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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 71
49#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
50 73
51#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
53 76
54#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
55 81
56#if 0 82#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 84#else
59# define PARACHUTE 0 85# define PARACHUTE 0
60#endif 86#endif
61 87
88static AV *texture_av;
89
62static struct 90static struct
63{ 91{
64#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 93#include "glfunc.h"
66#undef GL_FUNC 94#undef GL_FUNC
67} gl; 95} gl;
68 96
97static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 99{
71 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 104 else
76 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
77} 106}
78 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
79#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
80 134
81#include "pango-font.c" 135#include "pango-font.c"
82#include "pango-fontmap.c" 136#include "pango-fontmap.c"
83#include "pango-render.c" 137#include "pango-render.c"
84 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
87 143
88typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
89 145
90static int 146static int
91shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
92{ 148{
93 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
107 163
108typedef struct cf_layout { 164typedef struct cf_layout {
109 PangoLayout *pl; 165 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
111 int base_height; 167 int base_height;
112 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
113} *CFClient__Layout; 170} *DC__Layout;
114 171
115static CFClient__Font default_font; 172static DC__Font default_font;
116static PangoContext *opengl_context; 173static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
118 175
119static void 176static void
120substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
125#endif 182#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 184}
128 185
129static void 186static void
130layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
131{ 188{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
134 */ 191 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
136 193
137 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 196
140 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
141} 198}
142 199
143static void 200static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
147 207
148 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 210
151 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
152} 212 if (!rect.height) rect.height = 1;
153 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
154typedef uint16_t mapface; 219typedef uint16_t faceid;
155 220
156typedef struct { 221typedef struct {
157 GLint name; 222 GLuint name;
158 int w, h; 223 int w, h;
159 float s, t; 224 float s, t;
160 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
161} maptex; 228} maptex;
162 229
163typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
164 int16_t darkness; 233 uint16_t darkness;
165 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 235} mapcell;
167 236
168typedef struct { 237typedef struct {
169 int32_t c0, c1; 238 int32_t c0, c1;
170 mapcell *col; 239 mapcell *col;
171} maprow; 240} maprow;
172 241
173typedef struct map { 242typedef struct map {
174 int x, y, w, h; 243 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 245 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 246 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 247
182 int32_t rows; 248 int32_t rows;
183 maprow *row; 249 maprow *row;
184} *CFClient__Map; 250} *DC__Map;
185 251
186static char * 252static char *
187prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
188{ 254{
189 char *p; 255 char *p;
206} 272}
207 273
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
211static maprow * 297static maprow *
212map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
213{ 299{
214 if (0 > y) 300 if (0 > y)
215 { 301 {
216 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
255 341
256 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
257} 343}
258 344
259static mapcell * 345static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
261{ 347{
262 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
263} 349}
264 350
265static void 351static void
266map_clear (CFClient__Map self) 352map_clear (DC__Map self)
267{ 353{
268 int r; 354 int r;
269 355
270 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
279 self->row = 0; 365 self->row = 0;
280 self->rows = 0; 366 self->rows = 0;
281} 367}
282 368
283static void 369static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 371{
286 int x, y; 372 int x, y;
287 maprow *row; 373 maprow *row;
374 mapcell *cell;
288 375
289 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 377 if (y >= 0)
291 { 378 {
292 if (y >= self->rows) 379 if (y >= self->rows)
298 if (x >= row->c0) 385 if (x >= row->c0)
299 { 386 {
300 if (x >= row->c1) 387 if (x >= row->c1)
301 break; 388 break;
302 389
303 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
304 } 396 }
305 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
306} 414}
307 415
308static void 416static void
309music_finished (void) 417music_finished (void)
310{ 418{
346 n |= n >> 16; 454 n |= n >> 16;
347 455
348 return n + 1; 456 return n + 1;
349} 457}
350 458
351MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
352 518
353PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
354 520
355BOOT: 521BOOT:
356{ 522{
357 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 524 static const struct {
359 const char *name; 525 const char *name;
360 IV iv; 526 IV iv;
361 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
363 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
445 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 638
458 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 640# undef const_iv
462 }; 641 };
463 642
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
467 655
468int 656int
469in_destruct () 657in_destruct ()
470 CODE: 658 CODE:
471 RETVAL = PL_main_cv == Nullcv; 659 RETVAL = PL_main_cv == Nullcv;
473 RETVAL 661 RETVAL
474 662
475NV floor (NV x) 663NV floor (NV x)
476 664
477NV ceil (NV x) 665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
478 670
479void 671void
480pango_init () 672pango_init ()
481 CODE: 673 CODE:
482{ 674{
483 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
486} 683}
684
685char *
686SDL_GetError ()
487 687
488int 688int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 690
491void 691void
492SDL_Quit () 692SDL_Quit ()
493 693
494void 694void
495SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
496 PPCODE: 696 PPCODE:
497{ 697{
498 SDL_Rect **m; 698 SDL_Rect **m;
499 699
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 704
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 707
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 712
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 714#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
717#endif
517 718
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 720
520 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
521 while (*m) 722 while (*m)
522 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
523 AV *av = newAV (); 726 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
527 733
528 ++m; 734 ++m;
529 } 735 }
530} 736}
531 737
532char *
533SDL_GetError ()
534
535int 738int
536SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
538 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 752 );
753
541 if (RETVAL) 754 if (RETVAL)
542 { 755 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 760#include "glfunc.h"
546# undef GL_FUNC 761#undef GL_FUNC
547 } 762 }
763}
548 OUTPUT: 764 OUTPUT:
549 RETVAL 765 RETVAL
550 766
551void 767void
552SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
553 769
554char * 770char *
555SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
556 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
557void 779void
558SDL_PollEvent () 780poll_events ()
559 PPCODE: 781 PPCODE:
560{ 782{
561 SDL_Event ev; 783 SDL_Event ev;
562 784
563 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 787 {
565 HV *hv = newHV (); 788 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 790
568 switch (ev.type) 791 switch (ev.type)
569 { 792 {
570 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
571 case SDL_KEYUP: 794 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 800 break;
577 801
578 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 805 break;
582 806
583 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
591 break; 833 break;
592 834
593 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
596 838
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 849 break;
608 } 850 }
609 851
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
611 } 853 }
612} 854}
613 855
614int 856int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 858 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
619 861
620void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
621Mix_CloseAudio () 879Mix_CloseAudio ()
622 880
623int 881int
624Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
625 883
884const char *
885Mix_GetError ()
886
626void 887void
627lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
628 CODE: 889 CODE:
890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
891
892void
893win32_proxy_info ()
894 PPCODE:
895{
629#ifndef _WIN32 896#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 897 char buffer[2048];
898 DWORD buflen;
899
900 EXTEND (SP, 3);
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
904 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
905 {
906 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
907
908 buflen = sizeof (buffer);
909 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
910 {
911 PUSHs (newSVpv (buffer, 0));
912
913 buflen = sizeof (buffer);
914 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
915 PUSHs (newSVpv (buffer, 0));
916 }
917 }
631#endif 918#endif
919}
632 920
633void 921int
634add_font (char *file) 922add_font (char *file)
635 CODE: 923 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
637 927
638void 928void
639load_image_inline (SV *image_) 929load_image_inline (SV *image_)
640 ALIAS: 930 ALIAS:
641 load_image_file = 1 931 load_image_file = 1
644 STRLEN image_len; 934 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
651 941
652 if (!rw) 942 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
654 944
727void 1017void
728error (char *message) 1018error (char *message)
729 CODE: 1019 CODE:
730 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32 1021#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
733#endif 1023#endif
734 1024
735void 1025void
736fatal (char *message) 1026fatal (char *message)
737 CODE: 1027 CODE:
738 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32 1029#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1031#endif
742 _exit (1); 1032 _exit (1);
743 1033
744void 1034void
745_exit (int retval) 1035_exit (int retval = 0)
746 CODE: 1036 CODE:
1037#ifdef WIN32
1038 ExitThread (retval); // unclean, please beam me up
1039#else
747 _exit (retval); 1040 _exit (retval);
1041#endif
748 1042
1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
1051
749MODULE = CFClient PACKAGE = CFClient::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
750 1053
751CFClient::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
752new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1058 CODE:
754{ 1059{
755 int count; 1060 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1064}
760 OUTPUT: 1065 OUTPUT:
761 RETVAL 1066 RETVAL
762 1067
763void 1068void
764DESTROY (CFClient::Font self) 1069DESTROY (DC::Font self)
765 CODE: 1070 CODE:
766 pango_font_description_free (self); 1071 pango_font_description_free (self);
767 1072
768void 1073void
769make_default (CFClient::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
770 CODE: 1076 CODE:
771 default_font = self; 1077 default_font = self;
772 1078
773MODULE = CFClient PACKAGE = CFClient::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
774 1080
1081PROTOTYPES: DISABLE
1082
775void 1083void
776reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
777 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
778 tc_clear (); 1093 tc_restore ();
779 1094
780CFClient::Layout 1095DC::Layout
781new (SV *class) 1096new (SV *class)
782 CODE: 1097 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
784 1099
785 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
792 1108
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
795 OUTPUT: 1111 OUTPUT:
796 RETVAL 1112 RETVAL
797 1113
798void 1114void
799DESTROY (CFClient::Layout self) 1115DESTROY (DC::Layout self)
800 CODE: 1116 CODE:
801 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
802 Safefree (self); 1119 Safefree (self);
803 1120
804void 1121void
805set_text (CFClient::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
806 CODE: 1123 CODE:
807{ 1124{
808 STRLEN textlen; 1125 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
810 1127
811 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
812} 1129}
813 1130
814void 1131void
815set_markup (CFClient::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
816 CODE: 1133 CODE:
817{ 1134{
818 STRLEN textlen; 1135 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
820 1137
821 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
822} 1139}
823 1140
824void 1141void
825set_shapes (CFClient::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
826 CODE: 1143 CODE:
827{ 1144{
828 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1147 const char *pos = text;
865 if (attrs) 1182 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
867} 1184}
868 1185
869void 1186void
870get_shapes (CFClient::Layout self) 1187get_shapes (DC::Layout self)
871 PPCODE: 1188 PPCODE:
872{ 1189{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1191
875 do 1192 do
876 { 1193 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
878 1195
879 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
880 { 1197 {
881 PangoRectangle extents; 1198 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
890 1207
891 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
892} 1209}
893 1210
894int 1211int
895has_wrapped (CFClient::Layout self) 1212has_wrapped (DC::Layout self)
896 CODE: 1213 CODE:
897{ 1214{
898 int lines = 1; 1215 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
900 1217
905} 1222}
906 OUTPUT: 1223 OUTPUT:
907 RETVAL 1224 RETVAL
908 1225
909SV * 1226SV *
910get_text (CFClient::Layout self) 1227get_text (DC::Layout self)
911 CODE: 1228 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
914 OUTPUT: 1231 OUTPUT:
915 RETVAL 1232 RETVAL
916 1233
917void 1234void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1236 CODE:
920 self->r = r; 1237 self->r = r;
921 self->g = g; 1238 self->g = g;
922 self->b = b; 1239 self->b = b;
923 self->a = a; 1240 self->a = a;
924 1241
925void 1242void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
927 CODE: 1244 CODE:
928 if (self->font != font) 1245 if (self->font != font)
929 { 1246 {
930 self->font = font; 1247 self->font = font;
931 layout_update_font (self); 1248 layout_update_font (self);
932 } 1249 }
933 1250
934void 1251void
935set_height (CFClient::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
936 CODE: 1253 CODE:
937 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
938 { 1255 {
939 self->base_height = base_height; 1256 self->base_height = base_height;
940 layout_update_font (self); 1257 layout_update_font (self);
941 } 1258 }
942 1259
943void 1260void
944set_width (CFClient::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
945 CODE: 1262 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1264
948void 1265void
949set_indent (CFClient::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
950 CODE: 1267 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1269
953void 1270void
954set_spacing (CFClient::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
955 CODE: 1272 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1274
958void 1275void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
960 CODE: 1277 CODE:
961 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
966 ); 1283 );
967 1284
968void 1285void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
970 CODE: 1287 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1289
973void 1290void
974size (CFClient::Layout self) 1291size (DC::Layout self)
975 PPCODE: 1292 PPCODE:
976{ 1293{
977 int w, h; 1294 int w, h;
978 1295
979 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
984} 1301}
985 1302
986int 1303int
987descent (CFClient::Layout self) 1304descent (DC::Layout self)
988 CODE: 1305 CODE:
989{ 1306{
990 PangoRectangle rect; 1307 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
994} 1311}
995 OUTPUT: 1312 OUTPUT:
996 RETVAL 1313 RETVAL
997 1314
998int 1315int
999xy_to_index (CFClient::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1000 CODE: 1317 CODE:
1001{ 1318{
1002 int index, trailing; 1319 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1321 RETVAL = index + trailing;
1005} 1322}
1006 OUTPUT: 1323 OUTPUT:
1007 RETVAL 1324 RETVAL
1008 1325
1009void 1326void
1010cursor_pos (CFClient::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1011 PPCODE: 1328 PPCODE:
1012{ 1329{
1013 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1015 1332
1016 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1020} 1337}
1021 1338
1022void 1339void
1023render (CFClient::Layout self, float x, float y) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1024 PPCODE: 1341 PPCODE:
1342{
1343 int line, x;
1344
1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1348 --line;
1349#endif
1350 EXTEND (SP, 2);
1351 PUSHs (sv_2mortal (newSViv (line)));
1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1353}
1354
1355void
1356line_x_to_index (DC::Layout self, int line, int x)
1357 PPCODE:
1358{
1359 PangoLayoutLine *lp;
1360 int index, trailing;
1361
1362 if (line < 0)
1363 XSRETURN_EMPTY;
1364
1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1366 XSRETURN_EMPTY; /* do better */
1367
1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1369
1370 EXTEND (SP, 2);
1371 if (GIMME_V == G_SCALAR)
1372 PUSHs (sv_2mortal (newSViv (index + trailing)));
1373 else
1374 {
1375 PUSHs (sv_2mortal (newSViv (index)));
1376 PUSHs (sv_2mortal (newSViv (trailing)));
1377 }
1378}
1379
1380void
1381render (DC::Layout self, float x, float y, int flags = 0)
1382 CODE:
1383 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1026 self->pl, 1385 self->pl,
1386 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1388 self->r, self->g, self->b, self->a,
1389 flags
1029 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1030 1394
1395void
1396draw (DC::Layout self)
1397 CODE:
1398{
1399 glEnable (GL_TEXTURE_2D);
1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1406
1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1031MODULE = CFClient PACKAGE = CFClient::Texture 1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1032 1415
1033void 1416PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1417
1040 if (ow && oh) 1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1423 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1424 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1428
1054 SvPOK_only (result_); 1429 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1056 1431
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1433 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1435
1061 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1437 }
1068} 1438}
1069 1439
1070void 1440void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1447{
1078 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1082 1455
1083 if (items < 5) 1456 if (items < 5)
1084 { 1457 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1116 } 1489 }
1117} 1490}
1118 1491
1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1502
1119MODULE = CFClient PACKAGE = CFClient::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1120 1504
1121CFClient::Map 1505PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1506
1507DC::Map
1508new (SV *class)
1123 CODE: 1509 CODE:
1124 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1511 RETVAL->x = 0;
1126 RETVAL->y = 0; 1512 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1513 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1514 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1515 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1516 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1517 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1518 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1519 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1520 RETVAL->row = 0;
1137 OUTPUT: 1521 OUTPUT:
1138 RETVAL 1522 RETVAL
1139 1523
1140void 1524void
1141DESTROY (CFClient::Map self) 1525DESTROY (DC::Map self)
1142 CODE: 1526 CODE:
1143{ 1527{
1144 map_clear (self); 1528 map_clear (self);
1145 Safefree (self->face); 1529 Safefree (self->face2tile);
1146 Safefree (self->tex); 1530 Safefree (self->tex);
1147 Safefree (self); 1531 Safefree (self);
1148} 1532}
1149 1533
1150void 1534void
1535resize (DC::Map self, int map_width, int map_height)
1536 CODE:
1537 self->w = map_width;
1538 self->h = map_height;
1539
1540void
1151clear (CFClient::Map self) 1541clear (DC::Map self)
1152 CODE: 1542 CODE:
1153 map_clear (self); 1543 map_clear (self);
1154 1544
1155void 1545void
1156set_face (CFClient::Map self, int face, int texid) 1546set_tileid (DC::Map self, int face, int tile)
1157 CODE: 1547 CODE:
1158{ 1548{
1159 while (self->faces <= face) 1549 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1550 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1551}
1167 1552
1168void 1553void
1554set_smooth (DC::Map self, int face, int smooth, int level)
1555 CODE:
1556{
1557 tileid texid;
1558 maptex *tex;
1559
1560 if (face < 0 || face >= self->faces)
1561 return;
1562
1563 if (smooth < 0 || smooth >= self->faces)
1564 return;
1565
1566 texid = self->face2tile [face];
1567
1568 if (!texid)
1569 return;
1570
1571 tex = self->tex + texid;
1572 tex->smoothtile = self->face2tile [smooth];
1573 tex->smoothlevel = level;
1574}
1575
1576void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1578 CODE:
1171{ 1579{
1172 while (self->texs <= texid) 1580 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1581
1178 { 1582 {
1179 maptex *tex = self->tex + texid; 1583 maptex *tex = self->tex + texid;
1180 1584
1181 tex->name = name; 1585 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1604}
1201 1605
1202int 1606int
1203ox (CFClient::Map self) 1607ox (DC::Map self)
1204 ALIAS: 1608 ALIAS:
1205 oy = 1 1609 oy = 1
1206 x = 2 1610 x = 2
1207 y = 3 1611 y = 3
1208 w = 4 1612 w = 4
1219 } 1623 }
1220 OUTPUT: 1624 OUTPUT:
1221 RETVAL 1625 RETVAL
1222 1626
1223void 1627void
1224scroll (CFClient::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1225 CODE: 1629 CODE:
1226{ 1630{
1227 if (dx > 0) 1631 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1633 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1635
1232 if (dy > 0) 1636 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1637 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1638 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1640
1237 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1239 1643
1240 while (self->y < 0) 1644 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1246 } 1650 }
1247} 1651}
1248 1652
1249void 1653SV *
1250map1a_update (CFClient::Map self, SV *data_) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1251 CODE: 1655 CODE:
1252{ 1656{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1659 mapcell *cell;
1256 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1257 1663
1258 while (data < data_end) 1664 while (data < data_end - 1)
1259 { 1665 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1261 1667
1262 x = self->x + ((flags >> 10) & 63); 1668 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1669 y = self->y + ((flags >> 4) & 63);
1264 1670
1265 cell = map_get_cell (self, x, y); 1671 cell = map_get_cell (self, x, y);
1266 1672
1267 if (flags & 15) 1673 if (flags & 15)
1268 { 1674 {
1269 if (cell->darkness < 0) 1675 if (!cell->darkness)
1270 { 1676 {
1677 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1678 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1679 }
1276 1680
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1681 //TODO: don't trust server data to be in-range(!)
1280 1682
1281 if (flags & 4) 1683 if (flags & 8)
1282 { 1684 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1685 if (extmap)
1686 {
1687 uint8_t ext, cmd;
1688
1689 do
1690 {
1691 ext = *data++;
1692 cmd = ext & 0x3f;
1693
1694 if (cmd < 4)
1695 cell->darkness = 255 - ext * 64 + 1;
1696 else if (cmd == 5) // health
1697 {
1698 cell->stat_width = 1;
1699 cell->stat_hp = *data++;
1700 }
1701 else if (cmd == 6) // monster width
1702 cell->stat_width = *data++ + 1;
1703 else if (cmd == 0x47)
1704 {
1705 if (*data == 4)
1706 ; // decode player count
1707
1708 data += *data + 1;
1709 }
1710 else if (cmd == 8) // cell flags
1711 cell->flags = *data++;
1712 else if (ext & 0x40) // unknown, multibyte => skip
1713 data += *data + 1;
1714 else
1715 data++;
1716 }
1717 while (ext & 0x80);
1718 }
1719 else
1720 cell->darkness = *data++ + 1;
1284 } 1721 }
1285 1722
1723 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1724 if (flags & (4 >> z))
1287 { 1725 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1727 need_facenum (self, face);
1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1289 } 1743 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1744 }
1296 else 1745 else
1297 cell->darkness = -1; 1746 cell->darkness = 0;
1298 } 1747 }
1299} 1748}
1749 OUTPUT:
1750 RETVAL
1300 1751
1301SV * 1752SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1303 CODE: 1754 CODE:
1304{ 1755{
1305 int x1, x; 1756 int x1, x;
1306 int y1, y; 1757 int y1, y;
1307 int z; 1758 int z;
1328 { 1779 {
1329 mapcell *cell = row->col + (x - row->c0); 1780 mapcell *cell = row->col + (x - row->c0);
1330 1781
1331 for (z = 0; z <= 0; z++) 1782 for (z = 0; z <= 0; z++)
1332 { 1783 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1784 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1785 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1786 int a1 = tex.a;
1340 1787
1341 r = (r * a0 + tex.r * a1) / 255; 1788 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1789 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1790 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1791 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1792 }
1347 } 1793 }
1348 1794
1349 *map++ = (r ) 1795 *map++ = (r )
1350 | (g << 8) 1796 | (g << 8)
1357} 1803}
1358 OUTPUT: 1804 OUTPUT:
1359 RETVAL 1805 RETVAL
1360 1806
1361void 1807void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1809 CODE:
1364{ 1810{
1365 int vx, vy;
1366 int x, y, z; 1811 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1812
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1816 smooth_key skey;
1372 1817
1373 /* 1818 rc_t *rc = rc_alloc ();
1374 int vx = self->vx = self->w >= sw 1819 rc_key_t key;
1375 ? self->x + (self->w - sw) / 2 1820 rc_array_t *arr;
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1821
1378 int vy = self->vy = self->h >= sh 1822 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1823 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1824 if (sh > 255) sh = 255;
1381 */
1382 1825
1383 glColor4ub (255, 255, 255, 255); 1826 // clear key, in case of extra padding
1827 memset (&skey, 0, sizeof (skey));
1828
1829 memset (&key, 0, sizeof (key));
1830 key.r = 255;
1831 key.g = 255;
1832 key.b = 255;
1833 key.a = 255;
1834 key.mode = GL_QUADS;
1835 key.format = GL_T2F_V3F;
1836 key.texname = -1;
1837
1838 mx += self->x;
1839 my += self->y;
1840
1841 // first pass: determine smooth_max
1842 // rather ugly, if you ask me
1843 // could also be stored inside mapcell and updated on change
1844 memset (smooth_max, 0, sizeof (smooth_max));
1845
1846 for (y = 0; y < sh; y++)
1847 if (0 <= y + my && y + my < self->rows)
1848 {
1849 maprow *row = self->row + (y + my);
1850
1851 for (x = 0; x < sw; x++)
1852 if (row->c0 <= x + mx && x + mx < row->c1)
1853 {
1854 mapcell *cell = row->col + (x + mx - row->c0);
1855
1856 smooth_max[x + 1][y + 1] =
1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1859 self->tex [cell->tile [2]].smoothlevel));
1860 }
1861 }
1384 1862
1385 glEnable (GL_BLEND); 1863 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1866
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1867 for (z = 0; z <= 2; z++)
1868 {
1869 memset (smooth_level, 0, sizeof (smooth_level));
1870
1395 for (y = 0; y < sh; y++) 1871 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1872 if (0 <= y + my && y + my < self->rows)
1397 { 1873 {
1398 maprow *row = self->row + (y + vy); 1874 maprow *row = self->row + (y + my);
1399 1875
1400 for (x = 0; x < sw; x++) 1876 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1877 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1878 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1879 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1880 tileid tile = cell->tile [z];
1406 1881
1407 if (face) 1882 if (tile)
1883 {
1884 maptex tex = self->tex [tile];
1885 int px, py;
1886
1887 if (key.texname != tex.name)
1888 {
1889 if (!tex.name)
1890 tex = self->tex [2]; /* missing, replace by noface */
1891
1892 key.texname = tex.name;
1893 arr = rc_array (rc, &key);
1894 }
1895
1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1903
1904 if (cell->flags && z == 2)
1905 {
1906 // overlays such as the speech bubble, probably more to come
1907 if (cell->flags & 1)
1908 {
1909 maptex tex = self->tex [1];
1910 int px = x * T + T * 2 / 32;
1911 int py = y * T - T * 6 / 32;
1912
1913 if (tex.name)
1914 {
1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1925 }
1926 }
1927 }
1928
1929 // update smooth hash
1930 if (tex.smoothtile)
1931 {
1932 skey.tile = tex.smoothtile;
1933 skey.level = tex.smoothlevel;
1934
1935 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1936
1937 // add bits to current tile and all neighbours. skey.x|y is
1938 // shifted +1|+1 so we always stay positive.
1939
1940 // bits is ___n cccc CCCC bbbb
1941 // n do not draw borders&corners
1942 // c draw these corners, but...
1943 // C ... not these
1944 // b draw these borders
1945
1946 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1947 // ┃· ·· ·┃ ━━
1948
1949 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1950 // ·· ·· ·┏ ┓·
1951
1952 // full tile
1953 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1954
1955 // borders
1956 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1957 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1958 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1959 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1960
1961 // corners
1962 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1963 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1964 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1965 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1966 }
1967 }
1968 }
1969 }
1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1974 // go through all smoothlevels, lowest to highest, then draw.
1975 // this is basically counting sort
1976 {
1977 int w, b;
1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1981 for (w = 0; w < 256 / 32; ++w)
1982 {
1983 uint32_t smask = smooth_level [w];
1984 if (smask)
1985 for (b = 0; b < 32; ++b)
1986 if (smask & (((uint32_t)1) << b))
1408 { 1987 {
1409 maptex tex = self->tex [face]; 1988 int level = (w << 5) | b;
1989 HE *he;
1410 1990
1411 int px = (x + 1) * 32 - tex.w; 1991 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1992 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1993 {
1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1995 IV bits = SvIVX (HeVAL (he));
1996
1997 if (!(bits & 0x1000)
1998 && skey->level == level
1999 && level > smooth_max [skey->x][skey->y])
2000 {
2001 maptex tex = self->tex [skey->tile];
2002 int px = (((int)skey->x) - 1) * T;
2003 int py = (((int)skey->y) - 1) * T;
2004 int border = bits & 15;
2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2006 float dx = tex.s * .0625f; // 16 images/row
2007 float dy = tex.t * .5f ; // 2 images/column
2008
2009 if (tex.name)
2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
2013 if (key.texname != tex.name)
2014 {
1416 glEnd (); 2015 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
2018 }
2019
2020 if (border)
2021 {
2022 float ox = border * dx;
2023
2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2028 }
2029
2030 if (corner)
2031 {
2032 float ox = corner * dx;
2033
2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
2039 }
2040 }
1420 } 2041 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2042 }
1427 }
1428 } 2043 }
1429 2044
1430 glEnd (); 2045 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
2048 }
2049
2050 hv_clear (smooth);
2051 }
2052
1433 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
1434} 2054 rc_free (rc);
1435 2055
2056 // top layer: overlays such as the health bar
2057 for (y = 0; y < sh; y++)
2058 if (0 <= y + my && y + my < self->rows)
2059 {
2060 maprow *row = self->row + (y + my);
2061
2062 for (x = 0; x < sw; x++)
2063 if (row->c0 <= x + mx && x + mx < row->c1)
2064 {
2065 mapcell *cell = row->col + (x + mx - row->c0);
2066
2067 int px = x * T;
2068 int py = y * T;
2069
2070 if (cell->stat_hp)
2071 {
2072 int width = cell->stat_width * T;
2073 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2074
2075 glColor3ub (0, 0, 0);
2076 glRectf (px + 1, py - thick - 2,
2077 px + width - 1, py);
2078
2079 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2080 glRectf (px + 2,
2081 py - thick - 1,
2082 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2083 }
2084 }
2085 }
2086}
2087
1436void 2088void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2090 CODE:
1439{ 2091{
1440 static float color[16][3] = { 2092 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1494} 2146}
1495 2147
1496void 2148void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2150 PPCODE:
1499{ 2151{
1500 int vx, vy;
1501 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2160
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2163
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2164 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2165 my += self->y - 1;
1512 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1513 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1515 { 2171 {
1516 maprow *row = self->row + (y + vy); 2172 maprow *row = self->row + (y + my);
1517 2173
1518 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2176 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1522 2178
1523 darkness[y * sw4 + x] = cell->darkness < 0 2179 darkness1 [y * sw1 + x] = cell->darkness
2180 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2181 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2182 }
1527 } 2183 }
1528 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1529 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1533} 2227}
1534 2228
1535SV * 2229SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1537 CODE: 2231 CODE:
1538{ 2232{
1539 int x, y, x1, y1; 2233 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2260 if (row && row->c0 <= x && x < row->c1)
1567 { 2261 {
1568 mapcell *cell = row->col + (x - row->c0); 2262 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2263 uint8_t flags = 0;
1570 2264
1571 if (cell->face [0]) flags |= 1; 2265 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2266 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2267 if (cell->tile [2]) flags |= 4;
1574 2268
1575 *data++ = flags; 2269 *data++ = flags;
1576 2270
1577 if (flags & 1) 2271 if (flags & 1)
1578 { 2272 {
2273 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2274 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2275 *data++ = tile;
1581 } 2276 }
1582 2277
1583 if (flags & 2) 2278 if (flags & 2)
1584 { 2279 {
2280 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2281 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2282 *data++ = tile;
1587 } 2283 }
1588 2284
1589 if (flags & 4) 2285 if (flags & 4)
1590 { 2286 {
2287 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2288 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2289 *data++ = tile;
1593 } 2290 }
1594 } 2291 }
1595 else 2292 else
1596 *data++ = 0; 2293 *data++ = 0;
1597 } 2294 }
1598 } 2295 }
1599 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
1600 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
1601 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1602 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
1603} 2308}
1604 OUTPUT: 2309 OUTPUT:
1605 RETVAL 2310 RETVAL
1606 2311
1607void 2312void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1609 PPCODE: 2314 PPCODE:
1610{ 2315{
1611 int x, y, z; 2316 int x, y, z;
1612 int w, h; 2317 int w, h;
1613 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
1614 2329
1615 if (*data++ != 0) 2330 if (*data++ != 0)
1616 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
1617 2332
1618 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
1620 2335
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
1633 { 2348 {
1634 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
1635 2350
1636 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
1637 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
1638 uint8_t flags = *data++; 2358 flags = *data++;
1639 2359
1640 if (flags) 2360 if (flags)
1641 { 2361 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2363 tileid tile[3] = { 0, 0, 0 };
1645 2364
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2365 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2366 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2367 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2368
1650 if (cell->darkness <= 0) 2369 if (cell->darkness == 0)
1651 { 2370 {
1652 cell->darkness = -1; 2371 cell->darkness = 0;
1653 2372
1654 for (z = 0; z <= 2; z++) 2373 for (z = 0; z <= 2; z++)
1655 { 2374 {
1656 cell->face[z] = face[z]; 2375 tileid t = tile [z];
1657 2376
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2377 if (t >= self->texs || (t && !self->tex [t].name))
2378 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2379 XPUSHs (sv_2mortal (newSViv (t)));
2380 need_texid (self, t);
2381 }
2382
2383 cell->tile [z] = t;
1660 } 2384 }
1661 } 2385 }
1662 } 2386 }
1663 } 2387 }
1664 } 2388 }
1665} 2389}
1666 2390
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
1668 2392
1669CFClient::MixChunk 2393DC::RW
1670new_from_file (SV *class, char *path) 2394new (SV *class, SV *data_sv)
1671 CODE: 2395 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
1673 OUTPUT: 2402 OUTPUT:
1674 RETVAL 2403 RETVAL
1675 2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
1676void 2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2420
2421PROTOTYPES: DISABLE
2422
2423DC::Channel
2424find ()
2425 CODE:
2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2442 OUTPUT:
2443 RETVAL
2444
2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
1677DESTROY (CFClient::MixChunk self) 2514DESTROY (DC::MixChunk self)
1678 CODE: 2515 CODE:
1679 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
1680 2517
1681int 2518int
1682volume (CFClient::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
1683 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2524 OUTPUT:
1686 RETVAL 2525 RETVAL
1687 2526
1688int 2527DC::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2529 CODE:
2530{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
1692 OUTPUT: 2542 OUTPUT:
1693 RETVAL 2543 RETVAL
1694 2544
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1696 2546
1697int 2547int
1698volume (int volume = -1) 2548volume (int volume = -1)
2549 PROTOTYPE: ;$
1699 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2554 OUTPUT:
1702 RETVAL 2555 RETVAL
1703 2556
1704CFClient::MixMusic 2557void
1705new_from_file (SV *class, char *path) 2558fade_out (int ms)
1706 CODE: 2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
2567DC::MixMusic
2568new (SV *class, DC::RW rwops)
2569 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2570 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2571 OUTPUT:
1709 RETVAL 2572 RETVAL
1710 2573
1711void 2574void
1712DESTROY (CFClient::MixMusic self) 2575DESTROY (DC::MixMusic self)
1713 CODE: 2576 CODE:
1714 Mix_FreeMusic (self); 2577 Mix_FreeMusic (self);
1715 2578
1716int 2579int
1717play (CFClient::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
1718 CODE: 2581 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2583 OUTPUT:
1721 RETVAL 2584 RETVAL
1722 2585
2586void
2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2588 CODE:
2589 Mix_FadeInMusicPos (self, loops, ms, position);
2590
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2592
2593PROTOTYPES: ENABLE
1724 2594
1725BOOT: 2595BOOT:
1726{ 2596{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1728 static const struct { 2598 static const struct {
1729 const char *name; 2599 const char *name;
1730 IV iv; 2600 IV iv;
1731 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2603 const_iv (GL_VENDOR),
2604 const_iv (GL_VERSION),
2605 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2606 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2607 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2608 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2609 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2610 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2614 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2615 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2616 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2617 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2618 const_iv (GL_BACK),
2619 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2620 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2621 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2622 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2623 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2624 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2649 const_iv (GL_PROXY_TEXTURE_1D),
2650 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2653 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2654 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2655 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2676 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2677 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2678 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2679 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2680 const_iv (GL_CONSTANT_BORDER),
2681 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2682 const_iv (GL_LINES),
2683 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2684 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2685 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2686 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2687 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2688 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2689 const_iv (GL_TRIANGLE_FAN),
2690 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2692 const_iv (GL_POINT_SMOOTH_HINT),
2693 const_iv (GL_LINE_SMOOTH_HINT),
2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2698 const_iv (GL_DONT_CARE),
2699 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2702 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2703 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2704# undef const_iv
1813 }; 2705 };
1814 2706
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2707 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2708 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2709
2710 texture_av = newAV ();
2711 AvREAL_off (texture_av);
1817} 2712}
2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
1818 2719
1819char * 2720char *
1820gl_vendor () 2721gl_vendor ()
1821 CODE: 2722 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2736 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2737 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2738 OUTPUT:
1838 RETVAL 2739 RETVAL
1839 2740
2741const char *glGetString (GLenum pname)
2742
2743GLint glGetInteger (GLenum pname)
2744 CODE:
2745 glGetIntegerv (pname, &RETVAL);
2746 OUTPUT:
2747 RETVAL
2748
2749GLdouble glGetDouble (GLenum pname)
2750 CODE:
2751 glGetDoublev (pname, &RETVAL);
2752 OUTPUT:
2753 RETVAL
2754
1840int glGetError () 2755int glGetError ()
1841 2756
1842void glFinish () 2757void glFinish ()
1843 2758
1844void glClear (int mask) 2759void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2796# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2797void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2798
1884# near_ and far_ are due to microsofts buggy "c" compiler 2799# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2800void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2801
2802PROTOTYPES: DISABLE
1886 2803
1887void glViewport (int x, int y, int width, int height) 2804void glViewport (int x, int y, int width, int height)
1888 2805
1889void glScissor (int x, int y, int width, int height) 2806void glScissor (int x, int y, int width, int height)
1890 2807
1898 2815
1899void glRotate (float angle, float x, float y, float z) 2816void glRotate (float angle, float x, float y, float z)
1900 CODE: 2817 CODE:
1901 glRotatef (angle, x, y, z); 2818 glRotatef (angle, x, y, z);
1902 2819
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2820void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2821 ALIAS:
1910 glColor_premultiply = 1 2822 glColor_premultiply = 1
1911 CODE: 2823 CODE:
1912 if (ix) 2824 if (ix)
1913 { 2825 {
1916 b *= a; 2828 b *= a;
1917 } 2829 }
1918 // microsoft visual "c" rounds instead of truncating... 2830 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a); 2831 glColor4f (r, g, b, a);
1920 2832
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.) 2833void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2834 CODE:
1929 glRasterPos3f (0, 0, z); 2835 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2836 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2837
1935 2841
1936void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
1937 CODE: 2843 CODE:
1938 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
1939 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2859PROTOTYPES: ENABLE
2860
2861void glBegin (int mode)
2862
2863void glEnd ()
2864
2865void glPointSize (GLfloat size)
2866
2867void glLineWidth (GLfloat width)
2868
2869void glInterleavedArrays (int format, int stride, char *data)
2870
2871void glDrawElements (int mode, int count, int type, char *indices)
2872
2873# 1.2 void glDrawRangeElements (int mode, int start, int end
2874
1940void glTexEnv (int target, int pname, float param) 2875void glTexEnv (int target, int pname, float param)
1941 CODE: 2876 CODE:
1942 glTexEnvf (target, pname, param); 2877 glTexEnvf (target, pname, param);
1943 2878
1944void glTexParameter (int target, int pname, float param) 2879void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2896 CODE:
1962 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2899
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2901
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2903
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2905
2906void glPixelZoom (float x, float y)
1970 2907
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2908void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2909
1973int glGenTexture () 2910int glGenTexture ()
1974 CODE: 2911 CODE:
1975{ 2912 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2913 OUTPUT:
1981 RETVAL 2914 RETVAL
1982 2915
1983void glDeleteTexture (int name) 2916void glDeleteTexture (int name)
1984 CODE: 2917 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2918 del_texture (name);
1988} 2919
1989
1990int glGenList () 2920int glGenList ()
1991 CODE: 2921 CODE:
1992 RETVAL = glGenLists (1); 2922 RETVAL = glGenLists (1);
1993 OUTPUT: 2923 OUTPUT:
1994 RETVAL 2924 RETVAL
2001 2931
2002void glEndList () 2932void glEndList ()
2003 2933
2004void glCallList (int list) 2934void glCallList (int list)
2005 2935
2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2937
2938PROTOTYPES: DISABLE
2939
2940void
2941find_widget (SV *self, NV x, NV y)
2942 PPCODE:
2943{
2944 if (within_widget (self, x, y))
2945 XPUSHs (self);
2946}
2947
2948BOOT:
2949{
2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2951
2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2956}
2957
2958void
2959draw (SV *self)
2960 CODE:
2961{
2962 HV *hv;
2963 SV **svp;
2964 NV x, y, w, h;
2965 SV *draw_x_sv = GvSV (draw_x_gv);
2966 SV *draw_y_sv = GvSV (draw_y_gv);
2967 SV *draw_w_sv = GvSV (draw_w_gv);
2968 SV *draw_h_sv = GvSV (draw_h_gv);
2969 double draw_x, draw_y;
2970
2971 if (!SvROK (self))
2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2973
2974 hv = (HV *)SvRV (self);
2975
2976 if (SvTYPE (hv) != SVt_PVHV)
2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2978
2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2981
2982 if (!h || !w)
2983 XSRETURN_EMPTY;
2984
2985 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2986 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2987
2988 draw_x = SvNV (draw_x_sv) + x;
2989 draw_y = SvNV (draw_y_sv) + y;
2990
2991 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2992 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2993 XSRETURN_EMPTY;
2994
2995 sv_setnv (draw_x_sv, draw_x);
2996 sv_setnv (draw_y_sv, draw_y);
2997
2998 glPushMatrix ();
2999 glTranslated (x, y, 0);
3000
3001 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3002 {
3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3004
3005 if (svp && SvTRUE (*svp))
3006 {
3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3008 glEnable (GL_BLEND);
3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3010 glBegin (GL_QUADS);
3011 glVertex2f (0, 0);
3012 glVertex2f (w, 0);
3013 glVertex2f (w, h);
3014 glVertex2f (0, h);
3015 glEnd ();
3016 glDisable (GL_BLEND);
3017 }
3018 }
3019#if 0
3020 // draw borders, for debugging
3021 glPushMatrix ();
3022 glColor4f (1., 1., 0., 1.);
3023 glTranslatef (.5, .5, 0.);
3024 glBegin (GL_LINE_LOOP);
3025 glVertex2f (0 , 0);
3026 glVertex2f (w - 1, 0);
3027 glVertex2f (w - 1, h - 1);
3028 glVertex2f (0 , h - 1);
3029 glEnd ();
3030 glPopMatrix ();
3031#endif
3032 PUSHMARK (SP);
3033 XPUSHs (self);
3034 PUTBACK;
3035 call_method ("_draw", G_VOID | G_DISCARD);
3036 SPAGAIN;
3037
3038 glPopMatrix ();
3039
3040 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3041 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3042}
3043

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