1205int
987has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
988 CODE: 1207 CODE:
989{ 1208{
990 int lines = 1; 1209 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
992 1211
997} 1216}
998 OUTPUT: 1217 OUTPUT:
999 RETVAL 1218 RETVAL
1000 1219
1001SV * 1220SV *
1002get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1003 CODE: 1222 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1006 OUTPUT: 1225 OUTPUT:
1007 RETVAL 1226 RETVAL
1008 1227
1009void 1228void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1011 CODE: 1230 CODE:
1012 self->r = r; 1231 self->r = r;
1013 self->g = g; 1232 self->g = g;
1014 self->b = b; 1233 self->b = b;
1015 self->a = a; 1234 self->a = a;
1016 1235
1017void 1236void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1019 CODE: 1238 CODE:
1020 if (self->font != font) 1239 if (self->font != font)
1021 { 1240 {
1022 self->font = font; 1241 self->font = font;
1023 layout_update_font (self); 1242 layout_update_font (self);
1024 } 1243 }
1025 1244
1026void 1245void
1027set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1028 CODE: 1247 CODE:
1029 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1030 { 1249 {
1031 self->base_height = base_height; 1250 self->base_height = base_height;
1032 layout_update_font (self); 1251 layout_update_font (self);
1033 } 1252 }
1034 1253
1035void 1254void
1036set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1037 CODE: 1256 CODE:
1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1039 1258
1040void 1259void
1041set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1042 CODE: 1261 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044 1263
1045void 1264void
1046set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1047 CODE: 1266 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049 1268
1050void 1269void
1051set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1052 CODE: 1271 CODE:
1053 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1058 ); 1277 );
1059 1278
1060void 1279void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1062 CODE: 1281 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064 1283
1065void 1284void
1066size (CFPlus::Layout self) 1285size (DC::Layout self)
1067 PPCODE: 1286 PPCODE:
1068{ 1287{
1069 int w, h; 1288 int w, h;
1070 1289
1071 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1074 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1075 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1076} 1295}
1077 1296
1078int 1297int
1079descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1080 CODE: 1299 CODE:
1081{ 1300{
1082 PangoRectangle rect; 1301 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1086} 1305}
1087 OUTPUT: 1306 OUTPUT:
1088 RETVAL 1307 RETVAL
1089 1308
1090int 1309int
1091xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1092 CODE: 1311 CODE:
1093{ 1312{
1094 int index, trailing; 1313 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1097} 1316}
1098 OUTPUT: 1317 OUTPUT:
1099 RETVAL 1318 RETVAL
1100 1319
1101void 1320void
1102cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1103 PPCODE: 1322 PPCODE:
1104{ 1323{
1105 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1107 1326
1108 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1112} 1331}
1113 1332
1114void 1333void
1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1116 PPCODE: 1335 PPCODE:
1117{ 1336{
1118 int line, x; 1337 int line, x;
1119 1338
1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1122 1342 --line;
1343#endif
1123 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126} 1347}
1127 1348
1128void 1349void
1129line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1130 PPCODE: 1351 PPCODE:
1131{ 1352{
1132 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1133 int index, trailing; 1354 int index, trailing;
1134 1355
1135 if (line < 0) 1356 if (line < 0)
1136 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1137 1358
1138 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1140 1361
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142 1363
1143 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1149 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1150 } 1371 }
1151} 1372}
1152 1373
1153void 1374void
1154render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1155 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1156 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1157 self->pl, 1379 self->pl,
1380 self->rc,
1158 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1160 flags 1383 flags
1161 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1162 1388
1163MODULE = CFPlus PACKAGE = CFPlus::Texture
1164
1165void 1389void
1166pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1167 CODE: 1391 CODE:
1168{ 1392{
1169 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1170 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1171 1400
1172 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1173 { 1417 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen; 1418 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185 1422
1186 SvPOK_only (result_); 1423 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1188 1425
1189 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--) 1427 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192 1429
1193 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 } 1431 }
1200} 1432}
1201 1433
1202void 1434void
1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1209{ 1441{
1210 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1214 1449
1215 if (items < 5) 1450 if (items < 5)
1216 { 1451 {
1217 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1218 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1246 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1248 } 1483 }
1249} 1484}
1250 1485
1251MODULE = CFPlus PACKAGE = CFPlus::Map 1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1252 1496
1253CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1498
1499PROTOTYPES: DISABLE
1500
1501DC::Map
1254new (SV *class) 1502new (SV *class)
1255 CODE: 1503 CODE:
1256 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1257 RETVAL->x = 0; 1505 RETVAL->x = 0;
1258 RETVAL->y = 0; 1506 RETVAL->y = 0;
1266 RETVAL->row = 0; 1514 RETVAL->row = 0;
1267 OUTPUT: 1515 OUTPUT:
1268 RETVAL 1516 RETVAL
1269 1517
1270void 1518void
1271DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1272 CODE: 1520 CODE:
1273{ 1521{
1274 map_clear (self); 1522 map_clear (self);
1275 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1276 Safefree (self->tex); 1524 Safefree (self->tex);
1277 Safefree (self); 1525 Safefree (self);
1278} 1526}
1279 1527
1280void 1528void
1281resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1282 CODE: 1530 CODE:
1283 self->w = map_width; 1531 self->w = map_width;
1284 self->h = map_height; 1532 self->h = map_height;
1285 1533
1286void 1534void
1287clear (CFPlus::Map self) 1535clear (DC::Map self)
1288 CODE: 1536 CODE:
1289 map_clear (self); 1537 map_clear (self);
1290 1538
1291void 1539void
1292set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1293 CODE: 1541 CODE:
1294{ 1542{
1295 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1296 need_texid (self, tile); 1544 need_texid (self, tile);
1297} 1545}
1298 1546
1299void 1547void
1548set_smooth (DC::Map self, int face, int smooth, int level)
1549 CODE:
1550{
1551 tileid texid;
1552 maptex *tex;
1553
1554 if (face < 0 || face >= self->faces)
1555 return;
1556
1557 if (smooth < 0 || smooth >= self->faces)
1558 return;
1559
1560 texid = self->face2tile [face];
1561
1562 if (!texid)
1563 return;
1564
1565 tex = self->tex + texid;
1566 tex->smoothtile = self->face2tile [smooth];
1567 tex->smoothlevel = level;
1568}
1569
1570void
1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1301 CODE: 1572 CODE:
1302{ 1573{
1303 need_texid (self, texid); 1574 need_texid (self, texid);
1304 1575
1305 { 1576 {
1325 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1327} 1598}
1328 1599
1329int 1600int
1330ox (CFPlus::Map self) 1601ox (DC::Map self)
1331 ALIAS: 1602 ALIAS:
1332 oy = 1 1603 oy = 1
1333 x = 2 1604 x = 2
1334 y = 3 1605 y = 3
1335 w = 4 1606 w = 4
1346 } 1617 }
1347 OUTPUT: 1618 OUTPUT:
1348 RETVAL 1619 RETVAL
1349 1620
1350void 1621void
1351scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1352 CODE: 1623 CODE:
1353{ 1624{
1354 if (dx > 0) 1625 if (dx > 0)
1355 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1356 else if (dx < 0) 1627 else if (dx < 0)
1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1358 1629
1359 if (dy > 0) 1630 if (dy > 0)
1360 map_blank (self, self->x, self->y, self->w, dy); 1631 map_blank (self, self->x, self->y, self->w, dy);
1361 else if (dy < 0) 1632 else if (dy < 0)
1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1363 1634
1364 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1365 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1366 1637
1367 while (self->y < 0) 1638 while (self->y < 0)
1371 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1372 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1373 } 1644 }
1374} 1645}
1375 1646
1376void 1647SV *
1377map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1378 CODE: 1649 CODE:
1379{ 1650{
1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1381 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell; 1653 mapcell *cell;
1383 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1384 1657
1385 while (data < data_end - 1) 1658 while (data < data_end - 1)
1386 { 1659 {
1387 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1388 1661
1421 } 1694 }
1422 else if (cmd == 6) // monster width 1695 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1; 1696 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47) 1697 else if (cmd == 0x47)
1425 { 1698 {
1426 if (*data == 8) 1699 if (*data == 4)
1427 ; // decode player uuid 1700 ; // decode player count
1428 1701
1429 data += *data + 1; 1702 data += *data + 1;
1430 } 1703 }
1431 else if (cmd == 8) // cell flags 1704 else if (cmd == 8) // cell flags
1432 cell->flags = *data++; 1705 cell->flags = *data++;
1439 } 1712 }
1440 else 1713 else
1441 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1442 } 1715 }
1443 1716
1717 for (z = 0; z <= 2; ++z)
1444 if (flags & 4) 1718 if (flags & (4 >> z))
1445 { 1719 {
1446 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face); 1721 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1449 } 1737 }
1450
1451 if (flags & 2)
1452 {
1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1456 }
1457
1458 if (flags & 1)
1459 {
1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1463 }
1464 } 1738 }
1465 else 1739 else
1466 cell->darkness = 0; 1740 cell->darkness = 0;
1467 } 1741 }
1468} 1742}
1743 OUTPUT:
1744 RETVAL
1469 1745
1470SV * 1746SV *
1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1472 CODE: 1748 CODE:
1473{ 1749{
1474 int x1, x; 1750 int x1, x;
1475 int y1, y; 1751 int y1, y;
1476 int z; 1752 int z;
1521} 1797}
1522 OUTPUT: 1798 OUTPUT:
1523 RETVAL 1799 RETVAL
1524 1800
1525void 1801void
1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1527 CODE: 1803 CODE:
1528{ 1804{
1529 int x, y, z; 1805 int x, y, z;
1530 int last_name;
1531 1806
1532 glColor4ub (255, 255, 255, 255); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey;
1811
1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1815
1816 // thats current max. sorry.
1817 if (sw > 255) sw = 255;
1818 if (sh > 255) sh = 255;
1819
1820 // clear key, in case of extra padding
1821 memset (&skey, 0, sizeof (skey));
1822
1823 memset (&key, 0, sizeof (key));
1824 key.r = 255;
1825 key.g = 255;
1826 key.b = 255;
1827 key.a = 255;
1828 key.mode = GL_QUADS;
1829 key.format = GL_T2F_V3F;
1830 key.texname = -1;
1831
1832 mx += self->x;
1833 my += self->y;
1834
1835 // first pass: determine smooth_max
1836 // rather ugly, if you ask me
1837 // could also be stored inside mapcell and updated on change
1838 memset (smooth_max, 0, sizeof (smooth_max));
1839
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 smooth_max[x + 1][y + 1] =
1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1853 self->tex [cell->tile [2]].smoothlevel));
1854 }
1855 }
1533 1856
1534 glEnable (GL_BLEND); 1857 glEnable (GL_BLEND);
1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1536 glEnable (GL_TEXTURE_2D);
1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1538 1860
1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
1545
1546 for (z = 0; z < 3; z++) 1861 for (z = 0; z <= 2; z++)
1862 {
1863 memset (smooth_level, 0, sizeof (smooth_level));
1864
1547 for (y = 0; y < sh; y++) 1865 for (y = 0; y < sh; y++)
1548 if (0 <= y + my && y + my < self->rows) 1866 if (0 <= y + my && y + my < self->rows)
1549 { 1867 {
1550 maprow *row = self->row + (y + my); 1868 maprow *row = self->row + (y + my);
1551 1869
1552 for (x = 0; x < sw; x++) 1870 for (x = 0; x < sw; x++)
1553 if (row->c0 <= x + mx && x + mx < row->c1) 1871 if (row->c0 <= x + mx && x + mx < row->c1)
1554 { 1872 {
1555 mapcell *cell = row->col + (x + mx - row->c0); 1873 mapcell *cell = row->col + (x + mx - row->c0);
1556 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1875
1876 if (tile)
1877 {
1878 maptex tex = self->tex [tile];
1879 int px, py;
1880
1881 if (key.texname != tex.name)
1882 {
1883 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */
1885
1886 key.texname = tex.name;
1887 arr = rc_array (rc, &key);
1888 }
1889
1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897
1898 if (cell->flags && z == 2)
1899 {
1900 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1)
1902 {
1903 maptex tex = self->tex [1];
1904 int px = x * T + T * 2 / 32;
1905 int py = y * T - T * 6 / 32;
1906
1907 if (tex.name)
1908 {
1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1919 }
1920 }
1921 }
1922
1923 // update smooth hash
1924 if (tex.smoothtile)
1925 {
1926 skey.tile = tex.smoothtile;
1927 skey.level = tex.smoothlevel;
1928
1929 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1930
1931 // add bits to current tile and all neighbours. skey.x|y is
1932 // shifted +1|+1 so we always stay positive.
1933
1934 // bits is ___n cccc CCCC bbbb
1935 // n do not draw borders&corners
1936 // c draw these corners, but...
1937 // C ... not these
1938 // b draw these borders
1939
1940 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1941 // ┃· ·· ·┃ ━━
1942
1943 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1944 // ·· ·· ·┏ ┓·
1945
1946 // full tile
1947 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1948
1949 // borders
1950 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1951 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1952 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1953 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1954
1955 // corners
1956 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1957 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1958 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1959 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1960 }
1961 }
1557 1962 }
1963 }
1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1968 // go through all smoothlevels, lowest to highest, then draw.
1969 // this is basically counting sort
1970 {
1971 int w, b;
1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1975 for (w = 0; w < 256 / 32; ++w)
1976 {
1977 uint32_t smask = smooth_level [w];
1558 if (tile) 1978 if (smask)
1979 for (b = 0; b < 32; ++b)
1980 if (smask & (((uint32_t)1) << b))
1559 { 1981 {
1560 maptex tex = self->tex [tile]; 1982 int level = (w << 5) | b;
1561 int px = (x + 1) * T - tex.w; 1983 HE *he;
1562 int py = (y + 1) * T - tex.h;
1563 1984
1564 if (last_name != tex.name) 1985 hv_iterinit (smooth);
1986 while ((he = hv_iternext (smooth)))
1565 { 1987 {
1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1989 IV bits = SvIVX (HeVAL (he));
1990
1566 if (!tex.name) 1991 if (!(bits & 0x1000)
1567 tex = self->tex [2]; /* missing, replace by noface */ 1992 && skey->level == level
1568 1993 && level > smooth_max [skey->x][skey->y])
1569 glEnd ();
1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1571 glBegin (GL_QUADS);
1572 }
1573
1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 { 1994 {
1583 maptex tex = self->tex [1]; 1995 maptex tex = self->tex [skey->tile];
1584 int px = x * T + T * 2 / 32; 1996 int px = (((int)skey->x) - 1) * T;
1585 int py = y * T - T * 6 / 32; 1997 int py = (((int)skey->y) - 1) * T;
1998 int border = bits & 15;
1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2000 float dx = tex.s * .0625f; // 16 images/row
2001 float dy = tex.t * .5f ; // 2 images/column
1586 2002
2003 if (tex.name)
2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
2007 if (key.texname != tex.name)
2008 {
1587 glEnd (); 2009 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1589 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
2012 }
1590 2013
2014 if (border)
2015 {
2016 float ox = border * dx;
2017
2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2022 }
2023
2024 if (corner)
2025 {
2026 float ox = corner * dx;
2027
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
2033 }
1595 } 2034 }
1596 } 2035 }
1597 } 2036 }
1598 }
1599 } 2037 }
1600 2038
1601 glEnd (); 2039 glEnd ();
1602
1603 glDisable (GL_TEXTURE_2D); 2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
2042 }
2043
2044 hv_clear (smooth);
2045 }
2046
1604 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1605 2049
1606 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1609 { 2053 {
1634 } 2078 }
1635 } 2079 }
1636} 2080}
1637 2081
1638void 2082void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE: 2084 CODE:
1641{ 2085{
1642 static float color[16][3] = { 2086 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1694 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1696} 2140}
1697 2141
1698void 2142void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1700 PPCODE: 2144 PPCODE:
1701{ 2145{
1702 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1703 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1706 2154
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1710 2157
1711 mx += self->x; 2158 mx += self->x - 1;
1712 my += self->y; 2159 my += self->y - 1;
1713 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1714 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1715 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1716 { 2165 {
1717 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1718 2167
1719 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1721 { 2170 {
1722 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1723 2172
1724 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
1727 } 2176 }
1728 } 2177 }
1729 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1730 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1731 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1732 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1733 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1734} 2221}
1735 2222
1736SV * 2223SV *
1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1738 CODE: 2225 CODE:
1739{ 2226{
1740 int x, y, x1, y1; 2227 int x, y, x1, y1;
1741 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1742 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1807} 2294}
1808 OUTPUT: 2295 OUTPUT:
1809 RETVAL 2296 RETVAL
1810 2297
1811void 2298void
1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1813 PPCODE: 2300 PPCODE:
1814{ 2301{
1815 int x, y, z; 2302 int x, y, z;
1816 int w, h; 2303 int w, h;
1817 int x1, y1; 2304 int x1, y1;
1818 2305
1819 if (*data++ != 0) 2306 if (*data++ != 0)
1820 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
1821 2308
1822 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
1823 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
1824 2311
1825 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
1870 } 2357 }
1871 } 2358 }
1872 } 2359 }
1873} 2360}
1874 2361
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
1876 2363
1877CFPlus::MixChunk 2364DC::RW
1878new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
1879 CODE: 2366 CODE:
1880 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
1881 OUTPUT: 2373 OUTPUT:
1882 RETVAL 2374 RETVAL
1883 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
1884void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
1885DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
1886 CODE: 2486 CODE:
1887 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
1888 2488
1889int 2489int
1890volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
1891 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
1892 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT: 2495 OUTPUT:
1894 RETVAL 2496 RETVAL
1895 2497
1896int 2498DC::Channel
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1898 CODE: 2500 CODE:
2501{
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
1900 OUTPUT: 2513 OUTPUT:
1901 RETVAL 2514 RETVAL
1902 2515
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1904 2517
1905int 2518int
1906volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
1907 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
1908 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT: 2525 OUTPUT:
1910 RETVAL 2526 RETVAL
1911 2527
2528void
2529fade_out (int ms)
2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
1912CFPlus::MixMusic 2538DC::MixMusic
1913new_from_file (SV *class, char *path) 2539new (SV *class, DC::RW rwops)
1914 CODE: 2540 CODE:
1915 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
1916 OUTPUT: 2542 OUTPUT:
1917 RETVAL 2543 RETVAL
1918 2544
1919void 2545void
1920DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
1921 CODE: 2547 CODE:
1922 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
1923 2549
1924int 2550int
1925play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
1926 CODE: 2552 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT: 2554 OUTPUT:
1929 RETVAL 2555 RETVAL
1930 2556
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
1932 2565
1933BOOT: 2566BOOT:
1934{ 2567{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1936 static const struct { 2569 static const struct {
1937 const char *name; 2570 const char *name;
1938 IV iv; 2571 IV iv;
1939 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
1941 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
1949 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
1953 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
1954 const_iv (GL_AND), 2591 const_iv (GL_AND),
1955 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
1956 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
1971 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
1976 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
1977 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
2002 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2007 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2016 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2017 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2018 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv 2675# undef const_iv
2022 }; 2676 };
2023 2677
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
2026} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2027 2690
2028char * 2691char *
2029gl_vendor () 2692gl_vendor ()
2030 CODE: 2693 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2044 CODE: 2707 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT: 2709 OUTPUT:
2047 RETVAL 2710 RETVAL
2048 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2049int glGetError () 2726int glGetError ()
2050 2727
2051void glFinish () 2728void glFinish ()
2052 2729
2053void glClear (int mask) 2730void glClear (int mask)
2090# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092 2769
2093# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
2095 2774
2096void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2097 2776
2098void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2099 2778
2107 2786
2108void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2109 CODE: 2788 CODE:
2110 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2111 2790
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS: 2792 ALIAS:
2119 glColor_premultiply = 1 2793 glColor_premultiply = 1
2120 CODE: 2794 CODE:
2121 if (ix) 2795 if (ix)
2122 { 2796 {
2125 b *= a; 2799 b *= a;
2126 } 2800 }
2127 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2129 2803
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2137 CODE: 2805 CODE:
2138 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2140 2808
2144 2812
2145void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2146 CODE: 2814 CODE:
2147 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2148 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2149void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2150 CODE: 2847 CODE:
2151 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2152 2849
2153void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE: 2867 CODE:
2171 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173 2870
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2175 2872
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177 2874
2178void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
2179 2878
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181 2880
2182int glGenTexture () 2881int glGenTexture ()
2183 CODE: 2882 CODE:
2184{ 2883 RETVAL = gen_texture ();
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT: 2884 OUTPUT:
2190 RETVAL 2885 RETVAL
2191 2886
2192void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
2193 CODE: 2888 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_); 2889 del_texture (name);
2197} 2890
2198
2199int glGenList () 2891int glGenList ()
2200 CODE: 2892 CODE:
2201 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
2202 OUTPUT: 2894 OUTPUT:
2203 RETVAL 2895 RETVAL
2210 2902
2211void glEndList () 2903void glEndList ()
2212 2904
2213void glCallList (int list) 2905void glCallList (int list)
2214 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines