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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

65# include <netinet/in.h> 65# include <netinet/in.h>
66# include <netinet/tcp.h> 66# include <netinet/tcp.h>
67# include <inttypes.h> 67# include <inttypes.h>
68#endif 68#endif
69 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
71 80
72#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
73 82
74#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
76 85
77#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
78 87
79/* mask out modifiers we are not interested in */ 88/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87 90
88static AV *texture_av; 91static AV *texture_av;
89 92
90static struct 93static struct
91{ 94{
185 188
186static void 189static void
187layout_update_font (DC__Layout self) 190layout_update_font (DC__Layout self)
188{ 191{
189 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
190 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
191 */ 194 */
192 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
193 196
194 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
635 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
636 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
637 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
638 641
639 const_iv (MIX_DEFAULT_FORMAT), 642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
640# undef const_iv 670# undef const_iv
641 }; 671 };
642 672
643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
673 CODE: 703 CODE:
674{ 704{
675 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
678#if PANGO_VERSION_CHECK (1, 15, 2) 709#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en")); 710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ 711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif 712#endif
682} 713}
683 714
684char *
685SDL_GetError () 715char *SDL_GetError ()
686 716
687int 717int SDL_Init (U32 flags)
688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
689 718
690void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
691SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
692 733
693void 734void
694SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
695 PPCODE: 736 PPCODE:
696{ 737{
708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
711 752
712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
713#if SDL_VERSION_ATLEAST(1,2,10)
714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
717 755
718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
719 757
720 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
721 while (*m) 759 while (*m)
722 { 760 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
725 AV *av = newAV (); 761 AV *av = newAV ();
726 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
727 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb)); 764 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha)); 765 av_push (av, newSViv (alpha));
730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
732 767
733 ++m; 768 ++m;
734 } 769 }
735} 770}
736 771
915 } 950 }
916 } 951 }
917#endif 952#endif
918} 953}
919 954
920void 955int
921add_font (char *file) 956add_font (char *file)
922 CODE: 957 CODE:
923 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
924 961
925void 962void
926load_image_inline (SV *image_) 963load_image_inline (SV *image_)
927 ALIAS: 964 ALIAS:
928 load_image_file = 1 965 load_image_file = 1
1684 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1685 1722
1686 do 1723 do
1687 { 1724 {
1688 ext = *data++; 1725 ext = *data++;
1689 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1690 1727
1691 if (cmd < 4) 1728 if (cmd < 4)
1692 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1693 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1694 { 1731 {
1697 } 1734 }
1698 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1699 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1700 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1701 { 1738 {
1702 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1703 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1704 1743
1705 data += *data + 1; 1744 data += *data + 1;
1706 } 1745 }
1707 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1708 cell->flags = *data++; 1747 cell->flags = *data++;
1800} 1839}
1801 OUTPUT: 1840 OUTPUT:
1802 RETVAL 1841 RETVAL
1803 1842
1804void 1843void
1805draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1806 CODE: 1845 CODE:
1807{ 1846{
1808 int x, y, z; 1847 int x, y, z;
1809 1848
1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1813 smooth_key skey; 1852 smooth_key skey;
1814 1853 int pl_x, pl_y;
1854 maptex pl_tex;
1815 rc_t *rc = rc_alloc (); 1855 rc_t *rc = rc_alloc ();
1816 rc_key_t key; 1856 rc_key_t key;
1817 rc_array_t *arr; 1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1818 1860
1819 // thats current max. sorry. 1861 // thats current max. sorry.
1820 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1821 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1822 1864
1877 tileid tile = cell->tile [z]; 1919 tileid tile = cell->tile [z];
1878 1920
1879 if (tile) 1921 if (tile)
1880 { 1922 {
1881 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1882 int px, py; 1924 int px = (x + 1) * T - tex.w;
1925 int py = (y + 1) * T - tex.h;
1883 1926
1884 if (key.texname != tex.name) 1927 if (key.texname != tex.name)
1885 { 1928 {
1886 if (!tex.name) 1929 if (!tex.name)
1887 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1888 1931
1889 key.texname = tex.name; 1932 key.texname = tex.name;
1890 arr = rc_array (rc, &key); 1933 arr = rc_array (rc, &key);
1891 } 1934 }
1892 1935
1893 px = (x + 1) * T - tex.w; 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1894 py = (y + 1) * T - tex.h; 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1895 1943
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1900 1948
1901 if (cell->flags && z == 2) 1949 if (expect_false (cell->flags) && expect_false (z == 2))
1902 { 1950 {
1903 // overlays such as the speech bubble, probably more to come 1951 // overlays such as the speech bubble, probably more to come
1904 if (cell->flags & 1) 1952 if (cell->flags & 1)
1905 { 1953 {
1906 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
2043 glDisable (GL_TEXTURE_2D); 2091 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1; 2092 key.texname = -1;
2045 } 2093 }
2046 2094
2047 hv_clear (smooth); 2095 hv_clear (smooth);
2096 }
2097
2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
2103
2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2048 } 2113 }
2049 2114
2050 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2051 rc_free (rc); 2116 rc_free (rc);
2052 2117
2289 else 2354 else
2290 *data++ = 0; 2355 *data++ = 0;
2291 } 2356 }
2292 } 2357 }
2293 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2294 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2295 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2296 RETVAL = data_sv; 2366 RETVAL = data_sv;
2297} 2367}
2298 OUTPUT: 2368 OUTPUT:
2299 RETVAL 2369 RETVAL
2300 2370
2301void 2371void
2302set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2303 PPCODE: 2373 PPCODE:
2304{ 2374{
2305 int x, y, z; 2375 int x, y, z;
2306 int w, h; 2376 int w, h;
2307 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2308 2388
2309 if (*data++ != 0) 2389 if (*data++ != 0)
2310 XSRETURN_EMPTY; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2311 2391
2312 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2327 { 2407 {
2328 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2329 2409
2330 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2331 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2332 uint8_t flags = *data++; 2417 flags = *data++;
2333 2418
2334 if (flags) 2419 if (flags)
2335 { 2420 {
2336 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2337 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2340 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2341 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2342 2427
2343 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2344 { 2429 {
2345 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2346 2432
2347 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2348 { 2434 {
2349 tileid t = tile [z]; 2435 tileid t = tile [z];
2350 2436
2351 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2352 { 2438 {
2353 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2354 need_texid (self, t); 2440 need_texid (self, t);
2355 } 2441 }
2356 2442
2357 cell->tile [z] = t; 2443 cell->tile [z] = t;
2358 } 2444 }

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