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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
101 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
103} 130}
104 131
105#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
106 134
107#include "pango-font.c" 135#include "pango-font.c"
108#include "pango-fontmap.c" 136#include "pango-fontmap.c"
109#include "pango-render.c" 137#include "pango-render.c"
110 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
113 143
114typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
115 145
116static int 146static int
117shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
118{ 148{
119 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
133 163
134typedef struct cf_layout { 164typedef struct cf_layout {
135 PangoLayout *pl; 165 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
137 int base_height; 167 int base_height;
138 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
139} *CFPlus__Layout; 170} *DC__Layout;
140 171
141static CFPlus__Font default_font; 172static DC__Font default_font;
142static PangoContext *opengl_context; 173static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
144 175
145static void 176static void
146substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
151#endif 182#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 184}
154 185
155static void 186static void
156layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
157{ 188{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
160 */ 191 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
165 196
166 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
167} 198}
168 199
169static void 200static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 202{
172 PangoRectangle rect; 203 PangoRectangle rect;
173 204
174 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
186 217
187typedef uint16_t tileid; 218typedef uint16_t tileid;
188typedef uint16_t faceid; 219typedef uint16_t faceid;
189 220
190typedef struct { 221typedef struct {
191 int name; 222 GLuint name;
192 int w, h; 223 int w, h;
193 float s, t; 224 float s, t;
194 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
195 tileid smoothtile; 226 tileid smoothtile;
196 uint8_t smoothlevel; 227 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
216 247
217 int32_t rows; 248 int32_t rows;
218 maprow *row; 249 maprow *row;
219} *CFPlus__Map; 250} *DC__Map;
220 251
221static char * 252static char *
222prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
223{ 254{
224 char *p; 255 char *p;
262 self->texs *= 2; 293 self->texs *= 2;
263 } 294 }
264} 295}
265 296
266static maprow * 297static maprow *
267map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
268{ 299{
269 if (0 > y) 300 if (0 > y)
270 { 301 {
271 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
310 341
311 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
312} 343}
313 344
314static mapcell * 345static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
316{ 347{
317 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
318} 349}
319 350
320static void 351static void
321map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
322{ 353{
323 int r; 354 int r;
324 355
325 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
334 self->row = 0; 365 self->row = 0;
335 self->rows = 0; 366 self->rows = 0;
336} 367}
337 368
338static void 369static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 371{
341 int x, y; 372 int x, y;
342 maprow *row; 373 maprow *row;
343 mapcell *cell; 374 mapcell *cell;
344 375
423 n |= n >> 16; 454 n |= n >> 16;
424 455
425 return n + 1; 456 return n + 1;
426} 457}
427 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
428/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
431 473
432MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
433 518
434PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
435 520
436BOOT: 521BOOT:
437{ 522{
438 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 524 static const struct {
440 const char *name; 525 const char *name;
441 IV iv; 526 IV iv;
442 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
465 550
466 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
469 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 640# undef const_iv
552 }; 641 };
553 642
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 662
574NV floor (NV x) 663NV floor (NV x)
575 664
576NV ceil (NV x) 665NV ceil (NV x)
577 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
578void 671void
579pango_init () 672pango_init ()
580 CODE: 673 CODE:
581{ 674{
582 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
585} 682}
683
684char *
685SDL_GetError ()
586 686
587int 687int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 689
590void 690void
591SDL_Quit () 691SDL_Quit ()
592 692
593void 693void
594SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
595 PPCODE: 695 PPCODE:
596{ 696{
597 SDL_Rect **m; 697 SDL_Rect **m;
598 698
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 703
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 706
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 711
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 716#endif
617 717
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 719
623 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
624 while (*m) 721 while (*m)
625 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
626 AV *av = newAV (); 725 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
630 732
631 ++m; 733 ++m;
632 } 734 }
633} 735}
634 736
635char *
636SDL_GetError ()
637
638int 737int
639SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
641 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 751 );
752
644 if (RETVAL) 753 if (RETVAL)
645 { 754 {
646 av_clear (texture_av); 755 av_clear (texture_av);
647 756
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 759#include "glfunc.h"
651# undef GL_FUNC 760#undef GL_FUNC
652
653 } 761 }
762}
654 OUTPUT: 763 OUTPUT:
655 RETVAL 764 RETVAL
656 765
657void 766void
658SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
659 768
660char * 769char *
661SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
662 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
663void 778void
664SDL_PollEvent () 779poll_events ()
665 PPCODE: 780 PPCODE:
666{ 781{
667 SDL_Event ev; 782 SDL_Event ev;
668 783
669 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 786 {
671 HV *hv = newHV (); 787 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 789
674 switch (ev.type) 790 switch (ev.type)
675 { 791 {
676 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
677 case SDL_KEYUP: 793 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 799 break;
684 800
685 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 803 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 804 break;
689 805
690 case SDL_MOUSEMOTION: 806 case SDL_MOUSEMOTION:
807 {
808 int state = ev.motion.state;
809 int x = ev.motion.x;
810 int y = ev.motion.y;
811 int xrel = ev.motion.xrel;
812 int yrel = ev.motion.yrel;
813
814 /* do simplistic event compression */
815 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
816 && state == ev.motion.state)
817 {
818 xrel += ev.motion.xrel;
819 yrel += ev.motion.yrel;
820 x = ev.motion.x;
821 y = ev.motion.y;
822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
823 }
824
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
831 }
698 break; 832 break;
699 833
700 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 837
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 848 break;
715 } 849 }
716 850
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 852 }
719} 853}
720 854
721int 855int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 857 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
726 860
727void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
728Mix_CloseAudio () 878Mix_CloseAudio ()
729 879
730int 880int
731Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
732 885
733void 886void
734lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
735 CODE: 888 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 931 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
785 938
786 if (!rw) 939 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
788 941
861void 1014void
862error (char *message) 1015error (char *message)
863 CODE: 1016 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1018#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1020#endif
868 1021
869void 1022void
870fatal (char *message) 1023fatal (char *message)
871 CODE: 1024 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1026#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1028#endif
876 _exit (1); 1029 _exit (1);
877 1030
878void 1031void
879_exit (int retval = 0) 1032_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1035 ExitThread (retval); // unclean, please beam me up
883#else 1036#else
884 _exit (retval); 1037 _exit (retval);
885#endif 1038#endif
886 1039
887MODULE = CFPlus PACKAGE = CFPlus::Font 1040void
1041debug ()
1042 CODE:
1043{
1044#if DEBUG
1045 VALGRIND_DO_LEAK_CHECK;
1046#endif
1047}
888 1048
889CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
1050
1051PROTOTYPES: DISABLE
1052
1053DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1055 CODE:
892{ 1056{
893 int count; 1057 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1061}
898 OUTPUT: 1062 OUTPUT:
899 RETVAL 1063 RETVAL
900 1064
901void 1065void
902DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
903 CODE: 1067 CODE:
904 pango_font_description_free (self); 1068 pango_font_description_free (self);
905 1069
906void 1070void
907make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
908 CODE: 1073 CODE:
909 default_font = self; 1074 default_font = self;
910 1075
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1077
1078PROTOTYPES: DISABLE
1079
913void 1080void
914reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
915 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
916 tc_clear (); 1090 tc_restore ();
917 1091
918CFPlus::Layout 1092DC::Layout
919new (SV *class) 1093new (SV *class)
920 CODE: 1094 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
922 1096
923 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
930 1105
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
933 OUTPUT: 1108 OUTPUT:
934 RETVAL 1109 RETVAL
935 1110
936void 1111void
937DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
938 CODE: 1113 CODE:
939 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
940 Safefree (self); 1116 Safefree (self);
941 1117
942void 1118void
943set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
944 CODE: 1120 CODE:
945{ 1121{
946 STRLEN textlen; 1122 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
948 1124
949 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
950} 1126}
951 1127
952void 1128void
953set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
954 CODE: 1130 CODE:
955{ 1131{
956 STRLEN textlen; 1132 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
958 1134
959 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
960} 1136}
961 1137
962void 1138void
963set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
964 CODE: 1140 CODE:
965{ 1141{
966 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1144 const char *pos = text;
1003 if (attrs) 1179 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
1005} 1181}
1006 1182
1007void 1183void
1008get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
1009 PPCODE: 1185 PPCODE:
1010{ 1186{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1188
1013 do 1189 do
1014 { 1190 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1192
1017 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
1018 { 1194 {
1019 PangoRectangle extents; 1195 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1204
1029 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1030} 1206}
1031 1207
1032int 1208int
1033has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1034 CODE: 1210 CODE:
1035{ 1211{
1036 int lines = 1; 1212 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1038 1214
1043} 1219}
1044 OUTPUT: 1220 OUTPUT:
1045 RETVAL 1221 RETVAL
1046 1222
1047SV * 1223SV *
1048get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1049 CODE: 1225 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1228 OUTPUT:
1053 RETVAL 1229 RETVAL
1054 1230
1055void 1231void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1233 CODE:
1058 self->r = r; 1234 self->r = r;
1059 self->g = g; 1235 self->g = g;
1060 self->b = b; 1236 self->b = b;
1061 self->a = a; 1237 self->a = a;
1062 1238
1063void 1239void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1241 CODE:
1066 if (self->font != font) 1242 if (self->font != font)
1067 { 1243 {
1068 self->font = font; 1244 self->font = font;
1069 layout_update_font (self); 1245 layout_update_font (self);
1070 } 1246 }
1071 1247
1072void 1248void
1073set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1074 CODE: 1250 CODE:
1075 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1076 { 1252 {
1077 self->base_height = base_height; 1253 self->base_height = base_height;
1078 layout_update_font (self); 1254 layout_update_font (self);
1079 } 1255 }
1080 1256
1081void 1257void
1082set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1259 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1261
1086void 1262void
1087set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1088 CODE: 1264 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1266
1091void 1267void
1092set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1093 CODE: 1269 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1271
1096void 1272void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1274 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1104 ); 1280 );
1105 1281
1106void 1282void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1284 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1286
1111void 1287void
1112size (CFPlus::Layout self) 1288size (DC::Layout self)
1113 PPCODE: 1289 PPCODE:
1114{ 1290{
1115 int w, h; 1291 int w, h;
1116 1292
1117 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1122} 1298}
1123 1299
1124int 1300int
1125descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1126 CODE: 1302 CODE:
1127{ 1303{
1128 PangoRectangle rect; 1304 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1132} 1308}
1133 OUTPUT: 1309 OUTPUT:
1134 RETVAL 1310 RETVAL
1135 1311
1136int 1312int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1314 CODE:
1139{ 1315{
1140 int index, trailing; 1316 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1143} 1319}
1144 OUTPUT: 1320 OUTPUT:
1145 RETVAL 1321 RETVAL
1146 1322
1147void 1323void
1148cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1325 PPCODE:
1150{ 1326{
1151 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1329
1154 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1334}
1159 1335
1160void 1336void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1338 PPCODE:
1163{ 1339{
1164 int line, x; 1340 int line, x;
1165 1341
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1345 --line;
1346#endif
1169 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1350}
1173 1351
1174void 1352void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1354 PPCODE:
1177{ 1355{
1178 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1179 int index, trailing; 1357 int index, trailing;
1180 1358
1181 if (line < 0) 1359 if (line < 0)
1182 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1183 1361
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1186 1364
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1366
1189 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1374 }
1197} 1375}
1198 1376
1199void 1377void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1203 self->pl, 1382 self->pl,
1383 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1206 flags 1386 flags
1207 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1208 1391
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1392void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1393draw (DC::Layout self)
1213 CODE: 1394 CODE:
1214{ 1395{
1215 int ow = SvIV (w_); 1396 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1403
1218 if (ow && oh) 1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1412
1413PROTOTYPES: ENABLE
1414
1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1420 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1421 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1425
1232 SvPOK_only (result_); 1426 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1234 1428
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1430 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1432
1239 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1434 }
1246} 1435}
1247 1436
1248void 1437void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1444{
1256 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1260 1452
1261 if (items < 5) 1453 if (items < 5)
1262 { 1454 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1294 } 1486 }
1295} 1487}
1296 1488
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1298 1499
1299CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1501
1502PROTOTYPES: DISABLE
1503
1504DC::Map
1300new (SV *class) 1505new (SV *class)
1301 CODE: 1506 CODE:
1302 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1508 RETVAL->x = 0;
1304 RETVAL->y = 0; 1509 RETVAL->y = 0;
1312 RETVAL->row = 0; 1517 RETVAL->row = 0;
1313 OUTPUT: 1518 OUTPUT:
1314 RETVAL 1519 RETVAL
1315 1520
1316void 1521void
1317DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1318 CODE: 1523 CODE:
1319{ 1524{
1320 map_clear (self); 1525 map_clear (self);
1321 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1322 Safefree (self->tex); 1527 Safefree (self->tex);
1323 Safefree (self); 1528 Safefree (self);
1324} 1529}
1325 1530
1326void 1531void
1327resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1533 CODE:
1329 self->w = map_width; 1534 self->w = map_width;
1330 self->h = map_height; 1535 self->h = map_height;
1331 1536
1332void 1537void
1333clear (CFPlus::Map self) 1538clear (DC::Map self)
1334 CODE: 1539 CODE:
1335 map_clear (self); 1540 map_clear (self);
1336 1541
1337void 1542void
1338set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1544 CODE:
1340{ 1545{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1547 need_texid (self, tile);
1343} 1548}
1344 1549
1345void 1550void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1552 CODE:
1348{ 1553{
1349 tileid texid; 1554 tileid texid;
1350 maptex *tex; 1555 maptex *tex;
1351 1556
1364 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1366} 1571}
1367 1572
1368void 1573void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1575 CODE:
1371{ 1576{
1372 need_texid (self, texid); 1577 need_texid (self, texid);
1373 1578
1374 { 1579 {
1394 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1601}
1397 1602
1398int 1603int
1399ox (CFPlus::Map self) 1604ox (DC::Map self)
1400 ALIAS: 1605 ALIAS:
1401 oy = 1 1606 oy = 1
1402 x = 2 1607 x = 2
1403 y = 3 1608 y = 3
1404 w = 4 1609 w = 4
1415 } 1620 }
1416 OUTPUT: 1621 OUTPUT:
1417 RETVAL 1622 RETVAL
1418 1623
1419void 1624void
1420scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1421 CODE: 1626 CODE:
1422{ 1627{
1423 if (dx > 0) 1628 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1630 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1442 } 1647 }
1443} 1648}
1444 1649
1445void 1650SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1652 CODE:
1448{ 1653{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1656 mapcell *cell;
1452 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1453 1660
1454 while (data < data_end - 1) 1661 while (data < data_end - 1)
1455 { 1662 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1457 1664
1508 } 1715 }
1509 else 1716 else
1510 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1511 } 1718 }
1512 1719
1720 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1721 if (flags & (4 >> z))
1514 { 1722 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1724 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1518 } 1740 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1741 }
1534 else 1742 else
1535 cell->darkness = 0; 1743 cell->darkness = 0;
1536 } 1744 }
1537} 1745}
1746 OUTPUT:
1747 RETVAL
1538 1748
1539SV * 1749SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1751 CODE:
1542{ 1752{
1543 int x1, x; 1753 int x1, x;
1544 int y1, y; 1754 int y1, y;
1545 int z; 1755 int z;
1590} 1800}
1591 OUTPUT: 1801 OUTPUT:
1592 RETVAL 1802 RETVAL
1593 1803
1594void 1804void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1806 CODE:
1597{ 1807{
1808 int x, y, z;
1809
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1813 smooth_key skey;
1602 int x, y, z; 1814
1603 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1604 1818
1605 // thats current max. sorry. 1819 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1608 1822
1609 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1611 1825
1612 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1613 1827 key.r = 255;
1614 glEnable (GL_BLEND); 1828 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1618 1832 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1833 key.texname = -1;
1620
1621 last_name = 0;
1622 1834
1623 mx += self->x; 1835 mx += self->x;
1624 my += self->y; 1836 my += self->y;
1625 1837
1626 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1645 } 1857 }
1646 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1863
1648 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1649 { 1865 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1651 1867
1661 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1662 1878
1663 if (tile) 1879 if (tile)
1664 { 1880 {
1665 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1882 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1883
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1672 { 1885 {
1673 if (!tex.name) 1886 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1675 1888
1676 glEnd (); 1889 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1891 }
1680 1892
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1900
1686 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1687 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1904 if (cell->flags & 1)
1689 { 1905 {
1690 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1693 1909
1910 if (tex.name)
1694 glEnd (); 1911 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1922 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1923 }
1703 } 1924 }
1704 1925
1705 // update smooth hash 1926 // update smooth hash
1706 if (tex.smoothtile) 1927 if (tex.smoothtile)
1742 } 1963 }
1743 } 1964 }
1744 } 1965 }
1745 } 1966 }
1746 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1747 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1972 // this is basically counting sort
1749 { 1973 {
1750 int w, b; 1974 int w, b;
1751 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1753 { 1979 {
1754 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1755 if (smask) 1981 if (smask)
1756 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2001 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1779 2005
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2006 if (tex.name)
1783 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1784 if (!tex.name) 2010 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2011 {
1786
1787 glEnd (); 2012 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1790 } 2015 }
1791 2016
1792 if (border) 2017 if (border)
1793 { 2018 {
1794 float ox = border * dx; 2019 float ox = border * dx;
1795 2020
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2025 }
1801 2026
1802 if (corner) 2027 if (corner)
1803 { 2028 {
1804 float ox = corner * dx; 2029 float ox = corner * dx;
1805 2030
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1810 } 2036 }
1811 } 2037 }
1812 } 2038 }
1813 } 2039 }
1814 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1815 } 2045 }
1816 2046
1817 hv_clear (smooth); 2047 hv_clear (smooth);
1818 } 2048 }
1819 2049
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1824 2052
1825 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1828 { 2056 {
1853 } 2081 }
1854 } 2082 }
1855} 2083}
1856 2084
1857void 2085void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2087 CODE:
1860{ 2088{
1861 static float color[16][3] = { 2089 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1915} 2143}
1916 2144
1917void 2145void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2147 PPCODE:
1920{ 2148{
1921 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2157
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2160
1930 mx += self->x; 2161 mx += self->x - 1;
1931 my += self->y; 2162 my += self->y - 1;
1932 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1933 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1935 { 2168 {
1936 maprow *row = self->row + (y + my); 2169 maprow *row = self->row + (y + my);
1937 2170
1938 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2173 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1942 2175
1943 darkness[y * sw4 + x] = cell->darkness 2176 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2177 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2178 : 255 - FOW_DARKNESS;
1946 } 2179 }
1947 } 2180 }
1948 2181
2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2194
2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
2219
1949 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1953} 2224}
1954 2225
1955SV * 2226SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2228 CODE:
1958{ 2229{
1959 int x, y, x1, y1; 2230 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2297}
2027 OUTPUT: 2298 OUTPUT:
2028 RETVAL 2299 RETVAL
2029 2300
2030void 2301void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2303 PPCODE:
2033{ 2304{
2034 int x, y, z; 2305 int x, y, z;
2035 int w, h; 2306 int w, h;
2036 int x1, y1; 2307 int x1, y1;
2037 2308
2038 if (*data++ != 0) 2309 if (*data++ != 0)
2039 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2040 2311
2041 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2043 2314
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2360 }
2090 } 2361 }
2091 } 2362 }
2092} 2363}
2093 2364
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2366
2096CFPlus::MixChunk 2367DC::RW
2097new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
2098 CODE: 2369 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2100 OUTPUT: 2376 OUTPUT:
2101 RETVAL 2377 RETVAL
2102 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2103void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2104DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2105 CODE: 2489 CODE:
2106 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2107 2491
2108int 2492int
2109volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2498 OUTPUT:
2113 RETVAL 2499 RETVAL
2114 2500
2115int 2501DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2503 CODE:
2504{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2119 OUTPUT: 2516 OUTPUT:
2120 RETVAL 2517 RETVAL
2121 2518
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2520
2124int 2521int
2125volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
2126 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2528 OUTPUT:
2129 RETVAL 2529 RETVAL
2130 2530
2531void
2532fade_out (int ms)
2533 CODE:
2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2131CFPlus::MixMusic 2541DC::MixMusic
2132new_from_file (SV *class, char *path) 2542new (SV *class, DC::RW rwops)
2133 CODE: 2543 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2544 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2545 OUTPUT:
2136 RETVAL 2546 RETVAL
2137 2547
2138void 2548void
2139DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2140 CODE: 2550 CODE:
2141 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2142 2552
2143int 2553int
2144play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2145 CODE: 2555 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2557 OUTPUT:
2148 RETVAL 2558 RETVAL
2149 2559
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2560void
2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2562 CODE:
2563 Mix_FadeInMusicPos (self, loops, ms, position);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
2151 2568
2152BOOT: 2569BOOT:
2153{ 2570{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2572 static const struct {
2156 const char *name; 2573 const char *name;
2157 IV iv; 2574 IV iv;
2158 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2594 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2657 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2678# undef const_iv
2245 2683
2246 texture_av = newAV (); 2684 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2248} 2686}
2249 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2250char * 2694char *
2251gl_vendor () 2695gl_vendor ()
2252 CODE: 2696 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2698 OUTPUT:
2266 CODE: 2710 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2712 OUTPUT:
2269 RETVAL 2713 RETVAL
2270 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
2271int glGetError () 2729int glGetError ()
2272 2730
2273void glFinish () 2731void glFinish ()
2274 2732
2275void glClear (int mask) 2733void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2772
2315# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
2317 2777
2318void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
2319 2779
2320void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
2321 2781
2329 2789
2330void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
2331 CODE: 2791 CODE:
2332 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
2333 2793
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2795 ALIAS:
2341 glColor_premultiply = 1 2796 glColor_premultiply = 1
2342 CODE: 2797 CODE:
2343 if (ix) 2798 if (ix)
2344 { 2799 {
2347 b *= a; 2802 b *= a;
2348 } 2803 }
2349 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2805 glColor4f (r, g, b, a);
2351 2806
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2808 CODE:
2360 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2811
2366 2815
2367void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2368 CODE: 2817 CODE:
2369 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2370 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
2371void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
2372 CODE: 2850 CODE:
2373 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
2374 2852
2375void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2870 CODE:
2393 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2873
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2875
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2877
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
2401 2881
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2883
2404int glGenTexture () 2884int glGenTexture ()
2405 CODE: 2885 CODE:
2425 2905
2426void glEndList () 2906void glEndList ()
2427 2907
2428void glCallList (int list) 2908void glCallList (int list)
2429 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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