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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC vs.
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
590} 682}
683
684char *
685SDL_GetError ()
591 686
592int 687int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 689
595void 690void
596SDL_Quit () 691SDL_Quit ()
597 692
598void 693void
599SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
600 PPCODE: 695 PPCODE:
601{ 696{
602 SDL_Rect **m; 697 SDL_Rect **m;
603 698
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 703
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 706
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 711
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 716#endif
622 717
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 719
628 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
629 while (*m) 721 while (*m)
630 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
631 AV *av = newAV (); 725 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
635 732
636 ++m; 733 ++m;
637 } 734 }
638} 735}
639 736
640char *
641SDL_GetError ()
642
643int 737int
644SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
646 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 751 );
752
649 if (RETVAL) 753 if (RETVAL)
650 { 754 {
651 av_clear (texture_av); 755 av_clear (texture_av);
652 756
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 759#include "glfunc.h"
656# undef GL_FUNC 760#undef GL_FUNC
657
658 } 761 }
762}
659 OUTPUT: 763 OUTPUT:
660 RETVAL 764 RETVAL
661 765
662void 766void
663SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
684 { 788 {
685 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
686 case SDL_KEYUP: 790 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 796 break;
693 797
694 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 817 x = ev.motion.x;
714 y = ev.motion.y; 818 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 820 }
717 821
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 828 }
725 break; 829 break;
726 830
727 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 834
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 845 break;
742 } 846 }
743 847
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 849 }
746} 850}
747 851
748int 852int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 854 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
753 857
754void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
755Mix_CloseAudio () 875Mix_CloseAudio ()
756 876
757int 877int
758Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
759 882
760void 883void
761lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
762 CODE: 885 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
805 STRLEN image_len; 928 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
812 935
813 if (!rw) 936 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
815 938
888void 1011void
889error (char *message) 1012error (char *message)
890 CODE: 1013 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1015#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1017#endif
895 1018
896void 1019void
897fatal (char *message) 1020fatal (char *message)
898 CODE: 1021 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1023#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1025#endif
903 _exit (1); 1026 _exit (1);
904 1027
905void 1028void
906_exit (int retval = 0) 1029_exit (int retval = 0)
918#if DEBUG 1041#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1042 VALGRIND_DO_LEAK_CHECK;
920#endif 1043#endif
921} 1044}
922 1045
923MODULE = CFPlus PACKAGE = CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
924 1047
925CFPlus::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1052 CODE:
928{ 1053{
929 int count; 1054 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1058}
934 OUTPUT: 1059 OUTPUT:
935 RETVAL 1060 RETVAL
936 1061
937void 1062void
938DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
939 CODE: 1064 CODE:
940 pango_font_description_free (self); 1065 pango_font_description_free (self);
941 1066
942void 1067void
943make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
944 CODE: 1070 CODE:
945 default_font = self; 1071 default_font = self;
946 1072
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1074
1075PROTOTYPES: DISABLE
1076
949void 1077void
950reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
951 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
952 tc_clear (); 1087 tc_restore ();
953 1088
954CFPlus::Layout 1089DC::Layout
955new (SV *class) 1090new (SV *class)
956 CODE: 1091 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
958 1093
959 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
966 1102
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
969 OUTPUT: 1105 OUTPUT:
970 RETVAL 1106 RETVAL
971 1107
972void 1108void
973DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
974 CODE: 1110 CODE:
975 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
976 Safefree (self); 1113 Safefree (self);
977 1114
978void 1115void
979set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
980 CODE: 1117 CODE:
981{ 1118{
982 STRLEN textlen; 1119 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
984 1121
985 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
986} 1123}
987 1124
988void 1125void
989set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
990 CODE: 1127 CODE:
991{ 1128{
992 STRLEN textlen; 1129 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
994 1131
995 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
996} 1133}
997 1134
998void 1135void
999set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
1000 CODE: 1137 CODE:
1001{ 1138{
1002 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1141 const char *pos = text;
1039 if (attrs) 1176 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1041} 1178}
1042 1179
1043void 1180void
1044get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1045 PPCODE: 1182 PPCODE:
1046{ 1183{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1185
1049 do 1186 do
1050 { 1187 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1189
1053 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1054 { 1191 {
1055 PangoRectangle extents; 1192 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1201
1065 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1066} 1203}
1067 1204
1068int 1205int
1069has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1070 CODE: 1207 CODE:
1071{ 1208{
1072 int lines = 1; 1209 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1074 1211
1079} 1216}
1080 OUTPUT: 1217 OUTPUT:
1081 RETVAL 1218 RETVAL
1082 1219
1083SV * 1220SV *
1084get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1085 CODE: 1222 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1225 OUTPUT:
1089 RETVAL 1226 RETVAL
1090 1227
1091void 1228void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1230 CODE:
1094 self->r = r; 1231 self->r = r;
1095 self->g = g; 1232 self->g = g;
1096 self->b = b; 1233 self->b = b;
1097 self->a = a; 1234 self->a = a;
1098 1235
1099void 1236void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1238 CODE:
1102 if (self->font != font) 1239 if (self->font != font)
1103 { 1240 {
1104 self->font = font; 1241 self->font = font;
1105 layout_update_font (self); 1242 layout_update_font (self);
1106 } 1243 }
1107 1244
1108void 1245void
1109set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1110 CODE: 1247 CODE:
1111 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1112 { 1249 {
1113 self->base_height = base_height; 1250 self->base_height = base_height;
1114 layout_update_font (self); 1251 layout_update_font (self);
1115 } 1252 }
1116 1253
1117void 1254void
1118set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1256 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1258
1122void 1259void
1123set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1124 CODE: 1261 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1263
1127void 1264void
1128set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1129 CODE: 1266 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1268
1132void 1269void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1271 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1140 ); 1277 );
1141 1278
1142void 1279void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1281 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1283
1147void 1284void
1148size (CFPlus::Layout self) 1285size (DC::Layout self)
1149 PPCODE: 1286 PPCODE:
1150{ 1287{
1151 int w, h; 1288 int w, h;
1152 1289
1153 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1158} 1295}
1159 1296
1160int 1297int
1161descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1162 CODE: 1299 CODE:
1163{ 1300{
1164 PangoRectangle rect; 1301 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1168} 1305}
1169 OUTPUT: 1306 OUTPUT:
1170 RETVAL 1307 RETVAL
1171 1308
1172int 1309int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1311 CODE:
1175{ 1312{
1176 int index, trailing; 1313 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1179} 1316}
1180 OUTPUT: 1317 OUTPUT:
1181 RETVAL 1318 RETVAL
1182 1319
1183void 1320void
1184cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1322 PPCODE:
1186{ 1323{
1187 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1326
1190 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1331}
1195 1332
1196void 1333void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1335 PPCODE:
1199{ 1336{
1200 int line, x; 1337 int line, x;
1201 1338
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1342 --line;
1343#endif
1205 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1347}
1209 1348
1210void 1349void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1351 PPCODE:
1213{ 1352{
1214 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1215 int index, trailing; 1354 int index, trailing;
1216 1355
1217 if (line < 0) 1356 if (line < 0)
1218 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1219 1358
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1222 1361
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1363
1225 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1371 }
1233} 1372}
1234 1373
1235void 1374void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1239 self->pl, 1379 self->pl,
1380 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1242 flags 1383 flags
1243 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1244 1388
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247void 1389void
1248pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1249 CODE: 1391 CODE:
1250{ 1392{
1251 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1252 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1253 1400
1254 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1255 { 1417 {
1256 int nw = minpot (ow);
1257 int nh = minpot (oh);
1258
1259 if (nw != ow || nh != oh)
1260 {
1261 if (SvOK (data_))
1262 {
1263 STRLEN datalen; 1418 STRLEN datalen;
1264 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1265 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1266 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1267 1422
1268 SvPOK_only (result_); 1423 SvPOK_only (result_);
1269 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1270 1425
1271 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1272 while (oh--) 1427 while (oh--)
1273 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1274 1429
1275 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1276 }
1277
1278 sv_setiv (w_, nw);
1279 sv_setiv (h_, nh);
1280 }
1281 } 1431 }
1282} 1432}
1283 1433
1284void 1434void
1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1291{ 1441{
1292 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1296 1449
1297 if (items < 5) 1450 if (items < 5)
1298 { 1451 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1328 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1329 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1330 } 1483 }
1331} 1484}
1332 1485
1333MODULE = CFPlus PACKAGE = CFPlus::Map 1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1334 1496
1335CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1498
1499PROTOTYPES: DISABLE
1500
1501DC::Map
1336new (SV *class) 1502new (SV *class)
1337 CODE: 1503 CODE:
1338 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1339 RETVAL->x = 0; 1505 RETVAL->x = 0;
1340 RETVAL->y = 0; 1506 RETVAL->y = 0;
1348 RETVAL->row = 0; 1514 RETVAL->row = 0;
1349 OUTPUT: 1515 OUTPUT:
1350 RETVAL 1516 RETVAL
1351 1517
1352void 1518void
1353DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1354 CODE: 1520 CODE:
1355{ 1521{
1356 map_clear (self); 1522 map_clear (self);
1357 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1358 Safefree (self->tex); 1524 Safefree (self->tex);
1359 Safefree (self); 1525 Safefree (self);
1360} 1526}
1361 1527
1362void 1528void
1363resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1364 CODE: 1530 CODE:
1365 self->w = map_width; 1531 self->w = map_width;
1366 self->h = map_height; 1532 self->h = map_height;
1367 1533
1368void 1534void
1369clear (CFPlus::Map self) 1535clear (DC::Map self)
1370 CODE: 1536 CODE:
1371 map_clear (self); 1537 map_clear (self);
1372 1538
1373void 1539void
1374set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1375 CODE: 1541 CODE:
1376{ 1542{
1377 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1378 need_texid (self, tile); 1544 need_texid (self, tile);
1379} 1545}
1380 1546
1381void 1547void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1383 CODE: 1549 CODE:
1384{ 1550{
1385 tileid texid; 1551 tileid texid;
1386 maptex *tex; 1552 maptex *tex;
1387 1553
1400 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1402} 1568}
1403 1569
1404void 1570void
1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1406 CODE: 1572 CODE:
1407{ 1573{
1408 need_texid (self, texid); 1574 need_texid (self, texid);
1409 1575
1410 { 1576 {
1430 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1432} 1598}
1433 1599
1434int 1600int
1435ox (CFPlus::Map self) 1601ox (DC::Map self)
1436 ALIAS: 1602 ALIAS:
1437 oy = 1 1603 oy = 1
1438 x = 2 1604 x = 2
1439 y = 3 1605 y = 3
1440 w = 4 1606 w = 4
1451 } 1617 }
1452 OUTPUT: 1618 OUTPUT:
1453 RETVAL 1619 RETVAL
1454 1620
1455void 1621void
1456scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1457 CODE: 1623 CODE:
1458{ 1624{
1459 if (dx > 0) 1625 if (dx > 0)
1460 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1461 else if (dx < 0) 1627 else if (dx < 0)
1476 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1477 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1478 } 1644 }
1479} 1645}
1480 1646
1481void 1647SV *
1482map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1483 CODE: 1649 CODE:
1484{ 1650{
1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1486 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1487 mapcell *cell; 1653 mapcell *cell;
1488 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1489 1657
1490 while (data < data_end - 1) 1658 while (data < data_end - 1)
1491 { 1659 {
1492 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1493 1661
1544 } 1712 }
1545 else 1713 else
1546 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1547 } 1715 }
1548 1716
1717 for (z = 0; z <= 2; ++z)
1549 if (flags & 4) 1718 if (flags & (4 >> z))
1550 { 1719 {
1551 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face); 1721 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1554 } 1737 }
1555
1556 if (flags & 2)
1557 {
1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1561 }
1562
1563 if (flags & 1)
1564 {
1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1568 }
1569 } 1738 }
1570 else 1739 else
1571 cell->darkness = 0; 1740 cell->darkness = 0;
1572 } 1741 }
1573} 1742}
1743 OUTPUT:
1744 RETVAL
1574 1745
1575SV * 1746SV *
1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1577 CODE: 1748 CODE:
1578{ 1749{
1579 int x1, x; 1750 int x1, x;
1580 int y1, y; 1751 int y1, y;
1581 int z; 1752 int z;
1626} 1797}
1627 OUTPUT: 1798 OUTPUT:
1628 RETVAL 1799 RETVAL
1629 1800
1630void 1801void
1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1632 CODE: 1803 CODE:
1633{ 1804{
1805 int x, y, z;
1806
1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1637 smooth_key skey; 1810 smooth_key skey;
1638 int x, y, z; 1811
1639 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1640 1815
1641 // thats current max. sorry. 1816 // thats current max. sorry.
1642 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1644 1819
1645 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1646 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1647 1822
1648 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1649 1824 key.r = 255;
1650 glEnable (GL_BLEND); 1825 key.g = 255;
1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1652 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1653 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1654 1829 key.format = GL_T2F_V3F;
1655 glBegin (GL_QUADS); 1830 key.texname = -1;
1656
1657 last_name = 0;
1658 1831
1659 mx += self->x; 1832 mx += self->x;
1660 my += self->y; 1833 my += self->y;
1661 1834
1662 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1678 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1681 } 1854 }
1682 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1683 1860
1684 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1685 { 1862 {
1686 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1687 1864
1697 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1698 1875
1699 if (tile) 1876 if (tile)
1700 { 1877 {
1701 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w; 1879 int px, py;
1703 int py = (y + 1) * T - tex.h;
1704 1880
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1708 { 1882 {
1709 if (!tex.name) 1883 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1711 1885
1712 glEnd (); 1886 key.texname = tex.name;
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1714 glBegin (GL_QUADS);
1715 } 1888 }
1716 1889
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1721 1897
1722 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1723 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1724 if (cell->flags & 1) 1901 if (cell->flags & 1)
1725 { 1902 {
1726 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1729 1906
1907 if (tex.name)
1730 glEnd (); 1908 {
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1732 glBegin (GL_QUADS); 1919 }
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 } 1920 }
1739 } 1921 }
1740 1922
1741 // update smooth hash 1923 // update smooth hash
1742 if (tex.smoothtile) 1924 if (tex.smoothtile)
1778 } 1960 }
1779 } 1961 }
1780 } 1962 }
1781 } 1963 }
1782 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1783 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort 1969 // this is basically counting sort
1785 { 1970 {
1786 int w, b; 1971 int w, b;
1787 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1788 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1789 { 1976 {
1790 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1791 if (smask) 1978 if (smask)
1792 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1811 int border = bits & 15; 1998 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1815 2002
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name) 2003 if (tex.name)
1819 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1820 if (!tex.name) 2007 if (key.texname != tex.name)
1821 continue; // smoothing not yet available 2008 {
1822
1823 glEnd (); 2009 glEnd ();
1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1825 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1826 } 2012 }
1827 2013
1828 if (border) 2014 if (border)
1829 { 2015 {
1830 float ox = border * dx; 2016 float ox = border * dx;
1831 2017
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1836 } 2022 }
1837 2023
1838 if (corner) 2024 if (corner)
1839 { 2025 {
1840 float ox = corner * dx; 2026 float ox = corner * dx;
1841 2027
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1846 } 2033 }
1847 } 2034 }
1848 } 2035 }
1849 } 2036 }
1850 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1851 } 2042 }
1852 2043
1853 hv_clear (smooth); 2044 hv_clear (smooth);
1854 } 2045 }
1855 2046
1856 glEnd ();
1857
1858 glDisable (GL_TEXTURE_2D);
1859 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1860 2049
1861 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1864 { 2053 {
1889 } 2078 }
1890 } 2079 }
1891} 2080}
1892 2081
1893void 2082void
1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1895 CODE: 2084 CODE:
1896{ 2085{
1897 static float color[16][3] = { 2086 static float color[16][3] = {
1898 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1899 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1949 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1950 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1951} 2140}
1952 2141
1953void 2142void
1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1955 PPCODE: 2144 PPCODE:
1956{ 2145{
1957 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1958 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1961 2154
1962 memset (darkness, 255, sw4 * sh);
1963 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1964 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1965 2157
1966 mx += self->x; 2158 mx += self->x - 1;
1967 my += self->y; 2159 my += self->y - 1;
1968 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1969 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1970 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1971 { 2165 {
1972 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1973 2167
1974 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1975 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1976 { 2170 {
1977 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1978 2172
1979 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
1981 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
1982 } 2176 }
1983 } 2177 }
1984 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1985 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1986 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1987 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1988 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1989} 2221}
1990 2222
1991SV * 2223SV *
1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1993 CODE: 2225 CODE:
1994{ 2226{
1995 int x, y, x1, y1; 2227 int x, y, x1, y1;
1996 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1997 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2062} 2294}
2063 OUTPUT: 2295 OUTPUT:
2064 RETVAL 2296 RETVAL
2065 2297
2066void 2298void
2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2068 PPCODE: 2300 PPCODE:
2069{ 2301{
2070 int x, y, z; 2302 int x, y, z;
2071 int w, h; 2303 int w, h;
2072 int x1, y1; 2304 int x1, y1;
2073 2305
2074 if (*data++ != 0) 2306 if (*data++ != 0)
2075 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2076 2308
2077 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2078 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2079 2311
2080 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2125 } 2357 }
2126 } 2358 }
2127 } 2359 }
2128} 2360}
2129 2361
2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2131 2363
2132CFPlus::MixChunk 2364DC::RW
2133new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
2134 CODE: 2366 CODE:
2135 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2136 OUTPUT: 2373 OUTPUT:
2137 RETVAL 2374 RETVAL
2138 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2139void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2140DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2141 CODE: 2486 CODE:
2142 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2143 2488
2144int 2489int
2145volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2146 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2147 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2148 OUTPUT: 2495 OUTPUT:
2149 RETVAL 2496 RETVAL
2150 2497
2151int 2498DC::Channel
2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2153 CODE: 2500 CODE:
2501{
2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2155 OUTPUT: 2513 OUTPUT:
2156 RETVAL 2514 RETVAL
2157 2515
2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2159 2517
2160int 2518int
2161volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
2162 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2163 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2164 OUTPUT: 2525 OUTPUT:
2165 RETVAL 2526 RETVAL
2166 2527
2167int 2528void
2168fade_out (int ms) 2529fade_out (int ms)
2169 CODE: 2530 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms); 2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
2541 RETVAL = Mix_LoadMUS_RW (rwops);
2171 OUTPUT: 2542 OUTPUT:
2172 RETVAL 2543 RETVAL
2173 2544
2174CFPlus::MixMusic
2175new_from_file (SV *class, char *path)
2176 CODE:
2177 RETVAL = Mix_LoadMUS (path);
2178 OUTPUT:
2179 RETVAL
2180
2181void 2545void
2182DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2183 CODE: 2547 CODE:
2184 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2185 2549
2186int 2550int
2187play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2188 CODE: 2552 CODE:
2189 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2190 OUTPUT: 2554 OUTPUT:
2191 RETVAL 2555 RETVAL
2192 2556
2193int 2557void
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2195 CODE: 2559 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2560 Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199 2561
2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
2201 2565
2202BOOT: 2566BOOT:
2203{ 2567{
2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2205 static const struct { 2569 static const struct {
2206 const char *name; 2570 const char *name;
2207 IV iv; 2571 IV iv;
2208 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2209# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
2210 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
2211 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
2212 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
2213 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
2214 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
2218 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
2219 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
2220 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2221 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
2222 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
2223 const_iv (GL_AND), 2591 const_iv (GL_AND),
2224 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
2225 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
2226 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
2227 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
2240 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2241 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2242 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2243 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2244 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2245 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
2246 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2247 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2248 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
2249 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
2250 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
2271 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2272 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2273 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2274 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2275 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2276 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2278 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2279 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2280 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2281 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2282 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2283 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2284 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2285 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2286 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2287 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2288 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2289 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2290# undef const_iv 2675# undef const_iv
2295 2680
2296 texture_av = newAV (); 2681 texture_av = newAV ();
2297 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2298} 2683}
2299 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2300char * 2691char *
2301gl_vendor () 2692gl_vendor ()
2302 CODE: 2693 CODE:
2303 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2304 OUTPUT: 2695 OUTPUT:
2316 CODE: 2707 CODE:
2317 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2318 OUTPUT: 2709 OUTPUT:
2319 RETVAL 2710 RETVAL
2320 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2321int glGetError () 2726int glGetError ()
2322 2727
2323void glFinish () 2728void glFinish ()
2324 2729
2325void glClear (int mask) 2730void glClear (int mask)
2362# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
2363void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2364 2769
2365# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2366void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
2367 2774
2368void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2369 2776
2370void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2371 2778
2379 2786
2380void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2381 CODE: 2788 CODE:
2382 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2383 2790
2384void glBegin (int mode)
2385
2386void glEnd ()
2387
2388void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2389 PROTOTYPE: @
2390 ALIAS: 2792 ALIAS:
2391 glColor_premultiply = 1 2793 glColor_premultiply = 1
2392 CODE: 2794 CODE:
2393 if (ix) 2795 if (ix)
2394 { 2796 {
2397 b *= a; 2799 b *= a;
2398 } 2800 }
2399 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2400 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2401 2803
2402void glInterleavedArrays (int format, int stride, char *data)
2403
2404void glDrawElements (int mode, int count, int type, char *indices)
2405
2406# 1.2 void glDrawRangeElements (int mode, int start, int end
2407
2408void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2409 CODE: 2805 CODE:
2410 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2411 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2412 2808
2416 2812
2417void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2418 CODE: 2814 CODE:
2419 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2420 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2421void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2422 CODE: 2847 CODE:
2423 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2424 2849
2425void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2441void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2442 CODE: 2867 CODE:
2443 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2444 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2445 2870
2446void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2447 2872
2448void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2449 2874
2450void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
2451 2878
2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2453 2880
2454int glGenTexture () 2881int glGenTexture ()
2455 CODE: 2882 CODE:
2475 2902
2476void glEndList () 2903void glEndList ()
2477 2904
2478void glCallList (int list) 2905void glCallList (int list)
2479 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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