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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
590} 682}
683
684char *
685SDL_GetError ()
591 686
592int 687int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 689
595void 690void
596SDL_Quit () 691SDL_Quit ()
597 692
598void 693void
599SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
600 PPCODE: 695 PPCODE:
601{ 696{
602 SDL_Rect **m; 697 SDL_Rect **m;
603 698
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 703
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 706
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 711
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 716#endif
622 717
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 719
628 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
629 while (*m) 721 while (*m)
630 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
631 AV *av = newAV (); 725 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
635 732
636 ++m; 733 ++m;
637 } 734 }
638} 735}
639 736
640char *
641SDL_GetError ()
642
643int 737int
644SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
646 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 751 );
752
649 if (RETVAL) 753 if (RETVAL)
650 { 754 {
651 av_clear (texture_av); 755 av_clear (texture_av);
652 756
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 759#include "glfunc.h"
656# undef GL_FUNC 760#undef GL_FUNC
657
658 } 761 }
762}
659 OUTPUT: 763 OUTPUT:
660 RETVAL 764 RETVAL
661 765
662void 766void
663SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
664 768
665char * 769char *
666SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
667 771
772int
773SDL_GetAppState ()
774
668void 775void
669SDL_PollEvent () 776poll_events ()
670 PPCODE: 777 PPCODE:
671{ 778{
672 SDL_Event ev; 779 SDL_Event ev;
673 780
674 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 783 {
676 HV *hv = newHV (); 784 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 786
679 switch (ev.type) 787 switch (ev.type)
680 { 788 {
681 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
682 case SDL_KEYUP: 790 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 796 break;
689 797
690 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 817 x = ev.motion.x;
710 y = ev.motion.y; 818 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 820 }
713 821
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 828 }
721 break; 829 break;
722 830
723 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 834
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 845 break;
738 } 846 }
739 847
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 849 }
742} 850}
743 851
744int 852int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 854 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
749 857
750void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
751Mix_CloseAudio () 875Mix_CloseAudio ()
752 876
753int 877int
754Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
755 882
756void 883void
757lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
758 CODE: 885 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 STRLEN image_len; 928 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
808 935
809 if (!rw) 936 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
811 938
884void 1011void
885error (char *message) 1012error (char *message)
886 CODE: 1013 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1015#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1017#endif
891 1018
892void 1019void
893fatal (char *message) 1020fatal (char *message)
894 CODE: 1021 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1023#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1025#endif
899 _exit (1); 1026 _exit (1);
900 1027
901void 1028void
902_exit (int retval = 0) 1029_exit (int retval = 0)
914#if DEBUG 1041#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1042 VALGRIND_DO_LEAK_CHECK;
916#endif 1043#endif
917} 1044}
918 1045
919MODULE = CFPlus PACKAGE = CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
920 1047
921CFPlus::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1052 CODE:
924{ 1053{
925 int count; 1054 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1058}
930 OUTPUT: 1059 OUTPUT:
931 RETVAL 1060 RETVAL
932 1061
933void 1062void
934DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
935 CODE: 1064 CODE:
936 pango_font_description_free (self); 1065 pango_font_description_free (self);
937 1066
938void 1067void
939make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
940 CODE: 1070 CODE:
941 default_font = self; 1071 default_font = self;
942 1072
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1074
1075PROTOTYPES: DISABLE
1076
945void 1077void
946reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
947 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
948 tc_clear (); 1087 tc_restore ();
949 1088
950CFPlus::Layout 1089DC::Layout
951new (SV *class) 1090new (SV *class)
952 CODE: 1091 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
954 1093
955 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
962 1102
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
965 OUTPUT: 1105 OUTPUT:
966 RETVAL 1106 RETVAL
967 1107
968void 1108void
969DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
970 CODE: 1110 CODE:
971 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
972 Safefree (self); 1113 Safefree (self);
973 1114
974void 1115void
975set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
976 CODE: 1117 CODE:
977{ 1118{
978 STRLEN textlen; 1119 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
980 1121
981 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
982} 1123}
983 1124
984void 1125void
985set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
986 CODE: 1127 CODE:
987{ 1128{
988 STRLEN textlen; 1129 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
990 1131
991 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
992} 1133}
993 1134
994void 1135void
995set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
996 CODE: 1137 CODE:
997{ 1138{
998 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1141 const char *pos = text;
1035 if (attrs) 1176 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1037} 1178}
1038 1179
1039void 1180void
1040get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1041 PPCODE: 1182 PPCODE:
1042{ 1183{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1185
1045 do 1186 do
1046 { 1187 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1189
1049 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1050 { 1191 {
1051 PangoRectangle extents; 1192 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1201
1061 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1062} 1203}
1063 1204
1064int 1205int
1065has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1066 CODE: 1207 CODE:
1067{ 1208{
1068 int lines = 1; 1209 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1070 1211
1075} 1216}
1076 OUTPUT: 1217 OUTPUT:
1077 RETVAL 1218 RETVAL
1078 1219
1079SV * 1220SV *
1080get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1081 CODE: 1222 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1225 OUTPUT:
1085 RETVAL 1226 RETVAL
1086 1227
1087void 1228void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1230 CODE:
1090 self->r = r; 1231 self->r = r;
1091 self->g = g; 1232 self->g = g;
1092 self->b = b; 1233 self->b = b;
1093 self->a = a; 1234 self->a = a;
1094 1235
1095void 1236void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1238 CODE:
1098 if (self->font != font) 1239 if (self->font != font)
1099 { 1240 {
1100 self->font = font; 1241 self->font = font;
1101 layout_update_font (self); 1242 layout_update_font (self);
1102 } 1243 }
1103 1244
1104void 1245void
1105set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1106 CODE: 1247 CODE:
1107 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1108 { 1249 {
1109 self->base_height = base_height; 1250 self->base_height = base_height;
1110 layout_update_font (self); 1251 layout_update_font (self);
1111 } 1252 }
1112 1253
1113void 1254void
1114set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1256 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1258
1118void 1259void
1119set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1120 CODE: 1261 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1263
1123void 1264void
1124set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1125 CODE: 1266 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1268
1128void 1269void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1271 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1136 ); 1277 );
1137 1278
1138void 1279void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1281 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1283
1143void 1284void
1144size (CFPlus::Layout self) 1285size (DC::Layout self)
1145 PPCODE: 1286 PPCODE:
1146{ 1287{
1147 int w, h; 1288 int w, h;
1148 1289
1149 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1154} 1295}
1155 1296
1156int 1297int
1157descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1158 CODE: 1299 CODE:
1159{ 1300{
1160 PangoRectangle rect; 1301 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1164} 1305}
1165 OUTPUT: 1306 OUTPUT:
1166 RETVAL 1307 RETVAL
1167 1308
1168int 1309int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1311 CODE:
1171{ 1312{
1172 int index, trailing; 1313 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1175} 1316}
1176 OUTPUT: 1317 OUTPUT:
1177 RETVAL 1318 RETVAL
1178 1319
1179void 1320void
1180cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1322 PPCODE:
1182{ 1323{
1183 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1326
1186 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1331}
1191 1332
1192void 1333void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1335 PPCODE:
1195{ 1336{
1196 int line, x; 1337 int line, x;
1197 1338
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1342 --line;
1343#endif
1201 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1347}
1205 1348
1206void 1349void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1351 PPCODE:
1209{ 1352{
1210 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1211 int index, trailing; 1354 int index, trailing;
1212 1355
1213 if (line < 0) 1356 if (line < 0)
1214 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1215 1358
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1218 1361
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1363
1221 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1371 }
1229} 1372}
1230 1373
1231void 1374void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1235 self->pl, 1379 self->pl,
1380 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1238 flags 1383 flags
1239 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1240 1388
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1389void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1245 CODE: 1391 CODE:
1246{ 1392{
1247 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1400
1250 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1417 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1418 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1422
1264 SvPOK_only (result_); 1423 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1266 1425
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1427 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1429
1271 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1431 }
1278} 1432}
1279 1433
1280void 1434void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1441{
1288 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1292 1449
1293 if (items < 5) 1450 if (items < 5)
1294 { 1451 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1326 } 1483 }
1327} 1484}
1328 1485
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1330 1496
1331CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1498
1499PROTOTYPES: DISABLE
1500
1501DC::Map
1332new (SV *class) 1502new (SV *class)
1333 CODE: 1503 CODE:
1334 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1505 RETVAL->x = 0;
1336 RETVAL->y = 0; 1506 RETVAL->y = 0;
1344 RETVAL->row = 0; 1514 RETVAL->row = 0;
1345 OUTPUT: 1515 OUTPUT:
1346 RETVAL 1516 RETVAL
1347 1517
1348void 1518void
1349DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1350 CODE: 1520 CODE:
1351{ 1521{
1352 map_clear (self); 1522 map_clear (self);
1353 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1354 Safefree (self->tex); 1524 Safefree (self->tex);
1355 Safefree (self); 1525 Safefree (self);
1356} 1526}
1357 1527
1358void 1528void
1359resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1530 CODE:
1361 self->w = map_width; 1531 self->w = map_width;
1362 self->h = map_height; 1532 self->h = map_height;
1363 1533
1364void 1534void
1365clear (CFPlus::Map self) 1535clear (DC::Map self)
1366 CODE: 1536 CODE:
1367 map_clear (self); 1537 map_clear (self);
1368 1538
1369void 1539void
1370set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1541 CODE:
1372{ 1542{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1544 need_texid (self, tile);
1375} 1545}
1376 1546
1377void 1547void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1549 CODE:
1380{ 1550{
1381 tileid texid; 1551 tileid texid;
1382 maptex *tex; 1552 maptex *tex;
1383 1553
1396 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1398} 1568}
1399 1569
1400void 1570void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1572 CODE:
1403{ 1573{
1404 need_texid (self, texid); 1574 need_texid (self, texid);
1405 1575
1406 { 1576 {
1426 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1598}
1429 1599
1430int 1600int
1431ox (CFPlus::Map self) 1601ox (DC::Map self)
1432 ALIAS: 1602 ALIAS:
1433 oy = 1 1603 oy = 1
1434 x = 2 1604 x = 2
1435 y = 3 1605 y = 3
1436 w = 4 1606 w = 4
1447 } 1617 }
1448 OUTPUT: 1618 OUTPUT:
1449 RETVAL 1619 RETVAL
1450 1620
1451void 1621void
1452scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1453 CODE: 1623 CODE:
1454{ 1624{
1455 if (dx > 0) 1625 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1627 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1474 } 1644 }
1475} 1645}
1476 1646
1477void 1647SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1649 CODE:
1480{ 1650{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1653 mapcell *cell;
1484 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1485 1657
1486 while (data < data_end - 1) 1658 while (data < data_end - 1)
1487 { 1659 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1489 1661
1540 } 1712 }
1541 else 1713 else
1542 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1543 } 1715 }
1544 1716
1717 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1718 if (flags & (4 >> z))
1546 { 1719 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1721 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1550 } 1737 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1738 }
1566 else 1739 else
1567 cell->darkness = 0; 1740 cell->darkness = 0;
1568 } 1741 }
1569} 1742}
1743 OUTPUT:
1744 RETVAL
1570 1745
1571SV * 1746SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1748 CODE:
1574{ 1749{
1575 int x1, x; 1750 int x1, x;
1576 int y1, y; 1751 int y1, y;
1577 int z; 1752 int z;
1622} 1797}
1623 OUTPUT: 1798 OUTPUT:
1624 RETVAL 1799 RETVAL
1625 1800
1626void 1801void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1628 CODE: 1803 CODE:
1629{ 1804{
1805 int x, y, z;
1806
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1810 smooth_key skey;
1634 int x, y, z; 1811
1635 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1636 1815
1637 // thats current max. sorry. 1816 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1640 1819
1641 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1643 1822
1644 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1645 1824 key.r = 255;
1646 glEnable (GL_BLEND); 1825 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1650 1829 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1830 key.texname = -1;
1652
1653 last_name = 0;
1654 1831
1655 mx += self->x; 1832 mx += self->x;
1656 my += self->y; 1833 my += self->y;
1657 1834
1658 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1677 } 1854 }
1678 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1860
1680 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1681 { 1862 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1683 1864
1693 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1694 1875
1695 if (tile) 1876 if (tile)
1696 { 1877 {
1697 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1879 int px, py;
1699 int py = (y + 1) * T - tex.h;
1700 1880
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1704 { 1882 {
1705 if (!tex.name) 1883 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1707 1885
1708 glEnd (); 1886 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1888 }
1712 1889
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1717 1897
1718 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1719 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1901 if (cell->flags & 1)
1721 { 1902 {
1722 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1725 1906
1907 if (tex.name)
1726 glEnd (); 1908 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1919 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1920 }
1735 } 1921 }
1736 1922
1737 // update smooth hash 1923 // update smooth hash
1738 if (tex.smoothtile) 1924 if (tex.smoothtile)
1774 } 1960 }
1775 } 1961 }
1776 } 1962 }
1777 } 1963 }
1778 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1779 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 1969 // this is basically counting sort
1781 { 1970 {
1782 int w, b; 1971 int w, b;
1783 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1785 { 1976 {
1786 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1787 if (smask) 1978 if (smask)
1788 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 1998 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1811 2002
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2003 if (tex.name)
1815 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1816 if (!tex.name) 2007 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2008 {
1818
1819 glEnd (); 2009 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1822 } 2012 }
1823 2013
1824 if (border) 2014 if (border)
1825 { 2015 {
1826 float ox = border * dx; 2016 float ox = border * dx;
1827 2017
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2022 }
1833 2023
1834 if (corner) 2024 if (corner)
1835 { 2025 {
1836 float ox = corner * dx; 2026 float ox = corner * dx;
1837 2027
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1842 } 2033 }
1843 } 2034 }
1844 } 2035 }
1845 } 2036 }
1846 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1847 } 2042 }
1848 2043
1849 hv_clear (smooth); 2044 hv_clear (smooth);
1850 } 2045 }
1851 2046
1852 glEnd ();
1853
1854 glDisable (GL_TEXTURE_2D);
1855 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1856 2049
1857 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1860 { 2053 {
1885 } 2078 }
1886 } 2079 }
1887} 2080}
1888 2081
1889void 2082void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2084 CODE:
1892{ 2085{
1893 static float color[16][3] = { 2086 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1947} 2140}
1948 2141
1949void 2142void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2144 PPCODE:
1952{ 2145{
1953 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2154
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2157
1962 mx += self->x; 2158 mx += self->x - 1;
1963 my += self->y; 2159 my += self->y - 1;
1964 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1965 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1967 { 2165 {
1968 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1969 2167
1970 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2170 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1974 2172
1975 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
1978 } 2176 }
1979 } 2177 }
1980 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1981 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1985} 2221}
1986 2222
1987SV * 2223SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2225 CODE:
1990{ 2226{
1991 int x, y, x1, y1; 2227 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2058} 2294}
2059 OUTPUT: 2295 OUTPUT:
2060 RETVAL 2296 RETVAL
2061 2297
2062void 2298void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2064 PPCODE: 2300 PPCODE:
2065{ 2301{
2066 int x, y, z; 2302 int x, y, z;
2067 int w, h; 2303 int w, h;
2068 int x1, y1; 2304 int x1, y1;
2069 2305
2070 if (*data++ != 0) 2306 if (*data++ != 0)
2071 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2072 2308
2073 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2075 2311
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2121 } 2357 }
2122 } 2358 }
2123 } 2359 }
2124} 2360}
2125 2361
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2363
2128CFPlus::MixChunk 2364DC::RW
2129new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
2130 CODE: 2366 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2132 OUTPUT: 2373 OUTPUT:
2133 RETVAL 2374 RETVAL
2134 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2135void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2136DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2137 CODE: 2486 CODE:
2138 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2139 2488
2140int 2489int
2141volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2495 OUTPUT:
2145 RETVAL 2496 RETVAL
2146 2497
2147int 2498DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2500 CODE:
2501{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2151 OUTPUT: 2513 OUTPUT:
2152 RETVAL 2514 RETVAL
2153 2515
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2517
2156int 2518int
2157volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
2158 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2525 OUTPUT:
2161 RETVAL 2526 RETVAL
2162 2527
2163int 2528void
2164fade_out (int ms) 2529fade_out (int ms)
2165 CODE: 2530 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms); 2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
2541 RETVAL = Mix_LoadMUS_RW (rwops);
2167 OUTPUT: 2542 OUTPUT:
2168 RETVAL 2543 RETVAL
2169 2544
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void 2545void
2178DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2179 CODE: 2547 CODE:
2180 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2181 2549
2182int 2550int
2183play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2184 CODE: 2552 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2554 OUTPUT:
2187 RETVAL 2555 RETVAL
2188 2556
2189int 2557void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2559 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2560 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2561
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
2197 2565
2198BOOT: 2566BOOT:
2199{ 2567{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2569 static const struct {
2202 const char *name; 2570 const char *name;
2203 IV iv; 2571 IV iv;
2204 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2591 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2675# undef const_iv
2291 2680
2292 texture_av = newAV (); 2681 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2294} 2683}
2295 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2296char * 2691char *
2297gl_vendor () 2692gl_vendor ()
2298 CODE: 2693 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2695 OUTPUT:
2312 CODE: 2707 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2709 OUTPUT:
2315 RETVAL 2710 RETVAL
2316 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2317int glGetError () 2726int glGetError ()
2318 2727
2319void glFinish () 2728void glFinish ()
2320 2729
2321void glClear (int mask) 2730void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2769
2361# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
2363 2774
2364void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2365 2776
2366void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2367 2778
2375 2786
2376void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2377 CODE: 2788 CODE:
2378 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2379 2790
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2792 ALIAS:
2387 glColor_premultiply = 1 2793 glColor_premultiply = 1
2388 CODE: 2794 CODE:
2389 if (ix) 2795 if (ix)
2390 { 2796 {
2393 b *= a; 2799 b *= a;
2394 } 2800 }
2395 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2397 2803
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2805 CODE:
2406 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2808
2412 2812
2413void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2414 CODE: 2814 CODE:
2415 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2416 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2417void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2418 CODE: 2847 CODE:
2419 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2420 2849
2421void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2867 CODE:
2439 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2870
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2872
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2874
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
2447 2878
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2880
2450int glGenTexture () 2881int glGenTexture ()
2451 CODE: 2882 CODE:
2471 2902
2472void glEndList () 2903void glEndList ()
2473 2904
2474void glCallList (int list) 2905void glCallList (int list)
2475 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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