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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
51#ifndef PANGO_VERSION_CHECK 56#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0 57# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif 58#endif
54 59
55#if !PANGO_VERSION_CHECK (1, 15, 2) 60#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly 61# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly 62# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly 63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly 64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif 65#endif
61 66
62#ifndef _WIN32 67#ifndef _WIN32
63# include <sys/types.h> 68# include <sys/types.h>
64# include <sys/socket.h> 69# include <sys/socket.h>
65# include <netinet/in.h> 70# include <netinet/in.h>
66# include <netinet/tcp.h> 71# include <netinet/tcp.h>
67# include <inttypes.h> 72# include <inttypes.h>
68#endif 73#endif
69 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
71 85
72#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
73 87
74#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
77#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
78 92
79/* mask out modifiers we are not interested in */ 93/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81 95
82#if 0 96#define KMOD_LRAM 0x10000 // our extension
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87 97
88static AV *texture_av; 98static AV *texture_av;
89 99
90static struct 100static struct
91{ 101{
185 195
186static void 196static void
187layout_update_font (DC__Layout self) 197layout_update_font (DC__Layout self)
188{ 198{
189 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
190 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
191 */ 201 */
192 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
193 203
194 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
364 self->oy = 0; 374 self->oy = 0;
365 self->row = 0; 375 self->row = 0;
366 self->rows = 0; 376 self->rows = 0;
367} 377}
368 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
369static void 389static void
370map_blank (DC__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
371{ 391{
372 int x, y; 392 int x, y;
373 maprow *row; 393 maprow *row;
387 if (x >= row->c1) 407 if (x >= row->c1)
388 break; 408 break;
389 409
390 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
391 411
392 cell->darkness = 0; 412 CELL_CLEAR (cell);
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
396 } 413 }
397 } 414 }
398} 415}
399 416
400typedef struct { 417typedef struct {
511 if (!svp || !SvTRUE (*svp)) 528 if (!svp || !SvTRUE (*svp))
512 return 0; 529 return 0;
513 530
514 return 1; 531 return 1;
515} 532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
516 583
517MODULE = Deliantra::Client PACKAGE = DC 584MODULE = Deliantra::Client PACKAGE = DC
518 585
519PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
520 587
549 const_iv (SDL_USEREVENT), 616 const_iv (SDL_USEREVENT),
550 617
551 const_iv (SDL_APPINPUTFOCUS), 618 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS), 619 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE), 620 const_iv (SDL_APPACTIVE),
621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
554 671
555 const_iv (SDLK_FIRST), 672 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST), 673 const_iv (SDLK_LAST),
557 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
558 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
634 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
635 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
636 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
637 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
638 755
756 const_iv (KMOD_LRAM),
757
639 const_iv (MIX_DEFAULT_FORMAT), 758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
640# undef const_iv 788# undef const_iv
641 }; 789 };
642 790
643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
673 CODE: 821 CODE:
674{ 822{
675 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
678#if PANGO_VERSION_CHECK (1, 15, 2) 827#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en")); 828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ 829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif 830#endif
682} 831}
683 832
684char *
685SDL_GetError () 833char *SDL_GetError ()
686 834
687int 835void SDL_braino ()
688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
689 836
690void 837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
691SDL_Quit () 843void SDL_Quit ()
844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
692 853
693void 854void
694SDL_ListModes (int rgb, int alpha) 855SDL_ListModes (int rgb, int alpha)
695 PPCODE: 856 PPCODE:
696{ 857{
708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
711 872
712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
713#if SDL_VERSION_ATLEAST(1,2,10)
714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
717 875
718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
719 877
720 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
721 while (*m) 879 while (*m)
722 { 880 {
723 if ((*m)->w >= 800 && (*m)->h >= 480) 881 if ((*m)->w >= 400 && (*m)->h >= 300)
724 { 882 {
725 AV *av = newAV (); 883 AV *av = newAV ();
726 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
727 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb)); 886 av_push (av, newSViv (rgb));
770SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
771 929
772int 930int
773SDL_GetAppState () 931SDL_GetAppState ()
774 932
933int
934SDL_GetModState ()
935
775void 936void
776poll_events () 937poll_events ()
777 PPCODE: 938 PPCODE:
778{ 939{
779 SDL_Event ev; 940 SDL_Event ev;
788 { 949 {
789 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
790 case SDL_KEYUP: 951 case SDL_KEYUP:
791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ 955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
796 break; 957 break;
797 958
798 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
817 x = ev.motion.x; 978 x = ev.motion.x;
818 y = ev.motion.y; 979 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 } 981 }
821 982
822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
823 hv_store (hv, "state", 5, newSViv (state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
824 hv_store (hv, "x", 1, newSViv (x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
825 hv_store (hv, "y", 1, newSViv (y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
826 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
827 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
912 } 1073 }
913 } 1074 }
914#endif 1075#endif
915} 1076}
916 1077
917void 1078int
918add_font (char *file) 1079add_font (char *file)
919 CODE: 1080 CODE:
920 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
921 1084
922void 1085void
923load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
924 ALIAS: 1087 ALIAS:
925 load_image_file = 1 1088 load_image_file = 1
1681 uint8_t ext, cmd; 1844 uint8_t ext, cmd;
1682 1845
1683 do 1846 do
1684 { 1847 {
1685 ext = *data++; 1848 ext = *data++;
1686 cmd = ext & 0x3f; 1849 cmd = ext & 0x7f;
1687 1850
1688 if (cmd < 4) 1851 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1; 1852 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health 1853 else if (cmd == 5) // health
1691 { 1854 {
1694 } 1857 }
1695 else if (cmd == 6) // monster width 1858 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1; 1859 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47) 1860 else if (cmd == 0x47)
1698 { 1861 {
1699 if (*data == 4) 1862 if (*data == 1) cell->player = data [1];
1700 ; // decode player count 1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1701 1866
1702 data += *data + 1; 1867 data += *data + 1;
1703 } 1868 }
1704 else if (cmd == 8) // cell flags 1869 else if (cmd == 8) // cell flags
1705 cell->flags = *data++; 1870 cell->flags = *data++;
1735 } 1900 }
1736 } 1901 }
1737 } 1902 }
1738 } 1903 }
1739 else 1904 else
1740 cell->darkness = 0; 1905 CELL_CLEAR (cell);
1741 } 1906 }
1742} 1907}
1743 OUTPUT: 1908 OUTPUT:
1744 RETVAL 1909 RETVAL
1745 1910
1797} 1962}
1798 OUTPUT: 1963 OUTPUT:
1799 RETVAL 1964 RETVAL
1800 1965
1801void 1966void
1802draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1803 CODE: 1968 CODE:
1804{ 1969{
1805 int x, y, z; 1970 int x, y, z;
1806 1971
1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey; 1975 smooth_key skey;
1811 1976 int pl_x, pl_y;
1977 maptex pl_tex;
1812 rc_t *rc = rc_alloc (); 1978 rc_t *rc = rc_alloc ();
1813 rc_key_t key; 1979 rc_key_t key;
1814 rc_array_t *arr; 1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1815 1983
1816 // thats current max. sorry. 1984 // thats current max. sorry.
1817 if (sw > 255) sw = 255; 1985 if (sw > 255) sw = 255;
1818 if (sh > 255) sh = 255; 1986 if (sh > 255) sh = 255;
1819 1987
1874 tileid tile = cell->tile [z]; 2042 tileid tile = cell->tile [z];
1875 2043
1876 if (tile) 2044 if (tile)
1877 { 2045 {
1878 maptex tex = self->tex [tile]; 2046 maptex tex = self->tex [tile];
1879 int px, py; 2047 int px = (x + 1) * T - tex.w;
2048 int py = (y + 1) * T - tex.h;
1880 2049
1881 if (key.texname != tex.name) 2050 if (key.texname != tex.name)
1882 { 2051 {
1883 if (!tex.name) 2052 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */ 2053 tex = self->tex [2]; /* missing, replace by noface */
1885 2054
1886 key.texname = tex.name; 2055 key.texname = tex.name;
1887 arr = rc_array (rc, &key); 2056 arr = rc_array (rc, &key);
1888 } 2057 }
1889 2058
1890 px = (x + 1) * T - tex.w; 2059 if (expect_false (cell->player == player) && expect_false (z == 2))
1891 py = (y + 1) * T - tex.h; 2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
1892 2066
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897 2071
1898 if (cell->flags && z == 2) 2072 if (expect_false (cell->flags) && expect_false (z == 2))
1899 { 2073 {
1900 // overlays such as the speech bubble, probably more to come 2074 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1) 2075 if (cell->flags & 1)
1902 { 2076 {
1903 maptex tex = self->tex [1]; 2077 maptex tex = self->tex [1];
2042 } 2216 }
2043 2217
2044 hv_clear (smooth); 2218 hv_clear (smooth);
2045 } 2219 }
2046 2220
2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
2226
2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
2047 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
2048 rc_free (rc); 2239 rc_free (rc);
2049 2240
2050 // top layer: overlays such as the health bar 2241 // top layer: overlays such as the health bar
2051 for (y = 0; y < sh; y++) 2242 for (y = 0; y < sh; y++)
2156 SvCUR_set (darkness3_sv, sw34 * sh3); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
2157 2348
2158 mx += self->x - 1; 2349 mx += self->x - 1;
2159 my += self->y - 1; 2350 my += self->y - 1;
2160 2351
2161 memset (darkness1, 255, sw1 * sh1); 2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2162 2353
2163 for (y = 0; y < sh1; y++) 2354 for (y = 0; y < sh1; y++)
2164 if (0 <= y + my && y + my < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
2165 { 2356 {
2166 maprow *row = self->row + (y + my); 2357 maprow *row = self->row + (y + my);
2286 else 2477 else
2287 *data++ = 0; 2478 *data++ = 0;
2288 } 2479 }
2289 } 2480 }
2290 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
2291 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
2292 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
2293 RETVAL = data_sv; 2489 RETVAL = data_sv;
2294} 2490}
2295 OUTPUT: 2491 OUTPUT:
2296 RETVAL 2492 RETVAL
2297 2493
2298void 2494void
2299set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2300 PPCODE: 2496 PPCODE:
2301{ 2497{
2302 int x, y, z; 2498 int x, y, z;
2303 int w, h; 2499 int w, h;
2304 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
2305 2511
2306 if (*data++ != 0) 2512 if (*data++ != 0)
2307 XSRETURN_EMPTY; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
2308 2514
2309 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
2324 { 2530 {
2325 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
2326 2532
2327 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
2328 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
2329 uint8_t flags = *data++; 2540 flags = *data++;
2330 2541
2331 if (flags) 2542 if (flags)
2332 { 2543 {
2333 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 }; 2545 tileid tile[3] = { 0, 0, 0 };
2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2339 2550
2340 if (cell->darkness == 0) 2551 if (cell->darkness == 0)
2341 { 2552 {
2342 cell->darkness = 0; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
2343 2555
2344 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
2345 { 2557 {
2346 tileid t = tile [z]; 2558 tileid t = tile [z];
2347 2559
2348 if (t >= self->texs || (t && !self->tex [t].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2349 { 2561 {
2350 XPUSHs (sv_2mortal (newSViv (t))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t); 2563 need_texid (self, t);
2352 } 2564 }
2353 2565
2354 cell->tile [z] = t; 2566 cell->tile [z] = t;
2355 } 2567 }

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