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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.195 by root, Sat Jul 14 12:05:52 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
590} 682}
683
684char *
685SDL_GetError ()
591 686
592int 687int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 689
595void 690void
596SDL_Quit () 691SDL_Quit ()
597 692
598void 693void
599SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
600 PPCODE: 695 PPCODE:
601{ 696{
602 SDL_Rect **m; 697 SDL_Rect **m;
603 698
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 703
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 706
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 711
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 716#endif
622 717
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 719
628 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
629 while (*m) 721 while (*m)
630 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
631 AV *av = newAV (); 725 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
635 732
636 ++m; 733 ++m;
637 } 734 }
638} 735}
639 736
640char *
641SDL_GetError ()
642
643int 737int
644SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
646 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 751 );
752
649 if (RETVAL) 753 if (RETVAL)
650 { 754 {
651 av_clear (texture_av); 755 av_clear (texture_av);
652 756
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 759#include "glfunc.h"
656# undef GL_FUNC 760#undef GL_FUNC
657
658 } 761 }
762}
659 OUTPUT: 763 OUTPUT:
660 RETVAL 764 RETVAL
661 765
662void 766void
663SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
664 768
665char * 769char *
666SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
667 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
668void 778void
669SDL_PollEvent () 779poll_events ()
670 PPCODE: 780 PPCODE:
671{ 781{
672 SDL_Event ev; 782 SDL_Event ev;
673 783
674 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 786 {
676 HV *hv = newHV (); 787 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 789
679 switch (ev.type) 790 switch (ev.type)
680 { 791 {
681 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
682 case SDL_KEYUP: 793 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 799 break;
689 800
690 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 803 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 804 break;
694 805
695 case SDL_MOUSEMOTION: 806 case SDL_MOUSEMOTION:
807 {
808 int state = ev.motion.state;
809 int x = ev.motion.x;
810 int y = ev.motion.y;
811 int xrel = ev.motion.xrel;
812 int yrel = ev.motion.yrel;
813
814 /* do simplistic event compression */
815 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
816 && state == ev.motion.state)
817 {
818 xrel += ev.motion.xrel;
819 yrel += ev.motion.yrel;
820 x = ev.motion.x;
821 y = ev.motion.y;
822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
823 }
824
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
831 }
703 break; 832 break;
704 833
705 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
708 837
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 848 break;
720 } 849 }
721 850
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 852 }
724} 853}
725 854
726int 855int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 857 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
731 860
732void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
733Mix_CloseAudio () 878Mix_CloseAudio ()
734 879
735int 880int
736Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
737 885
738void 886void
739lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
740 CODE: 888 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
783 STRLEN image_len; 931 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
790 938
791 if (!rw) 939 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
793 941
866void 1014void
867error (char *message) 1015error (char *message)
868 CODE: 1016 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1018#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1020#endif
873 1021
874void 1022void
875fatal (char *message) 1023fatal (char *message)
876 CODE: 1024 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1026#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1028#endif
881 _exit (1); 1029 _exit (1);
882 1030
883void 1031void
884_exit (int retval = 0) 1032_exit (int retval = 0)
896#if DEBUG 1044#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1045 VALGRIND_DO_LEAK_CHECK;
898#endif 1046#endif
899} 1047}
900 1048
901MODULE = CFPlus PACKAGE = CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
902 1050
903CFPlus::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1055 CODE:
906{ 1056{
907 int count; 1057 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1061}
912 OUTPUT: 1062 OUTPUT:
913 RETVAL 1063 RETVAL
914 1064
915void 1065void
916DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
917 CODE: 1067 CODE:
918 pango_font_description_free (self); 1068 pango_font_description_free (self);
919 1069
920void 1070void
921make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
922 CODE: 1073 CODE:
923 default_font = self; 1074 default_font = self;
924 1075
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1077
1078PROTOTYPES: DISABLE
1079
927void 1080void
928reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
929 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
930 tc_clear (); 1090 tc_restore ();
931 1091
932CFPlus::Layout 1092DC::Layout
933new (SV *class) 1093new (SV *class)
934 CODE: 1094 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
936 1096
937 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
944 1105
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
947 OUTPUT: 1108 OUTPUT:
948 RETVAL 1109 RETVAL
949 1110
950void 1111void
951DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
952 CODE: 1113 CODE:
953 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
954 Safefree (self); 1116 Safefree (self);
955 1117
956void 1118void
957set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
958 CODE: 1120 CODE:
959{ 1121{
960 STRLEN textlen; 1122 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
962 1124
963 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
964} 1126}
965 1127
966void 1128void
967set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
968 CODE: 1130 CODE:
969{ 1131{
970 STRLEN textlen; 1132 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
972 1134
973 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
974} 1136}
975 1137
976void 1138void
977set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
978 CODE: 1140 CODE:
979{ 1141{
980 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1144 const char *pos = text;
1017 if (attrs) 1179 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
1019} 1181}
1020 1182
1021void 1183void
1022get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
1023 PPCODE: 1185 PPCODE:
1024{ 1186{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1188
1027 do 1189 do
1028 { 1190 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1192
1031 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
1032 { 1194 {
1033 PangoRectangle extents; 1195 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1204
1043 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1044} 1206}
1045 1207
1046int 1208int
1047has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1048 CODE: 1210 CODE:
1049{ 1211{
1050 int lines = 1; 1212 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1052 1214
1057} 1219}
1058 OUTPUT: 1220 OUTPUT:
1059 RETVAL 1221 RETVAL
1060 1222
1061SV * 1223SV *
1062get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1063 CODE: 1225 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1228 OUTPUT:
1067 RETVAL 1229 RETVAL
1068 1230
1069void 1231void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1233 CODE:
1072 self->r = r; 1234 self->r = r;
1073 self->g = g; 1235 self->g = g;
1074 self->b = b; 1236 self->b = b;
1075 self->a = a; 1237 self->a = a;
1076 1238
1077void 1239void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1241 CODE:
1080 if (self->font != font) 1242 if (self->font != font)
1081 { 1243 {
1082 self->font = font; 1244 self->font = font;
1083 layout_update_font (self); 1245 layout_update_font (self);
1084 } 1246 }
1085 1247
1086void 1248void
1087set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1088 CODE: 1250 CODE:
1089 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1090 { 1252 {
1091 self->base_height = base_height; 1253 self->base_height = base_height;
1092 layout_update_font (self); 1254 layout_update_font (self);
1093 } 1255 }
1094 1256
1095void 1257void
1096set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1259 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1261
1100void 1262void
1101set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1102 CODE: 1264 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1266
1105void 1267void
1106set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1107 CODE: 1269 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1271
1110void 1272void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1274 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1118 ); 1280 );
1119 1281
1120void 1282void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1284 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1286
1125void 1287void
1126size (CFPlus::Layout self) 1288size (DC::Layout self)
1127 PPCODE: 1289 PPCODE:
1128{ 1290{
1129 int w, h; 1291 int w, h;
1130 1292
1131 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1136} 1298}
1137 1299
1138int 1300int
1139descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1140 CODE: 1302 CODE:
1141{ 1303{
1142 PangoRectangle rect; 1304 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1146} 1308}
1147 OUTPUT: 1309 OUTPUT:
1148 RETVAL 1310 RETVAL
1149 1311
1150int 1312int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1314 CODE:
1153{ 1315{
1154 int index, trailing; 1316 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1157} 1319}
1158 OUTPUT: 1320 OUTPUT:
1159 RETVAL 1321 RETVAL
1160 1322
1161void 1323void
1162cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1325 PPCODE:
1164{ 1326{
1165 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1167 1329
1168 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1334}
1173 1335
1174void 1336void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1338 PPCODE:
1177{ 1339{
1178 int line, x; 1340 int line, x;
1179 1341
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1345 --line;
1346#endif
1183 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1350}
1187 1351
1188void 1352void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1354 PPCODE:
1191{ 1355{
1192 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1193 int index, trailing; 1357 int index, trailing;
1194 1358
1195 if (line < 0) 1359 if (line < 0)
1196 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1197 1361
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1200 1364
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1366
1203 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1374 }
1211} 1375}
1212 1376
1213void 1377void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1217 self->pl, 1382 self->pl,
1383 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1220 flags 1386 flags
1221 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1222 1391
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1392void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1393draw (DC::Layout self)
1227 CODE: 1394 CODE:
1228{ 1395{
1229 int ow = SvIV (w_); 1396 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1403
1232 if (ow && oh) 1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1412
1413PROTOTYPES: ENABLE
1414
1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1420 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1421 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1425
1246 SvPOK_only (result_); 1426 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1248 1428
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1430 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1432
1253 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1434 }
1260} 1435}
1261 1436
1262void 1437void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1444{
1270 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1274 1452
1275 if (items < 5) 1453 if (items < 5)
1276 { 1454 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1308 } 1486 }
1309} 1487}
1310 1488
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1312 1499
1313CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1501
1502PROTOTYPES: DISABLE
1503
1504DC::Map
1314new (SV *class) 1505new (SV *class)
1315 CODE: 1506 CODE:
1316 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1508 RETVAL->x = 0;
1318 RETVAL->y = 0; 1509 RETVAL->y = 0;
1326 RETVAL->row = 0; 1517 RETVAL->row = 0;
1327 OUTPUT: 1518 OUTPUT:
1328 RETVAL 1519 RETVAL
1329 1520
1330void 1521void
1331DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1332 CODE: 1523 CODE:
1333{ 1524{
1334 map_clear (self); 1525 map_clear (self);
1335 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1336 Safefree (self->tex); 1527 Safefree (self->tex);
1337 Safefree (self); 1528 Safefree (self);
1338} 1529}
1339 1530
1340void 1531void
1341resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1533 CODE:
1343 self->w = map_width; 1534 self->w = map_width;
1344 self->h = map_height; 1535 self->h = map_height;
1345 1536
1346void 1537void
1347clear (CFPlus::Map self) 1538clear (DC::Map self)
1348 CODE: 1539 CODE:
1349 map_clear (self); 1540 map_clear (self);
1350 1541
1351void 1542void
1352set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1544 CODE:
1354{ 1545{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1547 need_texid (self, tile);
1357} 1548}
1358 1549
1359void 1550void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1552 CODE:
1362{ 1553{
1363 tileid texid; 1554 tileid texid;
1364 maptex *tex; 1555 maptex *tex;
1365 1556
1378 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1380} 1571}
1381 1572
1382void 1573void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1575 CODE:
1385{ 1576{
1386 need_texid (self, texid); 1577 need_texid (self, texid);
1387 1578
1388 { 1579 {
1408 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1601}
1411 1602
1412int 1603int
1413ox (CFPlus::Map self) 1604ox (DC::Map self)
1414 ALIAS: 1605 ALIAS:
1415 oy = 1 1606 oy = 1
1416 x = 2 1607 x = 2
1417 y = 3 1608 y = 3
1418 w = 4 1609 w = 4
1429 } 1620 }
1430 OUTPUT: 1621 OUTPUT:
1431 RETVAL 1622 RETVAL
1432 1623
1433void 1624void
1434scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1435 CODE: 1626 CODE:
1436{ 1627{
1437 if (dx > 0) 1628 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1630 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1456 } 1647 }
1457} 1648}
1458 1649
1459void 1650SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1652 CODE:
1462{ 1653{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1656 mapcell *cell;
1466 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1467 1660
1468 while (data < data_end - 1) 1661 while (data < data_end - 1)
1469 { 1662 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1471 1664
1522 } 1715 }
1523 else 1716 else
1524 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1525 } 1718 }
1526 1719
1720 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1721 if (flags & (4 >> z))
1528 { 1722 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1724 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1532 } 1740 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1741 }
1548 else 1742 else
1549 cell->darkness = 0; 1743 cell->darkness = 0;
1550 } 1744 }
1551} 1745}
1746 OUTPUT:
1747 RETVAL
1552 1748
1553SV * 1749SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1751 CODE:
1556{ 1752{
1557 int x1, x; 1753 int x1, x;
1558 int y1, y; 1754 int y1, y;
1559 int z; 1755 int z;
1604} 1800}
1605 OUTPUT: 1801 OUTPUT:
1606 RETVAL 1802 RETVAL
1607 1803
1608void 1804void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1610 CODE: 1806 CODE:
1611{ 1807{
1808 int x, y, z;
1809
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1813 smooth_key skey;
1616 int x, y, z; 1814
1617 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1618 1818
1619 // thats current max. sorry. 1819 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1622 1822
1623 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1625 1825
1626 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1627 1827 key.r = 255;
1628 glEnable (GL_BLEND); 1828 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1632 1832 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1833 key.texname = -1;
1634
1635 last_name = 0;
1636 1834
1637 mx += self->x; 1835 mx += self->x;
1638 my += self->y; 1836 my += self->y;
1639 1837
1640 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1659 } 1857 }
1660 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1863
1662 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1663 { 1865 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1665 1867
1675 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1676 1878
1677 if (tile) 1879 if (tile)
1678 { 1880 {
1679 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1882 int px, py;
1681 int py = (y + 1) * T - tex.h;
1682 1883
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1686 { 1885 {
1687 if (!tex.name) 1886 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1689 1888
1690 glEnd (); 1889 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1891 }
1694 1892
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1699 1900
1700 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1701 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1904 if (cell->flags & 1)
1703 { 1905 {
1704 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1707 1909
1910 if (tex.name)
1708 glEnd (); 1911 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1922 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1923 }
1717 } 1924 }
1718 1925
1719 // update smooth hash 1926 // update smooth hash
1720 if (tex.smoothtile) 1927 if (tex.smoothtile)
1756 } 1963 }
1757 } 1964 }
1758 } 1965 }
1759 } 1966 }
1760 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1761 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1972 // this is basically counting sort
1763 { 1973 {
1764 int w, b; 1974 int w, b;
1765 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1767 { 1979 {
1768 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1769 if (smask) 1981 if (smask)
1770 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 2001 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1793 2005
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 2006 if (tex.name)
1797 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1798 if (!tex.name) 2010 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2011 {
1800
1801 glEnd (); 2012 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1804 } 2015 }
1805 2016
1806 if (border) 2017 if (border)
1807 { 2018 {
1808 float ox = border * dx; 2019 float ox = border * dx;
1809 2020
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2025 }
1815 2026
1816 if (corner) 2027 if (corner)
1817 { 2028 {
1818 float ox = corner * dx; 2029 float ox = corner * dx;
1819 2030
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1824 } 2036 }
1825 } 2037 }
1826 } 2038 }
1827 } 2039 }
1828 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1829 } 2045 }
1830 2046
1831 hv_clear (smooth); 2047 hv_clear (smooth);
1832 } 2048 }
1833 2049
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1838 2052
1839 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1842 { 2056 {
1867 } 2081 }
1868 } 2082 }
1869} 2083}
1870 2084
1871void 2085void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2087 CODE:
1874{ 2088{
1875 static float color[16][3] = { 2089 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1929} 2143}
1930 2144
1931void 2145void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2147 PPCODE:
1934{ 2148{
1935 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2157
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2160
1944 mx += self->x; 2161 mx += self->x - 1;
1945 my += self->y; 2162 my += self->y - 1;
1946 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1947 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1949 { 2168 {
1950 maprow *row = self->row + (y + my); 2169 maprow *row = self->row + (y + my);
1951 2170
1952 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2173 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1956 2175
1957 darkness[y * sw4 + x] = cell->darkness 2176 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2177 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2178 : 255 - FOW_DARKNESS;
1960 } 2179 }
1961 } 2180 }
1962 2181
2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2194
2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
2219
1963 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1967} 2224}
1968 2225
1969SV * 2226SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2228 CODE:
1972{ 2229{
1973 int x, y, x1, y1; 2230 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2040} 2297}
2041 OUTPUT: 2298 OUTPUT:
2042 RETVAL 2299 RETVAL
2043 2300
2044void 2301void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2046 PPCODE: 2303 PPCODE:
2047{ 2304{
2048 int x, y, z; 2305 int x, y, z;
2049 int w, h; 2306 int w, h;
2050 int x1, y1; 2307 int x1, y1;
2051 2308
2052 if (*data++ != 0) 2309 if (*data++ != 0)
2053 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2054 2311
2055 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2057 2314
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2103 } 2360 }
2104 } 2361 }
2105 } 2362 }
2106} 2363}
2107 2364
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2366
2110CFPlus::MixChunk 2367DC::RW
2111new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
2112 CODE: 2369 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2114 OUTPUT: 2376 OUTPUT:
2115 RETVAL 2377 RETVAL
2116 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2117void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2118DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2119 CODE: 2489 CODE:
2120 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2121 2491
2122int 2492int
2123volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2498 OUTPUT:
2127 RETVAL 2499 RETVAL
2128 2500
2129int 2501DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2503 CODE:
2504{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2133 OUTPUT: 2516 OUTPUT:
2134 RETVAL 2517 RETVAL
2135 2518
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2520
2138int 2521int
2139volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
2140 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2528 OUTPUT:
2143 RETVAL 2529 RETVAL
2144 2530
2145int 2531void
2146fade_out (int ms) 2532fade_out (int ms)
2147 CODE: 2533 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms); 2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadMUS_RW (rwops);
2149 OUTPUT: 2545 OUTPUT:
2150 RETVAL 2546 RETVAL
2151 2547
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void 2548void
2160DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2161 CODE: 2550 CODE:
2162 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2163 2552
2164int 2553int
2165play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2166 CODE: 2555 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2557 OUTPUT:
2169 RETVAL 2558 RETVAL
2170 2559
2171int 2560void
2172fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2173 CODE: 2562 CODE:
2174 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2563 Mix_FadeInMusicPos (self, loops, ms, position);
2175 OUTPUT:
2176 RETVAL
2177 2564
2178MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
2179 2568
2180BOOT: 2569BOOT:
2181{ 2570{
2182 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2183 static const struct { 2572 static const struct {
2184 const char *name; 2573 const char *name;
2185 IV iv; 2574 IV iv;
2186 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2187# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
2188 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
2189 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
2190 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
2191 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
2192 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
2196 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
2197 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
2198 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2199 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
2200 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
2201 const_iv (GL_AND), 2594 const_iv (GL_AND),
2202 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
2203 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
2204 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
2205 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
2218 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2219 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2220 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2221 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2222 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2223 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
2224 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2225 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2226 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
2227 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
2228 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
2249 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
2250 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
2251 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
2252 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
2253 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
2254 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2255 const_iv (GL_LINE_STRIP), 2657 const_iv (GL_LINE_STRIP),
2256 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
2257 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
2258 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
2259 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
2260 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
2261 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
2262 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2263 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
2264 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2265 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2266 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
2267 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
2268# undef const_iv 2678# undef const_iv
2273 2683
2274 texture_av = newAV (); 2684 texture_av = newAV ();
2275 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2276} 2686}
2277 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2278char * 2694char *
2279gl_vendor () 2695gl_vendor ()
2280 CODE: 2696 CODE:
2281 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2282 OUTPUT: 2698 OUTPUT:
2294 CODE: 2710 CODE:
2295 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2296 OUTPUT: 2712 OUTPUT:
2297 RETVAL 2713 RETVAL
2298 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
2299int glGetError () 2729int glGetError ()
2300 2730
2301void glFinish () 2731void glFinish ()
2302 2732
2303void glClear (int mask) 2733void glClear (int mask)
2340# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2341void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2342 2772
2343# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2344void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
2345 2777
2346void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
2347 2779
2348void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
2349 2781
2357 2789
2358void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
2359 CODE: 2791 CODE:
2360 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
2361 2793
2362void glBegin (int mode)
2363
2364void glEnd ()
2365
2366void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
2367 PROTOTYPE: @
2368 ALIAS: 2795 ALIAS:
2369 glColor_premultiply = 1 2796 glColor_premultiply = 1
2370 CODE: 2797 CODE:
2371 if (ix) 2798 if (ix)
2372 { 2799 {
2375 b *= a; 2802 b *= a;
2376 } 2803 }
2377 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
2378 glColor4f (r, g, b, a); 2805 glColor4f (r, g, b, a);
2379 2806
2380void glInterleavedArrays (int format, int stride, char *data)
2381
2382void glDrawElements (int mode, int count, int type, char *indices)
2383
2384# 1.2 void glDrawRangeElements (int mode, int start, int end
2385
2386void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
2387 CODE: 2808 CODE:
2388 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
2389 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
2390 2811
2394 2815
2395void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2396 CODE: 2817 CODE:
2397 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2398 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
2399void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
2400 CODE: 2850 CODE:
2401 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
2402 2852
2403void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
2419void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2420 CODE: 2870 CODE:
2421 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2422 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2423 2873
2424void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2425 2875
2426void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2427 2877
2428void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
2429 2881
2430void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2431 2883
2432int glGenTexture () 2884int glGenTexture ()
2433 CODE: 2885 CODE:
2453 2905
2454void glEndList () 2906void glEndList ()
2455 2907
2456void glCallList (int list) 2908void glCallList (int list)
2457 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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