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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.258 by root, Thu Apr 10 14:35:50 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
101 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
103} 130}
104 131
105#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
106 134
107#include "pango-font.c" 135#include "pango-font.c"
108#include "pango-fontmap.c" 136#include "pango-fontmap.c"
109#include "pango-render.c" 137#include "pango-render.c"
110 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
113 143
114typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
115 145
116static int 146static int
117shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
118{ 148{
119 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
133 163
134typedef struct cf_layout { 164typedef struct cf_layout {
135 PangoLayout *pl; 165 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
137 int base_height; 167 int base_height;
138 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
139} *CFPlus__Layout; 170} *DC__Layout;
140 171
141static CFPlus__Font default_font; 172static DC__Font default_font;
142static PangoContext *opengl_context; 173static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
144 175
145static void 176static void
146substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
151#endif 182#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 184}
154 185
155static void 186static void
156layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
157{ 188{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
160 */ 191 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
162 193
163 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 196
166 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
167} 198}
168 199
169static void 200static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 202{
172 PangoRectangle rect; 203 PangoRectangle rect;
173 204
174 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
186 217
187typedef uint16_t tileid; 218typedef uint16_t tileid;
188typedef uint16_t faceid; 219typedef uint16_t faceid;
189 220
190typedef struct { 221typedef struct {
191 int name; 222 GLuint name;
192 int w, h; 223 int w, h;
193 float s, t; 224 float s, t;
194 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
195 tileid smoothtile; 226 tileid smoothtile;
196 uint8_t smoothlevel; 227 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
216 247
217 int32_t rows; 248 int32_t rows;
218 maprow *row; 249 maprow *row;
219} *CFPlus__Map; 250} *DC__Map;
220 251
221static char * 252static char *
222prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
223{ 254{
224 char *p; 255 char *p;
262 self->texs *= 2; 293 self->texs *= 2;
263 } 294 }
264} 295}
265 296
266static maprow * 297static maprow *
267map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
268{ 299{
269 if (0 > y) 300 if (0 > y)
270 { 301 {
271 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
310 341
311 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
312} 343}
313 344
314static mapcell * 345static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
316{ 347{
317 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
318} 349}
319 350
320static void 351static void
321map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
322{ 353{
323 int r; 354 int r;
324 355
325 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
334 self->row = 0; 365 self->row = 0;
335 self->rows = 0; 366 self->rows = 0;
336} 367}
337 368
338static void 369static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 371{
341 int x, y; 372 int x, y;
342 maprow *row; 373 maprow *row;
343 mapcell *cell; 374 mapcell *cell;
344 375
423 n |= n >> 16; 454 n |= n >> 16;
424 455
425 return n + 1; 456 return n + 1;
426} 457}
427 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
428/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
431 473
432MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
433 518
434PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
435 520
436BOOT: 521BOOT:
437{ 522{
438 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 524 static const struct {
440 const char *name; 525 const char *name;
441 IV iv; 526 IV iv;
442 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
465 550
466 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
469 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 640# undef const_iv
552 }; 641 };
553 642
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 662
574NV floor (NV x) 663NV floor (NV x)
575 664
576NV ceil (NV x) 665NV ceil (NV x)
577 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
578void 671void
579pango_init () 672pango_init ()
580 CODE: 673 CODE:
581{ 674{
582 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
585} 683}
684
685char *
686SDL_GetError ()
586 687
587int 688int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 690
590void 691void
591SDL_Quit () 692SDL_Quit ()
592 693
593void 694void
594SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
595 PPCODE: 696 PPCODE:
596{ 697{
597 SDL_Rect **m; 698 SDL_Rect **m;
598 699
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 704
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 707
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 712
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 717#endif
617 718
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 720
623 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
624 while (*m) 722 while (*m)
625 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
626 AV *av = newAV (); 726 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
630 733
631 ++m; 734 ++m;
632 } 735 }
633} 736}
634 737
635char *
636SDL_GetError ()
637
638int 738int
639SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
641 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 752 );
753
644 if (RETVAL) 754 if (RETVAL)
645 { 755 {
646 av_clear (texture_av); 756 av_clear (texture_av);
647 757
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 760#include "glfunc.h"
651# undef GL_FUNC 761#undef GL_FUNC
652
653 } 762 }
763}
654 OUTPUT: 764 OUTPUT:
655 RETVAL 765 RETVAL
656 766
657void 767void
658SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
659 769
660char * 770char *
661SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
662 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
663void 779void
664SDL_PollEvent () 780poll_events ()
665 PPCODE: 781 PPCODE:
666{ 782{
667 SDL_Event ev; 783 SDL_Event ev;
668 784
669 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 787 {
671 HV *hv = newHV (); 788 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 790
674 switch (ev.type) 791 switch (ev.type)
675 { 792 {
676 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
677 case SDL_KEYUP: 794 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 800 break;
684 801
685 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 805 break;
689 806
690 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
698 break; 833 break;
699 834
700 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 838
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 849 break;
715 } 850 }
716 851
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 853 }
719} 854}
720 855
721int 856int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 858 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
726 861
727void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
728Mix_CloseAudio () 879Mix_CloseAudio ()
729 880
730int 881int
731Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
732 886
733void 887void
734lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
735 CODE: 889 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 916 }
763 } 917 }
764#endif 918#endif
765} 919}
766 920
767void 921int
768add_font (char *file) 922add_font (char *file)
769 CODE: 923 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
771 927
772void 928void
773load_image_inline (SV *image_) 929load_image_inline (SV *image_)
774 ALIAS: 930 ALIAS:
775 load_image_file = 1 931 load_image_file = 1
778 STRLEN image_len; 934 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
785 941
786 if (!rw) 942 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
788 944
861void 1017void
862error (char *message) 1018error (char *message)
863 CODE: 1019 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1021#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1023#endif
868 1024
869void 1025void
870fatal (char *message) 1026fatal (char *message)
871 CODE: 1027 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1029#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1031#endif
876 _exit (1); 1032 _exit (1);
877 1033
878void 1034void
879_exit (int retval = 0) 1035_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1038 ExitThread (retval); // unclean, please beam me up
883#else 1039#else
884 _exit (retval); 1040 _exit (retval);
885#endif 1041#endif
886 1042
887MODULE = CFPlus PACKAGE = CFPlus::Font 1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
888 1051
889CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
1053
1054PROTOTYPES: DISABLE
1055
1056DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1058 CODE:
892{ 1059{
893 int count; 1060 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1064}
898 OUTPUT: 1065 OUTPUT:
899 RETVAL 1066 RETVAL
900 1067
901void 1068void
902DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
903 CODE: 1070 CODE:
904 pango_font_description_free (self); 1071 pango_font_description_free (self);
905 1072
906void 1073void
907make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
908 CODE: 1076 CODE:
909 default_font = self; 1077 default_font = self;
910 1078
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1080
1081PROTOTYPES: DISABLE
1082
913void 1083void
914reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
915 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
916 tc_clear (); 1093 tc_restore ();
917 1094
918CFPlus::Layout 1095DC::Layout
919new (SV *class) 1096new (SV *class)
920 CODE: 1097 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
922 1099
923 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
930 1108
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
933 OUTPUT: 1111 OUTPUT:
934 RETVAL 1112 RETVAL
935 1113
936void 1114void
937DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
938 CODE: 1116 CODE:
939 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
940 Safefree (self); 1119 Safefree (self);
941 1120
942void 1121void
943set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
944 CODE: 1123 CODE:
945{ 1124{
946 STRLEN textlen; 1125 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
948 1127
949 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
950} 1129}
951 1130
952void 1131void
953set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
954 CODE: 1133 CODE:
955{ 1134{
956 STRLEN textlen; 1135 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
958 1137
959 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
960} 1139}
961 1140
962void 1141void
963set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
964 CODE: 1143 CODE:
965{ 1144{
966 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1147 const char *pos = text;
1003 if (attrs) 1182 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1005} 1184}
1006 1185
1007void 1186void
1008get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1009 PPCODE: 1188 PPCODE:
1010{ 1189{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1191
1013 do 1192 do
1014 { 1193 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1195
1017 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1018 { 1197 {
1019 PangoRectangle extents; 1198 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1207
1029 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1030} 1209}
1031 1210
1032int 1211int
1033has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1034 CODE: 1213 CODE:
1035{ 1214{
1036 int lines = 1; 1215 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1038 1217
1043} 1222}
1044 OUTPUT: 1223 OUTPUT:
1045 RETVAL 1224 RETVAL
1046 1225
1047SV * 1226SV *
1048get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1049 CODE: 1228 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1231 OUTPUT:
1053 RETVAL 1232 RETVAL
1054 1233
1055void 1234void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1236 CODE:
1058 self->r = r; 1237 self->r = r;
1059 self->g = g; 1238 self->g = g;
1060 self->b = b; 1239 self->b = b;
1061 self->a = a; 1240 self->a = a;
1062 1241
1063void 1242void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1244 CODE:
1066 if (self->font != font) 1245 if (self->font != font)
1067 { 1246 {
1068 self->font = font; 1247 self->font = font;
1069 layout_update_font (self); 1248 layout_update_font (self);
1070 } 1249 }
1071 1250
1072void 1251void
1073set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1074 CODE: 1253 CODE:
1075 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1076 { 1255 {
1077 self->base_height = base_height; 1256 self->base_height = base_height;
1078 layout_update_font (self); 1257 layout_update_font (self);
1079 } 1258 }
1080 1259
1081void 1260void
1082set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1262 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1264
1086void 1265void
1087set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1088 CODE: 1267 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1269
1091void 1270void
1092set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1093 CODE: 1272 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1274
1096void 1275void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1277 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1104 ); 1283 );
1105 1284
1106void 1285void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1287 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1289
1111void 1290void
1112size (CFPlus::Layout self) 1291size (DC::Layout self)
1113 PPCODE: 1292 PPCODE:
1114{ 1293{
1115 int w, h; 1294 int w, h;
1116 1295
1117 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1122} 1301}
1123 1302
1124int 1303int
1125descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1126 CODE: 1305 CODE:
1127{ 1306{
1128 PangoRectangle rect; 1307 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1132} 1311}
1133 OUTPUT: 1312 OUTPUT:
1134 RETVAL 1313 RETVAL
1135 1314
1136int 1315int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1317 CODE:
1139{ 1318{
1140 int index, trailing; 1319 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1143} 1322}
1144 OUTPUT: 1323 OUTPUT:
1145 RETVAL 1324 RETVAL
1146 1325
1147void 1326void
1148cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1328 PPCODE:
1150{ 1329{
1151 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1332
1154 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1337}
1159 1338
1160void 1339void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1341 PPCODE:
1163{ 1342{
1164 int line, x; 1343 int line, x;
1165 1344
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1348 --line;
1349#endif
1169 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1353}
1173 1354
1174void 1355void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1357 PPCODE:
1177{ 1358{
1178 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1179 int index, trailing; 1360 int index, trailing;
1180 1361
1181 if (line < 0) 1362 if (line < 0)
1182 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1183 1364
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1186 1367
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1369
1189 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1377 }
1197} 1378}
1198 1379
1199void 1380void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1203 self->pl, 1385 self->pl,
1386 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1206 flags 1389 flags
1207 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1208 1394
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1395void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1213 CODE: 1397 CODE:
1214{ 1398{
1215 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1406
1218 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1423 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1424 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1428
1232 SvPOK_only (result_); 1429 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1234 1431
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1433 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1435
1239 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1437 }
1246} 1438}
1247 1439
1248void 1440void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1447{
1256 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1260 1455
1261 if (items < 5) 1456 if (items < 5)
1262 { 1457 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1294 } 1489 }
1295} 1490}
1296 1491
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1298 1502
1299CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1300new (SV *class) 1508new (SV *class)
1301 CODE: 1509 CODE:
1302 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1511 RETVAL->x = 0;
1304 RETVAL->y = 0; 1512 RETVAL->y = 0;
1312 RETVAL->row = 0; 1520 RETVAL->row = 0;
1313 OUTPUT: 1521 OUTPUT:
1314 RETVAL 1522 RETVAL
1315 1523
1316void 1524void
1317DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1318 CODE: 1526 CODE:
1319{ 1527{
1320 map_clear (self); 1528 map_clear (self);
1321 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1322 Safefree (self->tex); 1530 Safefree (self->tex);
1323 Safefree (self); 1531 Safefree (self);
1324} 1532}
1325 1533
1326void 1534void
1327resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1536 CODE:
1329 self->w = map_width; 1537 self->w = map_width;
1330 self->h = map_height; 1538 self->h = map_height;
1331 1539
1332void 1540void
1333clear (CFPlus::Map self) 1541clear (DC::Map self)
1334 CODE: 1542 CODE:
1335 map_clear (self); 1543 map_clear (self);
1336 1544
1337void 1545void
1338set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1547 CODE:
1340{ 1548{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1550 need_texid (self, tile);
1343} 1551}
1344 1552
1345void 1553void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1555 CODE:
1348{ 1556{
1349 tileid texid; 1557 tileid texid;
1350 maptex *tex; 1558 maptex *tex;
1351 1559
1364 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1366} 1574}
1367 1575
1368void 1576void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1578 CODE:
1371{ 1579{
1372 need_texid (self, texid); 1580 need_texid (self, texid);
1373 1581
1374 { 1582 {
1394 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1604}
1397 1605
1398int 1606int
1399ox (CFPlus::Map self) 1607ox (DC::Map self)
1400 ALIAS: 1608 ALIAS:
1401 oy = 1 1609 oy = 1
1402 x = 2 1610 x = 2
1403 y = 3 1611 y = 3
1404 w = 4 1612 w = 4
1415 } 1623 }
1416 OUTPUT: 1624 OUTPUT:
1417 RETVAL 1625 RETVAL
1418 1626
1419void 1627void
1420scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1421 CODE: 1629 CODE:
1422{ 1630{
1423 if (dx > 0) 1631 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1633 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1442 } 1650 }
1443} 1651}
1444 1652
1445void 1653SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1655 CODE:
1448{ 1656{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1659 mapcell *cell;
1452 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1453 1663
1454 while (data < data_end - 1) 1664 while (data < data_end - 1)
1455 { 1665 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1457 1667
1508 } 1718 }
1509 else 1719 else
1510 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1511 } 1721 }
1512 1722
1723 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1724 if (flags & (4 >> z))
1514 { 1725 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1727 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1518 } 1743 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1744 }
1534 else 1745 else
1535 cell->darkness = 0; 1746 cell->darkness = 0;
1536 } 1747 }
1537} 1748}
1749 OUTPUT:
1750 RETVAL
1538 1751
1539SV * 1752SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1754 CODE:
1542{ 1755{
1543 int x1, x; 1756 int x1, x;
1544 int y1, y; 1757 int y1, y;
1545 int z; 1758 int z;
1590} 1803}
1591 OUTPUT: 1804 OUTPUT:
1592 RETVAL 1805 RETVAL
1593 1806
1594void 1807void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1809 CODE:
1597{ 1810{
1811 int x, y, z;
1812
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1816 smooth_key skey;
1602 int x, y, z; 1817
1603 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1604 1821
1605 // thats current max. sorry. 1822 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1608 1825
1609 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1611 1828
1612 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1613 1830 key.r = 255;
1614 glEnable (GL_BLEND); 1831 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1618 1835 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1836 key.texname = -1;
1620
1621 last_name = 0;
1622 1837
1623 mx += self->x; 1838 mx += self->x;
1624 my += self->y; 1839 my += self->y;
1625 1840
1626 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1645 } 1860 }
1646 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1866
1648 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1649 { 1868 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1651 1870
1661 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1662 1881
1663 if (tile) 1882 if (tile)
1664 { 1883 {
1665 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1885 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1886
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1672 { 1888 {
1673 if (!tex.name) 1889 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1675 1891
1676 glEnd (); 1892 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1894 }
1680 1895
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1903
1686 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1687 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1907 if (cell->flags & 1)
1689 { 1908 {
1690 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1693 1912
1913 if (tex.name)
1694 glEnd (); 1914 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1925 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1926 }
1703 } 1927 }
1704 1928
1705 // update smooth hash 1929 // update smooth hash
1706 if (tex.smoothtile) 1930 if (tex.smoothtile)
1742 } 1966 }
1743 } 1967 }
1744 } 1968 }
1745 } 1969 }
1746 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1747 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1975 // this is basically counting sort
1749 { 1976 {
1750 int w, b; 1977 int w, b;
1751 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1753 { 1982 {
1754 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1755 if (smask) 1984 if (smask)
1756 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2004 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1779 2008
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2009 if (tex.name)
1783 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1784 if (!tex.name) 2013 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2014 {
1786
1787 glEnd (); 2015 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1790 } 2018 }
1791 2019
1792 if (border) 2020 if (border)
1793 { 2021 {
1794 float ox = border * dx; 2022 float ox = border * dx;
1795 2023
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2028 }
1801 2029
1802 if (corner) 2030 if (corner)
1803 { 2031 {
1804 float ox = corner * dx; 2032 float ox = corner * dx;
1805 2033
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1810 } 2039 }
1811 } 2040 }
1812 } 2041 }
1813 } 2042 }
1814 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1815 } 2048 }
1816 2049
1817 hv_clear (smooth); 2050 hv_clear (smooth);
1818 } 2051 }
1819 2052
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1824 2055
1825 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1828 { 2059 {
1853 } 2084 }
1854 } 2085 }
1855} 2086}
1856 2087
1857void 2088void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2090 CODE:
1860{ 2091{
1861 static float color[16][3] = { 2092 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1915} 2146}
1916 2147
1917void 2148void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2150 PPCODE:
1920{ 2151{
1921 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2160
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2163
1930 mx += self->x; 2164 mx += self->x - 1;
1931 my += self->y; 2165 my += self->y - 1;
1932 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1933 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1935 { 2171 {
1936 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1937 2173
1938 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2176 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1942 2178
1943 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1946 } 2182 }
1947 } 2183 }
1948 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1949 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1953} 2227}
1954 2228
1955SV * 2229SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2231 CODE:
1958{ 2232{
1959 int x, y, x1, y1; 2233 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2300}
2027 OUTPUT: 2301 OUTPUT:
2028 RETVAL 2302 RETVAL
2029 2303
2030void 2304void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2305set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2306 PPCODE:
2033{ 2307{
2034 int x, y, z; 2308 int x, y, z;
2035 int w, h; 2309 int w, h;
2036 int x1, y1; 2310 int x1, y1;
2037 2311
2038 if (*data++ != 0) 2312 if (*data++ != 0)
2039 return; /* version mismatch */ 2313 XSRETURN_EMPTY; /* version mismatch */
2040 2314
2041 w = *data++ << 8; w |= *data++; 2315 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2316 h = *data++ << 8; h |= *data++;
2043 2317
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2318 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2363 }
2090 } 2364 }
2091 } 2365 }
2092} 2366}
2093 2367
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2368MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2369
2096CFPlus::MixChunk 2370DC::RW
2097new_from_file (SV *class, char *path) 2371new (SV *class, SV *data_sv)
2098 CODE: 2372 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2373{
2374 STRLEN datalen;
2375 char *data = SvPVbyte (data_sv, datalen);
2376
2377 RETVAL = SDL_RWFromConstMem (data, datalen);
2378}
2100 OUTPUT: 2379 OUTPUT:
2101 RETVAL 2380 RETVAL
2102 2381
2382DC::RW
2383new_from_file (SV *class, const char *path, const char *mode = "rb")
2384 CODE:
2385 RETVAL = SDL_RWFromFile (path, mode);
2386 OUTPUT:
2387 RETVAL
2388
2389# fails on win32:
2390# dc.xs(2268) : error C2059: syntax error : '('
2103void 2391#void
2392#close (DC::RW self)
2393# CODE:
2394# (self->(close)) (self);
2395
2396MODULE = Deliantra::Client PACKAGE = DC::Channel
2397
2398PROTOTYPES: DISABLE
2399
2400DC::Channel
2401find ()
2402 CODE:
2403{
2404 RETVAL = Mix_GroupAvailable (-1);
2405
2406 if (RETVAL < 0)
2407 {
2408 RETVAL = Mix_GroupOldest (-1);
2409
2410 if (RETVAL < 0)
2411 XSRETURN_UNDEF;
2412
2413 Mix_HaltChannel (RETVAL);
2414 }
2415
2416 Mix_UnregisterAllEffects (RETVAL);
2417 Mix_Volume (RETVAL, 128);
2418}
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423halt (DC::Channel self)
2424 CODE:
2425 Mix_HaltChannel (self);
2426
2427void
2428expire (DC::Channel self, int ticks = -1)
2429 CODE:
2430 Mix_ExpireChannel (self, ticks);
2431
2432void
2433fade_out (DC::Channel self, int ticks = -1)
2434 CODE:
2435 Mix_FadeOutChannel (self, ticks);
2436
2437int
2438volume (DC::Channel self, int volume)
2439 CODE:
2440 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2441 OUTPUT:
2442 RETVAL
2443
2444void
2445unregister_all_effects (DC::Channel self)
2446 CODE:
2447 Mix_UnregisterAllEffects (self);
2448
2449void
2450set_panning (DC::Channel self, int left, int right)
2451 CODE:
2452 left = CLAMP (left , 0, 255);
2453 right = CLAMP (right, 0, 255);
2454 Mix_SetPanning (self, left, right);
2455
2456void
2457set_distance (DC::Channel self, int distance)
2458 CODE:
2459 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2460
2461void
2462set_position (DC::Channel self, int angle, int distance)
2463 CODE:
2464
2465void
2466set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2467 CODE:
2468{
2469 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2470 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2471 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2472}
2473
2474void
2475set_reverse_stereo (DC::Channel self, int flip)
2476 CODE:
2477 Mix_SetReverseStereo (self, flip);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2480
2481PROTOTYPES: DISABLE
2482
2483DC::MixChunk
2484new (SV *class, DC::RW rwops)
2485 CODE:
2486 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2487 OUTPUT:
2488 RETVAL
2489
2490void
2104DESTROY (CFPlus::MixChunk self) 2491DESTROY (DC::MixChunk self)
2105 CODE: 2492 CODE:
2106 Mix_FreeChunk (self); 2493 Mix_FreeChunk (self);
2107 2494
2108int 2495int
2109volume (CFPlus::MixChunk self, int volume = -1) 2496volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2497 CODE:
2498 if (items > 1)
2499 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2500 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2501 OUTPUT:
2113 RETVAL 2502 RETVAL
2114 2503
2115int 2504DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2505play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2506 CODE:
2507{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2509
2510 if (RETVAL < 0)
2511 XSRETURN_UNDEF;
2512
2513 if (channel < 0)
2514 {
2515 Mix_UnregisterAllEffects (RETVAL);
2516 Mix_Volume (RETVAL, 128);
2517 }
2518}
2119 OUTPUT: 2519 OUTPUT:
2120 RETVAL 2520 RETVAL
2121 2521
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2522MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2523
2124int 2524int
2125volume (int volume = -1) 2525volume (int volume = -1)
2526 PROTOTYPE: ;$
2126 CODE: 2527 CODE:
2528 if (items > 0)
2529 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2530 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2531 OUTPUT:
2129 RETVAL 2532 RETVAL
2130 2533
2534void
2535fade_out (int ms)
2536 CODE:
2537 Mix_FadeOutMusic (ms);
2538
2539void
2540halt ()
2541 CODE:
2542 Mix_HaltMusic ();
2543
2131CFPlus::MixMusic 2544DC::MixMusic
2132new_from_file (SV *class, char *path) 2545new (SV *class, DC::RW rwops)
2133 CODE: 2546 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2547 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2548 OUTPUT:
2136 RETVAL 2549 RETVAL
2137 2550
2138void 2551void
2139DESTROY (CFPlus::MixMusic self) 2552DESTROY (DC::MixMusic self)
2140 CODE: 2553 CODE:
2141 Mix_FreeMusic (self); 2554 Mix_FreeMusic (self);
2142 2555
2143int 2556int
2144play (CFPlus::MixMusic self, int loops = -1) 2557play (DC::MixMusic self, int loops = -1)
2145 CODE: 2558 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2559 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2560 OUTPUT:
2148 RETVAL 2561 RETVAL
2149 2562
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2563void
2564fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2565 CODE:
2566 Mix_FadeInMusicPos (self, loops, ms, position);
2567
2568MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2569
2570PROTOTYPES: ENABLE
2151 2571
2152BOOT: 2572BOOT:
2153{ 2573{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2574 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2575 static const struct {
2156 const char *name; 2576 const char *name;
2157 IV iv; 2577 IV iv;
2158 } *civ, const_iv[] = { 2578 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2579# define const_iv(name) { # name, (IV)name }
2580 const_iv (GL_VENDOR),
2581 const_iv (GL_VERSION),
2582 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2583 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2584 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2585 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2586 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2587 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2591 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2592 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2593 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2594 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2595 const_iv (GL_BACK),
2596 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2597 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2598 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2599 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2600 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2601 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2614 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2615 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2616 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2617 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2618 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2619 const_iv (GL_COMPRESSED_ALPHA_ARB),
2620 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2621 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2622 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2623 const_iv (GL_COMPRESSED_RGB_ARB),
2624 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2625 const_iv (GL_COMPILE),
2626 const_iv (GL_PROXY_TEXTURE_1D),
2627 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2628 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2629 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2630 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2631 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2632 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2653 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2654 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2655 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2656 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2657 const_iv (GL_CONSTANT_BORDER),
2658 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2659 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2660 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2661 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2662 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2663 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2664 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2665 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2666 const_iv (GL_TRIANGLE_FAN),
2667 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2668 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2669 const_iv (GL_POINT_SMOOTH_HINT),
2670 const_iv (GL_LINE_SMOOTH_HINT),
2671 const_iv (GL_POLYGON_SMOOTH_HINT),
2672 const_iv (GL_GENERATE_MIPMAP_HINT),
2673 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2674 const_iv (GL_FASTEST),
2675 const_iv (GL_DONT_CARE),
2676 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2677 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2678 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2679 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2680 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2681# undef const_iv
2245 2686
2246 texture_av = newAV (); 2687 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2688 AvREAL_off (texture_av);
2248} 2689}
2249 2690
2691void
2692disable_GL_EXT_blend_func_separate ()
2693 CODE:
2694 gl.BlendFuncSeparate = 0;
2695 gl.BlendFuncSeparateEXT = 0;
2696
2250char * 2697char *
2251gl_vendor () 2698gl_vendor ()
2252 CODE: 2699 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2700 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2701 OUTPUT:
2266 CODE: 2713 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2714 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2715 OUTPUT:
2269 RETVAL 2716 RETVAL
2270 2717
2718const char *glGetString (GLenum pname)
2719
2720GLint glGetInteger (GLenum pname)
2721 CODE:
2722 glGetIntegerv (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2726GLdouble glGetDouble (GLenum pname)
2727 CODE:
2728 glGetDoublev (pname, &RETVAL);
2729 OUTPUT:
2730 RETVAL
2731
2271int glGetError () 2732int glGetError ()
2272 2733
2273void glFinish () 2734void glFinish ()
2274 2735
2275void glClear (int mask) 2736void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2774void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2775
2315# near_ and far_ are due to microsofts buggy "c" compiler 2776# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2777void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2778
2779PROTOTYPES: DISABLE
2317 2780
2318void glViewport (int x, int y, int width, int height) 2781void glViewport (int x, int y, int width, int height)
2319 2782
2320void glScissor (int x, int y, int width, int height) 2783void glScissor (int x, int y, int width, int height)
2321 2784
2329 2792
2330void glRotate (float angle, float x, float y, float z) 2793void glRotate (float angle, float x, float y, float z)
2331 CODE: 2794 CODE:
2332 glRotatef (angle, x, y, z); 2795 glRotatef (angle, x, y, z);
2333 2796
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2797void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2798 ALIAS:
2341 glColor_premultiply = 1 2799 glColor_premultiply = 1
2342 CODE: 2800 CODE:
2343 if (ix) 2801 if (ix)
2344 { 2802 {
2347 b *= a; 2805 b *= a;
2348 } 2806 }
2349 // microsoft visual "c" rounds instead of truncating... 2807 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2808 glColor4f (r, g, b, a);
2351 2809
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2810void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2811 CODE:
2360 glRasterPos3f (0, 0, z); 2812 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2813 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2814
2366 2818
2367void glTexCoord (float s, float t) 2819void glTexCoord (float s, float t)
2368 CODE: 2820 CODE:
2369 glTexCoord2f (s, t); 2821 glTexCoord2f (s, t);
2370 2822
2823void glRect (float x1, float y1, float x2, float y2)
2824 CODE:
2825 glRectf (x1, y1, x2, y2);
2826
2827void glRect_lineloop (float x1, float y1, float x2, float y2)
2828 CODE:
2829 glBegin (GL_LINE_LOOP);
2830 glVertex2f (x1, y1);
2831 glVertex2f (x2, y1);
2832 glVertex2f (x2, y2);
2833 glVertex2f (x1, y2);
2834 glEnd ();
2835
2836PROTOTYPES: ENABLE
2837
2838void glBegin (int mode)
2839
2840void glEnd ()
2841
2842void glPointSize (GLfloat size)
2843
2844void glLineWidth (GLfloat width)
2845
2846void glInterleavedArrays (int format, int stride, char *data)
2847
2848void glDrawElements (int mode, int count, int type, char *indices)
2849
2850# 1.2 void glDrawRangeElements (int mode, int start, int end
2851
2371void glTexEnv (int target, int pname, float param) 2852void glTexEnv (int target, int pname, float param)
2372 CODE: 2853 CODE:
2373 glTexEnvf (target, pname, param); 2854 glTexEnvf (target, pname, param);
2374 2855
2375void glTexParameter (int target, int pname, float param) 2856void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2872void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2873 CODE:
2393 if (gl.SeparableFilter2D) 2874 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2875 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2876
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2877void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2878
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2879void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2880
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2881void glDrawPixels (int width, int height, int format, int type, char *pixels)
2882
2883void glPixelZoom (float x, float y)
2401 2884
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2885void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2886
2404int glGenTexture () 2887int glGenTexture ()
2405 CODE: 2888 CODE:
2425 2908
2426void glEndList () 2909void glEndList ()
2427 2910
2428void glCallList (int list) 2911void glCallList (int list)
2429 2912
2913MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2914
2915PROTOTYPES: DISABLE
2916
2917void
2918find_widget (SV *self, NV x, NV y)
2919 PPCODE:
2920{
2921 if (within_widget (self, x, y))
2922 XPUSHs (self);
2923}
2924
2925BOOT:
2926{
2927 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2928
2929 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2930 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2931 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2932 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2933}
2934
2935void
2936draw (SV *self)
2937 CODE:
2938{
2939 HV *hv;
2940 SV **svp;
2941 NV x, y, w, h;
2942 SV *draw_x_sv = GvSV (draw_x_gv);
2943 SV *draw_y_sv = GvSV (draw_y_gv);
2944 SV *draw_w_sv = GvSV (draw_w_gv);
2945 SV *draw_h_sv = GvSV (draw_h_gv);
2946 double draw_x, draw_y;
2947
2948 if (!SvROK (self))
2949 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2950
2951 hv = (HV *)SvRV (self);
2952
2953 if (SvTYPE (hv) != SVt_PVHV)
2954 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2955
2956 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2958
2959 if (!h || !w)
2960 XSRETURN_EMPTY;
2961
2962 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2963 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2964
2965 draw_x = SvNV (draw_x_sv) + x;
2966 draw_y = SvNV (draw_y_sv) + y;
2967
2968 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2969 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2970 XSRETURN_EMPTY;
2971
2972 sv_setnv (draw_x_sv, draw_x);
2973 sv_setnv (draw_y_sv, draw_y);
2974
2975 glPushMatrix ();
2976 glTranslated (x, y, 0);
2977
2978 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2979 {
2980 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2981
2982 if (svp && SvTRUE (*svp))
2983 {
2984 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2985 glEnable (GL_BLEND);
2986 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2987 glBegin (GL_QUADS);
2988 glVertex2f (0, 0);
2989 glVertex2f (w, 0);
2990 glVertex2f (w, h);
2991 glVertex2f (0, h);
2992 glEnd ();
2993 glDisable (GL_BLEND);
2994 }
2995 }
2996#if 0
2997 // draw borders, for debugging
2998 glPushMatrix ();
2999 glColor4f (1., 1., 0., 1.);
3000 glTranslatef (.5, .5, 0.);
3001 glBegin (GL_LINE_LOOP);
3002 glVertex2f (0 , 0);
3003 glVertex2f (w - 1, 0);
3004 glVertex2f (w - 1, h - 1);
3005 glVertex2f (0 , h - 1);
3006 glEnd ();
3007 glPopMatrix ();
3008#endif
3009 PUSHMARK (SP);
3010 XPUSHs (self);
3011 PUTBACK;
3012 call_method ("_draw", G_VOID | G_DISCARD);
3013 SPAGAIN;
3014
3015 glPopMatrix ();
3016
3017 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3018 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3019}
3020

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