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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.100 by root, Wed May 31 17:16:47 2006 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
28 61
29#ifndef _WIN32 62#ifndef _WIN32
30# include <sys/types.h> 63# include <sys/types.h>
31# include <sys/socket.h> 64# include <sys/socket.h>
32# include <netinet/in.h> 65# include <netinet/in.h>
33# include <netinet/tcp.h> 66# include <netinet/tcp.h>
34# include <inttypes.h> 67# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 68#endif
43 69
44#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 71
46#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
47 73
48#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
50 76
51#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
52 78
53#define GL_CALL(type,func,args) \ 79/* mask out modifiers we are not interested in */
54 { \ 80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
89
90static struct
91{
92#define GL_FUNC(ptr,name) ptr name;
93#include "glfunc.h"
94#undef GL_FUNC
95} gl;
96
97static void
98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
99{
100 if (gl.BlendFuncSeparate)
101 gl.BlendFuncSeparate (sa, da, saa, daa);
102 else if (gl.BlendFuncSeparateEXT)
103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
104 else
105 glBlendFunc (sa, da);
106}
107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
68typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
70 143
71typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
72 163
73typedef struct cf_layout { 164typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
77 int base_height; 167 int base_height;
78 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
79} *CFClient__Layout; 170} *DC__Layout;
80 171
81static CFClient__Font default_font; 172static DC__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
84 175
85static void 176static void
86substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
87{ 178{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 180#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 182#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 184}
95 185
96static void 186static void
97layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
98{ 188{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
101 */ 191 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
106 196
107 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
108} 198}
109 199
110static void 200static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
112{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
114 207
115 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 210
118 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
119} 212 if (!rect.height) rect.height = 1;
120 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
121typedef uint16_t mapface; 219typedef uint16_t faceid;
122 220
123typedef struct { 221typedef struct {
124 GLint name; 222 GLuint name;
125 int w, h; 223 int w, h;
126 float s, t; 224 float s, t;
127 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
128} maptex; 228} maptex;
129 229
130typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
131 int16_t darkness; 233 uint16_t darkness;
132 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 235} mapcell;
134 236
135typedef struct { 237typedef struct {
136 int32_t c0, c1; 238 int32_t c0, c1;
137 mapcell *col; 239 mapcell *col;
138} maprow; 240} maprow;
139 241
140typedef struct map { 242typedef struct map {
141 int x, y, w, h; 243 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 245 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 246 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 247
149 int32_t rows; 248 int32_t rows;
150 maprow *row; 249 maprow *row;
151} *CFClient__Map; 250} *DC__Map;
152 251
153static char * 252static char *
154prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
155{ 254{
156 char *p; 255 char *p;
173} 272}
174 273
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
178static maprow * 297static maprow *
179map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
180{ 299{
181 if (0 > y) 300 if (0 > y)
182 { 301 {
183 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
222 341
223 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
224} 343}
225 344
226static mapcell * 345static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
228{ 347{
229 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
230} 349}
231 350
232static void 351static void
233map_clear (CFClient__Map self) 352map_clear (DC__Map self)
234{ 353{
235 int r; 354 int r;
236 355
237 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
246 self->row = 0; 365 self->row = 0;
247 self->rows = 0; 366 self->rows = 0;
248} 367}
249 368
250static void 369static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
252{ 371{
253 int x, y; 372 int x, y;
254 maprow *row; 373 maprow *row;
374 mapcell *cell;
255 375
256 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 377 if (y >= 0)
258 { 378 {
259 if (y >= self->rows) 379 if (y >= self->rows)
265 if (x >= row->c0) 385 if (x >= row->c0)
266 { 386 {
267 if (x >= row->c1) 387 if (x >= row->c1)
268 break; 388 break;
269 389
270 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
271 } 396 }
272 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
273} 414}
274 415
275static void 416static void
276music_finished (void) 417music_finished (void)
277{ 418{
296 ev.data2 = 0; 437 ev.data2 = 0;
297 438
298 SDL_PushEvent ((SDL_Event *)&ev); 439 SDL_PushEvent ((SDL_Event *)&ev);
299} 440}
300 441
301MODULE = CFClient PACKAGE = CFClient 442static unsigned int
443minpot (unsigned int n)
444{
445 if (!n)
446 return 0;
447
448 --n;
449
450 n |= n >> 1;
451 n |= n >> 2;
452 n |= n >> 4;
453 n |= n >> 8;
454 n |= n >> 16;
455
456 return n + 1;
457}
458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
302 518
303PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
304 520
305BOOT: 521BOOT:
306{ 522{
307 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
308 static const struct { 524 static const struct {
309 const char *name; 525 const char *name;
310 IV iv; 526 IV iv;
311 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
313 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
331 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
395 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL), 638
408 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 640# undef const_iv
412 }; 641 };
413 642
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
662
663NV floor (NV x)
664
665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
417 670
418void 671void
419pango_init () 672pango_init ()
420 CODE: 673 CODE:
421{ 674{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 678#if PANGO_VERSION_CHECK (1, 15, 2)
427 cairo_fontmap = pango_cairo_font_map_get_default (); 679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
429} 682}
683
684char *
685SDL_GetError ()
430 686
431int 687int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 689
434void 690void
435SDL_Quit () 691SDL_Quit ()
436 692
437void 693void
438SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
439 PPCODE: 695 PPCODE:
440{ 696{
441 SDL_Rect **m; 697 SDL_Rect **m;
442 698
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
447 703
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
450 706
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 711
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457 713#if SDL_VERSION_ATLEAST(1,2,10)
458 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
460 717
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462 719
463 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
464 while (*m) 721 while (*m)
465 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
466 AV *av = newAV (); 725 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
470 732
471 ++m; 733 ++m;
472 } 734 }
473} 735}
474 736
475char *
476SDL_GetError ()
477
478int 737int
479SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
480 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
481 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 751 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 752
753 if (RETVAL)
754 {
755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
759#include "glfunc.h"
760#undef GL_FUNC
761 }
762}
485 OUTPUT: 763 OUTPUT:
486 RETVAL 764 RETVAL
487 765
488void 766void
489SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
490 768
491char * 769char *
492SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
493 771
772int
773SDL_GetAppState ()
774
494void 775void
495SDL_PollEvent () 776poll_events ()
496 PPCODE: 777 PPCODE:
497{ 778{
498 SDL_Event ev; 779 SDL_Event ev;
499 780
500 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
501 { 783 {
502 HV *hv = newHV (); 784 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504 786
505 switch (ev.type) 787 switch (ev.type)
506 { 788 {
507 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
508 case SDL_KEYUP: 790 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 796 break;
514 797
515 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break; 801 break;
519 802
520 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
528 break; 829 break;
529 830
530 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
533 834
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 845 break;
545 } 846 }
546 847
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
548 } 849 }
549} 850}
550 851
551int 852int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
553 POSTCALL: 854 POSTCALL:
554 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
556 857
557void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
558Mix_CloseAudio () 875Mix_CloseAudio ()
559 876
560int 877int
561Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
562 879
880const char *
881Mix_GetError ()
882
563void 883void
564lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
565 CODE: 885 CODE:
886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
887
888void
889win32_proxy_info ()
890 PPCODE:
891{
566#ifndef _WIN32 892#ifdef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 893 char buffer[2048];
894 DWORD buflen;
895
896 EXTEND (SP, 3);
897
898 buflen = sizeof (buffer);
899 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
900 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
901 {
902 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
903
904 buflen = sizeof (buffer);
905 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
906 {
907 PUSHs (newSVpv (buffer, 0));
908
909 buflen = sizeof (buffer);
910 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
911 PUSHs (newSVpv (buffer, 0));
912 }
913 }
568#endif 914#endif
915}
569 916
570void 917void
571add_font (char *file) 918add_font (char *file)
572 CODE: 919 CODE:
573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 920 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
578 921
579void 922void
580load_image_inline (SV *image_) 923load_image_inline (SV *image_)
581 ALIAS: 924 ALIAS:
582 load_image_file = 1 925 load_image_file = 1
585 STRLEN image_len; 928 STRLEN image_len;
586 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
587 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
588 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
589 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
590 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
591 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
592 935
593 if (!rw) 936 if (!rw)
594 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
595 938
624 967
625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 968 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626 969
627 assert (surface2->pitch == surface2->w * 4); 970 assert (surface2->pitch == surface2->w * 4);
628 971
972 SDL_LockSurface (surface2);
629 EXTEND (SP, 5); 973 EXTEND (SP, 6);
630 PUSHs (sv_2mortal (newSViv (surface2->w))); 974 PUSHs (sv_2mortal (newSViv (surface2->w)));
631 PUSHs (sv_2mortal (newSViv (surface2->h))); 975 PUSHs (sv_2mortal (newSViv (surface2->h)));
632 SDL_LockSurface (surface2);
633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 976 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634 SDL_UnlockSurface (surface2);
635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 977 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 978 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 979 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
980 SDL_UnlockSurface (surface2);
638 981
639 SDL_FreeSurface (surface); 982 SDL_FreeSurface (surface);
640 SDL_FreeSurface (surface2); 983 SDL_FreeSurface (surface2);
641} 984}
642 985
668void 1011void
669error (char *message) 1012error (char *message)
670 CODE: 1013 CODE:
671 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 1015#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
674#endif 1017#endif
675 1018
676void 1019void
677fatal (char *message) 1020fatal (char *message)
678 CODE: 1021 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 1023#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
682#endif 1025#endif
683 exit (1); 1026 _exit (1);
684 1027
1028void
1029_exit (int retval = 0)
1030 CODE:
1031#ifdef WIN32
1032 ExitThread (retval); // unclean, please beam me up
1033#else
1034 _exit (retval);
1035#endif
1036
1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
1045
685MODULE = CFClient PACKAGE = CFClient::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
686 1047
687CFClient::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
688new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
689 CODE: 1052 CODE:
690{ 1053{
691 int count; 1054 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 1058}
696 OUTPUT: 1059 OUTPUT:
697 RETVAL 1060 RETVAL
698 1061
699void 1062void
700DESTROY (CFClient::Font self) 1063DESTROY (DC::Font self)
701 CODE: 1064 CODE:
702 pango_font_description_free (self); 1065 pango_font_description_free (self);
703 1066
704void 1067void
705make_default (CFClient::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
706 CODE: 1070 CODE:
707 default_font = self; 1071 default_font = self;
708 1072
709MODULE = CFClient PACKAGE = CFClient::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
710 1074
711CFClient::Layout 1075PROTOTYPES: DISABLE
712new (SV *class, int rgba = 0) 1076
1077void
1078glyph_cache_backup ()
1079 PROTOTYPE:
713 CODE: 1080 CODE:
714#if _WIN32 1081 tc_backup ();
715 //rgba = 0;//D make stext nicer, breaks TextView 1082
716#endif 1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_restore ();
1088
1089DC::Layout
1090new (SV *class)
1091 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
718 1093
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 1095 RETVAL->r = 1.;
722 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
723 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
724 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
727 1102
728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
730 OUTPUT: 1105 OUTPUT:
731 RETVAL 1106 RETVAL
732 1107
733void 1108void
734DESTROY (CFClient::Layout self) 1109DESTROY (DC::Layout self)
735 CODE: 1110 CODE:
736 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
737 Safefree (self); 1113 Safefree (self);
738 1114
1115void
1116set_text (DC::Layout self, SV *text_)
1117 CODE:
1118{
1119 STRLEN textlen;
1120 char *text = SvPVutf8 (text_, textlen);
1121
1122 pango_layout_set_text (self->pl, text, textlen);
1123}
1124
1125void
1126set_markup (DC::Layout self, SV *text_)
1127 CODE:
1128{
1129 STRLEN textlen;
1130 char *text = SvPVutf8 (text_, textlen);
1131
1132 pango_layout_set_markup (self->pl, text, textlen);
1133}
1134
1135void
1136set_shapes (DC::Layout self, ...)
1137 CODE:
1138{
1139 PangoAttrList *attrs = 0;
1140 const char *text = pango_layout_get_text (self->pl);
1141 const char *pos = text;
1142 int arg = 4;
1143
1144 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1145 {
1146 PangoRectangle inkrect, rect;
1147 PangoAttribute *attr;
1148
1149 int x = SvIV (ST (arg - 3));
1150 int y = SvIV (ST (arg - 2));
1151 int w = SvIV (ST (arg - 1));
1152 int h = SvIV (ST (arg ));
1153
1154 inkrect.x = 0;
1155 inkrect.y = 0;
1156 inkrect.width = 0;
1157 inkrect.height = 0;
1158
1159 rect.x = x * PANGO_SCALE;
1160 rect.y = y * PANGO_SCALE;
1161 rect.width = w * PANGO_SCALE;
1162 rect.height = h * PANGO_SCALE;
1163
1164 if (!attrs)
1165 attrs = pango_layout_get_attributes (self->pl);
1166
1167 attr = pango_attr_shape_new (&inkrect, &rect);
1168 attr->start_index = pos - text;
1169 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1170 pango_attr_list_insert (attrs, attr);
1171
1172 arg += 4;
1173 pos += sizeof (OBJ_STR) - 1;
1174 }
1175
1176 if (attrs)
1177 pango_layout_set_attributes (self->pl, attrs);
1178}
1179
1180void
1181get_shapes (DC::Layout self)
1182 PPCODE:
1183{
1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1185
1186 do
1187 {
1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1189
1190 if (run && shape_attr_p (run))
1191 {
1192 PangoRectangle extents;
1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1194
1195 EXTEND (SP, 2);
1196 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1197 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1198 }
1199 }
1200 while (pango_layout_iter_next_run (iter));
1201
1202 pango_layout_iter_free (iter);
1203}
1204
739int 1205int
740is_rgba (CFClient::Layout self) 1206has_wrapped (DC::Layout self)
741 CODE: 1207 CODE:
742 RETVAL = self->rgba; 1208{
1209 int lines = 1;
1210 const char *text = pango_layout_get_text (self->pl);
1211
1212 while (*text)
1213 lines += *text++ == '\n';
1214
1215 RETVAL = lines < pango_layout_get_line_count (self->pl);
1216}
743 OUTPUT: 1217 OUTPUT:
744 RETVAL 1218 RETVAL
745 1219
746void
747set_text (CFClient::Layout self, SV *text_)
748 CODE:
749{
750 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen);
752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
763 pango_layout_set_markup (self->pl, text, textlen);
764}
765
766SV * 1220SV *
767get_text (CFClient::Layout self) 1221get_text (DC::Layout self)
768 CODE: 1222 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1224 sv_utf8_decode (RETVAL);
771 OUTPUT: 1225 OUTPUT:
772 RETVAL 1226 RETVAL
773 1227
774void 1228void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1230 CODE:
777 self->r = r; 1231 self->r = r;
778 self->g = g; 1232 self->g = g;
779 self->b = b; 1233 self->b = b;
780 self->a = a; 1234 self->a = a;
781 1235
782void 1236void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
784 CODE: 1238 CODE:
785 if (self->font != font) 1239 if (self->font != font)
786 { 1240 {
787 self->font = font; 1241 self->font = font;
788 layout_update_font (self); 1242 layout_update_font (self);
789 } 1243 }
790 1244
791void 1245void
792set_height (CFClient::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
793 CODE: 1247 CODE:
794 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
795 { 1249 {
796 self->base_height = base_height; 1250 self->base_height = base_height;
797 layout_update_font (self); 1251 layout_update_font (self);
798 } 1252 }
799 1253
800void 1254void
801set_width (CFClient::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
802 CODE: 1256 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1258
805void 1259void
806set_indent (CFClient::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
807 CODE: 1261 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809 1263
810void 1264void
811set_spacing (CFClient::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
812 CODE: 1266 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814 1268
815void 1269void
816set_ellipsise (CFClient::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
817 CODE: 1271 CODE:
818 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
823 ); 1277 );
824 1278
825void 1279void
826set_single_paragraph_mode (CFClient::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
827 CODE: 1281 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829 1283
830void 1284void
831size (CFClient::Layout self) 1285size (DC::Layout self)
832 PPCODE: 1286 PPCODE:
833{ 1287{
834 int w, h; 1288 int w, h;
835 1289
836 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
839 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
840 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
841} 1295}
842 1296
843int 1297int
1298descent (DC::Layout self)
1299 CODE:
1300{
1301 PangoRectangle rect;
1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1304 RETVAL = PANGO_DESCENT (rect);
1305}
1306 OUTPUT:
1307 RETVAL
1308
1309int
844xy_to_index (CFClient::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
845 CODE: 1311 CODE:
846{ 1312{
847 int index, trailing; 1313 int index, trailing;
848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849 RETVAL = index; 1315 RETVAL = index + trailing;
850} 1316}
851 OUTPUT: 1317 OUTPUT:
852 RETVAL 1318 RETVAL
853 1319
854void 1320void
855cursor_pos (CFClient::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
856 PPCODE: 1322 PPCODE:
857{ 1323{
858 PangoRectangle strong_pos; 1324 PangoRectangle pos;
859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
860 1326
861 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
865} 1331}
866 1332
867void 1333void
868render (CFClient::Layout self) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
869 PPCODE: 1335 PPCODE:
870{ 1336{
871 SV *retval; 1337 int line, x;
872 int w, h;
873 1338
874 layout_get_pixel_size (self, &w, &h); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
875 1340#if !PANGO_VERSION_CHECK (1, 17, 3)
876 if (self->rgba) 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
877 { 1342 --line;
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif 1343#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5); 1344 EXTEND (SP, 2);
924 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1347}
1348
1349void
1350line_x_to_index (DC::Layout self, int line, int x)
1351 PPCODE:
1352{
1353 PangoLayoutLine *lp;
1354 int index, trailing;
1355
1356 if (line < 0)
1357 XSRETURN_EMPTY;
1358
1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1360 XSRETURN_EMPTY; /* do better */
1361
1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1363
1364 EXTEND (SP, 2);
1365 if (GIMME_V == G_SCALAR)
925 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (index + trailing)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else 1367 else
931 { 1368 {
932 FT_Bitmap bitmap;
933
934 retval = newSV (w * h);
935 SvPOK_only (retval);
936 SvCUR_set (retval, w * h);
937
938 bitmap.rows = h;
939 bitmap.width = w;
940 bitmap.pitch = w;
941 bitmap.buffer = (unsigned char*)SvPVX (retval);
942 bitmap.num_grays = 256;
943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944
945 memset (bitmap.buffer, 0, w * h);
946
947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948
949 EXTEND (SP, 5);
950 PUSHs (sv_2mortal (newSViv (w))); 1369 PUSHs (sv_2mortal (newSViv (index)));
951 PUSHs (sv_2mortal (newSViv (h))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 } 1371 }
956} 1372}
957 1373
1374void
1375render (DC::Layout self, float x, float y, int flags = 0)
1376 CODE:
1377 rc_clear (self->rc);
1378 pango_opengl_render_layout_subpixel (
1379 self->pl,
1380 self->rc,
1381 x * PANGO_SCALE, y * PANGO_SCALE,
1382 self->r, self->g, self->b, self->a,
1383 flags
1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1388
1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
958MODULE = CFClient PACKAGE = CFClient::Texture 1408MODULE = Deliantra::Client PACKAGE = DC::Texture
959 1409
1410PROTOTYPES: ENABLE
1411
960void 1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1417 {
1418 STRLEN datalen;
1419 char *data = SvPVbyte (data_, datalen);
1420 int bpp = datalen / (ow * oh);
1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1422
1423 SvPOK_only (result_);
1424 SvCUR_set (result_, nw * nh * bpp);
1425
1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1427 while (oh--)
1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1429
1430 sv_setsv (data_, result_);
1431 }
1432}
1433
1434void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1436 PROTOTYPE: $$$;$$
963 ALIAS: 1437 ALIAS:
964 draw_quad_alpha = 1 1438 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1439 draw_quad_alpha_premultiplied = 2
966 CODE: 1440 CODE:
967{ 1441{
968 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
969 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
972 1449
973 if (items < 5) 1450 if (items < 5)
974 { 1451 {
975 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
976 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
977 } 1454 }
978 1455
979 if (ix) 1456 if (ix)
980 { 1457 {
981 glEnable (GL_BLEND); 1458 glEnable (GL_BLEND);
1459
1460 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1461 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1462 else
1463 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1464 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1465
983 glEnable (GL_ALPHA_TEST); 1466 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1467 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1468 }
986 1469
987 glBindTexture (GL_TEXTURE_2D, name); 1470 glBindTexture (GL_TEXTURE_2D, name);
998 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1000 } 1483 }
1001} 1484}
1002 1485
1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1496
1003MODULE = CFClient PACKAGE = CFClient::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1004 1498
1005CFClient::Map 1499PROTOTYPES: DISABLE
1006new (SV *class, int map_width, int map_height) 1500
1501DC::Map
1502new (SV *class)
1007 CODE: 1503 CODE:
1008 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0; 1505 RETVAL->x = 0;
1010 RETVAL->y = 0; 1506 RETVAL->y = 0;
1011 RETVAL->w = map_width; 1507 RETVAL->w = 0;
1012 RETVAL->h = map_height; 1508 RETVAL->h = 0;
1013 RETVAL->ox = 0; 1509 RETVAL->ox = 0;
1014 RETVAL->oy = 0; 1510 RETVAL->oy = 0;
1015 RETVAL->faces = 8192; 1511 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1512 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0; 1513 RETVAL->rows = 0;
1020 RETVAL->row = 0; 1514 RETVAL->row = 0;
1021 OUTPUT: 1515 OUTPUT:
1022 RETVAL 1516 RETVAL
1023 1517
1024void 1518void
1025DESTROY (CFClient::Map self) 1519DESTROY (DC::Map self)
1026 CODE: 1520 CODE:
1027{ 1521{
1028 map_clear (self); 1522 map_clear (self);
1029 Safefree (self->face); 1523 Safefree (self->face2tile);
1524 Safefree (self->tex);
1030 Safefree (self); 1525 Safefree (self);
1031} 1526}
1032 1527
1033void 1528void
1529resize (DC::Map self, int map_width, int map_height)
1530 CODE:
1531 self->w = map_width;
1532 self->h = map_height;
1533
1534void
1034clear (CFClient::Map self) 1535clear (DC::Map self)
1035 CODE: 1536 CODE:
1036 map_clear (self); 1537 map_clear (self);
1037 1538
1038void 1539void
1039set_face (CFClient::Map self, int face, int texid) 1540set_tileid (DC::Map self, int face, int tile)
1040 CODE: 1541 CODE:
1041{ 1542{
1042 while (self->faces <= face) 1543 need_facenum (self, face); self->face2tile [face] = tile;
1043 { 1544 need_texid (self, tile);
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049} 1545}
1050 1546
1051void 1547void
1548set_smooth (DC::Map self, int face, int smooth, int level)
1549 CODE:
1550{
1551 tileid texid;
1552 maptex *tex;
1553
1554 if (face < 0 || face >= self->faces)
1555 return;
1556
1557 if (smooth < 0 || smooth >= self->faces)
1558 return;
1559
1560 texid = self->face2tile [face];
1561
1562 if (!texid)
1563 return;
1564
1565 tex = self->tex + texid;
1566 tex->smoothtile = self->face2tile [smooth];
1567 tex->smoothlevel = level;
1568}
1569
1570void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE: 1572 CODE:
1054{ 1573{
1055 while (self->texs <= texid) 1574 need_texid (self, texid);
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060 1575
1061 { 1576 {
1062 maptex *tex = self->tex + texid; 1577 maptex *tex = self->tex + texid;
1063 1578
1064 tex->name = name; 1579 tex->name = name;
1081 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083} 1598}
1084 1599
1085int 1600int
1086ox (CFClient::Map self) 1601ox (DC::Map self)
1087 ALIAS: 1602 ALIAS:
1088 oy = 1 1603 oy = 1
1604 x = 2
1605 y = 3
1606 w = 4
1607 h = 5
1089 CODE: 1608 CODE:
1090 switch (ix) 1609 switch (ix)
1091 { 1610 {
1092 case 0: RETVAL = self->ox; break; 1611 case 0: RETVAL = self->ox; break;
1093 case 1: RETVAL = self->oy; break; 1612 case 1: RETVAL = self->oy; break;
1613 case 2: RETVAL = self->x; break;
1614 case 3: RETVAL = self->y; break;
1615 case 4: RETVAL = self->w; break;
1616 case 5: RETVAL = self->h; break;
1094 } 1617 }
1095 OUTPUT: 1618 OUTPUT:
1096 RETVAL 1619 RETVAL
1097 1620
1098void 1621void
1099scroll (CFClient::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1100 CODE: 1623 CODE:
1101{ 1624{
1102 if (dx > 0) 1625 if (dx > 0)
1103 map_blank (self, self->x, self->y, dx - 1, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1104 else if (dx < 0) 1627 else if (dx < 0)
1105 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1106 1629
1107 if (dy > 0) 1630 if (dy > 0)
1108 map_blank (self, self->x, self->y, self->w, dy - 1); 1631 map_blank (self, self->x, self->y, self->w, dy);
1109 else if (dy < 0) 1632 else if (dy < 0)
1110 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1111 1634
1112 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1113 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1114 1637
1115 while (self->y < 0) 1638 while (self->y < 0)
1119 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1120 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1121 } 1644 }
1122} 1645}
1123 1646
1124void 1647SV *
1125map1a_update (CFClient::Map self, SV *data_) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1126 CODE: 1649 CODE:
1127{ 1650{
1128 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1129 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1130 mapcell *cell; 1653 mapcell *cell;
1131 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1132 1657
1133 while (data < data_end) 1658 while (data < data_end - 1)
1134 { 1659 {
1135 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1136 1661
1137 x = ((flags >> 10) & 63) + self->x; 1662 x = self->x + ((flags >> 10) & 63);
1138 y = ((flags >> 4) & 63) + self->y; 1663 y = self->y + ((flags >> 4) & 63);
1139 1664
1140 cell = map_get_cell (self, x, y); 1665 cell = map_get_cell (self, x, y);
1141 1666
1142 if (flags & 15) 1667 if (flags & 15)
1143 { 1668 {
1144 if (cell->darkness < 0) 1669 if (!cell->darkness)
1145 { 1670 {
1671 memset (cell, 0, sizeof (*cell));
1146 cell->darkness = 0; 1672 cell->darkness = 256;
1147 cell->face [0] = 0;
1148 cell->face [1] = 0;
1149 cell->face [2] = 0;
1150 } 1673 }
1151 1674
1152 cell->darkness = flags & 8 ? *data++ : 255;
1153
1154 //TODO: don't trust server data to be in-range(!) 1675 //TODO: don't trust server data to be in-range(!)
1155 1676
1156 if (flags & 4) 1677 if (flags & 8)
1157 { 1678 {
1158 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1679 if (extmap)
1680 {
1681 uint8_t ext, cmd;
1682
1683 do
1684 {
1685 ext = *data++;
1686 cmd = ext & 0x3f;
1687
1688 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health
1691 {
1692 cell->stat_width = 1;
1693 cell->stat_hp = *data++;
1694 }
1695 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47)
1698 {
1699 if (*data == 4)
1700 ; // decode player count
1701
1702 data += *data + 1;
1703 }
1704 else if (cmd == 8) // cell flags
1705 cell->flags = *data++;
1706 else if (ext & 0x40) // unknown, multibyte => skip
1707 data += *data + 1;
1708 else
1709 data++;
1710 }
1711 while (ext & 0x80);
1712 }
1713 else
1714 cell->darkness = *data++ + 1;
1159 } 1715 }
1160 1716
1717 for (z = 0; z <= 2; ++z)
1161 if (flags & 2) 1718 if (flags & (4 >> z))
1162 { 1719 {
1163 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1721 need_facenum (self, face);
1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1164 } 1737 }
1165
1166 if (flags & 1)
1167 {
1168 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1169 }
1170 } 1738 }
1171 else 1739 else
1172 cell->darkness = -1; 1740 cell->darkness = 0;
1173 } 1741 }
1174} 1742}
1743 OUTPUT:
1744 RETVAL
1175 1745
1176SV * 1746SV *
1177mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1178 CODE: 1748 CODE:
1179{ 1749{
1180 int x1, x; 1750 int x1, x;
1181 int y1, y; 1751 int y1, y;
1182 int z; 1752 int z;
1203 { 1773 {
1204 mapcell *cell = row->col + (x - row->c0); 1774 mapcell *cell = row->col + (x - row->c0);
1205 1775
1206 for (z = 0; z <= 0; z++) 1776 for (z = 0; z <= 0; z++)
1207 { 1777 {
1208 mapface face = cell->face [z];
1209
1210 if (face)
1211 {
1212 maptex tex = self->tex [face]; 1778 maptex tex = self->tex [cell->tile [z]];
1213 int a0 = 255 - tex.a; 1779 int a0 = 255 - tex.a;
1214 int a1 = tex.a; 1780 int a1 = tex.a;
1215 1781
1216 r = (r * a0 + tex.r * a1) / 255; 1782 r = (r * a0 + tex.r * a1) / 255;
1217 g = (g * a0 + tex.g * a1) / 255; 1783 g = (g * a0 + tex.g * a1) / 255;
1218 b = (b * a0 + tex.b * a1) / 255; 1784 b = (b * a0 + tex.b * a1) / 255;
1219 a = (a * a0 + tex.a * a1) / 255; 1785 a = (a * a0 + tex.a * a1) / 255;
1220 }
1221 } 1786 }
1222 } 1787 }
1223 1788
1224 *map++ = (r ) 1789 *map++ = (r )
1225 | (g << 8) 1790 | (g << 8)
1232} 1797}
1233 OUTPUT: 1798 OUTPUT:
1234 RETVAL 1799 RETVAL
1235 1800
1236void 1801void
1237draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1803 CODE:
1804{
1805 int x, y, z;
1806
1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey;
1811
1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1815
1816 // thats current max. sorry.
1817 if (sw > 255) sw = 255;
1818 if (sh > 255) sh = 255;
1819
1820 // clear key, in case of extra padding
1821 memset (&skey, 0, sizeof (skey));
1822
1823 memset (&key, 0, sizeof (key));
1824 key.r = 255;
1825 key.g = 255;
1826 key.b = 255;
1827 key.a = 255;
1828 key.mode = GL_QUADS;
1829 key.format = GL_T2F_V3F;
1830 key.texname = -1;
1831
1832 mx += self->x;
1833 my += self->y;
1834
1835 // first pass: determine smooth_max
1836 // rather ugly, if you ask me
1837 // could also be stored inside mapcell and updated on change
1838 memset (smooth_max, 0, sizeof (smooth_max));
1839
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 smooth_max[x + 1][y + 1] =
1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1853 self->tex [cell->tile [2]].smoothlevel));
1854 }
1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1860
1861 for (z = 0; z <= 2; z++)
1862 {
1863 memset (smooth_level, 0, sizeof (smooth_level));
1864
1865 for (y = 0; y < sh; y++)
1866 if (0 <= y + my && y + my < self->rows)
1867 {
1868 maprow *row = self->row + (y + my);
1869
1870 for (x = 0; x < sw; x++)
1871 if (row->c0 <= x + mx && x + mx < row->c1)
1872 {
1873 mapcell *cell = row->col + (x + mx - row->c0);
1874 tileid tile = cell->tile [z];
1875
1876 if (tile)
1877 {
1878 maptex tex = self->tex [tile];
1879 int px, py;
1880
1881 if (key.texname != tex.name)
1882 {
1883 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */
1885
1886 key.texname = tex.name;
1887 arr = rc_array (rc, &key);
1888 }
1889
1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897
1898 if (cell->flags && z == 2)
1899 {
1900 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1)
1902 {
1903 maptex tex = self->tex [1];
1904 int px = x * T + T * 2 / 32;
1905 int py = y * T - T * 6 / 32;
1906
1907 if (tex.name)
1908 {
1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1919 }
1920 }
1921 }
1922
1923 // update smooth hash
1924 if (tex.smoothtile)
1925 {
1926 skey.tile = tex.smoothtile;
1927 skey.level = tex.smoothlevel;
1928
1929 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1930
1931 // add bits to current tile and all neighbours. skey.x|y is
1932 // shifted +1|+1 so we always stay positive.
1933
1934 // bits is ___n cccc CCCC bbbb
1935 // n do not draw borders&corners
1936 // c draw these corners, but...
1937 // C ... not these
1938 // b draw these borders
1939
1940 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1941 // ┃· ·· ·┃ ━━
1942
1943 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1944 // ·· ·· ·┏ ┓·
1945
1946 // full tile
1947 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1948
1949 // borders
1950 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1951 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1952 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1953 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1954
1955 // corners
1956 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1957 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1958 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1959 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1960 }
1961 }
1962 }
1963 }
1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1968 // go through all smoothlevels, lowest to highest, then draw.
1969 // this is basically counting sort
1970 {
1971 int w, b;
1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1975 for (w = 0; w < 256 / 32; ++w)
1976 {
1977 uint32_t smask = smooth_level [w];
1978 if (smask)
1979 for (b = 0; b < 32; ++b)
1980 if (smask & (((uint32_t)1) << b))
1981 {
1982 int level = (w << 5) | b;
1983 HE *he;
1984
1985 hv_iterinit (smooth);
1986 while ((he = hv_iternext (smooth)))
1987 {
1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1989 IV bits = SvIVX (HeVAL (he));
1990
1991 if (!(bits & 0x1000)
1992 && skey->level == level
1993 && level > smooth_max [skey->x][skey->y])
1994 {
1995 maptex tex = self->tex [skey->tile];
1996 int px = (((int)skey->x) - 1) * T;
1997 int py = (((int)skey->y) - 1) * T;
1998 int border = bits & 15;
1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2000 float dx = tex.s * .0625f; // 16 images/row
2001 float dy = tex.t * .5f ; // 2 images/column
2002
2003 if (tex.name)
2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
2007 if (key.texname != tex.name)
2008 {
2009 glEnd ();
2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2011 glBegin (GL_QUADS);
2012 }
2013
2014 if (border)
2015 {
2016 float ox = border * dx;
2017
2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2022 }
2023
2024 if (corner)
2025 {
2026 float ox = corner * dx;
2027
2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
2033 }
2034 }
2035 }
2036 }
2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
2042 }
2043
2044 hv_clear (smooth);
2045 }
2046
2047 glDisable (GL_BLEND);
2048 rc_free (rc);
2049
2050 // top layer: overlays such as the health bar
2051 for (y = 0; y < sh; y++)
2052 if (0 <= y + my && y + my < self->rows)
2053 {
2054 maprow *row = self->row + (y + my);
2055
2056 for (x = 0; x < sw; x++)
2057 if (row->c0 <= x + mx && x + mx < row->c1)
2058 {
2059 mapcell *cell = row->col + (x + mx - row->c0);
2060
2061 int px = x * T;
2062 int py = y * T;
2063
2064 if (cell->stat_hp)
2065 {
2066 int width = cell->stat_width * T;
2067 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2068
2069 glColor3ub (0, 0, 0);
2070 glRectf (px + 1, py - thick - 2,
2071 px + width - 1, py);
2072
2073 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2074 glRectf (px + 2,
2075 py - thick - 1,
2076 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2077 }
2078 }
2079 }
2080}
2081
2082void
2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2084 CODE:
2085{
2086 static float color[16][3] = {
2087 { 0.00F, 0.00F, 0.00F },
2088 { 1.00F, 1.00F, 1.00F },
2089 { 0.00F, 0.00F, 0.55F },
2090 { 1.00F, 0.00F, 0.00F },
2091
2092 { 1.00F, 0.54F, 0.00F },
2093 { 0.11F, 0.56F, 1.00F },
2094 { 0.93F, 0.46F, 0.00F },
2095 { 0.18F, 0.54F, 0.34F },
2096
2097 { 0.56F, 0.73F, 0.56F },
2098 { 0.80F, 0.80F, 0.80F },
2099 { 0.55F, 0.41F, 0.13F },
2100 { 0.99F, 0.77F, 0.26F },
2101
2102 { 0.74F, 0.65F, 0.41F },
2103
2104 { 0.00F, 1.00F, 1.00F },
2105 { 1.00F, 0.00F, 1.00F },
2106 { 1.00F, 1.00F, 0.00F },
2107 };
2108
2109 int x, y;
2110
2111 glEnable (GL_TEXTURE_2D);
2112 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2113 glEnable (GL_BLEND);
2114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2115 glBegin (GL_QUADS);
2116
2117 for (y = 0; y < h; y++)
2118 for (x = 0; x < w; x++)
2119 {
2120 unsigned char m = data [x + y * w];
2121
2122 if (m)
2123 {
2124 float *c = color [m & 15];
2125
2126 float tx1 = m & 0x40 ? 0.5 : 0.;
2127 float tx2 = tx1 + 0.5;
2128
2129 glColor4f (c[0], c[1], c[2], 0.75);
2130 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2131 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2132 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2133 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2134 }
2135 }
2136
2137 glEnd ();
2138 glDisable (GL_BLEND);
2139 glDisable (GL_TEXTURE_2D);
2140}
2141
2142void
2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1238 PPCODE: 2144 PPCODE:
1239{ 2145{
1240 int vx, vy;
1241 int x, y, z; 2146 int x, y;
1242 int last_name; 2147 int sw1 = sw + 2;
1243 mapface face; 2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1244 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1245 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1246 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1247 2154
1248 memset (darkness, 255, sw4 * sh);
1249 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1250 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1251 2157
1252 vx = self->x + (self->w - sw) / 2 - shift_x; 2158 mx += self->x - 1;
1253 vy = self->y + (self->h - sh) / 2 - shift_y; 2159 my += self->y - 1;
1254 2160
1255 /* 2161 memset (darkness1, 255, sw1 * sh1);
1256 int vx = self->vx = self->w >= sw
1257 ? self->x + (self->w - sw) / 2
1258 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1259 2162
1260 int vy = self->vy = self->h >= sh
1261 ? self->y + (self->h - sh) / 2
1262 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1263 */
1264
1265 glColor4ub (255, 255, 255, 255);
1266
1267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1268 glEnable (GL_BLEND);
1269 glEnable (GL_TEXTURE_2D);
1270 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1271
1272 glBegin (GL_QUADS);
1273
1274 last_name = 0;
1275
1276 for (z = 0; z < 3; z++)
1277 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1278 if (0 <= y + vy && y + vy < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1279 { 2165 {
1280 maprow *row = self->row + (y + vy); 2166 maprow *row = self->row + (y + my);
1281 2167
1282 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1283 if (row->c0 <= x + vx && x + vx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1284 { 2170 {
1285 mapcell *cell = row->col + (x + vx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1286 2172
1287 darkness[y * sw4 + x] = cell->darkness < 0 2173 darkness1 [y * sw1 + x] = cell->darkness
2174 ? 255 - (cell->darkness - 1)
1288 ? 255 - FOW_DARKNESS 2175 : 255 - FOW_DARKNESS;
1289 : 255 - cell->darkness;
1290
1291 face = cell->face [z];
1292
1293 if (face)
1294 {
1295 maptex tex = self->tex [face];
1296
1297 int px = (x + 1) * 32 - tex.w;
1298 int py = (y + 1) * 32 - tex.h;
1299
1300 if (last_name != tex.name)
1301 {
1302 glEnd ();
1303 last_name = tex.name;
1304 glBindTexture (GL_TEXTURE_2D, last_name);
1305 glBegin (GL_QUADS);
1306 }
1307
1308 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1309 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1310 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1311 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1312 }
1313 } 2176 }
1314 } 2177 }
1315 2178
1316 glEnd (); 2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1317 2191
1318 glDisable (GL_TEXTURE_2D); 2192 uint8_t r11 = (d11 + d21 + d12) / 3;
1319 glDisable (GL_BLEND); 2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
1320 2216
1321 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1322 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1323 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1324 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1325} 2221}
1326 2222
1327SV * 2223SV *
1328get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1329 CODE: 2225 CODE:
1330{ 2226{
1331 int x, y, x1, y1; 2227 int x, y, x1, y1;
1332 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1333 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1358 if (row && row->c0 <= x && x < row->c1) 2254 if (row && row->c0 <= x && x < row->c1)
1359 { 2255 {
1360 mapcell *cell = row->col + (x - row->c0); 2256 mapcell *cell = row->col + (x - row->c0);
1361 uint8_t flags = 0; 2257 uint8_t flags = 0;
1362 2258
1363 if (cell->face [0]) flags |= 1; 2259 if (cell->tile [0]) flags |= 1;
1364 if (cell->face [1]) flags |= 2; 2260 if (cell->tile [1]) flags |= 2;
1365 if (cell->face [2]) flags |= 4; 2261 if (cell->tile [2]) flags |= 4;
1366 2262
1367 *data++ = flags; 2263 *data++ = flags;
1368 2264
1369 if (flags & 1) 2265 if (flags & 1)
1370 { 2266 {
2267 tileid tile = cell->tile [0];
1371 *data++ = cell->face [0] >> 8; 2268 *data++ = tile >> 8;
1372 *data++ = cell->face [0]; 2269 *data++ = tile;
1373 } 2270 }
1374 2271
1375 if (flags & 2) 2272 if (flags & 2)
1376 { 2273 {
2274 tileid tile = cell->tile [1];
1377 *data++ = cell->face [1] >> 8; 2275 *data++ = tile >> 8;
1378 *data++ = cell->face [1]; 2276 *data++ = tile;
1379 } 2277 }
1380 2278
1381 if (flags & 4) 2279 if (flags & 4)
1382 { 2280 {
2281 tileid tile = cell->tile [2];
1383 *data++ = cell->face [2] >> 8; 2282 *data++ = tile >> 8;
1384 *data++ = cell->face [2]; 2283 *data++ = tile;
1385 } 2284 }
1386 } 2285 }
1387 else 2286 else
1388 *data++ = 0; 2287 *data++ = 0;
1389 } 2288 }
1395} 2294}
1396 OUTPUT: 2295 OUTPUT:
1397 RETVAL 2296 RETVAL
1398 2297
1399void 2298void
1400set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1401 PPCODE: 2300 PPCODE:
1402{ 2301{
1403 int x, y, z; 2302 int x, y, z;
1404 int w, h; 2303 int w, h;
1405 int x1, y1; 2304 int x1, y1;
1406 2305
1407 if (*data++ != 0) 2306 if (*data++ != 0)
1408 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
1409 2308
1410 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
1411 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
1412 2311
1413 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
1429 { 2328 {
1430 uint8_t flags = *data++; 2329 uint8_t flags = *data++;
1431 2330
1432 if (flags) 2331 if (flags)
1433 { 2332 {
1434 mapface face[3] = { 0, 0, 0 };
1435
1436 mapcell *cell = row_get_cell (row, x); 2333 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 };
1437 2335
1438 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2336 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1439 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1440 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1441 2339
1442 if (cell->darkness <= 0) 2340 if (cell->darkness == 0)
1443 { 2341 {
1444 cell->darkness = -1; 2342 cell->darkness = 0;
1445 2343
1446 for (z = 0; z <= 2; z++) 2344 for (z = 0; z <= 2; z++)
1447 { 2345 {
1448 cell->face[z] = face[z]; 2346 tileid t = tile [z];
1449 2347
1450 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2348 if (t >= self->texs || (t && !self->tex [t].name))
2349 {
1451 XPUSHs (sv_2mortal (newSViv (face[z]))); 2350 XPUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t);
2352 }
2353
2354 cell->tile [z] = t;
1452 } 2355 }
1453 } 2356 }
1454 } 2357 }
1455 } 2358 }
1456 } 2359 }
1457} 2360}
1458 2361
1459MODULE = CFClient PACKAGE = CFClient::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
1460 2363
1461CFClient::MixChunk 2364DC::RW
1462new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
1463 CODE: 2366 CODE:
1464 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
1465 OUTPUT: 2373 OUTPUT:
1466 RETVAL 2374 RETVAL
1467 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
1468void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
1469DESTROY (CFClient::MixChunk self) 2485DESTROY (DC::MixChunk self)
1470 CODE: 2486 CODE:
1471 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
1472 2488
1473int 2489int
1474volume (CFClient::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
1475 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
1476 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
1477 OUTPUT: 2495 OUTPUT:
1478 RETVAL 2496 RETVAL
1479 2497
1480int 2498DC::Channel
1481play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1482 CODE: 2500 CODE:
2501{
1483 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
1484 OUTPUT: 2513 OUTPUT:
1485 RETVAL 2514 RETVAL
1486 2515
1487MODULE = CFClient PACKAGE = CFClient::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1488 2517
1489int 2518int
1490volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
1491 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
1492 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
1493 OUTPUT: 2525 OUTPUT:
1494 RETVAL 2526 RETVAL
1495 2527
1496CFClient::MixMusic 2528void
1497new_from_file (SV *class, char *path) 2529fade_out (int ms)
1498 CODE: 2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
1499 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
1500 OUTPUT: 2542 OUTPUT:
1501 RETVAL 2543 RETVAL
1502 2544
1503void 2545void
1504DESTROY (CFClient::MixMusic self) 2546DESTROY (DC::MixMusic self)
1505 CODE: 2547 CODE:
1506 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
1507 2549
1508int 2550int
1509play (CFClient::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
1510 CODE: 2552 CODE:
1511 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
1512 OUTPUT: 2554 OUTPUT:
1513 RETVAL 2555 RETVAL
1514 2556
2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
1515MODULE = CFClient PACKAGE = CFClient::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
1516 2565
1517BOOT: 2566BOOT:
1518{ 2567{
1519 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1520 static const struct { 2569 static const struct {
1521 const char *name; 2570 const char *name;
1522 IV iv; 2571 IV iv;
1523 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
1524# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
1525 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
1526 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
1527 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
1529 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
1531 const_iv (GL_SCISSOR_TEST), 2583 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST), 2584 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2588 const_iv (GL_FRONT),
2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
1536 const_iv (GL_AND), 2591 const_iv (GL_AND),
1537 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
1538 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE), 2595 const_iv (GL_DST_ALPHA),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2596 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA), 2597 const_iv (GL_ONE_MINUS_DST_ALPHA),
2598 const_iv (GL_SRC_ALPHA_SATURATE),
1543 const_iv (GL_RGB), 2599 const_iv (GL_RGB),
1544 const_iv (GL_RGBA), 2600 const_iv (GL_RGBA),
2601 const_iv (GL_RGBA4),
2602 const_iv (GL_RGBA8),
2603 const_iv (GL_RGB5_A1),
1545 const_iv (GL_UNSIGNED_BYTE), 2604 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT), 2605 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT), 2606 const_iv (GL_UNSIGNED_INT),
1548 const_iv (GL_ALPHA), 2607 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
1552 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
1554 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
1555 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
1556 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
1557 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
1558 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
1559 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
1580 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
1582 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
1583 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
1584 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
1585 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2654 const_iv (GL_LINE_STRIP),
1586 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
1587 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
1588 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1593 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
1594 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
1595 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
1598# undef const_iv 2675# undef const_iv
1599 }; 2676 };
1600 2677
1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
1603} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
1604 2690
1605char * 2691char *
1606gl_vendor () 2692gl_vendor ()
1607 CODE: 2693 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
1621 CODE: 2707 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT: 2709 OUTPUT:
1624 RETVAL 2710 RETVAL
1625 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
1626int glGetError () 2726int glGetError ()
2727
2728void glFinish ()
1627 2729
1628void glClear (int mask) 2730void glClear (int mask)
1629 2731
1630void glClearColor (float r, float g, float b, float a = 1.0) 2732void glClearColor (float r, float g, float b, float a = 1.0)
1631 PROTOTYPE: @ 2733 PROTOTYPE: @
1638 2740
1639void glHint (int target, int mode) 2741void glHint (int target, int mode)
1640 2742
1641void glBlendFunc (int sfactor, int dfactor) 2743void glBlendFunc (int sfactor, int dfactor)
1642 2744
2745void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2746 CODE:
2747 gl_BlendFuncSeparate (sa, da, saa, daa);
2748
1643void glDepthMask (int flag) 2749void glDepthMask (int flag)
1644 2750
1645void glLogicOp (int opcode) 2751void glLogicOp (int opcode)
1646 2752
1647void glColorMask (int red, int green, int blue, int alpha) 2753void glColorMask (int red, int green, int blue, int alpha)
1651void glPushMatrix () 2757void glPushMatrix ()
1652 2758
1653void glPopMatrix () 2759void glPopMatrix ()
1654 2760
1655void glLoadIdentity () 2761void glLoadIdentity ()
2762
2763void glDrawBuffer (int buffer)
2764
2765void glReadBuffer (int buffer)
1656 2766
1657# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659 2769
1660# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
1662 2774
1663void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
1664 2776
1665void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
1666 2778
1674 2786
1675void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
1676 CODE: 2788 CODE:
1677 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
1678 2790
1679void glBegin (int mode)
1680
1681void glEnd ()
1682
1683void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
1684 PROTOTYPE: @ 2792 ALIAS:
2793 glColor_premultiply = 1
1685 CODE: 2794 CODE:
2795 if (ix)
2796 {
2797 r *= a;
2798 g *= a;
2799 b *= a;
2800 }
1686 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 256.f), 255), 2802 glColor4f (r, g, b, a);
1688 MIN ((int)(g * 256.f), 255),
1689 MIN ((int)(b * 256.f), 255),
1690 MIN ((int)(a * 256.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697 2803
1698void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
1699 CODE: 2805 CODE:
1700 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
1706 2812
1707void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
1708 CODE: 2814 CODE:
1709 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
1710 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
1711void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
1712 CODE: 2847 CODE:
1713 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
1714 2849
1715void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
1718 2853
1719void glBindTexture (int target, int name) 2854void glBindTexture (int target, int name)
1720 2855
1721void glConvolutionParameter (int target, int pname, float params) 2856void glConvolutionParameter (int target, int pname, float params)
1722 CODE: 2857 CODE:
1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2858 if (gl.ConvolutionParameterf)
2859 gl.ConvolutionParameterf (target, pname, params);
1724 2860
1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2861void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE: 2862 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2863 if (gl.ConvolutionFilter2D)
1728 (target, internalformat, width, height, format, type, data)); 2864 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1729 2865
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE: 2867 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2868 if (gl.SeparableFilter2D)
1733 (target, internalformat, width, height, format, type, row, column)); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1734 2870
1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1736 2872
1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738 2874
1739void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
1740 2878
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1742 2880
1743int glGenTexture () 2881int glGenTexture ()
1744 CODE: 2882 CODE:
1745{ 2883 RETVAL = gen_texture ();
1746 GLuint name;
1747 glGenTextures (1, &name);
1748 RETVAL = name;
1749}
1750 OUTPUT: 2884 OUTPUT:
1751 RETVAL 2885 RETVAL
1752 2886
1753void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
1754 CODE: 2888 CODE:
1755{
1756 GLuint name_ = name;
1757 glDeleteTextures (1, &name_); 2889 del_texture (name);
1758} 2890
1759
1760int glGenList () 2891int glGenList ()
1761 CODE: 2892 CODE:
1762 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
1763 OUTPUT: 2894 OUTPUT:
1764 RETVAL 2895 RETVAL
1771 2902
1772void glEndList () 2903void glEndList ()
1773 2904
1774void glCallList (int list) 2905void glCallList (int list)
1775 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1776 2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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