… | |
… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
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|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
47 | #endif |
|
|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
… | |
… | |
65 | # include <netinet/in.h> |
70 | # include <netinet/in.h> |
66 | # include <netinet/tcp.h> |
71 | # include <netinet/tcp.h> |
67 | # include <inttypes.h> |
72 | # include <inttypes.h> |
68 | #endif |
73 | #endif |
69 | |
74 | |
|
|
75 | #if __GNUC__ >= 4 |
|
|
76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
|
|
77 | #else |
|
|
78 | # define expect(expr,value) (expr) |
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|
79 | #endif |
|
|
80 | |
|
|
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
|
|
83 | |
70 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 | |
85 | |
72 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 64 |
73 | |
87 | |
74 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
75 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
76 | |
90 | |
77 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
78 | |
92 | |
79 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
80 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 | |
95 | |
82 | #if 0 |
96 | #define KMOD_LRAM 0x10000 // our extension |
83 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
97 | |
84 | #else |
98 | #define TEXID_SPEECH 1 |
85 | # define PARACHUTE 0 |
99 | #define TEXID_NOFACE 2 |
86 | #endif |
100 | #define TEXID_HIDDEN 3 |
87 | |
101 | |
88 | static AV *texture_av; |
102 | static AV *texture_av; |
89 | |
103 | |
90 | static struct |
104 | static struct |
91 | { |
105 | { |
… | |
… | |
185 | |
199 | |
186 | static void |
200 | static void |
187 | layout_update_font (DC__Layout self) |
201 | layout_update_font (DC__Layout self) |
188 | { |
202 | { |
189 | /* use a random scale factor to account for unknown descenders, 0.8 works |
203 | /* use a random scale factor to account for unknown descenders, 0.8 works |
190 | * reasonably well with bitstream vera |
204 | * reasonably well with dejavu/bistream fonts |
191 | */ |
205 | */ |
192 | PangoFontDescription *font = self->font ? self->font : default_font; |
206 | PangoFontDescription *font = self->font ? self->font : default_font; |
193 | |
207 | |
194 | pango_font_description_set_absolute_size (font, |
208 | pango_font_description_set_absolute_size (font, |
195 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
209 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
223 | int w, h; |
237 | int w, h; |
224 | float s, t; |
238 | float s, t; |
225 | uint8_t r, g, b, a; |
239 | uint8_t r, g, b, a; |
226 | tileid smoothtile; |
240 | tileid smoothtile; |
227 | uint8_t smoothlevel; |
241 | uint8_t smoothlevel; |
|
|
242 | uint8_t unused; /* set to zero on use */ |
228 | } maptex; |
243 | } maptex; |
229 | |
244 | |
230 | typedef struct { |
245 | typedef struct { |
231 | uint32_t player; |
246 | uint32_t player; |
232 | tileid tile[3]; |
247 | tileid tile[3]; |
… | |
… | |
364 | self->oy = 0; |
379 | self->oy = 0; |
365 | self->row = 0; |
380 | self->row = 0; |
366 | self->rows = 0; |
381 | self->rows = 0; |
367 | } |
382 | } |
368 | |
383 | |
|
|
384 | #define CELL_CLEAR(cell) \ |
|
|
385 | do { \ |
|
|
386 | if ((cell)->player) \ |
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387 | (cell)->tile [2] = 0; \ |
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|
388 | (cell)->darkness = 0; \ |
|
|
389 | (cell)->stat_hp = 0; \ |
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|
390 | (cell)->flags = 0; \ |
|
|
391 | (cell)->player = 0; \ |
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|
392 | } while (0) |
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393 | |
369 | static void |
394 | static void |
370 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
395 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
371 | { |
396 | { |
372 | int x, y; |
397 | int x, y; |
373 | maprow *row; |
398 | maprow *row; |
… | |
… | |
387 | if (x >= row->c1) |
412 | if (x >= row->c1) |
388 | break; |
413 | break; |
389 | |
414 | |
390 | cell = row->col + x - row->c0; |
415 | cell = row->col + x - row->c0; |
391 | |
416 | |
392 | cell->darkness = 0; |
417 | CELL_CLEAR (cell); |
393 | cell->stat_hp = 0; |
|
|
394 | cell->flags = 0; |
|
|
395 | cell->player = 0; |
|
|
396 | } |
418 | } |
397 | } |
419 | } |
398 | } |
420 | } |
399 | |
421 | |
400 | typedef struct { |
422 | typedef struct { |
… | |
… | |
511 | if (!svp || !SvTRUE (*svp)) |
533 | if (!svp || !SvTRUE (*svp)) |
512 | return 0; |
534 | return 0; |
513 | |
535 | |
514 | return 1; |
536 | return 1; |
515 | } |
537 | } |
|
|
538 | |
|
|
539 | /******************************************************************************/ |
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|
540 | |
|
|
541 | /* process keyboard modifiers */ |
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|
542 | static int |
|
|
543 | mod_munge (int mod) |
|
|
544 | { |
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|
545 | mod &= MOD_MASK; |
|
|
546 | |
|
|
547 | if (mod & (KMOD_META | KMOD_ALT)) |
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|
548 | mod |= KMOD_LRAM; |
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|
549 | |
|
|
550 | return mod; |
|
|
551 | } |
|
|
552 | |
|
|
553 | static void |
|
|
554 | deliantra_main () |
|
|
555 | { |
|
|
556 | char *argv[] = { 0 }; |
|
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557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
558 | } |
|
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559 | |
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|
560 | #ifdef __MACOSX__ |
|
|
561 | /* to due surprising braindamage on the side of SDL design, we |
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|
562 | * do some mind-boggling hack here: SDL requires a custom main() |
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|
563 | * on OS X, so... we provide one and call the original main(), which, |
|
|
564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
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|
565 | * and which calls our main (== SDL_main) back. |
|
|
566 | */ |
|
|
567 | extern C_LINKAGE int |
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|
568 | main (int argc, char *argv[]) |
|
|
569 | { |
|
|
570 | deliantra_main (); |
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571 | } |
|
|
572 | |
|
|
573 | #undef main |
|
|
574 | |
|
|
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
576 | |
|
|
577 | static void |
|
|
578 | SDL_braino (void) |
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|
579 | { |
|
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580 | char *argv[] = { "deliantra client", 0 }; |
|
|
581 | (main) (1, argv); |
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582 | } |
|
|
583 | #else |
|
|
584 | static void |
|
|
585 | SDL_braino (void) |
|
|
586 | { |
|
|
587 | deliantra_main (); |
|
|
588 | } |
|
|
589 | #endif |
516 | |
590 | |
517 | MODULE = Deliantra::Client PACKAGE = DC |
591 | MODULE = Deliantra::Client PACKAGE = DC |
518 | |
592 | |
519 | PROTOTYPES: ENABLE |
593 | PROTOTYPES: ENABLE |
520 | |
594 | |
… | |
… | |
549 | const_iv (SDL_USEREVENT), |
623 | const_iv (SDL_USEREVENT), |
550 | |
624 | |
551 | const_iv (SDL_APPINPUTFOCUS), |
625 | const_iv (SDL_APPINPUTFOCUS), |
552 | const_iv (SDL_APPMOUSEFOCUS), |
626 | const_iv (SDL_APPMOUSEFOCUS), |
553 | const_iv (SDL_APPACTIVE), |
627 | const_iv (SDL_APPACTIVE), |
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|
628 | |
|
|
629 | |
|
|
630 | const_iv (SDLK_UNKNOWN), |
|
|
631 | const_iv (SDLK_FIRST), |
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|
632 | const_iv (SDLK_BACKSPACE), |
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|
633 | const_iv (SDLK_TAB), |
|
|
634 | const_iv (SDLK_CLEAR), |
|
|
635 | const_iv (SDLK_RETURN), |
|
|
636 | const_iv (SDLK_PAUSE), |
|
|
637 | const_iv (SDLK_ESCAPE), |
|
|
638 | const_iv (SDLK_SPACE), |
|
|
639 | const_iv (SDLK_EXCLAIM), |
|
|
640 | const_iv (SDLK_QUOTEDBL), |
|
|
641 | const_iv (SDLK_HASH), |
|
|
642 | const_iv (SDLK_DOLLAR), |
|
|
643 | const_iv (SDLK_AMPERSAND), |
|
|
644 | const_iv (SDLK_QUOTE), |
|
|
645 | const_iv (SDLK_LEFTPAREN), |
|
|
646 | const_iv (SDLK_RIGHTPAREN), |
|
|
647 | const_iv (SDLK_ASTERISK), |
|
|
648 | const_iv (SDLK_PLUS), |
|
|
649 | const_iv (SDLK_COMMA), |
|
|
650 | const_iv (SDLK_MINUS), |
|
|
651 | const_iv (SDLK_PERIOD), |
|
|
652 | const_iv (SDLK_SLASH), |
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|
653 | const_iv (SDLK_0), |
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|
654 | const_iv (SDLK_1), |
|
|
655 | const_iv (SDLK_2), |
|
|
656 | const_iv (SDLK_3), |
|
|
657 | const_iv (SDLK_4), |
|
|
658 | const_iv (SDLK_5), |
|
|
659 | const_iv (SDLK_6), |
|
|
660 | const_iv (SDLK_7), |
|
|
661 | const_iv (SDLK_8), |
|
|
662 | const_iv (SDLK_9), |
|
|
663 | const_iv (SDLK_COLON), |
|
|
664 | const_iv (SDLK_SEMICOLON), |
|
|
665 | const_iv (SDLK_LESS), |
|
|
666 | const_iv (SDLK_EQUALS), |
|
|
667 | const_iv (SDLK_GREATER), |
|
|
668 | const_iv (SDLK_QUESTION), |
|
|
669 | const_iv (SDLK_AT), |
|
|
670 | |
|
|
671 | const_iv (SDLK_LEFTBRACKET), |
|
|
672 | const_iv (SDLK_BACKSLASH), |
|
|
673 | const_iv (SDLK_RIGHTBRACKET), |
|
|
674 | const_iv (SDLK_CARET), |
|
|
675 | const_iv (SDLK_UNDERSCORE), |
|
|
676 | const_iv (SDLK_BACKQUOTE), |
|
|
677 | const_iv (SDLK_DELETE), |
554 | |
678 | |
555 | const_iv (SDLK_FIRST), |
679 | const_iv (SDLK_FIRST), |
556 | const_iv (SDLK_LAST), |
680 | const_iv (SDLK_LAST), |
557 | const_iv (SDLK_KP0), |
681 | const_iv (SDLK_KP0), |
558 | const_iv (SDLK_KP1), |
682 | const_iv (SDLK_KP1), |
… | |
… | |
634 | const_iv (KMOD_RMETA), |
758 | const_iv (KMOD_RMETA), |
635 | const_iv (KMOD_NUM), |
759 | const_iv (KMOD_NUM), |
636 | const_iv (KMOD_CAPS), |
760 | const_iv (KMOD_CAPS), |
637 | const_iv (KMOD_MODE), |
761 | const_iv (KMOD_MODE), |
638 | |
762 | |
|
|
763 | const_iv (KMOD_LRAM), |
|
|
764 | |
639 | const_iv (MIX_DEFAULT_FORMAT), |
765 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
766 | |
|
|
767 | const_iv (SDL_INIT_TIMER), |
|
|
768 | const_iv (SDL_INIT_AUDIO), |
|
|
769 | const_iv (SDL_INIT_VIDEO), |
|
|
770 | const_iv (SDL_INIT_CDROM), |
|
|
771 | const_iv (SDL_INIT_JOYSTICK), |
|
|
772 | const_iv (SDL_INIT_EVERYTHING), |
|
|
773 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
774 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
775 | |
|
|
776 | const_iv (SDL_GL_RED_SIZE), |
|
|
777 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
778 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
779 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
780 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
781 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
782 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
783 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
784 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
785 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
786 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
788 | const_iv (SDL_GL_STEREO), |
|
|
789 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
790 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
791 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
792 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
793 | |
|
|
794 | const_iv (FOW_DARKNESS) |
640 | # undef const_iv |
795 | # undef const_iv |
641 | }; |
796 | }; |
642 | |
797 | |
643 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
644 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
673 | CODE: |
828 | CODE: |
674 | { |
829 | { |
675 | opengl_fontmap = pango_opengl_font_map_new (); |
830 | opengl_fontmap = pango_opengl_font_map_new (); |
676 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
831 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
677 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
832 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
833 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
678 | #if PANGO_VERSION_CHECK (1, 15, 2) |
834 | #if PANGO_VERSION_CHECK (1, 15, 2) |
679 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
835 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
680 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
836 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
681 | #endif |
837 | #endif |
682 | } |
838 | } |
683 | |
839 | |
684 | char * |
|
|
685 | SDL_GetError () |
840 | char *SDL_GetError () |
686 | |
841 | |
687 | int |
842 | void SDL_braino () |
688 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
689 | |
843 | |
690 | void |
844 | int SDL_Init (U32 flags) |
|
|
845 | |
|
|
846 | int SDL_InitSubSystem (U32 flags) |
|
|
847 | |
|
|
848 | void SDL_QuitSubSystem (U32 flags) |
|
|
849 | |
691 | SDL_Quit () |
850 | void SDL_Quit () |
|
|
851 | |
|
|
852 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
853 | |
|
|
854 | int SDL_GL_GetAttribute (int attr) |
|
|
855 | CODE: |
|
|
856 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
857 | XSRETURN_UNDEF; |
|
|
858 | OUTPUT: |
|
|
859 | RETVAL |
692 | |
860 | |
693 | void |
861 | void |
694 | SDL_ListModes (int rgb, int alpha) |
862 | SDL_ListModes (int rgb, int alpha) |
695 | PPCODE: |
863 | PPCODE: |
696 | { |
864 | { |
… | |
… | |
708 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
876 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
709 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
877 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
710 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
878 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
711 | |
879 | |
712 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
880 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
713 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
714 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
715 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
881 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
716 | #endif |
|
|
717 | |
882 | |
718 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
883 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
719 | |
884 | |
720 | if (m && m != (SDL_Rect **)-1) |
885 | if (m && m != (SDL_Rect **)-1) |
721 | while (*m) |
886 | while (*m) |
722 | { |
887 | { |
723 | if ((*m)->w >= 800 && (*m)->h >= 480) |
888 | if ((*m)->w >= 400 && (*m)->h >= 300) |
724 | { |
889 | { |
725 | AV *av = newAV (); |
890 | AV *av = newAV (); |
726 | av_push (av, newSViv ((*m)->w)); |
891 | av_push (av, newSViv ((*m)->w)); |
727 | av_push (av, newSViv ((*m)->h)); |
892 | av_push (av, newSViv ((*m)->h)); |
728 | av_push (av, newSViv (rgb)); |
893 | av_push (av, newSViv (rgb)); |
… | |
… | |
791 | { |
956 | { |
792 | case SDL_KEYDOWN: |
957 | case SDL_KEYDOWN: |
793 | case SDL_KEYUP: |
958 | case SDL_KEYUP: |
794 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
959 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
795 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
960 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
796 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
961 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
797 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
962 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
798 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
963 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
799 | break; |
964 | break; |
800 | |
965 | |
801 | case SDL_ACTIVEEVENT: |
966 | case SDL_ACTIVEEVENT: |
802 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
967 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
820 | x = ev.motion.x; |
985 | x = ev.motion.x; |
821 | y = ev.motion.y; |
986 | y = ev.motion.y; |
822 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
987 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
823 | } |
988 | } |
824 | |
989 | |
825 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
990 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
826 | hv_store (hv, "state", 5, newSViv (state), 0); |
991 | hv_store (hv, "state", 5, newSViv (state), 0); |
827 | hv_store (hv, "x", 1, newSViv (x), 0); |
992 | hv_store (hv, "x", 1, newSViv (x), 0); |
828 | hv_store (hv, "y", 1, newSViv (y), 0); |
993 | hv_store (hv, "y", 1, newSViv (y), 0); |
829 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
994 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
830 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
995 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
915 | } |
1080 | } |
916 | } |
1081 | } |
917 | #endif |
1082 | #endif |
918 | } |
1083 | } |
919 | |
1084 | |
920 | void |
1085 | int |
921 | add_font (char *file) |
1086 | add_font (char *file) |
922 | CODE: |
1087 | CODE: |
923 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1088 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1089 | OUTPUT: |
|
|
1090 | RETVAL |
924 | |
1091 | |
925 | void |
1092 | void |
926 | load_image_inline (SV *image_) |
1093 | load_image_inline (SV *image_) |
927 | ALIAS: |
1094 | ALIAS: |
928 | load_image_file = 1 |
1095 | load_image_file = 1 |
… | |
… | |
1044 | #if DEBUG |
1211 | #if DEBUG |
1045 | VALGRIND_DO_LEAK_CHECK; |
1212 | VALGRIND_DO_LEAK_CHECK; |
1046 | #endif |
1213 | #endif |
1047 | } |
1214 | } |
1048 | |
1215 | |
|
|
1216 | int |
|
|
1217 | SvREFCNT (SV *sv) |
|
|
1218 | CODE: |
|
|
1219 | RETVAL = SvREFCNT (sv); |
|
|
1220 | OUTPUT: |
|
|
1221 | RETVAL |
|
|
1222 | |
1049 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1050 | |
1224 | |
1051 | PROTOTYPES: DISABLE |
1225 | PROTOTYPES: DISABLE |
1052 | |
1226 | |
1053 | DC::Font |
1227 | DC::Font |
… | |
… | |
1597 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1771 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1598 | // use uglier nearest interpolation because linear suffers |
1772 | // use uglier nearest interpolation because linear suffers |
1599 | // from transparent color bleeding and ugly wrapping effects. |
1773 | // from transparent color bleeding and ugly wrapping effects. |
1600 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1774 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1601 | } |
1775 | } |
|
|
1776 | |
|
|
1777 | void |
|
|
1778 | expire_textures (DC::Map self, int texid, int count) |
|
|
1779 | PPCODE: |
|
|
1780 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1781 | { |
|
|
1782 | maptex *tex = self->tex + texid; |
|
|
1783 | |
|
|
1784 | if (tex->name) |
|
|
1785 | { |
|
|
1786 | if (tex->unused) |
|
|
1787 | { |
|
|
1788 | tex->name = 0; |
|
|
1789 | tex->unused = 0; |
|
|
1790 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1791 | } |
|
|
1792 | else |
|
|
1793 | tex->unused = 1; |
|
|
1794 | } |
|
|
1795 | } |
1602 | |
1796 | |
1603 | int |
1797 | int |
1604 | ox (DC::Map self) |
1798 | ox (DC::Map self) |
1605 | ALIAS: |
1799 | ALIAS: |
1606 | oy = 1 |
1800 | oy = 1 |
… | |
… | |
1684 | uint8_t ext, cmd; |
1878 | uint8_t ext, cmd; |
1685 | |
1879 | |
1686 | do |
1880 | do |
1687 | { |
1881 | { |
1688 | ext = *data++; |
1882 | ext = *data++; |
1689 | cmd = ext & 0x3f; |
1883 | cmd = ext & 0x7f; |
1690 | |
1884 | |
1691 | if (cmd < 4) |
1885 | if (cmd < 4) |
1692 | cell->darkness = 255 - ext * 64 + 1; |
1886 | cell->darkness = 255 - ext * 64 + 1; |
1693 | else if (cmd == 5) // health |
1887 | else if (cmd == 5) // health |
1694 | { |
1888 | { |
… | |
… | |
1697 | } |
1891 | } |
1698 | else if (cmd == 6) // monster width |
1892 | else if (cmd == 6) // monster width |
1699 | cell->stat_width = *data++ + 1; |
1893 | cell->stat_width = *data++ + 1; |
1700 | else if (cmd == 0x47) |
1894 | else if (cmd == 0x47) |
1701 | { |
1895 | { |
1702 | if (*data == 4) |
1896 | if (*data == 1) cell->player = data [1]; |
1703 | ; // decode player count |
1897 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1898 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1899 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1704 | |
1900 | |
1705 | data += *data + 1; |
1901 | data += *data + 1; |
1706 | } |
1902 | } |
1707 | else if (cmd == 8) // cell flags |
1903 | else if (cmd == 8) // cell flags |
1708 | cell->flags = *data++; |
1904 | cell->flags = *data++; |
… | |
… | |
1725 | cell->tile [z] = self->face2tile [face]; |
1921 | cell->tile [z] = self->face2tile [face]; |
1726 | |
1922 | |
1727 | if (cell->tile [z]) |
1923 | if (cell->tile [z]) |
1728 | { |
1924 | { |
1729 | maptex *tex = self->tex + cell->tile [z]; |
1925 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1926 | tex->unused = 0; |
1730 | if (!tex->name) |
1927 | if (!tex->name) |
1731 | av_push (missing, newSViv (cell->tile [z])); |
1928 | av_push (missing, newSViv (cell->tile [z])); |
1732 | |
1929 | |
1733 | if (tex->smoothtile) |
1930 | if (tex->smoothtile) |
1734 | { |
1931 | { |
1735 | maptex *smooth = self->tex + tex->smoothtile; |
1932 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1933 | smooth->unused = 0; |
1736 | if (!smooth->name) |
1934 | if (!smooth->name) |
1737 | av_push (missing, newSViv (tex->smoothtile)); |
1935 | av_push (missing, newSViv (tex->smoothtile)); |
1738 | } |
1936 | } |
1739 | } |
1937 | } |
1740 | } |
1938 | } |
1741 | } |
1939 | } |
1742 | else |
1940 | else |
1743 | cell->darkness = 0; |
1941 | CELL_CLEAR (cell); |
1744 | } |
1942 | } |
1745 | } |
1943 | } |
1746 | OUTPUT: |
1944 | OUTPUT: |
1747 | RETVAL |
1945 | RETVAL |
1748 | |
1946 | |
… | |
… | |
1800 | } |
1998 | } |
1801 | OUTPUT: |
1999 | OUTPUT: |
1802 | RETVAL |
2000 | RETVAL |
1803 | |
2001 | |
1804 | void |
2002 | void |
1805 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2003 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1806 | CODE: |
2004 | CODE: |
1807 | { |
2005 | { |
1808 | int x, y, z; |
2006 | int x, y, z; |
1809 | |
2007 | |
1810 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2008 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1811 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2009 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1812 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2010 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1813 | smooth_key skey; |
2011 | smooth_key skey; |
1814 | |
2012 | int pl_x, pl_y; |
|
|
2013 | maptex pl_tex; |
1815 | rc_t *rc = rc_alloc (); |
2014 | rc_t *rc = rc_alloc (); |
|
|
2015 | rc_t *rc_ov = rc_alloc (); |
1816 | rc_key_t key; |
2016 | rc_key_t key; |
1817 | rc_array_t *arr; |
2017 | rc_array_t *arr, *arr_hidden; |
1818 | |
2018 | |
|
|
2019 | pl_tex.name = 0; |
|
|
2020 | |
1819 | // thats current max. sorry. |
2021 | // that's current max. sorry. |
1820 | if (sw > 255) sw = 255; |
2022 | if (sw > 255) sw = 255; |
1821 | if (sh > 255) sh = 255; |
2023 | if (sh > 255) sh = 255; |
1822 | |
2024 | |
1823 | // clear key, in case of extra padding |
2025 | // clear key, in case of extra padding |
1824 | memset (&skey, 0, sizeof (skey)); |
2026 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1828 | key.g = 255; |
2030 | key.g = 255; |
1829 | key.b = 255; |
2031 | key.b = 255; |
1830 | key.a = 255; |
2032 | key.a = 255; |
1831 | key.mode = GL_QUADS; |
2033 | key.mode = GL_QUADS; |
1832 | key.format = GL_T2F_V3F; |
2034 | key.format = GL_T2F_V3F; |
1833 | key.texname = -1; |
|
|
1834 | |
2035 | |
1835 | mx += self->x; |
2036 | mx += self->x; |
1836 | my += self->y; |
2037 | my += self->y; |
1837 | |
2038 | |
1838 | // first pass: determine smooth_max |
2039 | // first pass: determine smooth_max |
… | |
… | |
1859 | |
2060 | |
1860 | glEnable (GL_BLEND); |
2061 | glEnable (GL_BLEND); |
1861 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2062 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1862 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2063 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1863 | |
2064 | |
|
|
2065 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2066 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2067 | |
1864 | for (z = 0; z <= 2; z++) |
2068 | for (z = 0; z <= 2; z++) |
1865 | { |
2069 | { |
1866 | memset (smooth_level, 0, sizeof (smooth_level)); |
2070 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2071 | key.texname = -1; |
1867 | |
2072 | |
1868 | for (y = 0; y < sh; y++) |
2073 | for (y = 0; y < sh; y++) |
1869 | if (0 <= y + my && y + my < self->rows) |
2074 | if (0 <= y + my && y + my < self->rows) |
1870 | { |
2075 | { |
1871 | maprow *row = self->row + (y + my); |
2076 | maprow *row = self->row + (y + my); |
… | |
… | |
1881 | maptex tex = self->tex [tile]; |
2086 | maptex tex = self->tex [tile]; |
1882 | int px, py; |
2087 | int px, py; |
1883 | |
2088 | |
1884 | if (key.texname != tex.name) |
2089 | if (key.texname != tex.name) |
1885 | { |
2090 | { |
|
|
2091 | self->tex [tile].unused = 0; |
|
|
2092 | |
1886 | if (!tex.name) |
2093 | if (!tex.name) |
1887 | tex = self->tex [2]; /* missing, replace by noface */ |
2094 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1888 | |
2095 | |
1889 | key.texname = tex.name; |
2096 | key.texname = tex.name; |
1890 | arr = rc_array (rc, &key); |
2097 | arr = rc_array (rc, &key); |
1891 | } |
2098 | } |
1892 | |
2099 | |
1893 | px = (x + 1) * T - tex.w; |
2100 | px = (x + 1) * T - tex.w; |
1894 | py = (y + 1) * T - tex.h; |
2101 | py = (y + 1) * T - tex.h; |
|
|
2102 | |
|
|
2103 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2104 | { |
|
|
2105 | pl_x = px; |
|
|
2106 | pl_y = py; |
|
|
2107 | pl_tex = tex; |
|
|
2108 | continue; |
|
|
2109 | } |
1895 | |
2110 | |
1896 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2111 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1897 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2112 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1898 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2113 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1899 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2114 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1900 | |
|
|
1901 | if (cell->flags && z == 2) |
|
|
1902 | { |
|
|
1903 | // overlays such as the speech bubble, probably more to come |
|
|
1904 | if (cell->flags & 1) |
|
|
1905 | { |
|
|
1906 | maptex tex = self->tex [1]; |
|
|
1907 | int px = x * T + T * 2 / 32; |
|
|
1908 | int py = y * T - T * 6 / 32; |
|
|
1909 | |
|
|
1910 | if (tex.name) |
|
|
1911 | { |
|
|
1912 | if (key.texname != tex.name) |
|
|
1913 | { |
|
|
1914 | key.texname = tex.name; |
|
|
1915 | arr = rc_array (rc, &key); |
|
|
1916 | } |
|
|
1917 | |
|
|
1918 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1919 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1920 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1921 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1922 | } |
|
|
1923 | } |
|
|
1924 | } |
|
|
1925 | |
2115 | |
1926 | // update smooth hash |
2116 | // update smooth hash |
1927 | if (tex.smoothtile) |
2117 | if (tex.smoothtile) |
1928 | { |
2118 | { |
1929 | skey.tile = tex.smoothtile; |
2119 | skey.tile = tex.smoothtile; |
… | |
… | |
1958 | // corners |
2148 | // corners |
1959 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2149 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1960 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2150 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1961 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2151 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1962 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2152 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2153 | } |
|
|
2154 | } |
|
|
2155 | |
|
|
2156 | if (expect_false (z == 2)) |
|
|
2157 | { |
|
|
2158 | /* draw question marks on top of hidden spaces */ |
|
|
2159 | if (!cell->darkness) |
|
|
2160 | { |
|
|
2161 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2162 | int px = (x + 1) * T - tex.w; |
|
|
2163 | int py = (y + 1) * T - tex.h; |
|
|
2164 | |
|
|
2165 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2166 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2167 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2168 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2169 | } |
|
|
2170 | |
|
|
2171 | if (expect_false (cell->flags)) |
|
|
2172 | { |
|
|
2173 | // overlays such as the speech bubble, probably more to come |
|
|
2174 | if (cell->flags & 1) |
|
|
2175 | { |
|
|
2176 | rc_key_t key_ov = key; |
|
|
2177 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2178 | rc_array_t *arr; |
|
|
2179 | int px = x * T + T * 2 / 32; |
|
|
2180 | int py = y * T - T * 6 / 32; |
|
|
2181 | |
|
|
2182 | key_ov.texname = tex.name; |
|
|
2183 | arr = rc_array (rc_ov, &key_ov); |
|
|
2184 | |
|
|
2185 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2186 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2187 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2188 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2189 | } |
1963 | } |
2190 | } |
1964 | } |
2191 | } |
1965 | } |
2192 | } |
1966 | } |
2193 | } |
1967 | |
2194 | |
… | |
… | |
2007 | { |
2234 | { |
2008 | // this time avoiding texture state changes |
2235 | // this time avoiding texture state changes |
2009 | // save gobs of state changes. |
2236 | // save gobs of state changes. |
2010 | if (key.texname != tex.name) |
2237 | if (key.texname != tex.name) |
2011 | { |
2238 | { |
|
|
2239 | self->tex [skey->tile].unused = 0; |
|
|
2240 | |
2012 | glEnd (); |
2241 | glEnd (); |
2013 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2242 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2014 | glBegin (GL_QUADS); |
2243 | glBegin (GL_QUADS); |
2015 | } |
2244 | } |
2016 | |
2245 | |
… | |
… | |
2045 | } |
2274 | } |
2046 | |
2275 | |
2047 | hv_clear (smooth); |
2276 | hv_clear (smooth); |
2048 | } |
2277 | } |
2049 | |
2278 | |
|
|
2279 | if (pl_tex.name) |
|
|
2280 | { |
|
|
2281 | maptex tex = pl_tex; |
|
|
2282 | int px = pl_x + sdx; |
|
|
2283 | int py = pl_y + sdy; |
|
|
2284 | |
|
|
2285 | key.texname = tex.name; |
|
|
2286 | arr = rc_array (rc, &key); |
|
|
2287 | |
|
|
2288 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2289 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2290 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2291 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2292 | |
|
|
2293 | rc_draw (rc); |
|
|
2294 | } |
|
|
2295 | |
|
|
2296 | rc_draw (rc_ov); |
|
|
2297 | rc_clear (rc_ov); |
|
|
2298 | |
2050 | glDisable (GL_BLEND); |
2299 | glDisable (GL_BLEND); |
2051 | rc_free (rc); |
2300 | rc_free (rc); |
|
|
2301 | rc_free (rc_ov); |
2052 | |
2302 | |
2053 | // top layer: overlays such as the health bar |
2303 | // top layer: overlays such as the health bar |
2054 | for (y = 0; y < sh; y++) |
2304 | for (y = 0; y < sh; y++) |
2055 | if (0 <= y + my && y + my < self->rows) |
2305 | if (0 <= y + my && y + my < self->rows) |
2056 | { |
2306 | { |
… | |
… | |
2061 | { |
2311 | { |
2062 | mapcell *cell = row->col + (x + mx - row->c0); |
2312 | mapcell *cell = row->col + (x + mx - row->c0); |
2063 | |
2313 | |
2064 | int px = x * T; |
2314 | int px = x * T; |
2065 | int py = y * T; |
2315 | int py = y * T; |
|
|
2316 | |
|
|
2317 | if (expect_false (cell->player == player)) |
|
|
2318 | { |
|
|
2319 | px += sdx; |
|
|
2320 | py += sdy; |
|
|
2321 | } |
2066 | |
2322 | |
2067 | if (cell->stat_hp) |
2323 | if (cell->stat_hp) |
2068 | { |
2324 | { |
2069 | int width = cell->stat_width * T; |
2325 | int width = cell->stat_width * T; |
2070 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2326 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2159 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2415 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2160 | |
2416 | |
2161 | mx += self->x - 1; |
2417 | mx += self->x - 1; |
2162 | my += self->y - 1; |
2418 | my += self->y - 1; |
2163 | |
2419 | |
2164 | memset (darkness1, 255, sw1 * sh1); |
2420 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2165 | |
2421 | |
2166 | for (y = 0; y < sh1; y++) |
2422 | for (y = 0; y < sh1; y++) |
2167 | if (0 <= y + my && y + my < self->rows) |
2423 | if (0 <= y + my && y + my < self->rows) |
2168 | { |
2424 | { |
2169 | maprow *row = self->row + (y + my); |
2425 | maprow *row = self->row + (y + my); |
… | |
… | |
2289 | else |
2545 | else |
2290 | *data++ = 0; |
2546 | *data++ = 0; |
2291 | } |
2547 | } |
2292 | } |
2548 | } |
2293 | |
2549 | |
|
|
2550 | /* if size is w*h + 5 then no data has been found */ |
|
|
2551 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2552 | { |
2294 | SvPOK_only (data_sv); |
2553 | SvPOK_only (data_sv); |
2295 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2554 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2555 | } |
|
|
2556 | |
2296 | RETVAL = data_sv; |
2557 | RETVAL = data_sv; |
2297 | } |
2558 | } |
2298 | OUTPUT: |
2559 | OUTPUT: |
2299 | RETVAL |
2560 | RETVAL |
2300 | |
2561 | |
2301 | void |
2562 | void |
2302 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2563 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2303 | PPCODE: |
2564 | PPCODE: |
2304 | { |
2565 | { |
2305 | int x, y, z; |
2566 | int x, y, z; |
2306 | int w, h; |
2567 | int w, h; |
2307 | int x1, y1; |
2568 | int x1, y1; |
|
|
2569 | STRLEN len; |
|
|
2570 | uint8_t *data, *end; |
|
|
2571 | |
|
|
2572 | len = SvLEN (data_sv); |
|
|
2573 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2574 | data = SvPVbyte_nolen (data_sv); |
|
|
2575 | end = data + len + 8; |
|
|
2576 | |
|
|
2577 | if (len < 5) |
|
|
2578 | XSRETURN_EMPTY; |
2308 | |
2579 | |
2309 | if (*data++ != 0) |
2580 | if (*data++ != 0) |
2310 | XSRETURN_EMPTY; /* version mismatch */ |
2581 | XSRETURN_EMPTY; /* version mismatch */ |
2311 | |
2582 | |
2312 | w = *data++ << 8; w |= *data++; |
2583 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2327 | { |
2598 | { |
2328 | maprow *row = map_get_row (self, y); |
2599 | maprow *row = map_get_row (self, y); |
2329 | |
2600 | |
2330 | for (x = x0; x < x1; x++) |
2601 | for (x = x0; x < x1; x++) |
2331 | { |
2602 | { |
|
|
2603 | uint8_t flags; |
|
|
2604 | |
|
|
2605 | if (data + 7 >= end) |
|
|
2606 | XSRETURN_EMPTY; |
|
|
2607 | |
2332 | uint8_t flags = *data++; |
2608 | flags = *data++; |
2333 | |
2609 | |
2334 | if (flags) |
2610 | if (flags) |
2335 | { |
2611 | { |
2336 | mapcell *cell = row_get_cell (row, x); |
2612 | mapcell *cell = row_get_cell (row, x); |
2337 | tileid tile[3] = { 0, 0, 0 }; |
2613 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2340 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2616 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2341 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2617 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2342 | |
2618 | |
2343 | if (cell->darkness == 0) |
2619 | if (cell->darkness == 0) |
2344 | { |
2620 | { |
2345 | cell->darkness = 0; |
2621 | /*cell->darkness = 0;*/ |
|
|
2622 | EXTEND (SP, 3); |
2346 | |
2623 | |
2347 | for (z = 0; z <= 2; z++) |
2624 | for (z = 0; z <= 2; z++) |
2348 | { |
2625 | { |
2349 | tileid t = tile [z]; |
2626 | tileid t = tile [z]; |
2350 | |
2627 | |
2351 | if (t >= self->texs || (t && !self->tex [t].name)) |
2628 | if (t >= self->texs || (t && !self->tex [t].name)) |
2352 | { |
2629 | { |
2353 | XPUSHs (sv_2mortal (newSViv (t))); |
2630 | PUSHs (sv_2mortal (newSViv (t))); |
2354 | need_texid (self, t); |
2631 | need_texid (self, t); |
2355 | } |
2632 | } |
2356 | |
2633 | |
2357 | cell->tile [z] = t; |
2634 | cell->tile [z] = t; |
2358 | } |
2635 | } |
… | |
… | |
2790 | void glRotate (float angle, float x, float y, float z) |
3067 | void glRotate (float angle, float x, float y, float z) |
2791 | CODE: |
3068 | CODE: |
2792 | glRotatef (angle, x, y, z); |
3069 | glRotatef (angle, x, y, z); |
2793 | |
3070 | |
2794 | void glColor (float r, float g, float b, float a = 1.0) |
3071 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3072 | PROTOTYPE: @ |
2795 | ALIAS: |
3073 | ALIAS: |
2796 | glColor_premultiply = 1 |
3074 | glColor_premultiply = 1 |
2797 | CODE: |
3075 | CODE: |
2798 | if (ix) |
3076 | if (ix) |
2799 | { |
3077 | { |