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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
590} 682}
591 683
592char * 684char *
593SDL_GetError () 685SDL_GetError ()
594 686
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 719
628 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
629 while (*m) 721 while (*m)
630 { 722 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 724 {
633 AV *av = newAV (); 725 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
660 752
661 if (RETVAL) 753 if (RETVAL)
662 { 754 {
663 av_clear (texture_av); 755 av_clear (texture_av);
664 756
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 759#include "glfunc.h"
668#undef GL_FUNC 760#undef GL_FUNC
669 } 761 }
670} 762}
696 { 788 {
697 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
698 case SDL_KEYUP: 790 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 796 break;
705 797
706 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 817 x = ev.motion.x;
726 y = ev.motion.y; 818 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 820 }
729 821
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 828 }
737 break; 829 break;
738 830
739 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 834
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 845 break;
754 } 846 }
755 847
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 849 }
758} 850}
759 851
760int 852int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 854 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
765 857
766void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
767Mix_CloseAudio () 875Mix_CloseAudio ()
768 876
769int 877int
770Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
771 882
772void 883void
773lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
774 CODE: 885 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 928 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
824 935
825 if (!rw) 936 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
827 938
900void 1011void
901error (char *message) 1012error (char *message)
902 CODE: 1013 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1015#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1017#endif
907 1018
908void 1019void
909fatal (char *message) 1020fatal (char *message)
910 CODE: 1021 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1023#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1025#endif
915 _exit (1); 1026 _exit (1);
916 1027
917void 1028void
918_exit (int retval = 0) 1029_exit (int retval = 0)
930#if DEBUG 1041#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1042 VALGRIND_DO_LEAK_CHECK;
932#endif 1043#endif
933} 1044}
934 1045
935MODULE = CFPlus PACKAGE = CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
936 1047
937CFPlus::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1052 CODE:
940{ 1053{
941 int count; 1054 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1058}
946 OUTPUT: 1059 OUTPUT:
947 RETVAL 1060 RETVAL
948 1061
949void 1062void
950DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
951 CODE: 1064 CODE:
952 pango_font_description_free (self); 1065 pango_font_description_free (self);
953 1066
954void 1067void
955make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
956 CODE: 1070 CODE:
957 default_font = self; 1071 default_font = self;
958 1072
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1074
1075PROTOTYPES: DISABLE
1076
961void 1077void
962reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
963 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
964 tc_clear (); 1087 tc_restore ();
965 1088
966CFPlus::Layout 1089DC::Layout
967new (SV *class) 1090new (SV *class)
968 CODE: 1091 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
970 1093
971 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
978 1102
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
981 OUTPUT: 1105 OUTPUT:
982 RETVAL 1106 RETVAL
983 1107
984void 1108void
985DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
986 CODE: 1110 CODE:
987 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
988 Safefree (self); 1113 Safefree (self);
989 1114
990void 1115void
991set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
992 CODE: 1117 CODE:
993{ 1118{
994 STRLEN textlen; 1119 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
996 1121
997 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
998} 1123}
999 1124
1000void 1125void
1001set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
1002 CODE: 1127 CODE:
1003{ 1128{
1004 STRLEN textlen; 1129 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
1006 1131
1007 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
1008} 1133}
1009 1134
1010void 1135void
1011set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
1012 CODE: 1137 CODE:
1013{ 1138{
1014 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1141 const char *pos = text;
1051 if (attrs) 1176 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1053} 1178}
1054 1179
1055void 1180void
1056get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1057 PPCODE: 1182 PPCODE:
1058{ 1183{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1185
1061 do 1186 do
1062 { 1187 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1189
1065 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1066 { 1191 {
1067 PangoRectangle extents; 1192 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1201
1077 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1078} 1203}
1079 1204
1080int 1205int
1081has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1082 CODE: 1207 CODE:
1083{ 1208{
1084 int lines = 1; 1209 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1086 1211
1091} 1216}
1092 OUTPUT: 1217 OUTPUT:
1093 RETVAL 1218 RETVAL
1094 1219
1095SV * 1220SV *
1096get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1097 CODE: 1222 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1225 OUTPUT:
1101 RETVAL 1226 RETVAL
1102 1227
1103void 1228void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1230 CODE:
1106 self->r = r; 1231 self->r = r;
1107 self->g = g; 1232 self->g = g;
1108 self->b = b; 1233 self->b = b;
1109 self->a = a; 1234 self->a = a;
1110 1235
1111void 1236void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1238 CODE:
1114 if (self->font != font) 1239 if (self->font != font)
1115 { 1240 {
1116 self->font = font; 1241 self->font = font;
1117 layout_update_font (self); 1242 layout_update_font (self);
1118 } 1243 }
1119 1244
1120void 1245void
1121set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1122 CODE: 1247 CODE:
1123 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1124 { 1249 {
1125 self->base_height = base_height; 1250 self->base_height = base_height;
1126 layout_update_font (self); 1251 layout_update_font (self);
1127 } 1252 }
1128 1253
1129void 1254void
1130set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1256 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1258
1134void 1259void
1135set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1136 CODE: 1261 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1263
1139void 1264void
1140set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1141 CODE: 1266 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1268
1144void 1269void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1271 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1152 ); 1277 );
1153 1278
1154void 1279void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1281 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1283
1159void 1284void
1160size (CFPlus::Layout self) 1285size (DC::Layout self)
1161 PPCODE: 1286 PPCODE:
1162{ 1287{
1163 int w, h; 1288 int w, h;
1164 1289
1165 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1170} 1295}
1171 1296
1172int 1297int
1173descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1174 CODE: 1299 CODE:
1175{ 1300{
1176 PangoRectangle rect; 1301 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1180} 1305}
1181 OUTPUT: 1306 OUTPUT:
1182 RETVAL 1307 RETVAL
1183 1308
1184int 1309int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1311 CODE:
1187{ 1312{
1188 int index, trailing; 1313 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1191} 1316}
1192 OUTPUT: 1317 OUTPUT:
1193 RETVAL 1318 RETVAL
1194 1319
1195void 1320void
1196cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1322 PPCODE:
1198{ 1323{
1199 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1326
1202 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1331}
1207 1332
1208void 1333void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1335 PPCODE:
1211{ 1336{
1212 int line, x; 1337 int line, x;
1213 1338
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1342 --line;
1343#endif
1217 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1347}
1221 1348
1222void 1349void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1351 PPCODE:
1225{ 1352{
1226 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1227 int index, trailing; 1354 int index, trailing;
1228 1355
1229 if (line < 0) 1356 if (line < 0)
1230 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1231 1358
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1234 1361
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1363
1237 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1371 }
1245} 1372}
1246 1373
1247void 1374void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1251 self->pl, 1379 self->pl,
1380 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1254 flags 1383 flags
1255 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1256 1388
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1389void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1263 CODE: 1391 CODE:
1264{ 1392{
1265 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1400
1268 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1417 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1418 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1422
1282 SvPOK_only (result_); 1423 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1284 1425
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1427 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1429
1289 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1431 }
1296} 1432}
1297 1433
1298void 1434void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1441{
1306 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1310 1449
1311 if (items < 5) 1450 if (items < 5)
1312 { 1451 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1492 RETVAL = width > 0;
1354} 1493}
1355 OUTPUT: 1494 OUTPUT:
1356 RETVAL 1495 RETVAL
1357 1496
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1498
1360CFPlus::Map 1499PROTOTYPES: DISABLE
1500
1501DC::Map
1361new (SV *class) 1502new (SV *class)
1362 CODE: 1503 CODE:
1363 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1505 RETVAL->x = 0;
1365 RETVAL->y = 0; 1506 RETVAL->y = 0;
1373 RETVAL->row = 0; 1514 RETVAL->row = 0;
1374 OUTPUT: 1515 OUTPUT:
1375 RETVAL 1516 RETVAL
1376 1517
1377void 1518void
1378DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1379 CODE: 1520 CODE:
1380{ 1521{
1381 map_clear (self); 1522 map_clear (self);
1382 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1383 Safefree (self->tex); 1524 Safefree (self->tex);
1384 Safefree (self); 1525 Safefree (self);
1385} 1526}
1386 1527
1387void 1528void
1388resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1530 CODE:
1390 self->w = map_width; 1531 self->w = map_width;
1391 self->h = map_height; 1532 self->h = map_height;
1392 1533
1393void 1534void
1394clear (CFPlus::Map self) 1535clear (DC::Map self)
1395 CODE: 1536 CODE:
1396 map_clear (self); 1537 map_clear (self);
1397 1538
1398void 1539void
1399set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1541 CODE:
1401{ 1542{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1544 need_texid (self, tile);
1404} 1545}
1405 1546
1406void 1547void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1549 CODE:
1409{ 1550{
1410 tileid texid; 1551 tileid texid;
1411 maptex *tex; 1552 maptex *tex;
1412 1553
1425 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1427} 1568}
1428 1569
1429void 1570void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1572 CODE:
1432{ 1573{
1433 need_texid (self, texid); 1574 need_texid (self, texid);
1434 1575
1435 { 1576 {
1455 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1598}
1458 1599
1459int 1600int
1460ox (CFPlus::Map self) 1601ox (DC::Map self)
1461 ALIAS: 1602 ALIAS:
1462 oy = 1 1603 oy = 1
1463 x = 2 1604 x = 2
1464 y = 3 1605 y = 3
1465 w = 4 1606 w = 4
1476 } 1617 }
1477 OUTPUT: 1618 OUTPUT:
1478 RETVAL 1619 RETVAL
1479 1620
1480void 1621void
1481scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1482 CODE: 1623 CODE:
1483{ 1624{
1484 if (dx > 0) 1625 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1627 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1503 } 1644 }
1504} 1645}
1505 1646
1506void 1647SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1649 CODE:
1509{ 1650{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1653 mapcell *cell;
1513 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1514 1657
1515 while (data < data_end - 1) 1658 while (data < data_end - 1)
1516 { 1659 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1518 1661
1569 } 1712 }
1570 else 1713 else
1571 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1572 } 1715 }
1573 1716
1717 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1718 if (flags & (4 >> z))
1575 { 1719 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1721 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1579 } 1737 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1738 }
1595 else 1739 else
1596 cell->darkness = 0; 1740 cell->darkness = 0;
1597 } 1741 }
1598} 1742}
1743 OUTPUT:
1744 RETVAL
1599 1745
1600SV * 1746SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1748 CODE:
1603{ 1749{
1604 int x1, x; 1750 int x1, x;
1605 int y1, y; 1751 int y1, y;
1606 int z; 1752 int z;
1651} 1797}
1652 OUTPUT: 1798 OUTPUT:
1653 RETVAL 1799 RETVAL
1654 1800
1655void 1801void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1803 CODE:
1658{ 1804{
1805 int x, y, z;
1806
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1810 smooth_key skey;
1663 int x, y, z; 1811
1664 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1665 1815
1666 // thats current max. sorry. 1816 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1669 1819
1670 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1672 1822
1673 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1674 1824 key.r = 255;
1675 glEnable (GL_BLEND); 1825 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1679 1829 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1830 key.texname = -1;
1681
1682 last_name = 0;
1683 1831
1684 mx += self->x; 1832 mx += self->x;
1685 my += self->y; 1833 my += self->y;
1686 1834
1687 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1706 } 1854 }
1707 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1860
1709 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1710 { 1862 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1712 1864
1722 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1723 1875
1724 if (tile) 1876 if (tile)
1725 { 1877 {
1726 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1879 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1880
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1733 { 1882 {
1734 if (!tex.name) 1883 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1736 1885
1737 glEnd (); 1886 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1888 }
1741 1889
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1897
1747 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1748 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1901 if (cell->flags & 1)
1750 { 1902 {
1751 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1754 1906
1907 if (tex.name)
1755 glEnd (); 1908 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1919 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1920 }
1764 } 1921 }
1765 1922
1766 // update smooth hash 1923 // update smooth hash
1767 if (tex.smoothtile) 1924 if (tex.smoothtile)
1803 } 1960 }
1804 } 1961 }
1805 } 1962 }
1806 } 1963 }
1807 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1808 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1969 // this is basically counting sort
1810 { 1970 {
1811 int w, b; 1971 int w, b;
1812 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1814 { 1976 {
1815 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1816 if (smask) 1978 if (smask)
1817 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 1998 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1840 2002
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2003 if (tex.name)
1844 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1845 if (!tex.name) 2007 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2008 {
1847
1848 glEnd (); 2009 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1851 } 2012 }
1852 2013
1853 if (border) 2014 if (border)
1854 { 2015 {
1855 float ox = border * dx; 2016 float ox = border * dx;
1856 2017
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2022 }
1862 2023
1863 if (corner) 2024 if (corner)
1864 { 2025 {
1865 float ox = corner * dx; 2026 float ox = corner * dx;
1866 2027
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1871 } 2033 }
1872 } 2034 }
1873 } 2035 }
1874 } 2036 }
1875 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1876 } 2042 }
1877 2043
1878 hv_clear (smooth); 2044 hv_clear (smooth);
1879 } 2045 }
1880 2046
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1885 2049
1886 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1889 { 2053 {
1914 } 2078 }
1915 } 2079 }
1916} 2080}
1917 2081
1918void 2082void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2084 CODE:
1921{ 2085{
1922 static float color[16][3] = { 2086 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1976} 2140}
1977 2141
1978void 2142void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2144 PPCODE:
1981{ 2145{
1982 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2154
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2157
1991 mx += self->x; 2158 mx += self->x - 1;
1992 my += self->y; 2159 my += self->y - 1;
1993 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1994 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1996 { 2165 {
1997 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1998 2167
1999 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2170 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
2003 2172
2004 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
2007 } 2176 }
2008 } 2177 }
2009 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
2010 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
2014} 2221}
2015 2222
2016SV * 2223SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2225 CODE:
2019{ 2226{
2020 int x, y, x1, y1; 2227 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2087} 2294}
2088 OUTPUT: 2295 OUTPUT:
2089 RETVAL 2296 RETVAL
2090 2297
2091void 2298void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2093 PPCODE: 2300 PPCODE:
2094{ 2301{
2095 int x, y, z; 2302 int x, y, z;
2096 int w, h; 2303 int w, h;
2097 int x1, y1; 2304 int x1, y1;
2098 2305
2099 if (*data++ != 0) 2306 if (*data++ != 0)
2100 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2101 2308
2102 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2104 2311
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2150 } 2357 }
2151 } 2358 }
2152 } 2359 }
2153} 2360}
2154 2361
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2363
2157CFPlus::MixChunk 2364DC::RW
2158new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
2159 CODE: 2366 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2161 OUTPUT: 2373 OUTPUT:
2162 RETVAL 2374 RETVAL
2163 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2164void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2165DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2166 CODE: 2486 CODE:
2167 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2168 2488
2169int 2489int
2170volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2495 OUTPUT:
2174 RETVAL 2496 RETVAL
2175 2497
2176int 2498DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2500 CODE:
2501{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2180 OUTPUT: 2513 OUTPUT:
2181 RETVAL 2514 RETVAL
2182 2515
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2517
2185int 2518int
2186volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
2187 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2525 OUTPUT:
2190 RETVAL 2526 RETVAL
2191 2527
2192int 2528void
2193fade_out (int ms) 2529fade_out (int ms)
2194 CODE: 2530 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
2541 RETVAL = Mix_LoadMUS_RW (rwops);
2196 OUTPUT: 2542 OUTPUT:
2197 RETVAL 2543 RETVAL
2198 2544
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void 2545void
2207DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2208 CODE: 2547 CODE:
2209 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2210 2549
2211int 2550int
2212play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2213 CODE: 2552 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2554 OUTPUT:
2216 RETVAL 2555 RETVAL
2217 2556
2218int 2557void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2559 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2560 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2561
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
2226 2565
2227BOOT: 2566BOOT:
2228{ 2567{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2569 static const struct {
2231 const char *name; 2570 const char *name;
2232 IV iv; 2571 IV iv;
2233 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2591 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2620 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2621 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2675# undef const_iv
2325 2680
2326 texture_av = newAV (); 2681 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2328} 2683}
2329 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2330char * 2691char *
2331gl_vendor () 2692gl_vendor ()
2332 CODE: 2693 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2695 OUTPUT:
2346 CODE: 2707 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2709 OUTPUT:
2349 RETVAL 2710 RETVAL
2350 2711
2351char *glGetString (GLenum pname) 2712const char *glGetString (GLenum pname)
2352 2713
2353GLint glGetInteger (GLenum pname) 2714GLint glGetInteger (GLenum pname)
2354 CODE: 2715 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2716 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2717 OUTPUT:
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2769
2409# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2411 2772
2773PROTOTYPES: DISABLE
2774
2412void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2413 2776
2414void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2415 2778
2416void glTranslate (float x, float y, float z = 0.) 2779void glTranslate (float x, float y, float z = 0.)
2423 2786
2424void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2425 CODE: 2788 CODE:
2426 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2427 2790
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2792 ALIAS:
2435 glColor_premultiply = 1 2793 glColor_premultiply = 1
2436 CODE: 2794 CODE:
2437 if (ix) 2795 if (ix)
2438 { 2796 {
2441 b *= a; 2799 b *= a;
2442 } 2800 }
2443 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2445 2803
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2805 CODE:
2454 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2808
2460 2812
2461void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2462 CODE: 2814 CODE:
2463 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2464 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2465void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2466 CODE: 2847 CODE:
2467 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2468 2849
2469void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2867 CODE:
2487 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2870
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2872
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2874
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2876
2521 2902
2522void glEndList () 2903void glEndList ()
2523 2904
2524void glCallList (int list) 2905void glCallList (int list)
2525 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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