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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.258 by root, Thu Apr 10 14:35:50 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
28 61
29#ifndef _WIN32 62#ifndef _WIN32
30# include <sys/types.h> 63# include <sys/types.h>
31# include <sys/socket.h> 64# include <sys/socket.h>
32# include <netinet/in.h> 65# include <netinet/in.h>
33# include <netinet/tcp.h> 66# include <netinet/tcp.h>
34# include <inttypes.h> 67# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 68#endif
43 69
44#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 71
46#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
47 73
48#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
50 76
51#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
52 89
53static struct 90static struct
54{ 91{
55#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 93#include "glfunc.h"
57#undef GL_FUNC 94#undef GL_FUNC
58} gl; 95} gl;
59 96
97static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 99{
62 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 104 else
67 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
68} 106}
69 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
72 143
73typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
74 163
75typedef struct cf_layout { 164typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
79 int base_height; 167 int base_height;
80 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
81} *CFClient__Layout; 170} *DC__Layout;
82 171
83static CFClient__Font default_font; 172static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
86 175
87static void 176static void
88substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
89{ 178{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 180#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 182#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 184}
100 185
101static void 186static void
102layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
103{ 188{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
106 */ 191 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
108 193
109 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
110 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
111 196
112 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
113} 198}
114 199
115static void 200static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
117{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
119 207
120 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 210
123 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
124} 212 if (!rect.height) rect.height = 1;
125 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
126typedef uint16_t mapface; 219typedef uint16_t faceid;
127 220
128typedef struct { 221typedef struct {
129 GLint name; 222 GLuint name;
130 int w, h; 223 int w, h;
131 float s, t; 224 float s, t;
132 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
133} maptex; 228} maptex;
134 229
135typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
136 int16_t darkness; 233 uint16_t darkness;
137 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 235} mapcell;
139 236
140typedef struct { 237typedef struct {
141 int32_t c0, c1; 238 int32_t c0, c1;
142 mapcell *col; 239 mapcell *col;
143} maprow; 240} maprow;
144 241
145typedef struct map { 242typedef struct map {
146 int x, y, w, h; 243 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 245 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 246 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 247
154 int32_t rows; 248 int32_t rows;
155 maprow *row; 249 maprow *row;
156} *CFClient__Map; 250} *DC__Map;
157 251
158static char * 252static char *
159prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
160{ 254{
161 char *p; 255 char *p;
178} 272}
179 273
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
183static maprow * 297static maprow *
184map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
185{ 299{
186 if (0 > y) 300 if (0 > y)
187 { 301 {
188 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
227 341
228 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
229} 343}
230 344
231static mapcell * 345static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
233{ 347{
234 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
235} 349}
236 350
237static void 351static void
238map_clear (CFClient__Map self) 352map_clear (DC__Map self)
239{ 353{
240 int r; 354 int r;
241 355
242 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
251 self->row = 0; 365 self->row = 0;
252 self->rows = 0; 366 self->rows = 0;
253} 367}
254 368
255static void 369static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
257{ 371{
258 int x, y; 372 int x, y;
259 maprow *row; 373 maprow *row;
374 mapcell *cell;
260 375
261 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 377 if (y >= 0)
263 { 378 {
264 if (y >= self->rows) 379 if (y >= self->rows)
270 if (x >= row->c0) 385 if (x >= row->c0)
271 { 386 {
272 if (x >= row->c1) 387 if (x >= row->c1)
273 break; 388 break;
274 389
275 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
276 } 396 }
277 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
278} 414}
279 415
280static void 416static void
281music_finished (void) 417music_finished (void)
282{ 418{
301 ev.data2 = 0; 437 ev.data2 = 0;
302 438
303 SDL_PushEvent ((SDL_Event *)&ev); 439 SDL_PushEvent ((SDL_Event *)&ev);
304} 440}
305 441
306MODULE = CFClient PACKAGE = CFClient 442static unsigned int
443minpot (unsigned int n)
444{
445 if (!n)
446 return 0;
447
448 --n;
449
450 n |= n >> 1;
451 n |= n >> 2;
452 n |= n >> 4;
453 n |= n >> 8;
454 n |= n >> 16;
455
456 return n + 1;
457}
458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
307 518
308PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
309 520
310BOOT: 521BOOT:
311{ 522{
312 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
313 static const struct { 524 static const struct {
314 const char *name; 525 const char *name;
315 IV iv; 526 IV iv;
316 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
318 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
336 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
400 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL), 638
413 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 640# undef const_iv
417 }; 641 };
418 642
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
662
663NV floor (NV x)
664
665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
422 670
423void 671void
424pango_init () 672pango_init ()
425 CODE: 673 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 674{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 } 678 /*pango_context_set_font_description (opengl_context, default_font);*/
433 { 679#if PANGO_VERSION_CHECK (1, 15, 2)
434 cairo_font_options_t *fopt = cairo_font_options_create (); 680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
435 cairo_fontmap = pango_cairo_font_map_get_default (); 681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif 682#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 683}
684
685char *
686SDL_GetError ()
449 687
450int 688int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 690
453void 691void
454SDL_Quit () 692SDL_Quit ()
455 693
456void 694void
457SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
458 PPCODE: 696 PPCODE:
459{ 697{
460 SDL_Rect **m; 698 SDL_Rect **m;
461 699
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 704
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 707
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 712
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 714#if SDL_VERSION_ATLEAST(1,2,10)
477 SDL_EnableUNICODE (1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
717#endif
479 718
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 720
482 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
483 while (*m) 722 while (*m)
484 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
485 AV *av = newAV (); 726 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
489 733
490 ++m; 734 ++m;
491 } 735 }
492} 736}
493 737
494char *
495SDL_GetError ()
496
497int 738int
498SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
500 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 752 );
753
503 if (RETVAL) 754 if (RETVAL)
504 { 755 {
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 760#include "glfunc.h"
508# undef GL_FUNC 761#undef GL_FUNC
509 } 762 }
763}
510 OUTPUT: 764 OUTPUT:
511 RETVAL 765 RETVAL
512 766
513void 767void
514SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
515 769
516char * 770char *
517SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
518 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
519void 779void
520SDL_PollEvent () 780poll_events ()
521 PPCODE: 781 PPCODE:
522{ 782{
523 SDL_Event ev; 783 SDL_Event ev;
524 784
525 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 787 {
527 HV *hv = newHV (); 788 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 790
530 switch (ev.type) 791 switch (ev.type)
531 { 792 {
532 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
533 case SDL_KEYUP: 794 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 800 break;
539 801
540 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 805 break;
544 806
545 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
553 break; 833 break;
554 834
555 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
558 838
559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 849 break;
570 } 850 }
571 851
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
573 } 853 }
574} 854}
575 855
576int 856int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
578 POSTCALL: 858 POSTCALL:
579 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
581 861
582void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
583Mix_CloseAudio () 879Mix_CloseAudio ()
584 880
585int 881int
586Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
587 883
884const char *
885Mix_GetError ()
886
588void 887void
589lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
590 CODE: 889 CODE:
890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
891
892void
893win32_proxy_info ()
894 PPCODE:
895{
591#ifndef _WIN32 896#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 897 char buffer[2048];
898 DWORD buflen;
899
900 EXTEND (SP, 3);
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
904 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
905 {
906 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
907
908 buflen = sizeof (buffer);
909 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
910 {
911 PUSHs (newSVpv (buffer, 0));
912
913 buflen = sizeof (buffer);
914 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
915 PUSHs (newSVpv (buffer, 0));
916 }
917 }
593#endif 918#endif
919}
594 920
595void 921int
596add_font (char *file) 922add_font (char *file)
597 CODE: 923 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32 925 OUTPUT:
600 // cairo... sigh... requires win2000 926 RETVAL
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 927
604void 928void
605load_image_inline (SV *image_) 929load_image_inline (SV *image_)
606 ALIAS: 930 ALIAS:
607 load_image_file = 1 931 load_image_file = 1
610 STRLEN image_len; 934 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
616 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
617 941
618 if (!rw) 942 if (!rw)
619 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
620 944
649 973
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 974 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 975
652 assert (surface2->pitch == surface2->w * 4); 976 assert (surface2->pitch == surface2->w * 4);
653 977
978 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 979 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 980 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 981 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 982 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 983 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 984 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 985 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
986 SDL_UnlockSurface (surface2);
663 987
664 SDL_FreeSurface (surface); 988 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 989 SDL_FreeSurface (surface2);
666} 990}
667 991
693void 1017void
694error (char *message) 1018error (char *message)
695 CODE: 1019 CODE:
696 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
697#ifdef _WIN32 1021#ifdef _WIN32
698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
699#endif 1023#endif
700 1024
701void 1025void
702fatal (char *message) 1026fatal (char *message)
703 CODE: 1027 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 1029#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
707#endif 1031#endif
708 exit (1); 1032 _exit (1);
709 1033
1034void
1035_exit (int retval = 0)
1036 CODE:
1037#ifdef WIN32
1038 ExitThread (retval); // unclean, please beam me up
1039#else
1040 _exit (retval);
1041#endif
1042
1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
1051
710MODULE = CFClient PACKAGE = CFClient::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
711 1053
712CFClient::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
713new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
714 CODE: 1058 CODE:
715{ 1059{
716 int count; 1060 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 1064}
721 OUTPUT: 1065 OUTPUT:
722 RETVAL 1066 RETVAL
723 1067
724void 1068void
725DESTROY (CFClient::Font self) 1069DESTROY (DC::Font self)
726 CODE: 1070 CODE:
727 pango_font_description_free (self); 1071 pango_font_description_free (self);
728 1072
729void 1073void
730make_default (CFClient::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
731 CODE: 1076 CODE:
732 default_font = self; 1077 default_font = self;
733 1078
734MODULE = CFClient PACKAGE = CFClient::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
735 1080
736CFClient::Layout 1081PROTOTYPES: DISABLE
737new (SV *class, int rgba = 0) 1082
1083void
1084glyph_cache_backup ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
1093 tc_restore ();
1094
1095DC::Layout
1096new (SV *class)
738 CODE: 1097 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
740 1099
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 1101 RETVAL->r = 1.;
744 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
745 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
746 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
748 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
749 1108
750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
751 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
752 OUTPUT: 1111 OUTPUT:
753 RETVAL 1112 RETVAL
754 1113
755void 1114void
756DESTROY (CFClient::Layout self) 1115DESTROY (DC::Layout self)
757 CODE: 1116 CODE:
758 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
759 Safefree (self); 1119 Safefree (self);
760 1120
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 1121void
769set_text (CFClient::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
770 CODE: 1123 CODE:
771{ 1124{
772 STRLEN textlen; 1125 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
774 1127
775 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
776} 1129}
777 1130
778void 1131void
779set_markup (CFClient::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
780 CODE: 1133 CODE:
781{ 1134{
782 STRLEN textlen; 1135 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
784 1137
785 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
786} 1139}
787 1140
1141void
1142set_shapes (DC::Layout self, ...)
1143 CODE:
1144{
1145 PangoAttrList *attrs = 0;
1146 const char *text = pango_layout_get_text (self->pl);
1147 const char *pos = text;
1148 int arg = 4;
1149
1150 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1151 {
1152 PangoRectangle inkrect, rect;
1153 PangoAttribute *attr;
1154
1155 int x = SvIV (ST (arg - 3));
1156 int y = SvIV (ST (arg - 2));
1157 int w = SvIV (ST (arg - 1));
1158 int h = SvIV (ST (arg ));
1159
1160 inkrect.x = 0;
1161 inkrect.y = 0;
1162 inkrect.width = 0;
1163 inkrect.height = 0;
1164
1165 rect.x = x * PANGO_SCALE;
1166 rect.y = y * PANGO_SCALE;
1167 rect.width = w * PANGO_SCALE;
1168 rect.height = h * PANGO_SCALE;
1169
1170 if (!attrs)
1171 attrs = pango_layout_get_attributes (self->pl);
1172
1173 attr = pango_attr_shape_new (&inkrect, &rect);
1174 attr->start_index = pos - text;
1175 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1176 pango_attr_list_insert (attrs, attr);
1177
1178 arg += 4;
1179 pos += sizeof (OBJ_STR) - 1;
1180 }
1181
1182 if (attrs)
1183 pango_layout_set_attributes (self->pl, attrs);
1184}
1185
1186void
1187get_shapes (DC::Layout self)
1188 PPCODE:
1189{
1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1191
1192 do
1193 {
1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1195
1196 if (run && shape_attr_p (run))
1197 {
1198 PangoRectangle extents;
1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1200
1201 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1203 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1204 }
1205 }
1206 while (pango_layout_iter_next_run (iter));
1207
1208 pango_layout_iter_free (iter);
1209}
1210
1211int
1212has_wrapped (DC::Layout self)
1213 CODE:
1214{
1215 int lines = 1;
1216 const char *text = pango_layout_get_text (self->pl);
1217
1218 while (*text)
1219 lines += *text++ == '\n';
1220
1221 RETVAL = lines < pango_layout_get_line_count (self->pl);
1222}
1223 OUTPUT:
1224 RETVAL
1225
788SV * 1226SV *
789get_text (CFClient::Layout self) 1227get_text (DC::Layout self)
790 CODE: 1228 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
793 OUTPUT: 1231 OUTPUT:
794 RETVAL 1232 RETVAL
795 1233
796void 1234void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1236 CODE:
799 self->r = r; 1237 self->r = r;
800 self->g = g; 1238 self->g = g;
801 self->b = b; 1239 self->b = b;
802 self->a = a; 1240 self->a = a;
803 1241
804void 1242void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
806 CODE: 1244 CODE:
807 if (self->font != font) 1245 if (self->font != font)
808 { 1246 {
809 self->font = font; 1247 self->font = font;
810 layout_update_font (self); 1248 layout_update_font (self);
811 } 1249 }
812 1250
813void 1251void
814set_height (CFClient::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
815 CODE: 1253 CODE:
816 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
817 { 1255 {
818 self->base_height = base_height; 1256 self->base_height = base_height;
819 layout_update_font (self); 1257 layout_update_font (self);
820 } 1258 }
821 1259
822void 1260void
823set_width (CFClient::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
824 CODE: 1262 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1264
827void 1265void
828set_indent (CFClient::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
829 CODE: 1267 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1269
832void 1270void
833set_spacing (CFClient::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
834 CODE: 1272 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1274
837void 1275void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
839 CODE: 1277 CODE:
840 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
845 ); 1283 );
846 1284
847void 1285void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
849 CODE: 1287 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1289
852void 1290void
853size (CFClient::Layout self) 1291size (DC::Layout self)
854 PPCODE: 1292 PPCODE:
855{ 1293{
856 int w, h; 1294 int w, h;
857 1295
858 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
863} 1301}
864 1302
865int 1303int
1304descent (DC::Layout self)
1305 CODE:
1306{
1307 PangoRectangle rect;
1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1310 RETVAL = PANGO_DESCENT (rect);
1311}
1312 OUTPUT:
1313 RETVAL
1314
1315int
866xy_to_index (CFClient::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
867 CODE: 1317 CODE:
868{ 1318{
869 int index, trailing; 1319 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1321 RETVAL = index + trailing;
872} 1322}
873 OUTPUT: 1323 OUTPUT:
874 RETVAL 1324 RETVAL
875 1325
876void 1326void
877cursor_pos (CFClient::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
878 PPCODE: 1328 PPCODE:
879{ 1329{
880 PangoRectangle strong_pos; 1330 PangoRectangle pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
882 1332
883 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
884 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
887} 1337}
888 1338
889void 1339void
890render (CFClient::Layout self) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
891 PPCODE: 1341 PPCODE:
892{ 1342{
893 SV *retval; 1343 int line, x;
894 int w, h;
895 1344
896 layout_get_pixel_size (self, &w, &h); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
897 1346#if !PANGO_VERSION_CHECK (1, 17, 3)
898 if (self->rgba) 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
899 { 1348 --line;
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif 1349#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1350 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1353}
1354
1355void
1356line_x_to_index (DC::Layout self, int line, int x)
1357 PPCODE:
1358{
1359 PangoLayoutLine *lp;
1360 int index, trailing;
1361
1362 if (line < 0)
1363 XSRETURN_EMPTY;
1364
1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1366 XSRETURN_EMPTY; /* do better */
1367
1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1369
1370 EXTEND (SP, 2);
1371 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1372 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1373 else
953 { 1374 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1375 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1377 }
978} 1378}
979 1379
1380void
1381render (DC::Layout self, float x, float y, int flags = 0)
1382 CODE:
1383 rc_clear (self->rc);
1384 pango_opengl_render_layout_subpixel (
1385 self->pl,
1386 self->rc,
1387 x * PANGO_SCALE, y * PANGO_SCALE,
1388 self->r, self->g, self->b, self->a,
1389 flags
1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1394
1395void
1396draw (DC::Layout self)
1397 CODE:
1398{
1399 glEnable (GL_TEXTURE_2D);
1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1406
1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
980MODULE = CFClient PACKAGE = CFClient::Texture 1414MODULE = Deliantra::Client PACKAGE = DC::Texture
981 1415
1416PROTOTYPES: ENABLE
1417
982void 1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1423 {
1424 STRLEN datalen;
1425 char *data = SvPVbyte (data_, datalen);
1426 int bpp = datalen / (ow * oh);
1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1428
1429 SvPOK_only (result_);
1430 SvCUR_set (result_, nw * nh * bpp);
1431
1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1433 while (oh--)
1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1435
1436 sv_setsv (data_, result_);
1437 }
1438}
1439
1440void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1442 PROTOTYPE: $$$;$$
985 ALIAS: 1443 ALIAS:
986 draw_quad_alpha = 1 1444 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1445 draw_quad_alpha_premultiplied = 2
988 CODE: 1446 CODE:
989{ 1447{
990 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
994 1455
995 if (items < 5) 1456 if (items < 5)
996 { 1457 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1026 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1028 } 1489 }
1029} 1490}
1030 1491
1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1502
1031MODULE = CFClient PACKAGE = CFClient::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1032 1504
1033CFClient::Map 1505PROTOTYPES: DISABLE
1034new (SV *class, int map_width, int map_height) 1506
1507DC::Map
1508new (SV *class)
1035 CODE: 1509 CODE:
1036 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1511 RETVAL->x = 0;
1038 RETVAL->y = 0; 1512 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1513 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1514 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1515 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1516 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1517 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1518 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1519 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1520 RETVAL->row = 0;
1049 OUTPUT: 1521 OUTPUT:
1050 RETVAL 1522 RETVAL
1051 1523
1052void 1524void
1053DESTROY (CFClient::Map self) 1525DESTROY (DC::Map self)
1054 CODE: 1526 CODE:
1055{ 1527{
1056 map_clear (self); 1528 map_clear (self);
1057 Safefree (self->face); 1529 Safefree (self->face2tile);
1530 Safefree (self->tex);
1058 Safefree (self); 1531 Safefree (self);
1059} 1532}
1060 1533
1061void 1534void
1535resize (DC::Map self, int map_width, int map_height)
1536 CODE:
1537 self->w = map_width;
1538 self->h = map_height;
1539
1540void
1062clear (CFClient::Map self) 1541clear (DC::Map self)
1063 CODE: 1542 CODE:
1064 map_clear (self); 1543 map_clear (self);
1065 1544
1066void 1545void
1067set_face (CFClient::Map self, int face, int texid) 1546set_tileid (DC::Map self, int face, int tile)
1068 CODE: 1547 CODE:
1069{ 1548{
1070 while (self->faces <= face) 1549 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1550 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1551}
1078 1552
1079void 1553void
1554set_smooth (DC::Map self, int face, int smooth, int level)
1555 CODE:
1556{
1557 tileid texid;
1558 maptex *tex;
1559
1560 if (face < 0 || face >= self->faces)
1561 return;
1562
1563 if (smooth < 0 || smooth >= self->faces)
1564 return;
1565
1566 texid = self->face2tile [face];
1567
1568 if (!texid)
1569 return;
1570
1571 tex = self->tex + texid;
1572 tex->smoothtile = self->face2tile [smooth];
1573 tex->smoothlevel = level;
1574}
1575
1576void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1578 CODE:
1082{ 1579{
1083 while (self->texs <= texid) 1580 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1581
1089 { 1582 {
1090 maptex *tex = self->tex + texid; 1583 maptex *tex = self->tex + texid;
1091 1584
1092 tex->name = name; 1585 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1604}
1112 1605
1113int 1606int
1114ox (CFClient::Map self) 1607ox (DC::Map self)
1115 ALIAS: 1608 ALIAS:
1116 oy = 1 1609 oy = 1
1117 x = 2 1610 x = 2
1118 y = 3 1611 y = 3
1119 w = 4 1612 w = 4
1130 } 1623 }
1131 OUTPUT: 1624 OUTPUT:
1132 RETVAL 1625 RETVAL
1133 1626
1134void 1627void
1135scroll (CFClient::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1136 CODE: 1629 CODE:
1137{ 1630{
1138 if (dx > 0) 1631 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1633 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1635
1143 if (dy > 0) 1636 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1637 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1638 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1640
1148 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1150 1643
1151 while (self->y < 0) 1644 while (self->y < 0)
1155 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1157 } 1650 }
1158} 1651}
1159 1652
1160void 1653SV *
1161map1a_update (CFClient::Map self, SV *data_) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1162 CODE: 1655 CODE:
1163{ 1656{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1659 mapcell *cell;
1167 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1168 1663
1169 while (data < data_end) 1664 while (data < data_end - 1)
1170 { 1665 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1172 1667
1173 x = ((flags >> 10) & 63) + self->x; 1668 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1669 y = self->y + ((flags >> 4) & 63);
1175 1670
1176 cell = map_get_cell (self, x, y); 1671 cell = map_get_cell (self, x, y);
1177 1672
1178 if (flags & 15) 1673 if (flags & 15)
1179 { 1674 {
1180 if (cell->darkness < 0) 1675 if (!cell->darkness)
1181 { 1676 {
1677 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1678 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1679 }
1187 1680
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1681 //TODO: don't trust server data to be in-range(!)
1191 1682
1192 if (flags & 4) 1683 if (flags & 8)
1193 { 1684 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1685 if (extmap)
1686 {
1687 uint8_t ext, cmd;
1688
1689 do
1690 {
1691 ext = *data++;
1692 cmd = ext & 0x3f;
1693
1694 if (cmd < 4)
1695 cell->darkness = 255 - ext * 64 + 1;
1696 else if (cmd == 5) // health
1697 {
1698 cell->stat_width = 1;
1699 cell->stat_hp = *data++;
1700 }
1701 else if (cmd == 6) // monster width
1702 cell->stat_width = *data++ + 1;
1703 else if (cmd == 0x47)
1704 {
1705 if (*data == 4)
1706 ; // decode player count
1707
1708 data += *data + 1;
1709 }
1710 else if (cmd == 8) // cell flags
1711 cell->flags = *data++;
1712 else if (ext & 0x40) // unknown, multibyte => skip
1713 data += *data + 1;
1714 else
1715 data++;
1716 }
1717 while (ext & 0x80);
1718 }
1719 else
1720 cell->darkness = *data++ + 1;
1195 } 1721 }
1196 1722
1723 for (z = 0; z <= 2; ++z)
1197 if (flags & 2) 1724 if (flags & (4 >> z))
1198 { 1725 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1727 need_facenum (self, face);
1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1200 } 1743 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 } 1744 }
1207 else 1745 else
1208 cell->darkness = -1; 1746 cell->darkness = 0;
1209 } 1747 }
1210} 1748}
1749 OUTPUT:
1750 RETVAL
1211 1751
1212SV * 1752SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1214 CODE: 1754 CODE:
1215{ 1755{
1216 int x1, x; 1756 int x1, x;
1217 int y1, y; 1757 int y1, y;
1218 int z; 1758 int z;
1239 { 1779 {
1240 mapcell *cell = row->col + (x - row->c0); 1780 mapcell *cell = row->col + (x - row->c0);
1241 1781
1242 for (z = 0; z <= 0; z++) 1782 for (z = 0; z <= 0; z++)
1243 { 1783 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1784 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1785 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1786 int a1 = tex.a;
1251 1787
1252 r = (r * a0 + tex.r * a1) / 255; 1788 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1789 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1790 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1791 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1792 }
1258 } 1793 }
1259 1794
1260 *map++ = (r ) 1795 *map++ = (r )
1261 | (g << 8) 1796 | (g << 8)
1268} 1803}
1269 OUTPUT: 1804 OUTPUT:
1270 RETVAL 1805 RETVAL
1271 1806
1272void 1807void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1809 CODE:
1810{
1811 int x, y, z;
1812
1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1816 smooth_key skey;
1817
1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1821
1822 // thats current max. sorry.
1823 if (sw > 255) sw = 255;
1824 if (sh > 255) sh = 255;
1825
1826 // clear key, in case of extra padding
1827 memset (&skey, 0, sizeof (skey));
1828
1829 memset (&key, 0, sizeof (key));
1830 key.r = 255;
1831 key.g = 255;
1832 key.b = 255;
1833 key.a = 255;
1834 key.mode = GL_QUADS;
1835 key.format = GL_T2F_V3F;
1836 key.texname = -1;
1837
1838 mx += self->x;
1839 my += self->y;
1840
1841 // first pass: determine smooth_max
1842 // rather ugly, if you ask me
1843 // could also be stored inside mapcell and updated on change
1844 memset (smooth_max, 0, sizeof (smooth_max));
1845
1846 for (y = 0; y < sh; y++)
1847 if (0 <= y + my && y + my < self->rows)
1848 {
1849 maprow *row = self->row + (y + my);
1850
1851 for (x = 0; x < sw; x++)
1852 if (row->c0 <= x + mx && x + mx < row->c1)
1853 {
1854 mapcell *cell = row->col + (x + mx - row->c0);
1855
1856 smooth_max[x + 1][y + 1] =
1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1859 self->tex [cell->tile [2]].smoothlevel));
1860 }
1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1866
1867 for (z = 0; z <= 2; z++)
1868 {
1869 memset (smooth_level, 0, sizeof (smooth_level));
1870
1871 for (y = 0; y < sh; y++)
1872 if (0 <= y + my && y + my < self->rows)
1873 {
1874 maprow *row = self->row + (y + my);
1875
1876 for (x = 0; x < sw; x++)
1877 if (row->c0 <= x + mx && x + mx < row->c1)
1878 {
1879 mapcell *cell = row->col + (x + mx - row->c0);
1880 tileid tile = cell->tile [z];
1881
1882 if (tile)
1883 {
1884 maptex tex = self->tex [tile];
1885 int px, py;
1886
1887 if (key.texname != tex.name)
1888 {
1889 if (!tex.name)
1890 tex = self->tex [2]; /* missing, replace by noface */
1891
1892 key.texname = tex.name;
1893 arr = rc_array (rc, &key);
1894 }
1895
1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1903
1904 if (cell->flags && z == 2)
1905 {
1906 // overlays such as the speech bubble, probably more to come
1907 if (cell->flags & 1)
1908 {
1909 maptex tex = self->tex [1];
1910 int px = x * T + T * 2 / 32;
1911 int py = y * T - T * 6 / 32;
1912
1913 if (tex.name)
1914 {
1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1925 }
1926 }
1927 }
1928
1929 // update smooth hash
1930 if (tex.smoothtile)
1931 {
1932 skey.tile = tex.smoothtile;
1933 skey.level = tex.smoothlevel;
1934
1935 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1936
1937 // add bits to current tile and all neighbours. skey.x|y is
1938 // shifted +1|+1 so we always stay positive.
1939
1940 // bits is ___n cccc CCCC bbbb
1941 // n do not draw borders&corners
1942 // c draw these corners, but...
1943 // C ... not these
1944 // b draw these borders
1945
1946 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1947 // ┃· ·· ·┃ ━━
1948
1949 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1950 // ·· ·· ·┏ ┓·
1951
1952 // full tile
1953 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1954
1955 // borders
1956 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1957 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1958 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1959 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1960
1961 // corners
1962 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1963 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1964 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1965 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1966 }
1967 }
1968 }
1969 }
1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1974 // go through all smoothlevels, lowest to highest, then draw.
1975 // this is basically counting sort
1976 {
1977 int w, b;
1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1981 for (w = 0; w < 256 / 32; ++w)
1982 {
1983 uint32_t smask = smooth_level [w];
1984 if (smask)
1985 for (b = 0; b < 32; ++b)
1986 if (smask & (((uint32_t)1) << b))
1987 {
1988 int level = (w << 5) | b;
1989 HE *he;
1990
1991 hv_iterinit (smooth);
1992 while ((he = hv_iternext (smooth)))
1993 {
1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1995 IV bits = SvIVX (HeVAL (he));
1996
1997 if (!(bits & 0x1000)
1998 && skey->level == level
1999 && level > smooth_max [skey->x][skey->y])
2000 {
2001 maptex tex = self->tex [skey->tile];
2002 int px = (((int)skey->x) - 1) * T;
2003 int py = (((int)skey->y) - 1) * T;
2004 int border = bits & 15;
2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2006 float dx = tex.s * .0625f; // 16 images/row
2007 float dy = tex.t * .5f ; // 2 images/column
2008
2009 if (tex.name)
2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
2013 if (key.texname != tex.name)
2014 {
2015 glEnd ();
2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2017 glBegin (GL_QUADS);
2018 }
2019
2020 if (border)
2021 {
2022 float ox = border * dx;
2023
2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2028 }
2029
2030 if (corner)
2031 {
2032 float ox = corner * dx;
2033
2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
2039 }
2040 }
2041 }
2042 }
2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
2048 }
2049
2050 hv_clear (smooth);
2051 }
2052
2053 glDisable (GL_BLEND);
2054 rc_free (rc);
2055
2056 // top layer: overlays such as the health bar
2057 for (y = 0; y < sh; y++)
2058 if (0 <= y + my && y + my < self->rows)
2059 {
2060 maprow *row = self->row + (y + my);
2061
2062 for (x = 0; x < sw; x++)
2063 if (row->c0 <= x + mx && x + mx < row->c1)
2064 {
2065 mapcell *cell = row->col + (x + mx - row->c0);
2066
2067 int px = x * T;
2068 int py = y * T;
2069
2070 if (cell->stat_hp)
2071 {
2072 int width = cell->stat_width * T;
2073 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2074
2075 glColor3ub (0, 0, 0);
2076 glRectf (px + 1, py - thick - 2,
2077 px + width - 1, py);
2078
2079 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2080 glRectf (px + 2,
2081 py - thick - 1,
2082 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2083 }
2084 }
2085 }
2086}
2087
2088void
2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2090 CODE:
2091{
2092 static float color[16][3] = {
2093 { 0.00F, 0.00F, 0.00F },
2094 { 1.00F, 1.00F, 1.00F },
2095 { 0.00F, 0.00F, 0.55F },
2096 { 1.00F, 0.00F, 0.00F },
2097
2098 { 1.00F, 0.54F, 0.00F },
2099 { 0.11F, 0.56F, 1.00F },
2100 { 0.93F, 0.46F, 0.00F },
2101 { 0.18F, 0.54F, 0.34F },
2102
2103 { 0.56F, 0.73F, 0.56F },
2104 { 0.80F, 0.80F, 0.80F },
2105 { 0.55F, 0.41F, 0.13F },
2106 { 0.99F, 0.77F, 0.26F },
2107
2108 { 0.74F, 0.65F, 0.41F },
2109
2110 { 0.00F, 1.00F, 1.00F },
2111 { 1.00F, 0.00F, 1.00F },
2112 { 1.00F, 1.00F, 0.00F },
2113 };
2114
2115 int x, y;
2116
2117 glEnable (GL_TEXTURE_2D);
2118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2119 glEnable (GL_BLEND);
2120 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2121 glBegin (GL_QUADS);
2122
2123 for (y = 0; y < h; y++)
2124 for (x = 0; x < w; x++)
2125 {
2126 unsigned char m = data [x + y * w];
2127
2128 if (m)
2129 {
2130 float *c = color [m & 15];
2131
2132 float tx1 = m & 0x40 ? 0.5 : 0.;
2133 float tx2 = tx1 + 0.5;
2134
2135 glColor4f (c[0], c[1], c[2], 0.75);
2136 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2137 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2138 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2139 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2140 }
2141 }
2142
2143 glEnd ();
2144 glDisable (GL_BLEND);
2145 glDisable (GL_TEXTURE_2D);
2146}
2147
2148void
2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1274 PPCODE: 2150 PPCODE:
1275{ 2151{
1276 int vx, vy;
1277 int x, y, z; 2152 int x, y;
1278 int last_name; 2153 int sw1 = sw + 2;
1279 mapface face; 2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1280 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1283 2160
1284 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1287 2163
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 2164 mx += self->x - 1;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 2165 my += self->y - 1;
1290 2166
1291 /* 2167 memset (darkness1, 255, sw1 * sh1);
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295 2168
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1315 { 2171 {
1316 maprow *row = self->row + (y + vy); 2172 maprow *row = self->row + (y + my);
1317 2173
1318 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 2176 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1322 2178
1323 darkness[y * sw4 + x] = cell->darkness < 0 2179 darkness1 [y * sw1 + x] = cell->darkness
2180 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 2181 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 2182 }
1350 } 2183 }
1351 2184
1352 glEnd (); 2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1353 2197
1354 glDisable (GL_TEXTURE_2D); 2198 uint8_t r11 = (d11 + d21 + d12) / 3;
1355 glDisable (GL_BLEND); 2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
1356 2222
1357 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1360 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1361} 2227}
1362 2228
1363SV * 2229SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1365 CODE: 2231 CODE:
1366{ 2232{
1367 int x, y, x1, y1; 2233 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2260 if (row && row->c0 <= x && x < row->c1)
1395 { 2261 {
1396 mapcell *cell = row->col + (x - row->c0); 2262 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2263 uint8_t flags = 0;
1398 2264
1399 if (cell->face [0]) flags |= 1; 2265 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2266 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2267 if (cell->tile [2]) flags |= 4;
1402 2268
1403 *data++ = flags; 2269 *data++ = flags;
1404 2270
1405 if (flags & 1) 2271 if (flags & 1)
1406 { 2272 {
2273 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2274 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2275 *data++ = tile;
1409 } 2276 }
1410 2277
1411 if (flags & 2) 2278 if (flags & 2)
1412 { 2279 {
2280 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2281 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2282 *data++ = tile;
1415 } 2283 }
1416 2284
1417 if (flags & 4) 2285 if (flags & 4)
1418 { 2286 {
2287 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2288 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2289 *data++ = tile;
1421 } 2290 }
1422 } 2291 }
1423 else 2292 else
1424 *data++ = 0; 2293 *data++ = 0;
1425 } 2294 }
1431} 2300}
1432 OUTPUT: 2301 OUTPUT:
1433 RETVAL 2302 RETVAL
1434 2303
1435void 2304void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2305set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 2306 PPCODE:
1438{ 2307{
1439 int x, y, z; 2308 int x, y, z;
1440 int w, h; 2309 int w, h;
1441 int x1, y1; 2310 int x1, y1;
1442 2311
1443 if (*data++ != 0) 2312 if (*data++ != 0)
1444 return; /* version mismatch */ 2313 XSRETURN_EMPTY; /* version mismatch */
1445 2314
1446 w = *data++ << 8; w |= *data++; 2315 w = *data++ << 8; w |= *data++;
1447 h = *data++ << 8; h |= *data++; 2316 h = *data++ << 8; h |= *data++;
1448 2317
1449 // we need to do this 'cause we don't keep an absolute coord system for rows 2318 // we need to do this 'cause we don't keep an absolute coord system for rows
1465 { 2334 {
1466 uint8_t flags = *data++; 2335 uint8_t flags = *data++;
1467 2336
1468 if (flags) 2337 if (flags)
1469 { 2338 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2339 mapcell *cell = row_get_cell (row, x);
2340 tileid tile[3] = { 0, 0, 0 };
1473 2341
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2342 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2343 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2344 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2345
1478 if (cell->darkness <= 0) 2346 if (cell->darkness == 0)
1479 { 2347 {
1480 cell->darkness = -1; 2348 cell->darkness = 0;
1481 2349
1482 for (z = 0; z <= 2; z++) 2350 for (z = 0; z <= 2; z++)
1483 { 2351 {
1484 cell->face[z] = face[z]; 2352 tileid t = tile [z];
1485 2353
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2354 if (t >= self->texs || (t && !self->tex [t].name))
2355 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2356 XPUSHs (sv_2mortal (newSViv (t)));
2357 need_texid (self, t);
2358 }
2359
2360 cell->tile [z] = t;
1488 } 2361 }
1489 } 2362 }
1490 } 2363 }
1491 } 2364 }
1492 } 2365 }
1493} 2366}
1494 2367
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2368MODULE = Deliantra::Client PACKAGE = DC::RW
1496 2369
1497CFClient::MixChunk 2370DC::RW
1498new_from_file (SV *class, char *path) 2371new (SV *class, SV *data_sv)
1499 CODE: 2372 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2373{
2374 STRLEN datalen;
2375 char *data = SvPVbyte (data_sv, datalen);
2376
2377 RETVAL = SDL_RWFromConstMem (data, datalen);
2378}
1501 OUTPUT: 2379 OUTPUT:
1502 RETVAL 2380 RETVAL
1503 2381
2382DC::RW
2383new_from_file (SV *class, const char *path, const char *mode = "rb")
2384 CODE:
2385 RETVAL = SDL_RWFromFile (path, mode);
2386 OUTPUT:
2387 RETVAL
2388
2389# fails on win32:
2390# dc.xs(2268) : error C2059: syntax error : '('
1504void 2391#void
2392#close (DC::RW self)
2393# CODE:
2394# (self->(close)) (self);
2395
2396MODULE = Deliantra::Client PACKAGE = DC::Channel
2397
2398PROTOTYPES: DISABLE
2399
2400DC::Channel
2401find ()
2402 CODE:
2403{
2404 RETVAL = Mix_GroupAvailable (-1);
2405
2406 if (RETVAL < 0)
2407 {
2408 RETVAL = Mix_GroupOldest (-1);
2409
2410 if (RETVAL < 0)
2411 XSRETURN_UNDEF;
2412
2413 Mix_HaltChannel (RETVAL);
2414 }
2415
2416 Mix_UnregisterAllEffects (RETVAL);
2417 Mix_Volume (RETVAL, 128);
2418}
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423halt (DC::Channel self)
2424 CODE:
2425 Mix_HaltChannel (self);
2426
2427void
2428expire (DC::Channel self, int ticks = -1)
2429 CODE:
2430 Mix_ExpireChannel (self, ticks);
2431
2432void
2433fade_out (DC::Channel self, int ticks = -1)
2434 CODE:
2435 Mix_FadeOutChannel (self, ticks);
2436
2437int
2438volume (DC::Channel self, int volume)
2439 CODE:
2440 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2441 OUTPUT:
2442 RETVAL
2443
2444void
2445unregister_all_effects (DC::Channel self)
2446 CODE:
2447 Mix_UnregisterAllEffects (self);
2448
2449void
2450set_panning (DC::Channel self, int left, int right)
2451 CODE:
2452 left = CLAMP (left , 0, 255);
2453 right = CLAMP (right, 0, 255);
2454 Mix_SetPanning (self, left, right);
2455
2456void
2457set_distance (DC::Channel self, int distance)
2458 CODE:
2459 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2460
2461void
2462set_position (DC::Channel self, int angle, int distance)
2463 CODE:
2464
2465void
2466set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2467 CODE:
2468{
2469 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2470 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2471 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2472}
2473
2474void
2475set_reverse_stereo (DC::Channel self, int flip)
2476 CODE:
2477 Mix_SetReverseStereo (self, flip);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2480
2481PROTOTYPES: DISABLE
2482
2483DC::MixChunk
2484new (SV *class, DC::RW rwops)
2485 CODE:
2486 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2487 OUTPUT:
2488 RETVAL
2489
2490void
1505DESTROY (CFClient::MixChunk self) 2491DESTROY (DC::MixChunk self)
1506 CODE: 2492 CODE:
1507 Mix_FreeChunk (self); 2493 Mix_FreeChunk (self);
1508 2494
1509int 2495int
1510volume (CFClient::MixChunk self, int volume = -1) 2496volume (DC::MixChunk self, int volume = -1)
1511 CODE: 2497 CODE:
2498 if (items > 1)
2499 volume = CLAMP (volume, 0, 128);
1512 RETVAL = Mix_VolumeChunk (self, volume); 2500 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2501 OUTPUT:
1514 RETVAL 2502 RETVAL
1515 2503
1516int 2504DC::Channel
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2505play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2506 CODE:
2507{
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2509
2510 if (RETVAL < 0)
2511 XSRETURN_UNDEF;
2512
2513 if (channel < 0)
2514 {
2515 Mix_UnregisterAllEffects (RETVAL);
2516 Mix_Volume (RETVAL, 128);
2517 }
2518}
1520 OUTPUT: 2519 OUTPUT:
1521 RETVAL 2520 RETVAL
1522 2521
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2522MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1524 2523
1525int 2524int
1526volume (int volume = -1) 2525volume (int volume = -1)
2526 PROTOTYPE: ;$
1527 CODE: 2527 CODE:
2528 if (items > 0)
2529 volume = CLAMP (volume, 0, 128);
1528 RETVAL = Mix_VolumeMusic (volume); 2530 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2531 OUTPUT:
1530 RETVAL 2532 RETVAL
1531 2533
1532CFClient::MixMusic 2534void
1533new_from_file (SV *class, char *path) 2535fade_out (int ms)
1534 CODE: 2536 CODE:
2537 Mix_FadeOutMusic (ms);
2538
2539void
2540halt ()
2541 CODE:
2542 Mix_HaltMusic ();
2543
2544DC::MixMusic
2545new (SV *class, DC::RW rwops)
2546 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2547 RETVAL = Mix_LoadMUS_RW (rwops);
1536 OUTPUT: 2548 OUTPUT:
1537 RETVAL 2549 RETVAL
1538 2550
1539void 2551void
1540DESTROY (CFClient::MixMusic self) 2552DESTROY (DC::MixMusic self)
1541 CODE: 2553 CODE:
1542 Mix_FreeMusic (self); 2554 Mix_FreeMusic (self);
1543 2555
1544int 2556int
1545play (CFClient::MixMusic self, int loops = -1) 2557play (DC::MixMusic self, int loops = -1)
1546 CODE: 2558 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2559 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2560 OUTPUT:
1549 RETVAL 2561 RETVAL
1550 2562
2563void
2564fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2565 CODE:
2566 Mix_FadeInMusicPos (self, loops, ms, position);
2567
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2568MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2569
2570PROTOTYPES: ENABLE
1552 2571
1553BOOT: 2572BOOT:
1554{ 2573{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2574 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1556 static const struct { 2575 static const struct {
1557 const char *name; 2576 const char *name;
1558 IV iv; 2577 IV iv;
1559 } *civ, const_iv[] = { 2578 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2579# define const_iv(name) { # name, (IV)name }
2580 const_iv (GL_VENDOR),
2581 const_iv (GL_VERSION),
2582 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2583 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2584 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2585 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2586 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2587 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2589 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2590 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2591 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2592 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2593 const_iv (GL_RESCALE_NORMAL),
2594 const_iv (GL_FRONT),
2595 const_iv (GL_BACK),
2596 const_iv (GL_AUX0),
1572 const_iv (GL_AND), 2597 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2598 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2599 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2600 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2601 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2602 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2603 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2604 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2605 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2606 const_iv (GL_RGBA),
2607 const_iv (GL_RGBA4),
2608 const_iv (GL_RGBA8),
2609 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2610 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2611 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2612 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2613 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2614 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2615 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2616 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2617 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2618 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2619 const_iv (GL_COMPRESSED_ALPHA_ARB),
2620 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2621 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2622 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2623 const_iv (GL_COMPRESSED_RGB_ARB),
2624 const_iv (GL_COMPRESSED_RGBA_ARB),
1591 const_iv (GL_COMPILE), 2625 const_iv (GL_COMPILE),
2626 const_iv (GL_PROXY_TEXTURE_1D),
2627 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2628 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2629 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2630 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2631 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2632 const_iv (GL_TEXTURE_MIN_FILTER),
1617 const_iv (GL_COLOR_LOGIC_OP), 2653 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D), 2654 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2655 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2656 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2657 const_iv (GL_CONSTANT_BORDER),
2658 const_iv (GL_POINTS),
1622 const_iv (GL_LINES), 2659 const_iv (GL_LINES),
2660 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2661 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2662 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2663 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2664 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2665 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN), 2666 const_iv (GL_TRIANGLE_FAN),
2667 const_iv (GL_POLYGON),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2668 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2669 const_iv (GL_POINT_SMOOTH_HINT),
2670 const_iv (GL_LINE_SMOOTH_HINT),
2671 const_iv (GL_POLYGON_SMOOTH_HINT),
2672 const_iv (GL_GENERATE_MIPMAP_HINT),
2673 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1630 const_iv (GL_FASTEST), 2674 const_iv (GL_FASTEST),
2675 const_iv (GL_DONT_CARE),
2676 const_iv (GL_NICEST),
1631 const_iv (GL_V2F), 2677 const_iv (GL_V2F),
1632 const_iv (GL_V3F), 2678 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F), 2679 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F), 2680 const_iv (GL_T2F_N3F_V3F),
1635# undef const_iv 2681# undef const_iv
1636 }; 2682 };
1637 2683
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2684 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2685 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2686
2687 texture_av = newAV ();
2688 AvREAL_off (texture_av);
1640} 2689}
2690
2691void
2692disable_GL_EXT_blend_func_separate ()
2693 CODE:
2694 gl.BlendFuncSeparate = 0;
2695 gl.BlendFuncSeparateEXT = 0;
1641 2696
1642char * 2697char *
1643gl_vendor () 2698gl_vendor ()
1644 CODE: 2699 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR); 2700 RETVAL = (char *)glGetString (GL_VENDOR);
1658 CODE: 2713 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2714 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2715 OUTPUT:
1661 RETVAL 2716 RETVAL
1662 2717
2718const char *glGetString (GLenum pname)
2719
2720GLint glGetInteger (GLenum pname)
2721 CODE:
2722 glGetIntegerv (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2726GLdouble glGetDouble (GLenum pname)
2727 CODE:
2728 glGetDoublev (pname, &RETVAL);
2729 OUTPUT:
2730 RETVAL
2731
1663int glGetError () 2732int glGetError ()
2733
2734void glFinish ()
1664 2735
1665void glClear (int mask) 2736void glClear (int mask)
1666 2737
1667void glClearColor (float r, float g, float b, float a = 1.0) 2738void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2739 PROTOTYPE: @
1693 2764
1694void glPopMatrix () 2765void glPopMatrix ()
1695 2766
1696void glLoadIdentity () 2767void glLoadIdentity ()
1697 2768
2769void glDrawBuffer (int buffer)
2770
2771void glReadBuffer (int buffer)
2772
1698# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2774void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2775
1701# near_ and far_ are due to microsofts buggy "c" compiler 2776# near_ and far_ are due to microsofts buggy "c" compiler
1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2777void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2778
2779PROTOTYPES: DISABLE
1703 2780
1704void glViewport (int x, int y, int width, int height) 2781void glViewport (int x, int y, int width, int height)
1705 2782
1706void glScissor (int x, int y, int width, int height) 2783void glScissor (int x, int y, int width, int height)
1707 2784
1715 2792
1716void glRotate (float angle, float x, float y, float z) 2793void glRotate (float angle, float x, float y, float z)
1717 CODE: 2794 CODE:
1718 glRotatef (angle, x, y, z); 2795 glRotatef (angle, x, y, z);
1719 2796
1720void glBegin (int mode)
1721
1722void glEnd ()
1723
1724void glColor (float r, float g, float b, float a = 1.0) 2797void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @
1726 ALIAS: 2798 ALIAS:
1727 glColor_premultiply = 1 2799 glColor_premultiply = 1
1728 CODE: 2800 CODE:
1729 if (ix) 2801 if (ix)
1730 { 2802 {
1731 r *= a; 2803 r *= a;
1732 g *= a; 2804 g *= a;
1733 b *= a; 2805 b *= a;
1734 } 2806 }
1735 // microsoft visual "c" rounds instead of truncating... 2807 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2808 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746 2809
1747void glRasterPos (float x, float y, float z = 0.) 2810void glRasterPos (float x, float y, float z = 0.)
1748 CODE: 2811 CODE:
1749 glRasterPos3f (0, 0, z); 2812 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0); 2813 glBitmap (0, 0, 0, 0, x, y, 0);
1755 2818
1756void glTexCoord (float s, float t) 2819void glTexCoord (float s, float t)
1757 CODE: 2820 CODE:
1758 glTexCoord2f (s, t); 2821 glTexCoord2f (s, t);
1759 2822
2823void glRect (float x1, float y1, float x2, float y2)
2824 CODE:
2825 glRectf (x1, y1, x2, y2);
2826
2827void glRect_lineloop (float x1, float y1, float x2, float y2)
2828 CODE:
2829 glBegin (GL_LINE_LOOP);
2830 glVertex2f (x1, y1);
2831 glVertex2f (x2, y1);
2832 glVertex2f (x2, y2);
2833 glVertex2f (x1, y2);
2834 glEnd ();
2835
2836PROTOTYPES: ENABLE
2837
2838void glBegin (int mode)
2839
2840void glEnd ()
2841
2842void glPointSize (GLfloat size)
2843
2844void glLineWidth (GLfloat width)
2845
2846void glInterleavedArrays (int format, int stride, char *data)
2847
2848void glDrawElements (int mode, int count, int type, char *indices)
2849
2850# 1.2 void glDrawRangeElements (int mode, int start, int end
2851
1760void glTexEnv (int target, int pname, float param) 2852void glTexEnv (int target, int pname, float param)
1761 CODE: 2853 CODE:
1762 glTexEnvf (target, pname, param); 2854 glTexEnvf (target, pname, param);
1763 2855
1764void glTexParameter (int target, int pname, float param) 2856void glTexParameter (int target, int pname, float param)
1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2872void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1781 CODE: 2873 CODE:
1782 if (gl.SeparableFilter2D) 2874 if (gl.SeparableFilter2D)
1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2875 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1784 2876
1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2877void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1786 2878
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2879void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 2880
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 2881void glDrawPixels (int width, int height, int format, int type, char *pixels)
2882
2883void glPixelZoom (float x, float y)
1790 2884
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2885void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 2886
1793int glGenTexture () 2887int glGenTexture ()
1794 CODE: 2888 CODE:
1795{ 2889 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 2890 OUTPUT:
1801 RETVAL 2891 RETVAL
1802 2892
1803void glDeleteTexture (int name) 2893void glDeleteTexture (int name)
1804 CODE: 2894 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 2895 del_texture (name);
1808} 2896
1809
1810int glGenList () 2897int glGenList ()
1811 CODE: 2898 CODE:
1812 RETVAL = glGenLists (1); 2899 RETVAL = glGenLists (1);
1813 OUTPUT: 2900 OUTPUT:
1814 RETVAL 2901 RETVAL
1821 2908
1822void glEndList () 2909void glEndList ()
1823 2910
1824void glCallList (int list) 2911void glCallList (int list)
1825 2912
2913MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1826 2914
2915PROTOTYPES: DISABLE
2916
2917void
2918find_widget (SV *self, NV x, NV y)
2919 PPCODE:
2920{
2921 if (within_widget (self, x, y))
2922 XPUSHs (self);
2923}
2924
2925BOOT:
2926{
2927 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2928
2929 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2930 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2931 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2932 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2933}
2934
2935void
2936draw (SV *self)
2937 CODE:
2938{
2939 HV *hv;
2940 SV **svp;
2941 NV x, y, w, h;
2942 SV *draw_x_sv = GvSV (draw_x_gv);
2943 SV *draw_y_sv = GvSV (draw_y_gv);
2944 SV *draw_w_sv = GvSV (draw_w_gv);
2945 SV *draw_h_sv = GvSV (draw_h_gv);
2946 double draw_x, draw_y;
2947
2948 if (!SvROK (self))
2949 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2950
2951 hv = (HV *)SvRV (self);
2952
2953 if (SvTYPE (hv) != SVt_PVHV)
2954 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2955
2956 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2958
2959 if (!h || !w)
2960 XSRETURN_EMPTY;
2961
2962 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2963 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2964
2965 draw_x = SvNV (draw_x_sv) + x;
2966 draw_y = SvNV (draw_y_sv) + y;
2967
2968 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2969 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2970 XSRETURN_EMPTY;
2971
2972 sv_setnv (draw_x_sv, draw_x);
2973 sv_setnv (draw_y_sv, draw_y);
2974
2975 glPushMatrix ();
2976 glTranslated (x, y, 0);
2977
2978 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2979 {
2980 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2981
2982 if (svp && SvTRUE (*svp))
2983 {
2984 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2985 glEnable (GL_BLEND);
2986 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2987 glBegin (GL_QUADS);
2988 glVertex2f (0, 0);
2989 glVertex2f (w, 0);
2990 glVertex2f (w, h);
2991 glVertex2f (0, h);
2992 glEnd ();
2993 glDisable (GL_BLEND);
2994 }
2995 }
2996#if 0
2997 // draw borders, for debugging
2998 glPushMatrix ();
2999 glColor4f (1., 1., 0., 1.);
3000 glTranslatef (.5, .5, 0.);
3001 glBegin (GL_LINE_LOOP);
3002 glVertex2f (0 , 0);
3003 glVertex2f (w - 1, 0);
3004 glVertex2f (w - 1, h - 1);
3005 glVertex2f (0 , h - 1);
3006 glEnd ();
3007 glPopMatrix ();
3008#endif
3009 PUSHMARK (SP);
3010 XPUSHs (self);
3011 PUTBACK;
3012 call_method ("_draw", G_VOID | G_DISCARD);
3013 SPAGAIN;
3014
3015 glPopMatrix ();
3016
3017 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3018 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3019}
3020

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