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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
65# include <netinet/in.h> 70# include <netinet/in.h>
66# include <netinet/tcp.h> 71# include <netinet/tcp.h>
67# include <inttypes.h> 72# include <inttypes.h>
68#endif 73#endif
69 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
71 85
72#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
73 87
74#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
76 90
77#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
78 92
79/* mask out modifiers we are not interested in */ 93/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87 95
88static AV *texture_av; 96static AV *texture_av;
89 97
90static struct 98static struct
91{ 99{
185 193
186static void 194static void
187layout_update_font (DC__Layout self) 195layout_update_font (DC__Layout self)
188{ 196{
189 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
190 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
191 */ 199 */
192 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
193 201
194 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
364 self->oy = 0; 372 self->oy = 0;
365 self->row = 0; 373 self->row = 0;
366 self->rows = 0; 374 self->rows = 0;
367} 375}
368 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
369static void 387static void
370map_blank (DC__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
371{ 389{
372 int x, y; 390 int x, y;
373 maprow *row; 391 maprow *row;
387 if (x >= row->c1) 405 if (x >= row->c1)
388 break; 406 break;
389 407
390 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
391 409
392 cell->darkness = 0; 410 CELL_CLEAR (cell);
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
396 } 411 }
397 } 412 }
398} 413}
399 414
400typedef struct { 415typedef struct {
511 if (!svp || !SvTRUE (*svp)) 526 if (!svp || !SvTRUE (*svp))
512 return 0; 527 return 0;
513 528
514 return 1; 529 return 1;
515} 530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
516 569
517MODULE = Deliantra::Client PACKAGE = DC 570MODULE = Deliantra::Client PACKAGE = DC
518 571
519PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
520 573
549 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
550 603
551 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
554 657
555 const_iv (SDLK_FIRST), 658 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST), 659 const_iv (SDLK_LAST),
557 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
558 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
635 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
636 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
637 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
638 741
639 const_iv (MIX_DEFAULT_FORMAT), 742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
640# undef const_iv 772# undef const_iv
641 }; 773 };
642 774
643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
673 CODE: 805 CODE:
674{ 806{
675 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
678#if PANGO_VERSION_CHECK (1, 15, 2) 811#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en")); 812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ 813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif 814#endif
682} 815}
683 816
684char *
685SDL_GetError () 817char *SDL_GetError ()
686 818
687int 819void SDL_braino ()
688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
689 820
690void 821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
691SDL_Quit () 827void SDL_Quit ()
828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
692 837
693void 838void
694SDL_ListModes (int rgb, int alpha) 839SDL_ListModes (int rgb, int alpha)
695 PPCODE: 840 PPCODE:
696{ 841{
708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
711 856
712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
713#if SDL_VERSION_ATLEAST(1,2,10)
714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
717 859
718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
719 861
720 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
721 while (*m) 863 while (*m)
722 { 864 {
723 if ((*m)->w >= 800 && (*m)->h >= 480) 865 if ((*m)->w >= 400 && (*m)->h >= 300)
724 { 866 {
725 AV *av = newAV (); 867 AV *av = newAV ();
726 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
727 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb)); 870 av_push (av, newSViv (rgb));
915 } 1057 }
916 } 1058 }
917#endif 1059#endif
918} 1060}
919 1061
920void 1062int
921add_font (char *file) 1063add_font (char *file)
922 CODE: 1064 CODE:
923 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
924 1068
925void 1069void
926load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
927 ALIAS: 1071 ALIAS:
928 load_image_file = 1 1072 load_image_file = 1
1684 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1685 1829
1686 do 1830 do
1687 { 1831 {
1688 ext = *data++; 1832 ext = *data++;
1689 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1690 1834
1691 if (cmd < 4) 1835 if (cmd < 4)
1692 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1693 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1694 { 1838 {
1697 } 1841 }
1698 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1699 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1700 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1701 { 1845 {
1702 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1703 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1704 1850
1705 data += *data + 1; 1851 data += *data + 1;
1706 } 1852 }
1707 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1708 cell->flags = *data++; 1854 cell->flags = *data++;
1738 } 1884 }
1739 } 1885 }
1740 } 1886 }
1741 } 1887 }
1742 else 1888 else
1743 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1744 } 1890 }
1745} 1891}
1746 OUTPUT: 1892 OUTPUT:
1747 RETVAL 1893 RETVAL
1748 1894
1800} 1946}
1801 OUTPUT: 1947 OUTPUT:
1802 RETVAL 1948 RETVAL
1803 1949
1804void 1950void
1805draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1806 CODE: 1952 CODE:
1807{ 1953{
1808 int x, y, z; 1954 int x, y, z;
1809 1955
1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1813 smooth_key skey; 1959 smooth_key skey;
1814 1960 int pl_x, pl_y;
1961 maptex pl_tex;
1815 rc_t *rc = rc_alloc (); 1962 rc_t *rc = rc_alloc ();
1816 rc_key_t key; 1963 rc_key_t key;
1817 rc_array_t *arr; 1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1818 1967
1819 // thats current max. sorry. 1968 // thats current max. sorry.
1820 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1821 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1822 1971
1877 tileid tile = cell->tile [z]; 2026 tileid tile = cell->tile [z];
1878 2027
1879 if (tile) 2028 if (tile)
1880 { 2029 {
1881 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1882 int px, py; 2031 int px = (x + 1) * T - tex.w;
2032 int py = (y + 1) * T - tex.h;
1883 2033
1884 if (key.texname != tex.name) 2034 if (key.texname != tex.name)
1885 { 2035 {
1886 if (!tex.name) 2036 if (!tex.name)
1887 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1888 2038
1889 key.texname = tex.name; 2039 key.texname = tex.name;
1890 arr = rc_array (rc, &key); 2040 arr = rc_array (rc, &key);
1891 } 2041 }
1892 2042
1893 px = (x + 1) * T - tex.w; 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1894 py = (y + 1) * T - tex.h; 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
1895 2050
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1900 2055
1901 if (cell->flags && z == 2) 2056 if (expect_false (cell->flags) && expect_false (z == 2))
1902 { 2057 {
1903 // overlays such as the speech bubble, probably more to come 2058 // overlays such as the speech bubble, probably more to come
1904 if (cell->flags & 1) 2059 if (cell->flags & 1)
1905 { 2060 {
1906 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
2045 } 2200 }
2046 2201
2047 hv_clear (smooth); 2202 hv_clear (smooth);
2048 } 2203 }
2049 2204
2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
2210
2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
2050 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2051 rc_free (rc); 2223 rc_free (rc);
2052 2224
2053 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
2054 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
2159 SvCUR_set (darkness3_sv, sw34 * sh3); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
2160 2332
2161 mx += self->x - 1; 2333 mx += self->x - 1;
2162 my += self->y - 1; 2334 my += self->y - 1;
2163 2335
2164 memset (darkness1, 255, sw1 * sh1); 2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2165 2337
2166 for (y = 0; y < sh1; y++) 2338 for (y = 0; y < sh1; y++)
2167 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
2168 { 2340 {
2169 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
2289 else 2461 else
2290 *data++ = 0; 2462 *data++ = 0;
2291 } 2463 }
2292 } 2464 }
2293 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2294 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2295 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2296 RETVAL = data_sv; 2473 RETVAL = data_sv;
2297} 2474}
2298 OUTPUT: 2475 OUTPUT:
2299 RETVAL 2476 RETVAL
2300 2477
2301void 2478void
2302set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2303 PPCODE: 2480 PPCODE:
2304{ 2481{
2305 int x, y, z; 2482 int x, y, z;
2306 int w, h; 2483 int w, h;
2307 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2308 2495
2309 if (*data++ != 0) 2496 if (*data++ != 0)
2310 XSRETURN_EMPTY; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2311 2498
2312 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2327 { 2514 {
2328 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2329 2516
2330 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2331 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2332 uint8_t flags = *data++; 2524 flags = *data++;
2333 2525
2334 if (flags) 2526 if (flags)
2335 { 2527 {
2336 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2337 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2340 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2341 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2342 2534
2343 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2344 { 2536 {
2345 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2346 2539
2347 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2348 { 2541 {
2349 tileid t = tile [z]; 2542 tileid t = tile [z];
2350 2543
2351 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2352 { 2545 {
2353 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2354 need_texid (self, t); 2547 need_texid (self, t);
2355 } 2548 }
2356 2549
2357 cell->tile [z] = t; 2550 cell->tile [z] = t;
2358 } 2551 }

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