… | |
… | |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
22 | // microsoft vs. C |
22 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
23 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
24 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
25 | # define M_PI 3.14159265f |
27 | #endif |
26 | #endif |
28 | |
27 | |
29 | #include <assert.h> |
28 | #include <assert.h> |
… | |
… | |
38 | #include <SDL_thread.h> |
37 | #include <SDL_thread.h> |
39 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
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42 | |
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43 | /* work around os x broken headers */ |
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44 | #ifdef __MACOSX__ |
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45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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48 | #endif |
43 | |
49 | |
44 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
46 | |
52 | |
47 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
… | |
… | |
65 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
66 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
67 | # include <inttypes.h> |
73 | # include <inttypes.h> |
68 | #endif |
74 | #endif |
69 | |
75 | |
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76 | #if __GNUC__ >= 4 |
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77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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78 | #else |
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79 | # define expect(expr,value) (expr) |
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80 | #endif |
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81 | |
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82 | #define expect_false(expr) expect ((expr) != 0, 0) |
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83 | #define expect_true(expr) expect ((expr) != 0, 1) |
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84 | |
70 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 | |
86 | |
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87 | /* this is used as fow flag as well, so has to have a different value */ |
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88 | /* then anything that is computed by incoming darkness */ |
72 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
|
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90 | #define DARKNESS_ADJUST(n) (n) |
73 | |
91 | |
74 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
75 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
76 | |
94 | |
77 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
78 | |
96 | |
79 | /* mask out modifiers we are not interested in */ |
97 | /* mask out modifiers we are not interested in */ |
80 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 | |
99 | |
82 | #if 0 |
100 | #define KMOD_LRAM 0x10000 // our extension |
83 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
101 | |
84 | #else |
102 | #define TEXID_SPEECH 1 |
85 | # define PARACHUTE 0 |
103 | #define TEXID_NOFACE 2 |
86 | #endif |
104 | |
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105 | static char * |
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106 | fast_sv_grow (SV *sv, STRLEN need) |
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107 | { |
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108 | STRLEN len = SvLEN (sv); |
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109 | STRLEN want = SvCUR (sv) + need; |
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110 | |
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111 | if (expect_false (len < want)) |
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112 | { |
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113 | do |
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114 | len *= 2; |
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115 | while (len < want); |
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116 | |
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117 | sv_grow (sv, len); |
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118 | } |
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119 | |
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120 | SvCUR_set (sv, want); |
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121 | return SvEND (sv) - need; |
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122 | } |
87 | |
123 | |
88 | static AV *texture_av; |
124 | static AV *texture_av; |
89 | |
125 | |
90 | static struct |
126 | static struct |
91 | { |
127 | { |
… | |
… | |
185 | |
221 | |
186 | static void |
222 | static void |
187 | layout_update_font (DC__Layout self) |
223 | layout_update_font (DC__Layout self) |
188 | { |
224 | { |
189 | /* use a random scale factor to account for unknown descenders, 0.8 works |
225 | /* use a random scale factor to account for unknown descenders, 0.8 works |
190 | * reasonably well with bitstream vera |
226 | * reasonably well with dejavu/bistream fonts |
191 | */ |
227 | */ |
192 | PangoFontDescription *font = self->font ? self->font : default_font; |
228 | PangoFontDescription *font = self->font ? self->font : default_font; |
193 | |
229 | |
194 | pango_font_description_set_absolute_size (font, |
230 | pango_font_description_set_absolute_size (font, |
195 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
231 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
223 | int w, h; |
259 | int w, h; |
224 | float s, t; |
260 | float s, t; |
225 | uint8_t r, g, b, a; |
261 | uint8_t r, g, b, a; |
226 | tileid smoothtile; |
262 | tileid smoothtile; |
227 | uint8_t smoothlevel; |
263 | uint8_t smoothlevel; |
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264 | uint8_t unused; /* set to zero on use */ |
228 | } maptex; |
265 | } maptex; |
229 | |
266 | |
230 | typedef struct { |
267 | typedef struct { |
231 | uint32_t player; |
268 | uint32_t player; |
232 | tileid tile[3]; |
269 | tileid tile[3]; |
… | |
… | |
364 | self->oy = 0; |
401 | self->oy = 0; |
365 | self->row = 0; |
402 | self->row = 0; |
366 | self->rows = 0; |
403 | self->rows = 0; |
367 | } |
404 | } |
368 | |
405 | |
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406 | #define CELL_CLEAR(cell) \ |
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407 | do { \ |
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408 | if ((cell)->player) \ |
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409 | (cell)->tile [2] = 0; \ |
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410 | (cell)->darkness = 0; \ |
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411 | (cell)->stat_hp = 0; \ |
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412 | (cell)->flags = 0; \ |
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413 | (cell)->player = 0; \ |
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414 | } while (0) |
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415 | |
369 | static void |
416 | static void |
370 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
417 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
371 | { |
418 | { |
372 | int x, y; |
419 | int x, y; |
373 | maprow *row; |
420 | maprow *row; |
… | |
… | |
387 | if (x >= row->c1) |
434 | if (x >= row->c1) |
388 | break; |
435 | break; |
389 | |
436 | |
390 | cell = row->col + x - row->c0; |
437 | cell = row->col + x - row->c0; |
391 | |
438 | |
392 | cell->darkness = 0; |
439 | CELL_CLEAR (cell); |
393 | cell->stat_hp = 0; |
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394 | cell->flags = 0; |
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395 | cell->player = 0; |
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396 | } |
440 | } |
397 | } |
441 | } |
398 | } |
442 | } |
399 | |
443 | |
400 | typedef struct { |
444 | typedef struct { |
… | |
… | |
435 | ev.code = 1; |
479 | ev.code = 1; |
436 | ev.data1 = (void *)(long)channel; |
480 | ev.data1 = (void *)(long)channel; |
437 | ev.data2 = 0; |
481 | ev.data2 = 0; |
438 | |
482 | |
439 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
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484 | } |
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485 | |
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486 | static unsigned int |
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487 | div255 (unsigned int n) |
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488 | { |
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489 | return (n + (n >> 8)) >> 8; |
440 | } |
490 | } |
441 | |
491 | |
442 | static unsigned int |
492 | static unsigned int |
443 | minpot (unsigned int n) |
493 | minpot (unsigned int n) |
444 | { |
494 | { |
… | |
… | |
511 | if (!svp || !SvTRUE (*svp)) |
561 | if (!svp || !SvTRUE (*svp)) |
512 | return 0; |
562 | return 0; |
513 | |
563 | |
514 | return 1; |
564 | return 1; |
515 | } |
565 | } |
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566 | |
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567 | /******************************************************************************/ |
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568 | |
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569 | /* process keyboard modifiers */ |
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570 | static int |
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571 | mod_munge (int mod) |
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572 | { |
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573 | mod &= MOD_MASK; |
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574 | |
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575 | if (mod & (KMOD_META | KMOD_ALT)) |
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576 | mod |= KMOD_LRAM; |
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577 | |
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578 | return mod; |
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579 | } |
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580 | |
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581 | static void |
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582 | deliantra_main (SV *real_main) |
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583 | { |
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584 | dSP; |
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585 | |
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586 | PUSHMARK (SP); |
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587 | call_sv (real_main, G_DISCARD | G_VOID); |
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588 | } |
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589 | |
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590 | #ifdef __MACOSX__ |
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591 | static SV *real_main; |
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592 | |
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593 | /* to due surprising braindamage on the side of SDL design, we |
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594 | * do some mind-boggling hack here: SDL requires a custom main() |
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595 | * on OS X, so... we provide one and call the original main(), which, |
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596 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
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597 | * and which calls our main (== SDL_main) back. |
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598 | */ |
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599 | extern C_LINKAGE int |
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600 | main (int argc, char *argv[]) |
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601 | { |
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602 | deliantra_main (real_main); |
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603 | } |
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604 | |
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605 | #undef main |
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606 | |
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|
607 | extern C_LINKAGE int main (int argc, char *argv[]); |
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608 | |
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609 | static void |
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610 | SDL_main_hack (SV *real_main_) |
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611 | { |
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612 | real_main = real_main_; |
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613 | |
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614 | char *argv[] = { "deliantra client", 0 }; |
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615 | (main) (1, argv); |
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616 | } |
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617 | #else |
|
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618 | static void |
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619 | SDL_main_hack (SV *real_main) |
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620 | { |
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621 | deliantra_main (real_main); |
|
|
622 | } |
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|
623 | #endif |
516 | |
624 | |
517 | MODULE = Deliantra::Client PACKAGE = DC |
625 | MODULE = Deliantra::Client PACKAGE = DC |
518 | |
626 | |
519 | PROTOTYPES: ENABLE |
627 | PROTOTYPES: ENABLE |
520 | |
628 | |
… | |
… | |
549 | const_iv (SDL_USEREVENT), |
657 | const_iv (SDL_USEREVENT), |
550 | |
658 | |
551 | const_iv (SDL_APPINPUTFOCUS), |
659 | const_iv (SDL_APPINPUTFOCUS), |
552 | const_iv (SDL_APPMOUSEFOCUS), |
660 | const_iv (SDL_APPMOUSEFOCUS), |
553 | const_iv (SDL_APPACTIVE), |
661 | const_iv (SDL_APPACTIVE), |
|
|
662 | |
|
|
663 | |
|
|
664 | const_iv (SDLK_UNKNOWN), |
|
|
665 | const_iv (SDLK_FIRST), |
|
|
666 | const_iv (SDLK_BACKSPACE), |
|
|
667 | const_iv (SDLK_TAB), |
|
|
668 | const_iv (SDLK_CLEAR), |
|
|
669 | const_iv (SDLK_RETURN), |
|
|
670 | const_iv (SDLK_PAUSE), |
|
|
671 | const_iv (SDLK_ESCAPE), |
|
|
672 | const_iv (SDLK_SPACE), |
|
|
673 | const_iv (SDLK_EXCLAIM), |
|
|
674 | const_iv (SDLK_QUOTEDBL), |
|
|
675 | const_iv (SDLK_HASH), |
|
|
676 | const_iv (SDLK_DOLLAR), |
|
|
677 | const_iv (SDLK_AMPERSAND), |
|
|
678 | const_iv (SDLK_QUOTE), |
|
|
679 | const_iv (SDLK_LEFTPAREN), |
|
|
680 | const_iv (SDLK_RIGHTPAREN), |
|
|
681 | const_iv (SDLK_ASTERISK), |
|
|
682 | const_iv (SDLK_PLUS), |
|
|
683 | const_iv (SDLK_COMMA), |
|
|
684 | const_iv (SDLK_MINUS), |
|
|
685 | const_iv (SDLK_PERIOD), |
|
|
686 | const_iv (SDLK_SLASH), |
|
|
687 | const_iv (SDLK_0), |
|
|
688 | const_iv (SDLK_1), |
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|
689 | const_iv (SDLK_2), |
|
|
690 | const_iv (SDLK_3), |
|
|
691 | const_iv (SDLK_4), |
|
|
692 | const_iv (SDLK_5), |
|
|
693 | const_iv (SDLK_6), |
|
|
694 | const_iv (SDLK_7), |
|
|
695 | const_iv (SDLK_8), |
|
|
696 | const_iv (SDLK_9), |
|
|
697 | const_iv (SDLK_COLON), |
|
|
698 | const_iv (SDLK_SEMICOLON), |
|
|
699 | const_iv (SDLK_LESS), |
|
|
700 | const_iv (SDLK_EQUALS), |
|
|
701 | const_iv (SDLK_GREATER), |
|
|
702 | const_iv (SDLK_QUESTION), |
|
|
703 | const_iv (SDLK_AT), |
|
|
704 | |
|
|
705 | const_iv (SDLK_LEFTBRACKET), |
|
|
706 | const_iv (SDLK_BACKSLASH), |
|
|
707 | const_iv (SDLK_RIGHTBRACKET), |
|
|
708 | const_iv (SDLK_CARET), |
|
|
709 | const_iv (SDLK_UNDERSCORE), |
|
|
710 | const_iv (SDLK_BACKQUOTE), |
|
|
711 | const_iv (SDLK_DELETE), |
554 | |
712 | |
555 | const_iv (SDLK_FIRST), |
713 | const_iv (SDLK_FIRST), |
556 | const_iv (SDLK_LAST), |
714 | const_iv (SDLK_LAST), |
557 | const_iv (SDLK_KP0), |
715 | const_iv (SDLK_KP0), |
558 | const_iv (SDLK_KP1), |
716 | const_iv (SDLK_KP1), |
… | |
… | |
634 | const_iv (KMOD_RMETA), |
792 | const_iv (KMOD_RMETA), |
635 | const_iv (KMOD_NUM), |
793 | const_iv (KMOD_NUM), |
636 | const_iv (KMOD_CAPS), |
794 | const_iv (KMOD_CAPS), |
637 | const_iv (KMOD_MODE), |
795 | const_iv (KMOD_MODE), |
638 | |
796 | |
|
|
797 | const_iv (KMOD_LRAM), |
|
|
798 | |
639 | const_iv (MIX_DEFAULT_FORMAT), |
799 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
800 | |
|
|
801 | const_iv (SDL_INIT_TIMER), |
|
|
802 | const_iv (SDL_INIT_AUDIO), |
|
|
803 | const_iv (SDL_INIT_VIDEO), |
|
|
804 | const_iv (SDL_INIT_CDROM), |
|
|
805 | const_iv (SDL_INIT_JOYSTICK), |
|
|
806 | const_iv (SDL_INIT_EVERYTHING), |
|
|
807 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
808 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
809 | |
|
|
810 | const_iv (SDL_GL_RED_SIZE), |
|
|
811 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
812 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
813 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
814 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
815 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
816 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
817 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
818 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
819 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
820 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
821 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
822 | const_iv (SDL_GL_STEREO), |
|
|
823 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
824 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
825 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
826 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
827 | |
|
|
828 | const_iv (FOW_DARKNESS) |
640 | # undef const_iv |
829 | # undef const_iv |
641 | }; |
830 | }; |
642 | |
831 | |
643 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
832 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
644 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
833 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
645 | |
834 | |
646 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
835 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
647 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
836 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
648 | } |
837 | } |
649 | |
838 | |
… | |
… | |
666 | |
855 | |
667 | IV minpot (UV n) |
856 | IV minpot (UV n) |
668 | |
857 | |
669 | IV popcount (UV n) |
858 | IV popcount (UV n) |
670 | |
859 | |
|
|
860 | NV distance (NV dx, NV dy) |
|
|
861 | CODE: |
|
|
862 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
863 | OUTPUT: |
|
|
864 | RETVAL |
|
|
865 | |
671 | void |
866 | void |
672 | pango_init () |
867 | pango_init () |
673 | CODE: |
868 | CODE: |
674 | { |
869 | { |
675 | opengl_fontmap = pango_opengl_font_map_new (); |
870 | opengl_fontmap = pango_opengl_font_map_new (); |
676 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
871 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
677 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
872 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
873 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
678 | #if PANGO_VERSION_CHECK (1, 15, 2) |
874 | #if PANGO_VERSION_CHECK (1, 15, 2) |
679 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
875 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
680 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
876 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
681 | #endif |
877 | #endif |
682 | } |
878 | } |
683 | |
879 | |
684 | char * |
|
|
685 | SDL_GetError () |
880 | char *SDL_GetError () |
686 | |
881 | |
687 | int |
882 | void SDL_main_hack (SV *real_main) |
688 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
883 | PROTOTYPE: & |
689 | |
884 | |
690 | void |
885 | int SDL_Init (U32 flags) |
|
|
886 | |
|
|
887 | int SDL_InitSubSystem (U32 flags) |
|
|
888 | |
|
|
889 | void SDL_QuitSubSystem (U32 flags) |
|
|
890 | |
691 | SDL_Quit () |
891 | void SDL_Quit () |
|
|
892 | |
|
|
893 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
894 | |
|
|
895 | int SDL_GL_GetAttribute (int attr) |
|
|
896 | CODE: |
|
|
897 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
898 | XSRETURN_UNDEF; |
|
|
899 | OUTPUT: |
|
|
900 | RETVAL |
692 | |
901 | |
693 | void |
902 | void |
694 | SDL_ListModes (int rgb, int alpha) |
903 | SDL_ListModes (int rgb, int alpha) |
695 | PPCODE: |
904 | PPCODE: |
696 | { |
905 | { |
… | |
… | |
708 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
917 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
709 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
918 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
710 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
919 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
711 | |
920 | |
712 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
921 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
713 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
714 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
715 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
922 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
716 | #endif |
|
|
717 | |
923 | |
718 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
924 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
719 | |
925 | |
720 | if (m && m != (SDL_Rect **)-1) |
926 | if (m && m != (SDL_Rect **)-1) |
721 | while (*m) |
927 | while (*m) |
722 | { |
928 | { |
723 | if ((*m)->w >= 800 && (*m)->h >= 480) |
929 | if ((*m)->w >= 400 && (*m)->h >= 300) |
724 | { |
930 | { |
725 | AV *av = newAV (); |
931 | AV *av = newAV (); |
726 | av_push (av, newSViv ((*m)->w)); |
932 | av_push (av, newSViv ((*m)->w)); |
727 | av_push (av, newSViv ((*m)->h)); |
933 | av_push (av, newSViv ((*m)->h)); |
728 | av_push (av, newSViv (rgb)); |
934 | av_push (av, newSViv (rgb)); |
… | |
… | |
751 | ); |
957 | ); |
752 | |
958 | |
753 | if (RETVAL) |
959 | if (RETVAL) |
754 | { |
960 | { |
755 | av_clear (texture_av); |
961 | av_clear (texture_av); |
756 | |
|
|
757 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
758 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
962 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
759 | #include "glfunc.h" |
963 | #include "glfunc.h" |
760 | #undef GL_FUNC |
964 | #undef GL_FUNC |
|
|
965 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
966 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
761 | } |
967 | } |
762 | } |
968 | } |
763 | OUTPUT: |
969 | OUTPUT: |
764 | RETVAL |
970 | RETVAL |
765 | |
971 | |
766 | void |
972 | void |
|
|
973 | SDL_WM_SetCaption (const char *title, const char *icon) |
|
|
974 | |
|
|
975 | void |
767 | SDL_GL_SwapBuffers () |
976 | SDL_GL_SwapBuffers () |
768 | |
977 | |
769 | char * |
978 | char * |
770 | SDL_GetKeyName (int sym) |
979 | SDL_GetKeyName (int sym) |
771 | |
980 | |
… | |
… | |
773 | SDL_GetAppState () |
982 | SDL_GetAppState () |
774 | |
983 | |
775 | int |
984 | int |
776 | SDL_GetModState () |
985 | SDL_GetModState () |
777 | |
986 | |
|
|
987 | int |
|
|
988 | SDL_WaitEvent () |
|
|
989 | C_ARGS: 0 |
|
|
990 | |
778 | void |
991 | void |
|
|
992 | SDL_PumpEvents () |
|
|
993 | |
|
|
994 | void |
779 | poll_events () |
995 | peep_events () |
780 | PPCODE: |
996 | PPCODE: |
781 | { |
997 | { |
782 | SDL_Event ev; |
998 | SDL_Event ev; |
783 | |
999 | |
784 | SDL_PumpEvents (); |
1000 | SDL_PumpEvents (); |
… | |
… | |
791 | { |
1007 | { |
792 | case SDL_KEYDOWN: |
1008 | case SDL_KEYDOWN: |
793 | case SDL_KEYUP: |
1009 | case SDL_KEYUP: |
794 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1010 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
795 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1011 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
796 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
1012 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
797 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
1013 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
798 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1014 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
799 | break; |
1015 | break; |
800 | |
1016 | |
801 | case SDL_ACTIVEEVENT: |
1017 | case SDL_ACTIVEEVENT: |
802 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1018 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
820 | x = ev.motion.x; |
1036 | x = ev.motion.x; |
821 | y = ev.motion.y; |
1037 | y = ev.motion.y; |
822 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1038 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
823 | } |
1039 | } |
824 | |
1040 | |
825 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
1041 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
826 | hv_store (hv, "state", 5, newSViv (state), 0); |
1042 | hv_store (hv, "state", 5, newSViv (state), 0); |
827 | hv_store (hv, "x", 1, newSViv (x), 0); |
1043 | hv_store (hv, "x", 1, newSViv (x), 0); |
828 | hv_store (hv, "y", 1, newSViv (y), 0); |
1044 | hv_store (hv, "y", 1, newSViv (y), 0); |
829 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1045 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
830 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1046 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
850 | |
1066 | |
851 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1067 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
852 | } |
1068 | } |
853 | } |
1069 | } |
854 | |
1070 | |
|
|
1071 | char * |
|
|
1072 | SDL_AudioDriverName () |
|
|
1073 | CODE: |
|
|
1074 | { |
|
|
1075 | char buf [256]; |
|
|
1076 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1077 | XSRETURN_UNDEF; |
|
|
1078 | |
|
|
1079 | RETVAL = buf; |
|
|
1080 | } |
|
|
1081 | OUTPUT: |
|
|
1082 | RETVAL |
|
|
1083 | |
855 | int |
1084 | int |
856 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1085 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
857 | POSTCALL: |
1086 | POSTCALL: |
858 | Mix_HookMusicFinished (music_finished); |
1087 | Mix_HookMusicFinished (music_finished); |
859 | Mix_ChannelFinished (channel_finished); |
1088 | Mix_ChannelFinished (channel_finished); |
… | |
… | |
915 | } |
1144 | } |
916 | } |
1145 | } |
917 | #endif |
1146 | #endif |
918 | } |
1147 | } |
919 | |
1148 | |
920 | void |
1149 | int |
921 | add_font (char *file) |
1150 | add_font (char *file) |
922 | CODE: |
1151 | CODE: |
923 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1152 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1153 | OUTPUT: |
|
|
1154 | RETVAL |
|
|
1155 | |
|
|
1156 | void |
|
|
1157 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1158 | |
|
|
1159 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1160 | void |
|
|
1161 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
924 | |
1162 | |
925 | void |
1163 | void |
926 | load_image_inline (SV *image_) |
1164 | load_image_inline (SV *image_) |
927 | ALIAS: |
1165 | ALIAS: |
928 | load_image_file = 1 |
1166 | load_image_file = 1 |
… | |
… | |
1044 | #if DEBUG |
1282 | #if DEBUG |
1045 | VALGRIND_DO_LEAK_CHECK; |
1283 | VALGRIND_DO_LEAK_CHECK; |
1046 | #endif |
1284 | #endif |
1047 | } |
1285 | } |
1048 | |
1286 | |
|
|
1287 | int |
|
|
1288 | SvREFCNT (SV *sv) |
|
|
1289 | CODE: |
|
|
1290 | RETVAL = SvREFCNT (sv); |
|
|
1291 | OUTPUT: |
|
|
1292 | RETVAL |
|
|
1293 | |
1049 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1294 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1050 | |
1295 | |
1051 | PROTOTYPES: DISABLE |
1296 | PROTOTYPES: DISABLE |
1052 | |
1297 | |
1053 | DC::Font |
1298 | DC::Font |
… | |
… | |
1247 | |
1492 | |
1248 | void |
1493 | void |
1249 | set_height (DC::Layout self, int base_height) |
1494 | set_height (DC::Layout self, int base_height) |
1250 | CODE: |
1495 | CODE: |
1251 | if (self->base_height != base_height) |
1496 | if (self->base_height != base_height) |
1252 | { |
1497 | { |
1253 | self->base_height = base_height; |
1498 | self->base_height = base_height; |
1254 | layout_update_font (self); |
1499 | layout_update_font (self); |
1255 | } |
1500 | } |
1256 | |
1501 | |
1257 | void |
1502 | void |
… | |
… | |
1482 | if (ix) |
1727 | if (ix) |
1483 | { |
1728 | { |
1484 | glDisable (GL_ALPHA_TEST); |
1729 | glDisable (GL_ALPHA_TEST); |
1485 | glDisable (GL_BLEND); |
1730 | glDisable (GL_BLEND); |
1486 | } |
1731 | } |
|
|
1732 | } |
|
|
1733 | |
|
|
1734 | void |
|
|
1735 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1736 | PROTOTYPE: @ |
|
|
1737 | CODE: |
|
|
1738 | { |
|
|
1739 | glEnable (GL_BLEND); |
|
|
1740 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1741 | glEnable (GL_TEXTURE_2D); |
|
|
1742 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1743 | |
|
|
1744 | glColor3f (intensity, intensity, intensity); |
|
|
1745 | glPushMatrix (); |
|
|
1746 | glScalef (1./3, 1./3, 1.); |
|
|
1747 | |
|
|
1748 | if (blend > 0.f) |
|
|
1749 | { |
|
|
1750 | float dx3 = dx * -3.f / w; |
|
|
1751 | float dy3 = dy * -3.f / h; |
|
|
1752 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1753 | |
|
|
1754 | /* interpolate the two shadow textures */ |
|
|
1755 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1756 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1757 | |
|
|
1758 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1759 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1760 | glEnable (GL_TEXTURE_2D); |
|
|
1761 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1762 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1763 | |
|
|
1764 | /* rgb == rgb(glcolor) */ |
|
|
1765 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1766 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1767 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1768 | |
|
|
1769 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1770 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1771 | |
|
|
1772 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1774 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1775 | |
|
|
1776 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1777 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1778 | |
|
|
1779 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1780 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1781 | |
|
|
1782 | glBegin (GL_QUADS); |
|
|
1783 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1784 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1785 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1786 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1787 | glEnd (); |
|
|
1788 | |
|
|
1789 | glDisable (GL_TEXTURE_2D); |
|
|
1790 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1791 | } |
|
|
1792 | else |
|
|
1793 | { |
|
|
1794 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1795 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1796 | |
|
|
1797 | glBegin (GL_QUADS); |
|
|
1798 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1799 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1800 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1801 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1802 | glEnd (); |
|
|
1803 | } |
|
|
1804 | |
|
|
1805 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1806 | { |
|
|
1807 | int x, y; |
|
|
1808 | int dx3 = dx * 3; |
|
|
1809 | int dy3 = dy * 3; |
|
|
1810 | |
|
|
1811 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1812 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1813 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1814 | glTranslatef (-1., -1., 0); |
|
|
1815 | glBegin (GL_QUADS); |
|
|
1816 | |
|
|
1817 | for (y = 1; y < h; y += 3) |
|
|
1818 | { |
|
|
1819 | int y1 = y - dy3; |
|
|
1820 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1821 | |
|
|
1822 | for (x = 1; x < w; x += 3) |
|
|
1823 | { |
|
|
1824 | int x1 = x - dx3; |
|
|
1825 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1826 | uint8_t h2; |
|
|
1827 | |
|
|
1828 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1829 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1830 | else |
|
|
1831 | h2 = 1; /* out of range == invisible */ |
|
|
1832 | |
|
|
1833 | if (h1 || h2) |
|
|
1834 | { |
|
|
1835 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1836 | glColor4f (1., 1., 1., alpha); |
|
|
1837 | |
|
|
1838 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1839 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1840 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1841 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1842 | } |
|
|
1843 | } |
|
|
1844 | } |
|
|
1845 | } |
|
|
1846 | |
|
|
1847 | glEnd (); |
|
|
1848 | |
|
|
1849 | glPopMatrix (); |
|
|
1850 | |
|
|
1851 | glDisable (GL_TEXTURE_2D); |
|
|
1852 | glDisable (GL_BLEND); |
1487 | } |
1853 | } |
1488 | |
1854 | |
1489 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1855 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1490 | CODE: |
1856 | CODE: |
1491 | { |
1857 | { |
… | |
… | |
1597 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1963 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1598 | // use uglier nearest interpolation because linear suffers |
1964 | // use uglier nearest interpolation because linear suffers |
1599 | // from transparent color bleeding and ugly wrapping effects. |
1965 | // from transparent color bleeding and ugly wrapping effects. |
1600 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1966 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1601 | } |
1967 | } |
|
|
1968 | |
|
|
1969 | void |
|
|
1970 | expire_textures (DC::Map self, int texid, int count) |
|
|
1971 | PPCODE: |
|
|
1972 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1973 | { |
|
|
1974 | maptex *tex = self->tex + texid; |
|
|
1975 | |
|
|
1976 | if (tex->name) |
|
|
1977 | { |
|
|
1978 | if (tex->unused) |
|
|
1979 | { |
|
|
1980 | tex->name = 0; |
|
|
1981 | tex->unused = 0; |
|
|
1982 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1983 | } |
|
|
1984 | else |
|
|
1985 | tex->unused = 1; |
|
|
1986 | } |
|
|
1987 | } |
1602 | |
1988 | |
1603 | int |
1989 | int |
1604 | ox (DC::Map self) |
1990 | ox (DC::Map self) |
1605 | ALIAS: |
1991 | ALIAS: |
1606 | oy = 1 |
1992 | oy = 1 |
… | |
… | |
1646 | self->y += MAP_EXTEND_Y; |
2032 | self->y += MAP_EXTEND_Y; |
1647 | } |
2033 | } |
1648 | } |
2034 | } |
1649 | |
2035 | |
1650 | SV * |
2036 | SV * |
1651 | map1a_update (DC::Map self, SV *data_, int extmap) |
2037 | map1a_update (DC::Map self, SV *data_) |
1652 | CODE: |
2038 | CODE: |
1653 | { |
2039 | { |
1654 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2040 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1655 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2041 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1656 | mapcell *cell; |
2042 | mapcell *cell; |
… | |
… | |
1677 | |
2063 | |
1678 | //TODO: don't trust server data to be in-range(!) |
2064 | //TODO: don't trust server data to be in-range(!) |
1679 | |
2065 | |
1680 | if (flags & 8) |
2066 | if (flags & 8) |
1681 | { |
2067 | { |
|
|
2068 | uint8_t ext, cmd; |
|
|
2069 | |
1682 | if (extmap) |
2070 | do |
1683 | { |
2071 | { |
1684 | uint8_t ext, cmd; |
2072 | ext = *data++; |
|
|
2073 | cmd = ext & 0x7f; |
1685 | |
2074 | |
1686 | do |
2075 | if (cmd < 4) |
|
|
2076 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2077 | else if (cmd == 5) // health |
1687 | { |
2078 | { |
1688 | ext = *data++; |
|
|
1689 | cmd = ext & 0x3f; |
|
|
1690 | |
|
|
1691 | if (cmd < 4) |
|
|
1692 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1693 | else if (cmd == 5) // health |
|
|
1694 | { |
|
|
1695 | cell->stat_width = 1; |
2079 | cell->stat_width = 1; |
1696 | cell->stat_hp = *data++; |
2080 | cell->stat_hp = *data++; |
1697 | } |
|
|
1698 | else if (cmd == 6) // monster width |
|
|
1699 | cell->stat_width = *data++ + 1; |
|
|
1700 | else if (cmd == 0x47) |
|
|
1701 | { |
|
|
1702 | if (*data == 4) |
|
|
1703 | ; // decode player count |
|
|
1704 | |
|
|
1705 | data += *data + 1; |
|
|
1706 | } |
|
|
1707 | else if (cmd == 8) // cell flags |
|
|
1708 | cell->flags = *data++; |
|
|
1709 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1710 | data += *data + 1; |
|
|
1711 | else |
|
|
1712 | data++; |
|
|
1713 | } |
2081 | } |
1714 | while (ext & 0x80); |
2082 | else if (cmd == 6) // monster width |
|
|
2083 | cell->stat_width = *data++ + 1; |
|
|
2084 | else if (cmd == 0x47) |
|
|
2085 | { |
|
|
2086 | if (*data == 1) cell->player = data [1]; |
|
|
2087 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2088 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2089 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2090 | |
|
|
2091 | data += *data + 1; |
|
|
2092 | } |
|
|
2093 | else if (cmd == 8) // cell flags |
|
|
2094 | cell->flags = *data++; |
|
|
2095 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2096 | data += *data + 1; |
|
|
2097 | else |
|
|
2098 | data++; |
1715 | } |
2099 | } |
1716 | else |
2100 | while (ext & 0x80); |
1717 | cell->darkness = *data++ + 1; |
|
|
1718 | } |
2101 | } |
1719 | |
2102 | |
1720 | for (z = 0; z <= 2; ++z) |
2103 | for (z = 0; z <= 2; ++z) |
1721 | if (flags & (4 >> z)) |
2104 | if (flags & (4 >> z)) |
1722 | { |
2105 | { |
… | |
… | |
1725 | cell->tile [z] = self->face2tile [face]; |
2108 | cell->tile [z] = self->face2tile [face]; |
1726 | |
2109 | |
1727 | if (cell->tile [z]) |
2110 | if (cell->tile [z]) |
1728 | { |
2111 | { |
1729 | maptex *tex = self->tex + cell->tile [z]; |
2112 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2113 | tex->unused = 0; |
1730 | if (!tex->name) |
2114 | if (!tex->name) |
1731 | av_push (missing, newSViv (cell->tile [z])); |
2115 | av_push (missing, newSViv (cell->tile [z])); |
1732 | |
2116 | |
1733 | if (tex->smoothtile) |
2117 | if (tex->smoothtile) |
1734 | { |
2118 | { |
1735 | maptex *smooth = self->tex + tex->smoothtile; |
2119 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2120 | smooth->unused = 0; |
1736 | if (!smooth->name) |
2121 | if (!smooth->name) |
1737 | av_push (missing, newSViv (tex->smoothtile)); |
2122 | av_push (missing, newSViv (tex->smoothtile)); |
1738 | } |
2123 | } |
1739 | } |
2124 | } |
1740 | } |
2125 | } |
1741 | } |
2126 | } |
1742 | else |
2127 | else |
1743 | cell->darkness = 0; |
2128 | CELL_CLEAR (cell); |
1744 | } |
2129 | } |
1745 | } |
2130 | } |
1746 | OUTPUT: |
2131 | OUTPUT: |
1747 | RETVAL |
2132 | RETVAL |
1748 | |
2133 | |
… | |
… | |
1768 | ? self->row + y |
2153 | ? self->row + y |
1769 | : 0; |
2154 | : 0; |
1770 | |
2155 | |
1771 | for (x = x0; x < x1; x++) |
2156 | for (x = x0; x < x1; x++) |
1772 | { |
2157 | { |
1773 | int r = 32, g = 32, b = 32, a = 192; |
2158 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1774 | |
2159 | |
1775 | if (row && row->c0 <= x && x < row->c1) |
2160 | if (row && row->c0 <= x && x < row->c1) |
1776 | { |
2161 | { |
1777 | mapcell *cell = row->col + (x - row->c0); |
2162 | mapcell *cell = row->col + (x - row->c0); |
1778 | |
2163 | |
… | |
… | |
1780 | { |
2165 | { |
1781 | maptex tex = self->tex [cell->tile [z]]; |
2166 | maptex tex = self->tex [cell->tile [z]]; |
1782 | int a0 = 255 - tex.a; |
2167 | int a0 = 255 - tex.a; |
1783 | int a1 = tex.a; |
2168 | int a1 = tex.a; |
1784 | |
2169 | |
1785 | r = (r * a0 + tex.r * a1) / 255; |
2170 | r = div255 (r * a0 + tex.r * a1); |
1786 | g = (g * a0 + tex.g * a1) / 255; |
2171 | g = div255 (g * a0 + tex.g * a1); |
1787 | b = (b * a0 + tex.b * a1) / 255; |
2172 | b = div255 (b * a0 + tex.b * a1); |
1788 | a = (a * a0 + tex.a * a1) / 255; |
2173 | a = div255 (a * a0 + tex.a * a1); |
1789 | } |
2174 | } |
1790 | } |
2175 | } |
1791 | |
2176 | |
1792 | *map++ = (r ) |
2177 | *map++ = (r ) |
1793 | | (g << 8) |
2178 | | (g << 8) |
… | |
… | |
1800 | } |
2185 | } |
1801 | OUTPUT: |
2186 | OUTPUT: |
1802 | RETVAL |
2187 | RETVAL |
1803 | |
2188 | |
1804 | void |
2189 | void |
1805 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2190 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1806 | CODE: |
2191 | CODE: |
1807 | { |
2192 | { |
1808 | int x, y, z; |
2193 | int x, y, z; |
1809 | |
2194 | |
1810 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2195 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1811 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2196 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1812 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2197 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1813 | smooth_key skey; |
2198 | smooth_key skey; |
1814 | |
2199 | int pl_x, pl_y; |
|
|
2200 | maptex pl_tex; |
1815 | rc_t *rc = rc_alloc (); |
2201 | rc_t *rc = rc_alloc (); |
|
|
2202 | rc_t *rc_ov = rc_alloc (); |
1816 | rc_key_t key; |
2203 | rc_key_t key; |
1817 | rc_array_t *arr; |
2204 | rc_array_t *arr; |
1818 | |
2205 | |
|
|
2206 | pl_tex.name = 0; |
|
|
2207 | |
1819 | // thats current max. sorry. |
2208 | // that's current max. sorry. |
1820 | if (sw > 255) sw = 255; |
2209 | if (sw > 255) sw = 255; |
1821 | if (sh > 255) sh = 255; |
2210 | if (sh > 255) sh = 255; |
1822 | |
2211 | |
1823 | // clear key, in case of extra padding |
2212 | // clear key, in case of extra padding |
1824 | memset (&skey, 0, sizeof (skey)); |
2213 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1828 | key.g = 255; |
2217 | key.g = 255; |
1829 | key.b = 255; |
2218 | key.b = 255; |
1830 | key.a = 255; |
2219 | key.a = 255; |
1831 | key.mode = GL_QUADS; |
2220 | key.mode = GL_QUADS; |
1832 | key.format = GL_T2F_V3F; |
2221 | key.format = GL_T2F_V3F; |
1833 | key.texname = -1; |
|
|
1834 | |
2222 | |
1835 | mx += self->x; |
2223 | mx += self->x; |
1836 | my += self->y; |
2224 | my += self->y; |
1837 | |
2225 | |
1838 | // first pass: determine smooth_max |
2226 | // first pass: determine smooth_max |
… | |
… | |
1862 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2250 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1863 | |
2251 | |
1864 | for (z = 0; z <= 2; z++) |
2252 | for (z = 0; z <= 2; z++) |
1865 | { |
2253 | { |
1866 | memset (smooth_level, 0, sizeof (smooth_level)); |
2254 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2255 | key.texname = -1; |
1867 | |
2256 | |
1868 | for (y = 0; y < sh; y++) |
2257 | for (y = 0; y < sh; y++) |
1869 | if (0 <= y + my && y + my < self->rows) |
2258 | if (0 <= y + my && y + my < self->rows) |
1870 | { |
2259 | { |
1871 | maprow *row = self->row + (y + my); |
2260 | maprow *row = self->row + (y + my); |
… | |
… | |
1881 | maptex tex = self->tex [tile]; |
2270 | maptex tex = self->tex [tile]; |
1882 | int px, py; |
2271 | int px, py; |
1883 | |
2272 | |
1884 | if (key.texname != tex.name) |
2273 | if (key.texname != tex.name) |
1885 | { |
2274 | { |
|
|
2275 | self->tex [tile].unused = 0; |
|
|
2276 | |
1886 | if (!tex.name) |
2277 | if (!tex.name) |
1887 | tex = self->tex [2]; /* missing, replace by noface */ |
2278 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1888 | |
2279 | |
1889 | key.texname = tex.name; |
2280 | key.texname = tex.name; |
1890 | arr = rc_array (rc, &key); |
2281 | arr = rc_array (rc, &key); |
1891 | } |
2282 | } |
1892 | |
2283 | |
1893 | px = (x + 1) * T - tex.w; |
2284 | px = (x + 1) * Th - tex.w; |
1894 | py = (y + 1) * T - tex.h; |
2285 | py = (y + 1) * Tw - tex.h; |
|
|
2286 | |
|
|
2287 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2288 | { |
|
|
2289 | pl_x = px; |
|
|
2290 | pl_y = py; |
|
|
2291 | pl_tex = tex; |
|
|
2292 | continue; |
|
|
2293 | } |
1895 | |
2294 | |
1896 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2295 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1897 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2296 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1898 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2297 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1899 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2298 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1900 | |
|
|
1901 | if (cell->flags && z == 2) |
|
|
1902 | { |
|
|
1903 | // overlays such as the speech bubble, probably more to come |
|
|
1904 | if (cell->flags & 1) |
|
|
1905 | { |
|
|
1906 | maptex tex = self->tex [1]; |
|
|
1907 | int px = x * T + T * 2 / 32; |
|
|
1908 | int py = y * T - T * 6 / 32; |
|
|
1909 | |
|
|
1910 | if (tex.name) |
|
|
1911 | { |
|
|
1912 | if (key.texname != tex.name) |
|
|
1913 | { |
|
|
1914 | key.texname = tex.name; |
|
|
1915 | arr = rc_array (rc, &key); |
|
|
1916 | } |
|
|
1917 | |
|
|
1918 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1919 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1920 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1921 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1922 | } |
|
|
1923 | } |
|
|
1924 | } |
|
|
1925 | |
2299 | |
1926 | // update smooth hash |
2300 | // update smooth hash |
1927 | if (tex.smoothtile) |
2301 | if (tex.smoothtile) |
1928 | { |
2302 | { |
1929 | skey.tile = tex.smoothtile; |
2303 | skey.tile = tex.smoothtile; |
… | |
… | |
1958 | // corners |
2332 | // corners |
1959 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2333 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1960 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2334 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1961 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2335 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1962 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2336 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2337 | } |
|
|
2338 | } |
|
|
2339 | |
|
|
2340 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2341 | { |
|
|
2342 | // overlays such as the speech bubble, probably more to come |
|
|
2343 | if (cell->flags & 1) |
|
|
2344 | { |
|
|
2345 | rc_key_t key_ov = key; |
|
|
2346 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2347 | rc_array_t *arr; |
|
|
2348 | int px = x * Tw + Tw * 2 / 32; |
|
|
2349 | int py = y * Th - Th * 6 / 32; |
|
|
2350 | |
|
|
2351 | key_ov.texname = tex.name; |
|
|
2352 | arr = rc_array (rc_ov, &key_ov); |
|
|
2353 | |
|
|
2354 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2355 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2356 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2357 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
1963 | } |
2358 | } |
1964 | } |
2359 | } |
1965 | } |
2360 | } |
1966 | } |
2361 | } |
1967 | |
2362 | |
… | |
… | |
1994 | if (!(bits & 0x1000) |
2389 | if (!(bits & 0x1000) |
1995 | && skey->level == level |
2390 | && skey->level == level |
1996 | && level > smooth_max [skey->x][skey->y]) |
2391 | && level > smooth_max [skey->x][skey->y]) |
1997 | { |
2392 | { |
1998 | maptex tex = self->tex [skey->tile]; |
2393 | maptex tex = self->tex [skey->tile]; |
1999 | int px = (((int)skey->x) - 1) * T; |
2394 | int px = (((int)skey->x) - 1) * Tw; |
2000 | int py = (((int)skey->y) - 1) * T; |
2395 | int py = (((int)skey->y) - 1) * Th; |
2001 | int border = bits & 15; |
2396 | int border = bits & 15; |
2002 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2397 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2003 | float dx = tex.s * .0625f; // 16 images/row |
2398 | float dx = tex.s * .0625f; // 16 images/row |
2004 | float dy = tex.t * .5f ; // 2 images/column |
2399 | float dy = tex.t * .5f ; // 2 images/column |
2005 | |
2400 | |
… | |
… | |
2007 | { |
2402 | { |
2008 | // this time avoiding texture state changes |
2403 | // this time avoiding texture state changes |
2009 | // save gobs of state changes. |
2404 | // save gobs of state changes. |
2010 | if (key.texname != tex.name) |
2405 | if (key.texname != tex.name) |
2011 | { |
2406 | { |
|
|
2407 | self->tex [skey->tile].unused = 0; |
|
|
2408 | |
2012 | glEnd (); |
2409 | glEnd (); |
2013 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2410 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2014 | glBegin (GL_QUADS); |
2411 | glBegin (GL_QUADS); |
2015 | } |
2412 | } |
2016 | |
2413 | |
2017 | if (border) |
2414 | if (border) |
2018 | { |
2415 | { |
2019 | float ox = border * dx; |
2416 | float ox = border * dx; |
2020 | |
2417 | |
2021 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2418 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2022 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2419 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2023 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2420 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2024 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2421 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2025 | } |
2422 | } |
2026 | |
2423 | |
2027 | if (corner) |
2424 | if (corner) |
2028 | { |
2425 | { |
2029 | float ox = corner * dx; |
2426 | float ox = corner * dx; |
2030 | |
2427 | |
2031 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2428 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2032 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2429 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2033 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2430 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2034 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2431 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2035 | } |
2432 | } |
2036 | } |
2433 | } |
2037 | } |
2434 | } |
2038 | } |
2435 | } |
2039 | } |
2436 | } |
… | |
… | |
2045 | } |
2442 | } |
2046 | |
2443 | |
2047 | hv_clear (smooth); |
2444 | hv_clear (smooth); |
2048 | } |
2445 | } |
2049 | |
2446 | |
|
|
2447 | if (pl_tex.name) |
|
|
2448 | { |
|
|
2449 | maptex tex = pl_tex; |
|
|
2450 | int px = pl_x + sdx; |
|
|
2451 | int py = pl_y + sdy; |
|
|
2452 | |
|
|
2453 | key.texname = tex.name; |
|
|
2454 | arr = rc_array (rc, &key); |
|
|
2455 | |
|
|
2456 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2457 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2458 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2459 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2460 | |
|
|
2461 | rc_draw (rc); |
|
|
2462 | } |
|
|
2463 | |
|
|
2464 | rc_draw (rc_ov); |
|
|
2465 | rc_clear (rc_ov); |
|
|
2466 | |
2050 | glDisable (GL_BLEND); |
2467 | glDisable (GL_BLEND); |
2051 | rc_free (rc); |
2468 | rc_free (rc); |
|
|
2469 | rc_free (rc_ov); |
2052 | |
2470 | |
2053 | // top layer: overlays such as the health bar |
2471 | // top layer: overlays such as the health bar |
2054 | for (y = 0; y < sh; y++) |
2472 | for (y = 0; y < sh; y++) |
2055 | if (0 <= y + my && y + my < self->rows) |
2473 | if (0 <= y + my && y + my < self->rows) |
2056 | { |
2474 | { |
… | |
… | |
2059 | for (x = 0; x < sw; x++) |
2477 | for (x = 0; x < sw; x++) |
2060 | if (row->c0 <= x + mx && x + mx < row->c1) |
2478 | if (row->c0 <= x + mx && x + mx < row->c1) |
2061 | { |
2479 | { |
2062 | mapcell *cell = row->col + (x + mx - row->c0); |
2480 | mapcell *cell = row->col + (x + mx - row->c0); |
2063 | |
2481 | |
2064 | int px = x * T; |
2482 | int px = x * Tw; |
2065 | int py = y * T; |
2483 | int py = y * Th; |
|
|
2484 | |
|
|
2485 | if (expect_false (cell->player == player)) |
|
|
2486 | { |
|
|
2487 | px += sdx; |
|
|
2488 | py += sdy; |
|
|
2489 | } |
2066 | |
2490 | |
2067 | if (cell->stat_hp) |
2491 | if (cell->stat_hp) |
2068 | { |
2492 | { |
2069 | int width = cell->stat_width * T; |
2493 | int width = cell->stat_width * Tw; |
2070 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2494 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2071 | |
2495 | |
2072 | glColor3ub (0, 0, 0); |
2496 | glColor3ub (0, 0, 0); |
2073 | glRectf (px + 1, py - thick - 2, |
2497 | glRectf (px + 1, py - thick - 2, |
2074 | px + width - 1, py); |
2498 | px + width - 1, py); |
2075 | |
2499 | |
… | |
… | |
2081 | } |
2505 | } |
2082 | } |
2506 | } |
2083 | } |
2507 | } |
2084 | |
2508 | |
2085 | void |
2509 | void |
2086 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2510 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2087 | CODE: |
2511 | CODE: |
2088 | { |
2512 | { |
2089 | static float color[16][3] = { |
2513 | static float color[16][3] = { |
2090 | { 0.00F, 0.00F, 0.00F }, |
2514 | { 0.00f, 0.00f, 0.00f }, |
2091 | { 1.00F, 1.00F, 1.00F }, |
2515 | { 1.00f, 1.00f, 1.00f }, |
2092 | { 0.00F, 0.00F, 0.55F }, |
2516 | { 0.00f, 0.00f, 0.55f }, |
2093 | { 1.00F, 0.00F, 0.00F }, |
2517 | { 1.00f, 0.00f, 0.00f }, |
2094 | |
2518 | |
2095 | { 1.00F, 0.54F, 0.00F }, |
2519 | { 1.00f, 0.54f, 0.00f }, |
2096 | { 0.11F, 0.56F, 1.00F }, |
2520 | { 0.11f, 0.56f, 1.00f }, |
2097 | { 0.93F, 0.46F, 0.00F }, |
2521 | { 0.93f, 0.46f, 0.00f }, |
2098 | { 0.18F, 0.54F, 0.34F }, |
2522 | { 0.18f, 0.54f, 0.34f }, |
2099 | |
2523 | |
2100 | { 0.56F, 0.73F, 0.56F }, |
2524 | { 0.56f, 0.73f, 0.56f }, |
2101 | { 0.80F, 0.80F, 0.80F }, |
2525 | { 0.80f, 0.80f, 0.80f }, |
2102 | { 0.55F, 0.41F, 0.13F }, |
2526 | { 0.55f, 0.41f, 0.13f }, |
2103 | { 0.99F, 0.77F, 0.26F }, |
2527 | { 0.99f, 0.77f, 0.26f }, |
2104 | |
2528 | |
2105 | { 0.74F, 0.65F, 0.41F }, |
2529 | { 0.74f, 0.65f, 0.41f }, |
2106 | |
2530 | |
2107 | { 0.00F, 1.00F, 1.00F }, |
2531 | { 0.00f, 1.00f, 1.00f }, |
2108 | { 1.00F, 0.00F, 1.00F }, |
2532 | { 1.00f, 0.00f, 1.00f }, |
2109 | { 1.00F, 1.00F, 0.00F }, |
2533 | { 1.00f, 1.00f, 0.00f }, |
2110 | }; |
2534 | }; |
2111 | |
2535 | |
2112 | int x, y; |
2536 | int x, y; |
2113 | |
2537 | |
2114 | glEnable (GL_TEXTURE_2D); |
2538 | glEnable (GL_TEXTURE_2D); |
|
|
2539 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2540 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2541 | * and takes the colour from god knows where instead of using |
|
|
2542 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2543 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2544 | */ |
2115 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2545 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2116 | glEnable (GL_BLEND); |
2546 | glEnable (GL_BLEND); |
2117 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2547 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2118 | glBegin (GL_QUADS); |
2548 | glBegin (GL_QUADS); |
2119 | |
2549 | |
2120 | for (y = 0; y < h; y++) |
2550 | for (y = 0; y < h; y++) |
… | |
… | |
2124 | |
2554 | |
2125 | if (m) |
2555 | if (m) |
2126 | { |
2556 | { |
2127 | float *c = color [m & 15]; |
2557 | float *c = color [m & 15]; |
2128 | |
2558 | |
2129 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2559 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2130 | float tx2 = tx1 + 0.5; |
2560 | float tx2 = tx1 + 0.5f; |
2131 | |
2561 | |
2132 | glColor4f (c[0], c[1], c[2], 0.75); |
2562 | glColor4f (c[0], c[1], c[2], 1); |
2133 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2563 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2134 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2564 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2135 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2565 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2136 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2566 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2137 | } |
2567 | } |
… | |
… | |
2145 | void |
2575 | void |
2146 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2576 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2147 | PPCODE: |
2577 | PPCODE: |
2148 | { |
2578 | { |
2149 | int x, y; |
2579 | int x, y; |
2150 | int sw1 = sw + 2; |
2580 | int sw1 = sw + 2; |
2151 | int sh1 = sh + 2; |
2581 | int sh1 = sh + 2; |
2152 | int sh3 = sh * 3; |
2582 | int sh3 = sh * 3; |
2153 | int sw34 = (sw * 3 + 3) & ~3; |
2583 | int sw3 = sw * 3; |
|
|
2584 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2585 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2154 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2586 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2155 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2587 | memset (darkness1, 0, sw1*sh1); |
2156 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2157 | |
2588 | |
2158 | SvPOK_only (darkness3_sv); |
2589 | SvPOK_only (darkness3_sv); |
2159 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2590 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2160 | |
2591 | |
2161 | mx += self->x - 1; |
2592 | mx += self->x - 1; |
2162 | my += self->y - 1; |
2593 | my += self->y - 1; |
2163 | |
|
|
2164 | memset (darkness1, 255, sw1 * sh1); |
|
|
2165 | |
2594 | |
2166 | for (y = 0; y < sh1; y++) |
2595 | for (y = 0; y < sh1; y++) |
2167 | if (0 <= y + my && y + my < self->rows) |
2596 | if (0 <= y + my && y + my < self->rows) |
2168 | { |
2597 | { |
2169 | maprow *row = self->row + (y + my); |
2598 | maprow *row = self->row + (y + my); |
… | |
… | |
2172 | if (row->c0 <= x + mx && x + mx < row->c1) |
2601 | if (row->c0 <= x + mx && x + mx < row->c1) |
2173 | { |
2602 | { |
2174 | mapcell *cell = row->col + (x + mx - row->c0); |
2603 | mapcell *cell = row->col + (x + mx - row->c0); |
2175 | |
2604 | |
2176 | darkness1 [y * sw1 + x] = cell->darkness |
2605 | darkness1 [y * sw1 + x] = cell->darkness |
2177 | ? 255 - (cell->darkness - 1) |
2606 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2178 | : 255 - FOW_DARKNESS; |
2607 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2179 | } |
2608 | } |
2180 | } |
2609 | } |
2181 | |
2610 | |
2182 | for (y = 0; y < sh; ++y) |
2611 | for (y = 0; y < sh; ++y) |
2183 | for (x = 0; x < sw; ++x) |
2612 | for (x = 0; x < sw; ++x) |
… | |
… | |
2202 | |
2631 | |
2203 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2632 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2204 | uint8_t r23 = d23; |
2633 | uint8_t r23 = d23; |
2205 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2634 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2206 | |
2635 | |
2207 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2636 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2208 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2637 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2209 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2638 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2210 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2639 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2211 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2640 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2212 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2641 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2213 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2642 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2214 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2643 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2215 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2644 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2216 | } |
2645 | } |
2217 | |
2646 | |
2218 | free (darkness1); |
2647 | free (darkness1); |
2219 | |
2648 | |
2220 | EXTEND (SP, 3); |
2649 | EXTEND (SP, 3); |
2221 | PUSHs (sv_2mortal (newSViv (sw34))); |
2650 | PUSHs (sv_2mortal (newSViv (sw3))); |
2222 | PUSHs (sv_2mortal (newSViv (sh3))); |
2651 | PUSHs (sv_2mortal (newSViv (sh3))); |
2223 | PUSHs (darkness3_sv); |
2652 | PUSHs (darkness3_sv); |
2224 | } |
2653 | } |
2225 | |
2654 | |
2226 | SV * |
2655 | SV * |
… | |
… | |
2289 | else |
2718 | else |
2290 | *data++ = 0; |
2719 | *data++ = 0; |
2291 | } |
2720 | } |
2292 | } |
2721 | } |
2293 | |
2722 | |
|
|
2723 | /* if size is w*h + 5 then no data has been found */ |
|
|
2724 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2725 | { |
2294 | SvPOK_only (data_sv); |
2726 | SvPOK_only (data_sv); |
2295 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2727 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2728 | } |
|
|
2729 | |
2296 | RETVAL = data_sv; |
2730 | RETVAL = data_sv; |
2297 | } |
2731 | } |
2298 | OUTPUT: |
2732 | OUTPUT: |
2299 | RETVAL |
2733 | RETVAL |
2300 | |
2734 | |
2301 | void |
2735 | void |
2302 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2736 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2303 | PPCODE: |
2737 | PPCODE: |
2304 | { |
2738 | { |
2305 | int x, y, z; |
2739 | int x, y, z; |
2306 | int w, h; |
2740 | int w, h; |
2307 | int x1, y1; |
2741 | int x1, y1; |
|
|
2742 | STRLEN len; |
|
|
2743 | uint8_t *data, *end; |
|
|
2744 | |
|
|
2745 | len = SvLEN (data_sv); |
|
|
2746 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2747 | data = SvPVbyte_nolen (data_sv); |
|
|
2748 | end = data + len + 8; |
|
|
2749 | |
|
|
2750 | if (len < 5) |
|
|
2751 | XSRETURN_EMPTY; |
2308 | |
2752 | |
2309 | if (*data++ != 0) |
2753 | if (*data++ != 0) |
2310 | XSRETURN_EMPTY; /* version mismatch */ |
2754 | XSRETURN_EMPTY; /* version mismatch */ |
2311 | |
2755 | |
2312 | w = *data++ << 8; w |= *data++; |
2756 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2327 | { |
2771 | { |
2328 | maprow *row = map_get_row (self, y); |
2772 | maprow *row = map_get_row (self, y); |
2329 | |
2773 | |
2330 | for (x = x0; x < x1; x++) |
2774 | for (x = x0; x < x1; x++) |
2331 | { |
2775 | { |
|
|
2776 | uint8_t flags; |
|
|
2777 | |
|
|
2778 | if (data + 7 >= end) |
|
|
2779 | XSRETURN_EMPTY; |
|
|
2780 | |
2332 | uint8_t flags = *data++; |
2781 | flags = *data++; |
2333 | |
2782 | |
2334 | if (flags) |
2783 | if (flags) |
2335 | { |
2784 | { |
2336 | mapcell *cell = row_get_cell (row, x); |
2785 | mapcell *cell = row_get_cell (row, x); |
2337 | tileid tile[3] = { 0, 0, 0 }; |
2786 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2340 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2789 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2341 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2790 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2342 | |
2791 | |
2343 | if (cell->darkness == 0) |
2792 | if (cell->darkness == 0) |
2344 | { |
2793 | { |
2345 | cell->darkness = 0; |
2794 | /*cell->darkness = 0;*/ |
|
|
2795 | EXTEND (SP, 3); |
2346 | |
2796 | |
2347 | for (z = 0; z <= 2; z++) |
2797 | for (z = 0; z <= 2; z++) |
2348 | { |
2798 | { |
2349 | tileid t = tile [z]; |
2799 | tileid t = tile [z]; |
2350 | |
2800 | |
2351 | if (t >= self->texs || (t && !self->tex [t].name)) |
2801 | if (t >= self->texs || (t && !self->tex [t].name)) |
2352 | { |
2802 | { |
2353 | XPUSHs (sv_2mortal (newSViv (t))); |
2803 | PUSHs (sv_2mortal (newSViv (t))); |
2354 | need_texid (self, t); |
2804 | need_texid (self, t); |
2355 | } |
2805 | } |
2356 | |
2806 | |
2357 | cell->tile [z] = t; |
2807 | cell->tile [z] = t; |
2358 | } |
2808 | } |
… | |
… | |
2403 | if (RETVAL < 0) |
2853 | if (RETVAL < 0) |
2404 | { |
2854 | { |
2405 | RETVAL = Mix_GroupOldest (-1); |
2855 | RETVAL = Mix_GroupOldest (-1); |
2406 | |
2856 | |
2407 | if (RETVAL < 0) |
2857 | if (RETVAL < 0) |
|
|
2858 | { |
|
|
2859 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2860 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2861 | |
|
|
2862 | if (RETVAL < 0) |
2408 | XSRETURN_UNDEF; |
2863 | XSRETURN_UNDEF; |
2409 | |
2864 | } |
|
|
2865 | else |
2410 | Mix_HaltChannel (RETVAL); |
2866 | Mix_HaltChannel (RETVAL); |
2411 | } |
2867 | } |
2412 | |
2868 | |
2413 | Mix_UnregisterAllEffects (RETVAL); |
2869 | Mix_UnregisterAllEffects (RETVAL); |
2414 | Mix_Volume (RETVAL, 128); |
2870 | Mix_Volume (RETVAL, 128); |
2415 | } |
2871 | } |
… | |
… | |
2462 | void |
2918 | void |
2463 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2919 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2464 | CODE: |
2920 | CODE: |
2465 | { |
2921 | { |
2466 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2922 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2467 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2923 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2468 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2924 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2469 | } |
2925 | } |
2470 | |
2926 | |
2471 | void |
2927 | void |
2472 | set_reverse_stereo (DC::Channel self, int flip) |
2928 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2474 | Mix_SetReverseStereo (self, flip); |
2930 | Mix_SetReverseStereo (self, flip); |
2475 | |
2931 | |
2476 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2932 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2477 | |
2933 | |
2478 | PROTOTYPES: DISABLE |
2934 | PROTOTYPES: DISABLE |
|
|
2935 | |
|
|
2936 | void |
|
|
2937 | decoders () |
|
|
2938 | PPCODE: |
|
|
2939 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2940 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2941 | EXTEND (SP, num); |
|
|
2942 | for (i = 0; i < num; ++i) |
|
|
2943 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2944 | #else |
|
|
2945 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2946 | #endif |
2479 | |
2947 | |
2480 | DC::MixChunk |
2948 | DC::MixChunk |
2481 | new (SV *class, DC::RW rwops) |
2949 | new (SV *class, DC::RW rwops) |
2482 | CODE: |
2950 | CODE: |
2483 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2951 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
… | |
… | |
2516 | OUTPUT: |
2984 | OUTPUT: |
2517 | RETVAL |
2985 | RETVAL |
2518 | |
2986 | |
2519 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2987 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2520 | |
2988 | |
|
|
2989 | void |
|
|
2990 | decoders () |
|
|
2991 | PPCODE: |
|
|
2992 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2993 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2994 | EXTEND (SP, num); |
|
|
2995 | for (i = 0; i < num; ++i) |
|
|
2996 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2997 | #else |
|
|
2998 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2999 | #endif |
|
|
3000 | |
2521 | int |
3001 | int |
2522 | volume (int volume = -1) |
3002 | volume (int volume = -1) |
2523 | PROTOTYPE: ;$ |
3003 | PROTOTYPE: ;$ |
2524 | CODE: |
3004 | CODE: |
2525 | if (items > 0) |
3005 | if (items > 0) |
… | |
… | |
2535 | |
3015 | |
2536 | void |
3016 | void |
2537 | halt () |
3017 | halt () |
2538 | CODE: |
3018 | CODE: |
2539 | Mix_HaltMusic (); |
3019 | Mix_HaltMusic (); |
|
|
3020 | |
|
|
3021 | int |
|
|
3022 | playing () |
|
|
3023 | CODE: |
|
|
3024 | RETVAL = Mix_PlayingMusic (); |
|
|
3025 | OUTPUT: |
|
|
3026 | RETVAL |
2540 | |
3027 | |
2541 | DC::MixMusic |
3028 | DC::MixMusic |
2542 | new (SV *class, DC::RW rwops) |
3029 | new (SV *class, DC::RW rwops) |
2543 | CODE: |
3030 | CODE: |
2544 | RETVAL = Mix_LoadMUS_RW (rwops); |
3031 | RETVAL = Mix_LoadMUS_RW (rwops); |
… | |
… | |
2575 | } *civ, const_iv[] = { |
3062 | } *civ, const_iv[] = { |
2576 | # define const_iv(name) { # name, (IV)name } |
3063 | # define const_iv(name) { # name, (IV)name } |
2577 | const_iv (GL_VENDOR), |
3064 | const_iv (GL_VENDOR), |
2578 | const_iv (GL_VERSION), |
3065 | const_iv (GL_VERSION), |
2579 | const_iv (GL_EXTENSIONS), |
3066 | const_iv (GL_EXTENSIONS), |
|
|
3067 | const_iv (GL_MAX_TEXTURE_UNITS), |
2580 | const_iv (GL_COLOR_MATERIAL), |
3068 | const_iv (GL_COLOR_MATERIAL), |
2581 | const_iv (GL_SMOOTH), |
3069 | const_iv (GL_SMOOTH), |
2582 | const_iv (GL_FLAT), |
3070 | const_iv (GL_FLAT), |
2583 | const_iv (GL_DITHER), |
3071 | const_iv (GL_DITHER), |
2584 | const_iv (GL_BLEND), |
3072 | const_iv (GL_BLEND), |
… | |
… | |
2596 | const_iv (GL_ZERO), |
3084 | const_iv (GL_ZERO), |
2597 | const_iv (GL_SRC_ALPHA), |
3085 | const_iv (GL_SRC_ALPHA), |
2598 | const_iv (GL_DST_ALPHA), |
3086 | const_iv (GL_DST_ALPHA), |
2599 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3087 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2600 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3088 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3089 | const_iv (GL_SRC_COLOR), |
|
|
3090 | const_iv (GL_DST_COLOR), |
|
|
3091 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3092 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2601 | const_iv (GL_SRC_ALPHA_SATURATE), |
3093 | const_iv (GL_SRC_ALPHA_SATURATE), |
2602 | const_iv (GL_RGB), |
3094 | const_iv (GL_RGB), |
2603 | const_iv (GL_RGBA), |
3095 | const_iv (GL_RGBA), |
2604 | const_iv (GL_RGBA4), |
3096 | const_iv (GL_RGBA4), |
2605 | const_iv (GL_RGBA8), |
3097 | const_iv (GL_RGBA8), |
… | |
… | |
2673 | const_iv (GL_NICEST), |
3165 | const_iv (GL_NICEST), |
2674 | const_iv (GL_V2F), |
3166 | const_iv (GL_V2F), |
2675 | const_iv (GL_V3F), |
3167 | const_iv (GL_V3F), |
2676 | const_iv (GL_T2F_V3F), |
3168 | const_iv (GL_T2F_V3F), |
2677 | const_iv (GL_T2F_N3F_V3F), |
3169 | const_iv (GL_T2F_N3F_V3F), |
|
|
3170 | const_iv (GL_FUNC_ADD), |
|
|
3171 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3172 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2678 | # undef const_iv |
3173 | # undef const_iv |
2679 | }; |
3174 | }; |
2680 | |
3175 | |
2681 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3176 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2682 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3177 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2683 | |
3178 | |
2684 | texture_av = newAV (); |
3179 | texture_av = newAV (); |
2685 | AvREAL_off (texture_av); |
3180 | AvREAL_off (texture_av); |
2686 | } |
3181 | } |
2687 | |
3182 | |
2688 | void |
3183 | void |
2689 | disable_GL_EXT_blend_func_separate () |
3184 | disable_GL_EXT_blend_func_separate () |
2690 | CODE: |
3185 | CODE: |
2691 | gl.BlendFuncSeparate = 0; |
3186 | gl.BlendFuncSeparate = 0; |
2692 | gl.BlendFuncSeparateEXT = 0; |
3187 | gl.BlendFuncSeparateEXT = 0; |
|
|
3188 | |
|
|
3189 | void |
|
|
3190 | apple_nvidia_bug (int enable) |
2693 | |
3191 | |
2694 | char * |
3192 | char * |
2695 | gl_vendor () |
3193 | gl_vendor () |
2696 | CODE: |
3194 | CODE: |
2697 | RETVAL = (char *)glGetString (GL_VENDOR); |
3195 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
2728 | |
3226 | |
2729 | int glGetError () |
3227 | int glGetError () |
2730 | |
3228 | |
2731 | void glFinish () |
3229 | void glFinish () |
2732 | |
3230 | |
|
|
3231 | void glFlush () |
|
|
3232 | |
2733 | void glClear (int mask) |
3233 | void glClear (int mask) |
2734 | |
3234 | |
2735 | void glClearColor (float r, float g, float b, float a = 1.0) |
3235 | void glClearColor (float r, float g, float b, float a = 1.0) |
2736 | PROTOTYPE: @ |
3236 | PROTOTYPE: @ |
2737 | |
3237 | |
… | |
… | |
2746 | void glBlendFunc (int sfactor, int dfactor) |
3246 | void glBlendFunc (int sfactor, int dfactor) |
2747 | |
3247 | |
2748 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3248 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2749 | CODE: |
3249 | CODE: |
2750 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3250 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3251 | |
|
|
3252 | # void glBlendEquation (int se) |
2751 | |
3253 | |
2752 | void glDepthMask (int flag) |
3254 | void glDepthMask (int flag) |
2753 | |
3255 | |
2754 | void glLogicOp (int opcode) |
3256 | void glLogicOp (int opcode) |
2755 | |
3257 | |
… | |
… | |
2790 | void glRotate (float angle, float x, float y, float z) |
3292 | void glRotate (float angle, float x, float y, float z) |
2791 | CODE: |
3293 | CODE: |
2792 | glRotatef (angle, x, y, z); |
3294 | glRotatef (angle, x, y, z); |
2793 | |
3295 | |
2794 | void glColor (float r, float g, float b, float a = 1.0) |
3296 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3297 | PROTOTYPE: @ |
2795 | ALIAS: |
3298 | ALIAS: |
2796 | glColor_premultiply = 1 |
3299 | glColor_premultiply = 1 |
2797 | CODE: |
3300 | CODE: |
2798 | if (ix) |
3301 | if (ix) |
2799 | { |
3302 | { |
… | |
… | |
2904 | void glNewList (int list, int mode = GL_COMPILE) |
3407 | void glNewList (int list, int mode = GL_COMPILE) |
2905 | |
3408 | |
2906 | void glEndList () |
3409 | void glEndList () |
2907 | |
3410 | |
2908 | void glCallList (int list) |
3411 | void glCallList (int list) |
|
|
3412 | |
|
|
3413 | void c_init () |
|
|
3414 | CODE: |
|
|
3415 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3416 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
2909 | |
3417 | |
2910 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3418 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2911 | |
3419 | |
2912 | PROTOTYPES: DISABLE |
3420 | PROTOTYPES: DISABLE |
2913 | |
3421 | |