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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
439 518
440PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
441 520
442BOOT: 521BOOT:
443{ 522{
444 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 524 static const struct {
446 const char *name; 525 const char *name;
447 IV iv; 526 IV iv;
448 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
471 550
472 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
475 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 640# undef const_iv
558 }; 641 };
559 642
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 662
580NV floor (NV x) 663NV floor (NV x)
581 664
582NV ceil (NV x) 665NV ceil (NV x)
583 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
584void 671void
585pango_init () 672pango_init ()
586 CODE: 673 CODE:
587{ 674{
588 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
591} 682}
592 683
593char * 684char *
594SDL_GetError () 685SDL_GetError ()
595 686
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 719
629 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
630 while (*m) 721 while (*m)
631 { 722 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 724 {
634 AV *av = newAV (); 725 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
661 752
662 if (RETVAL) 753 if (RETVAL)
663 { 754 {
664 av_clear (texture_av); 755 av_clear (texture_av);
665 756
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 759#include "glfunc.h"
669#undef GL_FUNC 760#undef GL_FUNC
670 } 761 }
671} 762}
697 { 788 {
698 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
699 case SDL_KEYUP: 790 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 796 break;
706 797
707 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 817 x = ev.motion.x;
727 y = ev.motion.y; 818 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 820 }
730 821
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 828 }
738 break; 829 break;
739 830
740 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 834
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 845 break;
755 } 846 }
756 847
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 849 }
759} 850}
760 851
761int 852int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 854 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
766 857
767void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
768Mix_CloseAudio () 875Mix_CloseAudio ()
769 876
770int 877int
771Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
772 882
773void 883void
774lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
775 CODE: 885 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 928 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
825 935
826 if (!rw) 936 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
828 938
901void 1011void
902error (char *message) 1012error (char *message)
903 CODE: 1013 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1015#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1017#endif
908 1018
909void 1019void
910fatal (char *message) 1020fatal (char *message)
911 CODE: 1021 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1023#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1025#endif
916 _exit (1); 1026 _exit (1);
917 1027
918void 1028void
919_exit (int retval = 0) 1029_exit (int retval = 0)
931#if DEBUG 1041#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1042 VALGRIND_DO_LEAK_CHECK;
933#endif 1043#endif
934} 1044}
935 1045
936MODULE = CFPlus PACKAGE = CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
937 1047
938CFPlus::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1052 CODE:
941{ 1053{
942 int count; 1054 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1058}
947 OUTPUT: 1059 OUTPUT:
948 RETVAL 1060 RETVAL
949 1061
950void 1062void
951DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
952 CODE: 1064 CODE:
953 pango_font_description_free (self); 1065 pango_font_description_free (self);
954 1066
955void 1067void
956make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
957 CODE: 1070 CODE:
958 default_font = self; 1071 default_font = self;
959 1072
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1074
1075PROTOTYPES: DISABLE
1076
962void 1077void
963reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
964 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
965 tc_clear (); 1087 tc_restore ();
966 1088
967CFPlus::Layout 1089DC::Layout
968new (SV *class) 1090new (SV *class)
969 CODE: 1091 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
971 1093
972 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
979 1102
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
982 OUTPUT: 1105 OUTPUT:
983 RETVAL 1106 RETVAL
984 1107
985void 1108void
986DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
987 CODE: 1110 CODE:
988 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
989 Safefree (self); 1113 Safefree (self);
990 1114
991void 1115void
992set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
993 CODE: 1117 CODE:
994{ 1118{
995 STRLEN textlen; 1119 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
997 1121
998 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
999} 1123}
1000 1124
1001void 1125void
1002set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
1003 CODE: 1127 CODE:
1004{ 1128{
1005 STRLEN textlen; 1129 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
1007 1131
1008 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
1009} 1133}
1010 1134
1011void 1135void
1012set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
1013 CODE: 1137 CODE:
1014{ 1138{
1015 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1141 const char *pos = text;
1052 if (attrs) 1176 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1054} 1178}
1055 1179
1056void 1180void
1057get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1058 PPCODE: 1182 PPCODE:
1059{ 1183{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1185
1062 do 1186 do
1063 { 1187 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1189
1066 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1067 { 1191 {
1068 PangoRectangle extents; 1192 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1201
1078 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1079} 1203}
1080 1204
1081int 1205int
1082has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1083 CODE: 1207 CODE:
1084{ 1208{
1085 int lines = 1; 1209 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1087 1211
1092} 1216}
1093 OUTPUT: 1217 OUTPUT:
1094 RETVAL 1218 RETVAL
1095 1219
1096SV * 1220SV *
1097get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1098 CODE: 1222 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1225 OUTPUT:
1102 RETVAL 1226 RETVAL
1103 1227
1104void 1228void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1230 CODE:
1107 self->r = r; 1231 self->r = r;
1108 self->g = g; 1232 self->g = g;
1109 self->b = b; 1233 self->b = b;
1110 self->a = a; 1234 self->a = a;
1111 1235
1112void 1236void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1238 CODE:
1115 if (self->font != font) 1239 if (self->font != font)
1116 { 1240 {
1117 self->font = font; 1241 self->font = font;
1118 layout_update_font (self); 1242 layout_update_font (self);
1119 } 1243 }
1120 1244
1121void 1245void
1122set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1123 CODE: 1247 CODE:
1124 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1125 { 1249 {
1126 self->base_height = base_height; 1250 self->base_height = base_height;
1127 layout_update_font (self); 1251 layout_update_font (self);
1128 } 1252 }
1129 1253
1130void 1254void
1131set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1256 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1258
1135void 1259void
1136set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1137 CODE: 1261 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1263
1140void 1264void
1141set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1142 CODE: 1266 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1268
1145void 1269void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1271 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1153 ); 1277 );
1154 1278
1155void 1279void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1281 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1283
1160void 1284void
1161size (CFPlus::Layout self) 1285size (DC::Layout self)
1162 PPCODE: 1286 PPCODE:
1163{ 1287{
1164 int w, h; 1288 int w, h;
1165 1289
1166 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1171} 1295}
1172 1296
1173int 1297int
1174descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1175 CODE: 1299 CODE:
1176{ 1300{
1177 PangoRectangle rect; 1301 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1181} 1305}
1182 OUTPUT: 1306 OUTPUT:
1183 RETVAL 1307 RETVAL
1184 1308
1185int 1309int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1311 CODE:
1188{ 1312{
1189 int index, trailing; 1313 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1192} 1316}
1193 OUTPUT: 1317 OUTPUT:
1194 RETVAL 1318 RETVAL
1195 1319
1196void 1320void
1197cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1322 PPCODE:
1199{ 1323{
1200 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1326
1203 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1331}
1208 1332
1209void 1333void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1335 PPCODE:
1212{ 1336{
1213 int line, x; 1337 int line, x;
1214 1338
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1342 --line;
1343#endif
1218 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1347}
1222 1348
1223void 1349void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1351 PPCODE:
1226{ 1352{
1227 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1228 int index, trailing; 1354 int index, trailing;
1229 1355
1230 if (line < 0) 1356 if (line < 0)
1231 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1232 1358
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1235 1361
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1363
1238 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1371 }
1246} 1372}
1247 1373
1248void 1374void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1252 self->pl, 1379 self->pl,
1380 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1255 flags 1383 flags
1256 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1257 1388
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1389void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1264 CODE: 1391 CODE:
1265{ 1392{
1266 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1400
1269 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1417 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1418 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1422
1283 SvPOK_only (result_); 1423 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1285 1425
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1427 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1429
1290 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1431 }
1297} 1432}
1298 1433
1299void 1434void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1441{
1307 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1311 1449
1312 if (items < 5) 1450 if (items < 5)
1313 { 1451 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1492 RETVAL = width > 0;
1355} 1493}
1356 OUTPUT: 1494 OUTPUT:
1357 RETVAL 1495 RETVAL
1358 1496
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1498
1361CFPlus::Map 1499PROTOTYPES: DISABLE
1500
1501DC::Map
1362new (SV *class) 1502new (SV *class)
1363 CODE: 1503 CODE:
1364 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1505 RETVAL->x = 0;
1366 RETVAL->y = 0; 1506 RETVAL->y = 0;
1374 RETVAL->row = 0; 1514 RETVAL->row = 0;
1375 OUTPUT: 1515 OUTPUT:
1376 RETVAL 1516 RETVAL
1377 1517
1378void 1518void
1379DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1380 CODE: 1520 CODE:
1381{ 1521{
1382 map_clear (self); 1522 map_clear (self);
1383 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1384 Safefree (self->tex); 1524 Safefree (self->tex);
1385 Safefree (self); 1525 Safefree (self);
1386} 1526}
1387 1527
1388void 1528void
1389resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1530 CODE:
1391 self->w = map_width; 1531 self->w = map_width;
1392 self->h = map_height; 1532 self->h = map_height;
1393 1533
1394void 1534void
1395clear (CFPlus::Map self) 1535clear (DC::Map self)
1396 CODE: 1536 CODE:
1397 map_clear (self); 1537 map_clear (self);
1398 1538
1399void 1539void
1400set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1541 CODE:
1402{ 1542{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1544 need_texid (self, tile);
1405} 1545}
1406 1546
1407void 1547void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1549 CODE:
1410{ 1550{
1411 tileid texid; 1551 tileid texid;
1412 maptex *tex; 1552 maptex *tex;
1413 1553
1426 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1428} 1568}
1429 1569
1430void 1570void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1572 CODE:
1433{ 1573{
1434 need_texid (self, texid); 1574 need_texid (self, texid);
1435 1575
1436 { 1576 {
1456 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1598}
1459 1599
1460int 1600int
1461ox (CFPlus::Map self) 1601ox (DC::Map self)
1462 ALIAS: 1602 ALIAS:
1463 oy = 1 1603 oy = 1
1464 x = 2 1604 x = 2
1465 y = 3 1605 y = 3
1466 w = 4 1606 w = 4
1477 } 1617 }
1478 OUTPUT: 1618 OUTPUT:
1479 RETVAL 1619 RETVAL
1480 1620
1481void 1621void
1482scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1483 CODE: 1623 CODE:
1484{ 1624{
1485 if (dx > 0) 1625 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1627 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1504 } 1644 }
1505} 1645}
1506 1646
1507void 1647SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1649 CODE:
1510{ 1650{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1653 mapcell *cell;
1514 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1515 1657
1516 while (data < data_end - 1) 1658 while (data < data_end - 1)
1517 { 1659 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1519 1661
1570 } 1712 }
1571 else 1713 else
1572 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1573 } 1715 }
1574 1716
1717 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1718 if (flags & (4 >> z))
1576 { 1719 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1721 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1580 } 1737 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1738 }
1596 else 1739 else
1597 cell->darkness = 0; 1740 cell->darkness = 0;
1598 } 1741 }
1599} 1742}
1743 OUTPUT:
1744 RETVAL
1600 1745
1601SV * 1746SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1748 CODE:
1604{ 1749{
1605 int x1, x; 1750 int x1, x;
1606 int y1, y; 1751 int y1, y;
1607 int z; 1752 int z;
1652} 1797}
1653 OUTPUT: 1798 OUTPUT:
1654 RETVAL 1799 RETVAL
1655 1800
1656void 1801void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1658 CODE: 1803 CODE:
1659{ 1804{
1805 int x, y, z;
1806
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1810 smooth_key skey;
1664 int x, y, z; 1811
1665 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1666 1815
1667 // thats current max. sorry. 1816 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1670 1819
1671 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1673 1822
1674 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1675 1824 key.r = 255;
1676 glEnable (GL_BLEND); 1825 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1680 1829 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1830 key.texname = -1;
1682
1683 last_name = 0;
1684 1831
1685 mx += self->x; 1832 mx += self->x;
1686 my += self->y; 1833 my += self->y;
1687 1834
1688 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1707 } 1854 }
1708 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1860
1710 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1711 { 1862 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1713 1864
1723 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1724 1875
1725 if (tile) 1876 if (tile)
1726 { 1877 {
1727 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1879 int px, py;
1729 int py = (y + 1) * T - tex.h;
1730 1880
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1734 { 1882 {
1735 if (!tex.name) 1883 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1737 1885
1738 glEnd (); 1886 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1888 }
1742 1889
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1747 1897
1748 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1749 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1901 if (cell->flags & 1)
1751 { 1902 {
1752 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1755 1906
1907 if (tex.name)
1756 glEnd (); 1908 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1919 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1920 }
1765 } 1921 }
1766 1922
1767 // update smooth hash 1923 // update smooth hash
1768 if (tex.smoothtile) 1924 if (tex.smoothtile)
1804 } 1960 }
1805 } 1961 }
1806 } 1962 }
1807 } 1963 }
1808 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1809 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 1969 // this is basically counting sort
1811 { 1970 {
1812 int w, b; 1971 int w, b;
1813 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1815 { 1976 {
1816 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1817 if (smask) 1978 if (smask)
1818 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 1998 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1841 2002
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2003 if (tex.name)
1845 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1846 if (!tex.name) 2007 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2008 {
1848
1849 glEnd (); 2009 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1852 } 2012 }
1853 2013
1854 if (border) 2014 if (border)
1855 { 2015 {
1856 float ox = border * dx; 2016 float ox = border * dx;
1857 2017
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2022 }
1863 2023
1864 if (corner) 2024 if (corner)
1865 { 2025 {
1866 float ox = corner * dx; 2026 float ox = corner * dx;
1867 2027
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1872 } 2033 }
1873 } 2034 }
1874 } 2035 }
1875 } 2036 }
1876 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1877 } 2042 }
1878 2043
1879 hv_clear (smooth); 2044 hv_clear (smooth);
1880 } 2045 }
1881 2046
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1886 2049
1887 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1890 { 2053 {
1915 } 2078 }
1916 } 2079 }
1917} 2080}
1918 2081
1919void 2082void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2084 CODE:
1922{ 2085{
1923 static float color[16][3] = { 2086 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1977} 2140}
1978 2141
1979void 2142void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2144 PPCODE:
1982{ 2145{
1983 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2154
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2157
1992 mx += self->x; 2158 mx += self->x - 1;
1993 my += self->y; 2159 my += self->y - 1;
1994 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1995 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1997 { 2165 {
1998 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1999 2167
2000 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2170 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
2004 2172
2005 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
2008 } 2176 }
2009 } 2177 }
2010 2178
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2179 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2180 for (x = 0; x < sw; ++x)
2021 { 2181 {
2022 float *f = (float *)matrix; 2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2191
2026 for (dy = -1; dy <= 1; ++dy) 2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2193 uint8_t r21 = d21;
2028 { 2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2195
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2196 uint8_t r12 = d12;
2033 } 2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2034 2199
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2203
2038 darkness_sv = darkness2_sv; 2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2213 }
2214
2215 free (darkness1);
2040 2216
2041 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
2045} 2221}
2046 2222
2047SV * 2223SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2225 CODE:
2050{ 2226{
2051 int x, y, x1, y1; 2227 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118} 2294}
2119 OUTPUT: 2295 OUTPUT:
2120 RETVAL 2296 RETVAL
2121 2297
2122void 2298void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2124 PPCODE: 2300 PPCODE:
2125{ 2301{
2126 int x, y, z; 2302 int x, y, z;
2127 int w, h; 2303 int w, h;
2128 int x1, y1; 2304 int x1, y1;
2129 2305
2130 if (*data++ != 0) 2306 if (*data++ != 0)
2131 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2132 2308
2133 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2135 2311
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2181 } 2357 }
2182 } 2358 }
2183 } 2359 }
2184} 2360}
2185 2361
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2363
2188CFPlus::MixChunk 2364DC::RW
2189new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
2190 CODE: 2366 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2192 OUTPUT: 2373 OUTPUT:
2193 RETVAL 2374 RETVAL
2194 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2195void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2196DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2197 CODE: 2486 CODE:
2198 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2199 2488
2200int 2489int
2201volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2495 OUTPUT:
2205 RETVAL 2496 RETVAL
2206 2497
2207int 2498DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2500 CODE:
2501{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2211 OUTPUT: 2513 OUTPUT:
2212 RETVAL 2514 RETVAL
2213 2515
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2517
2216int 2518int
2217volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
2218 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2525 OUTPUT:
2221 RETVAL 2526 RETVAL
2222 2527
2223int 2528void
2224fade_out (int ms) 2529fade_out (int ms)
2225 CODE: 2530 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
2541 RETVAL = Mix_LoadMUS_RW (rwops);
2227 OUTPUT: 2542 OUTPUT:
2228 RETVAL 2543 RETVAL
2229 2544
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void 2545void
2238DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2239 CODE: 2547 CODE:
2240 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2241 2549
2242int 2550int
2243play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2244 CODE: 2552 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2554 OUTPUT:
2247 RETVAL 2555 RETVAL
2248 2556
2249int 2557void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2559 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2560 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2561
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
2257 2565
2258BOOT: 2566BOOT:
2259{ 2567{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2569 static const struct {
2262 const char *name; 2570 const char *name;
2263 IV iv; 2571 IV iv;
2264 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2591 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2620 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2621 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2675# undef const_iv
2356 2680
2357 texture_av = newAV (); 2681 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2359} 2683}
2360 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2361char * 2691char *
2362gl_vendor () 2692gl_vendor ()
2363 CODE: 2693 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2695 OUTPUT:
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2769
2440# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2772
2773PROTOTYPES: DISABLE
2774
2443void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2444 2776
2445void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2446 2778
2447void glTranslate (float x, float y, float z = 0.) 2779void glTranslate (float x, float y, float z = 0.)
2454 2786
2455void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2456 CODE: 2788 CODE:
2457 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2458 2790
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2792 ALIAS:
2466 glColor_premultiply = 1 2793 glColor_premultiply = 1
2467 CODE: 2794 CODE:
2468 if (ix) 2795 if (ix)
2469 { 2796 {
2472 b *= a; 2799 b *= a;
2473 } 2800 }
2474 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2476 2803
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2805 CODE:
2485 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2808
2491 2812
2492void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2493 CODE: 2814 CODE:
2494 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2495 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2496void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2497 CODE: 2847 CODE:
2498 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2499 2849
2500void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 2867 CODE:
2518 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 2870
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 2872
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 2874
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 2876
2552 2902
2553void glEndList () 2903void glEndList ()
2554 2904
2555void glCallList (int list) 2905void glCallList (int list)
2556 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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