ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 71
49#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
50 73
51#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
53 76
54#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
55 81
56#if 0 82#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 84#else
59# define PARACHUTE 0 85# define PARACHUTE 0
60#endif 86#endif
61 87
88static AV *texture_av;
89
62static struct 90static struct
63{ 91{
64#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 93#include "glfunc.h"
66#undef GL_FUNC 94#undef GL_FUNC
67} gl; 95} gl;
68 96
97static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 99{
71 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 104 else
76 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
77} 106}
78 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
79#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
80 134
81#include "pango-font.c" 135#include "pango-font.c"
82#include "pango-fontmap.c" 136#include "pango-fontmap.c"
83#include "pango-render.c" 137#include "pango-render.c"
84 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
87 143
88typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
89 145
90static int 146static int
91shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
92{ 148{
93 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
107 163
108typedef struct cf_layout { 164typedef struct cf_layout {
109 PangoLayout *pl; 165 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
111 int base_height; 167 int base_height;
112 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
113} *CFClient__Layout; 170} *DC__Layout;
114 171
115static CFClient__Font default_font; 172static DC__Font default_font;
116static PangoContext *opengl_context; 173static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
118 175
119static void 176static void
120substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
125#endif 182#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 184}
128 185
129static void 186static void
130layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
131{ 188{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
134 */ 191 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
141} 198}
142 199
143static void 200static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
147 207
148 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 210
151 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
152} 212 if (!rect.height) rect.height = 1;
153 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
154typedef uint16_t mapface; 219typedef uint16_t faceid;
155 220
156typedef struct { 221typedef struct {
157 GLint name; 222 GLuint name;
158 int w, h; 223 int w, h;
159 float s, t; 224 float s, t;
160 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
161} maptex; 228} maptex;
162 229
163typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
164 int16_t darkness; 233 uint16_t darkness;
165 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 235} mapcell;
167 236
168typedef struct { 237typedef struct {
169 int32_t c0, c1; 238 int32_t c0, c1;
170 mapcell *col; 239 mapcell *col;
171} maprow; 240} maprow;
172 241
173typedef struct map { 242typedef struct map {
174 int x, y, w, h; 243 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 245 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 246 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 247
182 int32_t rows; 248 int32_t rows;
183 maprow *row; 249 maprow *row;
184} *CFClient__Map; 250} *DC__Map;
185 251
186static char * 252static char *
187prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
188{ 254{
189 char *p; 255 char *p;
206} 272}
207 273
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
211static maprow * 297static maprow *
212map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
213{ 299{
214 if (0 > y) 300 if (0 > y)
215 { 301 {
216 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
255 341
256 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
257} 343}
258 344
259static mapcell * 345static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
261{ 347{
262 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
263} 349}
264 350
265static void 351static void
266map_clear (CFClient__Map self) 352map_clear (DC__Map self)
267{ 353{
268 int r; 354 int r;
269 355
270 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
279 self->row = 0; 365 self->row = 0;
280 self->rows = 0; 366 self->rows = 0;
281} 367}
282 368
283static void 369static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 371{
286 int x, y; 372 int x, y;
287 maprow *row; 373 maprow *row;
374 mapcell *cell;
288 375
289 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 377 if (y >= 0)
291 { 378 {
292 if (y >= self->rows) 379 if (y >= self->rows)
298 if (x >= row->c0) 385 if (x >= row->c0)
299 { 386 {
300 if (x >= row->c1) 387 if (x >= row->c1)
301 break; 388 break;
302 389
303 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
304 } 396 }
305 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
306} 414}
307 415
308static void 416static void
309music_finished (void) 417music_finished (void)
310{ 418{
346 n |= n >> 16; 454 n |= n >> 16;
347 455
348 return n + 1; 456 return n + 1;
349} 457}
350 458
351MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
352 518
353PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
354 520
355BOOT: 521BOOT:
356{ 522{
357 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 524 static const struct {
359 const char *name; 525 const char *name;
360 IV iv; 526 IV iv;
361 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
363 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
445 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 638
458 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 640# undef const_iv
462 }; 641 };
463 642
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
467 655
468int 656int
469in_destruct () 657in_destruct ()
470 CODE: 658 CODE:
471 RETVAL = PL_main_cv == Nullcv; 659 RETVAL = PL_main_cv == Nullcv;
474 662
475NV floor (NV x) 663NV floor (NV x)
476 664
477NV ceil (NV x) 665NV ceil (NV x)
478 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
479void 671void
480pango_init () 672pango_init ()
481 CODE: 673 CODE:
482{ 674{
483 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
486} 682}
683
684char *
685SDL_GetError ()
487 686
488int 687int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 689
491void 690void
492SDL_Quit () 691SDL_Quit ()
493 692
494void 693void
495SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
496 PPCODE: 695 PPCODE:
497{ 696{
498 SDL_Rect **m; 697 SDL_Rect **m;
499 698
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 703
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 706
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 711
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 713#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
517 717
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 719
520 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
521 while (*m) 721 while (*m)
522 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
523 AV *av = newAV (); 725 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
527 732
528 ++m; 733 ++m;
529 } 734 }
530} 735}
531 736
532char *
533SDL_GetError ()
534
535int 737int
536SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
538 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 751 );
752
541 if (RETVAL) 753 if (RETVAL)
542 { 754 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 759#include "glfunc.h"
546# undef GL_FUNC 760#undef GL_FUNC
547 } 761 }
762}
548 OUTPUT: 763 OUTPUT:
549 RETVAL 764 RETVAL
550 765
551void 766void
552SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
553 768
554char * 769char *
555SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
556 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
557void 778void
558SDL_PollEvent () 779poll_events ()
559 PPCODE: 780 PPCODE:
560{ 781{
561 SDL_Event ev; 782 SDL_Event ev;
562 783
563 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 786 {
565 HV *hv = newHV (); 787 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 789
568 switch (ev.type) 790 switch (ev.type)
569 { 791 {
570 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
571 case SDL_KEYUP: 793 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 799 break;
577 800
578 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 803 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 804 break;
582 805
583 case SDL_MOUSEMOTION: 806 case SDL_MOUSEMOTION:
807 {
808 int state = ev.motion.state;
809 int x = ev.motion.x;
810 int y = ev.motion.y;
811 int xrel = ev.motion.xrel;
812 int yrel = ev.motion.yrel;
813
814 /* do simplistic event compression */
815 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
816 && state == ev.motion.state)
817 {
818 xrel += ev.motion.xrel;
819 yrel += ev.motion.yrel;
820 x = ev.motion.x;
821 y = ev.motion.y;
822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
823 }
824
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
831 }
591 break; 832 break;
592 833
593 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
596 837
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 848 break;
608 } 849 }
609 850
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
611 } 852 }
612} 853}
613 854
614int 855int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 857 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
619 860
620void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
621Mix_CloseAudio () 878Mix_CloseAudio ()
622 879
623int 880int
624Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
625 882
883const char *
884Mix_GetError ()
885
626void 886void
627lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
628 CODE: 888 CODE:
889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
890
891void
892win32_proxy_info ()
893 PPCODE:
894{
629#ifndef _WIN32 895#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 896 char buffer[2048];
897 DWORD buflen;
898
899 EXTEND (SP, 3);
900
901 buflen = sizeof (buffer);
902 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
903 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
904 {
905 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
906
907 buflen = sizeof (buffer);
908 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
909 {
910 PUSHs (newSVpv (buffer, 0));
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
914 PUSHs (newSVpv (buffer, 0));
915 }
916 }
631#endif 917#endif
918}
632 919
633void 920void
634add_font (char *file) 921add_font (char *file)
635 CODE: 922 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 923 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 STRLEN image_len; 931 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
651 938
652 if (!rw) 939 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
654 941
727void 1014void
728error (char *message) 1015error (char *message)
729 CODE: 1016 CODE:
730 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32 1018#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
733#endif 1020#endif
734 1021
735void 1022void
736fatal (char *message) 1023fatal (char *message)
737 CODE: 1024 CODE:
738 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32 1026#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1028#endif
742 _exit (1); 1029 _exit (1);
743 1030
744void 1031void
745_exit (int retval) 1032_exit (int retval = 0)
746 CODE: 1033 CODE:
1034#ifdef WIN32
1035 ExitThread (retval); // unclean, please beam me up
1036#else
747 _exit (retval); 1037 _exit (retval);
1038#endif
748 1039
1040void
1041debug ()
1042 CODE:
1043{
1044#if DEBUG
1045 VALGRIND_DO_LEAK_CHECK;
1046#endif
1047}
1048
749MODULE = CFClient PACKAGE = CFClient::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
750 1050
751CFClient::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
752new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1055 CODE:
754{ 1056{
755 int count; 1057 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1061}
760 OUTPUT: 1062 OUTPUT:
761 RETVAL 1063 RETVAL
762 1064
763void 1065void
764DESTROY (CFClient::Font self) 1066DESTROY (DC::Font self)
765 CODE: 1067 CODE:
766 pango_font_description_free (self); 1068 pango_font_description_free (self);
767 1069
768void 1070void
769make_default (CFClient::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
770 CODE: 1073 CODE:
771 default_font = self; 1074 default_font = self;
772 1075
773MODULE = CFClient PACKAGE = CFClient::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
774 1077
1078PROTOTYPES: DISABLE
1079
775void 1080void
776reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
777 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
778 tc_clear (); 1090 tc_restore ();
779 1091
780CFClient::Layout 1092DC::Layout
781new (SV *class) 1093new (SV *class)
782 CODE: 1094 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
784 1096
785 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
792 1105
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
795 OUTPUT: 1108 OUTPUT:
796 RETVAL 1109 RETVAL
797 1110
798void 1111void
799DESTROY (CFClient::Layout self) 1112DESTROY (DC::Layout self)
800 CODE: 1113 CODE:
801 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
802 Safefree (self); 1116 Safefree (self);
803 1117
804void 1118void
805set_text (CFClient::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
806 CODE: 1120 CODE:
807{ 1121{
808 STRLEN textlen; 1122 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
810 1124
811 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
812} 1126}
813 1127
814void 1128void
815set_markup (CFClient::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
816 CODE: 1130 CODE:
817{ 1131{
818 STRLEN textlen; 1132 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
820 1134
821 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
822} 1136}
823 1137
824void 1138void
825set_shapes (CFClient::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
826 CODE: 1140 CODE:
827{ 1141{
828 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1144 const char *pos = text;
865 if (attrs) 1179 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
867} 1181}
868 1182
869void 1183void
870get_shapes (CFClient::Layout self) 1184get_shapes (DC::Layout self)
871 PPCODE: 1185 PPCODE:
872{ 1186{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1188
875 do 1189 do
876 { 1190 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
878 1192
879 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
880 { 1194 {
881 PangoRectangle extents; 1195 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
890 1204
891 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
892} 1206}
893 1207
894int 1208int
895has_wrapped (CFClient::Layout self) 1209has_wrapped (DC::Layout self)
896 CODE: 1210 CODE:
897{ 1211{
898 int lines = 1; 1212 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
900 1214
905} 1219}
906 OUTPUT: 1220 OUTPUT:
907 RETVAL 1221 RETVAL
908 1222
909SV * 1223SV *
910get_text (CFClient::Layout self) 1224get_text (DC::Layout self)
911 CODE: 1225 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
914 OUTPUT: 1228 OUTPUT:
915 RETVAL 1229 RETVAL
916 1230
917void 1231void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1233 CODE:
920 self->r = r; 1234 self->r = r;
921 self->g = g; 1235 self->g = g;
922 self->b = b; 1236 self->b = b;
923 self->a = a; 1237 self->a = a;
924 1238
925void 1239void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
927 CODE: 1241 CODE:
928 if (self->font != font) 1242 if (self->font != font)
929 { 1243 {
930 self->font = font; 1244 self->font = font;
931 layout_update_font (self); 1245 layout_update_font (self);
932 } 1246 }
933 1247
934void 1248void
935set_height (CFClient::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
936 CODE: 1250 CODE:
937 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
938 { 1252 {
939 self->base_height = base_height; 1253 self->base_height = base_height;
940 layout_update_font (self); 1254 layout_update_font (self);
941 } 1255 }
942 1256
943void 1257void
944set_width (CFClient::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
945 CODE: 1259 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1261
948void 1262void
949set_indent (CFClient::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
950 CODE: 1264 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1266
953void 1267void
954set_spacing (CFClient::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
955 CODE: 1269 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1271
958void 1272void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
960 CODE: 1274 CODE:
961 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
966 ); 1280 );
967 1281
968void 1282void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
970 CODE: 1284 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1286
973void 1287void
974size (CFClient::Layout self) 1288size (DC::Layout self)
975 PPCODE: 1289 PPCODE:
976{ 1290{
977 int w, h; 1291 int w, h;
978 1292
979 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
984} 1298}
985 1299
986int 1300int
987descent (CFClient::Layout self) 1301descent (DC::Layout self)
988 CODE: 1302 CODE:
989{ 1303{
990 PangoRectangle rect; 1304 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
994} 1308}
995 OUTPUT: 1309 OUTPUT:
996 RETVAL 1310 RETVAL
997 1311
998int 1312int
999xy_to_index (CFClient::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1000 CODE: 1314 CODE:
1001{ 1315{
1002 int index, trailing; 1316 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1318 RETVAL = index + trailing;
1005} 1319}
1006 OUTPUT: 1320 OUTPUT:
1007 RETVAL 1321 RETVAL
1008 1322
1009void 1323void
1010cursor_pos (CFClient::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1011 PPCODE: 1325 PPCODE:
1012{ 1326{
1013 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1015 1329
1016 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1020} 1334}
1021 1335
1022void 1336void
1023render (CFClient::Layout self, float x, float y) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1024 PPCODE: 1338 PPCODE:
1339{
1340 int line, x;
1341
1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1345 --line;
1346#endif
1347 EXTEND (SP, 2);
1348 PUSHs (sv_2mortal (newSViv (line)));
1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1350}
1351
1352void
1353line_x_to_index (DC::Layout self, int line, int x)
1354 PPCODE:
1355{
1356 PangoLayoutLine *lp;
1357 int index, trailing;
1358
1359 if (line < 0)
1360 XSRETURN_EMPTY;
1361
1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1363 XSRETURN_EMPTY; /* do better */
1364
1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1366
1367 EXTEND (SP, 2);
1368 if (GIMME_V == G_SCALAR)
1369 PUSHs (sv_2mortal (newSViv (index + trailing)));
1370 else
1371 {
1372 PUSHs (sv_2mortal (newSViv (index)));
1373 PUSHs (sv_2mortal (newSViv (trailing)));
1374 }
1375}
1376
1377void
1378render (DC::Layout self, float x, float y, int flags = 0)
1379 CODE:
1380 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1026 self->pl, 1382 self->pl,
1383 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1385 self->r, self->g, self->b, self->a,
1386 flags
1029 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1030 1391
1392void
1393draw (DC::Layout self)
1394 CODE:
1395{
1396 glEnable (GL_TEXTURE_2D);
1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1403
1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1031MODULE = CFClient PACKAGE = CFClient::Texture 1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1032 1412
1033void 1413PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1414
1040 if (ow && oh) 1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1420 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1421 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1425
1054 SvPOK_only (result_); 1426 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1056 1428
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1430 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1432
1061 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1434 }
1068} 1435}
1069 1436
1070void 1437void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1444{
1078 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1082 1452
1083 if (items < 5) 1453 if (items < 5)
1084 { 1454 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1116 } 1486 }
1117} 1487}
1118 1488
1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1499
1119MODULE = CFClient PACKAGE = CFClient::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1120 1501
1121CFClient::Map 1502PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1503
1504DC::Map
1505new (SV *class)
1123 CODE: 1506 CODE:
1124 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1508 RETVAL->x = 0;
1126 RETVAL->y = 0; 1509 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1510 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1511 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1512 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1513 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1514 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1515 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1516 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1517 RETVAL->row = 0;
1137 OUTPUT: 1518 OUTPUT:
1138 RETVAL 1519 RETVAL
1139 1520
1140void 1521void
1141DESTROY (CFClient::Map self) 1522DESTROY (DC::Map self)
1142 CODE: 1523 CODE:
1143{ 1524{
1144 map_clear (self); 1525 map_clear (self);
1145 Safefree (self->face); 1526 Safefree (self->face2tile);
1146 Safefree (self->tex); 1527 Safefree (self->tex);
1147 Safefree (self); 1528 Safefree (self);
1148} 1529}
1149 1530
1150void 1531void
1532resize (DC::Map self, int map_width, int map_height)
1533 CODE:
1534 self->w = map_width;
1535 self->h = map_height;
1536
1537void
1151clear (CFClient::Map self) 1538clear (DC::Map self)
1152 CODE: 1539 CODE:
1153 map_clear (self); 1540 map_clear (self);
1154 1541
1155void 1542void
1156set_face (CFClient::Map self, int face, int texid) 1543set_tileid (DC::Map self, int face, int tile)
1157 CODE: 1544 CODE:
1158{ 1545{
1159 while (self->faces <= face) 1546 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1547 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1548}
1167 1549
1168void 1550void
1551set_smooth (DC::Map self, int face, int smooth, int level)
1552 CODE:
1553{
1554 tileid texid;
1555 maptex *tex;
1556
1557 if (face < 0 || face >= self->faces)
1558 return;
1559
1560 if (smooth < 0 || smooth >= self->faces)
1561 return;
1562
1563 texid = self->face2tile [face];
1564
1565 if (!texid)
1566 return;
1567
1568 tex = self->tex + texid;
1569 tex->smoothtile = self->face2tile [smooth];
1570 tex->smoothlevel = level;
1571}
1572
1573void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1575 CODE:
1171{ 1576{
1172 while (self->texs <= texid) 1577 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1578
1178 { 1579 {
1179 maptex *tex = self->tex + texid; 1580 maptex *tex = self->tex + texid;
1180 1581
1181 tex->name = name; 1582 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1601}
1201 1602
1202int 1603int
1203ox (CFClient::Map self) 1604ox (DC::Map self)
1204 ALIAS: 1605 ALIAS:
1205 oy = 1 1606 oy = 1
1206 x = 2 1607 x = 2
1207 y = 3 1608 y = 3
1208 w = 4 1609 w = 4
1219 } 1620 }
1220 OUTPUT: 1621 OUTPUT:
1221 RETVAL 1622 RETVAL
1222 1623
1223void 1624void
1224scroll (CFClient::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1225 CODE: 1626 CODE:
1226{ 1627{
1227 if (dx > 0) 1628 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1630 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1631 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1632
1232 if (dy > 0) 1633 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1634 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1635 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1636 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1637
1237 self->ox += dx; self->x += dx; 1638 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1639 self->oy += dy; self->y += dy;
1239 1640
1240 while (self->y < 0) 1641 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1246 } 1647 }
1247} 1648}
1248 1649
1249void 1650SV *
1250map1a_update (CFClient::Map self, SV *data_) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1251 CODE: 1652 CODE:
1252{ 1653{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1656 mapcell *cell;
1256 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1257 1660
1258 while (data < data_end) 1661 while (data < data_end - 1)
1259 { 1662 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1261 1664
1262 x = self->x + ((flags >> 10) & 63); 1665 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1666 y = self->y + ((flags >> 4) & 63);
1264 1667
1265 cell = map_get_cell (self, x, y); 1668 cell = map_get_cell (self, x, y);
1266 1669
1267 if (flags & 15) 1670 if (flags & 15)
1268 { 1671 {
1269 if (cell->darkness < 0) 1672 if (!cell->darkness)
1270 { 1673 {
1674 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1675 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1676 }
1276 1677
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1678 //TODO: don't trust server data to be in-range(!)
1280 1679
1281 if (flags & 4) 1680 if (flags & 8)
1282 { 1681 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1682 if (extmap)
1683 {
1684 uint8_t ext, cmd;
1685
1686 do
1687 {
1688 ext = *data++;
1689 cmd = ext & 0x3f;
1690
1691 if (cmd < 4)
1692 cell->darkness = 255 - ext * 64 + 1;
1693 else if (cmd == 5) // health
1694 {
1695 cell->stat_width = 1;
1696 cell->stat_hp = *data++;
1697 }
1698 else if (cmd == 6) // monster width
1699 cell->stat_width = *data++ + 1;
1700 else if (cmd == 0x47)
1701 {
1702 if (*data == 4)
1703 ; // decode player count
1704
1705 data += *data + 1;
1706 }
1707 else if (cmd == 8) // cell flags
1708 cell->flags = *data++;
1709 else if (ext & 0x40) // unknown, multibyte => skip
1710 data += *data + 1;
1711 else
1712 data++;
1713 }
1714 while (ext & 0x80);
1715 }
1716 else
1717 cell->darkness = *data++ + 1;
1284 } 1718 }
1285 1719
1720 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1721 if (flags & (4 >> z))
1287 { 1722 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1724 need_facenum (self, face);
1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1289 } 1740 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1741 }
1296 else 1742 else
1297 cell->darkness = -1; 1743 cell->darkness = 0;
1298 } 1744 }
1299} 1745}
1746 OUTPUT:
1747 RETVAL
1300 1748
1301SV * 1749SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1303 CODE: 1751 CODE:
1304{ 1752{
1305 int x1, x; 1753 int x1, x;
1306 int y1, y; 1754 int y1, y;
1307 int z; 1755 int z;
1328 { 1776 {
1329 mapcell *cell = row->col + (x - row->c0); 1777 mapcell *cell = row->col + (x - row->c0);
1330 1778
1331 for (z = 0; z <= 0; z++) 1779 for (z = 0; z <= 0; z++)
1332 { 1780 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1781 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1782 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1783 int a1 = tex.a;
1340 1784
1341 r = (r * a0 + tex.r * a1) / 255; 1785 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1786 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1787 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1788 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1789 }
1347 } 1790 }
1348 1791
1349 *map++ = (r ) 1792 *map++ = (r )
1350 | (g << 8) 1793 | (g << 8)
1357} 1800}
1358 OUTPUT: 1801 OUTPUT:
1359 RETVAL 1802 RETVAL
1360 1803
1361void 1804void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1806 CODE:
1364{ 1807{
1365 int vx, vy;
1366 int x, y, z; 1808 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1809
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1813 smooth_key skey;
1372 1814
1373 /* 1815 rc_t *rc = rc_alloc ();
1374 int vx = self->vx = self->w >= sw 1816 rc_key_t key;
1375 ? self->x + (self->w - sw) / 2 1817 rc_array_t *arr;
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1818
1378 int vy = self->vy = self->h >= sh 1819 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1820 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1821 if (sh > 255) sh = 255;
1381 */
1382 1822
1383 glColor4ub (255, 255, 255, 255); 1823 // clear key, in case of extra padding
1824 memset (&skey, 0, sizeof (skey));
1825
1826 memset (&key, 0, sizeof (key));
1827 key.r = 255;
1828 key.g = 255;
1829 key.b = 255;
1830 key.a = 255;
1831 key.mode = GL_QUADS;
1832 key.format = GL_T2F_V3F;
1833 key.texname = -1;
1834
1835 mx += self->x;
1836 my += self->y;
1837
1838 // first pass: determine smooth_max
1839 // rather ugly, if you ask me
1840 // could also be stored inside mapcell and updated on change
1841 memset (smooth_max, 0, sizeof (smooth_max));
1842
1843 for (y = 0; y < sh; y++)
1844 if (0 <= y + my && y + my < self->rows)
1845 {
1846 maprow *row = self->row + (y + my);
1847
1848 for (x = 0; x < sw; x++)
1849 if (row->c0 <= x + mx && x + mx < row->c1)
1850 {
1851 mapcell *cell = row->col + (x + mx - row->c0);
1852
1853 smooth_max[x + 1][y + 1] =
1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1856 self->tex [cell->tile [2]].smoothlevel));
1857 }
1858 }
1384 1859
1385 glEnable (GL_BLEND); 1860 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1863
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1864 for (z = 0; z <= 2; z++)
1865 {
1866 memset (smooth_level, 0, sizeof (smooth_level));
1867
1395 for (y = 0; y < sh; y++) 1868 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1869 if (0 <= y + my && y + my < self->rows)
1397 { 1870 {
1398 maprow *row = self->row + (y + vy); 1871 maprow *row = self->row + (y + my);
1399 1872
1400 for (x = 0; x < sw; x++) 1873 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1874 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1875 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1876 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1877 tileid tile = cell->tile [z];
1406 1878
1407 if (face) 1879 if (tile)
1880 {
1881 maptex tex = self->tex [tile];
1882 int px, py;
1883
1884 if (key.texname != tex.name)
1885 {
1886 if (!tex.name)
1887 tex = self->tex [2]; /* missing, replace by noface */
1888
1889 key.texname = tex.name;
1890 arr = rc_array (rc, &key);
1891 }
1892
1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1900
1901 if (cell->flags && z == 2)
1902 {
1903 // overlays such as the speech bubble, probably more to come
1904 if (cell->flags & 1)
1905 {
1906 maptex tex = self->tex [1];
1907 int px = x * T + T * 2 / 32;
1908 int py = y * T - T * 6 / 32;
1909
1910 if (tex.name)
1911 {
1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1922 }
1923 }
1924 }
1925
1926 // update smooth hash
1927 if (tex.smoothtile)
1928 {
1929 skey.tile = tex.smoothtile;
1930 skey.level = tex.smoothlevel;
1931
1932 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1933
1934 // add bits to current tile and all neighbours. skey.x|y is
1935 // shifted +1|+1 so we always stay positive.
1936
1937 // bits is ___n cccc CCCC bbbb
1938 // n do not draw borders&corners
1939 // c draw these corners, but...
1940 // C ... not these
1941 // b draw these borders
1942
1943 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1944 // ┃· ·· ·┃ ━━
1945
1946 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1947 // ·· ·· ·┏ ┓·
1948
1949 // full tile
1950 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1951
1952 // borders
1953 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1954 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1955 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1956 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1957
1958 // corners
1959 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1960 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1961 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1962 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1963 }
1964 }
1965 }
1966 }
1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1971 // go through all smoothlevels, lowest to highest, then draw.
1972 // this is basically counting sort
1973 {
1974 int w, b;
1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1978 for (w = 0; w < 256 / 32; ++w)
1979 {
1980 uint32_t smask = smooth_level [w];
1981 if (smask)
1982 for (b = 0; b < 32; ++b)
1983 if (smask & (((uint32_t)1) << b))
1408 { 1984 {
1409 maptex tex = self->tex [face]; 1985 int level = (w << 5) | b;
1986 HE *he;
1410 1987
1411 int px = (x + 1) * 32 - tex.w; 1988 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1989 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1990 {
1991 smooth_key *skey = (smooth_key *)HeKEY (he);
1992 IV bits = SvIVX (HeVAL (he));
1993
1994 if (!(bits & 0x1000)
1995 && skey->level == level
1996 && level > smooth_max [skey->x][skey->y])
1997 {
1998 maptex tex = self->tex [skey->tile];
1999 int px = (((int)skey->x) - 1) * T;
2000 int py = (((int)skey->y) - 1) * T;
2001 int border = bits & 15;
2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2003 float dx = tex.s * .0625f; // 16 images/row
2004 float dy = tex.t * .5f ; // 2 images/column
2005
2006 if (tex.name)
2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
2010 if (key.texname != tex.name)
2011 {
1416 glEnd (); 2012 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
2015 }
2016
2017 if (border)
2018 {
2019 float ox = border * dx;
2020
2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2025 }
2026
2027 if (corner)
2028 {
2029 float ox = corner * dx;
2030
2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
2036 }
2037 }
1420 } 2038 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2039 }
1427 }
1428 } 2040 }
1429 2041
1430 glEnd (); 2042 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
2045 }
2046
2047 hv_clear (smooth);
2048 }
2049
1433 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
1434} 2051 rc_free (rc);
1435 2052
2053 // top layer: overlays such as the health bar
2054 for (y = 0; y < sh; y++)
2055 if (0 <= y + my && y + my < self->rows)
2056 {
2057 maprow *row = self->row + (y + my);
2058
2059 for (x = 0; x < sw; x++)
2060 if (row->c0 <= x + mx && x + mx < row->c1)
2061 {
2062 mapcell *cell = row->col + (x + mx - row->c0);
2063
2064 int px = x * T;
2065 int py = y * T;
2066
2067 if (cell->stat_hp)
2068 {
2069 int width = cell->stat_width * T;
2070 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2071
2072 glColor3ub (0, 0, 0);
2073 glRectf (px + 1, py - thick - 2,
2074 px + width - 1, py);
2075
2076 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2077 glRectf (px + 2,
2078 py - thick - 1,
2079 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2080 }
2081 }
2082 }
2083}
2084
1436void 2085void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2087 CODE:
1439{ 2088{
1440 static float color[16][3] = { 2089 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1494} 2143}
1495 2144
1496void 2145void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2147 PPCODE:
1499{ 2148{
1500 int vx, vy;
1501 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2157
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2160
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2161 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2162 my += self->y - 1;
1512 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1513 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1515 { 2168 {
1516 maprow *row = self->row + (y + vy); 2169 maprow *row = self->row + (y + my);
1517 2170
1518 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2173 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1522 2175
1523 darkness[y * sw4 + x] = cell->darkness < 0 2176 darkness1 [y * sw1 + x] = cell->darkness
2177 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2178 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2179 }
1527 } 2180 }
1528 2181
2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2194
2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
2219
1529 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1533} 2224}
1534 2225
1535SV * 2226SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1537 CODE: 2228 CODE:
1538{ 2229{
1539 int x, y, x1, y1; 2230 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2257 if (row && row->c0 <= x && x < row->c1)
1567 { 2258 {
1568 mapcell *cell = row->col + (x - row->c0); 2259 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2260 uint8_t flags = 0;
1570 2261
1571 if (cell->face [0]) flags |= 1; 2262 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2263 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2264 if (cell->tile [2]) flags |= 4;
1574 2265
1575 *data++ = flags; 2266 *data++ = flags;
1576 2267
1577 if (flags & 1) 2268 if (flags & 1)
1578 { 2269 {
2270 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2271 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2272 *data++ = tile;
1581 } 2273 }
1582 2274
1583 if (flags & 2) 2275 if (flags & 2)
1584 { 2276 {
2277 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2278 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2279 *data++ = tile;
1587 } 2280 }
1588 2281
1589 if (flags & 4) 2282 if (flags & 4)
1590 { 2283 {
2284 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2285 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2286 *data++ = tile;
1593 } 2287 }
1594 } 2288 }
1595 else 2289 else
1596 *data++ = 0; 2290 *data++ = 0;
1597 } 2291 }
1603} 2297}
1604 OUTPUT: 2298 OUTPUT:
1605 RETVAL 2299 RETVAL
1606 2300
1607void 2301void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2303 PPCODE:
1610{ 2304{
1611 int x, y, z; 2305 int x, y, z;
1612 int w, h; 2306 int w, h;
1613 int x1, y1; 2307 int x1, y1;
1614 2308
1615 if (*data++ != 0) 2309 if (*data++ != 0)
1616 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
1617 2311
1618 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
1620 2314
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
1637 { 2331 {
1638 uint8_t flags = *data++; 2332 uint8_t flags = *data++;
1639 2333
1640 if (flags) 2334 if (flags)
1641 { 2335 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2336 mapcell *cell = row_get_cell (row, x);
2337 tileid tile[3] = { 0, 0, 0 };
1645 2338
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2339 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2340 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2341 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2342
1650 if (cell->darkness <= 0) 2343 if (cell->darkness == 0)
1651 { 2344 {
1652 cell->darkness = -1; 2345 cell->darkness = 0;
1653 2346
1654 for (z = 0; z <= 2; z++) 2347 for (z = 0; z <= 2; z++)
1655 { 2348 {
1656 cell->face[z] = face[z]; 2349 tileid t = tile [z];
1657 2350
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2351 if (t >= self->texs || (t && !self->tex [t].name))
2352 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2353 XPUSHs (sv_2mortal (newSViv (t)));
2354 need_texid (self, t);
2355 }
2356
2357 cell->tile [z] = t;
1660 } 2358 }
1661 } 2359 }
1662 } 2360 }
1663 } 2361 }
1664 } 2362 }
1665} 2363}
1666 2364
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
1668 2366
1669CFClient::MixChunk 2367DC::RW
1670new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
1671 CODE: 2369 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
1673 OUTPUT: 2376 OUTPUT:
1674 RETVAL 2377 RETVAL
1675 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
1676void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
1677DESTROY (CFClient::MixChunk self) 2488DESTROY (DC::MixChunk self)
1678 CODE: 2489 CODE:
1679 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
1680 2491
1681int 2492int
1682volume (CFClient::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
1683 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2498 OUTPUT:
1686 RETVAL 2499 RETVAL
1687 2500
1688int 2501DC::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2503 CODE:
2504{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
1692 OUTPUT: 2516 OUTPUT:
1693 RETVAL 2517 RETVAL
1694 2518
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1696 2520
1697int 2521int
1698volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
1699 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2528 OUTPUT:
1702 RETVAL 2529 RETVAL
1703 2530
1704CFClient::MixMusic 2531void
1705new_from_file (SV *class, char *path) 2532fade_out (int ms)
1706 CODE: 2533 CODE:
2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2544 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2545 OUTPUT:
1709 RETVAL 2546 RETVAL
1710 2547
1711void 2548void
1712DESTROY (CFClient::MixMusic self) 2549DESTROY (DC::MixMusic self)
1713 CODE: 2550 CODE:
1714 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
1715 2552
1716int 2553int
1717play (CFClient::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
1718 CODE: 2555 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2557 OUTPUT:
1721 RETVAL 2558 RETVAL
1722 2559
2560void
2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2562 CODE:
2563 Mix_FadeInMusicPos (self, loops, ms, position);
2564
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
1724 2568
1725BOOT: 2569BOOT:
1726{ 2570{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1728 static const struct { 2572 static const struct {
1729 const char *name; 2573 const char *name;
1730 IV iv; 2574 IV iv;
1731 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2594 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2657 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2678# undef const_iv
1813 }; 2679 };
1814 2680
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2681 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2682 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2683
2684 texture_av = newAV ();
2685 AvREAL_off (texture_av);
1817} 2686}
2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
1818 2693
1819char * 2694char *
1820gl_vendor () 2695gl_vendor ()
1821 CODE: 2696 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2710 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2712 OUTPUT:
1838 RETVAL 2713 RETVAL
1839 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
1840int glGetError () 2729int glGetError ()
1841 2730
1842void glFinish () 2731void glFinish ()
1843 2732
1844void glClear (int mask) 2733void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2772
1884# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
1886 2777
1887void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
1888 2779
1889void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
1890 2781
1898 2789
1899void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
1900 CODE: 2791 CODE:
1901 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
1902 2793
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2795 ALIAS:
1910 glColor_premultiply = 1 2796 glColor_premultiply = 1
1911 CODE: 2797 CODE:
1912 if (ix) 2798 if (ix)
1913 { 2799 {
1914 r *= a; 2800 r *= a;
1915 g *= a; 2801 g *= a;
1916 b *= a; 2802 b *= a;
1917 } 2803 }
1918 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255), 2805 glColor4f (r, g, b, a);
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929 2806
1930void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
1931 CODE: 2808 CODE:
1932 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
1938 2815
1939void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
1940 CODE: 2817 CODE:
1941 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
1942 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
1943void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
1944 CODE: 2850 CODE:
1945 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
1946 2852
1947void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE: 2870 CODE:
1965 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967 2873
1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1969 2875
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971 2877
1972void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
1973 2881
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975 2883
1976int glGenTexture () 2884int glGenTexture ()
1977 CODE: 2885 CODE:
1978{ 2886 RETVAL = gen_texture ();
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT: 2887 OUTPUT:
1984 RETVAL 2888 RETVAL
1985 2889
1986void glDeleteTexture (int name) 2890void glDeleteTexture (int name)
1987 CODE: 2891 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_); 2892 del_texture (name);
1991} 2893
1992
1993int glGenList () 2894int glGenList ()
1994 CODE: 2895 CODE:
1995 RETVAL = glGenLists (1); 2896 RETVAL = glGenLists (1);
1996 OUTPUT: 2897 OUTPUT:
1997 RETVAL 2898 RETVAL
2004 2905
2005void glEndList () 2906void glEndList ()
2006 2907
2007void glCallList (int list) 2908void glCallList (int list)
2008 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2009 2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines