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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
590} 682}
591 683
592char * 684char *
593SDL_GetError () 685SDL_GetError ()
594 686
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 719
628 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
629 while (*m) 721 while (*m)
630 { 722 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 724 {
633 AV *av = newAV (); 725 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
660 752
661 if (RETVAL) 753 if (RETVAL)
662 { 754 {
663 av_clear (texture_av); 755 av_clear (texture_av);
664 756
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 759#include "glfunc.h"
668#undef GL_FUNC 760#undef GL_FUNC
669 } 761 }
670} 762}
677char * 769char *
678SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
679 771
680int 772int
681SDL_GetAppState () 773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
682 777
683void 778void
684poll_events () 779poll_events ()
685 PPCODE: 780 PPCODE:
686{ 781{
696 { 791 {
697 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
698 case SDL_KEYUP: 793 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 799 break;
705 800
706 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 820 x = ev.motion.x;
726 y = ev.motion.y; 821 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 823 }
729 824
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 831 }
737 break; 832 break;
738 833
739 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 837
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 848 break;
754 } 849 }
755 850
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 852 }
758} 853}
759 854
760int 855int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 857 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
765 860
766void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
767Mix_CloseAudio () 878Mix_CloseAudio ()
768 879
769int 880int
770Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
771 885
772void 886void
773lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
774 CODE: 888 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 931 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
824 938
825 if (!rw) 939 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
827 941
900void 1014void
901error (char *message) 1015error (char *message)
902 CODE: 1016 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1018#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1020#endif
907 1021
908void 1022void
909fatal (char *message) 1023fatal (char *message)
910 CODE: 1024 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1026#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1028#endif
915 _exit (1); 1029 _exit (1);
916 1030
917void 1031void
918_exit (int retval = 0) 1032_exit (int retval = 0)
930#if DEBUG 1044#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1045 VALGRIND_DO_LEAK_CHECK;
932#endif 1046#endif
933} 1047}
934 1048
935MODULE = CFPlus PACKAGE = CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
936 1050
937CFPlus::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1055 CODE:
940{ 1056{
941 int count; 1057 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1061}
946 OUTPUT: 1062 OUTPUT:
947 RETVAL 1063 RETVAL
948 1064
949void 1065void
950DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
951 CODE: 1067 CODE:
952 pango_font_description_free (self); 1068 pango_font_description_free (self);
953 1069
954void 1070void
955make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
956 CODE: 1073 CODE:
957 default_font = self; 1074 default_font = self;
958 1075
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1077
1078PROTOTYPES: DISABLE
1079
961void 1080void
962reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
963 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
964 tc_clear (); 1090 tc_restore ();
965 1091
966CFPlus::Layout 1092DC::Layout
967new (SV *class) 1093new (SV *class)
968 CODE: 1094 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
970 1096
971 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
978 1105
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
981 OUTPUT: 1108 OUTPUT:
982 RETVAL 1109 RETVAL
983 1110
984void 1111void
985DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
986 CODE: 1113 CODE:
987 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
988 Safefree (self); 1116 Safefree (self);
989 1117
990void 1118void
991set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
992 CODE: 1120 CODE:
993{ 1121{
994 STRLEN textlen; 1122 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
996 1124
997 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
998} 1126}
999 1127
1000void 1128void
1001set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
1002 CODE: 1130 CODE:
1003{ 1131{
1004 STRLEN textlen; 1132 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
1006 1134
1007 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
1008} 1136}
1009 1137
1010void 1138void
1011set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
1012 CODE: 1140 CODE:
1013{ 1141{
1014 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1144 const char *pos = text;
1051 if (attrs) 1179 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
1053} 1181}
1054 1182
1055void 1183void
1056get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
1057 PPCODE: 1185 PPCODE:
1058{ 1186{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1188
1061 do 1189 do
1062 { 1190 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1192
1065 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
1066 { 1194 {
1067 PangoRectangle extents; 1195 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1204
1077 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1078} 1206}
1079 1207
1080int 1208int
1081has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1082 CODE: 1210 CODE:
1083{ 1211{
1084 int lines = 1; 1212 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1086 1214
1091} 1219}
1092 OUTPUT: 1220 OUTPUT:
1093 RETVAL 1221 RETVAL
1094 1222
1095SV * 1223SV *
1096get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1097 CODE: 1225 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1228 OUTPUT:
1101 RETVAL 1229 RETVAL
1102 1230
1103void 1231void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1233 CODE:
1106 self->r = r; 1234 self->r = r;
1107 self->g = g; 1235 self->g = g;
1108 self->b = b; 1236 self->b = b;
1109 self->a = a; 1237 self->a = a;
1110 1238
1111void 1239void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1241 CODE:
1114 if (self->font != font) 1242 if (self->font != font)
1115 { 1243 {
1116 self->font = font; 1244 self->font = font;
1117 layout_update_font (self); 1245 layout_update_font (self);
1118 } 1246 }
1119 1247
1120void 1248void
1121set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1122 CODE: 1250 CODE:
1123 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1124 { 1252 {
1125 self->base_height = base_height; 1253 self->base_height = base_height;
1126 layout_update_font (self); 1254 layout_update_font (self);
1127 } 1255 }
1128 1256
1129void 1257void
1130set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1259 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1261
1134void 1262void
1135set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1136 CODE: 1264 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1266
1139void 1267void
1140set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1141 CODE: 1269 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1271
1144void 1272void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1274 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1152 ); 1280 );
1153 1281
1154void 1282void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1284 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1286
1159void 1287void
1160size (CFPlus::Layout self) 1288size (DC::Layout self)
1161 PPCODE: 1289 PPCODE:
1162{ 1290{
1163 int w, h; 1291 int w, h;
1164 1292
1165 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1170} 1298}
1171 1299
1172int 1300int
1173descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1174 CODE: 1302 CODE:
1175{ 1303{
1176 PangoRectangle rect; 1304 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1180} 1308}
1181 OUTPUT: 1309 OUTPUT:
1182 RETVAL 1310 RETVAL
1183 1311
1184int 1312int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1314 CODE:
1187{ 1315{
1188 int index, trailing; 1316 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1191} 1319}
1192 OUTPUT: 1320 OUTPUT:
1193 RETVAL 1321 RETVAL
1194 1322
1195void 1323void
1196cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1325 PPCODE:
1198{ 1326{
1199 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1329
1202 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1334}
1207 1335
1208void 1336void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1338 PPCODE:
1211{ 1339{
1212 int line, x; 1340 int line, x;
1213 1341
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1345 --line;
1346#endif
1217 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1350}
1221 1351
1222void 1352void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1354 PPCODE:
1225{ 1355{
1226 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1227 int index, trailing; 1357 int index, trailing;
1228 1358
1229 if (line < 0) 1359 if (line < 0)
1230 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1231 1361
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1234 1364
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1366
1237 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1374 }
1245} 1375}
1246 1376
1247void 1377void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1251 self->pl, 1382 self->pl,
1383 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1254 flags 1386 flags
1255 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1256 1391
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1392void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1393draw (DC::Layout self)
1263 CODE: 1394 CODE:
1264{ 1395{
1265 int ow = SvIV (w_); 1396 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1403
1268 if (ow && oh) 1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1412
1413PROTOTYPES: ENABLE
1414
1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1420 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1421 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1425
1282 SvPOK_only (result_); 1426 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1284 1428
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1430 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1432
1289 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1434 }
1296} 1435}
1297 1436
1298void 1437void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1444{
1306 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1310 1452
1311 if (items < 5) 1453 if (items < 5)
1312 { 1454 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1495 RETVAL = width > 0;
1354} 1496}
1355 OUTPUT: 1497 OUTPUT:
1356 RETVAL 1498 RETVAL
1357 1499
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1501
1360CFPlus::Map 1502PROTOTYPES: DISABLE
1503
1504DC::Map
1361new (SV *class) 1505new (SV *class)
1362 CODE: 1506 CODE:
1363 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1508 RETVAL->x = 0;
1365 RETVAL->y = 0; 1509 RETVAL->y = 0;
1373 RETVAL->row = 0; 1517 RETVAL->row = 0;
1374 OUTPUT: 1518 OUTPUT:
1375 RETVAL 1519 RETVAL
1376 1520
1377void 1521void
1378DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1379 CODE: 1523 CODE:
1380{ 1524{
1381 map_clear (self); 1525 map_clear (self);
1382 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1383 Safefree (self->tex); 1527 Safefree (self->tex);
1384 Safefree (self); 1528 Safefree (self);
1385} 1529}
1386 1530
1387void 1531void
1388resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1533 CODE:
1390 self->w = map_width; 1534 self->w = map_width;
1391 self->h = map_height; 1535 self->h = map_height;
1392 1536
1393void 1537void
1394clear (CFPlus::Map self) 1538clear (DC::Map self)
1395 CODE: 1539 CODE:
1396 map_clear (self); 1540 map_clear (self);
1397 1541
1398void 1542void
1399set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1544 CODE:
1401{ 1545{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1547 need_texid (self, tile);
1404} 1548}
1405 1549
1406void 1550void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1552 CODE:
1409{ 1553{
1410 tileid texid; 1554 tileid texid;
1411 maptex *tex; 1555 maptex *tex;
1412 1556
1425 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1427} 1571}
1428 1572
1429void 1573void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1575 CODE:
1432{ 1576{
1433 need_texid (self, texid); 1577 need_texid (self, texid);
1434 1578
1435 { 1579 {
1455 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1601}
1458 1602
1459int 1603int
1460ox (CFPlus::Map self) 1604ox (DC::Map self)
1461 ALIAS: 1605 ALIAS:
1462 oy = 1 1606 oy = 1
1463 x = 2 1607 x = 2
1464 y = 3 1608 y = 3
1465 w = 4 1609 w = 4
1476 } 1620 }
1477 OUTPUT: 1621 OUTPUT:
1478 RETVAL 1622 RETVAL
1479 1623
1480void 1624void
1481scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1482 CODE: 1626 CODE:
1483{ 1627{
1484 if (dx > 0) 1628 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1630 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1503 } 1647 }
1504} 1648}
1505 1649
1506void 1650SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1652 CODE:
1509{ 1653{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1656 mapcell *cell;
1513 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1514 1660
1515 while (data < data_end - 1) 1661 while (data < data_end - 1)
1516 { 1662 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1518 1664
1569 } 1715 }
1570 else 1716 else
1571 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1572 } 1718 }
1573 1719
1720 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1721 if (flags & (4 >> z))
1575 { 1722 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1724 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1579 } 1740 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1741 }
1595 else 1742 else
1596 cell->darkness = 0; 1743 cell->darkness = 0;
1597 } 1744 }
1598} 1745}
1746 OUTPUT:
1747 RETVAL
1599 1748
1600SV * 1749SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1751 CODE:
1603{ 1752{
1604 int x1, x; 1753 int x1, x;
1605 int y1, y; 1754 int y1, y;
1606 int z; 1755 int z;
1651} 1800}
1652 OUTPUT: 1801 OUTPUT:
1653 RETVAL 1802 RETVAL
1654 1803
1655void 1804void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1806 CODE:
1658{ 1807{
1808 int x, y, z;
1809
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1813 smooth_key skey;
1663 int x, y, z; 1814
1664 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1665 1818
1666 // thats current max. sorry. 1819 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1669 1822
1670 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1672 1825
1673 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1674 1827 key.r = 255;
1675 glEnable (GL_BLEND); 1828 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1679 1832 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1833 key.texname = -1;
1681
1682 last_name = 0;
1683 1834
1684 mx += self->x; 1835 mx += self->x;
1685 my += self->y; 1836 my += self->y;
1686 1837
1687 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1706 } 1857 }
1707 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1863
1709 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1710 { 1865 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1712 1867
1722 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1723 1878
1724 if (tile) 1879 if (tile)
1725 { 1880 {
1726 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1882 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1883
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1733 { 1885 {
1734 if (!tex.name) 1886 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1736 1888
1737 glEnd (); 1889 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1891 }
1741 1892
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1900
1747 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1748 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1904 if (cell->flags & 1)
1750 { 1905 {
1751 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1754 1909
1910 if (tex.name)
1755 glEnd (); 1911 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1922 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1923 }
1764 } 1924 }
1765 1925
1766 // update smooth hash 1926 // update smooth hash
1767 if (tex.smoothtile) 1927 if (tex.smoothtile)
1803 } 1963 }
1804 } 1964 }
1805 } 1965 }
1806 } 1966 }
1807 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1808 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1972 // this is basically counting sort
1810 { 1973 {
1811 int w, b; 1974 int w, b;
1812 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1814 { 1979 {
1815 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1816 if (smask) 1981 if (smask)
1817 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2001 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1840 2005
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2006 if (tex.name)
1844 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1845 if (!tex.name) 2010 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2011 {
1847
1848 glEnd (); 2012 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1851 } 2015 }
1852 2016
1853 if (border) 2017 if (border)
1854 { 2018 {
1855 float ox = border * dx; 2019 float ox = border * dx;
1856 2020
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2025 }
1862 2026
1863 if (corner) 2027 if (corner)
1864 { 2028 {
1865 float ox = corner * dx; 2029 float ox = corner * dx;
1866 2030
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1871 } 2036 }
1872 } 2037 }
1873 } 2038 }
1874 } 2039 }
1875 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1876 } 2045 }
1877 2046
1878 hv_clear (smooth); 2047 hv_clear (smooth);
1879 } 2048 }
1880 2049
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1885 2052
1886 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1889 { 2056 {
1914 } 2081 }
1915 } 2082 }
1916} 2083}
1917 2084
1918void 2085void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2087 CODE:
1921{ 2088{
1922 static float color[16][3] = { 2089 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1976} 2143}
1977 2144
1978void 2145void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2147 PPCODE:
1981{ 2148{
1982 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2157
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2160
1991 mx += self->x; 2161 mx += self->x - 1;
1992 my += self->y; 2162 my += self->y - 1;
1993 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1994 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1996 { 2168 {
1997 maprow *row = self->row + (y + my); 2169 maprow *row = self->row + (y + my);
1998 2170
1999 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2173 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
2003 2175
2004 darkness[y * sw4 + x] = cell->darkness 2176 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2177 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2178 : 255 - FOW_DARKNESS;
2007 } 2179 }
2008 } 2180 }
2009 2181
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2182 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2183 for (x = 0; x < sw; ++x)
2020 { 2184 {
2021 float *f = (float *)matrix; 2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2194
2025 for (dy = -1; dy <= 1; ++dy) 2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2196 uint8_t r21 = d21;
2027 { 2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2198
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2199 uint8_t r12 = d12;
2032 } 2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2033 2202
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2206
2037 darkness_sv = darkness2_sv; 2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2216 }
2217
2218 free (darkness1);
2039 2219
2040 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
2044} 2224}
2045 2225
2046SV * 2226SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2228 CODE:
2049{ 2229{
2050 int x, y, x1, y1; 2230 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2117} 2297}
2118 OUTPUT: 2298 OUTPUT:
2119 RETVAL 2299 RETVAL
2120 2300
2121void 2301void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2123 PPCODE: 2303 PPCODE:
2124{ 2304{
2125 int x, y, z; 2305 int x, y, z;
2126 int w, h; 2306 int w, h;
2127 int x1, y1; 2307 int x1, y1;
2128 2308
2129 if (*data++ != 0) 2309 if (*data++ != 0)
2130 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2131 2311
2132 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2134 2314
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2180 } 2360 }
2181 } 2361 }
2182 } 2362 }
2183} 2363}
2184 2364
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2366
2187CFPlus::MixChunk 2367DC::RW
2188new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
2189 CODE: 2369 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2191 OUTPUT: 2376 OUTPUT:
2192 RETVAL 2377 RETVAL
2193 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2194void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2195DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2196 CODE: 2489 CODE:
2197 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2198 2491
2199int 2492int
2200volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2498 OUTPUT:
2204 RETVAL 2499 RETVAL
2205 2500
2206int 2501DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2503 CODE:
2504{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2210 OUTPUT: 2516 OUTPUT:
2211 RETVAL 2517 RETVAL
2212 2518
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2520
2215int 2521int
2216volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
2217 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2528 OUTPUT:
2220 RETVAL 2529 RETVAL
2221 2530
2222int 2531void
2223fade_out (int ms) 2532fade_out (int ms)
2224 CODE: 2533 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms); 2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadMUS_RW (rwops);
2226 OUTPUT: 2545 OUTPUT:
2227 RETVAL 2546 RETVAL
2228 2547
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void 2548void
2237DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2238 CODE: 2550 CODE:
2239 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2240 2552
2241int 2553int
2242play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2243 CODE: 2555 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2557 OUTPUT:
2246 RETVAL 2558 RETVAL
2247 2559
2248int 2560void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2562 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2563 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2564
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
2256 2568
2257BOOT: 2569BOOT:
2258{ 2570{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2572 static const struct {
2261 const char *name; 2573 const char *name;
2262 IV iv; 2574 IV iv;
2263 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2594 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2623 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2624 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2657 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2678# undef const_iv
2355 2683
2356 texture_av = newAV (); 2684 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2358} 2686}
2359 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2360char * 2694char *
2361gl_vendor () 2695gl_vendor ()
2362 CODE: 2696 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2698 OUTPUT:
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2772
2439# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2441 2775
2776PROTOTYPES: DISABLE
2777
2442void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
2443 2779
2444void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
2445 2781
2446void glTranslate (float x, float y, float z = 0.) 2782void glTranslate (float x, float y, float z = 0.)
2453 2789
2454void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
2455 CODE: 2791 CODE:
2456 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
2457 2793
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2795 ALIAS:
2465 glColor_premultiply = 1 2796 glColor_premultiply = 1
2466 CODE: 2797 CODE:
2467 if (ix) 2798 if (ix)
2468 { 2799 {
2471 b *= a; 2802 b *= a;
2472 } 2803 }
2473 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2805 glColor4f (r, g, b, a);
2475 2806
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2808 CODE:
2484 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2811
2490 2815
2491void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2492 CODE: 2817 CODE:
2493 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2494 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
2495void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
2496 CODE: 2850 CODE:
2497 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
2498 2852
2499void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 2870 CODE:
2517 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 2873
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 2875
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 2877
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 2879
2551 2905
2552void glEndList () 2906void glEndList ()
2553 2907
2554void glCallList (int list) 2908void glCallList (int list)
2555 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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