… | |
… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
|
|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
47 | #endif |
|
|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
… | |
… | |
65 | # include <netinet/in.h> |
70 | # include <netinet/in.h> |
66 | # include <netinet/tcp.h> |
71 | # include <netinet/tcp.h> |
67 | # include <inttypes.h> |
72 | # include <inttypes.h> |
68 | #endif |
73 | #endif |
69 | |
74 | |
|
|
75 | #if __GNUC__ >= 4 |
|
|
76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
|
|
77 | #else |
|
|
78 | # define expect(expr,value) (expr) |
|
|
79 | #endif |
|
|
80 | |
|
|
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
|
|
83 | |
70 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 | |
85 | |
72 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 16 |
73 | |
87 | |
74 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
75 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
76 | |
90 | |
77 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
78 | |
92 | |
79 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
80 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 | |
95 | |
82 | #if 0 |
96 | #define KMOD_LRAM 0x10000 // our extension |
83 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
|
|
84 | #else |
|
|
85 | # define PARACHUTE 0 |
|
|
86 | #endif |
|
|
87 | |
97 | |
88 | static AV *texture_av; |
98 | static AV *texture_av; |
89 | |
99 | |
90 | static struct |
100 | static struct |
91 | { |
101 | { |
… | |
… | |
223 | int w, h; |
233 | int w, h; |
224 | float s, t; |
234 | float s, t; |
225 | uint8_t r, g, b, a; |
235 | uint8_t r, g, b, a; |
226 | tileid smoothtile; |
236 | tileid smoothtile; |
227 | uint8_t smoothlevel; |
237 | uint8_t smoothlevel; |
|
|
238 | uint8_t unused; /* set to zero on use */ |
228 | } maptex; |
239 | } maptex; |
229 | |
240 | |
230 | typedef struct { |
241 | typedef struct { |
231 | uint32_t player; |
242 | uint32_t player; |
232 | tileid tile[3]; |
243 | tileid tile[3]; |
… | |
… | |
364 | self->oy = 0; |
375 | self->oy = 0; |
365 | self->row = 0; |
376 | self->row = 0; |
366 | self->rows = 0; |
377 | self->rows = 0; |
367 | } |
378 | } |
368 | |
379 | |
|
|
380 | #define CELL_CLEAR(cell) \ |
|
|
381 | do { \ |
|
|
382 | if ((cell)->player) \ |
|
|
383 | (cell)->tile [2] = 0; \ |
|
|
384 | (cell)->darkness = 0; \ |
|
|
385 | (cell)->stat_hp = 0; \ |
|
|
386 | (cell)->flags = 0; \ |
|
|
387 | (cell)->player = 0; \ |
|
|
388 | } while (0) |
|
|
389 | |
369 | static void |
390 | static void |
370 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
391 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
371 | { |
392 | { |
372 | int x, y; |
393 | int x, y; |
373 | maprow *row; |
394 | maprow *row; |
… | |
… | |
387 | if (x >= row->c1) |
408 | if (x >= row->c1) |
388 | break; |
409 | break; |
389 | |
410 | |
390 | cell = row->col + x - row->c0; |
411 | cell = row->col + x - row->c0; |
391 | |
412 | |
392 | cell->darkness = 0; |
413 | CELL_CLEAR (cell); |
393 | cell->stat_hp = 0; |
|
|
394 | cell->flags = 0; |
|
|
395 | cell->player = 0; |
|
|
396 | } |
414 | } |
397 | } |
415 | } |
398 | } |
416 | } |
399 | |
417 | |
400 | typedef struct { |
418 | typedef struct { |
… | |
… | |
511 | if (!svp || !SvTRUE (*svp)) |
529 | if (!svp || !SvTRUE (*svp)) |
512 | return 0; |
530 | return 0; |
513 | |
531 | |
514 | return 1; |
532 | return 1; |
515 | } |
533 | } |
|
|
534 | |
|
|
535 | /******************************************************************************/ |
|
|
536 | |
|
|
537 | /* process keyboard modifiers */ |
|
|
538 | static int |
|
|
539 | mod_munge (int mod) |
|
|
540 | { |
|
|
541 | mod &= MOD_MASK; |
|
|
542 | |
|
|
543 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
544 | mod |= KMOD_LRAM; |
|
|
545 | |
|
|
546 | return mod; |
|
|
547 | } |
|
|
548 | |
|
|
549 | static void |
|
|
550 | deliantra_main () |
|
|
551 | { |
|
|
552 | char *argv[] = { 0 }; |
|
|
553 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
554 | } |
|
|
555 | |
|
|
556 | #ifdef __MACOSX__ |
|
|
557 | /* to due surprising braindamage on the side of SDL design, we |
|
|
558 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
559 | * on OS X, so... we provide one and call the original main(), which, |
|
|
560 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
561 | * and which calls our main (== SDL_main) back. |
|
|
562 | */ |
|
|
563 | extern C_LINKAGE int |
|
|
564 | main (int argc, char *argv[]) |
|
|
565 | { |
|
|
566 | deliantra_main (); |
|
|
567 | } |
|
|
568 | |
|
|
569 | #undef main |
|
|
570 | |
|
|
571 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
572 | |
|
|
573 | static void |
|
|
574 | SDL_braino (void) |
|
|
575 | { |
|
|
576 | char *argv[] = { "deliantra client", 0 }; |
|
|
577 | (main) (1, argv); |
|
|
578 | } |
|
|
579 | #else |
|
|
580 | static void |
|
|
581 | SDL_braino (void) |
|
|
582 | { |
|
|
583 | deliantra_main (); |
|
|
584 | } |
|
|
585 | #endif |
516 | |
586 | |
517 | MODULE = Deliantra::Client PACKAGE = DC |
587 | MODULE = Deliantra::Client PACKAGE = DC |
518 | |
588 | |
519 | PROTOTYPES: ENABLE |
589 | PROTOTYPES: ENABLE |
520 | |
590 | |
… | |
… | |
549 | const_iv (SDL_USEREVENT), |
619 | const_iv (SDL_USEREVENT), |
550 | |
620 | |
551 | const_iv (SDL_APPINPUTFOCUS), |
621 | const_iv (SDL_APPINPUTFOCUS), |
552 | const_iv (SDL_APPMOUSEFOCUS), |
622 | const_iv (SDL_APPMOUSEFOCUS), |
553 | const_iv (SDL_APPACTIVE), |
623 | const_iv (SDL_APPACTIVE), |
|
|
624 | |
|
|
625 | |
|
|
626 | const_iv (SDLK_UNKNOWN), |
|
|
627 | const_iv (SDLK_FIRST), |
|
|
628 | const_iv (SDLK_BACKSPACE), |
|
|
629 | const_iv (SDLK_TAB), |
|
|
630 | const_iv (SDLK_CLEAR), |
|
|
631 | const_iv (SDLK_RETURN), |
|
|
632 | const_iv (SDLK_PAUSE), |
|
|
633 | const_iv (SDLK_ESCAPE), |
|
|
634 | const_iv (SDLK_SPACE), |
|
|
635 | const_iv (SDLK_EXCLAIM), |
|
|
636 | const_iv (SDLK_QUOTEDBL), |
|
|
637 | const_iv (SDLK_HASH), |
|
|
638 | const_iv (SDLK_DOLLAR), |
|
|
639 | const_iv (SDLK_AMPERSAND), |
|
|
640 | const_iv (SDLK_QUOTE), |
|
|
641 | const_iv (SDLK_LEFTPAREN), |
|
|
642 | const_iv (SDLK_RIGHTPAREN), |
|
|
643 | const_iv (SDLK_ASTERISK), |
|
|
644 | const_iv (SDLK_PLUS), |
|
|
645 | const_iv (SDLK_COMMA), |
|
|
646 | const_iv (SDLK_MINUS), |
|
|
647 | const_iv (SDLK_PERIOD), |
|
|
648 | const_iv (SDLK_SLASH), |
|
|
649 | const_iv (SDLK_0), |
|
|
650 | const_iv (SDLK_1), |
|
|
651 | const_iv (SDLK_2), |
|
|
652 | const_iv (SDLK_3), |
|
|
653 | const_iv (SDLK_4), |
|
|
654 | const_iv (SDLK_5), |
|
|
655 | const_iv (SDLK_6), |
|
|
656 | const_iv (SDLK_7), |
|
|
657 | const_iv (SDLK_8), |
|
|
658 | const_iv (SDLK_9), |
|
|
659 | const_iv (SDLK_COLON), |
|
|
660 | const_iv (SDLK_SEMICOLON), |
|
|
661 | const_iv (SDLK_LESS), |
|
|
662 | const_iv (SDLK_EQUALS), |
|
|
663 | const_iv (SDLK_GREATER), |
|
|
664 | const_iv (SDLK_QUESTION), |
|
|
665 | const_iv (SDLK_AT), |
|
|
666 | |
|
|
667 | const_iv (SDLK_LEFTBRACKET), |
|
|
668 | const_iv (SDLK_BACKSLASH), |
|
|
669 | const_iv (SDLK_RIGHTBRACKET), |
|
|
670 | const_iv (SDLK_CARET), |
|
|
671 | const_iv (SDLK_UNDERSCORE), |
|
|
672 | const_iv (SDLK_BACKQUOTE), |
|
|
673 | const_iv (SDLK_DELETE), |
554 | |
674 | |
555 | const_iv (SDLK_FIRST), |
675 | const_iv (SDLK_FIRST), |
556 | const_iv (SDLK_LAST), |
676 | const_iv (SDLK_LAST), |
557 | const_iv (SDLK_KP0), |
677 | const_iv (SDLK_KP0), |
558 | const_iv (SDLK_KP1), |
678 | const_iv (SDLK_KP1), |
… | |
… | |
634 | const_iv (KMOD_RMETA), |
754 | const_iv (KMOD_RMETA), |
635 | const_iv (KMOD_NUM), |
755 | const_iv (KMOD_NUM), |
636 | const_iv (KMOD_CAPS), |
756 | const_iv (KMOD_CAPS), |
637 | const_iv (KMOD_MODE), |
757 | const_iv (KMOD_MODE), |
638 | |
758 | |
|
|
759 | const_iv (KMOD_LRAM), |
|
|
760 | |
639 | const_iv (MIX_DEFAULT_FORMAT), |
761 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
762 | |
|
|
763 | const_iv (SDL_INIT_TIMER), |
|
|
764 | const_iv (SDL_INIT_AUDIO), |
|
|
765 | const_iv (SDL_INIT_VIDEO), |
|
|
766 | const_iv (SDL_INIT_CDROM), |
|
|
767 | const_iv (SDL_INIT_JOYSTICK), |
|
|
768 | const_iv (SDL_INIT_EVERYTHING), |
|
|
769 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
770 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
771 | |
|
|
772 | const_iv (SDL_GL_RED_SIZE), |
|
|
773 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
774 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
775 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
776 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
777 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
778 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
779 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
780 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
781 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
782 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
783 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
784 | const_iv (SDL_GL_STEREO), |
|
|
785 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
786 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
787 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
788 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
789 | |
|
|
790 | const_iv (FOW_DARKNESS) |
640 | # undef const_iv |
791 | # undef const_iv |
641 | }; |
792 | }; |
642 | |
793 | |
643 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
794 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
644 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
795 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
680 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
831 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
681 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
832 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
682 | #endif |
833 | #endif |
683 | } |
834 | } |
684 | |
835 | |
685 | char * |
|
|
686 | SDL_GetError () |
836 | char *SDL_GetError () |
687 | |
837 | |
688 | int |
838 | void SDL_braino () |
689 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
690 | |
839 | |
691 | void |
840 | int SDL_Init (U32 flags) |
|
|
841 | |
|
|
842 | int SDL_InitSubSystem (U32 flags) |
|
|
843 | |
|
|
844 | void SDL_QuitSubSystem (U32 flags) |
|
|
845 | |
692 | SDL_Quit () |
846 | void SDL_Quit () |
|
|
847 | |
|
|
848 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
849 | |
|
|
850 | int SDL_GL_GetAttribute (int attr) |
|
|
851 | CODE: |
|
|
852 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
853 | XSRETURN_UNDEF; |
|
|
854 | OUTPUT: |
|
|
855 | RETVAL |
693 | |
856 | |
694 | void |
857 | void |
695 | SDL_ListModes (int rgb, int alpha) |
858 | SDL_ListModes (int rgb, int alpha) |
696 | PPCODE: |
859 | PPCODE: |
697 | { |
860 | { |
… | |
… | |
709 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
872 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
710 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
873 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
711 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
874 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
712 | |
875 | |
713 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
876 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
714 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
715 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
716 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
877 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
717 | #endif |
|
|
718 | |
878 | |
719 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
879 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
720 | |
880 | |
721 | if (m && m != (SDL_Rect **)-1) |
881 | if (m && m != (SDL_Rect **)-1) |
722 | while (*m) |
882 | while (*m) |
723 | { |
883 | { |
724 | if ((*m)->w >= 800 && (*m)->h >= 480) |
884 | if ((*m)->w >= 400 && (*m)->h >= 300) |
725 | { |
885 | { |
726 | AV *av = newAV (); |
886 | AV *av = newAV (); |
727 | av_push (av, newSViv ((*m)->w)); |
887 | av_push (av, newSViv ((*m)->w)); |
728 | av_push (av, newSViv ((*m)->h)); |
888 | av_push (av, newSViv ((*m)->h)); |
729 | av_push (av, newSViv (rgb)); |
889 | av_push (av, newSViv (rgb)); |
… | |
… | |
792 | { |
952 | { |
793 | case SDL_KEYDOWN: |
953 | case SDL_KEYDOWN: |
794 | case SDL_KEYUP: |
954 | case SDL_KEYUP: |
795 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
955 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
796 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
956 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
797 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
957 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
798 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
958 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
799 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
959 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
800 | break; |
960 | break; |
801 | |
961 | |
802 | case SDL_ACTIVEEVENT: |
962 | case SDL_ACTIVEEVENT: |
803 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
963 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
821 | x = ev.motion.x; |
981 | x = ev.motion.x; |
822 | y = ev.motion.y; |
982 | y = ev.motion.y; |
823 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
983 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
824 | } |
984 | } |
825 | |
985 | |
826 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
986 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
827 | hv_store (hv, "state", 5, newSViv (state), 0); |
987 | hv_store (hv, "state", 5, newSViv (state), 0); |
828 | hv_store (hv, "x", 1, newSViv (x), 0); |
988 | hv_store (hv, "x", 1, newSViv (x), 0); |
829 | hv_store (hv, "y", 1, newSViv (y), 0); |
989 | hv_store (hv, "y", 1, newSViv (y), 0); |
830 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
990 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
831 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
991 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
1047 | #if DEBUG |
1207 | #if DEBUG |
1048 | VALGRIND_DO_LEAK_CHECK; |
1208 | VALGRIND_DO_LEAK_CHECK; |
1049 | #endif |
1209 | #endif |
1050 | } |
1210 | } |
1051 | |
1211 | |
|
|
1212 | int |
|
|
1213 | SvREFCNT (SV *sv) |
|
|
1214 | CODE: |
|
|
1215 | RETVAL = SvREFCNT (sv); |
|
|
1216 | OUTPUT: |
|
|
1217 | RETVAL |
|
|
1218 | |
1052 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1219 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1053 | |
1220 | |
1054 | PROTOTYPES: DISABLE |
1221 | PROTOTYPES: DISABLE |
1055 | |
1222 | |
1056 | DC::Font |
1223 | DC::Font |
… | |
… | |
1600 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1767 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1601 | // use uglier nearest interpolation because linear suffers |
1768 | // use uglier nearest interpolation because linear suffers |
1602 | // from transparent color bleeding and ugly wrapping effects. |
1769 | // from transparent color bleeding and ugly wrapping effects. |
1603 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1770 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1604 | } |
1771 | } |
|
|
1772 | |
|
|
1773 | void |
|
|
1774 | expire_textures (DC::Map self, int texid, int count) |
|
|
1775 | PPCODE: |
|
|
1776 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1777 | { |
|
|
1778 | maptex *tex = self->tex + texid; |
|
|
1779 | |
|
|
1780 | if (tex->name) |
|
|
1781 | { |
|
|
1782 | if (tex->unused) |
|
|
1783 | { |
|
|
1784 | tex->name = 0; |
|
|
1785 | tex->unused = 0; |
|
|
1786 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1787 | } |
|
|
1788 | else |
|
|
1789 | tex->unused = 1; |
|
|
1790 | } |
|
|
1791 | } |
1605 | |
1792 | |
1606 | int |
1793 | int |
1607 | ox (DC::Map self) |
1794 | ox (DC::Map self) |
1608 | ALIAS: |
1795 | ALIAS: |
1609 | oy = 1 |
1796 | oy = 1 |
… | |
… | |
1687 | uint8_t ext, cmd; |
1874 | uint8_t ext, cmd; |
1688 | |
1875 | |
1689 | do |
1876 | do |
1690 | { |
1877 | { |
1691 | ext = *data++; |
1878 | ext = *data++; |
1692 | cmd = ext & 0x3f; |
1879 | cmd = ext & 0x7f; |
1693 | |
1880 | |
1694 | if (cmd < 4) |
1881 | if (cmd < 4) |
1695 | cell->darkness = 255 - ext * 64 + 1; |
1882 | cell->darkness = 255 - ext * 64 + 1; |
1696 | else if (cmd == 5) // health |
1883 | else if (cmd == 5) // health |
1697 | { |
1884 | { |
… | |
… | |
1700 | } |
1887 | } |
1701 | else if (cmd == 6) // monster width |
1888 | else if (cmd == 6) // monster width |
1702 | cell->stat_width = *data++ + 1; |
1889 | cell->stat_width = *data++ + 1; |
1703 | else if (cmd == 0x47) |
1890 | else if (cmd == 0x47) |
1704 | { |
1891 | { |
1705 | if (*data == 4) |
1892 | if (*data == 1) cell->player = data [1]; |
1706 | ; // decode player count |
1893 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1894 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1895 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1707 | |
1896 | |
1708 | data += *data + 1; |
1897 | data += *data + 1; |
1709 | } |
1898 | } |
1710 | else if (cmd == 8) // cell flags |
1899 | else if (cmd == 8) // cell flags |
1711 | cell->flags = *data++; |
1900 | cell->flags = *data++; |
… | |
… | |
1728 | cell->tile [z] = self->face2tile [face]; |
1917 | cell->tile [z] = self->face2tile [face]; |
1729 | |
1918 | |
1730 | if (cell->tile [z]) |
1919 | if (cell->tile [z]) |
1731 | { |
1920 | { |
1732 | maptex *tex = self->tex + cell->tile [z]; |
1921 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1922 | tex->unused = 0; |
1733 | if (!tex->name) |
1923 | if (!tex->name) |
1734 | av_push (missing, newSViv (cell->tile [z])); |
1924 | av_push (missing, newSViv (cell->tile [z])); |
1735 | |
1925 | |
1736 | if (tex->smoothtile) |
1926 | if (tex->smoothtile) |
1737 | { |
1927 | { |
1738 | maptex *smooth = self->tex + tex->smoothtile; |
1928 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1929 | smooth->unused = 0; |
1739 | if (!smooth->name) |
1930 | if (!smooth->name) |
1740 | av_push (missing, newSViv (tex->smoothtile)); |
1931 | av_push (missing, newSViv (tex->smoothtile)); |
1741 | } |
1932 | } |
1742 | } |
1933 | } |
1743 | } |
1934 | } |
1744 | } |
1935 | } |
1745 | else |
1936 | else |
1746 | cell->darkness = 0; |
1937 | CELL_CLEAR (cell); |
1747 | } |
1938 | } |
1748 | } |
1939 | } |
1749 | OUTPUT: |
1940 | OUTPUT: |
1750 | RETVAL |
1941 | RETVAL |
1751 | |
1942 | |
… | |
… | |
1803 | } |
1994 | } |
1804 | OUTPUT: |
1995 | OUTPUT: |
1805 | RETVAL |
1996 | RETVAL |
1806 | |
1997 | |
1807 | void |
1998 | void |
1808 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
1999 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1809 | CODE: |
2000 | CODE: |
1810 | { |
2001 | { |
1811 | int x, y, z; |
2002 | int x, y, z; |
1812 | |
2003 | |
1813 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2004 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1814 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2005 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1815 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2006 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1816 | smooth_key skey; |
2007 | smooth_key skey; |
1817 | |
2008 | int pl_x, pl_y; |
|
|
2009 | maptex pl_tex; |
1818 | rc_t *rc = rc_alloc (); |
2010 | rc_t *rc = rc_alloc (); |
1819 | rc_key_t key; |
2011 | rc_key_t key; |
1820 | rc_array_t *arr; |
2012 | rc_array_t *arr; |
|
|
2013 | |
|
|
2014 | pl_tex.name = 0; |
1821 | |
2015 | |
1822 | // thats current max. sorry. |
2016 | // thats current max. sorry. |
1823 | if (sw > 255) sw = 255; |
2017 | if (sw > 255) sw = 255; |
1824 | if (sh > 255) sh = 255; |
2018 | if (sh > 255) sh = 255; |
1825 | |
2019 | |
… | |
… | |
1880 | tileid tile = cell->tile [z]; |
2074 | tileid tile = cell->tile [z]; |
1881 | |
2075 | |
1882 | if (tile) |
2076 | if (tile) |
1883 | { |
2077 | { |
1884 | maptex tex = self->tex [tile]; |
2078 | maptex tex = self->tex [tile]; |
1885 | int px, py; |
2079 | int px = (x + 1) * T - tex.w; |
|
|
2080 | int py = (y + 1) * T - tex.h; |
1886 | |
2081 | |
1887 | if (key.texname != tex.name) |
2082 | if (key.texname != tex.name) |
1888 | { |
2083 | { |
|
|
2084 | self->tex [tile].unused = 0; |
|
|
2085 | |
1889 | if (!tex.name) |
2086 | if (!tex.name) |
1890 | tex = self->tex [2]; /* missing, replace by noface */ |
2087 | tex = self->tex [2]; /* missing, replace by noface */ |
1891 | |
2088 | |
1892 | key.texname = tex.name; |
2089 | key.texname = tex.name; |
1893 | arr = rc_array (rc, &key); |
2090 | arr = rc_array (rc, &key); |
1894 | } |
2091 | } |
1895 | |
2092 | |
1896 | px = (x + 1) * T - tex.w; |
2093 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1897 | py = (y + 1) * T - tex.h; |
2094 | { |
|
|
2095 | pl_x = px; |
|
|
2096 | pl_y = py; |
|
|
2097 | pl_tex = tex; |
|
|
2098 | continue; |
|
|
2099 | } |
1898 | |
2100 | |
1899 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2101 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1900 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2102 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1901 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2103 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1902 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2104 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1903 | |
2105 | |
1904 | if (cell->flags && z == 2) |
2106 | if (expect_false (cell->flags) && expect_false (z == 2)) |
1905 | { |
2107 | { |
1906 | // overlays such as the speech bubble, probably more to come |
2108 | // overlays such as the speech bubble, probably more to come |
1907 | if (cell->flags & 1) |
2109 | if (cell->flags & 1) |
1908 | { |
2110 | { |
1909 | maptex tex = self->tex [1]; |
2111 | maptex tex = self->tex [1]; |
… | |
… | |
2010 | { |
2212 | { |
2011 | // this time avoiding texture state changes |
2213 | // this time avoiding texture state changes |
2012 | // save gobs of state changes. |
2214 | // save gobs of state changes. |
2013 | if (key.texname != tex.name) |
2215 | if (key.texname != tex.name) |
2014 | { |
2216 | { |
|
|
2217 | self->tex [skey->tile].unused = 0; |
|
|
2218 | |
2015 | glEnd (); |
2219 | glEnd (); |
2016 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2220 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2017 | glBegin (GL_QUADS); |
2221 | glBegin (GL_QUADS); |
2018 | } |
2222 | } |
2019 | |
2223 | |
… | |
… | |
2048 | } |
2252 | } |
2049 | |
2253 | |
2050 | hv_clear (smooth); |
2254 | hv_clear (smooth); |
2051 | } |
2255 | } |
2052 | |
2256 | |
|
|
2257 | if (pl_tex.name) |
|
|
2258 | { |
|
|
2259 | maptex tex = pl_tex; |
|
|
2260 | int px = pl_x + sdx; |
|
|
2261 | int py = pl_y + sdy; |
|
|
2262 | |
|
|
2263 | key.texname = tex.name; |
|
|
2264 | arr = rc_array (rc, &key); |
|
|
2265 | |
|
|
2266 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2267 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2268 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2269 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2270 | |
|
|
2271 | rc_draw (rc); |
|
|
2272 | } |
|
|
2273 | |
2053 | glDisable (GL_BLEND); |
2274 | glDisable (GL_BLEND); |
2054 | rc_free (rc); |
2275 | rc_free (rc); |
2055 | |
2276 | |
2056 | // top layer: overlays such as the health bar |
2277 | // top layer: overlays such as the health bar |
2057 | for (y = 0; y < sh; y++) |
2278 | for (y = 0; y < sh; y++) |
… | |
… | |
2064 | { |
2285 | { |
2065 | mapcell *cell = row->col + (x + mx - row->c0); |
2286 | mapcell *cell = row->col + (x + mx - row->c0); |
2066 | |
2287 | |
2067 | int px = x * T; |
2288 | int px = x * T; |
2068 | int py = y * T; |
2289 | int py = y * T; |
|
|
2290 | |
|
|
2291 | if (expect_false (cell->player == player)) |
|
|
2292 | { |
|
|
2293 | px += sdx; |
|
|
2294 | py += sdy; |
|
|
2295 | } |
2069 | |
2296 | |
2070 | if (cell->stat_hp) |
2297 | if (cell->stat_hp) |
2071 | { |
2298 | { |
2072 | int width = cell->stat_width * T; |
2299 | int width = cell->stat_width * T; |
2073 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2300 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2162 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2389 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2163 | |
2390 | |
2164 | mx += self->x - 1; |
2391 | mx += self->x - 1; |
2165 | my += self->y - 1; |
2392 | my += self->y - 1; |
2166 | |
2393 | |
2167 | memset (darkness1, 255, sw1 * sh1); |
2394 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2168 | |
2395 | |
2169 | for (y = 0; y < sh1; y++) |
2396 | for (y = 0; y < sh1; y++) |
2170 | if (0 <= y + my && y + my < self->rows) |
2397 | if (0 <= y + my && y + my < self->rows) |
2171 | { |
2398 | { |
2172 | maprow *row = self->row + (y + my); |
2399 | maprow *row = self->row + (y + my); |
… | |
… | |
2292 | else |
2519 | else |
2293 | *data++ = 0; |
2520 | *data++ = 0; |
2294 | } |
2521 | } |
2295 | } |
2522 | } |
2296 | |
2523 | |
|
|
2524 | /* if size is w*h + 5 then no data has been found */ |
|
|
2525 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2526 | { |
2297 | SvPOK_only (data_sv); |
2527 | SvPOK_only (data_sv); |
2298 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2528 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2529 | } |
|
|
2530 | |
2299 | RETVAL = data_sv; |
2531 | RETVAL = data_sv; |
2300 | } |
2532 | } |
2301 | OUTPUT: |
2533 | OUTPUT: |
2302 | RETVAL |
2534 | RETVAL |
2303 | |
2535 | |
2304 | void |
2536 | void |
2305 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2537 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2306 | PPCODE: |
2538 | PPCODE: |
2307 | { |
2539 | { |
2308 | int x, y, z; |
2540 | int x, y, z; |
2309 | int w, h; |
2541 | int w, h; |
2310 | int x1, y1; |
2542 | int x1, y1; |
|
|
2543 | STRLEN len; |
|
|
2544 | uint8_t *data, *end; |
|
|
2545 | |
|
|
2546 | len = SvLEN (data_sv); |
|
|
2547 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2548 | data = SvPVbyte_nolen (data_sv); |
|
|
2549 | end = data + len + 8; |
|
|
2550 | |
|
|
2551 | if (len < 5) |
|
|
2552 | XSRETURN_EMPTY; |
2311 | |
2553 | |
2312 | if (*data++ != 0) |
2554 | if (*data++ != 0) |
2313 | XSRETURN_EMPTY; /* version mismatch */ |
2555 | XSRETURN_EMPTY; /* version mismatch */ |
2314 | |
2556 | |
2315 | w = *data++ << 8; w |= *data++; |
2557 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2330 | { |
2572 | { |
2331 | maprow *row = map_get_row (self, y); |
2573 | maprow *row = map_get_row (self, y); |
2332 | |
2574 | |
2333 | for (x = x0; x < x1; x++) |
2575 | for (x = x0; x < x1; x++) |
2334 | { |
2576 | { |
|
|
2577 | uint8_t flags; |
|
|
2578 | |
|
|
2579 | if (data + 7 >= end) |
|
|
2580 | XSRETURN_EMPTY; |
|
|
2581 | |
2335 | uint8_t flags = *data++; |
2582 | flags = *data++; |
2336 | |
2583 | |
2337 | if (flags) |
2584 | if (flags) |
2338 | { |
2585 | { |
2339 | mapcell *cell = row_get_cell (row, x); |
2586 | mapcell *cell = row_get_cell (row, x); |
2340 | tileid tile[3] = { 0, 0, 0 }; |
2587 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2343 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2590 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2344 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2591 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2345 | |
2592 | |
2346 | if (cell->darkness == 0) |
2593 | if (cell->darkness == 0) |
2347 | { |
2594 | { |
2348 | cell->darkness = 0; |
2595 | /*cell->darkness = 0;*/ |
|
|
2596 | EXTEND (SP, 3); |
2349 | |
2597 | |
2350 | for (z = 0; z <= 2; z++) |
2598 | for (z = 0; z <= 2; z++) |
2351 | { |
2599 | { |
2352 | tileid t = tile [z]; |
2600 | tileid t = tile [z]; |
2353 | |
2601 | |
2354 | if (t >= self->texs || (t && !self->tex [t].name)) |
2602 | if (t >= self->texs || (t && !self->tex [t].name)) |
2355 | { |
2603 | { |
2356 | XPUSHs (sv_2mortal (newSViv (t))); |
2604 | PUSHs (sv_2mortal (newSViv (t))); |
2357 | need_texid (self, t); |
2605 | need_texid (self, t); |
2358 | } |
2606 | } |
2359 | |
2607 | |
2360 | cell->tile [z] = t; |
2608 | cell->tile [z] = t; |
2361 | } |
2609 | } |
… | |
… | |
2793 | void glRotate (float angle, float x, float y, float z) |
3041 | void glRotate (float angle, float x, float y, float z) |
2794 | CODE: |
3042 | CODE: |
2795 | glRotatef (angle, x, y, z); |
3043 | glRotatef (angle, x, y, z); |
2796 | |
3044 | |
2797 | void glColor (float r, float g, float b, float a = 1.0) |
3045 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3046 | PROTOTYPE: @ |
2798 | ALIAS: |
3047 | ALIAS: |
2799 | glColor_premultiply = 1 |
3048 | glColor_premultiply = 1 |
2800 | CODE: |
3049 | CODE: |
2801 | if (ix) |
3050 | if (ix) |
2802 | { |
3051 | { |