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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC vs.
Revision 1.258 by root, Thu Apr 10 14:35:50 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
167 193
168 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
590} 683}
684
685char *
686SDL_GetError ()
591 687
592int 688int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 690
595void 691void
596SDL_Quit () 692SDL_Quit ()
597 693
598void 694void
599SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
600 PPCODE: 696 PPCODE:
601{ 697{
602 SDL_Rect **m; 698 SDL_Rect **m;
603 699
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 704
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 707
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 712
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 717#endif
622 718
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 720
628 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
629 while (*m) 722 while (*m)
630 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
631 AV *av = newAV (); 726 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
635 733
636 ++m; 734 ++m;
637 } 735 }
638} 736}
639 737
640char *
641SDL_GetError ()
642
643int 738int
644SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
646 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 752 );
753
649 if (RETVAL) 754 if (RETVAL)
650 { 755 {
651 av_clear (texture_av); 756 av_clear (texture_av);
652 757
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 760#include "glfunc.h"
656# undef GL_FUNC 761#undef GL_FUNC
657
658 } 762 }
763}
659 OUTPUT: 764 OUTPUT:
660 RETVAL 765 RETVAL
661 766
662void 767void
663SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
665char * 770char *
666SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
667 772
668int 773int
669SDL_GetAppState () 774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
670 778
671void 779void
672poll_events () 780poll_events ()
673 PPCODE: 781 PPCODE:
674{ 782{
684 { 792 {
685 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
686 case SDL_KEYUP: 794 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 800 break;
693 801
694 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 821 x = ev.motion.x;
714 y = ev.motion.y; 822 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 824 }
717 825
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 832 }
725 break; 833 break;
726 834
727 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 838
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 849 break;
742 } 850 }
743 851
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 853 }
746} 854}
747 855
748int 856int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 858 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
753 861
754void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
755Mix_CloseAudio () 879Mix_CloseAudio ()
756 880
757int 881int
758Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
759 886
760void 887void
761lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
762 CODE: 889 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
789 } 916 }
790 } 917 }
791#endif 918#endif
792} 919}
793 920
794void 921int
795add_font (char *file) 922add_font (char *file)
796 CODE: 923 CODE:
797 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
798 927
799void 928void
800load_image_inline (SV *image_) 929load_image_inline (SV *image_)
801 ALIAS: 930 ALIAS:
802 load_image_file = 1 931 load_image_file = 1
805 STRLEN image_len; 934 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
812 941
813 if (!rw) 942 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
815 944
888void 1017void
889error (char *message) 1018error (char *message)
890 CODE: 1019 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1021#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1023#endif
895 1024
896void 1025void
897fatal (char *message) 1026fatal (char *message)
898 CODE: 1027 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1029#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1031#endif
903 _exit (1); 1032 _exit (1);
904 1033
905void 1034void
906_exit (int retval = 0) 1035_exit (int retval = 0)
918#if DEBUG 1047#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
920#endif 1049#endif
921} 1050}
922 1051
923MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
924 1053
925CFPlus::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1058 CODE:
928{ 1059{
929 int count; 1060 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1064}
934 OUTPUT: 1065 OUTPUT:
935 RETVAL 1066 RETVAL
936 1067
937void 1068void
938DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
939 CODE: 1070 CODE:
940 pango_font_description_free (self); 1071 pango_font_description_free (self);
941 1072
942void 1073void
943make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
944 CODE: 1076 CODE:
945 default_font = self; 1077 default_font = self;
946 1078
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1080
1081PROTOTYPES: DISABLE
1082
949void 1083void
950reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
951 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
952 tc_clear (); 1093 tc_restore ();
953 1094
954CFPlus::Layout 1095DC::Layout
955new (SV *class) 1096new (SV *class)
956 CODE: 1097 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
958 1099
959 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
966 1108
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
969 OUTPUT: 1111 OUTPUT:
970 RETVAL 1112 RETVAL
971 1113
972void 1114void
973DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
974 CODE: 1116 CODE:
975 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
976 Safefree (self); 1119 Safefree (self);
977 1120
978void 1121void
979set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
980 CODE: 1123 CODE:
981{ 1124{
982 STRLEN textlen; 1125 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
984 1127
985 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
986} 1129}
987 1130
988void 1131void
989set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
990 CODE: 1133 CODE:
991{ 1134{
992 STRLEN textlen; 1135 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
994 1137
995 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
996} 1139}
997 1140
998void 1141void
999set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
1000 CODE: 1143 CODE:
1001{ 1144{
1002 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1147 const char *pos = text;
1039 if (attrs) 1182 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1041} 1184}
1042 1185
1043void 1186void
1044get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1045 PPCODE: 1188 PPCODE:
1046{ 1189{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1191
1049 do 1192 do
1050 { 1193 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1195
1053 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1054 { 1197 {
1055 PangoRectangle extents; 1198 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1207
1065 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1066} 1209}
1067 1210
1068int 1211int
1069has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1070 CODE: 1213 CODE:
1071{ 1214{
1072 int lines = 1; 1215 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1074 1217
1079} 1222}
1080 OUTPUT: 1223 OUTPUT:
1081 RETVAL 1224 RETVAL
1082 1225
1083SV * 1226SV *
1084get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1085 CODE: 1228 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1231 OUTPUT:
1089 RETVAL 1232 RETVAL
1090 1233
1091void 1234void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1236 CODE:
1094 self->r = r; 1237 self->r = r;
1095 self->g = g; 1238 self->g = g;
1096 self->b = b; 1239 self->b = b;
1097 self->a = a; 1240 self->a = a;
1098 1241
1099void 1242void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1244 CODE:
1102 if (self->font != font) 1245 if (self->font != font)
1103 { 1246 {
1104 self->font = font; 1247 self->font = font;
1105 layout_update_font (self); 1248 layout_update_font (self);
1106 } 1249 }
1107 1250
1108void 1251void
1109set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1110 CODE: 1253 CODE:
1111 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1112 { 1255 {
1113 self->base_height = base_height; 1256 self->base_height = base_height;
1114 layout_update_font (self); 1257 layout_update_font (self);
1115 } 1258 }
1116 1259
1117void 1260void
1118set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1262 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1264
1122void 1265void
1123set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1124 CODE: 1267 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1269
1127void 1270void
1128set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1129 CODE: 1272 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1274
1132void 1275void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1277 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1140 ); 1283 );
1141 1284
1142void 1285void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1287 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1289
1147void 1290void
1148size (CFPlus::Layout self) 1291size (DC::Layout self)
1149 PPCODE: 1292 PPCODE:
1150{ 1293{
1151 int w, h; 1294 int w, h;
1152 1295
1153 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1158} 1301}
1159 1302
1160int 1303int
1161descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1162 CODE: 1305 CODE:
1163{ 1306{
1164 PangoRectangle rect; 1307 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1168} 1311}
1169 OUTPUT: 1312 OUTPUT:
1170 RETVAL 1313 RETVAL
1171 1314
1172int 1315int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1317 CODE:
1175{ 1318{
1176 int index, trailing; 1319 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1179} 1322}
1180 OUTPUT: 1323 OUTPUT:
1181 RETVAL 1324 RETVAL
1182 1325
1183void 1326void
1184cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1328 PPCODE:
1186{ 1329{
1187 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1332
1190 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1337}
1195 1338
1196void 1339void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1341 PPCODE:
1199{ 1342{
1200 int line, x; 1343 int line, x;
1201 1344
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1348 --line;
1349#endif
1205 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1353}
1209 1354
1210void 1355void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1357 PPCODE:
1213{ 1358{
1214 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1215 int index, trailing; 1360 int index, trailing;
1216 1361
1217 if (line < 0) 1362 if (line < 0)
1218 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1219 1364
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1222 1367
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1369
1225 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1377 }
1233} 1378}
1234 1379
1235void 1380void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1239 self->pl, 1385 self->pl,
1386 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1242 flags 1389 flags
1243 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1244 1394
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1248
1249void 1395void
1250pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1251 CODE: 1397 CODE:
1252{ 1398{
1253 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1254 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1255 1406
1256 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1257 { 1423 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen; 1424 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269 1428
1270 SvPOK_only (result_); 1429 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1272 1431
1273 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--) 1433 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276 1435
1277 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 } 1437 }
1284} 1438}
1285 1439
1286void 1440void
1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1293{ 1447{
1294 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1295 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1296 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1297 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1298 1455
1299 if (items < 5) 1456 if (items < 5)
1300 { 1457 {
1301 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1302 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1341 RETVAL = width > 0; 1498 RETVAL = width > 0;
1342} 1499}
1343 OUTPUT: 1500 OUTPUT:
1344 RETVAL 1501 RETVAL
1345 1502
1346MODULE = CFPlus PACKAGE = CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1347 1504
1348CFPlus::Map 1505PROTOTYPES: DISABLE
1506
1507DC::Map
1349new (SV *class) 1508new (SV *class)
1350 CODE: 1509 CODE:
1351 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1352 RETVAL->x = 0; 1511 RETVAL->x = 0;
1353 RETVAL->y = 0; 1512 RETVAL->y = 0;
1361 RETVAL->row = 0; 1520 RETVAL->row = 0;
1362 OUTPUT: 1521 OUTPUT:
1363 RETVAL 1522 RETVAL
1364 1523
1365void 1524void
1366DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1367 CODE: 1526 CODE:
1368{ 1527{
1369 map_clear (self); 1528 map_clear (self);
1370 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1371 Safefree (self->tex); 1530 Safefree (self->tex);
1372 Safefree (self); 1531 Safefree (self);
1373} 1532}
1374 1533
1375void 1534void
1376resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1377 CODE: 1536 CODE:
1378 self->w = map_width; 1537 self->w = map_width;
1379 self->h = map_height; 1538 self->h = map_height;
1380 1539
1381void 1540void
1382clear (CFPlus::Map self) 1541clear (DC::Map self)
1383 CODE: 1542 CODE:
1384 map_clear (self); 1543 map_clear (self);
1385 1544
1386void 1545void
1387set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1388 CODE: 1547 CODE:
1389{ 1548{
1390 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1391 need_texid (self, tile); 1550 need_texid (self, tile);
1392} 1551}
1393 1552
1394void 1553void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1396 CODE: 1555 CODE:
1397{ 1556{
1398 tileid texid; 1557 tileid texid;
1399 maptex *tex; 1558 maptex *tex;
1400 1559
1413 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1415} 1574}
1416 1575
1417void 1576void
1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1419 CODE: 1578 CODE:
1420{ 1579{
1421 need_texid (self, texid); 1580 need_texid (self, texid);
1422 1581
1423 { 1582 {
1443 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1445} 1604}
1446 1605
1447int 1606int
1448ox (CFPlus::Map self) 1607ox (DC::Map self)
1449 ALIAS: 1608 ALIAS:
1450 oy = 1 1609 oy = 1
1451 x = 2 1610 x = 2
1452 y = 3 1611 y = 3
1453 w = 4 1612 w = 4
1464 } 1623 }
1465 OUTPUT: 1624 OUTPUT:
1466 RETVAL 1625 RETVAL
1467 1626
1468void 1627void
1469scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1470 CODE: 1629 CODE:
1471{ 1630{
1472 if (dx > 0) 1631 if (dx > 0)
1473 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1474 else if (dx < 0) 1633 else if (dx < 0)
1489 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1490 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1491 } 1650 }
1492} 1651}
1493 1652
1494void 1653SV *
1495map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1496 CODE: 1655 CODE:
1497{ 1656{
1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1499 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1500 mapcell *cell; 1659 mapcell *cell;
1501 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1502 1663
1503 while (data < data_end - 1) 1664 while (data < data_end - 1)
1504 { 1665 {
1505 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1506 1667
1557 } 1718 }
1558 else 1719 else
1559 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1560 } 1721 }
1561 1722
1723 for (z = 0; z <= 2; ++z)
1562 if (flags & 4) 1724 if (flags & (4 >> z))
1563 { 1725 {
1564 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face); 1727 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1567 } 1743 }
1568
1569 if (flags & 2)
1570 {
1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1574 }
1575
1576 if (flags & 1)
1577 {
1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1581 }
1582 } 1744 }
1583 else 1745 else
1584 cell->darkness = 0; 1746 cell->darkness = 0;
1585 } 1747 }
1586} 1748}
1749 OUTPUT:
1750 RETVAL
1587 1751
1588SV * 1752SV *
1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1590 CODE: 1754 CODE:
1591{ 1755{
1592 int x1, x; 1756 int x1, x;
1593 int y1, y; 1757 int y1, y;
1594 int z; 1758 int z;
1639} 1803}
1640 OUTPUT: 1804 OUTPUT:
1641 RETVAL 1805 RETVAL
1642 1806
1643void 1807void
1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1645 CODE: 1809 CODE:
1646{ 1810{
1811 int x, y, z;
1812
1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1650 smooth_key skey; 1816 smooth_key skey;
1651 int x, y, z; 1817
1652 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1653 1821
1654 // thats current max. sorry. 1822 // thats current max. sorry.
1655 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1657 1825
1658 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1660 1828
1661 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1662 1830 key.r = 255;
1663 glEnable (GL_BLEND); 1831 key.g = 255;
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1665 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1667 1835 key.format = GL_T2F_V3F;
1668 glBegin (GL_QUADS); 1836 key.texname = -1;
1669
1670 last_name = 0;
1671 1837
1672 mx += self->x; 1838 mx += self->x;
1673 my += self->y; 1839 my += self->y;
1674 1840
1675 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1691 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1694 } 1860 }
1695 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1696 1866
1697 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1698 { 1868 {
1699 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1700 1870
1710 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1711 1881
1712 if (tile) 1882 if (tile)
1713 { 1883 {
1714 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w; 1885 int px, py;
1716 int py = (y + 1) * T - tex.h;
1717 1886
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1721 { 1888 {
1722 if (!tex.name) 1889 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1724 1891
1725 glEnd (); 1892 key.texname = tex.name;
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1727 glBegin (GL_QUADS);
1728 } 1894 }
1729 1895
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1734 1903
1735 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1736 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1737 if (cell->flags & 1) 1907 if (cell->flags & 1)
1738 { 1908 {
1739 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1742 1912
1913 if (tex.name)
1743 glEnd (); 1914 {
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1745 glBegin (GL_QUADS); 1925 }
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 } 1926 }
1752 } 1927 }
1753 1928
1754 // update smooth hash 1929 // update smooth hash
1755 if (tex.smoothtile) 1930 if (tex.smoothtile)
1791 } 1966 }
1792 } 1967 }
1793 } 1968 }
1794 } 1969 }
1795 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1796 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort 1975 // this is basically counting sort
1798 { 1976 {
1799 int w, b; 1977 int w, b;
1800 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1801 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1802 { 1982 {
1803 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1804 if (smask) 1984 if (smask)
1805 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1824 int border = bits & 15; 2004 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1828 2008
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name) 2009 if (tex.name)
1832 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1833 if (!tex.name) 2013 if (key.texname != tex.name)
1834 continue; // smoothing not yet available 2014 {
1835
1836 glEnd (); 2015 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1838 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1839 } 2018 }
1840 2019
1841 if (border) 2020 if (border)
1842 { 2021 {
1843 float ox = border * dx; 2022 float ox = border * dx;
1844 2023
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1849 } 2028 }
1850 2029
1851 if (corner) 2030 if (corner)
1852 { 2031 {
1853 float ox = corner * dx; 2032 float ox = corner * dx;
1854 2033
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1859 } 2039 }
1860 } 2040 }
1861 } 2041 }
1862 } 2042 }
1863 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1864 } 2048 }
1865 2049
1866 hv_clear (smooth); 2050 hv_clear (smooth);
1867 } 2051 }
1868 2052
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1873 2055
1874 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1877 { 2059 {
1902 } 2084 }
1903 } 2085 }
1904} 2086}
1905 2087
1906void 2088void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE: 2090 CODE:
1909{ 2091{
1910 static float color[16][3] = { 2092 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1962 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1964} 2146}
1965 2147
1966void 2148void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1968 PPCODE: 2150 PPCODE:
1969{ 2151{
1970 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1971 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1974 2160
1975 memset (darkness, 255, sw4 * sh);
1976 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1977 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1978 2163
1979 mx += self->x; 2164 mx += self->x - 1;
1980 my += self->y; 2165 my += self->y - 1;
1981 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1982 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1983 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1984 { 2171 {
1985 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1986 2173
1987 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1988 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1989 { 2176 {
1990 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1991 2178
1992 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1994 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1995 } 2182 }
1996 } 2183 }
1997 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1998 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1999 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
2000 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
2001 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
2002} 2227}
2003 2228
2004SV * 2229SV *
2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
2006 CODE: 2231 CODE:
2007{ 2232{
2008 int x, y, x1, y1; 2233 int x, y, x1, y1;
2009 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
2010 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2075} 2300}
2076 OUTPUT: 2301 OUTPUT:
2077 RETVAL 2302 RETVAL
2078 2303
2079void 2304void
2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2305set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2081 PPCODE: 2306 PPCODE:
2082{ 2307{
2083 int x, y, z; 2308 int x, y, z;
2084 int w, h; 2309 int w, h;
2085 int x1, y1; 2310 int x1, y1;
2086 2311
2087 if (*data++ != 0) 2312 if (*data++ != 0)
2088 return; /* version mismatch */ 2313 XSRETURN_EMPTY; /* version mismatch */
2089 2314
2090 w = *data++ << 8; w |= *data++; 2315 w = *data++ << 8; w |= *data++;
2091 h = *data++ << 8; h |= *data++; 2316 h = *data++ << 8; h |= *data++;
2092 2317
2093 // we need to do this 'cause we don't keep an absolute coord system for rows 2318 // we need to do this 'cause we don't keep an absolute coord system for rows
2138 } 2363 }
2139 } 2364 }
2140 } 2365 }
2141} 2366}
2142 2367
2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2368MODULE = Deliantra::Client PACKAGE = DC::RW
2144 2369
2145CFPlus::MixChunk 2370DC::RW
2146new_from_file (SV *class, char *path) 2371new (SV *class, SV *data_sv)
2147 CODE: 2372 CODE:
2148 RETVAL = Mix_LoadWAV (path); 2373{
2374 STRLEN datalen;
2375 char *data = SvPVbyte (data_sv, datalen);
2376
2377 RETVAL = SDL_RWFromConstMem (data, datalen);
2378}
2149 OUTPUT: 2379 OUTPUT:
2150 RETVAL 2380 RETVAL
2151 2381
2382DC::RW
2383new_from_file (SV *class, const char *path, const char *mode = "rb")
2384 CODE:
2385 RETVAL = SDL_RWFromFile (path, mode);
2386 OUTPUT:
2387 RETVAL
2388
2389# fails on win32:
2390# dc.xs(2268) : error C2059: syntax error : '('
2152void 2391#void
2392#close (DC::RW self)
2393# CODE:
2394# (self->(close)) (self);
2395
2396MODULE = Deliantra::Client PACKAGE = DC::Channel
2397
2398PROTOTYPES: DISABLE
2399
2400DC::Channel
2401find ()
2402 CODE:
2403{
2404 RETVAL = Mix_GroupAvailable (-1);
2405
2406 if (RETVAL < 0)
2407 {
2408 RETVAL = Mix_GroupOldest (-1);
2409
2410 if (RETVAL < 0)
2411 XSRETURN_UNDEF;
2412
2413 Mix_HaltChannel (RETVAL);
2414 }
2415
2416 Mix_UnregisterAllEffects (RETVAL);
2417 Mix_Volume (RETVAL, 128);
2418}
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423halt (DC::Channel self)
2424 CODE:
2425 Mix_HaltChannel (self);
2426
2427void
2428expire (DC::Channel self, int ticks = -1)
2429 CODE:
2430 Mix_ExpireChannel (self, ticks);
2431
2432void
2433fade_out (DC::Channel self, int ticks = -1)
2434 CODE:
2435 Mix_FadeOutChannel (self, ticks);
2436
2437int
2438volume (DC::Channel self, int volume)
2439 CODE:
2440 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2441 OUTPUT:
2442 RETVAL
2443
2444void
2445unregister_all_effects (DC::Channel self)
2446 CODE:
2447 Mix_UnregisterAllEffects (self);
2448
2449void
2450set_panning (DC::Channel self, int left, int right)
2451 CODE:
2452 left = CLAMP (left , 0, 255);
2453 right = CLAMP (right, 0, 255);
2454 Mix_SetPanning (self, left, right);
2455
2456void
2457set_distance (DC::Channel self, int distance)
2458 CODE:
2459 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2460
2461void
2462set_position (DC::Channel self, int angle, int distance)
2463 CODE:
2464
2465void
2466set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2467 CODE:
2468{
2469 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2470 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2471 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2472}
2473
2474void
2475set_reverse_stereo (DC::Channel self, int flip)
2476 CODE:
2477 Mix_SetReverseStereo (self, flip);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2480
2481PROTOTYPES: DISABLE
2482
2483DC::MixChunk
2484new (SV *class, DC::RW rwops)
2485 CODE:
2486 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2487 OUTPUT:
2488 RETVAL
2489
2490void
2153DESTROY (CFPlus::MixChunk self) 2491DESTROY (DC::MixChunk self)
2154 CODE: 2492 CODE:
2155 Mix_FreeChunk (self); 2493 Mix_FreeChunk (self);
2156 2494
2157int 2495int
2158volume (CFPlus::MixChunk self, int volume = -1) 2496volume (DC::MixChunk self, int volume = -1)
2159 CODE: 2497 CODE:
2498 if (items > 1)
2499 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeChunk (self, volume); 2500 RETVAL = Mix_VolumeChunk (self, volume);
2161 OUTPUT: 2501 OUTPUT:
2162 RETVAL 2502 RETVAL
2163 2503
2164int 2504DC::Channel
2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2505play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2166 CODE: 2506 CODE:
2507{
2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2509
2510 if (RETVAL < 0)
2511 XSRETURN_UNDEF;
2512
2513 if (channel < 0)
2514 {
2515 Mix_UnregisterAllEffects (RETVAL);
2516 Mix_Volume (RETVAL, 128);
2517 }
2518}
2168 OUTPUT: 2519 OUTPUT:
2169 RETVAL 2520 RETVAL
2170 2521
2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2522MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2172 2523
2173int 2524int
2174volume (int volume = -1) 2525volume (int volume = -1)
2526 PROTOTYPE: ;$
2175 CODE: 2527 CODE:
2528 if (items > 0)
2529 volume = CLAMP (volume, 0, 128);
2176 RETVAL = Mix_VolumeMusic (volume); 2530 RETVAL = Mix_VolumeMusic (volume);
2177 OUTPUT: 2531 OUTPUT:
2178 RETVAL 2532 RETVAL
2179 2533
2534void
2535fade_out (int ms)
2536 CODE:
2537 Mix_FadeOutMusic (ms);
2538
2539void
2540halt ()
2541 CODE:
2542 Mix_HaltMusic ();
2543
2544DC::MixMusic
2545new (SV *class, DC::RW rwops)
2546 CODE:
2547 RETVAL = Mix_LoadMUS_RW (rwops);
2548 OUTPUT:
2549 RETVAL
2550
2551void
2552DESTROY (DC::MixMusic self)
2553 CODE:
2554 Mix_FreeMusic (self);
2555
2180int 2556int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
2187CFPlus::MixMusic
2188new_from_file (SV *class, char *path)
2189 CODE:
2190 RETVAL = Mix_LoadMUS (path);
2191 OUTPUT:
2192 RETVAL
2193
2194void
2195DESTROY (CFPlus::MixMusic self)
2196 CODE:
2197 Mix_FreeMusic (self);
2198
2199int
2200play (CFPlus::MixMusic self, int loops = -1) 2557play (DC::MixMusic self, int loops = -1)
2201 CODE: 2558 CODE:
2202 RETVAL = Mix_PlayMusic (self, loops); 2559 RETVAL = Mix_PlayMusic (self, loops);
2203 OUTPUT: 2560 OUTPUT:
2204 RETVAL 2561 RETVAL
2205 2562
2206int 2563void
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2564fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2208 CODE: 2565 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2566 Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212 2567
2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2568MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2569
2570PROTOTYPES: ENABLE
2214 2571
2215BOOT: 2572BOOT:
2216{ 2573{
2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2574 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2218 static const struct { 2575 static const struct {
2219 const char *name; 2576 const char *name;
2220 IV iv; 2577 IV iv;
2221 } *civ, const_iv[] = { 2578 } *civ, const_iv[] = {
2222# define const_iv(name) { # name, (IV)name } 2579# define const_iv(name) { # name, (IV)name }
2234 const_iv (GL_ALPHA_TEST), 2591 const_iv (GL_ALPHA_TEST),
2235 const_iv (GL_NORMALIZE), 2592 const_iv (GL_NORMALIZE),
2236 const_iv (GL_RESCALE_NORMAL), 2593 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT), 2594 const_iv (GL_FRONT),
2238 const_iv (GL_BACK), 2595 const_iv (GL_BACK),
2596 const_iv (GL_AUX0),
2239 const_iv (GL_AND), 2597 const_iv (GL_AND),
2240 const_iv (GL_ONE), 2598 const_iv (GL_ONE),
2241 const_iv (GL_ZERO), 2599 const_iv (GL_ZERO),
2242 const_iv (GL_SRC_ALPHA), 2600 const_iv (GL_SRC_ALPHA),
2243 const_iv (GL_DST_ALPHA), 2601 const_iv (GL_DST_ALPHA),
2256 const_iv (GL_INTENSITY), 2614 const_iv (GL_INTENSITY),
2257 const_iv (GL_LUMINANCE), 2615 const_iv (GL_LUMINANCE),
2258 const_iv (GL_LUMINANCE_ALPHA), 2616 const_iv (GL_LUMINANCE_ALPHA),
2259 const_iv (GL_FLOAT), 2617 const_iv (GL_FLOAT),
2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2618 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2619 const_iv (GL_COMPRESSED_ALPHA_ARB),
2620 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2621 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2622 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2623 const_iv (GL_COMPRESSED_RGB_ARB),
2624 const_iv (GL_COMPRESSED_RGBA_ARB),
2261 const_iv (GL_COMPILE), 2625 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D), 2626 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D), 2627 const_iv (GL_PROXY_TEXTURE_2D),
2264 const_iv (GL_TEXTURE_1D), 2628 const_iv (GL_TEXTURE_1D),
2265 const_iv (GL_TEXTURE_2D), 2629 const_iv (GL_TEXTURE_2D),
2289 const_iv (GL_COLOR_LOGIC_OP), 2653 const_iv (GL_COLOR_LOGIC_OP),
2290 const_iv (GL_SEPARABLE_2D), 2654 const_iv (GL_SEPARABLE_2D),
2291 const_iv (GL_CONVOLUTION_2D), 2655 const_iv (GL_CONVOLUTION_2D),
2292 const_iv (GL_CONVOLUTION_BORDER_MODE), 2656 const_iv (GL_CONVOLUTION_BORDER_MODE),
2293 const_iv (GL_CONSTANT_BORDER), 2657 const_iv (GL_CONSTANT_BORDER),
2658 const_iv (GL_POINTS),
2294 const_iv (GL_LINES), 2659 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP), 2660 const_iv (GL_LINE_STRIP),
2296 const_iv (GL_LINE_LOOP), 2661 const_iv (GL_LINE_LOOP),
2297 const_iv (GL_QUADS), 2662 const_iv (GL_QUADS),
2298 const_iv (GL_QUAD_STRIP), 2663 const_iv (GL_QUAD_STRIP),
2299 const_iv (GL_TRIANGLES), 2664 const_iv (GL_TRIANGLES),
2300 const_iv (GL_TRIANGLE_STRIP), 2665 const_iv (GL_TRIANGLE_STRIP),
2301 const_iv (GL_TRIANGLE_FAN), 2666 const_iv (GL_TRIANGLE_FAN),
2667 const_iv (GL_POLYGON),
2302 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2668 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2669 const_iv (GL_POINT_SMOOTH_HINT),
2670 const_iv (GL_LINE_SMOOTH_HINT),
2671 const_iv (GL_POLYGON_SMOOTH_HINT),
2672 const_iv (GL_GENERATE_MIPMAP_HINT),
2673 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2303 const_iv (GL_FASTEST), 2674 const_iv (GL_FASTEST),
2675 const_iv (GL_DONT_CARE),
2676 const_iv (GL_NICEST),
2304 const_iv (GL_V2F), 2677 const_iv (GL_V2F),
2305 const_iv (GL_V3F), 2678 const_iv (GL_V3F),
2306 const_iv (GL_T2F_V3F), 2679 const_iv (GL_T2F_V3F),
2307 const_iv (GL_T2F_N3F_V3F), 2680 const_iv (GL_T2F_N3F_V3F),
2308# undef const_iv 2681# undef const_iv
2313 2686
2314 texture_av = newAV (); 2687 texture_av = newAV ();
2315 AvREAL_off (texture_av); 2688 AvREAL_off (texture_av);
2316} 2689}
2317 2690
2691void
2692disable_GL_EXT_blend_func_separate ()
2693 CODE:
2694 gl.BlendFuncSeparate = 0;
2695 gl.BlendFuncSeparateEXT = 0;
2696
2318char * 2697char *
2319gl_vendor () 2698gl_vendor ()
2320 CODE: 2699 CODE:
2321 RETVAL = (char *)glGetString (GL_VENDOR); 2700 RETVAL = (char *)glGetString (GL_VENDOR);
2322 OUTPUT: 2701 OUTPUT:
2334 CODE: 2713 CODE:
2335 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2714 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT: 2715 OUTPUT:
2337 RETVAL 2716 RETVAL
2338 2717
2339char *glGetString (GLenum pname) 2718const char *glGetString (GLenum pname)
2340 2719
2341GLint glGetInteger (GLenum pname) 2720GLint glGetInteger (GLenum pname)
2342 CODE: 2721 CODE:
2343 glGetIntegerv (pname, &RETVAL); 2722 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT: 2723 OUTPUT:
2394# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2774void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2396 2775
2397# near_ and far_ are due to microsofts buggy "c" compiler 2776# near_ and far_ are due to microsofts buggy "c" compiler
2398void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2777void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2778
2779PROTOTYPES: DISABLE
2399 2780
2400void glViewport (int x, int y, int width, int height) 2781void glViewport (int x, int y, int width, int height)
2401 2782
2402void glScissor (int x, int y, int width, int height) 2783void glScissor (int x, int y, int width, int height)
2403 2784
2411 2792
2412void glRotate (float angle, float x, float y, float z) 2793void glRotate (float angle, float x, float y, float z)
2413 CODE: 2794 CODE:
2414 glRotatef (angle, x, y, z); 2795 glRotatef (angle, x, y, z);
2415 2796
2416void glBegin (int mode)
2417
2418void glEnd ()
2419
2420void glColor (float r, float g, float b, float a = 1.0) 2797void glColor (float r, float g, float b, float a = 1.0)
2421 PROTOTYPE: @
2422 ALIAS: 2798 ALIAS:
2423 glColor_premultiply = 1 2799 glColor_premultiply = 1
2424 CODE: 2800 CODE:
2425 if (ix) 2801 if (ix)
2426 { 2802 {
2429 b *= a; 2805 b *= a;
2430 } 2806 }
2431 // microsoft visual "c" rounds instead of truncating... 2807 // microsoft visual "c" rounds instead of truncating...
2432 glColor4f (r, g, b, a); 2808 glColor4f (r, g, b, a);
2433 2809
2434void glInterleavedArrays (int format, int stride, char *data)
2435
2436void glDrawElements (int mode, int count, int type, char *indices)
2437
2438# 1.2 void glDrawRangeElements (int mode, int start, int end
2439
2440void glRasterPos (float x, float y, float z = 0.) 2810void glRasterPos (float x, float y, float z = 0.)
2441 CODE: 2811 CODE:
2442 glRasterPos3f (0, 0, z); 2812 glRasterPos3f (0, 0, z);
2443 glBitmap (0, 0, 0, 0, x, y, 0); 2813 glBitmap (0, 0, 0, 0, x, y, 0);
2444 2814
2448 2818
2449void glTexCoord (float s, float t) 2819void glTexCoord (float s, float t)
2450 CODE: 2820 CODE:
2451 glTexCoord2f (s, t); 2821 glTexCoord2f (s, t);
2452 2822
2823void glRect (float x1, float y1, float x2, float y2)
2824 CODE:
2825 glRectf (x1, y1, x2, y2);
2826
2827void glRect_lineloop (float x1, float y1, float x2, float y2)
2828 CODE:
2829 glBegin (GL_LINE_LOOP);
2830 glVertex2f (x1, y1);
2831 glVertex2f (x2, y1);
2832 glVertex2f (x2, y2);
2833 glVertex2f (x1, y2);
2834 glEnd ();
2835
2836PROTOTYPES: ENABLE
2837
2838void glBegin (int mode)
2839
2840void glEnd ()
2841
2842void glPointSize (GLfloat size)
2843
2844void glLineWidth (GLfloat width)
2845
2846void glInterleavedArrays (int format, int stride, char *data)
2847
2848void glDrawElements (int mode, int count, int type, char *indices)
2849
2850# 1.2 void glDrawRangeElements (int mode, int start, int end
2851
2453void glTexEnv (int target, int pname, float param) 2852void glTexEnv (int target, int pname, float param)
2454 CODE: 2853 CODE:
2455 glTexEnvf (target, pname, param); 2854 glTexEnvf (target, pname, param);
2456 2855
2457void glTexParameter (int target, int pname, float param) 2856void glTexParameter (int target, int pname, float param)
2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2872void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2474 CODE: 2873 CODE:
2475 if (gl.SeparableFilter2D) 2874 if (gl.SeparableFilter2D)
2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2875 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2477 2876
2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2877void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2479 2878
2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2879void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2481 2880
2482void glDrawPixels (int width, int height, int format, int type, char *pixels) 2881void glDrawPixels (int width, int height, int format, int type, char *pixels)
2483 2882
2509 2908
2510void glEndList () 2909void glEndList ()
2511 2910
2512void glCallList (int list) 2911void glCallList (int list)
2513 2912
2913MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2914
2915PROTOTYPES: DISABLE
2916
2917void
2918find_widget (SV *self, NV x, NV y)
2919 PPCODE:
2920{
2921 if (within_widget (self, x, y))
2922 XPUSHs (self);
2923}
2924
2925BOOT:
2926{
2927 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2928
2929 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2930 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2931 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2932 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2933}
2934
2935void
2936draw (SV *self)
2937 CODE:
2938{
2939 HV *hv;
2940 SV **svp;
2941 NV x, y, w, h;
2942 SV *draw_x_sv = GvSV (draw_x_gv);
2943 SV *draw_y_sv = GvSV (draw_y_gv);
2944 SV *draw_w_sv = GvSV (draw_w_gv);
2945 SV *draw_h_sv = GvSV (draw_h_gv);
2946 double draw_x, draw_y;
2947
2948 if (!SvROK (self))
2949 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2950
2951 hv = (HV *)SvRV (self);
2952
2953 if (SvTYPE (hv) != SVt_PVHV)
2954 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2955
2956 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2958
2959 if (!h || !w)
2960 XSRETURN_EMPTY;
2961
2962 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2963 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2964
2965 draw_x = SvNV (draw_x_sv) + x;
2966 draw_y = SvNV (draw_y_sv) + y;
2967
2968 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2969 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2970 XSRETURN_EMPTY;
2971
2972 sv_setnv (draw_x_sv, draw_x);
2973 sv_setnv (draw_y_sv, draw_y);
2974
2975 glPushMatrix ();
2976 glTranslated (x, y, 0);
2977
2978 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2979 {
2980 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2981
2982 if (svp && SvTRUE (*svp))
2983 {
2984 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2985 glEnable (GL_BLEND);
2986 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2987 glBegin (GL_QUADS);
2988 glVertex2f (0, 0);
2989 glVertex2f (w, 0);
2990 glVertex2f (w, h);
2991 glVertex2f (0, h);
2992 glEnd ();
2993 glDisable (GL_BLEND);
2994 }
2995 }
2996#if 0
2997 // draw borders, for debugging
2998 glPushMatrix ();
2999 glColor4f (1., 1., 0., 1.);
3000 glTranslatef (.5, .5, 0.);
3001 glBegin (GL_LINE_LOOP);
3002 glVertex2f (0 , 0);
3003 glVertex2f (w - 1, 0);
3004 glVertex2f (w - 1, h - 1);
3005 glVertex2f (0 , h - 1);
3006 glEnd ();
3007 glPopMatrix ();
3008#endif
3009 PUSHMARK (SP);
3010 XPUSHs (self);
3011 PUTBACK;
3012 call_method ("_draw", G_VOID | G_DISCARD);
3013 SPAGAIN;
3014
3015 glPopMatrix ();
3016
3017 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3018 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3019}
3020

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