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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.189 by root, Sat Apr 21 23:54:23 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
65#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h" 93#include "glfunc.h"
67#undef GL_FUNC 94#undef GL_FUNC
68} gl; 95} gl;
69 96
97static void
70static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
71{ 99{
72 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
73 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
74 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
75 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
76 else 104 else
77 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
78} 106}
79 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
80#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
81 134
82#include "pango-font.c" 135#include "pango-font.c"
83#include "pango-fontmap.c" 136#include "pango-fontmap.c"
84#include "pango-render.c" 137#include "pango-render.c"
85 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
86typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
87typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
88 143
89typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
90 145
91static int 146static int
92shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
93{ 148{
94 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
108 163
109typedef struct cf_layout { 164typedef struct cf_layout {
110 PangoLayout *pl; 165 PangoLayout *pl;
111 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
112 int base_height; 167 int base_height;
113 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
114} *CFPlus__Layout; 170} *DC__Layout;
115 171
116static CFPlus__Font default_font; 172static DC__Font default_font;
117static PangoContext *opengl_context; 173static PangoContext *opengl_context;
118static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
119 175
120static void 176static void
121substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
126#endif 182#endif
127 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
128} 184}
129 185
130static void 186static void
131layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
132{ 188{
133 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
134 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
135 */ 191 */
136 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
140 196
141 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
142} 198}
143 199
144static void 200static void
145layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
146{ 202{
147 PangoRectangle rect; 203 PangoRectangle rect;
148 204
149 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
150 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
161 217
162typedef uint16_t tileid; 218typedef uint16_t tileid;
163typedef uint16_t faceid; 219typedef uint16_t faceid;
164 220
165typedef struct { 221typedef struct {
166 int name; 222 GLuint name;
167 int w, h; 223 int w, h;
168 float s, t; 224 float s, t;
169 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
170 tileid smoothtile; 226 tileid smoothtile;
171 uint8_t smoothlevel; 227 uint8_t smoothlevel;
189 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
190 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
191 247
192 int32_t rows; 248 int32_t rows;
193 maprow *row; 249 maprow *row;
194} *CFPlus__Map; 250} *DC__Map;
195 251
196static char * 252static char *
197prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
198{ 254{
199 char *p; 255 char *p;
237 self->texs *= 2; 293 self->texs *= 2;
238 } 294 }
239} 295}
240 296
241static maprow * 297static maprow *
242map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
243{ 299{
244 if (0 > y) 300 if (0 > y)
245 { 301 {
246 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
247 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
285 341
286 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
287} 343}
288 344
289static mapcell * 345static mapcell *
290map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
291{ 347{
292 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
293} 349}
294 350
295static void 351static void
296map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
297{ 353{
298 int r; 354 int r;
299 355
300 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
301 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
309 self->row = 0; 365 self->row = 0;
310 self->rows = 0; 366 self->rows = 0;
311} 367}
312 368
313static void 369static void
314map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
315{ 371{
316 int x, y; 372 int x, y;
317 maprow *row; 373 maprow *row;
318 mapcell *cell; 374 mapcell *cell;
319 375
398 n |= n >> 16; 454 n |= n >> 16;
399 455
400 return n + 1; 456 return n + 1;
401} 457}
402 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
403/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
404#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
405#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
406 473
407MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
408 518
409PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
410 520
411BOOT: 521BOOT:
412{ 522{
413 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
414 static const struct { 524 static const struct {
415 const char *name; 525 const char *name;
416 IV iv; 526 IV iv;
417 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
418# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
440 550
441 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
442 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
443 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
444 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
445 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
446 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
447 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
448 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
449 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
521 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
522 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
523 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
524 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
525 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
526# undef const_iv 640# undef const_iv
527 }; 641 };
528 642
529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
530 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
548 662
549NV floor (NV x) 663NV floor (NV x)
550 664
551NV ceil (NV x) 665NV ceil (NV x)
552 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
553void 671void
554pango_init () 672pango_init ()
555 CODE: 673 CODE:
556{ 674{
557 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
558 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
559 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
560} 682}
683
684char *
685SDL_GetError ()
561 686
562int 687int
563SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
564 689
565void 690void
566SDL_Quit () 691SDL_Quit ()
567 692
568void 693void
569SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
570 PPCODE: 695 PPCODE:
571{ 696{
572 SDL_Rect **m; 697 SDL_Rect **m;
573 698
574 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
576 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
577 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
578 703
579 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
580 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
581 706
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
584 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
586 711
587 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
588#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
589 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
590 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
591#endif 716#endif
592 717
593 SDL_EnableUNICODE (1);
594 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
595
596 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
597 719
598 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
599 while (*m) 721 while (*m)
600 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
601 AV *av = newAV (); 725 AV *av = newAV ();
602 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
603 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
604 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
605 732
606 ++m; 733 ++m;
607 } 734 }
608} 735}
609 736
610char *
611SDL_GetError ()
612
613int 737int
614SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
615 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
616 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
617 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
618 ); 751 );
752
619 if (RETVAL) 753 if (RETVAL)
620 { 754 {
621 av_clear (texture_av); 755 av_clear (texture_av);
622 756
623 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
624# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
625# include "glfunc.h" 759#include "glfunc.h"
626# undef GL_FUNC 760#undef GL_FUNC
627
628 } 761 }
762}
629 OUTPUT: 763 OUTPUT:
630 RETVAL 764 RETVAL
631 765
632void 766void
633SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
634 768
635char * 769char *
636SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
637 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
638void 778void
639SDL_PollEvent () 779poll_events ()
640 PPCODE: 780 PPCODE:
641{ 781{
642 SDL_Event ev; 782 SDL_Event ev;
643 783
644 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 786 {
646 HV *hv = newHV (); 787 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 789
649 switch (ev.type) 790 switch (ev.type)
650 { 791 {
651 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
652 case SDL_KEYUP: 793 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break; 799 break;
659 800
660 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 803 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 804 break;
664 805
665 case SDL_MOUSEMOTION: 806 case SDL_MOUSEMOTION:
807 {
808 int state = ev.motion.state;
809 int x = ev.motion.x;
810 int y = ev.motion.y;
811 int xrel = ev.motion.xrel;
812 int yrel = ev.motion.yrel;
813
814 /* do simplistic event compression */
815 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
816 && state == ev.motion.state)
817 {
818 xrel += ev.motion.xrel;
819 yrel += ev.motion.yrel;
820 x = ev.motion.x;
821 y = ev.motion.y;
822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
823 }
824
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
831 }
673 break; 832 break;
674 833
675 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
678 837
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 848 break;
690 } 849 }
691 850
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 852 }
694} 853}
695 854
696int 855int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 857 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
701 860
702void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
703Mix_CloseAudio () 878Mix_CloseAudio ()
704 879
705int 880int
706Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
707 885
708void 886void
709lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
710 CODE: 888 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
753 STRLEN image_len; 931 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
760 938
761 if (!rw) 939 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
763 941
836void 1014void
837error (char *message) 1015error (char *message)
838 CODE: 1016 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 1018#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 1020#endif
843 1021
844void 1022void
845fatal (char *message) 1023fatal (char *message)
846 CODE: 1024 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1026#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1028#endif
851 _exit (1); 1029 _exit (1);
852 1030
853void 1031void
854_exit (int retval = 0) 1032_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1035 ExitThread (retval); // unclean, please beam me up
858#else 1036#else
859 _exit (retval); 1037 _exit (retval);
860#endif 1038#endif
861 1039
862MODULE = CFPlus PACKAGE = CFPlus::Font 1040void
1041debug ()
1042 CODE:
1043{
1044#if DEBUG
1045 VALGRIND_DO_LEAK_CHECK;
1046#endif
1047}
863 1048
864CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
1050
1051PROTOTYPES: DISABLE
1052
1053DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1055 CODE:
867{ 1056{
868 int count; 1057 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1061}
873 OUTPUT: 1062 OUTPUT:
874 RETVAL 1063 RETVAL
875 1064
876void 1065void
877DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
878 CODE: 1067 CODE:
879 pango_font_description_free (self); 1068 pango_font_description_free (self);
880 1069
881void 1070void
882make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
883 CODE: 1073 CODE:
884 default_font = self; 1074 default_font = self;
885 1075
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1077
1078PROTOTYPES: DISABLE
1079
888void 1080void
889reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
890 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
891 tc_clear (); 1090 tc_restore ();
892 1091
893CFPlus::Layout 1092DC::Layout
894new (SV *class) 1093new (SV *class)
895 CODE: 1094 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
897 1096
898 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
905 1105
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
908 OUTPUT: 1108 OUTPUT:
909 RETVAL 1109 RETVAL
910 1110
911void 1111void
912DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
913 CODE: 1113 CODE:
914 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
915 Safefree (self); 1116 Safefree (self);
916 1117
917void 1118void
918set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
919 CODE: 1120 CODE:
920{ 1121{
921 STRLEN textlen; 1122 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
923 1124
924 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
925} 1126}
926 1127
927void 1128void
928set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
929 CODE: 1130 CODE:
930{ 1131{
931 STRLEN textlen; 1132 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
933 1134
934 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
935} 1136}
936 1137
937void 1138void
938set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
939 CODE: 1140 CODE:
940{ 1141{
941 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1144 const char *pos = text;
978 if (attrs) 1179 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
980} 1181}
981 1182
982void 1183void
983get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
984 PPCODE: 1185 PPCODE:
985{ 1186{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1188
988 do 1189 do
989 { 1190 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
991 1192
992 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
993 { 1194 {
994 PangoRectangle extents; 1195 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1003 1204
1004 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1005} 1206}
1006 1207
1007int 1208int
1008has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1009 CODE: 1210 CODE:
1010{ 1211{
1011 int lines = 1; 1212 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1013 1214
1018} 1219}
1019 OUTPUT: 1220 OUTPUT:
1020 RETVAL 1221 RETVAL
1021 1222
1022SV * 1223SV *
1023get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1024 CODE: 1225 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1228 OUTPUT:
1028 RETVAL 1229 RETVAL
1029 1230
1030void 1231void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1233 CODE:
1033 self->r = r; 1234 self->r = r;
1034 self->g = g; 1235 self->g = g;
1035 self->b = b; 1236 self->b = b;
1036 self->a = a; 1237 self->a = a;
1037 1238
1038void 1239void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1241 CODE:
1041 if (self->font != font) 1242 if (self->font != font)
1042 { 1243 {
1043 self->font = font; 1244 self->font = font;
1044 layout_update_font (self); 1245 layout_update_font (self);
1045 } 1246 }
1046 1247
1047void 1248void
1048set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1049 CODE: 1250 CODE:
1050 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1051 { 1252 {
1052 self->base_height = base_height; 1253 self->base_height = base_height;
1053 layout_update_font (self); 1254 layout_update_font (self);
1054 } 1255 }
1055 1256
1056void 1257void
1057set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1259 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1261
1061void 1262void
1062set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1063 CODE: 1264 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1266
1066void 1267void
1067set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1068 CODE: 1269 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1271
1071void 1272void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1274 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1079 ); 1280 );
1080 1281
1081void 1282void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1284 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1286
1086void 1287void
1087size (CFPlus::Layout self) 1288size (DC::Layout self)
1088 PPCODE: 1289 PPCODE:
1089{ 1290{
1090 int w, h; 1291 int w, h;
1091 1292
1092 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1097} 1298}
1098 1299
1099int 1300int
1100descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1101 CODE: 1302 CODE:
1102{ 1303{
1103 PangoRectangle rect; 1304 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1107} 1308}
1108 OUTPUT: 1309 OUTPUT:
1109 RETVAL 1310 RETVAL
1110 1311
1111int 1312int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1314 CODE:
1114{ 1315{
1115 int index, trailing; 1316 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1118} 1319}
1119 OUTPUT: 1320 OUTPUT:
1120 RETVAL 1321 RETVAL
1121 1322
1122void 1323void
1123cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1325 PPCODE:
1125{ 1326{
1126 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1128 1329
1129 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1133} 1334}
1134 1335
1135void 1336void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1338 PPCODE:
1138{ 1339{
1139 int line, x; 1340 int line, x;
1140 1341
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1345 --line;
1346#endif
1144 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1350}
1148 1351
1149void 1352void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1354 PPCODE:
1152{ 1355{
1153 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1154 int index, trailing; 1357 int index, trailing;
1155 1358
1156 if (line < 0) 1359 if (line < 0)
1157 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1158 1361
1159 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1161 1364
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163 1366
1164 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1374 }
1172} 1375}
1173 1376
1174void 1377void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1178 self->pl, 1382 self->pl,
1383 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1181 flags 1386 flags
1182 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1183 1391
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1392void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1393draw (DC::Layout self)
1188 CODE: 1394 CODE:
1189{ 1395{
1190 int ow = SvIV (w_); 1396 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1403
1193 if (ow && oh) 1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1412
1413PROTOTYPES: ENABLE
1414
1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1420 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1421 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1425
1207 SvPOK_only (result_); 1426 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1209 1428
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1430 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1432
1214 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1434 }
1221} 1435}
1222 1436
1223void 1437void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1444{
1231 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1235 1452
1236 if (items < 5) 1453 if (items < 5)
1237 { 1454 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1269 } 1486 }
1270} 1487}
1271 1488
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1273 1499
1274CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1501
1502PROTOTYPES: DISABLE
1503
1504DC::Map
1275new (SV *class) 1505new (SV *class)
1276 CODE: 1506 CODE:
1277 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1508 RETVAL->x = 0;
1279 RETVAL->y = 0; 1509 RETVAL->y = 0;
1287 RETVAL->row = 0; 1517 RETVAL->row = 0;
1288 OUTPUT: 1518 OUTPUT:
1289 RETVAL 1519 RETVAL
1290 1520
1291void 1521void
1292DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1293 CODE: 1523 CODE:
1294{ 1524{
1295 map_clear (self); 1525 map_clear (self);
1296 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1297 Safefree (self->tex); 1527 Safefree (self->tex);
1298 Safefree (self); 1528 Safefree (self);
1299} 1529}
1300 1530
1301void 1531void
1302resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1533 CODE:
1304 self->w = map_width; 1534 self->w = map_width;
1305 self->h = map_height; 1535 self->h = map_height;
1306 1536
1307void 1537void
1308clear (CFPlus::Map self) 1538clear (DC::Map self)
1309 CODE: 1539 CODE:
1310 map_clear (self); 1540 map_clear (self);
1311 1541
1312void 1542void
1313set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1544 CODE:
1315{ 1545{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1547 need_texid (self, tile);
1318} 1548}
1319 1549
1320void 1550void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1552 CODE:
1323{ 1553{
1324 tileid texid; 1554 tileid texid;
1325 maptex *tex; 1555 maptex *tex;
1326 1556
1339 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1341} 1571}
1342 1572
1343void 1573void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1575 CODE:
1346{ 1576{
1347 need_texid (self, texid); 1577 need_texid (self, texid);
1348 1578
1349 { 1579 {
1369 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1601}
1372 1602
1373int 1603int
1374ox (CFPlus::Map self) 1604ox (DC::Map self)
1375 ALIAS: 1605 ALIAS:
1376 oy = 1 1606 oy = 1
1377 x = 2 1607 x = 2
1378 y = 3 1608 y = 3
1379 w = 4 1609 w = 4
1390 } 1620 }
1391 OUTPUT: 1621 OUTPUT:
1392 RETVAL 1622 RETVAL
1393 1623
1394void 1624void
1395scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1396 CODE: 1626 CODE:
1397{ 1627{
1398 if (dx > 0) 1628 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1630 else if (dx < 0)
1415 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1417 } 1647 }
1418} 1648}
1419 1649
1420void 1650SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1652 CODE:
1423{ 1653{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1656 mapcell *cell;
1427 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1428 1660
1429 while (data < data_end - 1) 1661 while (data < data_end - 1)
1430 { 1662 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1432 1664
1483 } 1715 }
1484 else 1716 else
1485 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1486 } 1718 }
1487 1719
1720 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1721 if (flags & (4 >> z))
1489 { 1722 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1724 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1493 } 1740 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1741 }
1509 else 1742 else
1510 cell->darkness = 0; 1743 cell->darkness = 0;
1511 } 1744 }
1512} 1745}
1746 OUTPUT:
1747 RETVAL
1513 1748
1514SV * 1749SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1751 CODE:
1517{ 1752{
1518 int x1, x; 1753 int x1, x;
1519 int y1, y; 1754 int y1, y;
1520 int z; 1755 int z;
1565} 1800}
1566 OUTPUT: 1801 OUTPUT:
1567 RETVAL 1802 RETVAL
1568 1803
1569void 1804void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE: 1806 CODE:
1572{ 1807{
1808 int x, y, z;
1809
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1813 smooth_key skey;
1577 int x, y, z; 1814
1578 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1579 1818
1580 // thats current max. sorry. 1819 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1583 1822
1584 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1586 1825
1587 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1588 1827 key.r = 255;
1589 glEnable (GL_BLEND); 1828 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1593 1832 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1833 key.texname = -1;
1595
1596 last_name = 0;
1597 1834
1598 mx += self->x; 1835 mx += self->x;
1599 my += self->y; 1836 my += self->y;
1600 1837
1601 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1617 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1620 } 1857 }
1621 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1622 1863
1623 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1624 { 1865 {
1625 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1626 1867
1636 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1637 1878
1638 if (tile) 1879 if (tile)
1639 { 1880 {
1640 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w; 1882 int px, py;
1642 int py = (y + 1) * T - tex.h;
1643 1883
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1647 { 1885 {
1648 if (!tex.name) 1886 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1650 1888
1651 glEnd (); 1889 key.texname = tex.name;
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1653 glBegin (GL_QUADS);
1654 } 1891 }
1655 1892
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1660 1900
1661 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1662 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1663 if (cell->flags & 1) 1904 if (cell->flags & 1)
1664 { 1905 {
1665 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1668 1909
1910 if (tex.name)
1669 glEnd (); 1911 {
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1671 glBegin (GL_QUADS); 1922 }
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 } 1923 }
1678 } 1924 }
1679 1925
1680 // update smooth hash 1926 // update smooth hash
1681 if (tex.smoothtile) 1927 if (tex.smoothtile)
1717 } 1963 }
1718 } 1964 }
1719 } 1965 }
1720 } 1966 }
1721 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1722 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 1972 // this is basically counting sort
1724 { 1973 {
1725 int w, b; 1974 int w, b;
1726 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1727 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1728 { 1979 {
1729 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1730 if (smask) 1981 if (smask)
1731 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1740 smooth_key *skey = (smooth_key *)HeKEY (he); 1991 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he)); 1992 IV bits = SvIVX (HeVAL (he));
1742 1993
1743 if (!(bits & 0x1000) 1994 if (!(bits & 0x1000)
1744 && skey->level == level 1995 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y]) 1996 && level > smooth_max [skey->x][skey->y])
1746 { 1997 {
1747 maptex tex = self->tex [skey->tile]; 1998 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T; 1999 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T; 2000 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15; 2001 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1754 2005
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name) 2006 if (tex.name)
1758 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1759 if (!tex.name) 2010 if (key.texname != tex.name)
1760 continue; // smoothing not yet available 2011 {
1761
1762 glEnd (); 2012 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1764 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1765 } 2015 }
1766 2016
1767 if (border) 2017 if (border)
1768 { 2018 {
1769 float ox = border * dx; 2019 float ox = border * dx;
1770 2020
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2025 }
1776 2026
1777 if (corner) 2027 if (corner)
1778 { 2028 {
1779 float ox = corner * dx; 2029 float ox = corner * dx;
1780 2030
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1785 } 2036 }
1786 } 2037 }
1787 } 2038 }
1788 } 2039 }
1789 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1790 } 2045 }
1791 2046
1792 hv_clear (smooth); 2047 hv_clear (smooth);
1793 } 2048 }
1794 2049
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1799 2052
1800 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1803 { 2056 {
1828 } 2081 }
1829 } 2082 }
1830} 2083}
1831 2084
1832void 2085void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE: 2087 CODE:
1835{ 2088{
1836 static float color[16][3] = { 2089 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1888 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1890} 2143}
1891 2144
1892void 2145void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1894 PPCODE: 2147 PPCODE:
1895{ 2148{
1896 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1897 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1900 2157
1901 memset (darkness, 255, sw4 * sh);
1902 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1903 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1904 2160
1905 mx += self->x; 2161 mx += self->x - 1;
1906 my += self->y; 2162 my += self->y - 1;
1907 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1908 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1909 if (0 <= y + my && y + my < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1910 { 2168 {
1911 maprow *row = self->row + (y + my); 2169 maprow *row = self->row + (y + my);
1912 2170
1913 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1914 if (row->c0 <= x + mx && x + mx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1915 { 2173 {
1916 mapcell *cell = row->col + (x + mx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1917 2175
1918 darkness[y * sw4 + x] = cell->darkness 2176 darkness1 [y * sw1 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1) 2177 ? 255 - (cell->darkness - 1)
1920 : 255 - FOW_DARKNESS; 2178 : 255 - FOW_DARKNESS;
1921 } 2179 }
1922 } 2180 }
1923 2181
2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2194
2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
2219
1924 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1925 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1926 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1927 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1928} 2224}
1929 2225
1930SV * 2226SV *
1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1932 CODE: 2228 CODE:
1933{ 2229{
1934 int x, y, x1, y1; 2230 int x, y, x1, y1;
1935 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1936 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2001} 2297}
2002 OUTPUT: 2298 OUTPUT:
2003 RETVAL 2299 RETVAL
2004 2300
2005void 2301void
2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2007 PPCODE: 2303 PPCODE:
2008{ 2304{
2009 int x, y, z; 2305 int x, y, z;
2010 int w, h; 2306 int w, h;
2011 int x1, y1; 2307 int x1, y1;
2012 2308
2013 if (*data++ != 0) 2309 if (*data++ != 0)
2014 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2015 2311
2016 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2017 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2018 2314
2019 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2064 } 2360 }
2065 } 2361 }
2066 } 2362 }
2067} 2363}
2068 2364
2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2070 2366
2071CFPlus::MixChunk 2367DC::RW
2072new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
2073 CODE: 2369 CODE:
2074 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2075 OUTPUT: 2376 OUTPUT:
2076 RETVAL 2377 RETVAL
2077 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2078void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2079DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2080 CODE: 2489 CODE:
2081 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2082 2491
2083int 2492int
2084volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2085 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2086 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2087 OUTPUT: 2498 OUTPUT:
2088 RETVAL 2499 RETVAL
2089 2500
2090int 2501DC::Channel
2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2092 CODE: 2503 CODE:
2504{
2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2094 OUTPUT: 2516 OUTPUT:
2095 RETVAL 2517 RETVAL
2096 2518
2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2098 2520
2099int 2521int
2100volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
2101 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2102 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2103 OUTPUT: 2528 OUTPUT:
2104 RETVAL 2529 RETVAL
2105 2530
2531void
2532fade_out (int ms)
2533 CODE:
2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2106CFPlus::MixMusic 2541DC::MixMusic
2107new_from_file (SV *class, char *path) 2542new (SV *class, DC::RW rwops)
2108 CODE: 2543 CODE:
2109 RETVAL = Mix_LoadMUS (path); 2544 RETVAL = Mix_LoadMUS_RW (rwops);
2110 OUTPUT: 2545 OUTPUT:
2111 RETVAL 2546 RETVAL
2112 2547
2113void 2548void
2114DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2115 CODE: 2550 CODE:
2116 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2117 2552
2118int 2553int
2119play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2120 CODE: 2555 CODE:
2121 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2122 OUTPUT: 2557 OUTPUT:
2123 RETVAL 2558 RETVAL
2124 2559
2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2560void
2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2562 CODE:
2563 Mix_FadeInMusicPos (self, loops, ms, position);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
2126 2568
2127BOOT: 2569BOOT:
2128{ 2570{
2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2130 static const struct { 2572 static const struct {
2131 const char *name; 2573 const char *name;
2132 IV iv; 2574 IV iv;
2133 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2134# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
2135 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
2136 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
2137 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
2138 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
2139 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
2143 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
2147 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
2148 const_iv (GL_AND), 2594 const_iv (GL_AND),
2149 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
2150 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
2151 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
2152 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
2165 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2166 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2168 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2170 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
2171 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2172 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2173 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
2174 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
2175 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
2196 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
2197 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
2198 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
2199 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
2200 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
2201 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP), 2657 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
2204 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
2205 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2210 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
2211 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2212 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
2215# undef const_iv 2678# undef const_iv
2220 2683
2221 texture_av = newAV (); 2684 texture_av = newAV ();
2222 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2223} 2686}
2224 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2225char * 2694char *
2226gl_vendor () 2695gl_vendor ()
2227 CODE: 2696 CODE:
2228 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2229 OUTPUT: 2698 OUTPUT:
2241 CODE: 2710 CODE:
2242 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2243 OUTPUT: 2712 OUTPUT:
2244 RETVAL 2713 RETVAL
2245 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
2246int glGetError () 2729int glGetError ()
2247 2730
2248void glFinish () 2731void glFinish ()
2249 2732
2250void glClear (int mask) 2733void glClear (int mask)
2287# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2288void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2289 2772
2290# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2291void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
2292 2777
2293void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
2294 2779
2295void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
2296 2781
2304 2789
2305void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
2306 CODE: 2791 CODE:
2307 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
2308 2793
2309void glBegin (int mode)
2310
2311void glEnd ()
2312
2313void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
2314 PROTOTYPE: @
2315 ALIAS: 2795 ALIAS:
2316 glColor_premultiply = 1 2796 glColor_premultiply = 1
2317 CODE: 2797 CODE:
2318 if (ix) 2798 if (ix)
2319 { 2799 {
2322 b *= a; 2802 b *= a;
2323 } 2803 }
2324 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
2325 glColor4f (r, g, b, a); 2805 glColor4f (r, g, b, a);
2326 2806
2327void glInterleavedArrays (int format, int stride, char *data)
2328
2329void glDrawElements (int mode, int count, int type, char *indices)
2330
2331# 1.2 void glDrawRangeElements (int mode, int start, int end
2332
2333void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
2334 CODE: 2808 CODE:
2335 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
2336 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
2337 2811
2341 2815
2342void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2343 CODE: 2817 CODE:
2344 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2345 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
2346void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
2347 CODE: 2850 CODE:
2348 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
2349 2852
2350void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
2366void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2367 CODE: 2870 CODE:
2368 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2369 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2370 2873
2371void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2372 2875
2373void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2374 2877
2375void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
2376 2881
2377void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2378 2883
2379int glGenTexture () 2884int glGenTexture ()
2380 CODE: 2885 CODE:
2381{ 2886 RETVAL = gen_texture ();
2382 GLuint name;
2383 if (AvFILL (texture_av) >= 0)
2384 name = (GLuint)(size_t)av_pop (texture_av);
2385 else
2386 glGenTextures (1, &name);
2387 RETVAL = name;
2388}
2389 OUTPUT: 2887 OUTPUT:
2390 RETVAL 2888 RETVAL
2391 2889
2392void glDeleteTexture (int name) 2890void glDeleteTexture (int name)
2393 CODE: 2891 CODE:
2394{ 2892 del_texture (name);
2395 /* make a half-assed attempt at returning the memory used by the texture */ 2893
2396 /* textures are frequently being reused by cfplus anyway */
2397 glBindTexture (GL_TEXTURE_2D, name);
2398 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2399 av_push (texture_av, (SV *)(size_t)name);
2400 /*glDeleteTextures (1, &name_);*/
2401}
2402
2403int glGenList () 2894int glGenList ()
2404 CODE: 2895 CODE:
2405 RETVAL = glGenLists (1); 2896 RETVAL = glGenLists (1);
2406 OUTPUT: 2897 OUTPUT:
2407 RETVAL 2898 RETVAL
2414 2905
2415void glEndList () 2906void glEndList ()
2416 2907
2417void glCallList (int list) 2908void glCallList (int list)
2418 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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