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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
101 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
103} 130}
104 131
105#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
106 134
107#include "pango-font.c" 135#include "pango-font.c"
108#include "pango-fontmap.c" 136#include "pango-fontmap.c"
109#include "pango-render.c" 137#include "pango-render.c"
110 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
113 143
114typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
115 145
116static int 146static int
117shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
118{ 148{
119 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
133 163
134typedef struct cf_layout { 164typedef struct cf_layout {
135 PangoLayout *pl; 165 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
137 int base_height; 167 int base_height;
138 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
139} *CFPlus__Layout; 170} *DC__Layout;
140 171
141static CFPlus__Font default_font; 172static DC__Font default_font;
142static PangoContext *opengl_context; 173static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
144 175
145static void 176static void
146substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
151#endif 182#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 184}
154 185
155static void 186static void
156layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
157{ 188{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
160 */ 191 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
165 196
166 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
167} 198}
168 199
169static void 200static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 202{
172 PangoRectangle rect; 203 PangoRectangle rect;
173 204
174 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
186 217
187typedef uint16_t tileid; 218typedef uint16_t tileid;
188typedef uint16_t faceid; 219typedef uint16_t faceid;
189 220
190typedef struct { 221typedef struct {
191 int name; 222 GLuint name;
192 int w, h; 223 int w, h;
193 float s, t; 224 float s, t;
194 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
195 tileid smoothtile; 226 tileid smoothtile;
196 uint8_t smoothlevel; 227 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
216 247
217 int32_t rows; 248 int32_t rows;
218 maprow *row; 249 maprow *row;
219} *CFPlus__Map; 250} *DC__Map;
220 251
221static char * 252static char *
222prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
223{ 254{
224 char *p; 255 char *p;
262 self->texs *= 2; 293 self->texs *= 2;
263 } 294 }
264} 295}
265 296
266static maprow * 297static maprow *
267map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
268{ 299{
269 if (0 > y) 300 if (0 > y)
270 { 301 {
271 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
310 341
311 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
312} 343}
313 344
314static mapcell * 345static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
316{ 347{
317 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
318} 349}
319 350
320static void 351static void
321map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
322{ 353{
323 int r; 354 int r;
324 355
325 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
334 self->row = 0; 365 self->row = 0;
335 self->rows = 0; 366 self->rows = 0;
336} 367}
337 368
338static void 369static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 371{
341 int x, y; 372 int x, y;
342 maprow *row; 373 maprow *row;
343 mapcell *cell; 374 mapcell *cell;
344 375
423 n |= n >> 16; 454 n |= n >> 16;
424 455
425 return n + 1; 456 return n + 1;
426} 457}
427 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
428/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
431 473
432MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
433 518
434PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
435 520
436BOOT: 521BOOT:
437{ 522{
438 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 524 static const struct {
440 const char *name; 525 const char *name;
441 IV iv; 526 IV iv;
442 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
465 550
466 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
469 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 640# undef const_iv
552 }; 641 };
553 642
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 662
574NV floor (NV x) 663NV floor (NV x)
575 664
576NV ceil (NV x) 665NV ceil (NV x)
577 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
578void 671void
579pango_init () 672pango_init ()
580 CODE: 673 CODE:
581{ 674{
582 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
585} 682}
683
684char *
685SDL_GetError ()
586 686
587int 687int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 689
590void 690void
591SDL_Quit () 691SDL_Quit ()
592 692
593void 693void
594SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
595 PPCODE: 695 PPCODE:
596{ 696{
597 SDL_Rect **m; 697 SDL_Rect **m;
598 698
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 703
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 706
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 711
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 716#endif
617 717
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 719
623 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
624 while (*m) 721 while (*m)
625 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
626 AV *av = newAV (); 725 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
630 732
631 ++m; 733 ++m;
632 } 734 }
633} 735}
634 736
635char *
636SDL_GetError ()
637
638int 737int
639SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
641 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 751 );
752
644 if (RETVAL) 753 if (RETVAL)
645 { 754 {
646 av_clear (texture_av); 755 av_clear (texture_av);
647 756
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 759#include "glfunc.h"
651# undef GL_FUNC 760#undef GL_FUNC
652
653 } 761 }
762}
654 OUTPUT: 763 OUTPUT:
655 RETVAL 764 RETVAL
656 765
657void 766void
658SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
659 768
660char * 769char *
661SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
662 771
772int
773SDL_GetAppState ()
774
663void 775void
664SDL_PollEvent () 776poll_events ()
665 PPCODE: 777 PPCODE:
666{ 778{
667 SDL_Event ev; 779 SDL_Event ev;
668 780
669 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 783 {
671 HV *hv = newHV (); 784 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 786
674 switch (ev.type) 787 switch (ev.type)
675 { 788 {
676 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
677 case SDL_KEYUP: 790 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 796 break;
684 797
685 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 801 break;
689 802
690 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
698 break; 829 break;
699 830
700 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 834
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 845 break;
715 } 846 }
716 847
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 849 }
719} 850}
720 851
721int 852int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 854 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
726 857
727void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
728Mix_CloseAudio () 875Mix_CloseAudio ()
729 876
730int 877int
731Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
732 882
733void 883void
734lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
735 CODE: 885 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 928 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
785 935
786 if (!rw) 936 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
788 938
861void 1011void
862error (char *message) 1012error (char *message)
863 CODE: 1013 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1015#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1017#endif
868 1018
869void 1019void
870fatal (char *message) 1020fatal (char *message)
871 CODE: 1021 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1023#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1025#endif
876 _exit (1); 1026 _exit (1);
877 1027
878void 1028void
879_exit (int retval = 0) 1029_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1032 ExitThread (retval); // unclean, please beam me up
883#else 1033#else
884 _exit (retval); 1034 _exit (retval);
885#endif 1035#endif
886 1036
887MODULE = CFPlus PACKAGE = CFPlus::Font 1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
888 1045
889CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
1047
1048PROTOTYPES: DISABLE
1049
1050DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1052 CODE:
892{ 1053{
893 int count; 1054 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1058}
898 OUTPUT: 1059 OUTPUT:
899 RETVAL 1060 RETVAL
900 1061
901void 1062void
902DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
903 CODE: 1064 CODE:
904 pango_font_description_free (self); 1065 pango_font_description_free (self);
905 1066
906void 1067void
907make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
908 CODE: 1070 CODE:
909 default_font = self; 1071 default_font = self;
910 1072
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1074
1075PROTOTYPES: DISABLE
1076
913void 1077void
914reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
915 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
916 tc_clear (); 1087 tc_restore ();
917 1088
918CFPlus::Layout 1089DC::Layout
919new (SV *class) 1090new (SV *class)
920 CODE: 1091 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
922 1093
923 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
930 1102
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
933 OUTPUT: 1105 OUTPUT:
934 RETVAL 1106 RETVAL
935 1107
936void 1108void
937DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
938 CODE: 1110 CODE:
939 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
940 Safefree (self); 1113 Safefree (self);
941 1114
942void 1115void
943set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
944 CODE: 1117 CODE:
945{ 1118{
946 STRLEN textlen; 1119 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
948 1121
949 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
950} 1123}
951 1124
952void 1125void
953set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
954 CODE: 1127 CODE:
955{ 1128{
956 STRLEN textlen; 1129 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
958 1131
959 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
960} 1133}
961 1134
962void 1135void
963set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
964 CODE: 1137 CODE:
965{ 1138{
966 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1141 const char *pos = text;
1003 if (attrs) 1176 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1005} 1178}
1006 1179
1007void 1180void
1008get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1009 PPCODE: 1182 PPCODE:
1010{ 1183{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1185
1013 do 1186 do
1014 { 1187 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1189
1017 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1018 { 1191 {
1019 PangoRectangle extents; 1192 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1201
1029 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1030} 1203}
1031 1204
1032int 1205int
1033has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1034 CODE: 1207 CODE:
1035{ 1208{
1036 int lines = 1; 1209 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1038 1211
1043} 1216}
1044 OUTPUT: 1217 OUTPUT:
1045 RETVAL 1218 RETVAL
1046 1219
1047SV * 1220SV *
1048get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1049 CODE: 1222 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1225 OUTPUT:
1053 RETVAL 1226 RETVAL
1054 1227
1055void 1228void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1230 CODE:
1058 self->r = r; 1231 self->r = r;
1059 self->g = g; 1232 self->g = g;
1060 self->b = b; 1233 self->b = b;
1061 self->a = a; 1234 self->a = a;
1062 1235
1063void 1236void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1238 CODE:
1066 if (self->font != font) 1239 if (self->font != font)
1067 { 1240 {
1068 self->font = font; 1241 self->font = font;
1069 layout_update_font (self); 1242 layout_update_font (self);
1070 } 1243 }
1071 1244
1072void 1245void
1073set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1074 CODE: 1247 CODE:
1075 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1076 { 1249 {
1077 self->base_height = base_height; 1250 self->base_height = base_height;
1078 layout_update_font (self); 1251 layout_update_font (self);
1079 } 1252 }
1080 1253
1081void 1254void
1082set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1256 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1258
1086void 1259void
1087set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1088 CODE: 1261 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1263
1091void 1264void
1092set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1093 CODE: 1266 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1268
1096void 1269void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1271 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1104 ); 1277 );
1105 1278
1106void 1279void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1281 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1283
1111void 1284void
1112size (CFPlus::Layout self) 1285size (DC::Layout self)
1113 PPCODE: 1286 PPCODE:
1114{ 1287{
1115 int w, h; 1288 int w, h;
1116 1289
1117 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1122} 1295}
1123 1296
1124int 1297int
1125descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1126 CODE: 1299 CODE:
1127{ 1300{
1128 PangoRectangle rect; 1301 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1132} 1305}
1133 OUTPUT: 1306 OUTPUT:
1134 RETVAL 1307 RETVAL
1135 1308
1136int 1309int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1311 CODE:
1139{ 1312{
1140 int index, trailing; 1313 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1143} 1316}
1144 OUTPUT: 1317 OUTPUT:
1145 RETVAL 1318 RETVAL
1146 1319
1147void 1320void
1148cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1322 PPCODE:
1150{ 1323{
1151 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1326
1154 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1331}
1159 1332
1160void 1333void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1335 PPCODE:
1163{ 1336{
1164 int line, x; 1337 int line, x;
1165 1338
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1342 --line;
1343#endif
1169 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1347}
1173 1348
1174void 1349void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1351 PPCODE:
1177{ 1352{
1178 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1179 int index, trailing; 1354 int index, trailing;
1180 1355
1181 if (line < 0) 1356 if (line < 0)
1182 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1183 1358
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1186 1361
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1363
1189 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1371 }
1197} 1372}
1198 1373
1199void 1374void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1203 self->pl, 1379 self->pl,
1380 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1206 flags 1383 flags
1207 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1208 1388
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1389void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1213 CODE: 1391 CODE:
1214{ 1392{
1215 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1400
1218 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1417 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1418 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1422
1232 SvPOK_only (result_); 1423 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1234 1425
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1427 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1429
1239 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1431 }
1246} 1432}
1247 1433
1248void 1434void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1441{
1256 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1260 1449
1261 if (items < 5) 1450 if (items < 5)
1262 { 1451 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1294 } 1483 }
1295} 1484}
1296 1485
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1298 1496
1299CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1498
1499PROTOTYPES: DISABLE
1500
1501DC::Map
1300new (SV *class) 1502new (SV *class)
1301 CODE: 1503 CODE:
1302 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1505 RETVAL->x = 0;
1304 RETVAL->y = 0; 1506 RETVAL->y = 0;
1312 RETVAL->row = 0; 1514 RETVAL->row = 0;
1313 OUTPUT: 1515 OUTPUT:
1314 RETVAL 1516 RETVAL
1315 1517
1316void 1518void
1317DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1318 CODE: 1520 CODE:
1319{ 1521{
1320 map_clear (self); 1522 map_clear (self);
1321 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1322 Safefree (self->tex); 1524 Safefree (self->tex);
1323 Safefree (self); 1525 Safefree (self);
1324} 1526}
1325 1527
1326void 1528void
1327resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1530 CODE:
1329 self->w = map_width; 1531 self->w = map_width;
1330 self->h = map_height; 1532 self->h = map_height;
1331 1533
1332void 1534void
1333clear (CFPlus::Map self) 1535clear (DC::Map self)
1334 CODE: 1536 CODE:
1335 map_clear (self); 1537 map_clear (self);
1336 1538
1337void 1539void
1338set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1541 CODE:
1340{ 1542{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1544 need_texid (self, tile);
1343} 1545}
1344 1546
1345void 1547void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1549 CODE:
1348{ 1550{
1349 tileid texid; 1551 tileid texid;
1350 maptex *tex; 1552 maptex *tex;
1351 1553
1364 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1366} 1568}
1367 1569
1368void 1570void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1572 CODE:
1371{ 1573{
1372 need_texid (self, texid); 1574 need_texid (self, texid);
1373 1575
1374 { 1576 {
1394 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1598}
1397 1599
1398int 1600int
1399ox (CFPlus::Map self) 1601ox (DC::Map self)
1400 ALIAS: 1602 ALIAS:
1401 oy = 1 1603 oy = 1
1402 x = 2 1604 x = 2
1403 y = 3 1605 y = 3
1404 w = 4 1606 w = 4
1415 } 1617 }
1416 OUTPUT: 1618 OUTPUT:
1417 RETVAL 1619 RETVAL
1418 1620
1419void 1621void
1420scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1421 CODE: 1623 CODE:
1422{ 1624{
1423 if (dx > 0) 1625 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1627 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1442 } 1644 }
1443} 1645}
1444 1646
1445void 1647SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1649 CODE:
1448{ 1650{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1653 mapcell *cell;
1452 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1453 1657
1454 while (data < data_end - 1) 1658 while (data < data_end - 1)
1455 { 1659 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1457 1661
1508 } 1712 }
1509 else 1713 else
1510 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1511 } 1715 }
1512 1716
1717 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1718 if (flags & (4 >> z))
1514 { 1719 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1721 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1518 } 1737 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1738 }
1534 else 1739 else
1535 cell->darkness = 0; 1740 cell->darkness = 0;
1536 } 1741 }
1537} 1742}
1743 OUTPUT:
1744 RETVAL
1538 1745
1539SV * 1746SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1748 CODE:
1542{ 1749{
1543 int x1, x; 1750 int x1, x;
1544 int y1, y; 1751 int y1, y;
1545 int z; 1752 int z;
1590} 1797}
1591 OUTPUT: 1798 OUTPUT:
1592 RETVAL 1799 RETVAL
1593 1800
1594void 1801void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1803 CODE:
1597{ 1804{
1805 int x, y, z;
1806
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1810 smooth_key skey;
1602 int x, y, z; 1811
1603 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1604 1815
1605 // thats current max. sorry. 1816 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1608 1819
1609 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1611 1822
1612 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1613 1824 key.r = 255;
1614 glEnable (GL_BLEND); 1825 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1618 1829 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1830 key.texname = -1;
1620
1621 last_name = 0;
1622 1831
1623 mx += self->x; 1832 mx += self->x;
1624 my += self->y; 1833 my += self->y;
1625 1834
1626 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1645 } 1854 }
1646 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1860
1648 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1649 { 1862 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1651 1864
1661 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1662 1875
1663 if (tile) 1876 if (tile)
1664 { 1877 {
1665 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1879 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1880
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1672 { 1882 {
1673 if (!tex.name) 1883 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1675 1885
1676 glEnd (); 1886 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1888 }
1680 1889
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1897
1686 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1687 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1901 if (cell->flags & 1)
1689 { 1902 {
1690 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1693 1906
1907 if (tex.name)
1694 glEnd (); 1908 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1919 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1920 }
1703 } 1921 }
1704 1922
1705 // update smooth hash 1923 // update smooth hash
1706 if (tex.smoothtile) 1924 if (tex.smoothtile)
1742 } 1960 }
1743 } 1961 }
1744 } 1962 }
1745 } 1963 }
1746 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1747 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1969 // this is basically counting sort
1749 { 1970 {
1750 int w, b; 1971 int w, b;
1751 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1753 { 1976 {
1754 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1755 if (smask) 1978 if (smask)
1756 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 1998 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1779 2002
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2003 if (tex.name)
1783 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1784 if (!tex.name) 2007 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2008 {
1786
1787 glEnd (); 2009 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1790 } 2012 }
1791 2013
1792 if (border) 2014 if (border)
1793 { 2015 {
1794 float ox = border * dx; 2016 float ox = border * dx;
1795 2017
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2022 }
1801 2023
1802 if (corner) 2024 if (corner)
1803 { 2025 {
1804 float ox = corner * dx; 2026 float ox = corner * dx;
1805 2027
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1810 } 2033 }
1811 } 2034 }
1812 } 2035 }
1813 } 2036 }
1814 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1815 } 2042 }
1816 2043
1817 hv_clear (smooth); 2044 hv_clear (smooth);
1818 } 2045 }
1819 2046
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1824 2049
1825 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1828 { 2053 {
1853 } 2078 }
1854 } 2079 }
1855} 2080}
1856 2081
1857void 2082void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2084 CODE:
1860{ 2085{
1861 static float color[16][3] = { 2086 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1915} 2140}
1916 2141
1917void 2142void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2144 PPCODE:
1920{ 2145{
1921 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2154
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2157
1930 mx += self->x; 2158 mx += self->x - 1;
1931 my += self->y; 2159 my += self->y - 1;
1932 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1933 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1935 { 2165 {
1936 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1937 2167
1938 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2170 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1942 2172
1943 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
1946 } 2176 }
1947 } 2177 }
1948 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1949 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1953} 2221}
1954 2222
1955SV * 2223SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2225 CODE:
1958{ 2226{
1959 int x, y, x1, y1; 2227 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2294}
2027 OUTPUT: 2295 OUTPUT:
2028 RETVAL 2296 RETVAL
2029 2297
2030void 2298void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2300 PPCODE:
2033{ 2301{
2034 int x, y, z; 2302 int x, y, z;
2035 int w, h; 2303 int w, h;
2036 int x1, y1; 2304 int x1, y1;
2037 2305
2038 if (*data++ != 0) 2306 if (*data++ != 0)
2039 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2040 2308
2041 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2043 2311
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2357 }
2090 } 2358 }
2091 } 2359 }
2092} 2360}
2093 2361
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2363
2096CFPlus::MixChunk 2364DC::RW
2097new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
2098 CODE: 2366 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2100 OUTPUT: 2373 OUTPUT:
2101 RETVAL 2374 RETVAL
2102 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2103void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2104DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2105 CODE: 2486 CODE:
2106 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2107 2488
2108int 2489int
2109volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2495 OUTPUT:
2113 RETVAL 2496 RETVAL
2114 2497
2115int 2498DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2500 CODE:
2501{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2119 OUTPUT: 2513 OUTPUT:
2120 RETVAL 2514 RETVAL
2121 2515
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2517
2124int 2518int
2125volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
2126 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2525 OUTPUT:
2129 RETVAL 2526 RETVAL
2130 2527
2528void
2529fade_out (int ms)
2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2131CFPlus::MixMusic 2538DC::MixMusic
2132new_from_file (SV *class, char *path) 2539new (SV *class, DC::RW rwops)
2133 CODE: 2540 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2542 OUTPUT:
2136 RETVAL 2543 RETVAL
2137 2544
2138void 2545void
2139DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2140 CODE: 2547 CODE:
2141 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2142 2549
2143int 2550int
2144play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2145 CODE: 2552 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2554 OUTPUT:
2148 RETVAL 2555 RETVAL
2149 2556
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
2151 2565
2152BOOT: 2566BOOT:
2153{ 2567{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2569 static const struct {
2156 const char *name; 2570 const char *name;
2157 IV iv; 2571 IV iv;
2158 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2591 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2675# undef const_iv
2245 2680
2246 texture_av = newAV (); 2681 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2248} 2683}
2249 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2250char * 2691char *
2251gl_vendor () 2692gl_vendor ()
2252 CODE: 2693 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2695 OUTPUT:
2266 CODE: 2707 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2709 OUTPUT:
2269 RETVAL 2710 RETVAL
2270 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2271int glGetError () 2726int glGetError ()
2272 2727
2273void glFinish () 2728void glFinish ()
2274 2729
2275void glClear (int mask) 2730void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2769
2315# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
2317 2774
2318void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2319 2776
2320void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2321 2778
2329 2786
2330void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2331 CODE: 2788 CODE:
2332 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2333 2790
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2792 ALIAS:
2341 glColor_premultiply = 1 2793 glColor_premultiply = 1
2342 CODE: 2794 CODE:
2343 if (ix) 2795 if (ix)
2344 { 2796 {
2347 b *= a; 2799 b *= a;
2348 } 2800 }
2349 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2351 2803
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2805 CODE:
2360 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2808
2366 2812
2367void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2368 CODE: 2814 CODE:
2369 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2370 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2371void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2372 CODE: 2847 CODE:
2373 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2374 2849
2375void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2867 CODE:
2393 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2870
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2872
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2874
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
2401 2878
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2880
2404int glGenTexture () 2881int glGenTexture ()
2405 CODE: 2882 CODE:
2425 2902
2426void glEndList () 2903void glEndList ()
2427 2904
2428void glCallList (int list) 2905void glCallList (int list)
2429 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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